[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.TGYyrfgZA1/springsettings.1256010.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 1, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 27ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f610401bff0 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 4278 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1256010/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 231ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 3 to team 0 (#active=4) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x45215ff0] using map "Cobalt Dream v1.1" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Cobalt Dream v1.1", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x45215ff0] using game "Zero-K v1.9.12.0" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.9.12.0", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 120ms [f=-000001] [PreGame::UpdateClientNet] received local player number 3 (team 0, allyteam 1), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (38 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 535ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 602ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 15ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 5 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 688ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 116ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 27ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 33ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 92ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Generic Plate Command Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Economy Multiplier Handicap Loaded gadget: Map Border Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Generic Plate Command Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_map_border.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_econ_mult.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 63ms [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: s11n gadget [f=-000001] Loaded SYNCED gadget: s11n map feature loader [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] Loaded UNSYNCED gadget: s11n_gadget_load.lua [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Stiec was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Chili Minimap [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1256010/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Guard Remove [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Select Com at start [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: State Icons [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Mex Placement Initialised with 44 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Font Cache [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [s11n] Loading s11n file... [f=-000001] [s11n] Parsing model... [f=-000001] [s11n] Populating game world... [f=-000001] [s11n] s11n loading complete. [f=-000001] Running Springboard Feature Fixer, 44, 78 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=55079fce [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=c1c414ed [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=aad9a4a2 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=f8fb5a64 [f=-000001] [Path] [PathEstimator::ReadFile] hash=f8fb5a64 file="cache/104dev-maintenance/paths/Cobalt Dream v1.1.pe-f8fb5a64.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=55079fce [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=c1c414ed [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=aad9a4a2 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=f8fb5a74 [f=-000001] [Path] [PathEstimator::ReadFile] hash=f8fb5a74 file="cache/104dev-maintenance/paths/Cobalt Dream v1.1.pe2-f8fb5a74.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (161ms, checksum 6aa6ea20)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={12031,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1256010/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 3 to team 0 [f=-000001] -> Connection established (given id 3) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=e83948aa6840334dfa941769d2c19a3ee3f5352fa5245859a90c6479e49c3e1562a8cc2709fdc8d7452eef69adaf0e96fe2d33789bdeecff969fb51b19cd2b35" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=bc2420f0df677d8300fb7ecdcb6048afba1644b2f8ef6042ab413c6e9c7d914030471cc5ae52f2fee51db0d47924e06642c7603a2ebd5b63bbc31618c363b2a9]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=ae82c930a8c01803606d48377f2942400d9341846c23b4fc92732cee492c931e1c000e121d9405b2b2b26af7c64b22abad291fcce26a6957f291990fd5d656f1]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x51548990,0x5a62e420}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: e5bdb461fc2c93439311b9f99a071acf [f=-000001] Connection attempt from Maspy [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: Maspy changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Maspy" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=e83948aa6840334dfa941769d2c19a3ee3f5352fa5245859a90c6479e49c3e1562a8cc2709fdc8d7452eef69adaf0e96fe2d33789bdeecff969fb51b19cd2b35" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Maspy" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Connection attempt from Inde_Irae [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: Inde_Irae changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Inde_Irae" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=e83948aa6840334dfa941769d2c19a3ee3f5352fa5245859a90c6479e49c3e1562a8cc2709fdc8d7452eef69adaf0e96fe2d33789bdeecff969fb51b19cd2b35" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Inde_Irae" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Maspy" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=bc2420f0df677d8300fb7ecdcb6048afba1644b2f8ef6042ab413c6e9c7d914030471cc5ae52f2fee51db0d47924e06642c7603a2ebd5b63bbc31618c363b2a9]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Maspy" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=ae82c930a8c01803606d48377f2942400d9341846c23b4fc92732cee492c931e1c000e121d9405b2b2b26af7c64b22abad291fcce26a6957f291990fd5d656f1]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Maspy" string="[Game::Load][lua{Rules,Gaia}={0000000195eb4280,0000000195f1b510}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Inde_Irae" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=bc2420f0df677d8300fb7ecdcb6048afba1644b2f8ef6042ab413c6e9c7d914030471cc5ae52f2fee51db0d47924e06642c7603a2ebd5b63bbc31618c363b2a9]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Inde_Irae" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=ae82c930a8c01803606d48377f2942400d9341846c23b4fc92732cee492c931e1c000e121d9405b2b2b26af7c64b22abad291fcce26a6957f291990fd5d656f1]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Inde_Irae" string="[Game::Load][lua{Rules,Gaia}={00000000f0ca6da0,00000000ef2fa630}]" [f=-000001] Allies: I choose: bring me her letter! [f=-000001] Allies: I choose: Engineer! [f=-000001] lol [f=-000001] you know the rules and so do i [f=-000001] hfhf [f=-000001] u2 [f=-000001] [0] Event [490,195.764893,1162]: 0 finished unit Engineer Commander [f=-000001] [0] Event [3712,195.767334,5264]: 1 finished unit Engineer Commander [f=0000000] [0] Maspy, team: 1, elo:2904, userid: 518109 [f=0000000] [0] Inde_Irae, team: 0, elo:2838, userid: 461044 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000009] [9] Event [480,195.761719,1280]: 0 finished unit Tank Foundry [f=0000016] [16] Event [3728,195.761719,5024]: 1 finished unit Tank Foundry [f=0000243] [243] Event [3688,195.761719,5448]: 1 finished unit Metal Extractor [f=0000257] [257] Event [616,195.761719,1384]: 0 finished unit Metal Extractor [f=0000462] [462] Event [808,329.449219,1336]: 0 finished unit Wind/Tidal Generator [f=0000498] [498] Event [3928,195.761719,5112]: 1 finished unit Metal Extractor [f=0000552] [552] Event [792,338.818359,1384]: 0 finished unit Wind/Tidal Generator [f=0000571] [571] Event [3728.04297,197.081726,4996]: 1 finished unit Kodachi [f=0000593] [593] Event [480,197.081726,1308]: 0 finished unit Kodachi [f=0000672] [672] Event [792,338.818359,1432]: 0 finished unit Wind/Tidal Generator [f=0000686] [686] Event [3928,195.761719,5192]: 1 finished unit Solar Collector [f=0000807] [807] Event [792,334.828125,1480]: 0 finished unit Wind/Tidal Generator [f=0001092] [1092] Event [3728,195.761719,5248]: 1 finished unit Lotus [f=0001175] [1175] Event [968,195.761719,1240]: 0 finished unit Metal Extractor [f=0001227] [1227] Event [3728.04297,197.081726,4996]: 1 finished unit Kodachi [f=0001343] [1343] Event [864,338.818359,1424]: 0 finished unit Radar Tower [f=0001462] [1462] Event [3480,195.761719,4760]: 1 finished unit Metal Extractor [f=0001516] [1516] Event [480,197.081726,1308]: 0 finished unit Welder [f=0001717] [1717] Event [3304,338.197266,4728]: 1 finished unit Wind/Tidal Generator [f=0001927] [1927] Event [3240,338.818359,4680]: 1 finished unit Wind/Tidal Generator [f=0001968] [1968] Event [968,195.761719,1240]: 0 lost unit Metal Extractor [f=0002041] [2041] Event [688,195.761719,1232]: 0 finished unit Lotus [f=0002109] [2109] Event [3728.04297,197.081726,4996]: 1 finished unit Kodachi [f=0002139] [2139] Event [464,195.761719,1680]: 0 finished unit Lotus [f=0002202] [2202] Event [3144,338.818359,4648]: 1 finished unit Wind/Tidal Generator [f=0002420] [2420] Event [3128,195.761719,4904]: 1 finished unit Metal Extractor [f=0002528] [2528] Event [3688,195.761719,5448]: 1 lost unit Metal Extractor [f=0002910] [2910] Event [3728.04297,197.081726,4996]: 1 finished unit Welder [f=0003155] [3155] Event [480,197.081726,1308]: 0 finished unit Blitz [f=0003236] [3236] Event [3080,338.818359,4616]: 1 finished unit Wind/Tidal Generator [f=0003327] [3327] Event [3128,338.056641,4568]: 1 finished unit Wind/Tidal Generator [f=0003417] [3417] Event [3096,338.818359,4680]: 1 finished unit Wind/Tidal Generator [f=0003557] [3557] Event [3088,338.636719,4576]: 1 finished unit Radar Tower [f=0003632] [3632] Event [3688,194.859161,5448]: 1 finished unit Metal Extractor [f=0003918] [3918] Event [3816,195.761719,5352]: 1 finished unit Solar Collector [f=0004022] [4022] Event [2632,195.761719,4200]: 1 finished unit Metal Extractor [f=0004132] [4132] Event [288,195.761719,880]: 0 finished unit Lotus [f=0004248] [4248] Event [3768,195.855255,5480]: 1 finished unit Solar Collector [f=0004300] [4300] Event [2504,195.761719,4168]: 1 finished unit Solar Collector [f=0004304] [4304] Event [3728.04297,197.081726,4996]: 1 finished unit Welder [f=0004337] [4337] Event [1464,195.761719,1944]: 0 finished unit Metal Extractor [f=0004418] [4418] Event [290.978394,195.761719,444.277985]: 1 lost unit Kodachi [f=0004530] [4530] Event [2576,195.761719,4240]: 1 finished unit Lotus [f=0004620] [4620] Event [168,195.761719,1032]: 0 finished unit Metal Extractor [f=0004705] [4705] Event [480,197.081726,1308]: 0 finished unit Kodachi [f=0004840] [4840] Event [572.234009,195.761719,162.173737]: 1 lost unit Kodachi [f=0005067] [5067] Event [3816,195.761719,4264]: 1 finished unit Metal Extractor [f=0005267] [5267] Event [1512,195.761719,2024]: 0 finished unit Solar Collector [f=0005348] [5348] Event [3816,195.761719,5192]: 1 finished unit Caretaker [f=0005540] [5540] Event [3800,195.919922,4168]: 1 finished unit Solar Collector [f=0005596] [5596] Event [3048,195.761719,3720]: 1 finished unit Metal Extractor [f=0005608] [5608] Event [1424,195.761719,2080]: 0 finished unit Lotus [f=0005988] [5988] Event [2968,195.761719,3592]: 1 finished unit Solar Collector [f=0005998] [5998] Event [480,197.081726,1308]: 0 finished unit Blitz [f=0006033] [6033] Event [408,195.761719,696]: 0 finished unit Metal Extractor [f=0006055] [6055] Event [3744,195.761719,4272]: 1 finished unit Lotus [f=0006114] [6114] Event [3728.04297,197.081726,4996]: 1 finished unit Ogre [f=0006289] [6289] Event [1600,195.761719,2528]: 0 finished unit Lotus [f=0006423] [6423] Event [2936,195.761719,6072]: 1 finished unit Metal Extractor [f=0006459] [6459] Event [3728.04297,197.081726,4996]: 1 finished unit Welder [f=0006680] [6680] Event [2704,196.59375,3408]: 1 finished unit Lotus [f=0006843] [6843] Event [1912,195.761719,2856]: 0 finished unit Metal Extractor [f=0006877] [6877] Event [968,194.859161,1240]: 0 finished unit Metal Extractor [f=0006884] [6884] Event [2648,195.761719,5992]: 1 finished unit Metal Extractor [f=0006913] [6913] Event [480,197.081726,1308]: 0 finished unit Welder [f=0007009] [Game::ClientReadNet] added new player Anarchid with number 2 to team 0 [f=0007009] > SPRINGIE:User Anarchid|shieldraid|7_7|dev_game,donator_0|True|TheGBC|Dynasty|EE [f=0007026] Connection attempt from Anarchid [f=0007026] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=0007026] -> Connection established (given id 2) [f=0007063] [Game::ClientReadNet][LOGMSG] sender="Anarchid" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=e83948aa6840334dfa941769d2c19a3ee3f5352fa5245859a90c6479e49c3e1562a8cc2709fdc8d7452eef69adaf0e96fe2d33789bdeecff969fb51b19cd2b35" [f=0007063] [Game::ClientReadNet][LOGMSG] sender="Anarchid" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=0007071] [7071] Event [3976,195.761719,5032]: 1 finished unit Solar Collector [f=0007128] [7128] Event [2032,195.761719,2688]: 0 finished unit Lotus [f=0007281] [7281] Event [3176,195.761719,2968]: 1 finished unit Metal Extractor [f=0007503] [7503] Event [3768,195.761719,3560]: 1 finished unit Metal Extractor [f=0007512] [7512] Event [472,195.761719,760]: 0 finished unit Solar Collector [f=0007546] [7546] Event [1648,195.761719,3088]: 0 finished unit Lotus [f=0007594] [7594] Event [3048,195.761719,2920]: 1 finished unit Solar Collector [f=0007646] [Game::ClientReadNet][LOGMSG] sender="Anarchid" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=bc2420f0df677d8300fb7ecdcb6048afba1644b2f8ef6042ab413c6e9c7d914030471cc5ae52f2fee51db0d47924e06642c7603a2ebd5b63bbc31618c363b2a9]" [f=0007655] [7655] Event [4024,195.761719,4936]: 1 finished unit Solar Collector [f=0007671] [Game::ClientReadNet][LOGMSG] sender="Anarchid" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=ae82c930a8c01803606d48377f2942400d9341846c23b4fc92732cee492c931e1c000e121d9405b2b2b26af7c64b22abad291fcce26a6957f291990fd5d656f1]" [f=0007671] [Game::ClientReadNet][LOGMSG] sender="Anarchid" string="[Game::Load][lua{Rules,Gaia}={0x58cb3780,0x8327f280}]" [f=0007699] [7699] Event [2576,195.761719,4240]: 1 lost unit Lotus [f=0007728] [7728] Event [2632,195.678253,4200]: 1 lost unit Metal Extractor [f=0007787] [7787] Event [3160,195.761719,2856]: 1 finished unit Solar Collector [f=0007836] [7836] Event [392,195.761719,888]: 0 finished unit Solar Collector [f=0007939] [7939] Event [2600,195.761719,5912]: 1 finished unit Solar Collector [f=0007945] [7945] Event [3848,195.761719,3432]: 1 finished unit Metal Extractor [f=0007995] [7995] Event [2304.60034,195.761719,4434.32617]: 1 lost unit Kodachi [f=0007999] [7999] Event [3728.04297,197.081726,4996]: 1 finished unit Ogre [f=0008027] [8027] Event [3008,195.761719,3040]: 1 finished unit Lotus [f=0008187] [8187] Event [312,195.761719,1016]: 0 finished unit Solar Collector [f=0008190] [8190] Event [3928,195.761719,4840]: 1 finished unit Solar Collector [f=0008268] [8268] Event [3736,195.761719,3320]: 1 finished unit Solar Collector [f=0008344] [8344] Event [1448,195.761719,152]: 0 finished unit Metal Extractor [f=0008391] [8391] Event [2704,195.761719,5904]: 1 finished unit Lotus [f=0008402] [8402] Event [3728.04297,197.081726,4996]: 1 finished unit Kodachi [f=0008580] [8580] Event [3896,195.761719,3336]: 1 finished unit Solar Collector [f=0008626] [8626] Event [2000,195.761719,3200]: 0 finished unit Lotus [f=0008686] [8686] Event [3728.04297,197.081726,4996]: 1 finished unit Kodachi [f=0008794] [8794] Event [1160,195.761719,72]: 0 finished unit Metal Extractor [f=0008807] [8807] Event [3400,195.761719,2312]: 1 finished unit Metal Extractor [f=0008867] [8867] Event [232,195.761719,1144]: 0 finished unit Solar Collector [f=0008925] [8925] Event [480,197.081726,1308]: 0 finished unit Ogre [f=0008956] [8956] Event [2792,195.761719,5912]: 1 finished unit Solar Collector [f=0008959] [8959] Event [4040,195.761719,3352]: 1 finished unit Solar Collector [f=0009012] [9012] Event [3288,195.761719,2280]: 1 finished unit Solar Collector [f=0009032] [9032] Event [1467.03503,195.282852,3238.39282]: 0 lost unit Blitz [f=0009052] [9052] Event [3728.04297,197.081726,4996]: 1 finished unit Kodachi [f=0009154] [9154] Event [2256,195.761719,3072]: 0 lost unit Picket [f=0009251] [9251] Event [1407.22009,195.050964,3480.71021]: 0 lost unit Blitz [f=0009260] [9260] Event [2888,195.761719,5976]: 1 finished unit Solar Collector [f=0009295] [9295] Event [3304,195.761719,2184]: 1 finished unit Solar Collector [f=0009345] [9345] Event [1175.32849,195.306168,3787.04639]: 0 lost unit Kodachi [f=0009364] [9364] Event [3728,195.761719,3456]: 1 finished unit Lotus [f=0009442] [9442] Event [1870.46826,195.761719,3552.49072]: 1 lost unit Kodachi [f=0009525] [9525] Event [3376,195.761719,2224]: 1 finished unit Lotus [f=0009550] [9550] Event [280,195.761719,1880]: 0 finished unit Metal Extractor [f=0009571] [9571] Event [1976,195.761719,4856]: 1 finished unit Metal Extractor [f=0009634] [9634] Event [508.438049,195.761719,2783.8186]: 1 lost unit Kodachi [f=0009658] [9658] Event [2984,195.761719,5976]: 1 finished unit Solar Collector [f=0010023] [10023] Event [2800,195.761719,6048]: 1 finished unit Lotus [f=0010032] [10032] Event [2120,195.761719,1288]: 0 lost unit Metal Extractor [f=0010099] [10099] Event [1920,195.761719,4832]: 1 finished unit Lotus [f=0010247] [10247] Event [3160,195.761719,1656]: 1 finished unit Metal Extractor [f=0010449] [10449] Event [480,197.081726,1308]: 0 finished unit Ogre [f=0010480] [10480] Event [3080,195.761719,1624]: 1 finished unit Solar Collector [f=0010516] [10516] Event [1848,195.761719,5160]: 1 finished unit Metal Extractor [f=0010710] [10710] Event [3072,195.761719,1728]: 1 finished unit Lotus [f=0010710] [10710] Event [200,195.761719,1320]: 0 finished unit Caretaker [f=0010723] [10723] Event [1932.57813,195.761719,3462.62695]: 0 finished unit Engineer Commander [f=0010723] game_message: Morph complete: bring me her letter lvl 1 -> bring me her letter lvl 2 [f=0010723] [10723] Received game_message: Morph complete: bring me her letter lvl 1 -> bring me her letter lvl 2 [f=0010755] [10755] Event [1448,193.898773,152]: 0 lost unit Metal Extractor [f=0010903] [10903] Event [1160,195.761719,72]: 0 lost unit Metal Extractor [f=0010964] [10964] Event [974.08313,194.99704,225.332977]: 1 lost unit Kodachi [f=0010998] [10998] Event [3728.04297,197.081726,4996]: 1 finished unit Minotaur [f=0011019] [11019] Event [2152,195.761719,3448]: 0 finished unit Stinger [f=0011052] [11052] Event [2504,194.497101,4168]: 1 lost unit Solar Collector [f=0011060] [11060] Event [2704,196.59375,3408]: 1 lost unit Lotus [f=0011277] [11277] Event [2184,195.761719,3288]: 0 finished unit Metal Extractor [f=0011279] [11279] Event [512,195.761719,1024]: 0 finished unit Lotus [f=0011301] [11301] Event [2048,195.761719,4848]: 1 finished unit Lotus [f=0011347] [11347] Event [3728.04297,197.081726,4996]: 1 finished unit Welder [f=0011461] [11461] Event [3048,195.761719,3720]: 1 lost unit Metal Extractor [f=0011500] [11500] Event [3624,195.761719,5176]: 1 finished unit Caretaker [f=0011517] [11517] Event [344,195.761719,1448]: 0 finished unit Caretaker [f=0011533] [11533] Event [480,197.081726,1308]: 0 finished unit Blitz [f=0011861] [11861] Event [3528,195.761719,4952]: 1 finished unit Caretaker [f=0011889] [11889] Event [3080,195.761719,1912]: 1 finished unit Stinger [f=0011919] [11919] Event [3728.04297,197.081726,4996]: 1 finished unit Ogre [f=0011930] [11930] Event [480,197.081726,1308]: 0 finished unit Blitz [f=0012011] lol [f=0012346] [12346] Event [480,197.081726,1308]: 0 finished unit Blitz [f=0012351] [12351] Event [3728.04297,197.081726,4996]: 1 finished unit Ogre [f=0012565] [12565] Event [2397.06348,195.863861,1417.38794]: 1 lost unit Ogre [f=0012684] [12684] Event [2709.72168,195.465408,3875.94971]: 0 lost unit Ogre [f=0012750] [12750] Event [2480,195.761719,1744]: 1 finished unit Lotus [f=0012765] [12765] Event [984,195.76355,1112]: 0 finished unit Solar Collector [f=0012771] [12771] Event [3728.04297,197.081726,4996]: 1 finished unit Ogre [f=0012874] [12874] Event [480,197.081726,1308]: 0 finished unit Blitz [f=0012959] [12959] Event [1624,195.761719,4536]: 1 finished unit Metal Extractor [f=0013061] [13061] Event [872,195.761719,984]: 0 finished unit Solar Collector [f=0013127] [13127] Event [2408,195.761719,2024]: 1 finished unit Metal Extractor [f=0013232] [13232] Event [3576,195.8255,5464]: 1 finished unit Solar Collector [f=0013272] [13272] Event [3728.04297,197.081726,4996]: 1 finished unit Ogre [f=0013343] [13343] Event [1688,195.761719,3256]: 0 finished unit Solar Collector [f=0013355] [13355] Event [3448,195.761719,5432]: 1 finished unit Solar Collector [f=0013432] [13432] Event [480,197.081726,1308]: 0 finished unit Blitz [f=0013436] [13436] Event [760,195.761719,856]: 0 finished unit Solar Collector [f=0013465] [13465] Event [2632,194.783478,4200]: 1 finished unit Metal Extractor [f=0013572] [13572] Event [2408,193.884735,2024]: 1 lost unit Metal Extractor [f=0013826] [13826] Event [648,195.761719,728]: 0 finished unit Solar Collector [f=0013851] [13851] Event [3728.04297,197.081726,4996]: 1 finished unit Ogre [f=0013887] [13887] Event [480,197.081726,1308]: 0 finished unit Blitz [f=0014034] [14034] Event [3728.04297,197.081726,4996]: 1 finished unit Welder [f=0014037] [14037] Event [2645.27026,195.761719,2107.74194]: 0 lost unit Blitz [f=0014041] [14041] Event [2356.9585,195.761719,2259.0625]: 0 lost unit Ogre [f=0014067] [14067] Event [1632,195.761719,4272]: 1 finished unit Lotus [f=0014455] [14455] Event [2424,195.761719,1864]: 1 finished unit Stinger [f=0014474] [14474] Event [1704,195.761719,4120]: 1 finished unit Metal Extractor [f=0014721] [14721] Event [2536,193.90213,4152]: 1 finished unit Solar Collector [f=0014751] [14751] Event [1704,195.761719,4120]: 1 lost unit Metal Extractor [f=0014786] [14786] Event [1240,194.414063,5928]: 1 finished unit Metal Extractor [f=0014846] [14846] Event [480,197.081726,1308]: 0 finished unit Emissary [f=0014896] [14896] Event [1632,195.761719,4272]: 1 lost unit Lotus [f=0014954] [14954] Event [2616,195.89798,4104]: 1 lost unit Solar Collector [f=0014963] [14963] Event [2779.77197,195.455643,4084.06396]: 0 lost unit Kodachi [f=0015018] [15018] Event [3728.04297,197.081726,4996]: 1 finished unit Minotaur [f=0015127] [15127] Event [280,195.322495,1880]: 0 lost unit Metal Extractor [f=0015175] [15175] Event [1160,193.356537,72]: 0 finished unit Metal Extractor [f=0015208] [15208] Event [2472,195.761719,1608]: 1 finished unit Metal Extractor [f=0015276] [15276] Event [1792,196.154297,4432]: 1 finished unit Lotus [f=0015381] [15381] Event [464,195.081146,1680]: 0 lost unit Lotus [f=0015382] Inde_Irae added point: [f=0015385] Inde_Irae added point: [f=0015390] Inde_Irae added point: [f=0015394] Inde_Irae added point: [f=0015398] Inde_Irae added point: [f=0015402] Inde_Irae added point: [f=0015407] Inde_Irae added point: [f=0015411] Inde_Irae added point: [f=0015415] Inde_Irae added point: [f=0015416] [15416] Event [760,195.761719,856]: 0 lost unit Solar Collector [f=0015431] [15431] Event [3728.04297,197.081726,4996]: 1 finished unit Ogre [f=0015451] [15451] Event [355.056793,194.213821,1565.61316]: 0 lost unit Blitz [f=0015512] [15512] Event [2408,192.418793,2024]: 1 finished unit Metal Extractor [f=0015570] [15570] Event [485.80661,194.003143,1427.50854]: 0 lost unit Emissary [f=0015575] [15575] Event [648,194.672821,728]: 0 lost unit Solar Collector [f=0015590] [15590] Event [408,195.174225,696]: 0 lost unit Metal Extractor [f=0015595] [15595] Event [344,193.925171,1448]: 0 lost unit Caretaker [f=0015614] gg [f=0015647] [15647] Event [472,195.789185,760]: 0 lost unit Solar Collector [f=0015655] [15655] Event [undefined]: Inde_Irae resigned [f=0015655] game_message: Inde_Irae has been destroyed! [f=0015655] game_message: Maspy wins! [f=0015655] Submitting stats [f=0015655] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0015655] Part| Total Time|Time of the last 0.5s [f=0015655] Draw 23610.46ms 26.41% [f=0015655] Lua::Callins::Synced 7573.22ms 15.83% [f=0015655] Lua::Callins::Unsynced 32907.41ms 33.63% [f=0015655] Lua::CollectGarbage::Synced 446.53ms 0.30% [f=0015655] Lua::CollectGarbage::Unsynced 974.06ms 1.19% [f=0015655] Misc::Profiler::AddTime 98.37ms 0.00% [f=0015655] Sim 34440.69ms 58.16% [f=0015655] [15655] Received game_message: Inde_Irae has been destroyed! [f=0015655] [15655] Received game_message: Maspy wins! [f=0015656] [15656] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0015656] [15656] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0015656] [15656] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0015656] [15656] Game End Stats Values: 2,2060,2060,2060,2060,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,1275,1275,1275,1275,6.26666689,6.26666689,6.26666689,6.26666689,0,0,0,0,0,0,0,0,785,785,785,785,0,0,0,0,0,0,0,0,0,0,0,0 [f=0015656] [15656] Game End Stats Values: 3,2370,2385,2385,2370,0,0.00086664,0.00086664,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,12.730732,8.80000019,8.80000019,12.730732,1275,1275,1275,1275,8,9.6000576,9.6000576,8,170,170,170,170,0,0,0,0,925,940,940,925,0,0,0,0,0,0,0,0,0,0,0,0 [f=0015656] [15656] Game End Stats Values: 4,2510,2645,2645,2510,0,0.49470985,0.49470985,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,90,90,0,16.7660999,10,10,16.7660999,1330,1275,1275,1330,8.53333378,10.0329237,10.0329237,8.53333378,170,340,340,170,0,0,0,0,1010,940,940,1010,0,0,0,0,0,0,0,0,0,0,0,0 [f=0015656] [15656] Game End Stats Values: 5,2695,2765,2765,2695,0,0.90177929,0.90177929,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,90,90,0,15.8539085,10.1312761,10.1312761,15.8539085,1330,1275,1275,1330,10,11.3604717,11.3604717,10,170,340,340,170,0,0,0,0,1195,1060,1060,1195,0,0,0,0,0,0,0,0,0,0,0,0 [f=0015656] [15656] Game End Stats Values: 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35,7970,13525,13525,7970,234.427811,1493.06982,1493.06982,234.427811,0,0,0,0,0,0,0,0,35.9615784,199.895172,199.895172,35.9615784,4315.83545,4257.47803,4257.47803,4315.83545,1260,1980,1980,1260,30.6133442,58.0360756,58.0360756,30.6133442,1560,1330,1330,1560,22.7254353,47.5358505,47.5358505,22.7254353,2200,4700,4700,2200,2139.25,2718.75024,2718.75024,2139.25,2950,5515,5515,2950,2901.75,2309.25,2309.25,2901.75,277.701172,148,148,277.701172,4416.67676,4439.88525,4439.88525,4416.67676 [f=0015656] [15656] Game End Stats Values: 36,6405,14110,14110,6405,245.37146,1549.99585,1549.99585,245.37146,0,0,0,0,0,0,0,0,35.9615784,199.895172,199.895172,35.9615784,4605.02979,6185.21582,6185.21582,4605.02979,1170,1980,1980,1170,30.036499,60.8905945,60.8905945,30.036499,1560,1330,1330,1560,25.5786381,53.7230072,53.7230072,25.5786381,1200,5200,5200,1200,2139.25,4283.75,4283.75,2139.25,2475,5600,5600,2475,4466.75,2309.25,2309.25,4466.75,308.201172,216.199738,216.199738,308.201172,6345.60547,4741.40918,4741.40918,6345.60547 [f=0015664] [15664] Event [200,194.806213,1320]: 0 lost unit Caretaker [f=0015672] [15672] Event [480,196.367462,1308]: 0 lost unit Emissary [f=0015682] [15682] Event [1648,195.761719,3088]: 0 lost unit Lotus [f=0015690] gg [f=0015694] [15694] Event [1639.06482,195.761719,2737.25439]: 0 lost unit Welder [f=0015694] [15694] Event [425.034271,195.529816,1698.22498]: 0 lost unit Blitz [f=0015701] [15701] Event [480,194.719086,1280]: 0 lost unit Tank Foundry [f=0015704] [15704] Event [394.391266,195.162125,1598.53613]: 0 lost unit Blitz [f=0015716] [15716] Event [184,75.2929688,5192]: 1 finished unit Metal Extractor [f=0015743] [Inde_Irae (replay)] ogre factory [f=0015767] Spectator Anarchid left the game: normal quit [f=0015767] [15767] Event [undefined]: Anarchid quit [f=0015787] Spectator Inde_Irae left the game: normal quit [f=0015787] [15787] Event [undefined]: Inde_Irae quit [f=0015860] [15860] Event [3728.04297,197.081726,4996]: 1 finished unit Ogre [f=0015921] No clients connected, shutting down server [f=0015921] Server shutdown [f=0015921] [15921] all players disconnected [f=0016150] [16150] Event [216,75.3632813,4952]: 1 finished unit Metal Extractor [f=0016280] [16280] Event [3728.04297,197.081726,4996]: 1 finished unit Ogre [f=0016700] [16700] Event [3728.04297,197.081726,4996]: 1 finished unit Ogre [f=0017120] [17120] Event [3728.04297,197.081726,4996]: 1 finished unit Ogre [f=0018593] Autoquit sending quit command. [f=0018593] [QuitAction] user exited to system [f=0018593] [SpringApp::Kill][1] fromRun=1 [f=0018593] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0018593] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0018593] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0018593] [ThreadPool::SetThreadCount][2] workers=0 [f=0018593] [SpringApp::Kill][2] [f=0018593] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0018593] [Game::KillLua][3] dtor=0 luaUI=0x51875850 [f=0018593] Start widgetHandler:Shutdown [f=0018593] Shutdown - SaveOrderList Complete [f=0018593] Writing last game win data [f=0018593] Shutdown - SaveConfigData Complete [f=0018593] Shutdown Widget - Chili Highlight [f=0018593] Shutdown Widget - Save/Load API [f=0018593] Shutdown Widget - Draw After Chili [f=0018593] Shutdown Widget - EPIC Menu [f=0018593] Shutdown Widget - Chili Minimap [f=0018593] Shutdown Widget - Chili Widget Selector [f=0018593] Shutdown Widget - Local Team Colors [f=0018593] Shutdown Widget - Display Keys 2 [f=0018593] Shutdown Widget - Save Game Menu [f=0018593] Shutdown Widget - HealthBars [f=0018593] Shutdown Widget - Noises [f=0018593] Shutdown Widget - Unit Icons [f=0018593] Shutdown Widget - Win Counter [f=0018593] Shutdown Widget - SpringRTS Replay Stats [f=0018593] Shutdown Widget - BuildETA [f=0018593] Shutdown Widget - Modular Comm Info [f=0018593] Shutdown Widget - Music Player v2 [f=0018593] Shutdown Widget - State Reverse and Latency [f=0018593] Shutdown Widget - CameraShake [f=0018593] Shutdown Widget - Chili Economy Panel Default [f=0018593] Shutdown Widget - Chili EndGame Window [f=0018593] Shutdown Widget - Chili Nuke Warning [f=0018593] Shutdown Widget - Chili Selections & CursorTip v2 [f=0018593] Shutdown Widget - Chili Spectator Panels [f=0018593] Shutdown Widget - Context Menu [f=0018593] Shutdown Widget - Darkening [f=0018593] Shutdown Widget - Defense Range Zero-K [f=0018593] Shutdown Widget - Grab Input [f=0018593] Input grabbing is disabled! [f=0018593] Shutdown Widget - Highlight Geos [f=0018593] Shutdown Widget - Local Widgets Config [f=0018593] Shutdown Widget - MinimapEvents [f=0018593] Shutdown Widget - MetalFeatures (new) [f=0018593] Shutdown Widget - Missile Silo Range [f=0018593] Shutdown Widget - Point Tracker [f=0018593] Shutdown Widget - Showeco and Grid Drawer [f=0018593] Shutdown Widget - Stereo3D [f=0018593] Shutdown Widget - Attack AoE [f=0018593] Shutdown Widget - Map Edge Extension [f=0018593] Shutdown Widget - Selection Send [f=0018593] Shutdown Widget - LupsManager [f=0018593] Shutdown Widget - Newton Firezone [f=0018593] Shutdown Widget - Chili Pro Console [f=0018593] Shutdown Widget - Persistent Build Height [f=0018593] Shutdown Widget - Lasso Terraform GUI [f=0018593] Shutdown Widget - Chili Framework [f=0018593] Shutdown Widget - Lups [f=0018593] Shutdown Widget - Custom Markers [f=0018593] Shutdown Widget - Chili Core Selector [f=0018593] Shutdown Widget - Mex Placement Handler [f=0018593] Shutdown Widget - Select Keys [f=0018593] Shutdown Widget - Pause Screen [f=0018593] Shutdown Widget - Layout Handler [f=0018593] Shutdown Widget - Text To Speech Control [f=0018593] End widgetHandler:Shutdown [f=0018593] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={520707,63948958} {int,ext,rec}Allocs={16414706,0,0} {chunk,block}Bytes={63948958,0} [f=0018593] [Game::KillLua][1] dtor=0 luaGaia=0x5a62e420 [f=0018593] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={283353,49746793} {int,ext,rec}Allocs={16414707,0,0} {chunk,block}Bytes={49746793,0} [f=0018593] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={283353,49746793} {int,ext,rec}Allocs={16414707,0,0} {chunk,block}Bytes={49746793,0} [f=0018593] [Game::KillLua][2] dtor=0 luaRules=0x51548990 [f=0018593] Start gadgetHandler:Shutdown [f=0018593] Shutdown - StartSetup [f=0018593] Shutdown - UnitMorph [f=0018593] Shutdown - Carrier Drones [f=0018593] Shutdown - LupsNanoSpray [f=0018593] Shutdown - Missile Silo Controller [f=0018593] Shutdown - Modular Comm Info [f=0018593] Shutdown - Terrain Texture Handler [f=0018593] Shutdown - UnitCloakShield [f=0018593] Shutdown - Starlight Handler [f=0018593] End gadgetHandler:Shutdown [f=0018593] Start gadgetHandler:Shutdown [f=0018593] Shutdown - Save/Load [f=0018593] Shutdown - Teleport Throw [f=0018593] Shutdown - UnitMorph [f=0018593] Shutdown - Modular Comm Info [f=0018593] Shutdown - Retreat Command [f=0018593] Shutdown - Shockwaves [f=0018593] Shutdown - UnitCloakShield [f=0018593] Shutdown - Lups Cloak FX [f=0018593] Shutdown - Lups [f=0018593] Shutdown - Lups Shield [f=0018593] End gadgetHandler:Shutdown [f=0018593] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={16414739,0,0} {chunk,block}Bytes={0,0} [f=0018593] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={16414739,0,0} {chunk,block}Bytes={0,0} [f=0018593] [Game::KillLua][4] dtor=0 [f=0018593] [Game::~CGame][1] [f=0018593] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0018593] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0018593] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0018593] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0018593] [Game::KillLua][4] dtor=1 [f=0018593] [Game::KillMisc][1] [f=0018593] [Game::KillMisc][2] [f=0018593] [Game::KillMisc][3] [f=0018593] [Game::KillRendering][1] [f=0018593] [3DOParser::Kill] allocated 1 pieces [f=0018593] [S3OParser::Kill] allocated 282 pieces [f=0018593] [AssParser::Kill] allocated 6 pieces [f=0018593] [Game::KillInterface][1] [f=0018593] [Game::KillInterface][2] [f=0018593] [Game::KillSimulation][1] [f=0018593] [Game::KillSimulation][2] [f=0018593] [CCollisionHandler] dis-/continuous tests: 0/253900 [f=0018593] [Game::KillSimulation][3] [f=0018593] [~CPathCache(16x24)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0018593] [~CPathCache(16x24)] cacheHits=35 hitPercentage=23% numHashColls=0 maxCacheSize=10 [f=0018593] [~CPathCache(32x48)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0018593] [~CPathCache(32x48)] cacheHits=29 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0018593] [~CRectangleOverlapHandler] 0% overlap reduction [f=0018593] [~CRectangleOverlapHandler] 0% overlap reduction [f=0018593] [LosHandler::Kill] raycast instance cache-{hits,misses}={2000,11132}; shared=0%; cached=15% [f=0018593] [Game::KillSimulation][4] [f=0018593] [CommonDefHandler::KillStatic] 3175 sound-set data items added [f=0018593] [Game::~CGame][2] [f=0018593] [Game::~CGame][3] [f=0018593] [SpringApp::Kill][3] [f=0018593] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 196645 bytes sent 270959 bytes recv'd [f=0018593] [SpringApp::Kill][4] font=0x45145aa0 [f=0018593] [SpringApp::Kill][5] [f=0018593] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7898 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/190dd4cbdf8a87df5f768b6f33aa62e1.sdp (0x451b35f0) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/190dd4cbdf8a87df5f768b6f33aa62e1.sdp" numZipFiles=7898 sumInflSize=723837kb sumReadTime=2628ms file="unittextures/factorytank_1.png" indx=7246 inflSize=4103kb readTime=49ms file="unittextures/factorytank_2.png" indx=7248 inflSize=4103kb readTime=24ms file="bitmaps/pd/shield3wake.png" indx=575 inflSize=192kb readTime=22ms file="luaui/widgets/unit_shapes.lua" indx=4836 inflSize=23kb readTime=19ms file="luaui/widgets/gui_highlight_geos.lua" indx=4719 inflSize=3kb readTime=18ms file="luaui/widgets/cmd_newton_firezone.lua" indx=4606 inflSize=33kb readTime=15ms file="icons/energygeo.png" indx=994 inflSize=1kb readTime=15ms file="units/chicken_dodo.lua" indx=6766 inflSize=2kb readTime=15ms file="luaui/configs/tipconfig.lua" indx=2985 inflSize=6kb readTime=15ms file="luaui/widgets/gui_chili_chicken.lua" indx=4673 inflSize=18kb readTime=15ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/190dd4cbdf8a87df5f768b6f33aa62e1.sdp] 39087502 bytes cached in 2806 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=67 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/Cobalt_Dream_v1.1.sd7 (0x452a1f30) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x452af650) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x451c85e0) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7f610401c2e0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 208857 bytes cached in 67 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]