[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.vrwYpEq2lz/springsettings.1255505.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 1, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 30ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f536001bff0 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 4319 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1255505/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 224ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 3 to team 0 (#active=4) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x44ac5bc0] using map "Scaryland v1.02" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Scaryland v1.02", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x44ac5bc0] using game "Zero-K v1.9.12.0" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.9.12.0", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 117ms [f=-000001] [PreGame::UpdateClientNet] received local player number 3 (team 0, allyteam 1), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (40 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 654ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 718ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 20ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 5 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 697ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 111ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 25ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 26ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 89ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Acid Gadget 1.0 Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Generic Plate Command Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Economy Multiplier Handicap Loaded gadget: Map Border Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Ghetto Feature Placer Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Acid Gadget 1.0 Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Generic Plate Command Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_map_border.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_econ_mult.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Ghetto Feature Placer Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 66ms [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: s11n gadget [f=-000001] Loaded SYNCED gadget: s11n map feature loader [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] Loaded UNSYNCED gadget: s11n_gadget_load.lua [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Testing last game's team 0 mapped to this game's team 0 [f=-000001] iwantusername was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Chili Minimap [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: BuildETA [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1255505/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Guard Remove [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Select Com at start [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Mex Placement Initialised with 28 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Font Cache [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [s11n] Loading s11n file... [f=-000001] [s11n] Parsing model... [f=-000001] [s11n] Populating game world... [f=-000001] [s11n] s11n loading complete. [f=-000001] Running Springboard Feature Fixer, 56, 106 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=edce664e [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=da236050 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=fca43d5d [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=bdf831ad [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=828e361c [f=-000001] [Path] [PathEstimator::ReadFile] hash=828e361c file="cache/104dev-maintenance/paths/Scaryland v1.02.pe-828e361c.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=edce664e [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=da236050 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=fca43d5d [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=bdf831ad [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=828e362c [f=-000001] [Path] [PathEstimator::ReadFile] hash=828e362c file="cache/104dev-maintenance/paths/Scaryland v1.02.pe2-828e362c.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (190ms, checksum 84d82c36)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={12030,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1255505/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 3 to team 0 [f=-000001] -> Connection established (given id 3) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=ff4105af86bd9600dbf3cff90c8055c66505f249a93a64f3ffa47819ab1c9f4333b734e0cfa4f2206ebdf2342d1138ee5f3f837a3fee725bea39b04d5735c768" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=97a46cc70b3c6f3174e17f6b117031f7bb8e809c1103763aa04af78a074069c119e79cd3049701ab489dd462140416b89ed664b1d3d72b35a8736bdb7959f9f8]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=ed33bf6f6a14c41cc0300b6ec54cb1155be5faa79d13b4500d6d76e6110b9454a30d405276f88d4c76fc77204a5c4e8729d252d26061b59424914512db42c716]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x51332380,0x5c419a00}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: b6bdb36163f000594ece9f874596f592 [f=-000001] Connection attempt from Silent_AI [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: Silent_AI changed status [f=-000001] -> Connection established (given id 0) [f=-000001] Connection attempt from Pootis [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: Pootis changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Silent_AI" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=ff4105af86bd9600dbf3cff90c8055c66505f249a93a64f3ffa47819ab1c9f4333b734e0cfa4f2206ebdf2342d1138ee5f3f837a3fee725bea39b04d5735c768" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Silent_AI" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Pootis" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=ff4105af86bd9600dbf3cff90c8055c66505f249a93a64f3ffa47819ab1c9f4333b734e0cfa4f2206ebdf2342d1138ee5f3f837a3fee725bea39b04d5735c768" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Pootis" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet] added new player ATOSTIC with number 2 to team 0 [f=-000001] > SPRINGIE:User ATOSTIC|staticarty|7_7|player_level|False||Dynasty|AT [f=-000001] Connection attempt from ATOSTIC [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="ATOSTIC" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=ff4105af86bd9600dbf3cff90c8055c66505f249a93a64f3ffa47819ab1c9f4333b734e0cfa4f2206ebdf2342d1138ee5f3f837a3fee725bea39b04d5735c768" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="ATOSTIC" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Silent_AI" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=97a46cc70b3c6f3174e17f6b117031f7bb8e809c1103763aa04af78a074069c119e79cd3049701ab489dd462140416b89ed664b1d3d72b35a8736bdb7959f9f8]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Silent_AI" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=ed33bf6f6a14c41cc0300b6ec54cb1155be5faa79d13b4500d6d76e6110b9454a30d405276f88d4c76fc77204a5c4e8729d252d26061b59424914512db42c716]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Silent_AI" string="[Game::Load][lua{Rules,Gaia}={000000016db56820,00000000f7a79a60}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Pootis" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=97a46cc70b3c6f3174e17f6b117031f7bb8e809c1103763aa04af78a074069c119e79cd3049701ab489dd462140416b89ed664b1d3d72b35a8736bdb7959f9f8]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Pootis" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=ed33bf6f6a14c41cc0300b6ec54cb1155be5faa79d13b4500d6d76e6110b9454a30d405276f88d4c76fc77204a5c4e8729d252d26061b59424914512db42c716]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Pootis" string="[Game::Load][lua{Rules,Gaia}={0000000106319730,000000007c01c710}]" [f=-000001] Allies: I choose: nr2_Sab_fAN! [f=-000001] Allies: I choose: llt! [f=-000001] ohh I am so dead [f=-000001] glhf! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="ATOSTIC" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=97a46cc70b3c6f3174e17f6b117031f7bb8e809c1103763aa04af78a074069c119e79cd3049701ab489dd462140416b89ed664b1d3d72b35a8736bdb7959f9f8]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="ATOSTIC" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=ed33bf6f6a14c41cc0300b6ec54cb1155be5faa79d13b4500d6d76e6110b9454a30d405276f88d4c76fc77204a5c4e8729d252d26061b59424914512db42c716]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="ATOSTIC" string="[Game::Load][lua{Rules,Gaia}={00000000d40ceb20,00000000dc9ad2d0}]" [f=-000001] lel [f=-000001] !predict [f=-000001] > Team Silent_AI has a 14.2% chance to win [f=-000001] > Team Pootis has a 85.8% chance to win [f=-000001] wow that is not so horrible [f=-000001] I'm trying to derank [f=-000001] :D [f=-000001] [0] Event [4669,188.672546,334]: 0 finished unit Guardian Commander [f=-000001] [0] Event [460,188.675171,4664]: 1 finished unit Engineer Commander [f=0000000] [0] Pootis, team: 1, elo:2648, userid: 419050 [f=0000000] [0] Silent_AI, team: 0, elo:2336, userid: 526402 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000013] [13] Event [4576,188.671875,400]: 0 finished unit Hovercraft Platform [f=0000032] [32] Event [680,188.671875,4664]: 1 finished unit Shieldbot Factory [f=0000190] [190] Event [692,188.671875,4664]: 1 finished unit Dirtbag [f=0000258] [258] Event [264,188.671875,4776]: 1 finished unit Metal Extractor [f=0000269] [269] Event [4696,188.671875,216]: 0 finished unit Metal Extractor [f=0000483] [483] Event [376,188.671875,4872]: 1 finished unit Metal Extractor [f=0000527] [527] Event [4576,188.671875,368]: 0 finished unit Quill [f=0000561] [561] Event [692,188.671875,4664]: 1 finished unit Convict [f=0000583] [583] Event [360,188.671875,4776]: 1 finished unit Wind/Tidal Generator [f=0000599] [599] Event [4856,188.671875,312]: 0 finished unit Metal Extractor [f=0000672] [672] Event [456,188.671875,4712]: 1 finished unit Wind/Tidal Generator [f=0000689] [689] Event [4776.93457,265.671875,416.957153]: 0 finished unit Firefly [f=0000762] [762] Event [552,188.671875,4648]: 1 finished unit Wind/Tidal Generator [f=0000803] [803] Event [692,188.671875,4664]: 1 finished unit Bandit [f=0000858] [858] Event [616,188.671875,4552]: 1 finished unit Wind/Tidal Generator [f=0000988] [988] Event [4576,188.671875,368]: 0 finished unit Bolas [f=0001152] [1152] Event [712,188.671875,4488]: 1 finished unit Wind/Tidal Generator [f=0001252] [1252] Event [952,188.671875,4344]: 1 finished unit Metal Extractor [f=0001297] [1297] Event [4824,187.810669,232]: 0 finished unit Solar Collector [f=0001363] [1363] Event [808,188.671875,4424]: 1 finished unit Wind/Tidal Generator [f=0001469] [1469] Event [692,188.671875,4664]: 1 finished unit Bandit [f=0001542] [1542] Event [904,188.671875,4360]: 1 finished unit Wind/Tidal Generator [f=0001630] [1630] Event [4576,188.671875,368]: 0 finished unit Bolas [f=0001886] [1886] Event [4696,188.671875,328]: 0 finished unit Solar Collector [f=0001954] [1954] Event [692,188.671875,4664]: 1 finished unit Bandit [f=0002192] [2192] Event [692,188.671875,4664]: 1 finished unit Bandit [f=0002294] [2294] Event [4568,77.104187,1896]: 0 finished unit Metal Extractor [f=0002343] [2343] Event [4728,188.671875,504]: 0 finished unit Solar Collector [f=0002418] [2418] Event [2120,77.104187,4584]: 1 finished unit Metal Extractor [f=0002431] [2431] Event [692,188.671875,4664]: 1 finished unit Bandit [f=0002542] [2542] Event [4634.56152,188.671875,455.494324]: 1 lost unit Dirtbag [f=0002671] [2671] Event [692,188.671875,4664]: 1 finished unit Bandit [f=0002703] [2703] Event [4576,188.671875,368]: 0 finished unit Quill [f=0002715] [2715] Event [4728,77.104187,1912]: 0 finished unit Metal Extractor [f=0002792] [2792] Event [536,77.104187,3208]: 1 finished unit Metal Extractor [f=0003001] [3001] Event [2120,77.104187,4792]: 1 finished unit Metal Extractor [f=0003014] [3014] Event [4496,188.671875,496]: 0 finished unit Lotus [f=0003021] [3021] Event [4648,77.104187,1960]: 0 finished unit Solar Collector [f=0003053] [3053] Event [344,77.104187,3256]: 1 finished unit Metal Extractor [f=0003219] [3219] Event [1508.23267,21.322937,2669.88965]: 1 lost unit Bandit [f=0003236] [3236] Event [392,77.104187,3352]: 1 finished unit Solar Collector [f=0003360] [3360] Event [4664,77.104187,1816]: 0 finished unit Solar Collector [f=0003395] [3395] Event [692,188.671875,4664]: 1 finished unit Convict [f=0003415] [3415] Event [584,77.104187,3320]: 1 finished unit Solar Collector [f=0003439] [3439] Event [2024,77.104187,4616]: 1 finished unit Solar Collector [f=0003646] [3646] Event [4184,188.671875,808]: 0 finished unit Metal Extractor [f=0003869] [3869] Event [4160,67.8125,1648]: 0 finished unit Lotus [f=0003872] [3872] Event [2040,77.104187,4792]: 1 finished unit Solar Collector [f=0004035] [4035] Event [2994.65186,32.404808,2384.63477]: 0 lost unit Bolas [f=0004183] ATOSTIC added point: [f=0004346] [4346] Event [4576,188.671875,368]: 0 finished unit Quill [f=0004352] [4352] Event [692,188.671875,4664]: 1 finished unit Convict [f=0004436] damn I hate playing against shiled as hover [f=0004516] [4516] Event [1864,77.104187,4808]: 1 finished unit Solar Collector [f=0004577] once felon is up... [f=0004591] [4591] Event [692,188.671875,4664]: 1 finished unit Bandit [f=0004620] [4620] Event [2984,77.104187,360]: 0 finished unit Metal Extractor [f=0004626] [4626] Event [2296,22.2671509,456]: 0 finished unit Metal Extractor [f=0004642] [4642] Event [1704,50.97229,3784]: 1 finished unit Metal Extractor [f=0004807] it sgg [f=0004831] [4831] Event [692,188.671875,4664]: 1 finished unit Bandit [f=0005028] [5028] Event [1984.51001,-14.557749,2187.91211]: 1 lost unit Bandit [f=0005041] [5041] Event [1672,77.104187,4824]: 1 finished unit Solar Collector [f=0005071] [5071] Event [4576,188.671875,368]: 0 finished unit Claymore [f=0005071] [5071] Event [692,188.671875,4664]: 1 finished unit Bandit [f=0005175] [5175] Event [2968,77.104187,536]: 0 finished unit Metal Extractor [f=0005181] [5181] Event [2136,22.651062,536]: 0 finished unit Metal Extractor [f=0005309] [5309] Event [4040,24.9026489,3064]: 0 finished unit Metal Extractor [f=0005311] [5311] Event [692,188.671875,4664]: 1 finished unit Bandit [f=0005358] [5358] Event [2282.52222,43.9858627,1555.65491]: 0 lost unit Bolas [f=0005550] [5550] Event [692,188.671875,4664]: 1 finished unit Bandit [f=0005589] [5589] Event [1480,91.6305542,4840]: 1 finished unit Solar Collector [f=0005718] [5718] Event [4576,188.671875,368]: 0 finished unit Claymore [f=0005747] [5747] Event [4200,27.963562,3176]: 0 finished unit Metal Extractor [f=0006172] [6172] Event [1288,110.867615,4840]: 1 finished unit Solar Collector [f=0006234] [6234] Event [1384,66.479187,3992]: 1 finished unit Geothermal Generator [f=0006249] [6249] Event [632,188.671875,4328]: 1 finished unit Caretaker [f=0006258] [6258] Event [3296,58.951416,944]: 0 lost unit Lotus [f=0006271] yeah gg [f=0006355] [6355] Event [undefined]: Silent_AI resigned [f=0006355] game_message: Silent_AI has been destroyed! [f=0006355] game_message: Pootis wins! [f=0006355] Submitting stats [f=0006355] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0006355] Part| Total Time|Time of the last 0.5s [f=0006355] Draw 18097.59ms 22.10% [f=0006355] Lua::Callins::Synced 2132.46ms 8.80% [f=0006355] Lua::Callins::Unsynced 23307.77ms 28.80% [f=0006355] Lua::CollectGarbage::Synced 260.42ms 0.10% [f=0006355] Lua::CollectGarbage::Unsynced 742.11ms 0.70% [f=0006355] Misc::Profiler::AddTime 61.38ms 0.00% [f=0006355] Sim 15012.28ms 64.30% [f=0006355] [6355] Received game_message: Silent_AI has been destroyed! [f=0006355] [6355] Received game_message: Pootis wins! [f=0006356] [6356] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0006356] [6356] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0006356] [6356] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0006356] [6356] Game End Stats Values: 2,2060,2090,2090,2060,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,1275,1275,1275,1275,6.75555563,6.26666689,6.26666689,6.75555563,0,30,30,0,0,0,0,0,785,785,785,785,7.33333397,0,0,7.33333397,0,0,0,0,0,0,0,0 [f=0006356] [6356] Game End Stats Values: 3,2270,2510,2510,2270,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,10.1421957,10.1421957,8,1275,1275,1275,1275,9.19999981,9.60000038,9.60000038,9.19999981,0,105,105,0,0,0,0,0,995,1130,1130,995,7.33333397,0,0,7.33333397,0,0,0,0,0,0,0,0 [f=0006356] [6356] Game End Stats Values: 4,2520,2630,2630,2520,0,4.91966581,4.91966581,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,13.5290184,13.5290184,8,1275,1275,1275,1275,10,10.5946445,10.5946445,10,180,105,105,180,0,0,0,0,1065,1250,1250,1065,7.33333397,0,0,7.33333397,0,0,0,0,0,0,0,0 [f=0006356] [6356] Game End Stats Values: 5,2700,2775,2775,2700,1.82830524,17.1876812,17.1876812,1.82830524,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,10,12.7820349,12.7820349,10,1275,1275,1275,1275,10.1218872,12.8178673,12.8178673,10.1218872,360,180,180,360,0,0,0,0,1065,1320,1320,1065,7.33333397,0,0,7.33333397,0,0,0,0,0,0,0,0 [f=0006356] [6356] Game End Stats Values: 6,2770,2925,2925,2770,8.55297756,29.5264034,29.5264034,8.55297756,0,0,0,0,0,0,0,0,0,0,0,0,14.4000015,0,0,14.4000015,0,0,0,0,11.4666662,16.0874138,16.0874138,11.4666662,1275,1275,1275,1275,10.4483118,12.8225822,12.8225822,10.4483118,360,330,330,360,0,0,0,0,1135,1320,1320,1135,7.33333397,0,0,7.33333397,0,0,0,0,0,14.4000015,14.4000015,0 [f=0006356] [6356] Game End Stats Values: 7,2925,3130,3130,2925,10.0744295,51.3138771,51.3138771,10.0744295,0,0,0,0,0,0,0,0,0,0,0,0,30.0000076,21.484375,21.484375,30.0000076,0,0,0,0,13.333333,22.6254253,22.6254253,13.333333,1275,1275,1275,1275,11.7014303,14.519165,14.519165,11.7014303,360,450,450,360,30,0,0,30,1290,1405,1405,1290,7.33333397,30,30,7.33333397,0,0,0,0,21.484375,30.0000076,30.0000076,21.484375 [f=0006356] [6356] Game End Stats Values: 8,3295,3385,3385,3295,13.1546621,58.6207275,58.6207275,13.1546621,0,0,0,0,0,0,0,0,0,0,0,0,52.5000076,34.3843765,34.3843765,52.5000076,90,0,0,90,14.3999996,21.0045509,21.0045509,14.3999996,1275,1275,1275,1275,13.9386816,16.4871235,16.4871235,13.9386816,360,450,450,360,30,0,0,30,1570,1660,1660,1570,7.33333397,30,30,7.33333397,0,0,0,0,34.3843765,52.5000076,52.5000076,34.3843765 [f=0006356] [6356] Game End Stats Values: 9,3365,3640,3640,3365,30.1257629,71.5812454,71.5812454,30.1257629,0,0,0,0,0,0,0,0,0,0,0,0,195,163.384338,163.384338,195,90,0,0,90,16.9333324,16.7825127,16.7825127,16.9333324,1275,1275,1275,1275,15.1314077,20.8640366,20.8640366,15.1314077,360,375,375,360,105,0,0,105,1640,1990,1990,1640,7.33333397,105,105,7.33333397,0,0,0,0,165.534332,195,195,165.534332 [f=0006356] [6356] Game End Stats Values: 10,3360,3710,3710,3360,59.8010254,128.76474,128.76474,59.8010254,0,0,0,0,0,0,0,0,0,0,0,0,240,199.33432,199.33432,240,180,0,0,180,18,20.8132725,20.8132725,18,1275,1275,1275,1275,17.5783501,23.8122311,23.8122311,17.5783501,180,375,375,180,105,180,180,105,1725,2060,2060,1725,187.333328,105,105,187.333328,0,0,0,0,252.265564,240,240,252.265564 [f=0006356] [6356] Game End Stats Values: 11,3485,3830,3830,3485,73.8503952,159.244812,159.244812,73.8503952,0,0,0,0,0,0,0,0,0,0,0,0,240,199.33432,199.33432,240,180,0,0,180,18,25.094593,25.094593,18,1275,1275,1275,1275,17.7366219,22.0320034,22.0320034,17.7366219,180,375,375,180,105,180,180,105,1850,2180,2180,1850,187.333328,105,105,187.333328,12.0000038,0,0,12.0000038,252.265564,240,240,252.265564 [f=0006356] [6356] Game End Stats Values: 12,3655,4135,4135,3655,76.6053543,209.200195,209.200195,76.6053543,0,0,0,0,0,0,0,0,0,100.373383,100.373383,0,285,253.084167,253.084167,285,180,0,0,180,18,27.0826015,27.0826015,18,1275,1275,1275,1275,18.7169971,24.5303612,24.5303612,18.7169971,180,525,525,180,105,180,180,105,2020,2335,2335,2020,187.333328,105,105,187.333328,12.0000038,0,0,12.0000038,306.015411,285,285,306.015411 [f=0006356] [6356] Game End Stats Values: 13,4030,4280,4280,4030,77.1620026,272.280273,272.280273,77.1620026,0,0,0,0,0,0,0,0,0,251.413574,251.413574,0,375,379.333893,379.333893,375,180,0,0,180,18,29.287487,29.287487,18,1275,1275,1275,1275,21.9037762,26.2053394,26.2053394,21.9037762,300,600,600,300,105,360,360,105,2275,2405,2405,2275,367.333313,180,180,367.333313,12.0000038,0,0,12.0000038,432.265137,386.294128,386.294128,432.265137 [f=0006356] [6356] Game End Stats Values: 14,4415,4425,4425,4415,81.9717712,298.102661,298.102661,81.9717712,0,0,0,0,0,0,0,0,0,251.413574,251.413574,0,375,379.333893,379.333893,375,180,0,0,180,18,30.9541225,30.9541225,18,1275,1275,1275,1275,26.5873165,23.7214928,23.7214928,26.5873165,600,675,675,600,105,360,360,105,2360,2475,2475,2360,367.333313,180,180,367.333313,12.0000038,0,0,12.0000038,432.265137,386.294128,386.294128,432.265137 [f=0006356] [6356] Game End Stats Values: 15,4415,5175,5175,4415,110.43264,321.128723,321.128723,110.43264,0,0,0,0,0,0,0,0,237.657593,251.413574,251.413574,237.657593,391.544495,461.158234,461.158234,391.544495,180,0,0,180,18,29.9475327,29.9475327,18,1275,1275,1275,1275,30.000843,23.5350742,23.5350742,30.000843,600,675,675,600,105,437.333496,437.333496,105,2360,3225,3225,2360,444.666809,180,180,444.666809,19.1767235,0,0,19.1767235,514.089539,402.838623,402.838623,514.089539 [f=0006356] [6356] Game End Stats Values: 16,4415,5175,5175,4415,115.490471,332.555603,332.555603,115.490471,0,0,0,0,0,0,0,0,310.353577,251.413574,251.413574,310.353577,391.544495,524.986145,524.986145,391.544495,180,0,0,180,18,53.5619583,53.5619583,18,1275,1275,1275,1275,36.3478928,27.7134247,27.7134247,36.3478928,600,675,675,600,105,437.333496,437.333496,105,2360,3225,3225,2360,444.666809,180,180,444.666809,27.5172577,0,0,27.5172577,577.918823,402.838623,402.838623,577.918823 [f=0006398] [6398] Event [3465.68726,65.2021713,912.39801]: 0 lost unit Quill [f=0006455] what [f=0006469] Spectator ATOSTIC left the game: normal quit [f=0006469] [6469] Event [undefined]: ATOSTIC quit [f=0006481] Player Pootis left the game: normal quit [f=0006481] [6481] Event [undefined]: Pootis quit [f=0006487] Spectator Silent_AI left the game: normal quit [f=0006487] [6487] Event [undefined]: Silent_AI quit [f=0006493] No clients connected, shutting down server [f=0006493] Server shutdown [f=0006493] [6493] all players disconnected [f=0006540] [6540] Event [692,188.671875,4664]: 1 finished unit Bandit [f=0006673] [6673] Event [692,188.671875,4664]: 1 finished unit Bandit [f=0006725] [6725] Event [1096,137.098083,4808]: 1 finished unit Solar Collector [f=0006806] [6806] Event [692,188.671875,4664]: 1 finished unit Bandit [f=0006846] [6846] Event [1288,66.479187,3656]: 1 finished unit Solar Collector [f=0006950] [6950] Event [824,73.0783081,3832]: 1 finished unit Energy Pylon [f=0006976] [6976] Event [984,178.410034,4664]: 1 finished unit Solar Collector [f=0007255] [7255] Event [920,188.671875,4488]: 1 finished unit Solar Collector [f=0008785] Autoquit sending quit command. [f=0008785] [QuitAction] user exited to system [f=0008785] [SpringApp::Kill][1] fromRun=1 [f=0008785] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0008785] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0008785] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0008785] [ThreadPool::SetThreadCount][2] workers=0 [f=0008785] [SpringApp::Kill][2] [f=0008785] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0008785] [Game::KillLua][3] dtor=0 luaUI=0x515c9530 [f=0008785] Start widgetHandler:Shutdown [f=0008785] Shutdown - SaveOrderList Complete [f=0008785] Writing last game win data [f=0008785] Shutdown - SaveConfigData Complete [f=0008785] Shutdown Widget - Save/Load API [f=0008785] Shutdown Widget - Chili Highlight [f=0008785] Shutdown Widget - Draw After Chili [f=0008785] Shutdown Widget - EPIC Menu [f=0008785] Shutdown Widget - Chili Widget Selector [f=0008785] Shutdown Widget - Chili Minimap [f=0008785] Shutdown Widget - Local Team Colors [f=0008785] Shutdown Widget - Display Keys 2 [f=0008785] Shutdown Widget - Save Game Menu [f=0008785] Shutdown Widget - Unit Icons [f=0008785] Shutdown Widget - Noises [f=0008785] Shutdown Widget - HealthBars [f=0008785] Shutdown Widget - Win Counter [f=0008785] Shutdown Widget - BuildETA [f=0008785] Shutdown Widget - SpringRTS Replay Stats [f=0008785] Shutdown Widget - Modular Comm Info [f=0008785] Shutdown Widget - Stereo3D [f=0008785] Shutdown Widget - Showeco and Grid Drawer [f=0008785] Shutdown Widget - Point Tracker [f=0008785] Shutdown Widget - Missile Silo Range [f=0008785] Shutdown Widget - MetalFeatures (new) [f=0008785] Shutdown Widget - MinimapEvents [f=0008785] Shutdown Widget - Local Widgets Config [f=0008785] Shutdown Widget - Highlight Geos [f=0008785] Shutdown Widget - Grab Input [f=0008785] Input grabbing is disabled! [f=0008785] Shutdown Widget - Defense Range Zero-K [f=0008785] Shutdown Widget - Darkening [f=0008785] Shutdown Widget - Context Menu [f=0008785] Shutdown Widget - Chili Spectator Panels [f=0008785] Shutdown Widget - Chili Selections & CursorTip v2 [f=0008785] Shutdown Widget - Chili Nuke Warning [f=0008785] Shutdown Widget - Chili EndGame Window [f=0008785] Shutdown Widget - Chili Economy Panel Default [f=0008785] Shutdown Widget - CameraShake [f=0008785] Shutdown Widget - State Reverse and Latency [f=0008785] Shutdown Widget - Music Player v2 [f=0008785] Shutdown Widget - Attack AoE [f=0008785] Shutdown Widget - Map Edge Extension [f=0008785] Shutdown Widget - Selection Send [f=0008785] Shutdown Widget - LupsManager [f=0008785] Shutdown Widget - Newton Firezone [f=0008785] Shutdown Widget - Chili Pro Console [f=0008785] Shutdown Widget - Persistent Build Height [f=0008785] Shutdown Widget - Lasso Terraform GUI [f=0008785] Shutdown Widget - Lups [f=0008785] Shutdown Widget - Chili Framework [f=0008785] Shutdown Widget - Mex Placement Handler [f=0008785] Shutdown Widget - Chili Core Selector [f=0008785] Shutdown Widget - Custom Markers [f=0008785] Shutdown Widget - Select Keys [f=0008785] Shutdown Widget - Pause Screen [f=0008785] Shutdown Widget - Text To Speech Control [f=0008785] Shutdown Widget - Layout Handler [f=0008785] End widgetHandler:Shutdown [f=0008785] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={741120,80997682} {int,ext,rec}Allocs={11741796,0,0} {chunk,block}Bytes={80997682,0} [f=0008785] [Game::KillLua][1] dtor=0 luaGaia=0x5c419a00 [f=0008785] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={592599,71297595} {int,ext,rec}Allocs={11741797,0,0} {chunk,block}Bytes={71297595,0} [f=0008785] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={592599,71297595} {int,ext,rec}Allocs={11741797,0,0} {chunk,block}Bytes={71297595,0} [f=0008785] [Game::KillLua][2] dtor=0 luaRules=0x51332380 [f=0008785] Start gadgetHandler:Shutdown [f=0008785] Shutdown - StartSetup [f=0008785] Shutdown - UnitMorph [f=0008785] Shutdown - Carrier Drones [f=0008785] Shutdown - LupsNanoSpray [f=0008785] Shutdown - Missile Silo Controller [f=0008785] Shutdown - Modular Comm Info [f=0008785] Shutdown - Terrain Texture Handler [f=0008785] Shutdown - UnitCloakShield [f=0008785] Shutdown - Starlight Handler [f=0008785] End gadgetHandler:Shutdown [f=0008785] Start gadgetHandler:Shutdown [f=0008785] Shutdown - Save/Load [f=0008785] Shutdown - Teleport Throw [f=0008785] Shutdown - UnitMorph [f=0008785] Shutdown - Modular Comm Info [f=0008785] Shutdown - Retreat Command [f=0008785] Shutdown - Shockwaves [f=0008785] Shutdown - UnitCloakShield [f=0008785] Shutdown - Lups Cloak FX [f=0008785] Shutdown - Lups [f=0008785] Shutdown - Lups Shield [f=0008785] End gadgetHandler:Shutdown [f=0008785] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11741829,0,0} {chunk,block}Bytes={0,0} [f=0008785] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11741829,0,0} {chunk,block}Bytes={0,0} [f=0008785] [Game::KillLua][4] dtor=0 [f=0008785] [Game::~CGame][1] [f=0008785] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0008785] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0008785] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0008785] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0008785] [Game::KillLua][4] dtor=1 [f=0008785] [Game::KillMisc][1] [f=0008785] [Game::KillMisc][2] [f=0008785] [Game::KillMisc][3] [f=0008785] [Game::KillRendering][1] [f=0008785] [3DOParser::Kill] allocated 1 pieces [f=0008785] [S3OParser::Kill] allocated 257 pieces [f=0008785] [AssParser::Kill] allocated 13 pieces [f=0008785] [Game::KillInterface][1] [f=0008785] [Game::KillInterface][2] [f=0008785] [Game::KillSimulation][1] [f=0008785] [Game::KillSimulation][2] [f=0008785] [CCollisionHandler] dis-/continuous tests: 2/8206 [f=0008785] [Game::KillSimulation][3] [f=0008785] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0008785] [~CPathCache(20x20)] cacheHits=41 hitPercentage=29% numHashColls=0 maxCacheSize=12 [f=0008785] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0008785] [~CPathCache(40x40)] cacheHits=10 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0008785] [~CRectangleOverlapHandler] 0% overlap reduction [f=0008785] [~CRectangleOverlapHandler] 0% overlap reduction [f=0008785] [LosHandler::Kill] raycast instance cache-{hits,misses}={2587,5349}; shared=2%; cached=31% [f=0008785] [Game::KillSimulation][4] [f=0008785] [CommonDefHandler::KillStatic] 3175 sound-set data items added [f=0008785] [Game::~CGame][2] [f=0008785] [Game::~CGame][3] [f=0008785] [SpringApp::Kill][3] [f=0008785] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 93409 bytes sent 92323 bytes recv'd [f=0008785] [SpringApp::Kill][4] font=0x44a4daa0 [f=0008785] [SpringApp::Kill][5] [f=0008785] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7898 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/190dd4cbdf8a87df5f768b6f33aa62e1.sdp (0x44acc310) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/190dd4cbdf8a87df5f768b6f33aa62e1.sdp" numZipFiles=7898 sumInflSize=723837kb sumReadTime=2096ms file="bitmaps/other/bubble.tga" indx=534 inflSize=13kb readTime=26ms file="unitpics/gunshipaa.png" indx=6516 inflSize=9kb readTime=22ms file="luaui/widgets/unit_jumper_jumpoverobstacle.lua" indx=4828 inflSize=20kb readTime=21ms file="luaui/widgets/unit_transport_ai.lua" indx=4847 inflSize=32kb readTime=20ms file="luaui/widgets/gui_chili_endgraph.lua" indx=4682 inflSize=18kb readTime=18ms file="bitmaps/loadpictures/water.png" indx=531 inflSize=3506kb readTime=17ms file="bitmaps/gpl/smallflare.tga" indx=492 inflSize=4kb readTime=15ms file="bitmaps/gpl/groundflash.tga" indx=462 inflSize=188kb readTime=15ms file="luaui/configs/zk_keys.lua" indx=2989 inflSize=5kb readTime=14ms file="luaui/configs/selection_rank.lua" indx=2979 inflSize=0kb readTime=14ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/190dd4cbdf8a87df5f768b6f33aa62e1.sdp] 30400320 bytes cached in 2796 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=142 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/Scaryland_V1.02.sd7 (0x44bed900) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x44acd110) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x44ad35a0) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7f536001c2e0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 207630 bytes cached in 66 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]