[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.OXnbFr8QIu/springsettings.1255455.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 1, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 38ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f1b8c01bff0 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 4328 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1255455/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 217ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x4551bf00] using map "Sertaleina_V8" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Sertaleina_V8", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x4551bf00] using game "Zero-K v1.9.12.0" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.9.12.0", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 114ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 1), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (38 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 545ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 619ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 22ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 5 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 682ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 104ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 24ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 65ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 106ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Generic Plate Command Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Economy Multiplier Handicap Loaded gadget: Map Border Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Generic Plate Command Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_map_border.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_econ_mult.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 111ms [f=-000001] missing file [f=-000001] No features loaded [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] ATOSTIC was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Chili Minimap [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1255455/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Guard Remove [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Select Com at start [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Mex Placement Initialised with 32 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Font Cache [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=ee2c3b6d [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=9863e2f6 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=c1c414ed [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=4854365e [f=-000001] [Path] [PathEstimator::ReadFile] hash=4854365e file="cache/104dev-maintenance/paths/Sertaleina_V8.pe-4854365e.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=ee2c3b6d [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=9863e2f6 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=c1c414ed [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=4854366e [f=-000001] [Path] [PathEstimator::ReadFile] hash=4854366e file="cache/104dev-maintenance/paths/Sertaleina_V8.pe2-4854366e.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (156ms, checksum 763c30ae)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={12031,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1255455/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=c0fc78c15bd95ae259893ec1dba9f7decd56499fab61ea6adb64ae4b1822b73269a49baa2b78831aec4a42d20e339a03c4bafabe5b5ad4e4d5e2a39c473a3b04" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=f8857c6a125ca327eacc814e6b4a388cbe8c11d39174bde727d799b74cb0c8f52d40ab9a2318c92d60487076d8ece21ef8d464c43fdf6d9177612edd3ff4d119]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=7db6b4449fb732b9fd0e5cf0326fbc5c158775cd86cb3a682977b2465f18436a0137e8da22c2821bf1b0472ed6c751a1d90dcea1077be3635c8f3e65c7e0c5b5]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x58ce38d0,0x59256d80}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: 15b2b36161579a68e9781c0e48b97af0 [f=-000001] Connection attempt from Magman [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: Magman changed status [f=-000001] -> Connection established (given id 0) [f=-000001] Connection attempt from Orfelius [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: Orfelius changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Orfelius" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=c0fc78c15bd95ae259893ec1dba9f7decd56499fab61ea6adb64ae4b1822b73269a49baa2b78831aec4a42d20e339a03c4bafabe5b5ad4e4d5e2a39c473a3b04" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Orfelius" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Magman" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=c0fc78c15bd95ae259893ec1dba9f7decd56499fab61ea6adb64ae4b1822b73269a49baa2b78831aec4a42d20e339a03c4bafabe5b5ad4e4d5e2a39c473a3b04" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Magman" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Orfelius" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=f8857c6a125ca327eacc814e6b4a388cbe8c11d39174bde727d799b74cb0c8f52d40ab9a2318c92d60487076d8ece21ef8d464c43fdf6d9177612edd3ff4d119]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Orfelius" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=7db6b4449fb732b9fd0e5cf0326fbc5c158775cd86cb3a682977b2465f18436a0137e8da22c2821bf1b0472ed6c751a1d90dcea1077be3635c8f3e65c7e0c5b5]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Orfelius" string="[Game::Load][lua{Rules,Gaia}={00000000fac66a20,00000000f75397c0}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Magman" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=f8857c6a125ca327eacc814e6b4a388cbe8c11d39174bde727d799b74cb0c8f52d40ab9a2318c92d60487076d8ece21ef8d464c43fdf6d9177612edd3ff4d119]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Magman" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=7db6b4449fb732b9fd0e5cf0326fbc5c158775cd86cb3a682977b2465f18436a0137e8da22c2821bf1b0472ed6c751a1d90dcea1077be3635c8f3e65c7e0c5b5]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Magman" string="[Game::Load][lua{Rules,Gaia}={000000009e17e840,000000006540f350}]" [f=-000001] Allies: I choose: Guardian! [f=-000001] Allies: I choose: Smarty! [f=-000001] Hello. Long time not seen. :) gl and hf [f=-000001] Allies: I choose: Creator! [f=-000001] hello :) [f=-000001] likewise! [f=-000001] [0] Event [948,313.302734,3642]: 0 finished unit Engineer Commander [f=-000001] [0] Event [5181,312.171692,504]: 1 finished unit Engineer Commander [f=0000000] [0] Orfelius, team: 1, elo:2509, userid: 236556 [f=0000000] [0] Magman, team: 0, elo:2210, userid: 192001 [f=0000000] [0] ?, team: 2, elo:0 [f=0000005] Playback continued [f=0000007] [7] Event [800,312.873077,3568]: 0 finished unit Tank Foundry [f=0000007] [7] Event [5032,312.529755,568]: 1 finished unit Shieldbot Factory [f=0000172] [172] Event [5020,312.529297,568]: 1 finished unit Dirtbag [f=0000228] [228] Event [5288,309.49707,328]: 1 finished unit Metal Extractor [f=0000321] [321] Event [1016,312.67395,3544]: 0 finished unit Metal Extractor [f=0000453] [453] Event [5128,311.181641,600]: 1 finished unit Metal Extractor [f=0000542] [542] Event [872,312.948608,3832]: 0 finished unit Metal Extractor [f=0000545] [545] Event [5020,312.529297,568]: 1 finished unit Convict [f=0000641] [641] Event [5064,311.209106,664]: 1 finished unit Solar Collector [f=0000720] [720] Event [828,314.014099,3568]: 0 finished unit Kodachi [f=0000730] [730] Event [968,313.50708,3800]: 0 finished unit Solar Collector [f=0000789] [789] Event [5020,312.529297,568]: 1 finished unit Bandit [f=0000834] [834] Event [5144,310.385132,696]: 1 finished unit Solar Collector [f=0000910] [910] Event [1048,313.360596,3656]: 0 finished unit Solar Collector [f=0001126] [1126] Event [5064,312.097168,472]: 1 finished unit Solar Collector [f=0001289] [1289] Event [1008,313.317871,3600]: 0 finished unit Lotus [f=0001333] [1333] Event [5120,310.800171,640]: 1 finished unit Lotus [f=0001420] [1420] Event [828,314.014099,3568]: 0 finished unit Kodachi [f=0001639] [1639] Event [5896,310.83374,1016]: 1 finished unit Metal Extractor [f=0001900] [1900] Event [5020,312.529297,568]: 1 finished unit Bandit [f=0001988] [1988] Event [828,314.014099,3568]: 0 finished unit Welder [f=0002290] [2290] Event [5936,313.534546,1136]: 1 finished unit Lotus [f=0002395] [2395] Event [5020,312.529297,568]: 1 finished unit Snitch [f=0002406] [2406] Event [248,312.710571,3144]: 0 finished unit Metal Extractor [f=0002753] [2753] Event [816,314.587402,3360]: 0 finished unit Lotus [f=0002832] [2832] Event [5944,313.891602,1192]: 1 finished unit Solar Collector [f=0003014] [3014] Event [828,314.014099,3568]: 0 finished unit Welder [f=0003092] [3092] Event [120,312.774658,2760]: 0 finished unit Metal Extractor [f=0003102] [3102] Event [5020,312.529297,568]: 1 lost unit Bandit [f=0003106] [3106] Event [5020,312.529297,568]: 1 lost unit Bandit [f=0003116] [3116] Event [5020,312.529297,568]: 1 lost unit Bandit [f=0003122] [3122] Event [5020,312.529297,568]: 1 lost unit Bandit [f=0003138] [3138] Event [5020,312.529297,568]: 1 lost unit Bandit [f=0003208] [3208] Event [3832,311.987305,1416]: 1 finished unit Metal Extractor [f=0003237] [3237] Event [6075.08252,313.28183,1188.64551]: 0 lost unit Kodachi [f=0003280] [3280] Event [200,313.259888,2856]: 0 finished unit Solar Collector [f=0003435] [3435] Event [3744,312.399292,1360]: 1 finished unit Lotus [f=0003460] [3460] Event [264,313.040161,3016]: 0 finished unit Solar Collector [f=0003681] [3681] Event [2128,313.397217,3392]: 0 finished unit Lotus [f=0003730] [3730] Event [5288,309.49707,328]: 1 lost unit Metal Extractor [f=0003822] [3822] Event [6040,312.65564,1336]: 1 finished unit Metal Extractor [f=0004032] [4032] Event [6041.7749,309.911469,338.618347]: 0 lost unit Kodachi [f=0004098] [4098] Event [5020,312.529297,568]: 1 finished unit Bandit [f=0004146] [4146] Event [2016,312.728882,3024]: 0 finished unit Lotus [f=0004188] [4188] Event [828,314.014099,3568]: 0 finished unit Kodachi [f=0004346] [4346] Event [5020,312.529297,568]: 1 finished unit Bandit [f=0004428] [4428] Event [336,313.241577,2848]: 0 finished unit Lotus [f=0004595] [4595] Event [828,314.014099,3568]: 0 finished unit Kodachi [f=0004722] [4722] Event [5020,312.529297,568]: 1 finished unit Convict [f=0004740] [4740] Event [3296,311.849976,1216]: 1 finished unit Lotus [f=0004963] [4963] Event [5020,312.529297,568]: 1 finished unit Bandit [f=0005027] [5027] Event [3288,311.767578,1112]: 1 finished unit Metal Extractor [f=0005089] [5089] Event [2312,312.957764,2744]: 0 finished unit Metal Extractor [f=0005099] [5099] Event [828,314.014099,3568]: 0 finished unit Kodachi [f=0005190] [5190] Event [5020,312.529297,568]: 1 finished unit Bandit [f=0005215] [5215] Event [3240,311.611938,1240]: 1 finished unit Solar Collector [f=0005395] [5395] Event [3320,311.209106,1272]: 1 finished unit Solar Collector [f=0005441] [5441] Event [5020,312.529297,568]: 1 finished unit Bandit [f=0005509] [5509] Event [828,314.014099,3568]: 0 finished unit Kodachi [f=0005648] [5648] Event [5288,304.984436,328]: 1 finished unit Metal Extractor [f=0005805] [5805] Event [6088,310.861206,3272]: 1 finished unit Metal Extractor [f=0005817] [5817] Event [5020,312.529297,568]: 1 finished unit Convict [f=0005852] [5852] Event [136,310.98938,1848]: 0 finished unit Solar Collector [f=0006022] [6022] Event [2856,310.824585,3032]: 0 finished unit Metal Extractor [f=0006149] [6149] Event [828,314.014099,3568]: 0 finished unit Kodachi [f=0006193] [6193] Event [5020,312.529297,568]: 1 finished unit Convict [f=0006198] [6198] Event [40,310.284424,1832]: 0 finished unit Solar Collector [f=0006203] [6203] Event [5088,311.37085,416]: 1 finished unit Lotus [f=0006405] [6405] Event [5952,310.357666,3296]: 1 finished unit Lotus [f=0006434] [6434] Event [72,310.83374,1928]: 0 finished unit Metal Extractor [f=0006667] [6667] Event [5032,310.421753,392]: 1 finished unit Solar Collector [f=0006709] [6709] Event [2944,309.286499,3024]: 0 finished unit Lotus [f=0006722] [6722] Event [828,314.014099,3568]: 0 finished unit Kodachi [f=0006734] [6734] Event [5020,312.529297,568]: 1 finished unit Snitch [f=0006818] [6818] Event [144,310.787964,1920]: 0 finished unit Lotus [f=0006827] [6827] Event [2824,309.130859,1688]: 1 finished unit Metal Extractor [f=0007005] [7005] Event [6032,309.909058,3408]: 1 finished unit Lotus [f=0007065] [7065] Event [2832,310.073853,1568]: 1 finished unit Lotus [f=0007111] [7111] Event [4236.49512,312.196075,193.961716]: 1 lost unit Snitch [f=0007111] [7111] Event [4235.80029,312.396973,72.8182983]: 0 lost unit Kodachi [f=0007111] [7111] Event [4234.29443,312.259949,136.652298]: 0 lost unit Kodachi [f=0007111] [7111] Event [4249.83154,312.182526,237.139877]: 0 lost unit Kodachi [f=0007111] [7111] Event [4172.41943,312.834167,244.56694]: 0 lost unit Kodachi [f=0007118] [7118] Event [828,314.014099,3568]: 0 finished unit Kodachi [f=0007175] [7175] Event [2912,309.16748,2944]: 0 finished unit Lotus [f=0007208] [7208] Event [5112,310.458374,360]: 1 finished unit Solar Collector [f=0007287] nice one [f=0007379] damn [f=0007395] [7395] Event [3024,312.783813,1712]: 1 finished unit Lotus [f=0007437] [7437] Event [828,314.014099,3568]: 0 finished unit Kodachi [f=0007638] [7638] Event [5064,309.359741,2584]: 1 finished unit Metal Extractor [f=0007753] [7753] Event [828,314.014099,3568]: 0 finished unit Kodachi [f=0007761] [7761] Event [5768,308.114624,3464]: 1 finished unit Metal Extractor [f=0007899] [7899] Event [2776,312.554932,3064]: 0 finished unit Solar Collector [f=0008047] [8047] Event [3328,489.363159,1792]: 1 finished unit Radar Tower [f=0008074] [8074] Event [1096,312.738037,1608]: 0 finished unit Metal Extractor [f=0008193] [8193] Event [828,314.014099,3568]: 0 finished unit Kodachi [f=0008277] [8277] Event [2616,311.236572,2984]: 0 finished unit Solar Collector [f=0008290] [8290] Event [5896,310.192871,3320]: 1 finished unit Solar Collector [f=0008500] [8500] Event [3880,308.370972,2072]: 1 finished unit Metal Extractor [f=0008538] [8538] Event [1136,312.921143,1840]: 0 finished unit Lotus [f=0008563] [8563] Event [5256,312.472534,504]: 1 finished unit Caretaker [f=0008731] [8731] Event [6088,312.67395,2216]: 1 finished unit Metal Extractor [f=0008745] [8745] Event [2488,312.536621,2904]: 0 finished unit Solar Collector [f=0008777] [8777] Event [5976,309.671021,3352]: 1 finished unit Solar Collector [f=0008834] [8834] Event [2288.43628,312.927948,2710.36084]: 1 lost unit Bandit [f=0008867] [8867] Event [828,314.014099,3568]: 0 finished unit Blitz [f=0008886] [8886] Event [2312,312.957764,2744]: 0 lost unit Metal Extractor [f=0008887] [8887] Event [5020,312.529297,568]: 1 finished unit Felon [f=0008918] [8918] Event [1096,313.058472,1720]: 0 finished unit Solar Collector [f=0008964] [8964] Event [2019.12891,312.465912,2894.49756]: 1 lost unit Bandit [f=0008983] [8983] Event [2016,312.728882,3024]: 0 lost unit Lotus [f=0009092] [9092] Event [2408,312.894287,2776]: 0 lost unit Solar Collector [f=0009162] [9162] Event [5020,312.529297,568]: 1 finished unit Bandit [f=0009177] [9177] Event [1016,312.536621,1592]: 0 finished unit Solar Collector [f=0009211] [9211] Event [5976,309.240723,3432]: 1 finished unit Solar Collector [f=0009404] [9404] Event [5020,312.529297,568]: 1 finished unit Bandit [f=0009492] [9492] Event [828,314.014099,3568]: 0 finished unit Blitz [f=0009529] [9529] Event [5020,312.529297,568]: 1 finished unit Bandit [f=0009670] [9670] Event [5020,312.529297,568]: 1 finished unit Bandit [f=0009706] [9706] Event [6056,310.092163,3464]: 1 finished unit Solar Collector [f=0009792] [9792] Event [5020,312.529297,568]: 1 finished unit Bandit [f=0009979] [9979] Event [5020,312.529297,568]: 1 finished unit Convict [f=0010030] [10030] Event [828,314.014099,3568]: 0 finished unit Blitz [f=0010062] [10062] Event [3880,308.370972,2072]: 1 lost unit Metal Extractor [f=0010065] [10065] Event [2992,312.683105,1888]: 1 finished unit Lotus [f=0010101] [10101] Event [2536,308.984375,232]: 1 finished unit Metal Extractor [f=0010286] [10286] Event [2312,308.445129,2744]: 0 finished unit Metal Extractor [f=0010406] [10406] Event [5064,309.359741,2584]: 1 lost unit Metal Extractor [f=0010454] [10454] Event [5936,312.756348,3200]: 1 finished unit Lotus [f=0010570] [10570] Event [828,314.014099,3568]: 0 finished unit Blitz [f=0010667] [10667] Event [1560,308.572388,952]: 0 finished unit Metal Extractor [f=0010685] [10685] Event [5725.86035,310.216339,3305.96143]: 0 lost unit Kodachi [f=0010693] [10693] Event [5768,308.114624,3464]: 1 lost unit Metal Extractor [f=0010716] [10716] Event [2576,311.676025,2112]: 1 finished unit Picket [f=0010835] [10835] Event [2152,308.636475,440]: 1 finished unit Metal Extractor [f=0010986] [10986] Event [5020,312.529297,568]: 1 finished unit Felon [f=0011025] [11025] Event [5880,312.234497,3240]: 1 finished unit Solar Collector [f=0011110] [11110] Event [828,314.014099,3568]: 0 finished unit Blitz [f=0011154] [11154] Event [6088,312.67395,2216]: 1 lost unit Metal Extractor [f=0011206] [11206] Event [2336,313.049316,2128]: 1 finished unit Picket [f=0011231] [11231] Event [2312,308.445129,2744]: 0 lost unit Metal Extractor [f=0011257] [11257] Event [5272,312.271118,600]: 1 finished unit Caretaker [f=0011310] [11310] Event [5976.77588,320.680573,2762.16235]: 1 lost unit Convict [f=0011375] [11375] Event [5020,312.529297,568]: 1 finished unit Snitch [f=0011599] [11599] Event [2248,310.15625,1400]: 0 lost unit Metal Extractor [f=0011632] [11632] Event [2197.35522,312.695038,2705.6604]: 0 lost unit Blitz [f=0011644] [11644] Event [2288,311.474609,2240]: 1 finished unit Lotus [f=0011658] [11658] Event [1956.37561,312.952423,1451.60242]: 1 lost unit Bandit [f=0011683] [11683] Event [5320,312.479858,440]: 1 finished unit Caretaker [f=0011737] [11737] Event [1840.9436,313.5849,1453.30859]: 1 lost unit Bandit [f=0011769] [11769] Event [5824,379.040527,3056]: 1 finished unit Lotus [f=0011798] [11798] Event [5528.49707,311.256897,1748.6427]: 0 lost unit Kodachi [f=0011808] [11808] Event [5020,312.529297,568]: 1 finished unit Snitch [f=0011817] [11817] Event [1621.48914,310.504395,1261.73999]: 1 lost unit Bandit [f=0011910] [11910] Event [1555.82837,310.526581,1231.11047]: 1 lost unit Bandit [f=0011975] [11975] Event [1462.50049,311.004211,1302.4574]: 1 lost unit Bandit [f=0011982] [11982] Event [1491.34424,312.205933,1375.75989]: 0 lost unit Engineer Commander [f=0011982] [11982] Event [1507.07703,312.368256,1394.23669]: 1 lost unit Bandit [f=0011989] [11989] Event [1460.68933,301.736176,1329.04236]: 1 lost unit Bandit [f=0011991] [11991] Event [1541.99585,300.157715,1334.22607]: 1 lost unit Bandit [f=0012004] [12004] Event [1367.88928,306.7052,1298.27832]: 1 lost unit Bandit [f=0012008] [12008] Event [1456.1073,305.902771,1240.02271]: 1 lost unit Bandit [f=0012086] [12086] Event [2288,311.474609,2240]: 1 lost unit Lotus [f=0012120] [12120] Event [2246.34595,309.885803,2378.33301]: 0 lost unit Blitz [f=0012322] [12322] Event [828,314.014099,3568]: 0 finished unit Emissary [f=0012554] [12554] Event [5020,312.529297,568]: 1 finished unit Bandit [f=0012702] [12702] Event [2160,311.82251,2160]: 1 finished unit Lotus [f=0012764] [12764] Event [5744,380.560303,2976]: 1 finished unit Lotus [f=0012911] [12911] Event [744,312.976074,3672]: 0 finished unit Storage [f=0012991] [12991] Event [4767.51172,312.851685,1214.55811]: 1 lost unit Snitch [f=0012991] [12991] Event [4701.27832,313.501221,1175.84741]: 0 lost unit Kodachi [f=0012991] [12991] Event [4660.62305,313.731232,1183.84473]: 0 lost unit Kodachi [f=0012991] [12991] Event [4691.4668,313.701324,1216.62891]: 0 lost unit Kodachi [f=0012991] [12991] Event [4723.875,313.361542,1247.2876]: 0 lost unit Kodachi [f=0013139] [13139] Event [5192,310.073853,224]: 1 finished unit Fusion Reactor [f=0013172] [13172] Event [5020,312.529297,568]: 1 finished unit Bandit [f=0013273] [13273] Event [5020,312.529297,568]: 1 finished unit Bandit [f=0013356] [13356] Event [5020,312.529297,568]: 1 finished unit Bandit [f=0013444] [13444] Event [5020,312.529297,568]: 1 finished unit Bandit [f=0013478] [13478] Event [1728,309.075928,960]: 1 finished unit Lotus [f=0013533] [13533] Event [5020,312.529297,568]: 1 finished unit Bandit [f=0013623] [13623] Event [5020,312.529297,568]: 1 finished unit Bandit [f=0013712] [13712] Event [5020,312.529297,568]: 1 finished unit Bandit [f=0013754] [13754] Event [1560,308.572388,952]: 0 lost unit Metal Extractor [f=0013786] [13786] Event [2223.19043,314.635895,2777.29517]: 0 lost unit Emissary [f=0013803] [13803] Event [5020,312.529297,568]: 1 finished unit Bandit [f=0013884] [13884] Event [5020,312.529297,568]: 1 finished unit Bandit [f=0013885] [13885] Event [5856,463.305664,2992]: 1 finished unit Radar Tower [f=0013970] [13970] Event [5020,312.529297,568]: 1 finished unit Bandit [f=0014044] [14044] Event [5020,312.529297,568]: 1 finished unit Bandit [f=0014049] [14049] Event [828,314.014099,3568]: 0 finished unit Ogre [f=0014123] [14123] Event [5020,312.529297,568]: 1 finished unit Bandit [f=0014197] [14197] Event [2176,311.026001,2448]: 1 lost unit Lotus [f=0014211] [14211] Event [5020,312.529297,568]: 1 finished unit Bandit [f=0014239] [14239] Event [2168.93433,311.374146,2577.0752]: 0 lost unit Blitz [f=0014300] [14300] Event [5020,312.529297,568]: 1 finished unit Bandit [f=0014339] [14339] Event [2058.10156,310.326111,2291.58398]: 0 lost unit Blitz [f=0014381] [14381] Event [5020,312.529297,568]: 1 finished unit Bandit [f=0014410] [14410] Event [2835.84473,311.180878,2615.04272]: 1 lost unit Bandit [f=0014414] [14414] Event [1568,308.334351,800]: 1 finished unit Lotus [f=0014434] [14434] Event [2032,311.785889,2464]: 1 lost unit Lotus [f=0014456] [14456] Event [5020,312.529297,568]: 1 finished unit Bandit [f=0014475] [14475] Event [2087.17529,311.70816,2462.80737]: 0 lost unit Blitz [f=0014530] [14530] Event [5020,312.529297,568]: 1 finished unit Bandit [f=0014619] [14619] Event [5020,312.529297,568]: 1 finished unit Bandit [f=0014683] [14683] Event [2082.45679,307.095123,2651.27197]: 1 lost unit Bandit [f=0014711] [14711] Event [5020,312.529297,568]: 1 finished unit Bandit [f=0014737] [14737] Event [2029.43848,312.552643,2624.48975]: 1 lost unit Bandit [f=0014753] [14753] Event [2085.67358,305.005981,2674.90015]: 1 lost unit Bandit [f=0014880] [14880] Event [2040,311.66687,2792]: 0 lost unit Stinger [f=0014945] [14945] Event [2281.36353,308.134247,2716.51196]: 1 lost unit Bandit [f=0014958] gg [f=0014962] [14962] Event [2296.06201,312.986115,2812.79395]: 1 lost unit Bandit [f=0014968] [14968] Event [2246.15576,312.51001,2913.55273]: 0 lost unit Ogre [f=0014978] [14978] Event [5768,303.60199,3464]: 1 finished unit Metal Extractor [f=0015004] [15004] Event [2944,309.286499,3024]: 0 lost unit Lotus [f=0015028] [15028] Event [undefined]: Magman resigned [f=0015028] game_message: Magman has been destroyed! [f=0015028] game_message: Orfelius wins! [f=0015028] Submitting stats [f=0015028] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0015028] Part| Total Time|Time of the last 0.5s [f=0015028] Draw 12635.38ms 11.00% [f=0015028] Lua::Callins::Synced 7769.90ms 41.70% [f=0015028] Lua::Callins::Unsynced 18377.61ms 16.00% [f=0015028] Lua::CollectGarbage::Synced 249.18ms 0.10% [f=0015028] Lua::CollectGarbage::Unsynced 646.70ms 0.20% [f=0015028] Misc::Profiler::AddTime 54.94ms 0.00% [f=0015028] Sim 31246.67ms 79.70% [f=0015028] [15028] Received game_message: Magman has been destroyed! [f=0015028] [15028] Received game_message: Orfelius wins! [f=0015029] [15029] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0015029] [15029] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0015029] [15029] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0015029] [15029] Game End Stats Values: 2,2060,2090,2090,2060,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,1275,1275,1275,1275,6.02390003,6.44779968,6.44779968,6.02390003,0,30,30,0,0,0,0,0,785,785,785,785,0,0,0,0,0,0,0,0,0,0,0,0 [f=0015029] [15029] Game End Stats Values: 3,2385,2510,2510,2385,0,0.23105809,0.23105809,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8.53333378,9.0666666,9.0666666,8.53333378,1275,1275,1275,1275,9.53249931,9.97180271,9.97180271,9.53249931,170,105,105,170,0,0,0,0,940,1130,1130,940,0,0,0,0,0,0,0,0,0,0,0,0 [f=0015029] [15029] Game End Stats Values: 4,2545,2670,2670,2545,0.63669151,1.75946295,1.75946295,0.63669151,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,90,90,90,90,11.7333336,12.8000002,12.8000002,11.7333336,1275,1275,1275,1275,10.2814455,10.3408947,10.3408947,10.2814455,170,105,105,170,0,0,0,0,1010,1200,1200,1010,0,0,0,0,0,0,0,0,0,0,0,0 [f=0015029] [15029] Game End Stats Values: 5,2715,2755,2755,2715,6.08183765,10.4861031,10.4861031,6.08183765,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,90,90,90,90,12,14,14,12,1275,1275,1275,1275,10.6020088,11.3859758,11.3859758,10.6020088,340,105,105,340,0,0,0,0,1010,1285,1285,1010,0,0,0,0,0,0,0,0,0,0,0,0 [f=0015029] [15029] Game End Stats Values: 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34,3755,10295,10295,3755,666.521912,420.325867,420.325867,666.521912,0,0,0,0,0,0,0,0,1188.42261,533.02002,533.02002,1188.42261,3469.89844,6672.30273,6672.30273,3469.89844,720,1640,1640,720,24,69,69,24,0,1385,1385,0,19.5737953,33.3291893,33.3291893,19.5737953,500,2790,2790,500,2126.7334,5985.65039,5985.65039,2126.7334,2535,4480,4480,2535,5985.65039,2376.73315,2376.73315,5985.65039,275.401733,136.332794,136.332794,275.401733,7125.28125,3573.37402,3573.37402,7125.28125 [f=0015029] [15029] Game End Stats Values: 35,3165,10230,10230,3165,687.908264,466.393311,466.393311,687.908264,0,0,0,0,0,0,0,0,1188.42261,533.02002,533.02002,1188.42261,3782.90039,7034.50879,7034.50879,3782.90039,630,1640,1640,630,24,69,69,24,0,1385,1385,0,20.4008942,35.3173485,35.3173485,20.4008942,0,2640,2640,0,2276.7334,6970.6543,6970.6543,2276.7334,2535,4565,4565,2535,6970.6543,2526.73315,2526.73315,6970.6543,275.401733,143.666351,143.666351,275.401733,7516.74707,3887.36206,3887.36206,7516.74707 [f=0015036] [15036] Event [2912,309.63501,2944]: 0 lost unit Lotus [f=0015051] [15051] Event [2488,312.536621,2904]: 0 lost unit Solar Collector [f=0015076] [15076] Event [1904.04858,312.794891,2850.58252]: 0 lost unit Welder [f=0015264] Spectator Magman left the game: normal quit [f=0015264] [15264] Event [undefined]: Magman quit [f=0015318] No clients connected, shutting down server [f=0015318] Server shutdown [f=0015318] [15318] all players disconnected [f=0016559] [16559] Event [6088,308.161316,2216]: 1 finished unit Metal Extractor [f=0018818] Autoquit sending quit command. [f=0018818] [QuitAction] user exited to system [f=0018818] [SpringApp::Kill][1] fromRun=1 [f=0018818] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0018818] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0018818] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0018818] [ThreadPool::SetThreadCount][2] workers=0 [f=0018818] [SpringApp::Kill][2] [f=0018818] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0018818] [Game::KillLua][3] dtor=0 luaUI=0x5962d950 [f=0018818] Start widgetHandler:Shutdown [f=0018818] Shutdown - SaveOrderList Complete [f=0018818] Writing last game win data [f=0018818] Shutdown - SaveConfigData Complete [f=0018818] Shutdown Widget - Save/Load API [f=0018818] Shutdown Widget - Chili Highlight [f=0018818] Shutdown Widget - Draw After Chili [f=0018818] Shutdown Widget - EPIC Menu [f=0018818] Shutdown Widget - Chili Widget Selector [f=0018818] Shutdown Widget - Chili Minimap [f=0018818] Shutdown Widget - Local Team Colors [f=0018818] Shutdown Widget - Display Keys 2 [f=0018818] Shutdown Widget - Save Game Menu [f=0018818] Shutdown Widget - Unit Icons [f=0018818] Shutdown Widget - Noises [f=0018818] Shutdown Widget - HealthBars [f=0018818] Shutdown Widget - Win Counter [f=0018818] Shutdown Widget - BuildETA [f=0018818] Shutdown Widget - SpringRTS Replay Stats [f=0018818] Shutdown Widget - Modular Comm Info [f=0018818] Shutdown Widget - Stereo3D [f=0018818] Shutdown Widget - Showeco and Grid Drawer [f=0018818] Shutdown Widget - Point Tracker [f=0018818] Shutdown Widget - Missile Silo Range [f=0018818] Shutdown Widget - MetalFeatures (new) [f=0018818] Shutdown Widget - MinimapEvents [f=0018818] Shutdown Widget - Local Widgets Config [f=0018818] Shutdown Widget - Highlight Geos [f=0018818] Shutdown Widget - Grab Input [f=0018818] Input grabbing is disabled! [f=0018818] Shutdown Widget - Defense Range Zero-K [f=0018818] Shutdown Widget - Darkening [f=0018818] Shutdown Widget - Context Menu [f=0018818] Shutdown Widget - Chili Spectator Panels [f=0018818] Shutdown Widget - Chili Selections & CursorTip v2 [f=0018818] Shutdown Widget - Chili Nuke Warning [f=0018818] Shutdown Widget - Chili EndGame Window [f=0018818] Shutdown Widget - Chili Economy Panel Default [f=0018818] Shutdown Widget - CameraShake [f=0018818] Shutdown Widget - State Reverse and Latency [f=0018818] Shutdown Widget - Music Player v2 [f=0018818] Shutdown Widget - Attack AoE [f=0018818] Shutdown Widget - Map Edge Extension [f=0018818] Shutdown Widget - Selection Send [f=0018818] Shutdown Widget - LupsManager [f=0018818] Shutdown Widget - Newton Firezone [f=0018818] Shutdown Widget - Chili Pro Console [f=0018818] Shutdown Widget - Persistent Build Height [f=0018818] Shutdown Widget - Lasso Terraform GUI [f=0018818] Shutdown Widget - Lups [f=0018818] Shutdown Widget - Chili Framework [f=0018818] Shutdown Widget - Mex Placement Handler [f=0018818] Shutdown Widget - Chili Core Selector [f=0018818] Shutdown Widget - Custom Markers [f=0018818] Shutdown Widget - Select Keys [f=0018818] Shutdown Widget - Pause Screen [f=0018818] Shutdown Widget - Text To Speech Control [f=0018818] Shutdown Widget - Layout Handler [f=0018818] End widgetHandler:Shutdown [f=0018818] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={596566,72477990} {int,ext,rec}Allocs={12172778,0,0} {chunk,block}Bytes={72477990,0} [f=0018818] [Game::KillLua][1] dtor=0 luaGaia=0x59256d80 [f=0018818] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={529665,66999373} {int,ext,rec}Allocs={12172780,0,0} {chunk,block}Bytes={66999373,0} [f=0018818] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={529665,66999373} {int,ext,rec}Allocs={12172780,0,0} {chunk,block}Bytes={66999373,0} [f=0018818] [Game::KillLua][2] dtor=0 luaRules=0x58ce38d0 [f=0018818] Start gadgetHandler:Shutdown [f=0018818] Shutdown - StartSetup [f=0018818] Shutdown - UnitMorph [f=0018818] Shutdown - Carrier Drones [f=0018818] Shutdown - LupsNanoSpray [f=0018818] Shutdown - Missile Silo Controller [f=0018818] Shutdown - Modular Comm Info [f=0018818] Shutdown - Terrain Texture Handler [f=0018818] Shutdown - UnitCloakShield [f=0018818] Shutdown - Starlight Handler [f=0018818] End gadgetHandler:Shutdown [f=0018818] Start gadgetHandler:Shutdown [f=0018818] Shutdown - Save/Load [f=0018818] Shutdown - Teleport Throw [f=0018818] Shutdown - UnitMorph [f=0018818] Shutdown - Modular Comm Info [f=0018818] Shutdown - Retreat Command [f=0018818] Shutdown - Shockwaves [f=0018818] Shutdown - UnitCloakShield [f=0018818] Shutdown - Lups Cloak FX [f=0018818] Shutdown - Lups [f=0018818] Shutdown - Lups Shield [f=0018818] End gadgetHandler:Shutdown [f=0018818] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={12172824,0,0} {chunk,block}Bytes={0,0} [f=0018818] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={12172824,0,0} {chunk,block}Bytes={0,0} [f=0018818] [Game::KillLua][4] dtor=0 [f=0018818] [Game::~CGame][1] [f=0018818] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0018818] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0018818] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0018818] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0018818] [Game::KillLua][4] dtor=1 [f=0018818] [Game::KillMisc][1] [f=0018818] [Game::KillMisc][2] [f=0018818] [Game::KillMisc][3] [f=0018818] [Game::KillRendering][1] [f=0018818] [3DOParser::Kill] allocated 19 pieces [f=0018818] [S3OParser::Kill] allocated 361 pieces [f=0018818] [AssParser::Kill] allocated 0 pieces [f=0018818] [Game::KillInterface][1] [f=0018818] [Game::KillInterface][2] [f=0018818] [Game::KillSimulation][1] [f=0018818] [Game::KillSimulation][2] [f=0018818] [CCollisionHandler] dis-/continuous tests: 0/69181 [f=0018818] [Game::KillSimulation][3] [f=0018818] [~CPathCache(24x16)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0018818] [~CPathCache(24x16)] cacheHits=64 hitPercentage=25% numHashColls=0 maxCacheSize=14 [f=0018818] [~CPathCache(48x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0018818] [~CPathCache(48x32)] cacheHits=58 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0018818] [~CRectangleOverlapHandler] 0% overlap reduction [f=0018818] [~CRectangleOverlapHandler] 0% overlap reduction [f=0018818] [LosHandler::Kill] raycast instance cache-{hits,misses}={6077,12119}; shared=2%; cached=32% [f=0018818] [Game::KillSimulation][4] [f=0018818] [CommonDefHandler::KillStatic] 3175 sound-set data items added [f=0018818] [Game::~CGame][2] [f=0018818] [Game::~CGame][3] [f=0018818] [SpringApp::Kill][3] [f=0018818] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 198697 bytes sent 176867 bytes recv'd [f=0018818] [SpringApp::Kill][4] font=0x4544aaa0 [f=0018818] [SpringApp::Kill][5] [f=0018818] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7898 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/190dd4cbdf8a87df5f768b6f33aa62e1.sdp (0x454b8a00) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/190dd4cbdf8a87df5f768b6f33aa62e1.sdp" numZipFiles=7898 sumInflSize=723837kb sumReadTime=2006ms file="unittextures/factorytank_1.png" indx=7246 inflSize=4103kb readTime=47ms file="unittextures/factorytank_2.png" indx=7248 inflSize=4103kb readTime=24ms file="bitmaps/pd/null.tga" indx=567 inflSize=0kb readTime=18ms file="luaui/widgets/gui_api_draw_after_chili.lua" indx=4663 inflSize=1kb readTime=18ms file="anims/cursorjump_3.png" indx=52 inflSize=1kb readTime=14ms file="luarules/main.lua" indx=1938 inflSize=0kb readTime=13ms file="bitmaps/loadpictures/manualfire.png" indx=523 inflSize=3361kb readTime=11ms file="objects3d/mbot_d.s3o" indx=5319 inflSize=68kb readTime=11ms file="luaui/configs/startup_info_selector.lua" indx=2982 inflSize=3kb readTime=11ms file="gamedata/modrules.lua" indx=872 inflSize=4kb readTime=8ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/190dd4cbdf8a87df5f768b6f33aa62e1.sdp] 39301282 bytes cached in 2818 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=49 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/sertaleina_v8.sd7 (0x455b5950) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x455a8090) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x45519820) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7f1b8c01c2e0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 208857 bytes cached in 67 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]