[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.UZsd1AoOpW/springsettings.1254757.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 1, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 31ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f757801bff0 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 4359 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1254757/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 223ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 3 to team 0 (#active=4) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x44f67d50] using map "Red Comet Remake 1.7" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Red Comet Remake 1.7", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x44f67d50] using game "Zero-K v1.9.12.0" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.9.12.0", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 111ms [f=-000001] [PreGame::UpdateClientNet] received local player number 3 (team 0, allyteam 1), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (38 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 521ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 587ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 12ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 5 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 676ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 99ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 23ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 21ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 57ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Generic Plate Command Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Economy Multiplier Handicap Loaded gadget: Map Border Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Generic Plate Command Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_map_border.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_econ_mult.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 103ms [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: s11n gadget [f=-000001] Loaded SYNCED gadget: s11n map feature loader [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] Loaded UNSYNCED gadget: s11n_gadget_load.lua [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Testing last game's team 0 mapped to this game's team 0 [f=-000001] Testing last game's team 1 mapped to this game's team 1 [f=-000001] All players and teams match from last game, using last game's scores as base [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Chili Minimap [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: Ambient Player [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1254757/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Guard Remove [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Select Com at start [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: UnitShapes [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: Commands FX [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Mex Placement Initialised with 40 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Font Cache [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [s11n] Loading s11n file... [f=-000001] [s11n] Parsing model... [f=-000001] [s11n] Populating game world... [f=-000001] [s11n] s11n loading complete. [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=bf3bb90f [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=f7fb6965 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=c1c414ed [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=78fb3a6f [f=-000001] [Path] [PathEstimator::ReadFile] hash=78fb3a6f file="cache/104dev-maintenance/paths/Red Comet Remake 1.7.pe-78fb3a6f.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=bf3bb90f [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=f7fb6965 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=c1c414ed [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=78fb3a7f [f=-000001] [Path] [PathEstimator::ReadFile] hash=78fb3a7f file="cache/104dev-maintenance/paths/Red Comet Remake 1.7.pe2-78fb3a7f.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (205ms, checksum 06f6906d)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={12032,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1254757/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 3 to team 0 [f=-000001] -> Connection established (given id 3) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=cbcac7aba82ab2912d242ded614a7a2482ea56990eb0c787fb8af9a35159db15d03ddc130be1440cb7a542a46d0072638e66d88e3391c43c0abd72f956167f40" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=ddd828e908d2abd35844ee691ffa215443bf1a4b1d4898c89aa6a9709406b2f1bcc9f16ead30dfbf61b8a2693a1191d7afbc9aa8a5e26c5979024d542ab6ca03]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=291e6784fcbc169675dae33cb10d3d704bbe0372e6f6099fd83b5946237685a4ca093e9dd39ab076f13fb4b9a630408405fb000b5a58c2b0e97a6a7b443c5a12]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x59a2cd80,0x630b4140}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: 2613b261a033dec215f1349918df2838 [f=-000001] Connection attempt from eqdw [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: eqdw changed status [f=-000001] -> Connection established (given id 0) [f=-000001] Connection attempt from WhiteDeath [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: WhiteDeath changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="eqdw" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=cbcac7aba82ab2912d242ded614a7a2482ea56990eb0c787fb8af9a35159db15d03ddc130be1440cb7a542a46d0072638e66d88e3391c43c0abd72f956167f40" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="eqdw" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="WhiteDeath" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=cbcac7aba82ab2912d242ded614a7a2482ea56990eb0c787fb8af9a35159db15d03ddc130be1440cb7a542a46d0072638e66d88e3391c43c0abd72f956167f40" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="WhiteDeath" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="eqdw" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=ddd828e908d2abd35844ee691ffa215443bf1a4b1d4898c89aa6a9709406b2f1bcc9f16ead30dfbf61b8a2693a1191d7afbc9aa8a5e26c5979024d542ab6ca03]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="eqdw" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=291e6784fcbc169675dae33cb10d3d704bbe0372e6f6099fd83b5946237685a4ca093e9dd39ab076f13fb4b9a630408405fb000b5a58c2b0e97a6a7b443c5a12]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="eqdw" string="[Game::Load][lua{Rules,Gaia}={000000006ee4a720,00000000b3d6e930}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="WhiteDeath" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=ddd828e908d2abd35844ee691ffa215443bf1a4b1d4898c89aa6a9709406b2f1bcc9f16ead30dfbf61b8a2693a1191d7afbc9aa8a5e26c5979024d542ab6ca03]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="WhiteDeath" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=291e6784fcbc169675dae33cb10d3d704bbe0372e6f6099fd83b5946237685a4ca093e9dd39ab076f13fb4b9a630408405fb000b5a58c2b0e97a6a7b443c5a12]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="WhiteDeath" string="[Game::Load][lua{Rules,Gaia}={000000005fa32020,0000000069a6f9c0}]" [f=-000001] !predict [f=-000001] > Team eqdw has a 17.4% chance to win [f=-000001] > Team WhiteDeath has a 82.6% chance to win [f=-000001] Allies: I choose: Soban! [f=-000001] Allies: I choose: Engineer! [f=-000001] > Game will be force started in 60 seconds [f=-000001] [0] Event [1220,241.48584,2753]: 0 finished unit Strike Commander [f=-000001] [0] Event [5734,241.499146,1095]: 1 finished unit Engineer Commander [f=0000000] [0] WhiteDeath, team: 1, elo:1898, userid: 466338 [f=0000000] [0] eqdw, team: 0, elo:1627, userid: 438157 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000009] [9] Event [1248,241.485596,2672]: 0 finished unit Tank Foundry [f=0000023] [23] Event [5608,241.47644,1240]: 1 finished unit Shieldbot Factory [f=0000179] [Game::ClientReadNet] added new player ReadThisToBlowMe with number 2 to team 0 [f=0000179] > SPRINGIE:User ReadThisToBlowMe|turretaaflak|2_3||False|||RO [f=0000193] Connection attempt from ReadThisToBlowMe [f=0000193] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=0000193] -> Connection established (given id 2) [f=0000243] [243] Event [5880,241.47644,1208]: 1 finished unit Metal Extractor [f=0000249] [Game::ClientReadNet][LOGMSG] sender="ReadThisToBlowMe" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=cbcac7aba82ab2912d242ded614a7a2482ea56990eb0c787fb8af9a35159db15d03ddc130be1440cb7a542a46d0072638e66d88e3391c43c0abd72f956167f40" [f=0000249] [Game::ClientReadNet][LOGMSG] sender="ReadThisToBlowMe" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=0000315] [315] Event [5596,241.478271,1240]: 1 finished unit Bandit [f=0000498] [498] Event [5544,241.485596,920]: 1 finished unit Metal Extractor [f=0000560] [560] Event [5596,241.478271,1240]: 1 finished unit Bandit [f=0000628] [628] Event [5544,241.47644,872]: 1 finished unit Wind/Tidal Generator [f=0000689] [689] Event [1276,242.805603,2672]: 0 finished unit Kodachi [f=0000718] [718] Event [5496,241.485596,920]: 1 finished unit Wind/Tidal Generator [f=0000803] [803] Event [5596,241.478271,1240]: 1 finished unit Bandit [f=0000829] [Game::ClientReadNet][LOGMSG] sender="ReadThisToBlowMe" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=ddd828e908d2abd35844ee691ffa215443bf1a4b1d4898c89aa6a9709406b2f1bcc9f16ead30dfbf61b8a2693a1191d7afbc9aa8a5e26c5979024d542ab6ca03]" [f=0000849] [Game::ClientReadNet][LOGMSG] sender="ReadThisToBlowMe" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=291e6784fcbc169675dae33cb10d3d704bbe0372e6f6099fd83b5946237685a4ca093e9dd39ab076f13fb4b9a630408405fb000b5a58c2b0e97a6a7b443c5a12]" [f=0000849] [Game::ClientReadNet][LOGMSG] sender="ReadThisToBlowMe" string="[Game::Load][lua{Rules,Gaia}={0000000066422890,00000000e0c7a470}]" [f=0000854] [854] Event [1784,241.494751,2920]: 0 finished unit Metal Extractor [f=0000965] [965] Event [5528,241.47644,984]: 1 finished unit Solar Collector [f=0001125] [1125] Event [1848,241.494751,2904]: 0 finished unit Solar Collector [f=0001182] [1182] Event [5596,241.478271,1240]: 1 finished unit Bandit [f=0001220] [1220] Event [1276,242.805603,2672]: 0 finished unit Kodachi [f=0001480] [1480] Event [5472,241.482544,976]: 1 finished unit Lotus [f=0001576] [1576] Event [5596,241.478271,1240]: 1 finished unit Bandit [f=0001655] [1655] Event [1904.80725,241.494751,2248.39746]: 1 lost unit Bandit [f=0001745] [1745] Event [1276,242.805603,2672]: 0 finished unit Kodachi [f=0001770] [1770] Event [2611.08838,241.47644,2036.08264]: 1 lost unit Bandit [f=0001861] [1861] Event [2993.83521,241.494751,1769.46863]: 1 lost unit Bandit [f=0001889] [1889] Event [2376,240.084839,3160]: 0 finished unit Metal Extractor [f=0002027] [2027] Event [5192,241.485596,648]: 1 finished unit Metal Extractor [f=0002293] [2293] Event [2440,238.574219,3144]: 0 finished unit Solar Collector [f=0002526] [2526] Event [1276,242.805603,2672]: 0 finished unit Kodachi [f=0002626] [2626] Event [2667.56396,241.484085,2110.67383]: 1 lost unit Bandit [f=0002869] [2869] Event [2424,240.560913,3384]: 0 finished unit Metal Extractor [f=0002884] [2884] Event [5152,241.47644,656]: 1 finished unit Newton [f=0003104] [3104] Event [5596,241.478271,1240]: 1 finished unit Racketeer [f=0003205] [3205] Event [2488,238.876343,3368]: 0 finished unit Solar Collector [f=0003365] [3365] Event [1276,242.805603,2672]: 0 finished unit Welder [f=0003480] [3480] Event [2592,240.560913,3424]: 0 finished unit Radar Tower [f=0003498] [3498] Event [5256,241.485596,632]: 1 finished unit Solar Collector [f=0003546] [3546] Event [1918.4165,241.202103,706.157715]: 1 lost unit Bandit [f=0003597] [3597] Event [5192,241.47644,600]: 1 finished unit Wind/Tidal Generator [f=0003687] [3687] Event [5192,241.485596,696]: 1 finished unit Wind/Tidal Generator [f=0003816] [3816] Event [1120,241.494751,2672]: 0 finished unit Radar Tower [f=0004018] [4018] Event [1276,242.805603,2672]: 0 finished unit Kodachi [f=0004262] [4262] Event [2808,241.47644,2680]: 0 finished unit Metal Extractor [f=0004539] [4539] Event [4807.04248,241.494751,676.438171]: 0 lost unit Kodachi [f=0004574] [4574] Event [2872,241.494751,2664]: 0 finished unit Solar Collector [f=0004707] [4707] Event [1276,242.805603,2672]: 0 finished unit Kodachi [f=0004845] [4845] Event [4976,241.485596,528]: 1 finished unit Lotus [f=0004991] [4991] Event [968,241.494751,3464]: 0 finished unit Metal Extractor [f=0005285] [5285] Event [3224,241.494751,2904]: 0 finished unit Metal Extractor [f=0005321] [5321] Event [5596,241.478271,1240]: 1 finished unit Felon [f=0005462] [5462] Event [1032,241.494751,3448]: 0 finished unit Solar Collector [f=0005556] [5556] Event [1276,242.805603,2672]: 0 finished unit Kodachi [f=0005735] [5735] Event [3288,241.494751,2888]: 0 finished unit Solar Collector [f=0005777] [5777] Event [984,241.494751,3528]: 0 finished unit Solar Collector [f=0005870] [5870] Event [5596,241.478271,1240]: 1 finished unit Convict [f=0005897] [5897] Event [3800,241.494751,760]: 1 finished unit Metal Extractor [f=0006218] [6218] Event [3328,241.494751,3024]: 0 finished unit Picket [f=0006254] [6254] Event [600,241.467285,3208]: 0 finished unit Metal Extractor [f=0006262] [6262] Event [1276,242.805603,2672]: 0 finished unit Kodachi [f=0006315] [6315] Event [3800,241.494751,760]: 1 lost unit Metal Extractor [f=0006540] [6540] Event [664,241.485596,3192]: 0 finished unit Solar Collector [f=0006568] [6568] Event [3784,241.47644,952]: 1 finished unit Metal Extractor [f=0006675] [6675] Event [3056,241.494751,2704]: 0 finished unit Picket [f=0006825] [6825] Event [616,241.47644,3272]: 0 finished unit Solar Collector [f=0006872] [6872] Event [3800,238.245544,760]: 1 finished unit Metal Extractor [f=0007228] [7228] Event [5560,241.485596,1320]: 1 finished unit Stardust [f=0007335] [7335] Event [2592,241.659546,2560]: 0 finished unit Picket [f=0007424] [7424] Event [280,241.485596,2920]: 0 finished unit Metal Extractor [f=0007608] [7608] Event [1276,242.805603,2672]: 0 finished unit Blitz [f=0007700] [7700] Event [2554.65088,238.300858,3111.27979]: 0 finished unit Strike Commander [f=0007700] game_message: Morph complete: Soban lvl 1 -> Soban lvl 2 [f=0007700] [7700] Received game_message: Morph complete: Soban lvl 1 -> Soban lvl 2 [f=0007710] [7710] Event [344,241.47644,2904]: 0 finished unit Solar Collector [f=0007913] [7913] Event [2520,237.841797,3240]: 0 finished unit Solar Collector [f=0007995] [7995] Event [296,241.485596,2984]: 0 finished unit Solar Collector [f=0008147] [8147] Event [5596,241.478271,1240]: 1 finished unit Felon [f=0008187] [8187] Event [1276,242.805603,2672]: 0 finished unit Welder [f=0008243] [8243] Event [5432,241.485596,2008]: 1 finished unit Metal Extractor [f=0008279] [8279] Event [376,241.265869,3144]: 0 finished unit Solar Collector [f=0008397] [8397] Event [3744,335.206451,800]: 1 finished unit Radar Tower [f=0008505] [8505] Event [5640,238.372803,2280]: 1 lost unit Metal Extractor [f=0008639] [8639] Event [488,241.009521,3288]: 0 finished unit Solar Collector [f=0008825] [8825] Event [5481.34473,241.485596,1846.96008]: 1 lost unit Convict [f=0008879] [8879] Event [5438.01318,241.47644,1790.96509]: 0 lost unit Kodachi [f=0008893] [8893] Event [1848,241.494751,2168]: 0 finished unit Metal Extractor [f=0008924] [8924] Event [5432,241.485596,2008]: 1 lost unit Metal Extractor [f=0008962] [8962] Event [3256,241.394043,2488]: 0 finished unit Metal Extractor [f=0009064] [9064] Event [712,241.485596,3416]: 0 finished unit Solar Collector [f=0009232] [9232] Event [5596,241.478271,1240]: 1 finished unit Convict [f=0009286] [9286] Event [3228.59351,241.485596,2552.18823]: 0 finished unit Strike Commander [f=0009286] game_message: Morph complete: Soban lvl 2 -> Soban lvl 3 [f=0009286] [9286] Received game_message: Morph complete: Soban lvl 2 -> Soban lvl 3 [f=0009300] [9300] Event [1276,242.805603,2672]: 0 finished unit Blitz [f=0009336] [9336] Event [3320,241.394043,2472]: 0 finished unit Solar Collector [f=0009351] [9351] Event [1912,241.494751,2152]: 0 finished unit Solar Collector [f=0009467] [9467] Event [840,241.494751,3544]: 0 finished unit Solar Collector [f=0009542] [9542] Event [3352,241.494751,1432]: 1 finished unit Metal Extractor [f=0009635] [9635] Event [1864,241.494751,2232]: 0 finished unit Solar Collector [f=0009844] [9844] Event [3475.23145,241.491058,1431.20544]: 1 finished unit Engineer Commander [f=0009907] [9907] Event [5596,241.478271,1240]: 1 finished unit Convict [f=0010226] [10226] Event [1276,242.805603,2672]: 0 finished unit Blitz [f=0010295] [10295] Event [2160,236.78894,2112]: 0 finished unit Picket [f=0010773] [10773] Event [1984,241.47644,1792]: 0 finished unit Picket [f=0010842] [10842] Event [5880,241.47644,1208]: 1 lost unit Metal Extractor [f=0010927] [10927] Event [5656,241.485596,1160]: 1 finished unit Caretaker [f=0011068] [11068] Event [3160,301.494751,2632]: 0 finished unit Gauss [f=0011113] [11113] Event [2904,241.494751,1624]: 1 finished unit Metal Extractor [f=0011130] [11130] Event [1276,242.805603,2672]: 0 finished unit Blitz [f=0011333] [11333] Event [1664,241.485596,1680]: 0 finished unit Picket [f=0011387] [11387] Event [1144,241.430664,2776]: 0 finished unit Caretaker [f=0011405] [11405] Event [5592,241.47644,1160]: 1 finished unit Caretaker [f=0011941] [11941] Event [5528,241.485596,1160]: 1 finished unit Caretaker [f=0012224] [12224] Event [5576,241.485596,1064]: 1 finished unit Storage [f=0012242] [12242] Event [1144,241.467285,2552]: 0 finished unit Caretaker [f=0012363] [12363] Event [5880,238.227234,1208]: 1 finished unit Metal Extractor [f=0012603] [12603] Event [2871.40527,241.485596,2323.61743]: 0 finished unit Strike Commander [f=0012603] game_message: Morph complete: Soban lvl 3 -> Soban lvl 4 [f=0012603] [12603] Received game_message: Morph complete: Soban lvl 3 -> Soban lvl 4 [f=0012673] [12673] Event [2936,241.47644,1208]: 1 finished unit Metal Extractor [f=0012870] [12870] Event [728,241.47644,2120]: 0 finished unit Metal Extractor [f=0013282] [13282] Event [792,241.485596,2104]: 0 finished unit Solar Collector [f=0013666] [13666] Event [2768,201.485596,2256]: 0 finished unit Aegis [f=0013687] [13687] Event [744,241.485596,2184]: 0 finished unit Solar Collector [f=0013917] [13917] Event [1000,241.494751,2784]: 0 finished unit Airplane Plant [f=0014240] [14240] Event [3512,241.494751,3368]: 0 finished unit Metal Extractor [f=0014255] [14255] Event [5696,241.485596,1152]: 1 finished unit Radar Tower [f=0014336] [14336] Event [1276,242.805603,2672]: 0 finished unit Minotaur [f=0014575] [14575] Event [3576,241.110229,3352]: 0 finished unit Solar Collector [f=0014589] [14589] Event [520,241.47644,1832]: 0 finished unit Metal Extractor [f=0014762] [14762] Event [2840,241.485596,2232]: 0 finished unit Caretaker [f=0014993] [14993] Event [584,241.485596,1816]: 0 finished unit Solar Collector [f=0015141] [15141] Event [3736,236.724854,3800]: 0 finished unit Metal Extractor [f=0015182] [15182] Event [1276,242.805603,2672]: 0 finished unit Ogre [f=0015407] [15407] Event [1020.5,245.494751,2821.99976]: 0 finished unit Owl [f=0015437] [15437] Event [3800,239.544678,3784]: 0 finished unit Solar Collector [f=0015463] [15463] Event [536,241.448975,1896]: 0 finished unit Solar Collector [f=0015640] [15640] Event [5744,241.485596,1032]: 1 finished unit Fusion Reactor [f=0015934] [15934] Event [5596,241.478271,1240]: 1 finished unit Thug [f=0015964] [15964] Event [3169.41455,241.494751,1768.16943]: 0 lost unit Blitz [f=0016008] [16008] Event [3968,241.47644,3360]: 0 finished unit Picket [f=0016091] [16091] Event [1276,242.805603,2672]: 0 finished unit Ogre [f=0016097] [16097] Event [5596,241.478271,1240]: 1 finished unit Thug [f=0016164] [16164] Event [1020.5,245.494751,2821.99976]: 0 finished unit Crane [f=0016188] [16188] Event [576,240.359497,1536]: 0 finished unit Picket [f=0016196] [16196] Event [3101.09912,241.494751,1192.86047]: 1 lost unit Racketeer [f=0016262] [16262] Event [5596,241.478271,1240]: 1 finished unit Thug [f=0016332] [16332] Event [3301.65283,241.494751,1151.45874]: 1 lost unit Felon [f=0016359] [16359] Event [2840,301.485596,2152]: 0 finished unit Gauss [f=0016403] [16403] Event [1020.5,245.494751,2821.99976]: 0 finished unit Crane [f=0016409] [16409] Event [3580.13623,241.010406,1267.57666]: 0 lost unit Blitz [f=0016427] [16427] Event [5596,241.478271,1240]: 1 finished unit Thug [f=0016484] [16484] Event [3984,241.320801,3728]: 0 finished unit Picket [f=0016592] [16592] Event [5596,241.478271,1240]: 1 finished unit Thug [f=0016717] [16717] Event [304,241.494751,1488]: 0 finished unit Picket [f=0016757] [16757] Event [5596,241.478271,1240]: 1 finished unit Thug [f=0016835] [16835] Event [1020.5,245.494751,2821.99976]: 0 finished unit Raven [f=0016922] [16922] Event [5596,241.478271,1240]: 1 finished unit Thug [f=0017052] [17052] Event [4032,241.494751,4032]: 0 finished unit Picket [f=0017086] [17086] Event [5596,241.478271,1240]: 1 finished unit Thug [f=0017149] [17149] Event [1020.5,245.494751,2821.99976]: 0 finished unit Raven [f=0017206] [17206] Event [112,241.494751,1552]: 0 finished unit Picket [f=0017251] [17251] Event [5596,241.478271,1240]: 1 finished unit Thug [f=0017416] [17416] Event [5596,241.478271,1240]: 1 finished unit Thug [f=0017463] [17463] Event [1020.5,245.494751,2821.99976]: 0 finished unit Raven [f=0017581] [17581] Event [5596,241.478271,1240]: 1 finished unit Thug [f=0017746] [17746] Event [5596,241.478271,1240]: 1 finished unit Thug [f=0017762] [17762] Event [4976,241.485596,528]: 1 lost unit Lotus [f=0017868] [17868] Event [5192,241.47644,600]: 1 lost unit Wind/Tidal Generator [f=0017911] [17911] Event [5596,241.478271,1240]: 1 finished unit Thug [f=0017974] [17974] Event [3147.24658,241.494751,1971.8385]: 1 lost unit Thug [f=0018008] [18008] Event [3939.27905,236.38858,2260.12744]: 1 lost unit Thug [f=0018031] [18031] Event [3268.78174,241.494751,2022.65686]: 1 lost unit Thug [f=0018035] [18035] Event [3032.16821,241.494751,1931.17395]: 1 lost unit Thug [f=0018038] [18038] Event [5192,241.485596,648]: 1 lost unit Metal Extractor [f=0018076] [18076] Event [5596,241.478271,1240]: 1 finished unit Thug [f=0018100] [18100] Event [5152,239.610443,656]: 1 lost unit Newton [f=0018125] [18125] Event [3917.52832,234.636581,2262.58765]: 1 lost unit Thug [f=0018202] [18202] Event [3380.58911,241.47644,2092.0918]: 1 lost unit Thug [f=0018240] [18240] Event [5596,241.478271,1240]: 1 finished unit Thug [f=0018294] [18294] Event [3453.94263,241.494751,2140.35962]: 1 lost unit Thug [f=0018369] [18369] Event [1020.5,245.494751,2821.99976]: 0 finished unit Raven [f=0018409] [18409] Event [5596,241.478271,1240]: 1 finished unit Thug [f=0018440] [18440] Event [3496.78394,241.494751,2047.37671]: 1 lost unit Thug [f=0018455] [18455] Event [4431.76416,237.245911,1681.38879]: 1 lost unit Thug [f=0018570] [18570] Event [5596,241.478271,1240]: 1 finished unit Thug [f=0018587] [18587] Event [4678.7749,234.291641,1603.23804]: 1 lost unit Thug [f=0018617] [18617] Event [5213.93115,241.486206,839.532227]: 0 lost unit Kodachi [f=0018735] [18735] Event [5596,241.478271,1240]: 1 finished unit Thug [f=0018769] [18769] Event [5192,234.002075,648]: 1 lost unit Metal Extractor [f=0018858] [18858] Event [4927.83447,241.479767,669.248169]: 0 lost unit Kodachi [f=0018932] [18932] Event [3108.33374,241.534622,1996.9657]: 0 finished unit Strike Commander [f=0018932] game_message: Morph complete: Soban lvl 4 -> Soban lvl 5 [f=0018932] [18932] Received game_message: Morph complete: Soban lvl 4 -> Soban lvl 5 [f=0018943] [18943] Event [5596,241.478271,1240]: 1 finished unit Thug [f=0018946] [18946] Event [5192,234.002075,648]: 1 lost unit Metal Extractor [f=0018978] [18978] Event [4023.34814,241.492828,1174.31995]: 1 lost unit Engineer Commander [f=0018996] [18996] Event [5209.36621,241.485596,2133.50317]: 1 lost unit Thug [f=0019057] [19057] Event [200,241.403198,1112]: 0 finished unit Metal Extractor [f=0019064] [19064] Event [4498.1001,237.560349,1708.60376]: 1 lost unit Thug [f=0019074] [19074] Event [5324.70605,241.494293,725.137146]: 0 lost unit Kodachi [f=0019096] [19096] Event [5596,241.478271,1240]: 1 finished unit Thug [f=0019103] [19103] Event [5275.08545,238.666382,2211.42139]: 1 lost unit Thug [f=0019238] [19238] Event [5592,241.47644,1160]: 1 lost unit Caretaker [f=0019257] [19257] Event [5192,234.002075,648]: 1 finished unit Metal Extractor [f=0019395] [19395] Event [4487.35547,238.313629,1444.75256]: 1 lost unit Thug [f=0019424] [19424] Event [264,241.494751,1096]: 0 finished unit Solar Collector [f=0019542] [19542] Event [1020.5,245.494751,2821.99976]: 0 finished unit Raven [f=0019661] [19661] Event [5530.96094,259.509003,952.002991]: 0 lost unit Raven [f=0019864] [19864] Event [4555.91406,241.766327,1392.49915]: 1 lost unit Thug [f=0020051] [20051] Event [1276,242.805603,2672]: 0 finished unit Cyclops [f=0020274] [20274] Event [4726.20166,238.424286,1431.51758]: 1 lost unit Thug [f=0020281] [20281] Event [4763.27051,241.880692,1391.53479]: 0 lost unit Ogre [f=0020337] [20337] Event [5596,241.478271,1240]: 1 finished unit Felon [f=0020368] [20368] Event [4824.44727,238.724243,1399.14856]: 1 lost unit Thug [f=0020381] [20381] Event [4815.92236,239.759644,1348.66504]: 1 lost unit Thug [f=0020487] [20487] Event [4818.92627,241.300995,1583.87769]: 0 lost unit Ogre [f=0020492] [20492] Event [3319.93408,241.494751,1733.4884]: 0 finished unit Strike Commander [f=0020492] game_message: Morph complete: Soban lvl 5 -> Soban lvl 6 [f=0020492] [20492] Received game_message: Morph complete: Soban lvl 5 -> Soban lvl 6 [f=0020623] [20623] Event [5272,237.301636,3896]: 0 finished unit Metal Extractor [f=0020699] [20699] Event [5592,241.47644,776]: 1 finished unit Energy Pylon [f=0020889] [20889] Event [232,240.2771,184]: 0 finished unit Metal Extractor [f=0020965] [20965] Event [5596,241.478271,1240]: 1 finished unit Felon [f=0020978] [20978] Event [5336,240.524292,3880]: 0 finished unit Solar Collector [f=0021018] [21018] Event [3352,241.494751,1432]: 1 lost unit Metal Extractor [f=0021144] [21144] Event [1276,242.805603,2672]: 0 finished unit Emissary [f=0021227] [21227] Event [296,240.762329,168]: 0 finished unit Solar Collector [f=0021481] [21481] Event [5928,241.403198,3928]: 0 finished unit Metal Extractor [f=0021684] [21684] Event [248,238.024902,248]: 0 finished unit Solar Collector [f=0021758] [21758] Event [5992,241.47644,3912]: 0 finished unit Solar Collector [f=0021771] [21771] Event [5596,241.478271,1240]: 1 finished unit Felon [f=0021892] [21892] Event [2904,241.494751,1624]: 1 lost unit Metal Extractor [f=0021982] [21982] Event [1276,242.805603,2672]: 0 finished unit Emissary [f=0022065] [22065] Event [168,239.489746,200]: 0 finished unit Solar Collector [f=0022186] [22186] Event [5960,241.494751,3000]: 0 finished unit Metal Extractor [f=0022411] [22411] Event [6024,241.494751,2984]: 0 finished unit Solar Collector [f=0022460] [22460] Event [5596,241.478271,1240]: 1 finished unit Felon [f=0022474] [22474] Event [216,241.311646,120]: 0 finished unit Solar Collector [f=0022573] [22573] Event [3293.31055,241.44397,2119.07153]: 0 lost unit Blitz [f=0022590] [22590] Event [2936,241.47644,1208]: 1 lost unit Metal Extractor [f=0022606] [22606] Event [3353.7937,241.494751,1976.20459]: 0 lost unit Kodachi [f=0022609] [22609] Event [3385.81152,241.494751,1887.96912]: 0 lost unit Kodachi [f=0022671] [22671] Event [3522.83081,241.494751,1881.83496]: 0 lost unit Blitz [f=0022820] [22820] Event [3256,241.394043,2488]: 0 lost unit Metal Extractor [f=0023097] [23097] Event [2936,238.227234,1208]: 0 finished unit Metal Extractor [f=0023203] [23203] Event [872,240.78064,216]: 0 finished unit Metal Extractor [f=0023248] [23248] Event [5596,241.478271,1240]: 1 finished unit Felon [f=0023348] [23348] Event [3968,241.47644,3360]: 0 lost unit Picket [f=0023504] [23504] Event [3744,335.206451,800]: 1 lost unit Radar Tower [f=0023519] [23519] Event [936,241.366577,200]: 0 finished unit Solar Collector [f=0023582] [23582] Event [3984,241.320801,3728]: 0 lost unit Picket [f=0023812] [23812] Event [888,237.145996,280]: 0 finished unit Solar Collector [f=0023903] [23903] Event [5596,241.478271,1240]: 1 finished unit Felon [f=0023952] [23952] Event [3879.29639,239.789444,1118.53845]: 0 finished unit Strike Commander [f=0023952] game_message: Morph complete: Soban lvl 6 -> Soban lvl 7 [f=0023952] [23952] Received game_message: Morph complete: Soban lvl 6 -> Soban lvl 7 [f=0024132] [24132] Event [5976,241.494751,3064]: 0 finished unit Solar Collector [f=0024145] [24145] Event [3959.83154,241.494751,3904.60986]: 0 lost unit Welder [f=0024146] [24146] Event [808,240.103149,232]: 0 finished unit Solar Collector [f=0024175] [24175] Event [3736,236.724854,3800]: 0 lost unit Metal Extractor [f=0024270] [24270] Event [3930.02783,240.787018,1861.62866]: 0 lost unit Minotaur [f=0024288] [24288] Event [4032,241.494751,4032]: 0 lost unit Picket [f=0024393] [24393] Event [3800,238.968506,3784]: 0 lost unit Solar Collector [f=0024407] [24407] Event [3512,241.494751,3368]: 0 lost unit Metal Extractor [f=0024427] [24427] Event [5896,241.494751,3016]: 0 finished unit Solar Collector [f=0024514] [24514] Event [3879.32617,241.419189,3657.57837]: 1 lost unit Felon [f=0024530] [24530] Event [856,241.47644,152]: 0 finished unit Solar Collector [f=0024552] [24552] Event [1020.5,245.494751,2821.99976]: 0 finished unit Likho [f=0024651] [24651] Event [5596,241.478271,1240]: 1 finished unit Felon [f=0024739] [24739] Event [5944,241.494751,2936]: 0 finished unit Solar Collector [f=0024919] [24919] Event [5432,238.236389,2008]: 1 finished unit Metal Extractor [f=0025061] [25061] Event [3879.29639,239.789444,1118.53845]: 0 finished unit Strike Commander [f=0025061] game_message: Morph complete: Soban lvl 7 -> Soban lvl 8 [f=0025061] [25061] Received game_message: Morph complete: Soban lvl 7 -> Soban lvl 8 [f=0025174] [25174] Event [3779.9104,243.184189,1149.83325]: 0 lost unit Strike Commander [f=0025190] [25190] Event [5944,241.439819,3992]: 0 finished unit Solar Collector [f=0025196] [25196] Event [3958.5144,241.481934,3644.79858]: 1 lost unit Felon [f=0025374] [25374] Event [216,241.448975,1176]: 0 finished unit Solar Collector [f=0025394] [25394] Event [3889.8208,240.819778,3642.71704]: 1 lost unit Felon [f=0025414] [25414] Event [5864,241.009521,3944]: 0 finished unit Solar Collector [f=0025499] [25499] Event [4056.42749,237.24321,3760.40137]: 1 lost unit Thug [f=0025601] [25601] Event [4140.42578,238.920273,3790.28979]: 1 lost unit Thug [f=0025602] [25602] Event [5596,241.478271,1240]: 1 finished unit Thug [f=0025654] [25654] Event [4449.45117,241.764587,1408.67297]: 1 lost unit Felon [f=0025715] [25715] Event [136,241.192627,1128]: 0 finished unit Solar Collector [f=0025783] [25783] Event [5596,241.478271,1240]: 1 finished unit Thug [f=0025820] [25820] Event [undefined]: WhiteDeath resigned [f=0025820] game_message: WhiteDeath has been destroyed! [f=0025820] game_message: eqdw wins! [f=0025820] Submitting stats [f=0025820] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0025820] Part| Total Time|Time of the last 0.5s [f=0025820] Draw 41062.25ms 22.93% [f=0025820] Lua::Callins::Synced 21287.01ms 14.26% [f=0025820] Lua::Callins::Unsynced 56002.08ms 30.21% [f=0025820] Lua::CollectGarbage::Synced 859.71ms 0.20% [f=0025820] Lua::CollectGarbage::Unsynced 1988.63ms 0.70% [f=0025820] Misc::Profiler::AddTime 159.22ms 0.10% [f=0025820] Sim 71189.74ms 63.01% [f=0025820] [25820] Received game_message: WhiteDeath has been destroyed! [f=0025820] [25820] Received game_message: eqdw wins! [f=0025821] [25821] Game End Stats Header: 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53,20325,7725,7725,20325,1731.43457,985.988403,985.988403,1731.43457,0,0,0,0,0,0,0,0,717.932739,1340.70752,1340.70752,717.932739,8114.62988,6145.40674,6145.40674,8114.62988,2425,310,310,2425,73.5999985,44.3583984,44.3583984,73.5999985,5360,110,110,5360,52.0159492,25.0950584,25.0950584,52.0159492,5820,4070,4070,5820,7268.5,2905,2905,7268.5,6720,3235,3235,6720,3875,7472.8335,7472.8335,3875,698.328186,808.249268,808.249268,698.328186,6846.07471,8691.95801,8691.95801,6846.07471 [f=0025821] [25821] Game End Stats Values: 54,20365,7670,7670,20365,1731.43457,1042.98193,1042.98193,1731.43457,0,0,0,0,0,0,0,0,717.932739,1340.70752,1340.70752,717.932739,8169.62988,6518.98779,6518.98779,8169.62988,2325,310,310,2325,74.8000031,45.7411575,45.7411575,74.8000031,5360,55,55,5360,53.6555672,26.2855721,26.2855721,53.6555672,5820,4070,4070,5820,7323.5,3005,3005,7323.5,6860,3235,3235,6860,3975,7527.8335,7527.8335,3975,734.325989,943.599121,943.599121,734.325989,7219.65576,8747.26855,8747.26855,7219.65576 [f=0025821] [25821] Game End Stats Values: 55,20135,8290,8290,20135,1745.5957,1102.06238,1102.06238,1745.5957,0,0,0,0,0,0,0,0,717.932739,1340.70752,1340.70752,717.932739,8231.23047,7235.92285,7235.92285,8231.23047,2225,310,310,2225,78.6666641,45.1182137,45.1182137,78.6666641,6210,55,55,6210,62.3850288,18.5470104,18.5470104,62.3850288,4970,4690,4690,4970,7323.5,4225,4225,7323.5,6730,3235,3235,6730,5195,7527.8335,7527.8335,5195,884.316833,950.93335,950.93335,884.316833,7942.70605,8845.29688,8845.29688,7942.70605 [f=0025821] [25821] Game End Stats Values: 56,22190,8290,8290,22190,1749.58838,1170.13025,1170.13025,1749.58838,0,0,0,0,0,0,0,0,717.932739,1340.70752,1340.70752,717.932739,9067.64551,7590.09131,7590.09131,9067.64551,2225,310,310,2225,81.1999969,43.1628494,43.1628494,81.1999969,6210,55,55,6210,58.3411331,20.2795353,20.2795353,58.3411331,6970,4690,4690,6970,7943.5,4380,4380,7943.5,6785,3235,3235,6785,5350,8147.8335,8147.8335,5350,1034.30957,985.104187,985.104187,1034.30957,8302.99609,9686.15234,9686.15234,8302.99609 [f=0025821] [25821] Game End Stats Values: 57,16500,7755,7755,16500,1755.89929,1260.52271,1260.52271,1755.89929,0,0,0,0,0,0,0,0,717.932739,1340.70752,1340.70752,717.932739,9177.08203,14602.0664,14602.0664,9177.08203,2225,310,310,2225,85.8666687,43.3447304,43.3447304,85.8666687,450,55,55,450,56.2417946,20.7251549,20.7251549,56.2417946,6970,4070,4070,6970,8563.5,11090,11090,8563.5,6855,3320,3320,6855,12060,8767.83398,8767.83398,12060,1152.32397,985.104187,985.104187,1152.32397,15314.9688,9799.21094,9799.21094,15314.9688 [f=0025821] [25821] Game End Stats Values: 58,16340,6960,6960,16340,1911.70593,1342.76062,1342.76062,1911.70593,0,0,0,0,0,0,0,0,849.950134,1340.70752,1340.70752,849.950134,9874.80176,14847.583,14847.583,9874.80176,2225,310,310,2225,84.1333313,44.5113678,44.5113678,84.1333313,450,55,55,450,53.9637718,21.2525406,21.2525406,53.9637718,6670,3275,3275,6670,9533.5,11090,11090,9533.5,6995,3320,3320,6995,12360,9737.83398,9737.83398,12360,1152.32397,985.104187,985.104187,1152.32397,15560.4854,10496.9307,10496.9307,15560.4854 [f=0025821] [25821] Game End Stats Values: 59,16410,6515,6515,16410,1983.99231,1365.57861,1365.57861,1983.99231,0,0,0,0,0,0,0,0,852.356201,1340.70752,1340.70752,852.356201,11266.9814,15325.6025,15325.6025,11266.9814,2225,310,310,2225,86.6666641,44.5682793,44.5682793,86.6666641,450,55,55,450,55.3577232,19.5730381,19.5730381,55.3577232,6670,2830,2830,6670,10153.5,11090,11090,10153.5,7065,3320,3320,7065,12360,10357.834,10357.834,12360,1152.32397,985.104187,985.104187,1152.32397,16038.5049,11889.1104,11889.1104,16038.5049 [f=0025856] [25856] Event [4505.99609,241.334305,1477.85217]: 1 lost unit Felon [f=0025859] [25859] Event [4379.88428,242.797363,1354.76624]: 1 lost unit Felon [f=0025922] Player eqdw left the game: normal quit [f=0025922] [25922] Event [undefined]: eqdw quit [f=0025936] Spectator WhiteDeath left the game: normal quit [f=0025936] [25936] Event [undefined]: WhiteDeath quit [f=0025998] Spectator ReadThisToBlowMe left the game: normal quit [f=0025998] [25998] Event [undefined]: ReadThisToBlowMe quit [f=0026004] No clients connected, shutting down server [f=0026004] Server shutdown [f=0026004] [26004] all players disconnected [f=0026016] [26016] Event [184,241.45813,1048]: 0 finished unit Solar Collector [f=0026273] [26273] Event [1276,242.805603,2672]: 0 finished unit Ogre [f=0026731] [26731] Event [1020.72906,245.013184,2821.99976]: 0 finished unit Likho [f=0027090] [27090] Event [1276,242.805603,2672]: 0 finished unit Ogre [f=0027693] [27693] Event [6032,241.45813,3648]: 0 finished unit Strider Hub [f=0027804] [27804] Event [5912,241.357422,3864]: 0 finished unit Solar Collector [f=0028389] Autoquit sending quit command. [f=0028389] [QuitAction] user exited to system [f=0028389] [SpringApp::Kill][1] fromRun=1 [f=0028389] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0028389] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0028389] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0028389] [ThreadPool::SetThreadCount][2] workers=0 [f=0028389] [SpringApp::Kill][2] [f=0028389] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0028389] [Game::KillLua][3] dtor=0 luaUI=0x58ab58f0 [f=0028389] Start widgetHandler:Shutdown [f=0028389] Shutdown - SaveOrderList Complete [f=0028389] Writing last game win data [f=0028389] Shutdown - SaveConfigData Complete [f=0028389] Shutdown Widget - Save/Load API [f=0028389] Shutdown Widget - Chili Highlight [f=0028389] Shutdown Widget - Draw After Chili [f=0028389] Shutdown Widget - EPIC Menu [f=0028389] Shutdown Widget - Chili Widget Selector [f=0028389] Shutdown Widget - Chili Minimap [f=0028389] Shutdown Widget - Local Team Colors [f=0028389] Shutdown Widget - Display Keys 2 [f=0028389] Shutdown Widget - Save Game Menu [f=0028389] Shutdown Widget - Unit Icons [f=0028389] Shutdown Widget - Noises [f=0028389] Shutdown Widget - HealthBars [f=0028389] Shutdown Widget - Win Counter [f=0028389] Shutdown Widget - BuildETA [f=0028389] Shutdown Widget - SpringRTS Replay Stats [f=0028389] Shutdown Widget - Modular Comm Info [f=0028389] Shutdown Widget - Stereo3D [f=0028389] Shutdown Widget - Showeco and Grid Drawer [f=0028389] Shutdown Widget - Point Tracker [f=0028389] Shutdown Widget - Missile Silo Range [f=0028389] Shutdown Widget - MetalFeatures (new) [f=0028389] Shutdown Widget - MinimapEvents [f=0028389] Shutdown Widget - Local Widgets Config [f=0028389] Shutdown Widget - Highlight Geos [f=0028389] Shutdown Widget - Grab Input [f=0028389] Input grabbing is disabled! [f=0028389] Shutdown Widget - Defense Range Zero-K [f=0028389] Shutdown Widget - Darkening [f=0028389] Shutdown Widget - Context Menu [f=0028389] Shutdown Widget - Chili Spectator Panels [f=0028389] Shutdown Widget - Chili Selections & CursorTip v2 [f=0028389] Shutdown Widget - Chili Nuke Warning [f=0028389] Shutdown Widget - Chili EndGame Window [f=0028389] Shutdown Widget - Chili Economy Panel Default [f=0028389] Shutdown Widget - CameraShake [f=0028389] Shutdown Widget - State Reverse and Latency [f=0028389] Shutdown Widget - Music Player v2 [f=0028389] Shutdown Widget - Attack AoE [f=0028389] Shutdown Widget - Map Edge Extension [f=0028389] Shutdown Widget - Selection Send [f=0028389] Shutdown Widget - LupsManager [f=0028389] Shutdown Widget - Newton Firezone [f=0028389] Shutdown Widget - Chili Pro Console [f=0028389] Shutdown Widget - Persistent Build Height [f=0028389] Shutdown Widget - Lasso Terraform GUI [f=0028389] Shutdown Widget - Lups [f=0028389] Shutdown Widget - Chili Framework [f=0028389] Shutdown Widget - Mex Placement Handler [f=0028389] Shutdown Widget - Chili Core Selector [f=0028389] Shutdown Widget - Custom Markers [f=0028389] Shutdown Widget - Select Keys [f=0028389] Shutdown Widget - Pause Screen [f=0028389] Shutdown Widget - Text To Speech Control [f=0028389] Shutdown Widget - Layout Handler [f=0028389] End widgetHandler:Shutdown [f=0028389] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={1655312,149511196} {int,ext,rec}Allocs={28036607,0,0} {chunk,block}Bytes={149511196,0} [f=0028389] [Game::KillLua][1] dtor=0 luaGaia=0x630b4140 [f=0028389] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={1416802,135272584} {int,ext,rec}Allocs={28036608,0,0} {chunk,block}Bytes={135272584,0} [f=0028389] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={1416802,135272584} {int,ext,rec}Allocs={28036608,0,0} {chunk,block}Bytes={135272584,0} [f=0028389] [Game::KillLua][2] dtor=0 luaRules=0x59a2cd80 [f=0028389] Start gadgetHandler:Shutdown [f=0028389] Shutdown - StartSetup [f=0028389] Shutdown - UnitMorph [f=0028389] Shutdown - Carrier Drones [f=0028389] Shutdown - LupsNanoSpray [f=0028389] Shutdown - Missile Silo Controller [f=0028389] Shutdown - Modular Comm Info [f=0028389] Shutdown - Terrain Texture Handler [f=0028389] Shutdown - UnitCloakShield [f=0028389] Shutdown - Starlight Handler [f=0028389] End gadgetHandler:Shutdown [f=0028389] Start gadgetHandler:Shutdown [f=0028389] Shutdown - Save/Load [f=0028389] Shutdown - Teleport Throw [f=0028389] Shutdown - UnitMorph [f=0028389] Shutdown - Modular Comm Info [f=0028389] Shutdown - Retreat Command [f=0028389] Shutdown - Shockwaves [f=0028389] Shutdown - UnitCloakShield [f=0028389] Shutdown - Lups Cloak FX [f=0028389] Shutdown - Lups [f=0028389] Shutdown - Lups Shield [f=0028389] End gadgetHandler:Shutdown [f=0028389] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={28036640,0,0} {chunk,block}Bytes={0,0} [f=0028389] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={28036640,0,0} {chunk,block}Bytes={0,0} [f=0028389] [Game::KillLua][4] dtor=0 [f=0028389] [Game::~CGame][1] [f=0028389] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0028389] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0028389] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0028389] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0028389] [Game::KillLua][4] dtor=1 [f=0028389] [Game::KillMisc][1] [f=0028389] [Game::KillMisc][2] [f=0028389] [Game::KillMisc][3] [f=0028389] [Game::KillRendering][1] [f=0028389] [3DOParser::Kill] allocated 29 pieces [f=0028389] [S3OParser::Kill] allocated 518 pieces [f=0028389] [AssParser::Kill] allocated 189 pieces [f=0028389] [Game::KillInterface][1] [f=0028389] [Game::KillInterface][2] [f=0028389] [Game::KillSimulation][1] [f=0028389] [Game::KillSimulation][2] [f=0028389] [CCollisionHandler] dis-/continuous tests: 0/797209 [f=0028389] [Game::KillSimulation][3] [f=0028389] [~CPathCache(24x16)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0028389] [~CPathCache(24x16)] cacheHits=53 hitPercentage=27% numHashColls=0 maxCacheSize=12 [f=0028389] [~CPathCache(48x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0028389] [~CPathCache(48x32)] cacheHits=36 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0028389] [~CRectangleOverlapHandler] 0% overlap reduction [f=0028389] [~CRectangleOverlapHandler] 0% overlap reduction [f=0028389] [LosHandler::Kill] raycast instance cache-{hits,misses}={14626,22427}; shared=1%; cached=39% [f=0028389] [Game::KillSimulation][4] [f=0028389] [CommonDefHandler::KillStatic] 3175 sound-set data items added [f=0028389] [Game::~CGame][2] [f=0028389] [Game::~CGame][3] [f=0028389] [SpringApp::Kill][3] [f=0028389] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 300622 bytes sent 258236 bytes recv'd [f=0028389] [SpringApp::Kill][4] font=0x44e9baa0 [f=0028389] [SpringApp::Kill][5] [f=0028389] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7898 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/190dd4cbdf8a87df5f768b6f33aa62e1.sdp (0x44f08d30) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/190dd4cbdf8a87df5f768b6f33aa62e1.sdp" numZipFiles=7898 sumInflSize=723837kb sumReadTime=2395ms file="unittextures/factorytank_1.png" indx=7246 inflSize=4103kb readTime=48ms file="icons/flag.png" indx=1019 inflSize=4kb readTime=33ms file="luaui/widgets/unit_jumper_jumpoverobstacle.lua" indx=4828 inflSize=20kb readTime=28ms file="unittextures/factorytank_2.png" indx=7248 inflSize=4103kb readTime=24ms file="unittextures/gauss3_tex1.png" indx=7266 inflSize=1103kb readTime=22ms file="objects3d/strikecom_dead_1.dae" indx=5569 inflSize=1986kb readTime=21ms file="bitmaps/loadpictures/cooperation.png" indx=515 inflSize=2500kb readTime=20ms file="bitmaps/pd/shield2.png" indx=572 inflSize=119kb readTime=20ms file="objects3d/strikecom.dae" indx=5557 inflSize=999kb readTime=17ms file="objects3d/strikecom_3.dae" indx=5563 inflSize=1000kb readTime=17ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/190dd4cbdf8a87df5f768b6f33aa62e1.sdp] 50107673 bytes cached in 2862 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=61 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/red_comet_remake_1.7.sd7 (0x44ff3c40) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x44f66810) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x44f17da0) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7f757801c2e0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 208857 bytes cached in 67 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]