[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.epw7htEVCB/springsettings.1254008.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 1, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 38ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7fc1bc01bff0 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 4390 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1254008/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 213ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 5 to team 0 (#active=6) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x45bd5f70] using map "Desert Rumble 1.02" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Desert Rumble 1.02", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x45bd5f70] using game "Zero-K v1.9.11.1" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.9.11.1", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 117ms [f=-000001] [PreGame::UpdateClientNet] received local player number 5 (team 0, allyteam 0), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (56 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 560ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 634ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 33ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 5 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 695ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 111ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 26ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 2ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 26ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 109ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Generic Plate Command Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Economy Multiplier Handicap Loaded gadget: Map Border Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Generic Plate Command Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_map_border.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_econ_mult.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 121ms [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: s11n gadget [f=-000001] Loaded SYNCED gadget: s11n map feature loader [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] Loaded UNSYNCED gadget: s11n_gadget_load.lua [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Testing last game's team 0 mapped to this game's team 0 [f=-000001] Testing last game's team 1 mapped to this game's team 1 [f=-000001] All players and teams match from last game, using last game's scores as base [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Chili Minimap [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: BuildETA [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1254008/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Guard Remove [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Select Com at start [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: AllyCursors [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Mex Placement Initialised with 28 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Font Cache [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [s11n] Loading s11n file... [f=-000001] [s11n] Parsing model... [f=-000001] [s11n] Populating game world... [f=-000001] [s11n] s11n loading complete. [f=-000001] Running Springboard Feature Fixer, 28, 102 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=9ebb3f0e [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=718fe2a3 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=c1c414ed [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=80a00422 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=52af3b34 [f=-000001] [Path] [PathEstimator::ReadFile] hash=52af3b34 file="cache/104dev-maintenance/paths/Desert Rumble 1.02.pe-52af3b34.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=9ebb3f0e [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=718fe2a3 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=c1c414ed [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=80a00422 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=52af3b44 [f=-000001] [Path] [PathEstimator::ReadFile] hash=52af3b44 file="cache/104dev-maintenance/paths/Desert Rumble 1.02.pe2-52af3b44.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (266ms, checksum 9de2af4b)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={12033,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1254008/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 5 to team 0 [f=-000001] -> Connection established (given id 5) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=038ce0dbe6b28460b5dfa4c4856e883ad064a99e58db97ef7fb6d8c3114015f666efc059df1d4477e546e6d1594bd20892ac0d720a423e483ccf461a3312990c]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=9a55ce70ad1d67f8b4cfc01397fb2ca7f79c55c9c81be48731284220e92c2cd7a5f0e6c283aa74ab80b9e50253fda87ff76f3d3659848e7b9869ff7b8bb0ef42]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x53361370,0x5e9a9930}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: 97ebaf615fde11839b69bd16bf54ffe2 [f=-000001] Connection attempt from Maspy [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: Maspy changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Maspy" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Maspy" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Connection attempt from Godde [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: Godde changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Godde" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Godde" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Maspy" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=038ce0dbe6b28460b5dfa4c4856e883ad064a99e58db97ef7fb6d8c3114015f666efc059df1d4477e546e6d1594bd20892ac0d720a423e483ccf461a3312990c]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Maspy" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=9a55ce70ad1d67f8b4cfc01397fb2ca7f79c55c9c81be48731284220e92c2cd7a5f0e6c283aa74ab80b9e50253fda87ff76f3d3659848e7b9869ff7b8bb0ef42]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Maspy" string="[Game::Load][lua{Rules,Gaia}={00000001518d1690,000000014e646ab0}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Godde" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=038ce0dbe6b28460b5dfa4c4856e883ad064a99e58db97ef7fb6d8c3114015f666efc059df1d4477e546e6d1594bd20892ac0d720a423e483ccf461a3312990c]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Godde" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=9a55ce70ad1d67f8b4cfc01397fb2ca7f79c55c9c81be48731284220e92c2cd7a5f0e6c283aa74ab80b9e50253fda87ff76f3d3659848e7b9869ff7b8bb0ef42]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Godde" string="[Game::Load][lua{Rules,Gaia}={00000000b7d2ac20,00000000bb85bc50}]" [f=-000001] Allies: I choose: Guardian! [f=-000001] Allies: I choose: Engineer! [f=-000001] [Game::ClientReadNet] added new player nr1_rANDY_FAN with number 2 to team 0 [f=-000001] > SPRINGIE:User nr1_rANDY_FAN|turretlaser|4_7|donator_2,player_elo|False|PRO||NL [f=-000001] Connection attempt from nr1_rANDY_FAN [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="nr1_rANDY_FAN" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="nr1_rANDY_FAN" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [0] Event [2143,11.7988281,1238]: 0 finished unit Guardian Commander [f=-000001] [0] Event [5879,11.8076172,3062]: 1 finished unit Engineer Commander [f=0000000] [0] Godde, team: 0, elo:3443, userid: 86744 [f=0000000] [0] Maspy, team: 1, elo:2878, userid: 518109 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000009] [9] Event [2272,11.8036575,1296]: 0 finished unit Hovercraft Platform [f=0000012] [12] Event [5848,11.796875,2872]: 1 finished unit Amphbot Factory [f=0000118] gl [f=0000118] [Game::ClientReadNet][LOGMSG] sender="nr1_rANDY_FAN" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=038ce0dbe6b28460b5dfa4c4856e883ad064a99e58db97ef7fb6d8c3114015f666efc059df1d4477e546e6d1594bd20892ac0d720a423e483ccf461a3312990c]" [f=0000130] hf [f=0000137] [Game::ClientReadNet][LOGMSG] sender="nr1_rANDY_FAN" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=9a55ce70ad1d67f8b4cfc01397fb2ca7f79c55c9c81be48731284220e92c2cd7a5f0e6c283aa74ab80b9e50253fda87ff76f3d3659848e7b9869ff7b8bb0ef42]" [f=0000137] [Game::ClientReadNet][LOGMSG] sender="nr1_rANDY_FAN" string="[Game::Load][lua{Rules,Gaia}={00000000d6d7e280,00000000ced69000}]" [f=0000200] u3 [f=0000228] [228] Event [5896,11.796875,2984]: 1 finished unit Metal Extractor [f=0000269] [269] Event [2008,11.8743896,1192]: 0 finished unit Metal Extractor [f=0000453] [453] Event [6024,12.4518738,3128]: 1 finished unit Metal Extractor [f=0000474] [474] Event [2240,12.7890625,1296]: 0 finished unit Quill [f=0000501] [501] Event [5812,11.796875,2872]: 1 finished unit Conch [f=0000539] [539] Event [2136,11.796875,1320]: 0 finished unit Metal Extractor [f=0000641] [641] Event [5992,11.796875,3000]: 1 finished unit Solar Collector [f=0000689] [689] Event [2200.45044,88.796875,1198.1709]: 0 finished unit Firefly [f=0000722] [722] Event [2240,12.7890625,1296]: 0 finished unit Dagger [f=0000820] [820] Event [6104,11.8860168,3112]: 1 finished unit Solar Collector [f=0000825] [825] Event [2184,11.796875,1064]: 0 finished unit Solar Collector [f=0000876] [876] Event [5812,11.796875,2872]: 1 finished unit Duck [f=0001050] [1050] Event [2264,11.796875,1096]: 0 finished unit Solar Collector [f=0001163] [1163] Event [2240,12.7890625,1296]: 0 finished unit Dagger [f=0001241] [1241] Event [5812,11.796875,2872]: 1 finished unit Duck [f=0001331] [1331] Event [5728,11.796875,2800]: 1 finished unit Lotus [f=0001405] [1405] Event [2280,11.796875,1176]: 0 finished unit Solar Collector [f=0001554] [1554] Event [5812,11.796875,2872]: 1 finished unit Duck [f=0001729] [Game::ClientReadNet] added new player ATOSTIC with number 3 to team 0 [f=0001729] > SPRINGIE:User ATOSTIC|staticarty|7_7|player_level|False||Dynasty|AT [f=0001752] Connection attempt from ATOSTIC [f=0001752] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=0001752] -> Connection established (given id 3) [f=0001765] [Game::ClientReadNet][LOGMSG] sender="ATOSTIC" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483" [f=0001765] [Game::ClientReadNet][LOGMSG] sender="ATOSTIC" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=0001810] [1810] Event [5812,11.796875,2872]: 1 finished unit Duck [f=0002054] [2054] Event [2240,12.7890625,1296]: 0 finished unit Dagger [f=0002066] [2066] Event [5812,11.796875,2872]: 1 finished unit Duck [f=0002431] [2431] Event [2240,12.7890625,1296]: 0 finished unit Quill [f=0002433] [Game::ClientReadNet][LOGMSG] sender="ATOSTIC" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=038ce0dbe6b28460b5dfa4c4856e883ad064a99e58db97ef7fb6d8c3114015f666efc059df1d4477e546e6d1594bd20892ac0d720a423e483ccf461a3312990c]" [f=0002468] [Game::ClientReadNet][LOGMSG] sender="ATOSTIC" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=9a55ce70ad1d67f8b4cfc01397fb2ca7f79c55c9c81be48731284220e92c2cd7a5f0e6c283aa74ab80b9e50253fda87ff76f3d3659848e7b9869ff7b8bb0ef42]" [f=0002468] [Game::ClientReadNet][LOGMSG] sender="ATOSTIC" string="[Game::Load][lua{Rules,Gaia}={00000000c8d08660,00000000c9dde7c0}]" [f=0002611] [2611] Event [5812,11.796875,2872]: 1 finished unit Conch [f=0002631] [2631] Event [2240,12.7890625,1296]: 0 finished unit Dagger [f=0002759] [2759] Event [3400,17.0601196,1544]: 0 finished unit Metal Extractor [f=0002853] [2853] Event [2240,12.7890625,1296]: 0 finished unit Dagger [f=0002866] [2866] Event [5812,11.796875,2872]: 1 finished unit Duck [f=0003013] [3013] Event [6925.38379,90.9613647,4008.53027]: 0 lost unit Dagger [f=0003079] [3079] Event [2240,12.7890625,1296]: 0 finished unit Dagger [f=0003092] [3092] Event [2333.36646,15.8626909,2205.4187]: 1 lost unit Duck [f=0003129] [3129] Event [5812,11.796875,2872]: 1 finished unit Duck [f=0003194] [3194] Event [3352,13.9324036,1752]: 0 finished unit Metal Extractor [f=0003259] [3259] Event [2240,12.7890625,1296]: 0 finished unit Dagger [f=0003264] [3264] Event [2098.24658,11.796875,1534.91541]: 1 lost unit Duck [f=0003376] [3376] Event [5812,11.796875,2872]: 1 finished unit Duck [f=0003441] [3441] Event [2240,12.7890625,1296]: 0 finished unit Dagger [f=0003492] [3492] Event [3472,17.3818054,1696]: 0 finished unit Lotus [f=0003629] [3629] Event [2240,12.7890625,1296]: 0 finished unit Dagger [f=0003631] [3631] Event [5812,11.796875,2872]: 1 finished unit Duck [f=0003646] [3646] Event [5032,11.796875,3800]: 1 finished unit Metal Extractor [f=0003724] [3724] Event [3488,11.796875,2336]: 1 lost unit Picket [f=0003781] [3781] Event [3482.65894,101.734261,2300.62427]: 0 lost unit Firefly [f=0003797] [3797] Event [2240,12.7890625,1296]: 0 finished unit Dagger [f=0003852] [3852] Event [3472,11.796875,2384]: 1 finished unit Lotus [f=0003886] [3886] Event [5812,11.796875,2872]: 1 finished unit Duck [f=0003902] [3902] Event [3315.5376,12.8875818,2807.60718]: 1 lost unit Duck [f=0003976] [3976] Event [3437.60278,11.796875,2724.04639]: 0 lost unit Dagger [f=0003990] [3990] Event [2240,12.7890625,1296]: 0 finished unit Dagger [f=0004003] [4003] Event [3472,11.796875,2384]: 1 lost unit Lotus [f=0004109] [4109] Event [3415.7124,88.796875,2102.6936]: 0 finished unit Firefly [f=0004144] [4144] Event [5176,12.2813416,3928]: 1 finished unit Metal Extractor [f=0004185] [4185] Event [2240,12.7890625,1296]: 0 finished unit Dagger [f=0004197] [4197] Event [3504,12.7270508,2064]: 0 finished unit Lotus [f=0004233] [4233] Event [3552.66748,99.3515015,2601.04907]: 0 lost unit Firefly [f=0004378] [4378] Event [2240,12.7890625,1296]: 0 finished unit Dagger [f=0004445] [4445] Event [3049.28491,15.1150799,2883.14453]: 0 lost unit Dagger [f=0004475] [4475] Event [3187.71265,32.8267517,2973.0166]: 0 lost unit Dagger [f=0004475] [4475] Event [3344.88599,19.1636658,2949.79712]: 1 lost unit Duck [f=0004546] [4546] Event [2240,12.7890625,1296]: 0 finished unit Dagger [f=0004559] [4559] Event [3437.37988,88.796875,2577.97119]: 0 finished unit Firefly [f=0004563] [4563] Event [3600.95435,11.796875,2858.33398]: 1 lost unit Duck [f=0004572] [4572] Event [3552,11.796875,2704]: 1 lost unit Lotus [f=0004623] [4623] Event [3576.08667,99.0212784,2609.08765]: 0 lost unit Firefly [f=0004727] [4727] Event [3780.78662,12.7890625,2876.25049]: 1 lost unit Duck [f=0004735] [4735] Event [2240,12.7890625,1296]: 0 finished unit Dagger [f=0004762] [Game::ClientReadNet] added new player Dave[tB] with number 4 to team 0 [f=0004763] > SPRINGIE:User Dave[tB]|turretaaclose|6_7||False|TheGBC|Dynasty|US [f=0004771] [4771] Event [3616.97729,11.468338,2853.5127]: 0 lost unit Dagger [f=0004783] Connection attempt from Dave[tB] [f=0004783] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=0004783] -> Connection established (given id 4) [f=0004793] [4793] Event [3759.97583,11.796875,2753.0332]: 0 lost unit Dagger [f=0004794] [Game::ClientReadNet][LOGMSG] sender="Dave[tB]" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483" [f=0004794] [Game::ClientReadNet][LOGMSG] sender="Dave[tB]" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=0004809] [4809] Event [4888,11.796875,3864]: 1 finished unit Solar Collector [f=0004822] [4822] Event [5812,11.796875,2872]: 1 finished unit Limpet [f=0004906] [4906] Event [2240,12.7890625,1296]: 0 finished unit Dagger [f=0004939] [4939] Event [4266.12793,15.3038883,2641.6272]: 0 lost unit Dagger [f=0004949] [4949] Event [3789.68506,88.796875,2732.17065]: 0 finished unit Firefly [f=0004950] [4950] Event [296,91.171875,424]: 0 finished unit Metal Extractor [f=0004958] [4958] Event [4146.37793,13.78125,2617.76416]: 0 lost unit Dagger [f=0004959] [4959] Event [4129.76611,13.7569199,2543.75684]: 1 lost unit Duck [f=0004999] [4999] Event [4301.97949,16.9712009,2714.79639]: 1 lost unit Duck [f=0005001] [5001] Event [4329.21191,18.1288548,2738.73071]: 0 lost unit Dagger [f=0005081] [5081] Event [4073.22925,13.78125,2618.55737]: 1 lost unit Engineer Commander [f=0005095] [5095] Event [2240,12.7890625,1296]: 0 finished unit Dagger [f=0005132] [5132] Event [5812,11.796875,2872]: 1 finished unit Duck [f=0005132] [Game::ClientReadNet][LOGMSG] sender="Dave[tB]" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=038ce0dbe6b28460b5dfa4c4856e883ad064a99e58db97ef7fb6d8c3114015f666efc059df1d4477e546e6d1594bd20892ac0d720a423e483ccf461a3312990c]" [f=0005150] [Game::ClientReadNet][LOGMSG] sender="Dave[tB]" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=9a55ce70ad1d67f8b4cfc01397fb2ca7f79c55c9c81be48731284220e92c2cd7a5f0e6c283aa74ab80b9e50253fda87ff76f3d3659848e7b9869ff7b8bb0ef42]" [f=0005150] [Game::ClientReadNet][LOGMSG] sender="Dave[tB]" string="[Game::Load][lua{Rules,Gaia}={000000010645e870,000000014be00630}]" [f=0005344] [5344] Event [4976,11.796875,3936]: 1 finished unit Lotus [f=0005403] [5403] Event [2240,12.7890625,1296]: 0 finished unit Dagger [f=0005428] [5428] Event [4976,11.796875,3936]: 1 lost unit Lotus [f=0005429] [5429] Event [3826.2749,89.4636841,2498.2146]: 0 finished unit Firefly [f=0005499] [5499] Event [4995.16455,11.8531313,4060.3877]: 0 lost unit Dagger [f=0005631] [5631] Event [5812,11.796875,2872]: 1 finished unit Duck [f=0005708] [5708] Event [4999.54736,11.796875,3438.54932]: 1 lost unit Duck [f=0005740] Spectator nr1_rANDY_FAN left the game: normal quit [f=0005740] [5740] Event [undefined]: nr1_rANDY_FAN quit [f=0005847] [5847] Event [5032.93701,11.796875,3574.72925]: 1 lost unit Conch [f=0005873] [5873] Event [3760,11.796875,2576]: 0 finished unit Lotus [f=0005880] [5880] Event [5136,11.796875,3616]: 1 lost unit Lotus [f=0005929] deletable game with hover [f=0005935] [5935] Event [5032,11.796875,3800]: 1 lost unit Metal Extractor [f=0005946] [5946] Event [2240,12.7890625,1296]: 0 finished unit Dagger [f=0005956] !resign [f=0005957] > Poll: Resign team 2? [!y=0/1, !n=0/1] [f=0005957] > Poll: Resign team 2? [!y=1/1, !n=0/1] [f=0005957] > Poll: Resign team 2? [END:SUCCESS] [f=0005957] [5957] Event [undefined]: Maspy resigned [f=0005957] game_message: Maspy has been destroyed! [f=0005957] game_message: Godde wins! [f=0005957] Submitting stats [f=0005957] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0005957] Part| Total Time|Time of the last 0.5s [f=0005957] Draw 17543.73ms 32.80% [f=0005957] Lua::Callins::Synced 5109.23ms 8.28% [f=0005957] Lua::Callins::Unsynced 21214.67ms 38.58% [f=0005957] Lua::CollectGarbage::Synced 260.41ms 0.90% [f=0005957] Lua::CollectGarbage::Unsynced 694.79ms 1.89% [f=0005957] Misc::Profiler::AddTime 58.05ms 0.10% [f=0005957] Sim 13530.67ms 46.86% [f=0005957] [5957] Received game_message: Maspy has been destroyed! [f=0005957] [5957] Received game_message: Godde wins! [f=0005957] > Team 2 resigned [f=0005958] [5958] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0005958] [5958] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0005958] [5958] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0005958] [5958] Game End Stats Values: 2,2060,2060,2060,2060,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,1275,1275,1275,1275,6.4000001,6.26666689,6.4000001,6.26666689,0,0,0,0,0,0,0,0,785,785,785,785,0,0,0,0,0,0,0,0,0,0,0,0 [f=0005958] [5958] Game End Stats Values: 3,2515,2420,2515,2420,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,9.0666666,8.13333321,9.0666666,8.13333321,1275,1275,1275,1275,9.73333359,9.46666622,9.73333359,9.46666622,80,80,80,80,0,0,0,0,1160,1065,1160,1065,0,0,0,0,0,0,0,0,0,0,0,0 [f=0005958] [5958] Game End Stats Values: 4,2685,2570,2685,2570,2.66203022,0,2.66203022,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,90,0,90,0,12,11.1999998,12,11.1999998,1275,1275,1275,1275,10.1774693,10,10.1774693,10,160,160,160,160,0,0,0,0,1160,1135,1160,1135,0,0,0,0,0,2.5,0,2.5,0,0,0,0 [f=0005958] [5958] Game End Stats Values: 5,2765,2640,2765,2640,8.23826694,0,8.23826694,0,0,0,0,0,0,0,0,0,0,0,0,0,2,0,2,0,90,0,90,0,12,13.6000004,12,13.6000004,1275,1275,1275,1275,10.3717489,14.2444296,10.3717489,14.2444296,240,160,240,160,0,0,0,0,1160,1205,1160,1205,0,0,0,0,0,68.6667862,0,68.6667862,0,2,0,2 [f=0005958] [5958] Game End Stats Values: 6,2925,2720,2925,2720,17.250061,0,17.250061,0,0,0,0,0,0,0,0,0,0,0,0,0,2,0,2,0,90,0,90,0,12,14,12,14,1275,1275,1275,1275,15.6007853,14.8666973,15.6007853,14.8666973,400,240,400,240,0,0,0,0,1160,1205,1160,1205,0,0,0,0,75.5,141.832962,75.5,141.832962,0,2,0,2 [f=0005958] [5958] Game End Stats Values: 7,3075,2925,3075,2925,25.4773827,0,25.4773827,0,0,0,0,0,0,0,0,0,0,0,0,0,2,0,2,0,90,0,90,0,12,14,12,14,1275,1275,1275,1275,16.8818378,12.2222042,16.8818378,12.2222042,400,320,400,320,0,0,0,0,1310,1330,1310,1330,0,0,0,0,170.75,170.500504,170.75,170.500504,0,2,0,2 [f=0005958] [5958] Game End Stats Values: 8,3155,3090,3155,3090,34.8002014,0,34.8002014,0,0,0,0,0,0,0,0,0,0,0,0,0,151.338684,139.513992,151.338684,139.513992,90,0,90,0,12,14,12,14,1275,1275,1275,1275,11.6881886,12.2555532,11.6881886,12.2555532,480,400,480,400,80,80,80,80,1310,1415,1310,1415,80,80,80,80,186.75,185.167618,186.75,185.167618,139.513992,151.338684,139.513992,151.338684 [f=0005958] [5958] Game End Stats Values: 9,3155,3425,3155,3425,39.2788544,0,39.2788544,0,0,0,0,0,0,0,0,0,0,0,0,0,186.008026,205.291779,186.008026,205.291779,90,90,90,90,12,14,12,14,1275,1275,1275,1275,10.2985773,18.2110977,10.2985773,18.2110977,480,560,480,560,80,160,80,160,1310,1500,1310,1500,160,80,160,80,186.75,254.669739,186.75,254.669739,205.291779,220.677368,205.291779,220.677368 [f=0005958] [5958] Game End Stats Values: 10,3320,3585,3320,3585,39.2788544,0,39.2788544,0,0,0,0,0,0,0,0,0,0,0,0,0,341.127106,402.35791,341.127106,402.35791,90,90,90,90,12,14,12,14,1275,1275,1275,1275,12.666667,18.5333538,12.666667,18.5333538,560,720,560,720,160,334.799988,160,334.799988,1395,1500,1395,1500,350.799988,160,350.799988,160,186.75,322.832367,186.75,322.832367,402.35791,375.796448,402.35791,375.796448 [f=0005958] [5958] Game End Stats Values: 11,3325,3675,3325,3675,39.3075867,0,39.3075867,0,0,0,0,0,0,0,0,0,0,0,0,0,615.138367,620.374512,615.138367,620.374512,90,180,90,180,12,14,12,14,1275,1275,1275,1275,13.3352489,15.5333166,13.3352489,15.5333166,480,720,480,720,320,414.799988,320,414.799988,1480,1500,1480,1500,430.799988,320,430.799988,320,186.75,340.997925,186.75,340.997925,620.374512,650.513,620.374512,650.513 [f=0005958] [5958] Game End Stats Values: 12,3395,3675,3395,3675,39.6276474,0,39.6276474,0,0,0,0,0,0,0,0,0,0,0,0,0,1434.41687,1793.90601,1434.41687,1793.90601,90,180,90,180,12.3999996,14,12.3999996,14,1275,1275,1275,1275,14.0213366,14,14.0213366,14,480,720,480,720,560,653.999817,560,653.999817,1550,1500,1550,1500,669.999817,560,669.999817,560,186.75,340.997925,186.75,340.997925,1847.12817,1504.56006,1847.12817,1504.56006 [f=0005958] [5958] Game End Stats Values: 13,2130,3680,2130,3680,39.6276932,0,39.6276932,0,0,0,0,0,0,0,0,0,175.800049,0,175.800049,0,1733.38477,2240.94702,1733.38477,2240.94702,180,180,180,180,10.2666664,14,10.2666664,14,0,1275,0,1275,11.6000023,15.8666668,11.6000023,15.8666668,400,640,400,640,720,2088.99976,720,2088.99976,1550,1585,1550,1585,2104.99976,720,2104.99976,720,186.75,340.997925,186.75,340.997925,2294.17017,1894.62231,2294.17017,1894.62231 [f=0005958] [5958] Game End Stats Values: 14,1730,3680,1730,3680,42.6013145,0,42.6013145,0,0,0,0,0,0,0,0,0,234.440262,0,234.440262,0,1921.97754,2538.34717,1921.97754,2538.34717,90,180,90,180,6.9333334,14,6.9333334,14,0,1275,0,1275,10.1982422,16,10.1982422,16,240,640,240,640,800,2408.99976,800,2408.99976,1400,1585,1400,1585,2584.99976,800,2584.99976,800,186.75,340.997925,186.75,340.997925,2599.32617,2083.47656,2599.32617,2083.47656 [f=0005958] [5958] Game End Stats Values: 15,1645,3850,1645,3850,42.6013145,0,42.6013145,0,0,0,0,0,0,0,0,0,242.356934,0,242.356934,0,1921.97754,2605.93896,1921.97754,2605.93896,90,270,90,270,8,14,8,14,0,1275,0,1275,10,16,10,16,240,720,240,720,800,2507.74976,800,2507.74976,1315,1585,1315,1585,2683.74976,800,2683.74976,800,186.75,340.997925,186.75,340.997925,2666.91797,2089.28638,2666.91797,2089.28638 [f=0005984] ATOSTIC added point: gg [f=0006000] [6000] Event [4888,11.7999935,3864]: 1 lost unit Solar Collector [f=0006006] [6006] Event [5176,12.2813416,3928]: 1 lost unit Metal Extractor [f=0006093] Spectator Dave[tB] left the game: normal quit [f=0006093] [6093] Event [undefined]: Dave[tB] quit [f=0006099] Spectator Maspy left the game: normal quit [f=0006099] [6099] Event [undefined]: Maspy quit [f=0006099] Spectator ATOSTIC left the game: normal quit [f=0006099] [6099] Event [undefined]: ATOSTIC quit [f=0006127] Player Godde left the game: normal quit [f=0006127] [6127] Event [undefined]: Godde quit [f=0006133] No clients connected, shutting down server [f=0006133] Server shutdown [f=0006133] [6133] all players disconnected [f=0006308] [6308] Event [424,91.171875,296]: 0 finished unit Metal Extractor [f=0006316] [6316] Event [3826.2749,12.4636793,2498.2146]: 0 finished unit Guardian Commander [f=0006316] game_message: Morph complete: Guardian lvl 1 -> Guardian lvl 2 [f=0006316] [6316] Received game_message: Morph complete: Guardian lvl 1 -> Guardian lvl 2 [f=0006455] [6455] Event [2240,12.7890625,1296]: 0 finished unit Dagger [f=0006694] [6694] Event [2240,12.7890625,1296]: 0 finished unit Dagger [f=0006873] [6873] Event [312,91.171875,248]: 0 finished unit Solar Collector [f=0006918] [6918] Event [2240,12.7890625,1296]: 0 finished unit Dagger [f=0007128] [7128] Event [2240,12.7890625,1296]: 0 finished unit Dagger [f=0007337] [7337] Event [2240,12.7890625,1296]: 0 finished unit Dagger [f=0007362] [7362] Event [360,91.171875,328]: 0 finished unit Solar Collector [f=0007527] [7527] Event [2240,12.7890625,1296]: 0 finished unit Dagger [f=0007712] [7712] Event [2240,12.7890625,1296]: 0 finished unit Dagger [f=0007805] [7805] Event [408,91.171875,408]: 0 finished unit Solar Collector [f=0007890] [7890] Event [2240,12.7890625,1296]: 0 finished unit Dagger [f=0008070] [8070] Event [2240,12.7890625,1296]: 0 finished unit Dagger [f=0008250] [8250] Event [2240,12.7890625,1296]: 0 finished unit Dagger [f=0008250] [8250] Event [440,91.171875,488]: 0 finished unit Solar Collector [f=0008430] [8430] Event [2240,12.7890625,1296]: 0 finished unit Dagger [f=0008610] [8610] Event [2240,12.7890625,1296]: 0 finished unit Dagger [f=0008790] [8790] Event [2240,12.7890625,1296]: 0 finished unit Dagger [f=0008805] [8805] Event [488,91.171875,568]: 0 finished unit Solar Collector [f=0008970] [8970] Event [2240,12.7890625,1296]: 0 finished unit Dagger [f=0009150] [9150] Event [2240,12.7890625,1296]: 0 finished unit Dagger [f=0009285] [9285] Event [536,91.171875,648]: 0 finished unit Solar Collector [f=0009330] [9330] Event [2240,12.7890625,1296]: 0 finished unit Dagger [f=0009510] [9510] Event [2240,12.7890625,1296]: 0 finished unit Dagger [f=0009690] [9690] Event [2240,12.7890625,1296]: 0 finished unit Dagger [f=0009870] [9870] Event [2240,12.7890625,1296]: 0 finished unit Dagger [f=0010050] [10050] Event [2240,12.7890625,1296]: 0 finished unit Dagger [f=0010230] [10230] Event [2240,12.7890625,1296]: 0 finished unit Dagger [f=0010253] Autoquit sending quit command. [f=0010253] [QuitAction] user exited to system [f=0010253] [SpringApp::Kill][1] fromRun=1 [f=0010253] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0010253] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0010253] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0010253] [ThreadPool::SetThreadCount][2] workers=0 [f=0010253] [SpringApp::Kill][2] [f=0010253] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0010253] [Game::KillLua][3] dtor=0 luaUI=0x53df2290 [f=0010253] Start widgetHandler:Shutdown [f=0010253] Shutdown - SaveOrderList Complete [f=0010253] Writing last game win data [f=0010253] Shutdown - SaveConfigData Complete [f=0010253] Shutdown Widget - Save/Load API [f=0010253] Shutdown Widget - Chili Highlight [f=0010253] Shutdown Widget - Draw After Chili [f=0010253] Shutdown Widget - EPIC Menu [f=0010253] Shutdown Widget - Chili Widget Selector [f=0010253] Shutdown Widget - Chili Minimap [f=0010253] Shutdown Widget - Local Team Colors [f=0010253] Shutdown Widget - Display Keys 2 [f=0010253] Shutdown Widget - Save Game Menu [f=0010253] Shutdown Widget - Unit Icons [f=0010253] Shutdown Widget - Noises [f=0010253] Shutdown Widget - HealthBars [f=0010253] Shutdown Widget - Win Counter [f=0010253] Shutdown Widget - BuildETA [f=0010253] Shutdown Widget - SpringRTS Replay Stats [f=0010253] Shutdown Widget - Modular Comm Info [f=0010253] Shutdown Widget - Stereo3D [f=0010253] Shutdown Widget - Showeco and Grid Drawer [f=0010253] Shutdown Widget - Point Tracker [f=0010253] Shutdown Widget - Missile Silo Range [f=0010253] Shutdown Widget - MetalFeatures (new) [f=0010253] Shutdown Widget - MinimapEvents [f=0010253] Shutdown Widget - Local Widgets Config [f=0010253] Shutdown Widget - Highlight Geos [f=0010253] Shutdown Widget - Grab Input [f=0010253] Input grabbing is disabled! [f=0010253] Shutdown Widget - Defense Range Zero-K [f=0010253] Shutdown Widget - Darkening [f=0010253] Shutdown Widget - Context Menu [f=0010253] Shutdown Widget - Chili Spectator Panels [f=0010253] Shutdown Widget - Chili Selections & CursorTip v2 [f=0010253] Shutdown Widget - Chili Nuke Warning [f=0010253] Shutdown Widget - Chili EndGame Window [f=0010253] Shutdown Widget - Chili Economy Panel Default [f=0010253] Shutdown Widget - CameraShake [f=0010253] Shutdown Widget - State Reverse and Latency [f=0010253] Shutdown Widget - Music Player v2 [f=0010253] Shutdown Widget - Attack AoE [f=0010253] Shutdown Widget - Map Edge Extension [f=0010253] Shutdown Widget - Selection Send [f=0010253] Shutdown Widget - LupsManager [f=0010253] Shutdown Widget - Newton Firezone [f=0010253] Shutdown Widget - Chili Pro Console [f=0010253] Shutdown Widget - Persistent Build Height [f=0010253] Shutdown Widget - Lasso Terraform GUI [f=0010253] Shutdown Widget - Lups [f=0010253] Shutdown Widget - Chili Framework [f=0010253] Shutdown Widget - Mex Placement Handler [f=0010253] Shutdown Widget - Chili Core Selector [f=0010253] Shutdown Widget - Custom Markers [f=0010253] Shutdown Widget - Select Keys [f=0010253] Shutdown Widget - Pause Screen [f=0010253] Shutdown Widget - Text To Speech Control [f=0010253] Shutdown Widget - Layout Handler [f=0010253] End widgetHandler:Shutdown [f=0010253] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={787833,86564470} {int,ext,rec}Allocs={12150424,0,0} {chunk,block}Bytes={86564470,0} [f=0010253] [Game::KillLua][1] dtor=0 luaGaia=0x5e9a9930 [f=0010253] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={625618,76175353} {int,ext,rec}Allocs={12150425,0,0} {chunk,block}Bytes={76175353,0} [f=0010253] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={625618,76175353} {int,ext,rec}Allocs={12150425,0,0} {chunk,block}Bytes={76175353,0} [f=0010253] [Game::KillLua][2] dtor=0 luaRules=0x53361370 [f=0010253] Start gadgetHandler:Shutdown [f=0010253] Shutdown - StartSetup [f=0010253] Shutdown - UnitMorph [f=0010253] Shutdown - Carrier Drones [f=0010253] Shutdown - LupsNanoSpray [f=0010253] Shutdown - Missile Silo Controller [f=0010253] Shutdown - Modular Comm Info [f=0010253] Shutdown - Terrain Texture Handler [f=0010253] Shutdown - UnitCloakShield [f=0010253] Shutdown - Starlight Handler [f=0010253] End gadgetHandler:Shutdown [f=0010253] Start gadgetHandler:Shutdown [f=0010253] Shutdown - Save/Load [f=0010253] Shutdown - Teleport Throw [f=0010253] Shutdown - UnitMorph [f=0010253] Shutdown - Modular Comm Info [f=0010253] Shutdown - Retreat Command [f=0010253] Shutdown - Shockwaves [f=0010253] Shutdown - UnitCloakShield [f=0010253] Shutdown - Lups Cloak FX [f=0010253] Shutdown - Lups [f=0010253] Shutdown - Lups Shield [f=0010253] End gadgetHandler:Shutdown [f=0010253] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={12150463,0,0} {chunk,block}Bytes={0,0} [f=0010253] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={12150463,0,0} {chunk,block}Bytes={0,0} [f=0010253] [Game::KillLua][4] dtor=0 [f=0010253] [Game::~CGame][1] [f=0010253] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0010253] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0010253] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0010253] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0010253] [Game::KillLua][4] dtor=1 [f=0010253] [Game::KillMisc][1] [f=0010253] [Game::KillMisc][2] [f=0010253] [Game::KillMisc][3] [f=0010253] [Game::KillRendering][1] [f=0010253] [3DOParser::Kill] allocated 1 pieces [f=0010253] [S3OParser::Kill] allocated 277 pieces [f=0010253] [AssParser::Kill] allocated 0 pieces [f=0010253] [Game::KillInterface][1] [f=0010253] [Game::KillInterface][2] [f=0010253] [Game::KillSimulation][1] [f=0010253] [Game::KillSimulation][2] [f=0010253] [CCollisionHandler] dis-/continuous tests: 0/257008 [f=0010253] [Game::KillSimulation][3] [f=0010253] [~CPathCache(28x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0010253] [~CPathCache(28x20)] cacheHits=38 hitPercentage=30% numHashColls=0 maxCacheSize=19 [f=0010253] [~CPathCache(56x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0010253] [~CPathCache(56x40)] cacheHits=9 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0010253] [~CRectangleOverlapHandler] 0% overlap reduction [f=0010253] [~CRectangleOverlapHandler] 0% overlap reduction [f=0010253] [LosHandler::Kill] raycast instance cache-{hits,misses}={2858,6584}; shared=3%; cached=27% [f=0010253] [Game::KillSimulation][4] [f=0010253] [CommonDefHandler::KillStatic] 3175 sound-set data items added [f=0010253] [Game::~CGame][2] [f=0010253] [Game::~CGame][3] [f=0010253] [SpringApp::Kill][3] [f=0010253] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 108425 bytes sent 147303 bytes recv'd [f=0010253] [SpringApp::Kill][4] font=0x45b14aa0 [f=0010253] [SpringApp::Kill][5] [f=0010253] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7898 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/9904e7f76e6e188b46790dc1d90fad6f.sdp (0x45b85dc0) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/9904e7f76e6e188b46790dc1d90fad6f.sdp" numZipFiles=7898 sumInflSize=723837kb sumReadTime=1999ms file="luarules/gadgets/weapon_trail_burnout.lua" indx=1885 inflSize=4kb readTime=19ms file="luaui/widgets/gui_epicmenu.lua" indx=4713 inflSize=102kb readTime=19ms file="units/chicken_dodo.lua" indx=6766 inflSize=2kb readTime=18ms file="luarules/gadgets/unit_factory_guard.lua" indx=1786 inflSize=6kb readTime=16ms file="objects3d/amphcon_dead.s3o" indx=4918 inflSize=65kb readTime=14ms file="objects3d/lotustest2.s3o" indx=5311 inflSize=97kb readTime=12ms file="luarules/utilities/unitstates.lua" indx=1966 inflSize=1kb readTime=12ms file="luaui/widgets/gui_blastradius.lua" indx=4667 inflSize=7kb readTime=11ms file="luaui/configs/marking_menu_menus.lua" indx=2975 inflSize=0kb readTime=10ms file="luaui/widgets/cofctools/exportutilities.lua" indx=4614 inflSize=1kb readTime=10ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/9904e7f76e6e188b46790dc1d90fad6f.sdp] 28306904 bytes cached in 2795 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=169 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/DesertRumble_V1.02.sd7 (0x45caba60) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x45cb8780) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1507472 bytes cached in 14 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x45bd9cf0) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7fc1bc0b2770) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 208857 bytes cached in 67 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]