[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.gKpwOlTsAI/springsettings.1253985.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 1, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 28ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7ff6a401bff0 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 4390 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1253985/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 223ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 3 to team 0 (#active=4) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x4649ffc0] using map "Fallendell_V4" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Fallendell_V4", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x4649ffc0] using game "Zero-K v1.9.11.1" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.9.11.1", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 103ms [f=-000001] [PreGame::UpdateClientNet] received local player number 3 (team 0, allyteam 0), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (48 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 543ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 606ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 19ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 5 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 707ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 101ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 25ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 2ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 23ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 56ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Generic Plate Command Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Economy Multiplier Handicap Loaded gadget: Map Border Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Generic Plate Command Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_map_border.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_econ_mult.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 70ms [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Testing last game's team 0 mapped to this game's team 0 [f=-000001] Testing last game's team 1 mapped to this game's team 1 [f=-000001] All players and teams match from last game, using last game's scores as base [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Chili Minimap [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1253985/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Guard Remove [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Select Com at start [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Mex Placement Initialised with 34 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Font Cache [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=60f9d168 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=6f767fcb [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=c1c414ed [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=6c5e0661 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=fe926cf5 [f=-000001] [Path] [PathEstimator::ReadFile] hash=fe926cf5 file="cache/104dev-maintenance/paths/Fallendell_V4.pe-fe926cf5.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=60f9d168 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=6f767fcb [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=c1c414ed [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=6c5e0661 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=fe926d05 [f=-000001] [Path] [PathEstimator::ReadFile] hash=fe926d05 file="cache/104dev-maintenance/paths/Fallendell_V4.pe2-fe926d05.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (274ms, checksum a7e19014)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={12031,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1253985/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 3 to team 0 [f=-000001] -> Connection established (given id 3) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=73f600724263c568168651d3bd5457058b430d4f8271ba052261e455356fbe42cf02b2c178c30956b4abec49787fc5153977e061f5aec57c3144c39da7348257" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=745ce8d22c0dc564dbdfe21aedfbbd0b25aa7a58d3bdf41ef1e13a289aa20e2483b08c5bc74a2f9d79ebc0090353f1cc9c42fd17276c81bc63ae7b3e07b25c55]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=3384a7424646d8e92df7973cb51e717b7601744bfc5d2f50287cffe64497d30ca567a2df00c3fabe4b5483a942986137c73e461326703ed5929cd500ed6be36e]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x535fd5d0,0x5e72c2b0}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: e0dfaf619457e10ab62d0b2c939337a8 [f=-000001] Connection attempt from WALL [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [0] Event [undefined]: WALL changed status [f=-000001] -> Connection established (given id 1) [f=-000001] Connection attempt from eqdw [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: eqdw changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="WALL" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=73f600724263c568168651d3bd5457058b430d4f8271ba052261e455356fbe42cf02b2c178c30956b4abec49787fc5153977e061f5aec57c3144c39da7348257" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="WALL" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="eqdw" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=73f600724263c568168651d3bd5457058b430d4f8271ba052261e455356fbe42cf02b2c178c30956b4abec49787fc5153977e061f5aec57c3144c39da7348257" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="eqdw" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="eqdw" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=745ce8d22c0dc564dbdfe21aedfbbd0b25aa7a58d3bdf41ef1e13a289aa20e2483b08c5bc74a2f9d79ebc0090353f1cc9c42fd17276c81bc63ae7b3e07b25c55]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="eqdw" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=3384a7424646d8e92df7973cb51e717b7601744bfc5d2f50287cffe64497d30ca567a2df00c3fabe4b5483a942986137c73e461326703ed5929cd500ed6be36e]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="eqdw" string="[Game::Load][lua{Rules,Gaia}={00000000f58bee60,00000000dcd7f0b0}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="WALL" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=745ce8d22c0dc564dbdfe21aedfbbd0b25aa7a58d3bdf41ef1e13a289aa20e2483b08c5bc74a2f9d79ebc0090353f1cc9c42fd17276c81bc63ae7b3e07b25c55]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="WALL" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=3384a7424646d8e92df7973cb51e717b7601744bfc5d2f50287cffe64497d30ca567a2df00c3fabe4b5483a942986137c73e461326703ed5929cd500ed6be36e]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="WALL" string="[Game::Load][lua{Rules,Gaia}={0x8220ff00,0x7de11710}]" [f=-000001] Allies: I choose: Skystrike! [f=-000001] Allies: I choose: Soban! [f=-000001] [Game::ClientReadNet] added new player LordSwan3x with number 2 to team 0 [f=-000001] > SPRINGIE:User LordSwan3x|shieldscout|4_4||False|||BR [f=-000001] Connection attempt from LordSwan3x [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="LordSwan3x" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=73f600724263c568168651d3bd5457058b430d4f8271ba052261e455356fbe42cf02b2c178c30956b4abec49787fc5153977e061f5aec57c3144c39da7348257" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="LordSwan3x" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [0] Event [515,17.2155762,2209]: 0 finished unit Strike Commander [f=-000001] [0] Event [5821,4.84838867,2843]: 1 finished unit Guardian Commander [f=0000000] [0] eqdw, team: 0, elo:1616, userid: 438157 [f=0000000] [0] WALL, team: 1, elo:1548, userid: 539367 [f=0000000] [0] ?, team: 2, elo:0 [f=0000002] Playback continued [f=0000011] [11] Event [480,12.9084778,2312]: 0 finished unit Cloakbot Factory [f=0000046] [46] Event [5664,8.44909668,2912]: 1 finished unit Rover Assembly [f=0000345] [345] Event [5816,4.68017578,3032]: 1 finished unit Metal Extractor [f=0000465] [Game::ClientReadNet][LOGMSG] sender="LordSwan3x" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=745ce8d22c0dc564dbdfe21aedfbbd0b25aa7a58d3bdf41ef1e13a289aa20e2483b08c5bc74a2f9d79ebc0090353f1cc9c42fd17276c81bc63ae7b3e07b25c55]" [f=0000466] [466] Event [489.600006,11.1499023,2312]: 0 finished unit Conjurer [f=0000499] [499] Event [5646.00781,10.5376844,2912.02954]: 1 finished unit Mason [f=0000523] [Game::ClientReadNet][LOGMSG] sender="LordSwan3x" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=3384a7424646d8e92df7973cb51e717b7601744bfc5d2f50287cffe64497d30ca567a2df00c3fabe4b5483a942986137c73e461326703ed5929cd500ed6be36e]" [f=0000523] [Game::ClientReadNet][LOGMSG] sender="LordSwan3x" string="[Game::Load][lua{Rules,Gaia}={00000000dee2f4e0,00000000c6f7dab0}]" [f=0000644] [644] Event [376,4.6496582,2088]: 0 finished unit Metal Extractor [f=0000689] [689] Event [5872.30029,81.8321915,2865.86279]: 1 finished unit Firefly [f=0000690] [690] Event [5992,4.00878906,2808]: 1 finished unit Metal Extractor [f=0000827] [827] Event [489.600006,11.1499023,2312]: 0 finished unit Conjurer [f=0000876] [876] Event [5646.00781,10.5376844,2912.02954]: 1 finished unit Mason [f=0000946] [946] Event [5912,3.99353027,3032]: 1 finished unit Solar Collector [f=0001156] [1156] Event [440,6.77062988,2072]: 0 finished unit Solar Collector [f=0001208] [1208] Event [6024,4.81750488,2936]: 1 finished unit Solar Collector [f=0001210] [1210] Event [489.600006,11.1499023,2312]: 0 finished unit Conjurer [f=0001358] [1358] Event [5646.00781,10.5376844,2912.02954]: 1 finished unit Scorcher [f=0001486] [1486] Event [392,7.53356934,2152]: 0 finished unit Solar Collector [f=0001576] [1576] Event [489.600006,11.1499023,2312]: 0 finished unit Conjurer [f=0001631] [1631] Event [6072,4.26818848,2808]: 1 finished unit Solar Collector [f=0001895] [1895] Event [152,3.97827148,2312]: 0 finished unit Metal Extractor [f=0002074] [2074] Event [5646.00781,10.5376844,2912.02954]: 1 finished unit Scorcher [f=0002164] [2164] Event [6056,4.05456543,2680]: 1 finished unit Solar Collector [f=0002200] [2200] Event [216,4.66491699,2296]: 0 finished unit Solar Collector [f=0002491] [2491] Event [168,4.72595215,2376]: 0 finished unit Solar Collector [f=0002561] [2561] Event [4704,155.192871,4064]: 1 finished unit Lotus [f=0002859] [2859] Event [88,4.74121094,2328]: 0 finished unit Solar Collector [f=0002945] [2945] Event [489.600006,11.1499023,2312]: 0 finished unit Knight [f=0003067] [3067] Event [5646.00781,10.5376844,2912.02954]: 1 finished unit Scorcher [f=0003141] [3141] Event [1035.93909,5.2590313,2337.54395]: 1 lost unit Scorcher [f=0003180] [3180] Event [136,4.72595215,2248]: 0 finished unit Solar Collector [f=0003219] [3219] Event [4992,104.472656,1760]: 1 finished unit Lotus [f=0003530] [3530] Event [280,4.66491699,2216]: 0 finished unit Solar Collector [f=0003597] [3597] Event [489.600006,11.1499023,2312]: 0 finished unit Reaver [f=0003704] [3704] Event [5736,3.00170898,2744]: 1 finished unit Caretaker [f=0003741] [3741] Event [5868.87012,4.5274868,2745.02563]: 1 finished unit Guardian Commander [f=0003763] [3763] Event [360,5.16845703,2024]: 0 finished unit Solar Collector [f=0003976] [3976] Event [489.600006,11.1499023,2312]: 0 finished unit Conjurer [f=0003978] [3978] Event [5646.00781,10.5376844,2912.02954]: 1 finished unit Scorcher [f=0004040] [4040] Event [4824,153.972168,4136]: 1 finished unit Metal Extractor [f=0004171] [4171] Event [1920,152.568359,4304]: 0 finished unit Radar Tower [f=0004369] [4369] Event [1600,178.340454,1280]: 0 finished unit Radar Tower [f=0004489] [4489] Event [5800,4.80224609,2824]: 1 finished unit Caretaker [f=0004725] [4725] Event [5646.00781,10.5376844,2912.02954]: 1 finished unit Scorcher [f=0005061] [5061] Event [4880,101.878662,1392]: 1 finished unit Lotus [f=0005194] [5194] Event [5832,5.01586914,2904]: 1 finished unit Caretaker [f=0005196] [5196] Event [489.600006,11.1499023,2312]: 0 finished unit Knight [f=0005340] [5340] Event [344,6.4654541,2312]: 0 finished unit Caretaker [f=0005417] [5417] Event [312,4.75646973,2104]: 0 finished unit Solar Collector [f=0005502] [5502] Event [5646.00781,10.5376844,2912.02954]: 1 finished unit Fencer [f=0005642] [5642] Event [489.600006,11.1499023,2312]: 0 finished unit Reaver [f=0005735] Spectator LordSwan3x left the game: normal quit [f=0005735] [5735] Event [undefined]: LordSwan3x quit [f=0005758] [5758] Event [1268.54272,12.6244078,2287.60645]: 1 lost unit Scorcher [f=0005911] [5911] Event [5112,154.048462,4184]: 1 finished unit Metal Extractor [f=0006044] [6044] Event [1016,101.054688,3544]: 0 finished unit Metal Extractor [f=0006151] [6151] Event [489.600006,11.1499023,2312]: 0 finished unit Conjurer [f=0006241] [6241] Event [608,16.887207,2096]: 0 finished unit Faraday [f=0006359] [6359] Event [1080,101.817627,3528]: 0 finished unit Solar Collector [f=0006428] [6428] Event [489.600006,11.1499023,2312]: 0 finished unit Ronin [f=0006775] [6775] Event [1032,101.863403,3608]: 0 finished unit Solar Collector [f=0006834] [6834] Event [616,14.9035645,2200]: 0 finished unit Caretaker [f=0006875] [6875] Event [489.600006,11.1499023,2312]: 0 finished unit Ronin [f=0007025] [7025] Event [4904,101.40564,1640]: 1 finished unit Metal Extractor [f=0007101] [7101] Event [489.600006,11.1499023,2312]: 0 finished unit Ronin [f=0007160] [7160] Event [5646.00781,10.5376844,2912.02954]: 1 finished unit Fencer [f=0007216] [7216] Event [2128,214.793701,112]: 0 finished unit Radar Tower [f=0007293] [7293] Event [1240,101.359863,3480]: 0 finished unit Metal Extractor [f=0007723] [7723] Event [489.600006,11.1499023,2312]: 0 finished unit Ronin [f=0007766] [7766] Event [1304,102.733154,3464]: 0 finished unit Solar Collector [f=0007788] [7788] Event [352,1.62841797,2432]: 0 finished unit Faraday [f=0007820] [7820] Event [3008.37476,-2.2569525,2313.33887]: 1 lost unit Fencer [f=0007871] [7871] Event [4936,154.185791,4520]: 1 finished unit Metal Extractor [f=0007923] [7923] Event [489.600006,11.1499023,2312]: 0 finished unit Ronin [f=0007962] [7962] Event [5920,1.68945313,2648]: 1 finished unit Fusion Reactor [f=0008016] [8016] Event [2975.12427,2.2190094,2794.62305]: 1 lost unit Scorcher [f=0008050] [8050] Event [5646.00781,10.5376844,2912.02954]: 1 finished unit Fencer [f=0008076] [8076] Event [2930.72095,5.90824032,2754.35352]: 1 lost unit Scorcher [f=0008171] [8171] Event [2911.49561,5.38964605,2923.72656]: 1 lost unit Scorcher [f=0008197] [8197] Event [1256,101.878662,3544]: 0 finished unit Solar Collector [f=0008203] [8203] Event [489.600006,11.1499023,2312]: 0 finished unit Ronin [f=0008279] [8279] Event [5646.00781,10.5376844,2912.02954]: 1 finished unit Fencer [f=0008349] [8349] Event [5112,101.02417,1544]: 1 finished unit Metal Extractor [f=0008487] [8487] Event [5646.00781,10.5376844,2912.02954]: 1 finished unit Fencer [f=0008521] [8521] Event [489.600006,11.1499023,2312]: 0 finished unit Ronin [f=0008713] [8713] Event [5646.00781,10.5376844,2912.02954]: 1 finished unit Mason [f=0008847] [8847] Event [792,8.71032715,1656]: 0 finished unit Energy Pylon [f=0008853] [8853] Event [489.600006,11.1499023,2312]: 0 finished unit Ronin [f=0008869] [8869] Event [5944,51.7077637,2040]: 1 finished unit Metal Extractor [f=0008880] [8880] Event [4768,154.811401,4352]: 1 finished unit Lotus [f=0008903] [8903] Event [1800,154.841919,4984]: 0 finished unit Metal Extractor [f=0008916] [8916] Event [5646.00781,10.5376844,2912.02954]: 1 finished unit Mason [f=0009034] [9034] Event [489.600006,11.1499023,2312]: 0 finished unit Ronin [f=0009053] [9053] Event [1064,101.115723,3816]: 0 finished unit Metal Extractor [f=0009073] [9073] Event [3300.49585,-3.7357411,3251.36523]: 1 lost unit Fencer [f=0009079] [9079] Event [5646.00781,10.5376844,2912.02954]: 1 finished unit Scorcher [f=0009190] [9190] Event [489.600006,11.1499023,2312]: 0 finished unit Ronin [f=0009226] [9226] Event [4984,154.887695,4520]: 1 finished unit Wind/Tidal Generator [f=0009263] [9263] Event [1864,158.244629,4968]: 0 finished unit Solar Collector [f=0009278] [9278] Event [5646.00781,10.5376844,2912.02954]: 1 finished unit Scorcher [f=0009291] [9291] Event [6056,0,2568]: 1 finished unit Wind/Tidal Generator [f=0009304] [9304] Event [5048,101.085205,1320]: 1 finished unit Metal Extractor [f=0009346] [9346] Event [3272.3728,5.49728012,2932.47583]: 1 lost unit Fencer [f=0009433] [9433] Event [5646.00781,10.5376844,2912.02954]: 1 finished unit Scorcher [f=0009445] [9445] Event [1128,101.848145,3800]: 0 finished unit Solar Collector [f=0009466] [9466] Event [6024,0,2488]: 1 finished unit Wind/Tidal Generator [f=0009531] [9531] Event [2868.77783,10.1912994,2868.12109]: 0 lost unit Ronin [f=0009553] [9553] Event [5032,154.811401,4440]: 1 finished unit Wind/Tidal Generator [f=0009593] [9593] Event [5646.00781,10.5376844,2912.02954]: 1 finished unit Scorcher [f=0009643] [9643] Event [5992,1.87255859,2408]: 1 finished unit Wind/Tidal Generator [f=0009762] [9762] Event [5646.00781,10.5376844,2912.02954]: 1 finished unit Scorcher [f=0009793] [9793] Event [1816,155.665894,5048]: 0 finished unit Solar Collector [f=0009881] [9881] Event [5080,154.811401,4360]: 1 finished unit Wind/Tidal Generator [f=0009886] [9886] Event [3158.73389,-2.0722966,2802.18359]: 1 lost unit Fencer [f=0009910] [9910] Event [5976,23.8146973,2328]: 1 finished unit Wind/Tidal Generator [f=0009990] [9990] Event [1080,101.863403,3880]: 0 finished unit Solar Collector [f=0010021] [10021] Event [489.600006,11.1499023,2312]: 0 finished unit Knight [f=0010059] [10059] Event [5646.00781,10.5376844,2912.02954]: 1 finished unit Ripper [f=0010149] [10149] Event [5944,51.3873291,2248]: 1 finished unit Wind/Tidal Generator [f=0010248] [10248] Event [5646.00781,10.5376844,2912.02954]: 1 finished unit Fencer [f=0010248] [10248] Event [2675.90918,7.45439816,2992.94067]: 1 lost unit Scorcher [f=0010279] [10279] Event [5128,154.811401,4280]: 1 finished unit Wind/Tidal Generator [f=0010289] [10289] Event [1144,74.7961426,920]: 0 finished unit Energy Pylon [f=0010381] [10381] Event [5912,53.9050293,2168]: 1 finished unit Wind/Tidal Generator [f=0010404] [10404] Event [2479.77075,10.0472441,3010.69385]: 0 lost unit Ronin [f=0010456] [10456] Event [5646.00781,10.5376844,2912.02954]: 1 finished unit Fencer [f=0010532] [10532] Event [1048,101.817627,3752]: 0 finished unit Solar Collector [f=0010607] [10607] Event [5880,52.5927734,2088]: 1 finished unit Wind/Tidal Generator [f=0010668] [10668] Event [5646.00781,10.5376844,2912.02954]: 1 finished unit Fencer [f=0010669] [10669] Event [3776,53.0352783,2864]: 1 finished unit Lotus [f=0010681] [10681] Event [2777.86035,6.64842749,3019.24292]: 1 lost unit Fencer [f=0010682] [10682] Event [5176,154.750366,4200]: 1 finished unit Wind/Tidal Generator [f=0010825] [10825] Event [5848,52.4554443,2008]: 1 finished unit Wind/Tidal Generator [f=0010840] [10840] Event [489.600006,11.1499023,2312]: 0 finished unit Knight [f=0010869] [10869] Event [5646.00781,10.5376844,2912.02954]: 1 finished unit Fencer [f=0011048] [11048] Event [2992,52.4554443,768]: 1 finished unit Lotus [f=0011065] [11065] Event [5646.00781,10.5376844,2912.02954]: 1 finished unit Fencer [f=0011080] [11080] Event [5768,52.4554443,1960]: 1 finished unit Wind/Tidal Generator [f=0011084] [11084] Event [5224,155.223389,4120]: 1 finished unit Wind/Tidal Generator [f=0011195] [11195] Event [5646.00781,10.5376844,2912.02954]: 1 finished unit Mason [f=0011244] [11244] Event [2705.20923,16.5052109,3965.84009]: 1 lost unit Mason [f=0011323] [11323] Event [5688,52.4554443,1896]: 1 finished unit Wind/Tidal Generator [f=0011373] [11373] Event [5646.00781,10.5376844,2912.02954]: 1 finished unit Mason [f=0011434] [11434] Event [1016,154.124756,968]: 0 finished unit Metal Extractor [f=0011434] [11434] Event [3848,51.7840576,2824]: 1 finished unit Metal Extractor [f=0011452] [11452] Event [2532.89771,8.62512684,1592.11841]: 0 lost unit Ronin [f=0011500] [11500] Event [5272,157.298584,4040]: 1 finished unit Wind/Tidal Generator [f=0011535] [11535] Event [5646.00781,10.5376844,2912.02954]: 1 finished unit Scorcher [f=0011547] [11547] Event [2440.70386,41.5239449,1567.15784]: 0 lost unit Ronin [f=0011555] [11555] Event [5608,52.9589844,1832]: 1 finished unit Wind/Tidal Generator [f=0011570] [11570] Event [489.600006,11.1499023,2312]: 0 finished unit Reaver [f=0011660] [11660] Event [5646.00781,10.5376844,2912.02954]: 1 finished unit Scorcher [f=0011747] [11747] Event [2334.18018,54.2164917,1591.95642]: 0 lost unit Ronin [f=0011778] [11778] Event [1080,154.811401,952]: 0 finished unit Wind/Tidal Generator [f=0011804] [11804] Event [5528,61.4428711,1784]: 1 finished unit Wind/Tidal Generator [f=0011827] [11827] Event [1416,154.811401,808]: 0 finished unit Stinger [f=0011828] [11828] Event [2281.46924,55.0283508,1658.01868]: 1 lost unit Scorcher [f=0011830] [11830] Event [3264,52.5927734,912]: 1 finished unit Lotus [f=0011832] [11832] Event [5646.00781,10.5376844,2912.02954]: 1 finished unit Scorcher [f=0011857] [11857] Event [2309.54419,53.4986954,1659.89026]: 1 lost unit Scorcher [f=0011868] [11868] Event [2334.94214,49.7257233,1649.36548]: 1 lost unit Scorcher [f=0011888] [11888] Event [4888,154.82666,4104]: 1 finished unit Wind/Tidal Generator [f=0011930] [11930] Event [2300.75708,53.7051659,1678.01843]: 1 lost unit Scorcher [f=0011966] [11966] Event [5646.00781,10.5376844,2912.02954]: 1 finished unit Scorcher [f=0012051] [12051] Event [2673.13184,9.91881943,2483.08228]: 1 lost unit Ripper [f=0012057] [12057] Event [5448,91.4874268,1720]: 1 finished unit Wind/Tidal Generator [f=0012102] [12102] Event [489.600006,11.1499023,2312]: 0 finished unit Reaver [f=0012134] [12134] Event [5646.00781,10.5376844,2912.02954]: 1 finished unit Scorcher [f=0012148] [12148] Event [2916.56079,6.87403202,2807.65234]: 0 lost unit Ronin [f=0012183] [12183] Event [2104.802,52.0869484,2363.70557]: 1 lost unit Fencer [f=0012225] [12225] Event [4968,154.613037,4184]: 1 finished unit Wind/Tidal Generator [f=0012239] [12239] Event [1032,155.345459,1032]: 0 finished unit Solar Collector [f=0012301] [12301] Event [5368,103.938599,1656]: 1 finished unit Wind/Tidal Generator [f=0012435] [12435] Event [5646.00781,10.5376844,2912.02954]: 1 finished unit Ripper [f=0012521] [12521] Event [1984,156.459351,5040]: 0 finished unit Faraday [f=0012531] [12531] Event [5288,102.702637,1592]: 1 finished unit Wind/Tidal Generator [f=0012538] [12538] Event [2494.60596,53.2668495,2369.03564]: 1 lost unit Fencer [f=0012550] [12550] Event [2902.41797,6.17922497,2528.84375]: 1 lost unit Fencer [f=0012555] [12555] Event [2825.23584,5.81013298,2958.74316]: 0 lost unit Ronin [f=0012572] [12572] Event [4312,3.65783691,2024]: 1 finished unit Metal Extractor [f=0012590] [12590] Event [5048,154.811401,4248]: 1 finished unit Wind/Tidal Generator [f=0012652] [12652] Event [2646.82153,21.6562328,2408.16357]: 1 lost unit Fencer [f=0012710] [12710] Event [5646.00781,10.5376844,2912.02954]: 1 finished unit Ripper [f=0012752] [12752] Event [5208,101.970215,1528]: 1 finished unit Wind/Tidal Generator [f=0012770] [12770] Event [489.600006,11.1499023,2312]: 0 finished unit Knight [f=0012778] [12778] Event [3632,52.4554443,752]: 1 finished unit Lotus [f=0012854] [12854] Event [5646.00781,10.5376844,2912.02954]: 1 finished unit Fencer [f=0012917] [12917] Event [1320,154.750366,1016]: 0 finished unit Metal Extractor [f=0012939] [12939] Event [5320,157.268066,4040]: 1 finished unit Wind/Tidal Generator [f=0012941] [12941] Event [5128,101.878662,1464]: 1 finished unit Wind/Tidal Generator [f=0013028] [13028] Event [5646.00781,10.5376844,2912.02954]: 1 finished unit Fencer [f=0013056] [13056] Event [5176,101.817627,1576]: 1 finished unit Wind/Tidal Generator [f=0013171] [13171] Event [5096,101.787109,1624]: 1 finished unit Wind/Tidal Generator [f=0013198] [13198] Event [5646.00781,10.5376844,2912.02954]: 1 finished unit Fencer [f=0013206] [13206] Event [489.600006,11.1499023,2312]: 0 finished unit Reaver [f=0013213] [13213] Event [2554.0022,10.1662426,2620.21533]: 1 lost unit Scorcher [f=0013233] [13233] Event [2512.8125,9.56252003,2638.20142]: 1 lost unit Scorcher [f=0013240] [13240] Event [2380.00049,13.5997925,2642.77197]: 0 lost unit Ronin [f=0013258] [13258] Event [5336,155.131836,3960]: 1 finished unit Wind/Tidal Generator [f=0013266] [13266] Event [2481.198,30.462492,2583.2251]: 1 lost unit Scorcher [f=0013280] [13280] Event [2529.27686,6.35249043,2654.5752]: 1 lost unit Scorcher [f=0013334] [13334] Event [2555.68457,7.19937134,2626.302]: 1 lost unit Scorcher [f=0013357] [13357] Event [5646.00781,10.5376844,2912.02954]: 1 finished unit Fencer [f=0013381] [13381] Event [1384,155.055542,1000]: 0 finished unit Solar Collector [f=0013398] [13398] Event [5016,102.046509,1656]: 1 finished unit Wind/Tidal Generator [f=0013428] [13428] Event [3528,51.6772461,792]: 1 finished unit Metal Extractor [f=0013524] [13524] Event [2968.73584,0.83303773,2488.00342]: 1 lost unit Fencer [f=0013527] [13527] Event [5646.00781,10.5376844,2912.02954]: 1 finished unit Fencer [f=0013581] [13581] Event [4936,103.251953,1704]: 1 finished unit Wind/Tidal Generator [f=0013591] [13591] Event [5368,137.202759,3880]: 1 finished unit Wind/Tidal Generator [f=0013690] [13690] Event [5646.00781,10.5376844,2912.02954]: 1 finished unit Scorcher [f=0013835] [13835] Event [1208,101.863403,3656]: 0 finished unit Stinger [f=0013859] [13859] Event [5208,102.138062,1432]: 1 finished unit Wind/Tidal Generator [f=0013873] [13873] Event [5646.00781,10.5376844,2912.02954]: 1 finished unit Scorcher [f=0013965] [13965] Event [1336,157.466431,1080]: 0 finished unit Solar Collector [f=0013977] [13977] Event [5384,121.455688,3800]: 1 finished unit Wind/Tidal Generator [f=0014037] [14037] Event [5646.00781,10.5376844,2912.02954]: 1 finished unit Scorcher [f=0014039] [14039] Event [5144,101.90918,1352]: 1 finished unit Wind/Tidal Generator [f=0014060] [14060] Event [4792,52.8063965,3736]: 1 finished unit Metal Extractor [f=0014187] [14187] Event [5646.00781,10.5376844,2912.02954]: 1 finished unit Scorcher [f=0014219] [14219] Event [5080,101.64978,1272]: 1 finished unit Wind/Tidal Generator [f=0014307] [14307] Event [3112,51.7382813,712]: 1 finished unit Metal Extractor [f=0014327] [14327] Event [5646.00781,10.5376844,2912.02954]: 1 finished unit Scorcher [f=0014328] [14328] Event [5416,111.461182,3720]: 1 finished unit Wind/Tidal Generator [f=0014370] [14370] Event [1952,128.047485,4720]: 0 finished unit Faraday [f=0014407] [14407] Event [504,16.7651367,2184]: 0 finished unit Gunship Plant [f=0014534] [14534] Event [5646.00781,10.5376844,2912.02954]: 1 finished unit Ravager [f=0014615] [14615] Event [5432,104.701538,3640]: 1 finished unit Wind/Tidal Generator [f=0014714] [14714] Event [1192,154.033203,648]: 0 finished unit Metal Extractor [f=0014754] [14754] Event [5646.00781,10.5376844,2912.02954]: 1 finished unit Ravager [f=0014820] [14820] Event [2297.03369,102.735893,840.012939]: 1 lost unit Mason [f=0014871] [14871] Event [3688,54.3322754,2808]: 1 finished unit Stardust [f=0014879] [14879] Event [5448,104.16748,3560]: 1 finished unit Wind/Tidal Generator [f=0014912] [14912] Event [2964.12427,-3.2569416,2097.04224]: 0 lost unit Knight [f=0014993] [14993] Event [2950.98071,-2.3790469,2276.99463]: 0 lost unit Reaver [f=0015016] [15016] Event [3022.77393,-3.773546,2385.16309]: 0 lost unit Knight [f=0015069] [15069] Event [3160.93823,3.42923689,2316.63281]: 1 lost unit Ripper [f=0015079] [15079] Event [3528,7.24365234,2504]: 1 finished unit Stardust [f=0015080] [15080] Event [3528,5.26000977,3640]: 1 finished unit Metal Extractor [f=0015099] [15099] Event [489.600006,11.1499023,2312]: 0 finished unit Knight [f=0015104] [15104] Event [3119.24438,0.05331434,2323.73413]: 1 lost unit Scorcher [f=0015138] [15138] Event [2906.95093,5.37263632,2545.9895]: 0 lost unit Reaver [f=0015164] [15164] Event [5480,104.732056,3480]: 1 finished unit Wind/Tidal Generator [f=0015176] [15176] Event [3072.04761,-1.7531104,2318.51782]: 1 lost unit Ripper [f=0015294] [15294] Event [1256,154.765625,632]: 0 finished unit Solar Collector [f=0015301] [15301] Event [5646.00781,10.5376844,2912.02954]: 1 finished unit Impaler [f=0015339] [15339] Event [2627.7251,17.3517494,2302.0127]: 0 lost unit Knight [f=0015434] [15434] Event [5512,103.770752,3400]: 1 finished unit Wind/Tidal Generator [f=0015443] [15443] Event [504,37.7651367,2184]: 0 finished unit Harpy [f=0015498] [15498] Event [2423.14331,52.808094,2509.9397]: 1 lost unit Scorcher [f=0015545] [15545] Event [2992,52.4554443,768]: 1 lost unit Lotus [f=0015601] [15601] Event [3112,51.7390442,712]: 1 lost unit Metal Extractor [f=0015665] [15665] Event [2351.84058,5.84147215,2739.65771]: 0 lost unit Knight [f=0015709] [15709] Event [3264,52.5927734,912]: 1 lost unit Lotus [f=0015711] [15711] Event [520,-26.995239,2776]: 0 finished unit Energy Pylon [f=0015719] [15719] Event [5544,93.9746094,3320]: 1 finished unit Wind/Tidal Generator [f=0015772] [15772] Event [2584,51.75354,4344]: 0 finished unit Metal Extractor [f=0015804] [15804] Event [2692.15186,52.4554443,4413.43604]: 0 finished unit Strike Commander [f=0015804] game_message: Morph complete: Soban lvl 1 -> Soban lvl 2 [f=0015804] [15804] Received game_message: Morph complete: Soban lvl 1 -> Soban lvl 2 [f=0015856] [15856] Event [5646.00781,10.5376844,2912.02954]: 1 finished unit Impaler [f=0015856] [15856] Event [2038.07288,54.9052582,2240.97119]: 1 lost unit Fencer [f=0015861] [15861] Event [2015.0166,54.4114609,2157.08325]: 1 lost unit Fencer [f=0015886] [15886] Event [5576,64.2352295,3240]: 1 finished unit Wind/Tidal Generator [f=0015903] [15903] Event [3528,51.6772461,792]: 1 lost unit Metal Extractor [f=0015907] [15907] Event [489.600006,11.1499023,2312]: 0 finished unit Reaver [f=0015921] [15921] Event [1977.0603,54.6502495,2120.21899]: 1 lost unit Fencer [f=0015938] [15938] Event [1208,154.811401,712]: 0 finished unit Solar Collector [f=0015966] [15966] Event [2035.98315,54.7914886,2199.0293]: 1 lost unit Fencer [f=0016029] [16029] Event [2100.59595,54.7491531,2262.35669]: 1 lost unit Fencer [f=0016043] [16043] Event [1989.56287,36.9396744,2365.79004]: 1 lost unit Scorcher [f=0016066] [16066] Event [5646.00781,10.5376844,2912.02954]: 1 finished unit Ripper [f=0016079] [16079] Event [5608,19.130249,3160]: 1 finished unit Wind/Tidal Generator [f=0016098] [16098] Event [1935.45435,25.1397781,2359.30103]: 1 lost unit Scorcher [f=0016174] [16174] Event [2648,52.4249268,4328]: 0 finished unit Solar Collector [f=0016216] [16216] Event [504,37.7651367,2184]: 0 finished unit Locust [f=0016276] [16276] Event [5646.00781,10.5376844,2912.02954]: 1 finished unit Ripper [f=0016289] [16289] Event [5640,6.67907715,3080]: 1 finished unit Wind/Tidal Generator [f=0016415] [16415] Event [5646.00781,10.5376844,2912.02954]: 1 finished unit Fencer [f=0016446] [16446] Event [5736,5.71777344,3112]: 1 finished unit Wind/Tidal Generator [f=0016561] [16561] Event [5646.00781,10.5376844,2912.02954]: 1 finished unit Fencer [f=0016589] [16589] Event [5816,5.32104492,3112]: 1 finished unit Wind/Tidal Generator [f=0016699] [16699] Event [5646.00781,10.5376844,2912.02954]: 1 finished unit Fencer [f=0016730] [16730] Event [2600,52.4554443,4408]: 0 finished unit Solar Collector [f=0016735] [16735] Event [5896,5.36682129,3112]: 1 finished unit Wind/Tidal Generator [f=0016846] [16846] Event [5646.00781,10.5376844,2912.02954]: 1 finished unit Fencer [f=0016874] [16874] Event [5976,5.03112793,3112]: 1 finished unit Wind/Tidal Generator [f=0016985] [16985] Event [5646.00781,10.5376844,2912.02954]: 1 finished unit Fencer [f=0017034] [17034] Event [489.600006,11.1499023,2312]: 0 finished unit Knight [f=0017039] [17039] Event [1112,23.0993652,3320]: 0 finished unit Energy Pylon [f=0017108] [17108] Event [5646.00781,10.5376844,2912.02954]: 1 finished unit Scorcher [f=0017228] [17228] Event [5646.00781,10.5376844,2912.02954]: 1 finished unit Scorcher [f=0017288] [17288] Event [3768,53.4472656,2712]: 1 finished unit Caretaker [f=0017319] [17319] Event [504,37.7651367,2184]: 0 finished unit Locust [f=0017348] [17348] Event [5646.00781,10.5376844,2912.02954]: 1 finished unit Scorcher [f=0017416] [17416] Event [3075.8938,-3.6834598,2681.70581]: 1 lost unit Mason [f=0017468] [17468] Event [5646.00781,10.5376844,2912.02954]: 1 finished unit Scorcher [f=0017588] [17588] Event [5646.00781,10.5376844,2912.02954]: 1 finished unit Scorcher [f=0017678] [17678] Event [1992,148.692627,4920]: 0 finished unit Stinger [f=0017707] [17707] Event [489.600006,11.1499023,2312]: 0 finished unit Reaver [f=0017798] [17798] Event [5646.00781,10.5376844,2912.02954]: 1 finished unit Ravager [f=0017818] [17818] Event [2662.42847,51.1057014,4096.4624]: 1 lost unit Mason [f=0017943] [17943] Event [2292.28223,28.7785606,2865.69995]: 0 lost unit Locust [f=0018008] [18008] Event [5646.00781,10.5376844,2912.02954]: 1 finished unit Ravager [f=0018040] [18040] Event [504,37.7651367,2184]: 0 finished unit Locust [f=0018058] [18058] Event [2193.06226,121.454544,2633.75171]: 0 lost unit Locust [f=0018122] [18122] Event [2359.79346,7.25117731,2677.03564]: 1 lost unit Ripper [f=0018190] [18190] Event [3352,14.5220947,2728]: 1 finished unit Caretaker [f=0018229] [18229] Event [2293.96997,5.48930836,2729.28052]: 1 lost unit Ravager [f=0018272] [18272] Event [2345.28223,15.3550644,2637.03027]: 0 lost unit Reaver [f=0018284] [18284] Event [2692.15186,52.4554443,4413.43604]: 0 finished unit Strike Commander [f=0018284] game_message: Morph complete: Soban lvl 2 -> Soban lvl 3 [f=0018284] [18284] Received game_message: Morph complete: Soban lvl 2 -> Soban lvl 3 [f=0018334] [18334] Event [4376,154.689331,152]: 1 finished unit Metal Extractor [f=0018345] [18345] Event [2392.03003,36.574337,2581.51831]: 0 lost unit Reaver [f=0018360] [18360] Event [2544,53.2183838,4176]: 1 lost unit Lotus [f=0018388] [18388] Event [2920,7.28578091,2728]: 1 finished unit Stardust [f=0018555] [18555] Event [5646.00781,10.5376844,2912.02954]: 1 finished unit Impaler [f=0018568] [18568] Event [489.600006,11.1499023,2312]: 0 finished unit Knight [f=0018649] [18649] Event [3480,10.9973145,2856]: 1 finished unit Razor [f=0018789] [18789] Event [2630.12329,29.0829201,2144.6731]: 0 lost unit Harpy [f=0018811] [18811] Event [489.600006,11.1499023,2312]: 0 finished unit Sling [f=0018848] [18848] Event [504,37.7651367,2184]: 0 finished unit Locust [f=0018989] [18989] Event [2683.01343,16.2795887,2713.16138]: 1 lost unit Scorcher [f=0019003] [19003] Event [489.600006,11.1499023,2312]: 0 finished unit Sling [f=0019110] [19110] Event [5646.00781,10.5376844,2912.02954]: 1 finished unit Impaler [f=0019184] [19184] Event [2210.0625,7.37479734,2688.00781]: 0 lost unit Knight [f=0019248] [19248] Event [489.600006,11.1499023,2312]: 0 finished unit Sling [f=0019299] [19299] Event [undefined]: eqdw resigned [f=0019299] game_message: eqdw has been destroyed! [f=0019299] game_message: WALL wins! [f=0019299] Submitting stats [f=0019299] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0019299] Part| Total Time|Time of the last 0.5s [f=0019299] Draw 33777.82ms 30.74% [f=0019299] Lua::Callins::Synced 13311.69ms 13.87% [f=0019299] Lua::Callins::Unsynced 40485.45ms 34.93% [f=0019299] Lua::CollectGarbage::Synced 547.04ms 0.10% [f=0019299] Lua::CollectGarbage::Unsynced 1422.88ms 1.40% [f=0019299] Misc::Profiler::AddTime 115.39ms 0.00% [f=0019299] Sim 57826.94ms 53.49% [f=0019299] [19299] Received game_message: eqdw has been destroyed! [f=0019299] [19299] Received game_message: WALL wins! [f=0019300] [19300] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0019300] [19300] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0019300] [19300] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0019300] [19300] Game End Stats Values: 2,2060,1975,2060,1975,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,1275,1275,1275,1275,6.0666666,5.5999999,6.0666666,5.5999999,0,0,0,0,0,0,0,0,785,700,785,700,0,0,0,0,0,0,0,0,0,0,0,0 [f=0019300] [19300] Game End Stats Values: 3,2385,2300,2385,2300,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,8,8,8,1275,1275,1275,1275,10.8999996,7.63333321,10.8999996,7.63333321,0,0,0,0,0,0,0,0,1110,1025,1110,1025,0,0,0,0,0,0,0,0,0,0,0,0 [f=0019300] [19300] Game End Stats Values: 4,2525,2490,2525,2490,0.79757291,0.64855814,0.79757291,0.64855814,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,10,8.66666698,10,8.66666698,1275,1275,1275,1275,13.0531712,9.54323769,13.0531712,9.54323769,0,0,0,0,0,0,0,0,1250,1215,1250,1215,0,0,0,0,0,0,0,0,0,0,0,0 [f=0019300] [19300] Game End Stats Values: 5,2725,2680,2725,2680,1.55350733,1.97193098,1.55350733,1.97193098,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,12.5333338,12.8555756,12.5333338,12.8555756,1275,1275,1275,1275,13.050395,9.58824444,13.050395,9.58824444,130,0,130,0,0,0,0,0,1320,1405,1320,1405,0,0,0,0,0,0.00037083,0,0.00037083,0,0,0,0 [f=0019300] [19300] Game End Stats Values: 6,2925,2835,2925,2835,2.03827047,5.31763124,2.03827047,5.31763124,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,14.1333332,19.6777325,14.1333332,19.6777325,1275,1275,1275,1275,13.0323181,13.0009937,13.0323181,13.0009937,260,0,260,0,0,0,0,0,1390,1560,1390,1560,0,0,0,0,0,19.1696129,0,19.1696129,0,0,0,0 [f=0019300] [19300] Game End Stats Values: 7,3015,2905,3015,2905,2.26918817,19.0316505,2.26918817,19.0316505,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,90,0,90,0,16,19.9999752,16,19.9999752,1275,1275,1275,1275,13.0153942,15.636548,13.0153942,15.636548,260,0,260,0,0,0,0,0,1390,1630,1390,1630,0,0,0,0,0,40.6706314,0,40.6706314,0,0,0,0 [f=0019300] [19300] Game End Stats Values: 8,3015,3325,3015,3325,3.02563834,33.9655914,3.02563834,33.9655914,0,0,0,0,0,0,0,0,0,0,0,0,39.7301292,130,39.7301292,130,90,0,90,0,16,24.6555195,16,24.6555195,1275,1275,1275,1275,13.0504322,15.3290224,13.0504322,15.3290224,260,350,260,350,0,130,0,130,1390,1700,1390,1700,130,0,130,0,0,61.0069046,0,61.0069046,130,42.2794228,130,42.2794228 [f=0019300] [19300] Game End Stats Values: 9,3105,3675,3105,3675,11.3788176,53.6482315,11.3788176,53.6482315,0,0,0,0,0,0,0,0,0,0,0,0,39.7301292,130,39.7301292,130,180,0,180,0,16,26.7000446,16,26.7000446,1275,1275,1275,1275,13.5568781,16.9789486,13.5568781,16.9789486,260,560,260,560,0,130,0,130,1390,1840,1390,1840,130,0,130,0,0,101.674591,0,101.674591,130,42.2794228,130,42.2794228 [f=0019300] [19300] Game End Stats Values: 10,3730,3865,3730,3865,22.5280247,92.3437119,22.5280247,92.3437119,0,0,0,0,0,0,0,0,0,0,0,0,39.7301292,130,39.7301292,130,180,0,180,0,16,24.6444416,16,24.6444416,1505,1275,1505,1275,13.7432795,15.5797338,13.7432795,15.5797338,390,560,390,560,0,130,0,130,1655,2030,1655,2030,130,0,130,0,0,101.67524,0,101.67524,130,42.2794228,130,42.2794228 [f=0019300] [19300] Game End Stats Values: 11,3910,3975,3910,3975,28.9945736,141.821548,28.9945736,141.821548,0,0,0,0,0,0,0,0,0,0,0,0,39.7301292,130,39.7301292,130,180,0,180,0,16,27.4889107,16,27.4889107,1505,1385,1505,1385,15.2977705,16.7541161,15.2977705,16.7541161,390,560,390,560,0,130,0,130,1835,2030,1835,2030,130,0,130,0,0,111.841751,0,111.841751,130,42.2794228,130,42.2794228 [f=0019300] [19300] Game End Stats Values: 12,4040,3975,4040,3975,35.4112358,192.314484,35.4112358,192.314484,0,0,0,0,0,0,0,0,0,0,0,0,39.7301292,130,39.7301292,130,180,0,180,0,16,34.4555435,16,34.4555435,1505,1385,1505,1385,15.4277782,17.9107971,15.4277782,17.9107971,520,560,520,560,0,130,0,130,1835,2030,1835,2030,130,0,130,0,0,132.176819,0,132.176819,130,42.2794228,130,42.2794228 [f=0019300] [19300] Game End Stats Values: 13,4310,4505,4310,4505,41.9086342,244.063721,41.9086342,244.063721,0,0,0,0,0,0,0,0,0,0,0,0,39.7301292,130,39.7301292,130,270,0,270,0,16,36.6777687,16,36.6777687,1505,1385,1505,1385,15.4331598,16.7723579,15.4331598,16.7723579,520,910,520,910,0,130,0,130,2015,2210,2015,2210,130,0,130,0,0,142.345642,0,142.345642,130,42.2794228,130,42.2794228 [f=0019300] [19300] Game End Stats Values: 14,4325,4785,4325,4785,47.9956436,259.022583,47.9956436,259.022583,0,0,0,0,0,0,0,0,0,0,0,0,55.975132,260,55.975132,260,270,0,270,0,16,28.4443932,16,28.4443932,1505,1385,1505,1385,15.4058008,20.4973049,15.4058008,20.4973049,535,1120,535,1120,0,260,0,260,2015,2280,2015,2280,260,0,260,0,0,244.015411,0,244.015411,260,63.0572433,260,63.0572433 [f=0019300] [19300] Game End Stats Values: 15,4410,5250,4410,5250,51.0553856,283.994476,51.0553856,283.994476,0,0,0,0,0,0,0,0,0,0,0,0,55.975132,260,55.975132,260,270,260,270,260,16,26,16,26,1505,1385,1505,1385,16.6706486,22.0647812,16.6706486,22.0647812,535,1120,535,1120,0,260,0,260,2100,2485,2100,2485,260,0,260,0,0,335.510925,0,335.510925,260,63.0572433,260,63.0572433 [f=0019300] [19300] Game End Stats Values: 16,4410,5410,4410,5410,51.0553856,319.266571,51.0553856,319.266571,0,0,0,0,0,0,0,0,0,0,0,0,55.975132,260,55.975132,260,270,260,270,260,16,28.6777763,16,28.6777763,1505,1385,1505,1385,17,21.3959579,17,21.3959579,535,1210,535,1210,0,260,0,260,2100,2555,2100,2555,260,0,260,0,0,401.34024,0,401.34024,260,63.0572433,260,63.0572433 [f=0019300] [19300] Game End Stats Values: 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39,11480,12025,11480,12025,3120.50488,2270.54956,3120.50488,2270.54956,0,0,0,0,0,0,0,0,120.034882,0,120.034882,0,3415.35278,5893.15088,3415.35278,5893.15088,980,1940,980,1940,75.0314484,58.0899582,75.0314484,58.0899582,1505,1670,1505,1670,44.6297722,37.1458588,44.6297722,37.1458588,3105,2500,3105,2500,2450,5825,2450,5825,5890,5915,5890,5915,6085,2630.66675,6085,2630.66675,0,676.689331,0,676.689331,6124.99072,3648.65771,6124.99072,3648.65771 [f=0019300] [19300] Game End Stats Values: 40,12060,12245,12060,12245,3307.37207,2392.2688,3307.37207,2392.2688,0,0,0,0,0,0,0,0,235.116302,0,235.116302,0,3588.60254,6023.1123,3588.60254,6023.1123,980,1940,980,1940,88.6201401,58.8651619,88.6201401,58.8651619,1505,1670,1505,1670,47.4577713,37.1146355,47.4577713,37.1146355,3625,2720,3625,2720,2450,5945,2450,5945,5950,5915,5950,5915,6205,2630.66675,6205,2630.66675,0,676.689331,0,676.689331,6254.95215,3821.90747,6254.95215,3821.90747 [f=0019300] [19300] Game End Stats Values: 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43,13295,13085,13295,13085,3991.07715,2763.43774,3991.07715,2763.43774,0,0,0,0,0,0,0,0,423.437408,0,423.437408,0,4632.00146,7017.88086,4632.00146,7017.88086,1480,2390,1480,2390,91.6142731,58.9196281,91.6142731,58.9196281,1505,2120,1505,2120,48.2436752,37.0339584,48.2436752,37.0339584,4215,2660,4215,2660,3090,6581.6665,3090,6581.6665,6095,5915,6095,5915,7091.6665,3790.66675,7091.6665,3790.66675,0,676.689331,0,676.689331,7270.31592,4911.40283,7270.31592,4911.40283 [f=0019300] [19300] Game End Stats Values: 44,13865,12935,13865,12935,4155.9082,2874.57764,4155.9082,2874.57764,0,0,0,0,0,0,0,0,423.437408,0,423.437408,0,4895.83447,7260.27637,4895.83447,7260.27637,1480,2390,1480,2390,89.4763794,58.8807335,89.4763794,58.8807335,1505,2120,1505,2120,51.2021713,36.938549,51.2021713,36.938549,4785,2510,4785,2510,3440,6711.6665,3440,6711.6665,6095,5915,6095,5915,7221.6665,4140.66699,7221.6665,4140.66699,34.0666924,676.689331,34.0666924,676.689331,7524.89893,5179.58984,7524.89893,5179.58984 [f=0019309] [19309] Event [3528,47.6157761,792]: 1 finished unit Metal Extractor [f=0019320] [19320] Event [5646.00781,10.5376844,2912.02954]: 1 finished unit Ripper [f=0019344] [19344] Event [2740.96484,60.8608093,846.597046]: 0 lost unit Reaver [f=0019347] [19347] Event [2708.13306,69.5710144,823.74823]: 0 lost unit Reaver [f=0019395] Spectator eqdw left the game: normal quit [f=0019395] [19395] Event [undefined]: eqdw quit [f=0019410] Player WALL left the game: normal quit [f=0019410] [19410] Event [undefined]: WALL quit [f=0019416] No clients connected, shutting down server [f=0019416] Server shutdown [f=0019416] [19416] all players disconnected [f=0019416] End of demo reached [f=0019554] [19554] Event [5640,1.46057129,2712]: 1 finished unit Razor [f=0019688] [19688] Event [5646.00781,10.5376844,2912.02954]: 1 finished unit Ripper [f=0019803] [19803] Event [3112,47.6775742,712]: 1 finished unit Metal Extractor [f=0019824] [19824] Event [2968,4.17663574,3016]: 1 finished unit Caretaker [f=0019833] [19833] Event [5646.00781,10.5376844,2912.02954]: 1 finished unit Fencer [f=0019969] [19969] Event [5646.00781,10.5376844,2912.02954]: 1 finished unit Fencer [f=0020083] [20083] Event [3056,52.625618,864]: 1 finished unit Lotus [f=0020104] [20104] Event [5646.00781,10.5376844,2912.02954]: 1 finished unit Fencer [f=0020239] [20239] Event [5646.00781,10.5376844,2912.02954]: 1 finished unit Fencer [f=0020374] [20374] Event [5646.00781,10.5376844,2912.02954]: 1 finished unit Fencer [f=0020498] [20498] Event [5646.00781,10.5376844,2912.02954]: 1 finished unit Scorcher [f=0020617] [20617] Event [5646.00781,10.5376844,2912.02954]: 1 finished unit Scorcher [f=0020737] [20737] Event [5646.00781,10.5376844,2912.02954]: 1 finished unit Scorcher [f=0020857] [20857] Event [5646.00781,10.5376844,2912.02954]: 1 finished unit Scorcher [f=0020977] [20977] Event [5646.00781,10.5376844,2912.02954]: 1 finished unit Scorcher [f=0021187] [21187] Event [5646.00781,10.5376844,2912.02954]: 1 finished unit Ravager [f=0021397] [21397] Event [5646.00781,10.5376844,2912.02954]: 1 finished unit Ravager [f=0021438] Autoquit sending quit command. [f=0021438] [QuitAction] user exited to system [f=0021438] [SpringApp::Kill][1] fromRun=1 [f=0021438] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0021438] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0021438] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0021438] [ThreadPool::SetThreadCount][2] workers=0 [f=0021438] [SpringApp::Kill][2] [f=0021438] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0021438] [Game::KillLua][3] dtor=0 luaUI=0x53a6da50 [f=0021438] Start widgetHandler:Shutdown [f=0021438] Shutdown - SaveOrderList Complete [f=0021438] Writing last game win data [f=0021438] Shutdown - SaveConfigData Complete [f=0021438] Shutdown Widget - Chili Highlight [f=0021438] Shutdown Widget - Save/Load API [f=0021438] Shutdown Widget - Draw After Chili [f=0021438] Shutdown Widget - EPIC Menu [f=0021438] Shutdown Widget - Chili Minimap [f=0021438] Shutdown Widget - Chili Widget Selector [f=0021438] Shutdown Widget - Local Team Colors [f=0021438] Shutdown Widget - Display Keys 2 [f=0021438] Shutdown Widget - Save Game Menu [f=0021438] Shutdown Widget - HealthBars [f=0021438] Shutdown Widget - Noises [f=0021438] Shutdown Widget - Unit Icons [f=0021438] Shutdown Widget - Win Counter [f=0021438] Shutdown Widget - SpringRTS Replay Stats [f=0021438] Shutdown Widget - BuildETA [f=0021438] Shutdown Widget - Modular Comm Info [f=0021438] Shutdown Widget - Music Player v2 [f=0021438] Shutdown Widget - State Reverse and Latency [f=0021438] Shutdown Widget - CameraShake [f=0021438] Shutdown Widget - Chili Economy Panel Default [f=0021438] Shutdown Widget - Chili EndGame Window [f=0021438] Shutdown Widget - Chili Nuke Warning [f=0021438] Shutdown Widget - Chili Selections & CursorTip v2 [f=0021438] Shutdown Widget - Chili Spectator Panels [f=0021438] Shutdown Widget - Context Menu [f=0021438] Shutdown Widget - Darkening [f=0021438] Shutdown Widget - Defense Range Zero-K [f=0021438] Shutdown Widget - Grab Input [f=0021438] Input grabbing is disabled! [f=0021438] Shutdown Widget - Highlight Geos [f=0021438] Shutdown Widget - Local Widgets Config [f=0021438] Shutdown Widget - MinimapEvents [f=0021438] Shutdown Widget - MetalFeatures (new) [f=0021438] Shutdown Widget - Missile Silo Range [f=0021438] Shutdown Widget - Point Tracker [f=0021438] Shutdown Widget - Showeco and Grid Drawer [f=0021438] Shutdown Widget - Stereo3D [f=0021438] Shutdown Widget - Attack AoE [f=0021438] Shutdown Widget - Map Edge Extension [f=0021438] Shutdown Widget - Selection Send [f=0021438] Shutdown Widget - LupsManager [f=0021438] Shutdown Widget - Newton Firezone [f=0021438] Shutdown Widget - Chili Pro Console [f=0021438] Shutdown Widget - Persistent Build Height [f=0021438] Shutdown Widget - Lasso Terraform GUI [f=0021438] Shutdown Widget - Chili Framework [f=0021438] Shutdown Widget - Lups [f=0021438] Shutdown Widget - Custom Markers [f=0021438] Shutdown Widget - Chili Core Selector [f=0021438] Shutdown Widget - Mex Placement Handler [f=0021438] Shutdown Widget - Select Keys [f=0021438] Shutdown Widget - Pause Screen [f=0021438] Shutdown Widget - Layout Handler [f=0021438] Shutdown Widget - Text To Speech Control [f=0021438] End widgetHandler:Shutdown [f=0021438] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={1495057,138362751} {int,ext,rec}Allocs={19333951,0,0} {chunk,block}Bytes={138362751,0} [f=0021438] [Game::KillLua][1] dtor=0 luaGaia=0x5e72c2b0 [f=0021438] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={1427056,132812188} {int,ext,rec}Allocs={19333953,0,0} {chunk,block}Bytes={132812188,0} [f=0021438] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={1427056,132812188} {int,ext,rec}Allocs={19333953,0,0} {chunk,block}Bytes={132812188,0} [f=0021438] [Game::KillLua][2] dtor=0 luaRules=0x535fd5d0 [f=0021438] Start gadgetHandler:Shutdown [f=0021438] Shutdown - StartSetup [f=0021438] Shutdown - UnitMorph [f=0021438] Shutdown - Carrier Drones [f=0021438] Shutdown - LupsNanoSpray [f=0021438] Shutdown - Missile Silo Controller [f=0021438] Shutdown - Modular Comm Info [f=0021438] Shutdown - Terrain Texture Handler [f=0021438] Shutdown - UnitCloakShield [f=0021438] Shutdown - Starlight Handler [f=0021438] End gadgetHandler:Shutdown [f=0021438] Start gadgetHandler:Shutdown [f=0021438] Shutdown - Save/Load [f=0021438] Shutdown - Teleport Throw [f=0021438] Shutdown - UnitMorph [f=0021438] Shutdown - Modular Comm Info [f=0021438] Shutdown - Retreat Command [f=0021438] Shutdown - Shockwaves [f=0021438] Shutdown - UnitCloakShield [f=0021438] Shutdown - Lups Cloak FX [f=0021438] Shutdown - Lups [f=0021438] Shutdown - Lups Shield [f=0021438] End gadgetHandler:Shutdown [f=0021438] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={19333991,0,0} {chunk,block}Bytes={0,0} [f=0021438] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={19333991,0,0} {chunk,block}Bytes={0,0} [f=0021438] [Game::KillLua][4] dtor=0 [f=0021438] [Game::~CGame][1] [f=0021438] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0021438] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0021438] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0021438] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0021438] [Game::KillLua][4] dtor=1 [f=0021438] [Game::KillMisc][1] [f=0021438] [Game::KillMisc][2] [f=0021438] [Game::KillMisc][3] [f=0021438] [Game::KillRendering][1] [f=0021438] [3DOParser::Kill] allocated 19 pieces [f=0021438] [S3OParser::Kill] allocated 489 pieces [f=0021438] [AssParser::Kill] allocated 91 pieces [f=0021438] [Game::KillInterface][1] [f=0021438] [Game::KillInterface][2] [f=0021438] [Game::KillSimulation][1] [f=0021438] [Game::KillSimulation][2] [f=0021438] [CCollisionHandler] dis-/continuous tests: 0/1056510 [f=0021438] [Game::KillSimulation][3] [f=0021438] [~CPathCache(24x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0021438] [~CPathCache(24x20)] cacheHits=73 hitPercentage=41% numHashColls=0 maxCacheSize=10 [f=0021438] [~CPathCache(48x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0021438] [~CPathCache(48x40)] cacheHits=75 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0021438] [~CRectangleOverlapHandler] 0% overlap reduction [f=0021438] [~CRectangleOverlapHandler] 0% overlap reduction [f=0021438] [LosHandler::Kill] raycast instance cache-{hits,misses}={8345,13820}; shared=4%; cached=34% [f=0021438] [Game::KillSimulation][4] [f=0021438] [CommonDefHandler::KillStatic] 3175 sound-set data items added [f=0021438] [Game::~CGame][2] [f=0021438] [Game::~CGame][3] [f=0021438] [SpringApp::Kill][3] [f=0021438] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 227007 bytes sent 181125 bytes recv'd [f=0021438] [SpringApp::Kill][4] font=0x463d3aa0 [f=0021438] [SpringApp::Kill][5] [f=0021438] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7898 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/9904e7f76e6e188b46790dc1d90fad6f.sdp (0x46454330) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/9904e7f76e6e188b46790dc1d90fad6f.sdp" numZipFiles=7898 sumInflSize=723837kb sumReadTime=2463ms file="objects3d/strikecom.dae" indx=5557 inflSize=999kb readTime=58ms file="bitmaps/loadpictures/facplop.png" indx=516 inflSize=3075kb readTime=45ms file="bitmaps/flarescale01.tga" indx=439 inflSize=41kb readTime=38ms file="unittextures/factoryveh1.png" indx=7253 inflSize=1077kb readTime=34ms file="luarules/configs/jump_defs.lua" indx=1270 inflSize=0kb readTime=21ms file="units/chicken_dodo.lua" indx=6766 inflSize=2kb readTime=17ms file="luarules/gadgets/unit_allow_builder_hold_fire.lua" indx=1759 inflSize=0kb readTime=16ms file="luaui/widgets/gui_display_dps.lua" indx=4710 inflSize=10kb readTime=16ms file="objects3d/strikecom_1.dae" indx=5559 inflSize=999kb readTime=15ms file="luaui/widgets/api_modularcomms.lua" indx=3886 inflSize=0kb readTime=15ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/9904e7f76e6e188b46790dc1d90fad6f.sdp] 35703570 bytes cached in 2836 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=99 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/fallendell_v4.sd7 (0x4652eba0) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x46524a30) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x4649e350) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7ff6a40b2770) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 208857 bytes cached in 67 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]