[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.MeDrvYajKn/springsettings.1253978.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 1, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 36ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f872801bff0 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 4392 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1253978/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 218ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 3 to team 0 (#active=4) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x44e99010] using map "Scaryland v1.02" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Scaryland v1.02", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x44e99010] using game "Zero-K v1.9.11.1" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.9.11.1", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 111ms [f=-000001] [PreGame::UpdateClientNet] received local player number 3 (team 0, allyteam 0), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (40 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 715ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 841ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 18ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 5 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 666ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 118ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 62ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 29ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 89ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Acid Gadget 1.0 Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Generic Plate Command Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Economy Multiplier Handicap Loaded gadget: Map Border Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Ghetto Feature Placer Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Acid Gadget 1.0 Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Generic Plate Command Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_map_border.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_econ_mult.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Ghetto Feature Placer Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 61ms [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: s11n gadget [f=-000001] Loaded SYNCED gadget: s11n map feature loader [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] Loaded UNSYNCED gadget: s11n_gadget_load.lua [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Maspy was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Chili Minimap [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1253978/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Guard Remove [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Select Com at start [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Mex Placement Initialised with 28 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Font Cache [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [s11n] Loading s11n file... [f=-000001] [s11n] Parsing model... [f=-000001] [s11n] Populating game world... [f=-000001] [s11n] s11n loading complete. [f=-000001] Running Springboard Feature Fixer, 56, 106 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=edce664e [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=da236050 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=fca43d5d [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=bdf831ad [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=828e361c [f=-000001] [Path] [PathEstimator::ReadFile] hash=828e361c file="cache/104dev-maintenance/paths/Scaryland v1.02.pe-828e361c.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=edce664e [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=da236050 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=fca43d5d [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=bdf831ad [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=828e362c [f=-000001] [Path] [PathEstimator::ReadFile] hash=828e362c file="cache/104dev-maintenance/paths/Scaryland v1.02.pe2-828e362c.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (157ms, checksum 84d82c36)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={12029,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1253978/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 3 to team 0 [f=-000001] -> Connection established (given id 3) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=ff4105af86bd9600dbf3cff90c8055c66505f249a93a64f3ffa47819ab1c9f4333b734e0cfa4f2206ebdf2342d1138ee5f3f837a3fee725bea39b04d5735c768" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=97a46cc70b3c6f3174e17f6b117031f7bb8e809c1103763aa04af78a074069c119e79cd3049701ab489dd462140416b89ed664b1d3d72b35a8736bdb7959f9f8]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=ed33bf6f6a14c41cc0300b6ec54cb1155be5faa79d13b4500d6d76e6110b9454a30d405276f88d4c76fc77204a5c4e8729d252d26061b59424914512db42c716]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x51f18f00,0x5be136f0}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: a2ddaf619eea5c1ea88fc8f0bf54ffe2 [f=-000001] Connection attempt from eqdw [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: eqdw changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="eqdw" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=ff4105af86bd9600dbf3cff90c8055c66505f249a93a64f3ffa47819ab1c9f4333b734e0cfa4f2206ebdf2342d1138ee5f3f837a3fee725bea39b04d5735c768" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="eqdw" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Connection attempt from WALL [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [0] Event [undefined]: WALL changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="WALL" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=ff4105af86bd9600dbf3cff90c8055c66505f249a93a64f3ffa47819ab1c9f4333b734e0cfa4f2206ebdf2342d1138ee5f3f837a3fee725bea39b04d5735c768" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="WALL" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="eqdw" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=97a46cc70b3c6f3174e17f6b117031f7bb8e809c1103763aa04af78a074069c119e79cd3049701ab489dd462140416b89ed664b1d3d72b35a8736bdb7959f9f8]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="eqdw" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=ed33bf6f6a14c41cc0300b6ec54cb1155be5faa79d13b4500d6d76e6110b9454a30d405276f88d4c76fc77204a5c4e8729d252d26061b59424914512db42c716]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="eqdw" string="[Game::Load][lua{Rules,Gaia}={000000006d699920,00000000f58bb9e0}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="WALL" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=97a46cc70b3c6f3174e17f6b117031f7bb8e809c1103763aa04af78a074069c119e79cd3049701ab489dd462140416b89ed664b1d3d72b35a8736bdb7959f9f8]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="WALL" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=ed33bf6f6a14c41cc0300b6ec54cb1155be5faa79d13b4500d6d76e6110b9454a30d405276f88d4c76fc77204a5c4e8729d252d26061b59424914512db42c716]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="WALL" string="[Game::Load][lua{Rules,Gaia}={0x56f61000,0x81b1c800}]" [f=-000001] Allies: I choose: Skystrike! [f=-000001] Allies: I choose: Soban! [f=-000001] [0] Event [4723,158.779968,985]: 0 finished unit Strike Commander [f=-000001] [0] Event [491,188.673218,4570]: 1 finished unit Guardian Commander [f=0000000] [0] eqdw, team: 0, elo:1670, userid: 438157 [f=0000000] [0] WALL, team: 1, elo:1504, userid: 539367 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000009] [9] Event [4704,188.671875,856]: 0 finished unit Cloakbot Factory [f=0000024] [24] Event [608,188.671875,4528]: 1 finished unit Rover Assembly [f=0000491] [491] Event [4694.3999,188.671875,856]: 0 finished unit Conjurer [f=0000645] [645] Event [952,188.671875,4344]: 1 finished unit Metal Extractor [f=0000689] [689] Event [838.288452,265.671875,4412.63037]: 1 finished unit Firefly [f=0000691] [691] Event [4694.3999,188.671875,856]: 0 finished unit Glaive [f=0000824] [824] Event [4568,77.104187,1896]: 0 finished unit Metal Extractor [f=0000886] [886] Event [4694.3999,188.671875,856]: 0 finished unit Glaive [f=0000908] [908] Event [607.997925,189.316971,4510.00781]: 1 finished unit Mason [f=0001039] [1039] Event [4208,187.992249,944]: 0 finished unit Radar Tower [f=0001081] [1081] Event [4694.3999,188.671875,856]: 0 finished unit Glaive [f=0001095] [1095] Event [4584,77.104187,1960]: 0 finished unit Solar Collector [f=0001283] [1283] Event [607.997925,189.316971,4510.00781]: 1 finished unit Mason [f=0001349] [1349] Event [376,188.671875,4872]: 1 finished unit Metal Extractor [f=0001639] [1639] Event [4728,77.104187,1912]: 0 finished unit Metal Extractor [f=0001679] [1679] Event [264,188.671875,4776]: 1 finished unit Metal Extractor [f=0001732] [1732] Event [607.997925,189.316971,4510.00781]: 1 finished unit Fencer [f=0001772] [1772] Event [4184,188.671875,808]: 0 finished unit Metal Extractor [f=0001799] [1799] Event [344,188.671875,4792]: 1 finished unit Wind/Tidal Generator [f=0001913] [1913] Event [4694.3999,188.671875,856]: 0 finished unit Glaive [f=0002020] [2020] Event [424,188.671875,4824]: 1 finished unit Wind/Tidal Generator [f=0002075] [2075] Event [1104,66.479187,3600]: 1 finished unit Lotus [f=0002147] [2147] Event [4656,110.566711,2048]: 0 finished unit Radar Tower [f=0002209] [2209] Event [4200,188.671875,872]: 0 finished unit Solar Collector [f=0002283] [2283] Event [504,188.671875,4872]: 1 finished unit Wind/Tidal Generator [f=0002459] [2459] Event [4504,77.104187,1912]: 0 finished unit Solar Collector [f=0002530] [2530] Event [607.997925,189.316971,4510.00781]: 1 finished unit Fencer [f=0002532] [2532] Event [568,188.671875,4840]: 1 finished unit Wind/Tidal Generator [f=0002568] [2568] Event [4694.3999,188.671875,856]: 0 finished unit Glaive [f=0002743] [2743] Event [648,188.671875,4760]: 1 finished unit Wind/Tidal Generator [f=0002744] [2744] Event [4120,188.588867,824]: 0 finished unit Solar Collector [f=0002876] [2876] Event [1792,62.6193237,4224]: 1 finished unit Lotus [f=0002929] [2929] Event [4648,77.104187,1880]: 0 finished unit Solar Collector [f=0002974] [2974] Event [712,188.671875,4680]: 1 finished unit Wind/Tidal Generator [f=0003142] [3142] Event [4694.3999,188.671875,856]: 0 finished unit Conjurer [f=0003150] [3150] Event [607.997925,189.316971,4510.00781]: 1 finished unit Fencer [f=0003238] [3238] Event [792,188.671875,4600]: 1 finished unit Wind/Tidal Generator [f=0003355] [3355] Event [4694.3999,188.671875,856]: 0 finished unit Glaive [f=0003577] [3577] Event [872,188.671875,4520]: 1 finished unit Wind/Tidal Generator [f=0003601] [3601] Event [4696,188.671875,216]: 0 finished unit Metal Extractor [f=0003610] [3610] Event [4694.3999,188.671875,856]: 0 finished unit Glaive [f=0003878] [3878] Event [936,188.671875,4440]: 1 finished unit Wind/Tidal Generator [f=0003941] [3941] Event [607.997925,189.316971,4510.00781]: 1 finished unit Fencer [f=0003966] [3966] Event [536,77.104187,3208]: 1 finished unit Metal Extractor [f=0004020] [4020] Event [4694.3999,188.671875,856]: 0 finished unit Glaive [f=0004043] [4043] Event [4712,188.671875,280]: 0 finished unit Solar Collector [f=0004167] [4167] Event [1016,188.671875,4360]: 1 finished unit Wind/Tidal Generator [f=0004193] [4193] Event [4560,115.52124,2064]: 0 finished unit Picket [f=0004373] [4373] Event [4694.3999,188.671875,856]: 0 finished unit Glaive [f=0004481] [4481] Event [4632,188.671875,232]: 0 finished unit Solar Collector [f=0004578] [4578] Event [2944,114.898682,720]: 0 finished unit Radar Tower [f=0004597] [4597] Event [2120,77.104187,4584]: 1 finished unit Metal Extractor [f=0004616] [4616] Event [607.997925,189.316971,4510.00781]: 1 finished unit Fencer [f=0004628] [4628] Event [4694.3999,188.671875,856]: 0 finished unit Glaive [f=0004703] [4703] Event [3727.64453,22.326376,2277.52222]: 1 lost unit Fencer [f=0004831] [4831] Event [344,77.104187,3256]: 1 finished unit Metal Extractor [f=0004846] [4846] Event [3290.1189,21.322937,1933.44666]: 1 lost unit Fencer [f=0004871] [4871] Event [448,187.23999,4208]: 1 finished unit Lotus [f=0005015] [5015] Event [2862.80884,22.651062,1410.40576]: 1 lost unit Fencer [f=0005077] [5077] Event [4856,188.671875,312]: 0 finished unit Metal Extractor [f=0005157] [5157] Event [607.997925,189.316971,4510.00781]: 1 finished unit Fencer [f=0005267] [5267] Event [2120,77.104187,4792]: 1 finished unit Metal Extractor [f=0005482] [5482] Event [3464,48.9541626,1384]: 0 finished unit Metal Extractor [f=0005525] [5525] Event [4872,188.671875,376]: 0 finished unit Solar Collector [f=0005538] [5538] Event [2839.51147,66.479187,2884.73682]: 0 lost unit Glaive [f=0005604] [5604] Event [3008,101.062317,784]: 0 finished unit Picket [f=0005621] [5621] Event [607.997925,189.316971,4510.00781]: 1 finished unit Fencer [f=0005624] [5624] Event [1120,133.731079,4720]: 1 finished unit Lotus [f=0005652] [5652] Event [2449.25977,60.644165,2715.64331]: 0 lost unit Glaive [f=0005754] [5754] Event [2343.68726,51.9281006,2742.50293]: 1 lost unit Fencer [f=0005803] [5803] Event [3480,44.6377563,1448]: 0 finished unit Solar Collector [f=0006041] [6041] Event [4792,188.671875,328]: 0 finished unit Solar Collector [f=0006086] [6086] Event [607.997925,189.316971,4510.00781]: 1 finished unit Fencer [f=0006255] [6255] Event [3400,44.0982056,1400]: 0 finished unit Solar Collector [f=0006284] [6284] Event [824,188.386536,4728]: 1 finished unit Caretaker [f=0006304] [6304] Event [4694.3999,188.671875,856]: 0 finished unit Knight [f=0006328] [6328] Event [4696,188.671875,376]: 0 finished unit Wind/Tidal Generator [f=0006424] [6424] Event [607.997925,189.316971,4510.00781]: 1 finished unit Fencer [f=0006619] [6619] Event [4616,188.671875,424]: 0 finished unit Wind/Tidal Generator [f=0006635] [6635] Event [607.997925,189.316971,4510.00781]: 1 finished unit Mason [f=0006923] [6923] Event [4536,188.671875,472]: 0 finished unit Wind/Tidal Generator [f=0006932] [6932] Event [680,188.671875,4440]: 1 finished unit Caretaker [f=0007055] [7055] Event [607.997925,189.316971,4510.00781]: 1 finished unit Mason [f=0007127] [7127] Event [3232,22.3242188,4816]: 1 finished unit Lotus [f=0007228] [7228] Event [4456,188.671875,536]: 0 finished unit Wind/Tidal Generator [f=0007293] [7293] Event [607.997925,189.316971,4510.00781]: 1 finished unit Scorcher [f=0007389] [7389] Event [3192,61.1459351,888]: 0 finished unit Stardust [f=0007464] [7464] Event [4056,66.479187,1640]: 0 finished unit Stardust [f=0007522] [7522] Event [4376,188.671875,584]: 0 finished unit Wind/Tidal Generator [f=0007552] [7552] Event [607.997925,189.316971,4510.00781]: 1 finished unit Scorcher [f=0007562] [7562] Event [4694.3999,188.671875,856]: 0 finished unit Knight [f=0007666] [7666] Event [1304,57.6544189,3384]: 1 finished unit Stardust [f=0007819] [7819] Event [4296,188.671875,632]: 0 finished unit Wind/Tidal Generator [f=0007867] [7867] Event [607.997925,189.316971,4510.00781]: 1 finished unit Scorcher [f=0008071] [8071] Event [2968,77.104187,536]: 0 finished unit Metal Extractor [f=0008122] [8122] Event [4216,188.671875,680]: 0 finished unit Wind/Tidal Generator [f=0008217] [8217] Event [607.997925,189.316971,4510.00781]: 1 finished unit Scorcher [f=0008430] [8430] Event [4136,188.671875,744]: 0 finished unit Wind/Tidal Generator [f=0008442] [8442] Event [1264,33.6962891,1744]: 1 lost unit Lotus [f=0008493] [8493] Event [2824,22.2671509,4664]: 1 finished unit Metal Extractor [f=0008521] [8521] Event [4192,69.8773193,1808]: 0 finished unit Faraday [f=0008585] [8585] Event [4694.3999,188.671875,856]: 0 finished unit Scythe [f=0008609] [8609] Event [2968,77.104187,440]: 0 finished unit Solar Collector [f=0008612] [8612] Event [607.997925,189.316971,4510.00781]: 1 finished unit Scorcher [f=0008762] [8762] Event [1167.84741,23.9737301,2024.56104]: 1 lost unit Mason [f=0008796] [8796] Event [1048,26.9674683,2120]: 1 lost unit Metal Extractor [f=0008826] [8826] Event [1704,50.97229,3784]: 1 finished unit Metal Extractor [f=0008979] [8979] Event [607.997925,189.316971,4510.00781]: 1 finished unit Fencer [f=0009168] [9168] Event [2984,77.104187,360]: 0 finished unit Metal Extractor [f=0009238] [9238] Event [1204.4939,23.2650909,2049.80054]: 0 lost unit Glaive [f=0009266] [9266] Event [607.997925,189.316971,4510.00781]: 1 finished unit Fencer [f=0009280] [9280] Event [2327.52563,66.479187,2180.93115]: 0 lost unit Glaive [f=0009316] [9316] Event [2183.16553,66.479187,2183.24048]: 1 lost unit Fencer [f=0009465] [9465] Event [3856,66.4428711,1536]: 0 finished unit Faraday [f=0009550] [9550] Event [2984,22.651062,4584]: 1 finished unit Metal Extractor [f=0009576] [9576] Event [607.997925,189.316971,4510.00781]: 1 finished unit Fencer [f=0009659] [9659] Event [4264,188.671875,568]: 0 finished unit Wind/Tidal Generator [f=0009831] [9831] Event [607.997925,189.316971,4510.00781]: 1 finished unit Fencer [f=0009884] [9884] Event [4184,187.686157,552]: 0 finished unit Wind/Tidal Generator [f=0010092] [10092] Event [607.997925,189.316971,4510.00781]: 1 finished unit Fencer [f=0010109] [10109] Event [4104,179.40094,536]: 0 finished unit Wind/Tidal Generator [f=0010139] [10139] Event [316.052582,7.59148121,102.890236]: 0 lost unit Glaive [f=0010326] [10326] Event [607.997925,189.316971,4510.00781]: 1 finished unit Mason [f=0010379] [10379] Event [4024,159.188538,536]: 0 finished unit Wind/Tidal Generator [f=0010599] [10599] Event [607.997925,189.316971,4510.00781]: 1 finished unit Mason [f=0010611] [10611] Event [2040,38.3654785,3944]: 1 finished unit Stardust [f=0010629] [10629] Event [1352,66.479187,3992]: 1 finished unit Geothermal Generator [f=0010634] [10634] Event [3944,135.028076,520]: 0 finished unit Wind/Tidal Generator [f=0010880] [10880] Event [4120,66.8890381,1576]: 0 finished unit Stinger [f=0010908] [10908] Event [3864,120.475769,504]: 0 finished unit Wind/Tidal Generator [f=0010935] [10935] Event [4694.3999,188.671875,856]: 0 finished unit Phantom [f=0010998] [10998] Event [3088,70.2352905,848]: 0 finished unit Faraday [f=0011055] [11055] Event [607.997925,189.316971,4510.00781]: 1 finished unit Scorcher [f=0011175] [11175] Event [3784,101.581116,488]: 0 finished unit Wind/Tidal Generator [f=0011303] [11303] Event [2824,22.2671509,4664]: 1 lost unit Metal Extractor [f=0011304] [11304] Event [4711.00098,25.4277744,4378.56885]: 1 lost unit Mason [f=0011316] [11316] Event [4694.3999,188.671875,856]: 0 finished unit Conjurer [f=0011350] [11350] Event [3988.34912,66.479187,1593.04395]: 0 finished unit Strike Commander [f=0011350] game_message: Morph complete: Soban lvl 1 -> Soban lvl 2 [f=0011350] [11350] Received game_message: Morph complete: Soban lvl 1 -> Soban lvl 2 [f=0011383] [11383] Event [4864,28.4356689,4336]: 1 lost unit Lotus [f=0011399] [11399] Event [2921.7981,23.1726646,4662.63818]: 0 lost unit Scythe [f=0011445] [11445] Event [3704,90.406189,472]: 0 finished unit Wind/Tidal Generator [f=0011500] [11500] Event [3008,101.062317,784]: 0 lost unit Picket [f=0011523] [11523] Event [2944,114.898682,720]: 0 lost unit Radar Tower [f=0011605] [11605] Event [2901.94214,24.4511833,795.554565]: 1 lost unit Scorcher [f=0011620] [11620] Event [607.997925,189.316971,4510.00781]: 1 finished unit Scorcher [f=0011646] [11646] Event [2867.01367,25.9390335,905.823914]: 0 lost unit Glaive [f=0011714] [11714] Event [3624,80.19104,472]: 0 finished unit Wind/Tidal Generator [f=0011805] [11805] Event [2831.69385,14.5441494,838.158813]: 1 lost unit Scorcher [f=0011811] [11811] Event [2575.9436,21.322937,992.618896]: 1 lost unit Fencer [f=0011894] [11894] Event [2761.18237,23.6013584,1126.125]: 0 lost unit Knight [f=0011952] [11952] Event [2876.99927,31.4003563,1043.31519]: 1 lost unit Scorcher [f=0011962] [11962] Event [2903.18579,33.9908791,994.599304]: 1 lost unit Scorcher [f=0011972] [11972] Event [288,29.291687,736]: 1 finished unit Lotus [f=0011984] [11984] Event [3544,78.432312,456]: 0 finished unit Wind/Tidal Generator [f=0012039] [12039] Event [2960.10474,37.7840195,921.523376]: 1 lost unit Scorcher [f=0012076] [12076] Event [3167.86255,21.322937,1896.90747]: 1 lost unit Fencer [f=0012076] [12076] Event [3088,70.2352905,848]: 0 lost unit Faraday [f=0012229] [12229] Event [3400,44.0982056,1400]: 0 lost unit Solar Collector [f=0012251] [12251] Event [607.997925,189.316971,4510.00781]: 1 finished unit Scorcher [f=0012254] [12254] Event [3464,77.104187,440]: 0 finished unit Wind/Tidal Generator [f=0012389] [12389] Event [4694.3999,188.671875,856]: 0 finished unit Knight [f=0012404] [12404] Event [3192,61.1459351,888]: 0 lost unit Stardust [f=0012524] [12524] Event [3384,77.104187,424]: 0 finished unit Wind/Tidal Generator [f=0012533] [12533] Event [3480,44.6377563,1448]: 0 lost unit Solar Collector [f=0012638] [12638] Event [3464,48.7997055,1384]: 0 lost unit Metal Extractor [f=0012713] [12713] Event [3299.69922,22.8293514,1781.94092]: 1 lost unit Fencer [f=0012794] [12794] Event [3304,77.104187,408]: 0 finished unit Wind/Tidal Generator [f=0012862] [12862] Event [2746.62476,26.3661613,961.742432]: 1 lost unit Fencer [f=0012882] [12882] Event [607.997925,189.316971,4510.00781]: 1 finished unit Scorcher [f=0012923] [12923] Event [3284.24927,26.8341751,1661.53552]: 0 lost unit Phantom [f=0012931] [12931] Event [2740.89917,24.0263424,919.254028]: 1 lost unit Fencer [f=0013041] [13041] Event [2700.71313,22.8330345,906.662537]: 1 lost unit Fencer [f=0013064] [13064] Event [3224,77.104187,408]: 0 finished unit Wind/Tidal Generator [f=0013182] [13182] Event [3619.58228,36.0219574,1741.65454]: 0 lost unit Knight [f=0013334] [13334] Event [3144,77.104187,392]: 0 finished unit Wind/Tidal Generator [f=0013388] [13388] Event [1352,61.9760132,4376]: 1 finished unit Energy Pylon [f=0013440] [13440] Event [4694.3999,188.671875,856]: 0 finished unit Knight [f=0013447] [13447] Event [607.997925,189.316971,4510.00781]: 1 finished unit Scorcher [f=0013501] [13501] Event [3256,73.1872559,824]: 0 finished unit Stinger [f=0013589] [13589] Event [3064,77.104187,376]: 0 finished unit Wind/Tidal Generator [f=0013666] [13666] Event [3466.5481,25.2786407,1867.39978]: 0 lost unit Glaive [f=0013732] [13732] Event [3338.07837,24.3639069,1763.0437]: 1 lost unit Fencer [f=0013752] [13752] Event [3439.38892,26.4214802,1765.11389]: 0 lost unit Glaive [f=0013810] [13810] Event [607.997925,189.316971,4510.00781]: 1 finished unit Fencer [f=0013827] [13827] Event [4694.3999,188.671875,856]: 0 finished unit Conjurer [f=0013903] [13903] Event [280,26.635437,344]: 1 finished unit Metal Extractor [f=0013904] [Game::ClientReadNet] added new player LordSwan3x with number 2 to team 0 [f=0013904] > SPRINGIE:User LordSwan3x|shieldscout|4_4||False|||BR [f=0013945] Connection attempt from LordSwan3x [f=0013945] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=0013945] -> Connection established (given id 2) [f=0013959] [Game::ClientReadNet][LOGMSG] sender="LordSwan3x" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=ff4105af86bd9600dbf3cff90c8055c66505f249a93a64f3ffa47819ab1c9f4333b734e0cfa4f2206ebdf2342d1138ee5f3f837a3fee725bea39b04d5735c768" [f=0013959] [Game::ClientReadNet][LOGMSG] sender="LordSwan3x" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=0014110] [14110] Event [607.997925,189.316971,4510.00781]: 1 finished unit Fencer [f=0014117] [14117] Event [3326.41138,25.5639877,1714.78003]: 1 lost unit Fencer [f=0014172] [14172] Event [3337.59473,23.4532871,1805.6106]: 1 lost unit Fencer [f=0014298] [14298] Event [3077.98169,21.8623657,1796.27942]: 0 finished unit Strike Commander [f=0014298] game_message: Morph complete: Soban lvl 2 -> Soban lvl 3 [f=0014298] [14298] Received game_message: Morph complete: Soban lvl 2 -> Soban lvl 3 [f=0014406] [14406] Event [607.997925,189.316971,4510.00781]: 1 finished unit Fencer [f=0014415] [Game::ClientReadNet][LOGMSG] sender="LordSwan3x" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=97a46cc70b3c6f3174e17f6b117031f7bb8e809c1103763aa04af78a074069c119e79cd3049701ab489dd462140416b89ed664b1d3d72b35a8736bdb7959f9f8]" [f=0014440] [Game::ClientReadNet][LOGMSG] sender="LordSwan3x" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=ed33bf6f6a14c41cc0300b6ec54cb1155be5faa79d13b4500d6d76e6110b9454a30d405276f88d4c76fc77204a5c4e8729d252d26061b59424914512db42c716]" [f=0014440] [Game::ClientReadNet][LOGMSG] sender="LordSwan3x" string="[Game::Load][lua{Rules,Gaia}={00000000dee2d410,00000000fe256aa0}]" [f=0014494] [14494] Event [4888,188.588867,936]: 0 finished unit Caretaker [f=0014527] [14527] Event [4694.3999,188.671875,856]: 0 finished unit Sling [f=0014736] [14736] Event [3077.98169,21.8623657,1796.27942]: 0 lost unit Strike Commander [f=0014736] [14736] Event [3057.81689,22.6333885,1816.15088]: 1 lost unit Scorcher [f=0014736] [14736] Event [3098.31592,21.322937,1823.3335]: 1 lost unit Scorcher [f=0014737] [14737] Event [3075.92139,21.9946404,1832.98706]: 1 lost unit Scorcher [f=0014746] [14746] Event [3074.29785,17.6206608,1837.74866]: 1 lost unit Scorcher [f=0014767] [14767] Event [607.997925,189.316971,4510.00781]: 1 finished unit Fencer [f=0014861] [14861] Event [4872,188.671875,824]: 0 finished unit Caretaker [f=0014867] [14867] Event [4694.3999,188.671875,856]: 0 finished unit Sling [f=0014952] [14952] Event [undefined]: eqdw resigned [f=0014952] game_message: eqdw has been destroyed! [f=0014952] game_message: WALL wins! [f=0014952] Submitting stats [f=0014952] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0014952] Part| Total Time|Time of the last 0.5s [f=0014952] Draw 27369.22ms 24.20% [f=0014952] Lua::Callins::Synced 8705.54ms 24.30% [f=0014952] Lua::Callins::Unsynced 34838.93ms 30.00% [f=0014952] Lua::CollectGarbage::Synced 424.64ms 0.20% [f=0014952] Lua::CollectGarbage::Unsynced 1072.52ms 1.00% [f=0014952] Misc::Profiler::AddTime 98.68ms 0.00% [f=0014952] Sim 41398.61ms 62.20% [f=0014952] [14952] Received game_message: eqdw has been destroyed! [f=0014952] [14952] Received game_message: WALL wins! [f=0014953] [14953] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received 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Values: 34,6405,6275,6405,6275,202.907471,1589.15344,202.907471,1589.15344,0,0,0,0,0,0,0,0,488.209808,643.19635,488.209808,643.19635,5417.12061,3319.29419,5417.12061,3319.29419,980,1740,980,1740,26.9266224,71.7071381,26.9266224,71.7071381,1275,110,1275,110,26.0108891,27.6959743,26.0108891,27.6959743,710,930,710,930,5035,3405.66675,5035,3405.66675,3440,3495,3440,3495,3550.66675,5074.33301,3550.66675,5074.33301,0,0,0,0,3657.07959,5681.29346,3657.07959,5681.29346 [f=0014953] [14953] Game End Stats Values: 35,6405,6555,6405,6555,202.987534,1621.01624,202.987534,1621.01624,0,0,0,0,0,0,0,0,488.209808,667.696655,488.209808,667.696655,5417.12061,3319.29419,5417.12061,3319.29419,980,1740,980,1740,22.8214226,56.0349922,22.8214226,56.0349922,1275,110,1275,110,26.0200176,23.9657173,26.0200176,23.9657173,710,1030,710,1030,5035,3405.66675,5035,3405.66675,3440,3675,3440,3675,3550.66675,5074.33301,3550.66675,5074.33301,0,0,0,0,3657.07959,5681.29346,3657.07959,5681.29346 [f=0014982] [14982] Event [2472,64.2327881,2616]: 1 finished unit Caretaker [f=0015044] [15044] Event [440,25.307312,248]: 1 finished unit Metal Extractor [f=0015054] Spectator eqdw left the game: normal quit [f=0015054] [15054] Event [undefined]: eqdw quit [f=0015080] Player WALL left the game: normal quit [f=0015080] [15080] Event [undefined]: WALL quit [f=0015187] [15187] Event [607.997925,189.316971,4510.00781]: 1 finished unit Fencer [f=0015194] [15194] Event [2584,65.135498,2424]: 1 finished unit Stardust [f=0015212] No clients connected, shutting down server [f=0015212] Server shutdown [f=0015212] [15212] all players disconnected [f=0015456] [15456] Event [607.997925,189.316971,4510.00781]: 1 finished unit Mason [f=0015849] [15849] Event [607.997925,189.316971,4510.00781]: 1 finished unit Scorcher [f=0016270] [16270] Event [607.997925,189.316971,4510.00781]: 1 finished unit Scorcher [f=0016324] [16324] Event [1432,48.2330322,1672]: 1 finished unit Stardust [f=0016623] [16623] Event [607.997925,189.316971,4510.00781]: 1 finished unit Scorcher [f=0016935] [16935] Event [607.997925,189.316971,4510.00781]: 1 finished unit Scorcher [f=0017179] Autoquit sending quit command. [f=0017179] [QuitAction] user exited to system [f=0017179] [SpringApp::Kill][1] fromRun=1 [f=0017179] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0017179] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0017179] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0017179] [ThreadPool::SetThreadCount][2] workers=0 [f=0017179] [SpringApp::Kill][2] [f=0017179] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0017179] [Game::KillLua][3] dtor=0 luaUI=0x518e8870 [f=0017179] Start widgetHandler:Shutdown [f=0017179] Shutdown - SaveOrderList Complete [f=0017179] Writing last game win data [f=0017179] Shutdown - SaveConfigData Complete [f=0017179] Shutdown Widget - Chili Highlight [f=0017179] Shutdown Widget - Save/Load API [f=0017179] Shutdown Widget - Draw After Chili [f=0017179] Shutdown Widget - EPIC Menu [f=0017179] Shutdown Widget - Chili Minimap [f=0017179] Shutdown Widget - Chili Widget Selector [f=0017179] Shutdown Widget - Local Team Colors [f=0017179] Shutdown Widget - Display Keys 2 [f=0017179] Shutdown Widget - Save Game Menu [f=0017179] Shutdown Widget - HealthBars [f=0017179] Shutdown Widget - Noises [f=0017179] Shutdown Widget - Unit Icons [f=0017179] Shutdown Widget - Win Counter [f=0017179] Shutdown Widget - SpringRTS Replay Stats [f=0017179] Shutdown Widget - BuildETA [f=0017179] Shutdown Widget - Modular Comm Info [f=0017179] Shutdown Widget - Music Player v2 [f=0017179] Shutdown Widget - State Reverse and Latency [f=0017179] Shutdown Widget - CameraShake [f=0017179] Shutdown Widget - Chili Economy Panel Default [f=0017179] Shutdown Widget - Chili EndGame Window [f=0017179] Shutdown Widget - Chili Nuke Warning [f=0017179] Shutdown Widget - Chili Selections & CursorTip v2 [f=0017179] Shutdown Widget - Chili Spectator Panels [f=0017179] Shutdown Widget - Context Menu [f=0017179] Shutdown Widget - Darkening [f=0017179] Shutdown Widget - Defense Range Zero-K [f=0017179] Shutdown Widget - Grab Input [f=0017179] Input grabbing is disabled! [f=0017179] Shutdown Widget - Highlight Geos [f=0017179] Shutdown Widget - Local Widgets Config [f=0017179] Shutdown Widget - MinimapEvents [f=0017179] Shutdown Widget - MetalFeatures (new) [f=0017179] Shutdown Widget - Missile Silo Range [f=0017179] Shutdown Widget - Point Tracker [f=0017179] Shutdown Widget - Showeco and Grid Drawer [f=0017179] Shutdown Widget - Stereo3D [f=0017179] Shutdown Widget - Attack AoE [f=0017179] Shutdown Widget - Map Edge Extension [f=0017179] Shutdown Widget - Selection Send [f=0017179] Shutdown Widget - LupsManager [f=0017179] Shutdown Widget - Newton Firezone [f=0017179] Shutdown Widget - Chili Pro Console [f=0017179] Shutdown Widget - Persistent Build Height [f=0017179] Shutdown Widget - Lasso Terraform GUI [f=0017179] Shutdown Widget - Chili Framework [f=0017179] Shutdown Widget - Lups [f=0017179] Shutdown Widget - Custom Markers [f=0017179] Shutdown Widget - Chili Core Selector [f=0017179] Shutdown Widget - Mex Placement Handler [f=0017179] Shutdown Widget - Select Keys [f=0017179] Shutdown Widget - Pause Screen [f=0017179] Shutdown Widget - Layout Handler [f=0017179] Shutdown Widget - Text To Speech Control [f=0017179] End widgetHandler:Shutdown [f=0017179] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={1352116,132578628} {int,ext,rec}Allocs={17055527,0,0} {chunk,block}Bytes={132578628,0} [f=0017179] [Game::KillLua][1] dtor=0 luaGaia=0x5be136f0 [f=0017179] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={1127865,119044401} {int,ext,rec}Allocs={17055528,0,0} {chunk,block}Bytes={119044401,0} [f=0017179] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={1127865,119044401} {int,ext,rec}Allocs={17055528,0,0} {chunk,block}Bytes={119044401,0} [f=0017179] [Game::KillLua][2] dtor=0 luaRules=0x51f18f00 [f=0017179] Start gadgetHandler:Shutdown [f=0017179] Shutdown - StartSetup [f=0017179] Shutdown - UnitMorph [f=0017179] Shutdown - Carrier Drones [f=0017179] Shutdown - LupsNanoSpray [f=0017179] Shutdown - Missile Silo Controller [f=0017179] Shutdown - Modular Comm Info [f=0017179] Shutdown - Terrain Texture Handler [f=0017179] Shutdown - UnitCloakShield [f=0017179] Shutdown - Starlight Handler [f=0017179] End gadgetHandler:Shutdown [f=0017179] Start gadgetHandler:Shutdown [f=0017179] Shutdown - Save/Load [f=0017179] Shutdown - Teleport Throw [f=0017179] Shutdown - UnitMorph [f=0017179] Shutdown - Modular Comm Info [f=0017179] Shutdown - Retreat Command [f=0017179] Shutdown - Shockwaves [f=0017179] Shutdown - UnitCloakShield [f=0017179] Shutdown - Lups Cloak FX [f=0017179] Shutdown - Lups [f=0017179] Shutdown - Lups Shield [f=0017179] End gadgetHandler:Shutdown [f=0017179] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={17055568,0,0} {chunk,block}Bytes={0,0} [f=0017179] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={17055568,0,0} {chunk,block}Bytes={0,0} [f=0017179] [Game::KillLua][4] dtor=0 [f=0017179] [Game::~CGame][1] [f=0017179] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0017179] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0017179] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0017179] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0017179] [Game::KillLua][4] dtor=1 [f=0017179] [Game::KillMisc][1] [f=0017179] [Game::KillMisc][2] [f=0017179] [Game::KillMisc][3] [f=0017179] [Game::KillRendering][1] [f=0017179] [3DOParser::Kill] allocated 19 pieces [f=0017179] [S3OParser::Kill] allocated 376 pieces [f=0017179] [AssParser::Kill] allocated 104 pieces [f=0017179] [Game::KillInterface][1] [f=0017179] [Game::KillInterface][2] [f=0017179] [Game::KillSimulation][1] [f=0017179] [Game::KillSimulation][2] [f=0017179] [CCollisionHandler] dis-/continuous tests: 15/159181 [f=0017179] [Game::KillSimulation][3] [f=0017179] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0017179] [~CPathCache(20x20)] cacheHits=104 hitPercentage=53% numHashColls=0 maxCacheSize=9 [f=0017179] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0017179] [~CPathCache(40x40)] cacheHits=80 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0017179] [~CRectangleOverlapHandler] 0% overlap reduction [f=0017179] [~CRectangleOverlapHandler] 0% overlap reduction [f=0017179] [LosHandler::Kill] raycast instance cache-{hits,misses}={6449,8769}; shared=5%; cached=37% [f=0017179] [Game::KillSimulation][4] [f=0017179] [CommonDefHandler::KillStatic] 3175 sound-set data items added [f=0017179] [Game::~CGame][2] [f=0017179] [Game::~CGame][3] [f=0017179] [SpringApp::Kill][3] [f=0017179] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 181843 bytes sent 130945 bytes recv'd [f=0017179] [SpringApp::Kill][4] font=0x44dccaa0 [f=0017179] [SpringApp::Kill][5] [f=0017179] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7898 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/9904e7f76e6e188b46790dc1d90fad6f.sdp (0x44e422c0) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/9904e7f76e6e188b46790dc1d90fad6f.sdp" numZipFiles=7898 sumInflSize=723837kb sumReadTime=2834ms file="objects3d/gatorwreck.s3o" indx=5246 inflSize=143kb readTime=340ms file="luaui/widgets/unit_shield_guard.lua" indx=4837 inflSize=7kb readTime=29ms file="unittextures/factoryveh1.png" indx=7253 inflSize=1077kb readTime=28ms file="units/factoryveh.lua" indx=6838 inflSize=3kb readTime=24ms file="luaui/widgets/unit_terraform_draw.lua" indx=4846 inflSize=6kb readTime=22ms file="gamedata/explosions.lua" indx=869 inflSize=1kb readTime=22ms file="luaui/images/lobbyranks/3_2.png" indx=3681 inflSize=82kb readTime=21ms file="luarules/configs/dynamic_comm_skins.lua" indx=1266 inflSize=1kb readTime=21ms file="unitpics/chicken_sporeshooter.png" indx=6417 inflSize=11kb readTime=20ms file="objects3d/strikecom_dead_1.dae" indx=5569 inflSize=1986kb readTime=20ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/9904e7f76e6e188b46790dc1d90fad6f.sdp] 36091917 bytes cached in 2827 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=142 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/Scaryland_V1.02.sd7 (0x44f285a0) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x44f46cd0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x44e45480) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7f87280b2770) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 207630 bytes cached in 66 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]