[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.WUPePMTay6/springsettings.1253374.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 1, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 33ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f6a4401bff0 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 4411 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1253374/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 212ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x45cee720] using map "Sertaleina_V8" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Sertaleina_V8", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x45cee720] using game "Zero-K v1.9.11.1" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.9.11.1", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 115ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 1), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (38 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 524ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 591ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 16ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 5 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 679ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 109ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 24ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 26ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 92ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Generic Plate Command Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Economy Multiplier Handicap Loaded gadget: Map Border Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Generic Plate Command Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_map_border.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_econ_mult.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 125ms [f=-000001] missing file [f=-000001] No features loaded [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Maspy was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Chili Minimap [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: BuildETA [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1253374/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Guard Remove [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Select Com at start [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Mex Placement Initialised with 32 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Font Cache [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=ee2c3b6d [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=9863e2f6 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=c1c414ed [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=4854365e [f=-000001] [Path] [PathEstimator::ReadFile] hash=4854365e file="cache/104dev-maintenance/paths/Sertaleina_V8.pe-4854365e.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=ee2c3b6d [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=9863e2f6 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=c1c414ed [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=4854366e [f=-000001] [Path] [PathEstimator::ReadFile] hash=4854366e file="cache/104dev-maintenance/paths/Sertaleina_V8.pe2-4854366e.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (187ms, checksum 763c30ae)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={12032,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1253374/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=c0fc78c15bd95ae259893ec1dba9f7decd56499fab61ea6adb64ae4b1822b73269a49baa2b78831aec4a42d20e339a03c4bafabe5b5ad4e4d5e2a39c473a3b04" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=f8857c6a125ca327eacc814e6b4a388cbe8c11d39174bde727d799b74cb0c8f52d40ab9a2318c92d60487076d8ece21ef8d464c43fdf6d9177612edd3ff4d119]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=7db6b4449fb732b9fd0e5cf0326fbc5c158775cd86cb3a682977b2465f18436a0137e8da22c2821bf1b0472ed6c751a1d90dcea1077be3635c8f3e65c7e0c5b5]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x594eeb80,0x5a4b29a0}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: 577bae61cd957414c9c66896dbab37ef [f=-000001] Connection attempt from iwantusername [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: iwantusername changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="iwantusername" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=c0fc78c15bd95ae259893ec1dba9f7decd56499fab61ea6adb64ae4b1822b73269a49baa2b78831aec4a42d20e339a03c4bafabe5b5ad4e4d5e2a39c473a3b04" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="iwantusername" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Connection attempt from hedkeaf [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: hedkeaf changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="hedkeaf" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=c0fc78c15bd95ae259893ec1dba9f7decd56499fab61ea6adb64ae4b1822b73269a49baa2b78831aec4a42d20e339a03c4bafabe5b5ad4e4d5e2a39c473a3b04" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="hedkeaf" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="iwantusername" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=f8857c6a125ca327eacc814e6b4a388cbe8c11d39174bde727d799b74cb0c8f52d40ab9a2318c92d60487076d8ece21ef8d464c43fdf6d9177612edd3ff4d119]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="iwantusername" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=7db6b4449fb732b9fd0e5cf0326fbc5c158775cd86cb3a682977b2465f18436a0137e8da22c2821bf1b0472ed6c751a1d90dcea1077be3635c8f3e65c7e0c5b5]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="iwantusername" string="[Game::Load][lua{Rules,Gaia}={00000000a31fe050,00000000b15775f0}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="hedkeaf" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=f8857c6a125ca327eacc814e6b4a388cbe8c11d39174bde727d799b74cb0c8f52d40ab9a2318c92d60487076d8ece21ef8d464c43fdf6d9177612edd3ff4d119]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="hedkeaf" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=7db6b4449fb732b9fd0e5cf0326fbc5c158775cd86cb3a682977b2465f18436a0137e8da22c2821bf1b0472ed6c751a1d90dcea1077be3635c8f3e65c7e0c5b5]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="hedkeaf" string="[Game::Load][lua{Rules,Gaia}={000000005e18e4e0,000000005d21f080}]" [f=-000001] long time no see :) [f=-000001] Allies: I choose: Busy Engineer! [f=-000001] )) [f=-000001] Allies: I choose: Recon! [f=-000001] yes) [f=-000001] im bad in 1x1) [f=-000001] but great in FFA. i guess [f=-000001] gl hf [f=-000001] > Game will be force started in 60 seconds [f=-000001] in any case, i did not made so much progress [f=-000001] not great but not bad) [f=-000001] gl hf :) [f=-000001] > Game will be force started in 40 seconds [f=-000001] [0] Event [3994,313.644958,605]: 0 finished unit Recon Commander [f=-000001] [0] Event [910,312.584686,3520]: 1 finished unit Engineer Commander [f=0000000] [0] iwantusername, team: 1, elo:2072, userid: 535156 [f=0000000] [0] hedkeaf, team: 0, elo:2047, userid: 519614 [f=0000000] [0] ?, team: 2, elo:0 [f=0000001] Playback continued [f=0000007] [7] Event [960,313.115692,3408]: 1 finished unit Hovercraft Platform [f=0000228] [228] Event [1016,312.67395,3544]: 1 finished unit Metal Extractor [f=0000375] [375] Event [3240,309.666443,744]: 0 finished unit Gunship Plant [f=0000456] [456] Event [928,312.703247,3408]: 1 finished unit Quill [f=0000543] [543] Event [872,312.948608,3832]: 1 finished unit Metal Extractor [f=0000673] [673] Event [3240,331.007935,744]: 0 finished unit Gnat [f=0000731] [731] Event [1032,313.058472,3720]: 1 finished unit Solar Collector [f=0000910] [910] Event [3240,331.007935,744]: 0 finished unit Gnat [f=0000971] [971] Event [1144,313.296509,3528]: 1 finished unit Solar Collector [f=0001081] [1081] Event [3240,331.007935,744]: 0 finished unit Gnat [f=0001200] [1200] Event [1072,312.710571,3504]: 1 finished unit Lotus [f=0001244] [1244] Event [3240,331.007935,744]: 0 finished unit Gnat [f=0001489] [1489] Event [3240,331.007935,744]: 0 finished unit Gnat [f=0001660] [1660] Event [248,312.710571,3144]: 1 finished unit Metal Extractor [f=0001740] [1740] Event [928,312.703247,3408]: 1 finished unit Bolas [f=0001772] [1772] Event [3240,331.007935,744]: 0 finished unit Gnat [f=0002043] [2043] Event [3240,331.007935,744]: 0 finished unit Gnat [f=0002766] nice :) [f=0002824] [2824] Event [928,312.703247,3408]: 1 finished unit Bolas [f=0002875] [2875] Event [2144,313.204956,2816]: 1 lost unit Lotus [f=0002927] [2927] Event [3240,331.007935,744]: 0 finished unit Gnat [f=0002986] [2986] Event [1121.2146,395.384064,3555.15771]: 0 lost unit Gnat [f=0003183] [3183] Event [120,312.774658,2760]: 1 finished unit Metal Extractor [f=0003221] [3221] Event [2190.43652,362.959442,2788.73047]: 0 lost unit Gnat [f=0003315] [3315] Event [2080.08398,386.165924,2884.21631]: 0 lost unit Gnat [f=0003350] [3350] Event [2358.6731,313.327667,2866.58813]: 1 lost unit Bolas [f=0003375] [3375] Event [2266.11426,394.732788,2913.73242]: 0 lost unit Gnat [f=0003380] [3380] Event [2060.1958,311.42215,2745.33472]: 0 finished unit Recon Commander [f=0003380] game_message: Morph complete: Recon lvl 1 -> Recon lvl 2 [f=0003380] [3380] Received game_message: Morph complete: Recon lvl 1 -> Recon lvl 2 [f=0003539] [3539] Event [2012.74976,312.384552,2651.14795]: 1 lost unit Bolas [f=0003665] [3665] Event [3240,331.007935,744]: 0 finished unit Gnat [f=0003833] [3833] Event [928,312.703247,3408]: 1 finished unit Bolas [f=0003910] [3910] Event [1327.79956,325.78833,3425.69849]: 0 lost unit Gnat [f=0003951] [3951] Event [940.443054,413.556458,3352.26978]: 0 lost unit Gnat [f=0003953] [3953] Event [2312,312.957764,2744]: 1 lost unit Metal Extractor [f=0004141] [4141] Event [3240,331.007935,744]: 0 finished unit Gnat [f=0004148] [4148] Event [1885.67041,392.09436,3121.27612]: 0 lost unit Gnat [f=0004215] [4215] Event [928,312.703247,3408]: 1 finished unit Quill [f=0004249] [4249] Event [1805.24988,312.449982,3215.66333]: 1 lost unit Engineer Commander [f=0004350] [4350] Event [1722.55396,313.535736,2958.49194]: 1 lost unit Bolas [f=0004698] [4698] Event [3240,331.007935,744]: 0 finished unit Gnat [f=0005148] [5148] Event [3240,331.007935,744]: 0 finished unit Gnat [f=0005150] [5150] Event [1072,312.710571,3504]: 1 lost unit Lotus [f=0005207] [5207] Event [288,312.792969,2784]: 1 finished unit Lotus [f=0005318] pls don't tell me u r not good :) [f=0005524] [5524] Event [928,312.703247,3408]: 1 lost unit Bolas [f=0005598] [5598] Event [3240,331.007935,744]: 0 finished unit Gnat [f=0005644] [5644] Event [928,312.703247,3408]: 1 lost unit Bolas [f=0005661] [5661] Event [928,312.703247,3408]: 1 lost unit Bolas [f=0005691] [5691] Event [928,312.703247,3408]: 1 lost unit Bolas [f=0005709] [5709] Event [928,312.703247,3408]: 1 lost unit Bolas [f=0005741] [5741] Event [928,312.703247,3408]: 1 lost unit Bolas [f=0005763] [5763] Event [928,312.703247,3408]: 1 lost unit Bolas [f=0005787] [5787] Event [928,312.703247,3408]: 1 lost unit Bolas [f=0005816] [5816] Event [928,312.703247,3408]: 1 lost unit Bolas [f=0005829] [5829] Event [928,312.703247,3408]: 1 lost unit Bolas [f=0005850] [5850] Event [928,312.703247,3408]: 1 lost unit Bolas [f=0005852] risky but worked fine [f=0005887] [5887] Event [928,312.703247,3408]: 1 lost unit Bolas [f=0005912] [5912] Event [928,312.703247,3408]: 1 lost unit Bolas [f=0005934] [5934] Event [928,312.703247,3408]: 1 lost unit Bolas [f=0005961] [5961] Event [928,312.703247,3408]: 1 lost unit Bolas [f=0005979] [5979] Event [960,312.703247,3408]: 1 lost unit Hovercraft Platform [f=0006029] [6029] Event [360,313.058472,2728]: 1 finished unit Solar Collector [f=0006058] [6058] Event [1016,312.67395,3544]: 1 lost unit Metal Extractor [f=0006108] [6108] Event [1144,313.491516,3528]: 1 lost unit Solar Collector [f=0006153] [6153] Event [undefined]: iwantusername resigned [f=0006153] game_message: iwantusername has been destroyed! [f=0006153] game_message: hedkeaf wins! [f=0006153] Submitting stats [f=0006153] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0006153] Part| Total Time|Time of the last 0.5s [f=0006153] Draw 10068.96ms 40.30% [f=0006153] Lua::Callins::Synced 7784.21ms 12.10% [f=0006153] Lua::Callins::Unsynced 14464.48ms 53.60% [f=0006153] Lua::CollectGarbage::Synced 187.89ms 1.30% [f=0006153] Lua::CollectGarbage::Unsynced 602.38ms 0.30% [f=0006153] Misc::Profiler::AddTime 33.49ms 0.10% [f=0006153] Sim 16901.39ms 33.30% [f=0006153] [6153] Received game_message: iwantusername has been destroyed! [f=0006153] [6153] Received game_message: hedkeaf wins! [f=0006154] [6154] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0006154] [6154] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0006154] [6154] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0006154] [6154] Game End Stats Values: 2,1975,2060,2060,1975,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,1275,1275,1275,1275,5.5999999,6.44779968,6.44779968,5.5999999,0,0,0,0,0,0,0,0,700,785,785,700,0,0,0,0,0,0,0,0,0,0,0,0 [f=0006154] [6154] Game End Stats Values: 3,2065,2340,2340,2065,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,8.53333378,8.53333378,8,1275,1275,1275,1275,6,9.53249931,9.53249931,6,90,0,0,90,0,0,0,0,700,1065,1065,700,0,0,0,0,0,0,0,0,0,0,0,0 [f=0006154] [6154] Game End Stats Values: 4,2335,2500,2500,2335,0,0.34786919,0.34786919,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,90,90,0,8,11.4666662,11.4666662,8,1275,1275,1275,1275,6,10.2621908,10.2621908,6,360,0,0,360,0,0,0,0,700,1135,1135,700,0,0,0,0,0,0,0,0,0,0,0,0 [f=0006154] [6154] Game End Stats Values: 5,2515,2765,2765,2515,0,2.09948492,2.09948492,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,90,90,0,8,12,12,8,1275,1275,1275,1275,6,10.7796764,10.7796764,6,540,180,180,540,0,0,0,0,700,1220,1220,700,0,0,0,0,0,0,0,0,0,0,0,0 [f=0006154] [6154] Game End Stats Values: 6,2605,2765,2765,2605,0,2.09948492,2.09948492,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,90,90,0,8,12,12,8,1275,1275,1275,1275,6,12.3585014,12.3585014,6,630,180,180,630,0,0,0,0,700,1220,1220,700,0,0,0,0,0,0,0,0,0,0,0,0 [f=0006154] [6154] Game End Stats Values: 7,2605,2765,2765,2605,0,2.30032921,2.30032921,0,0,0,0,0,0,0,0,0,0,0,0,0,0,43.783802,43.783802,0,0,90,90,0,8,11.1999998,11.1999998,8,1275,1275,1275,1275,6,11.8385572,11.8385572,6,630,180,180,630,0,0,0,0,700,1220,1220,700,0,0,0,0,0,0,0,0,43.783802,0,0,43.783802 [f=0006154] [6154] Game End Stats Values: 8,2605,2945,2945,2605,0,3.1516006,3.1516006,0,0,0,0,0,0,0,0,0,0,0,0,0,461.474518,197.027115,197.027115,461.474518,0,90,90,0,8,6,6,8,1275,1275,1275,1275,6,8.41525078,8.41525078,6,630,360,360,630,23.6000137,90,90,23.6000137,700,1220,1220,700,90,23.6000137,23.6000137,90,0,0,0,0,199.459549,461.474518,461.474518,199.459549 [f=0006154] [6154] Game End Stats Values: 9,2565,2670,2670,2565,0,3.24832582,3.24832582,0,0,0,0,0,0,0,0,0,0,0,0,0,925.4646,750.782532,750.782532,925.4646,0,90,90,0,7.15719604,6,6,7.15719604,1505,1275,1275,1505,5.4381299,10.0605469,10.0605469,5.4381299,360,0,0,360,383.600006,360,360,383.600006,700,1305,1305,700,360,383.600006,383.600006,360,0,0,0,0,754.399414,927.165527,927.165527,754.399414 [f=0006154] [6154] Game End Stats Values: 10,2475,2850,2850,2475,0,4.11283159,4.11283159,0,0,0,0,0,0,0,0,0,0,0,0,0,1460.77185,1282.69971,1282.69971,1460.77185,0,90,90,0,6.96303654,9.60000038,9.60000038,6.96303654,1505,1275,1275,1505,5.30869055,12.9356346,12.9356346,5.30869055,270,180,180,270,407.199982,450,450,407.199982,700,1305,1305,700,540,407.199982,407.199982,540,0,0,0,0,1296.80396,1462.47278,1462.47278,1296.80396 [f=0006154] [6154] Game End Stats Values: 11,2475,1520,1520,2475,0,4.81277227,4.81277227,0,0,0,0,0,0,0,0,0,0,329.986389,329.986389,0,1775.68652,1903.60107,1903.60107,1775.68652,0,90,90,0,6.54302549,8.80000019,8.80000019,6.54302549,1505,0,0,1505,5.02868414,21.8924236,21.8924236,5.02868414,270,0,0,270,1862.19995,540,540,1862.19995,700,1430,1430,700,630,1862.19995,1862.19995,630,0,0,0,0,1919.59705,1887.39197,1887.39197,1919.59705 [f=0006154] [6154] Game End Stats Values: 12,2565,1520,1520,2565,0,4.81277227,4.81277227,0,0,0,0,0,0,0,0,0,0,397.156342,397.156342,0,1799.12402,1938.87402,1938.87402,1799.12402,0,90,90,0,7.32163239,6,6,7.32163239,1505,0,0,1505,5.54775524,10.4779987,10.4779987,5.54775524,360,0,0,360,1862.19995,540,540,1862.19995,700,1430,1430,700,630,1862.19995,1862.19995,630,0,0,0,0,1954.87,1910.82947,1910.82947,1954.87 [f=0006154] [6154] Game End Stats Values: 13,2655,1520,1520,2655,0,6.24619389,6.24619389,0,0,0,0,0,0,0,0,0,0,557.97345,557.97345,0,2092.0896,1938.87402,1938.87402,2092.0896,0,90,90,0,8,4.4000001,4.4000001,8,1505,0,0,1505,6,14.5655823,14.5655823,6,450,0,0,450,1952.19995,540,540,1952.19995,700,1430,1430,700,630,1952.19995,1952.19995,630,0,62.0001793,62.0001793,0,1970.8894,2210.64307,2210.64307,1970.8894 [f=0006154] [6154] Game End Stats Values: 14,2745,1520,1520,2745,0,10.0139008,10.0139008,0,0,0,0,0,0,0,0,0,0,648.744446,648.744446,0,2677.42505,1977.7959,1977.7959,2677.42505,0,90,90,0,8,5.4666667,5.4666667,8,1505,0,0,1505,6,11.0180693,11.0180693,6,540,0,0,540,2119.86719,540,540,2119.86719,700,1430,1430,700,630,2119.86719,2119.86719,630,0,66.3334885,66.3334885,0,2009.81128,2795.97852,2795.97852,2009.81128 [f=0006154] [6154] Game End Stats Values: 15,2745,735,735,2745,0,12.1824236,12.1824236,0,0,0,0,0,0,0,0,0,0,709.907166,709.907166,0,2905.26099,1977.7959,1977.7959,2905.26099,0,90,90,0,8,6.36363649,6.36363649,8,1505,0,0,1505,12.1818275,9.71172905,9.71172905,12.1818275,540,0,0,540,2996.2002,540,540,2996.2002,700,645,645,700,698.000122,2999.2002,2999.2002,698.000122,0,66.3334885,66.3334885,0,2012.62183,3045.2041,3045.2041,2012.62183 [f=0006163] [6163] Event [360,313.058472,2728]: 1 lost unit Solar Collector [f=0006179] [6179] Event [120,312.774658,2760]: 1 lost unit Metal Extractor [f=0006183] [6183] Event [288,313.225128,2784]: 1 lost unit Lotus [f=0006184] [6184] Event [2143.57715,310.953674,2647.66016]: 1 lost unit Quill [f=0006201] [6201] Event [251.09549,311.422333,2821.95923]: 1 lost unit Quill [f=0006298] Spectator iwantusername left the game: normal quit [f=0006298] [6298] Event [undefined]: iwantusername quit [f=0006439] No clients connected, shutting down server [f=0006439] Server shutdown [f=0006439] [6439] all players disconnected [f=0007100] [7100] Event [3240,331.007935,744]: 0 finished unit Wasp [f=0008600] [8600] Event [3240,331.007935,744]: 0 finished unit Wasp [f=0009594] Autoquit sending quit command. [f=0009594] [QuitAction] user exited to system [f=0009594] [SpringApp::Kill][1] fromRun=1 [f=0009594] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0009594] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0009594] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0009594] [ThreadPool::SetThreadCount][2] workers=0 [f=0009594] [SpringApp::Kill][2] [f=0009594] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0009594] [Game::KillLua][3] dtor=0 luaUI=0x59e3b220 [f=0009594] Start widgetHandler:Shutdown [f=0009594] Shutdown - SaveOrderList Complete [f=0009594] Writing last game win data [f=0009594] Shutdown - SaveConfigData Complete [f=0009594] Shutdown Widget - Save/Load API [f=0009594] Shutdown Widget - Chili Highlight [f=0009594] Shutdown Widget - Draw After Chili [f=0009594] Shutdown Widget - EPIC Menu [f=0009594] Shutdown Widget - Chili Widget Selector [f=0009594] Shutdown Widget - Chili Minimap [f=0009594] Shutdown Widget - Local Team Colors [f=0009594] Shutdown Widget - Display Keys 2 [f=0009594] Shutdown Widget - Save Game Menu [f=0009594] Shutdown Widget - Unit Icons [f=0009594] Shutdown Widget - Noises [f=0009594] Shutdown Widget - HealthBars [f=0009594] Shutdown Widget - Win Counter [f=0009594] Shutdown Widget - BuildETA [f=0009594] Shutdown Widget - SpringRTS Replay Stats [f=0009594] Shutdown Widget - Modular Comm Info [f=0009594] Shutdown Widget - Stereo3D [f=0009594] Shutdown Widget - Showeco and Grid Drawer [f=0009594] Shutdown Widget - Point Tracker [f=0009594] Shutdown Widget - Missile Silo Range [f=0009594] Shutdown Widget - MetalFeatures (new) [f=0009594] Shutdown Widget - MinimapEvents [f=0009594] Shutdown Widget - Local Widgets Config [f=0009594] Shutdown Widget - Highlight Geos [f=0009594] Shutdown Widget - Grab Input [f=0009594] Input grabbing is disabled! [f=0009594] Shutdown Widget - Defense Range Zero-K [f=0009594] Shutdown Widget - Darkening [f=0009594] Shutdown Widget - Context Menu [f=0009594] Shutdown Widget - Chili Spectator Panels [f=0009594] Shutdown Widget - Chili Selections & CursorTip v2 [f=0009594] Shutdown Widget - Chili Nuke Warning [f=0009594] Shutdown Widget - Chili EndGame Window [f=0009594] Shutdown Widget - Chili Economy Panel Default [f=0009594] Shutdown Widget - CameraShake [f=0009594] Shutdown Widget - State Reverse and Latency [f=0009594] Shutdown Widget - Music Player v2 [f=0009594] Shutdown Widget - Attack AoE [f=0009594] Shutdown Widget - UnitShapes [f=0009594] Shutdown Widget - Map Edge Extension [f=0009594] Shutdown Widget - Selection Send [f=0009594] Shutdown Widget - LupsManager [f=0009594] Shutdown Widget - Newton Firezone [f=0009594] Shutdown Widget - Chili Pro Console [f=0009594] Shutdown Widget - Persistent Build Height [f=0009594] Shutdown Widget - Lasso Terraform GUI [f=0009594] Shutdown Widget - Lups [f=0009594] Shutdown Widget - Chili Framework [f=0009594] Shutdown Widget - Mex Placement Handler [f=0009594] Shutdown Widget - Chili Core Selector [f=0009594] Shutdown Widget - Custom Markers [f=0009594] Shutdown Widget - Select Keys [f=0009594] Shutdown Widget - Pause Screen [f=0009594] Shutdown Widget - Text To Speech Control [f=0009594] Shutdown Widget - Layout Handler [f=0009594] End widgetHandler:Shutdown [f=0009594] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={672644,80082632} {int,ext,rec}Allocs={10107431,0,0} {chunk,block}Bytes={80082632,0} [f=0009594] [Game::KillLua][1] dtor=0 luaGaia=0x5a4b29a0 [f=0009594] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={605803,74608427} {int,ext,rec}Allocs={10107433,0,0} {chunk,block}Bytes={74608427,0} [f=0009594] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={605803,74608427} {int,ext,rec}Allocs={10107433,0,0} {chunk,block}Bytes={74608427,0} [f=0009594] [Game::KillLua][2] dtor=0 luaRules=0x594eeb80 [f=0009594] Start gadgetHandler:Shutdown [f=0009594] Shutdown - StartSetup [f=0009594] Shutdown - UnitMorph [f=0009594] Shutdown - Carrier Drones [f=0009594] Shutdown - LupsNanoSpray [f=0009594] Shutdown - Missile Silo Controller [f=0009594] Shutdown - Modular Comm Info [f=0009594] Shutdown - Terrain Texture Handler [f=0009594] Shutdown - UnitCloakShield [f=0009594] Shutdown - Starlight Handler [f=0009594] End gadgetHandler:Shutdown [f=0009594] Start gadgetHandler:Shutdown [f=0009594] Shutdown - Save/Load [f=0009594] Shutdown - Teleport Throw [f=0009594] Shutdown - UnitMorph [f=0009594] Shutdown - Modular Comm Info [f=0009594] Shutdown - Retreat Command [f=0009594] Shutdown - Shockwaves [f=0009594] Shutdown - UnitCloakShield [f=0009594] Shutdown - Lups Cloak FX [f=0009594] Shutdown - Lups [f=0009594] Shutdown - Lups Shield [f=0009594] End gadgetHandler:Shutdown [f=0009594] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={10107464,0,0} {chunk,block}Bytes={0,0} [f=0009594] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={10107464,0,0} {chunk,block}Bytes={0,0} [f=0009594] [Game::KillLua][4] dtor=0 [f=0009594] [Game::~CGame][1] [f=0009594] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0009594] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0009594] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0009594] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0009594] [Game::KillLua][4] dtor=1 [f=0009594] [Game::KillMisc][1] [f=0009594] [Game::KillMisc][2] [f=0009594] [Game::KillMisc][3] [f=0009594] [Game::KillRendering][1] [f=0009594] [3DOParser::Kill] allocated 1 pieces [f=0009594] [S3OParser::Kill] allocated 169 pieces [f=0009594] [AssParser::Kill] allocated 27 pieces [f=0009594] [Game::KillInterface][1] [f=0009594] [Game::KillInterface][2] [f=0009594] [Game::KillSimulation][1] [f=0009594] [Game::KillSimulation][2] [f=0009594] [CCollisionHandler] dis-/continuous tests: 299/101275 [f=0009594] [Game::KillSimulation][3] [f=0009594] [~CPathCache(24x16)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0009594] [~CPathCache(24x16)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=2 [f=0009594] [~CPathCache(48x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0009594] [~CPathCache(48x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0009594] [~CRectangleOverlapHandler] 0% overlap reduction [f=0009594] [~CRectangleOverlapHandler] 0% overlap reduction [f=0009594] [LosHandler::Kill] raycast instance cache-{hits,misses}={3170,3866}; shared=3%; cached=42% [f=0009594] [Game::KillSimulation][4] [f=0009594] [CommonDefHandler::KillStatic] 3175 sound-set data items added [f=0009594] [Game::~CGame][2] [f=0009594] [Game::~CGame][3] [f=0009594] [SpringApp::Kill][3] [f=0009594] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 101699 bytes sent 76232 bytes recv'd [f=0009594] [SpringApp::Kill][4] font=0x45c1eaa0 [f=0009594] [SpringApp::Kill][5] [f=0009594] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7898 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/9904e7f76e6e188b46790dc1d90fad6f.sdp (0x45c8c810) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/9904e7f76e6e188b46790dc1d90fad6f.sdp" numZipFiles=7898 sumInflSize=723837kb sumReadTime=2023ms file="objects3d/factorygunship.s3o" indx=5213 inflSize=92kb readTime=19ms file="luaui/images/zk_logo.png" indx=3851 inflSize=1kb readTime=17ms file="luaui/widgets/gui_chili_endgraph.lua" indx=4682 inflSize=18kb readTime=17ms file="bitmaps/loadpictures/selectionkeys.png" indx=528 inflSize=2340kb readTime=16ms file="scripts/raveparty.lua" indx=5866 inflSize=4kb readTime=14ms file="bitmaps/cc/bigexplo.tga" indx=423 inflSize=256kb readTime=13ms file="bitmaps/flarescale01.tga" indx=439 inflSize=41kb readTime=13ms file="unitpics/roost.png" indx=6619 inflSize=10kb readTime=13ms file="luaui/headers/overdrive.lua" indx=3012 inflSize=0kb readTime=11ms file="luaui/widgets/api_widget_disabler.lua" indx=3892 inflSize=2kb readTime=11ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/9904e7f76e6e188b46790dc1d90fad6f.sdp] 29439456 bytes cached in 2796 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=49 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/sertaleina_v8.sd7 (0x45dae270) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x45dd29c0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x45c95580) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7f6a440b2770) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 208857 bytes cached in 67 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]