[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.HkPbMEM34F/springsettings.1253312.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 1, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 32ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f6f2001bff0 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 4415 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1253312/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 230ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x45920ab0] using map "Red Comet Remake 1.7" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Red Comet Remake 1.7", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x45920ab0] using game "Zero-K v1.9.11.1" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.9.11.1", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 115ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 0), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (38 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 548ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 610ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 12ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 5 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 668ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 102ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 23ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 0ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 21ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 57ms [f=-000001] Synced LuaRules: starting loading [f=-000001] Setting up autohandicap [f=-000001] Anir, spectator, false, allyTeamID, 0, customKeys.elo, , 2738, nil [f=-000001] Loocheenchancz, spectator, false, allyTeamID, 1, customKeys.elo,
, 2150, nil [f=-000001] Team 0, 1, 2738 [f=-000001] Team 1, 1, 2150 [f=-000001] firstAllyTeamMean, 2738 [f=-000001] secondAllyTeamMean, 2150 [f=-000001] lowerWinChance, 0.03277389 [f=-000001] autoHandicapValue, 1.20000005 Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Generic Plate Command Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Economy Multiplier Handicap Loaded gadget: Map Border Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Generic Plate Command Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_map_border.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_econ_mult.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 94ms [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: s11n gadget [f=-000001] Loaded SYNCED gadget: s11n map feature loader [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] Loaded UNSYNCED gadget: s11n_gadget_load.lua [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] KingLunchBox was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Chili Minimap [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1253312/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Ambient Player [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Guard Remove [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Select Com at start [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Mex Placement Initialised with 40 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Font Cache [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [s11n] Loading s11n file... [f=-000001] [s11n] Parsing model... [f=-000001] [s11n] Populating game world... [f=-000001] [s11n] s11n loading complete. [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=bf3bb90f [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=f7fb6965 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=c1c414ed [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=78fb3a6f [f=-000001] [Path] [PathEstimator::ReadFile] hash=78fb3a6f file="cache/104dev-maintenance/paths/Red Comet Remake 1.7.pe-78fb3a6f.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=bf3bb90f [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=f7fb6965 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=c1c414ed [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=78fb3a7f [f=-000001] [Path] [PathEstimator::ReadFile] hash=78fb3a7f file="cache/104dev-maintenance/paths/Red Comet Remake 1.7.pe2-78fb3a7f.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (170ms, checksum 06f6906d)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={12031,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1253312/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=cbcac7aba82ab2912d242ded614a7a2482ea56990eb0c787fb8af9a35159db15d03ddc130be1440cb7a542a46d0072638e66d88e3391c43c0abd72f956167f40" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=ddd828e908d2abd35844ee691ffa215443bf1a4b1d4898c89aa6a9709406b2f1bcc9f16ead30dfbf61b8a2693a1191d7afbc9aa8a5e26c5979024d542ab6ca03]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=291e6784fcbc169675dae33cb10d3d704bbe0372e6f6099fd83b5946237685a4ca093e9dd39ab076f13fb4b9a630408405fb000b5a58c2b0e97a6a7b443c5a12]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x59836e80,0x5916e060}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: 1a64ae61cdfca6161e5798fc4596f592 [f=-000001] Connection attempt from Anir [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: Anir changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Anir" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=cbcac7aba82ab2912d242ded614a7a2482ea56990eb0c787fb8af9a35159db15d03ddc130be1440cb7a542a46d0072638e66d88e3391c43c0abd72f956167f40" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Anir" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Connection attempt from Loocheenchancz [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: Loocheenchancz changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Loocheenchancz" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=cbcac7aba82ab2912d242ded614a7a2482ea56990eb0c787fb8af9a35159db15d03ddc130be1440cb7a542a46d0072638e66d88e3391c43c0abd72f956167f40" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Loocheenchancz" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Anir" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=ddd828e908d2abd35844ee691ffa215443bf1a4b1d4898c89aa6a9709406b2f1bcc9f16ead30dfbf61b8a2693a1191d7afbc9aa8a5e26c5979024d542ab6ca03]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Anir" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=291e6784fcbc169675dae33cb10d3d704bbe0372e6f6099fd83b5946237685a4ca093e9dd39ab076f13fb4b9a630408405fb000b5a58c2b0e97a6a7b443c5a12]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Anir" string="[Game::Load][lua{Rules,Gaia}={00000000fa99f990,00000000f6adbb70}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Loocheenchancz" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=ddd828e908d2abd35844ee691ffa215443bf1a4b1d4898c89aa6a9709406b2f1bcc9f16ead30dfbf61b8a2693a1191d7afbc9aa8a5e26c5979024d542ab6ca03]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Loocheenchancz" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=291e6784fcbc169675dae33cb10d3d704bbe0372e6f6099fd83b5946237685a4ca093e9dd39ab076f13fb4b9a630408405fb000b5a58c2b0e97a6a7b443c5a12]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Loocheenchancz" string="[Game::Load][lua{Rules,Gaia}={00000000649eca10,00000000739c4030}]" [f=-000001] Allies: I choose: gay sex daniel! [f=-000001] Allies: I choose: Commander 2! [f=-000001] [0] Event [5382,241.498413,2046]: 0 finished unit Recon Commander [f=-000001] [0] Event [732,241.479858,2002]: 1 finished unit Engineer Commander [f=0000000] [0] Game has noElo set. [f=0000000] [0] Anir, team: 0, elo:2738, userid: 220940 [f=0000000] [0] Loocheenchancz, team: 1, elo:2150, userid: 465969 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000009] [9] Event [5280,241.494751,2072]: 0 finished unit Cloakbot Factory [f=0000046] [46] Event [976,241.485596,2072]: 1 finished unit Cloakbot Factory [f=0000238] [238] Event [728,241.47644,2120]: 1 finished unit Metal Extractor [f=0000333] [333] Event [5432,241.485596,2008]: 0 finished unit Metal Extractor [f=0000341] [341] Event [5270.3999,241.494751,2072]: 0 finished unit Glaive [f=0000523] [523] Event [520,241.47644,1832]: 1 finished unit Metal Extractor [f=0000672] [672] Event [584,241.320801,1944]: 1 finished unit Solar Collector [f=0000707] [707] Event [5270.3999,241.494751,2072]: 0 finished unit Conjurer [f=0000777] [777] Event [985.599976,241.47644,2072]: 1 finished unit Conjurer [f=0000822] [822] Event [616,241.201782,2104]: 1 finished unit Solar Collector [f=0000828] [828] Event [5640,238.372803,2280]: 0 finished unit Metal Extractor [f=0000922] [922] Event [5270.3999,241.494751,2072]: 0 finished unit Glaive [f=0000941] [941] Event [985.599976,241.47644,2072]: 1 finished unit Glaive [f=0001103] [1103] Event [5624,241.430664,2184]: 0 finished unit Solar Collector [f=0001114] [1114] Event [985.599976,241.47644,2072]: 1 finished unit Glaive [f=0001125] [1125] Event [5270.3999,241.494751,2072]: 0 finished unit Glaive [f=0001330] [1330] Event [5270.3999,241.494751,2072]: 0 finished unit Glaive [f=0001433] [1433] Event [985.599976,241.47644,2072]: 1 finished unit Conjurer [f=0001477] [1477] Event [5512,241.494751,2056]: 0 finished unit Solar Collector [f=0001594] [1594] Event [985.599976,241.47644,2072]: 1 finished unit Glaive [f=0001713] [1713] Event [5270.3999,241.494751,2072]: 0 finished unit Glaive [f=0001769] [1769] Event [985.599976,241.47644,2072]: 1 finished unit Glaive [f=0001838] [1838] Event [280,241.485596,2920]: 1 finished unit Metal Extractor [f=0001941] [1941] Event [985.599976,241.47644,2072]: 1 finished unit Glaive [f=0001947] [1947] Event [1848,241.494751,2168]: 1 finished unit Metal Extractor [f=0001995] [1995] Event [5704,238.601685,2280]: 0 finished unit Solar Collector [f=0002064] [2064] Event [5270.3999,241.494751,2072]: 0 finished unit Glaive [f=0002166] [2166] Event [985.599976,241.47644,2072]: 1 finished unit Glaive [f=0002200] [2200] Event [5880,241.47644,1208]: 0 finished unit Metal Extractor [f=0002324] [2324] Event [880,241.494751,1936]: 1 finished unit Lotus [f=0002460] [2460] Event [5270.3999,241.494751,2072]: 0 finished unit Conjurer [f=0002473] [2473] Event [1768,241.494751,2296]: 1 finished unit Solar Collector [f=0002595] [2595] Event [985.599976,241.47644,2072]: 1 finished unit Ronin [f=0002679] [2679] Event [5270.3999,241.494751,2072]: 0 finished unit Glaive [f=0002687] [2687] Event [360,241.47644,3016]: 1 finished unit Solar Collector [f=0002831] [2831] Event [985.599976,241.47644,2072]: 1 finished unit Ronin [f=0002949] [2949] Event [520,241.47644,1832]: 1 lost unit Metal Extractor [f=0003012] [3012] Event [5270.3999,241.494751,2072]: 0 finished unit Glaive [f=0003019] [3019] Event [5544,241.485596,920]: 0 finished unit Metal Extractor [f=0003101] [3101] Event [187.159027,241.494751,2002.65417]: 0 lost unit Glaive [f=0003144] [3144] Event [4328,241.467285,1960]: 0 finished unit Metal Extractor [f=0003217] [3217] Event [1808,241.494751,2064]: 1 finished unit Lotus [f=0003233] [3233] Event [5270.3999,241.494751,2072]: 0 finished unit Glaive [f=0003327] [3327] Event [985.599976,241.47644,2072]: 1 finished unit Glaive [f=0003456] [3456] Event [600,241.467285,3208]: 1 finished unit Metal Extractor [f=0003502] [3502] Event [985.599976,241.47644,2072]: 1 finished unit Glaive [f=0003515] [3515] Event [5270.3999,241.494751,2072]: 0 finished unit Glaive [f=0003534] [3534] Event [1904,241.494751,2112]: 1 finished unit Radar Tower [f=0003698] [3698] Event [4224,241.485596,2064]: 0 finished unit Lotus [f=0003821] [3821] Event [985.599976,241.47644,2072]: 1 finished unit Conjurer [f=0003830] [3830] Event [200,241.403198,1112]: 1 finished unit Metal Extractor [f=0003906] [3906] Event [5328,241.47644,800]: 0 finished unit Lotus [f=0004182] [4182] Event [2200,241.494751,1496]: 1 finished unit Metal Extractor [f=0004205] [4205] Event [5784,241.018677,2440]: 0 finished unit Solar Collector [f=0004206] [4206] Event [488,241.320801,3160]: 1 finished unit Solar Collector [f=0004216] [4216] Event [600,241.467285,3208]: 1 lost unit Metal Extractor [f=0004224] [4224] Event [248,241.494751,1208]: 1 finished unit Solar Collector [f=0004481] [4481] Event [5270.3999,241.494751,2072]: 0 finished unit Reaver [f=0004687] [4687] Event [5192,241.485596,648]: 0 finished unit Metal Extractor [f=0004747] [4747] Event [5800,241.384888,2552]: 0 finished unit Solar Collector [f=0004857] [4857] Event [1960,241.439819,1096]: 1 finished unit Metal Extractor [f=0004860] [4860] Event [1685.43787,250.128159,486.289368]: 0 lost unit Glaive [f=0004920] [4920] Event [1412.08594,236.979065,3506.35498]: 1 lost unit Glaive [f=0004974] [4974] Event [1325.16199,238.560501,3596.48828]: 0 lost unit Glaive [f=0005051] [5051] Event [1265.20349,241.450958,3685.03638]: 1 lost unit Glaive [f=0005054] [5054] Event [1310.52051,239.447296,3613.79688]: 0 lost unit Glaive [f=0005079] [5079] Event [3960,241.375732,2616]: 0 finished unit Metal Extractor [f=0005094] [5094] Event [1235.16199,236.700989,3435.85107]: 1 lost unit Glaive [f=0005131] [5131] Event [985.599976,241.47644,2072]: 1 finished unit Ronin [f=0005162] [5162] Event [5270.3999,241.494751,2072]: 0 finished unit Reaver [f=0005195] [5195] Event [600,238.218079,3208]: 1 finished unit Metal Extractor [f=0005430] [5430] Event [551.930786,241.485596,3024.21362]: 1 lost unit Conjurer [f=0005439] [5439] Event [3976,241.494751,2696]: 0 finished unit Solar Collector [f=0005480] [5480] Event [600,238.218079,3208]: 1 lost unit Metal Extractor [f=0005564] [5564] Event [2290.58398,241.462738,1084.03076]: 1 finished unit Engineer Commander [f=0005604] [5604] Event [5960,241.494751,3000]: 0 finished unit Metal Extractor [f=0005636] [5636] Event [280,241.485596,2920]: 1 lost unit Metal Extractor [f=0005677] [5677] Event [985.599976,241.47644,2072]: 1 finished unit Glaive [f=0005783] [5783] Event [4104,241.430664,2792]: 0 finished unit Solar Collector [f=0005804] [5804] Event [520,238.227234,1832]: 1 finished unit Metal Extractor [f=0005847] [5847] Event [985.599976,241.47644,2072]: 1 finished unit Glaive [f=0005866] [5866] Event [5270.3999,241.494751,2072]: 0 finished unit Reaver [f=0005965] [5965] Event [2664,238.4552,808]: 1 finished unit Metal Extractor [f=0006119] [6119] Event [1290.08313,241.874222,3236.17407]: 0 lost unit Glaive [f=0006164] [6164] Event [985.599976,241.47644,2072]: 1 finished unit Conjurer [f=0006173] [6173] Event [4232,241.494751,2904]: 0 finished unit Solar Collector [f=0006199] [6199] Event [1573.60217,240.198807,3292.05908]: 1 lost unit Glaive [f=0006334] [6334] Event [1281.26758,241.485596,559.304443]: 1 lost unit Ronin [f=0006356] [6356] Event [5270.3999,241.494751,2072]: 0 finished unit Ronin [f=0006384] [6384] Event [1169.08191,241.493515,191.548538]: 1 lost unit Glaive [f=0006384] [6384] Event [1164.7511,241.48436,337.083984]: 0 lost unit Glaive [f=0006436] [6436] Event [352,238.565063,256]: 1 finished unit Lotus [f=0006476] [6476] Event [985.599976,241.47644,2072]: 1 finished unit Conjurer [f=0006567] [6567] Event [482.460236,224.826263,355.490326]: 0 lost unit Glaive [f=0006603] [6603] Event [5928,241.403198,3928]: 0 finished unit Metal Extractor [f=0006672] [6672] Event [480.230774,213.01265,337.765167]: 0 lost unit Glaive [f=0006720] [6720] Event [5270.3999,241.494751,2072]: 0 finished unit Conjurer [f=0006776] [6776] Event [414.002319,239.085907,344.744873]: 0 lost unit Glaive [f=0006791] [6791] Event [985.599976,241.47644,2072]: 1 finished unit Conjurer [f=0006918] [6918] Event [4200,241.494751,3016]: 0 finished unit Metal Extractor [f=0007004] [7004] Event [5270.3999,241.494751,2072]: 0 finished unit Ronin [f=0007037] [7037] Event [5304,241.485596,616]: 0 finished unit Solar Collector [f=0007119] [7119] Event [1904,241.494751,2112]: 1 lost unit Radar Tower [f=0007204] [7204] Event [1848,241.635437,2168]: 1 lost unit Metal Extractor [f=0007207] [7207] Event [5270.3999,241.494751,2072]: 0 finished unit Ronin [f=0007238] [7238] Event [985.599976,241.47644,2072]: 1 finished unit Ronin [f=0007252] [7252] Event [1808,241.494751,2064]: 1 lost unit Lotus [f=0007276] [7276] Event [456,241.928711,1768]: 1 finished unit Solar Collector [f=0007285] [7285] Event [280,238.236389,2920]: 1 finished unit Metal Extractor [f=0007321] [7321] Event [1768,241.494751,2296]: 1 lost unit Solar Collector [f=0007346] [7346] Event [3632,241.485596,2832]: 0 finished unit Radar Tower [f=0007457] [7457] Event [5272,237.301636,3896]: 0 finished unit Metal Extractor [f=0007483] [7483] Event [985.599976,241.47644,2072]: 1 finished unit Ronin [f=0007501] [7501] Event [5432,241.485596,744]: 0 finished unit Solar Collector [f=0007552] [7552] Event [1783.15552,241.049866,2117.25952]: 1 lost unit Glaive [f=0007653] [7653] Event [985.599976,241.47644,2072]: 1 finished unit Ronin [f=0007706] [7706] Event [5270.3999,241.494751,2072]: 0 finished unit Reaver [f=0007709] [7709] Event [376,241.494751,1640]: 1 finished unit Solar Collector [f=0007731] [7731] Event [232,240.2771,184]: 1 finished unit Metal Extractor [f=0007787] [7787] Event [1753.85437,241.494751,1934.20435]: 1 lost unit Ronin [f=0007789] [7789] Event [985.599976,241.47644,2072]: 1 finished unit Ronin [f=0007792] [7792] Event [2200,241.494751,1496]: 1 lost unit Metal Extractor [f=0007879] [7879] Event [2936,241.47644,1208]: 1 lost unit Metal Extractor [f=0007902] [7902] Event [2720,241.485596,1280]: 1 finished unit Lotus [f=0007953] [7953] Event [3224,241.494751,2904]: 0 finished unit Metal Extractor [f=0007957] [7957] Event [5270.3999,241.494751,2072]: 0 finished unit Conjurer [f=0008041] [8041] Event [5560,241.485596,856]: 0 finished unit Solar Collector [f=0008069] [8069] Event [2720,241.485596,1280]: 1 lost unit Lotus [f=0008083] [8083] Event [1960,241.439819,1096]: 1 lost unit Metal Extractor [f=0008109] [8109] Event [600,235.765686,3208]: 1 finished unit Metal Extractor [f=0008147] [8147] Event [2180.59375,238.7892,1511.40833]: 1 lost unit Ronin [f=0008158] [8158] Event [296,241.494751,1512]: 1 finished unit Solar Collector [f=0008162] [8162] Event [5184,236.102295,3824]: 0 finished unit Lotus [f=0008194] [8194] Event [5270.3999,241.494751,2072]: 0 finished unit Conjurer [f=0008389] [8389] Event [5270.3999,241.494751,2072]: 0 finished unit Ronin [f=0008447] [8447] Event [985.599976,241.47644,2072]: 1 finished unit Ronin [f=0008467] [8467] Event [968,241.494751,3464]: 1 lost unit Metal Extractor [f=0008493] [8493] Event [3256,241.394043,2488]: 0 finished unit Metal Extractor [f=0008533] [8533] Event [undefined]: Loocheenchancz resigned [f=0008533] game_message: Loocheenchancz has been destroyed! [f=0008533] game_message: Anir wins! [f=0008533] Submitting stats [f=0008533] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0008533] Part| Total Time|Time of the last 0.5s [f=0008533] Draw 8916.43ms 23.25% [f=0008533] Lua::Callins::Synced 3774.60ms 13.17% [f=0008533] Lua::Callins::Unsynced 12843.49ms 32.34% [f=0008533] Lua::CollectGarbage::Synced 163.61ms 0.40% [f=0008533] Lua::CollectGarbage::Unsynced 392.52ms 0.30% [f=0008533] Misc::Profiler::AddTime 36.59ms 0.10% [f=0008533] Sim 16603.62ms 60.28% [f=0008533] [8533] Received game_message: Loocheenchancz has been destroyed! [f=0008533] [8533] Received game_message: Anir wins! [f=0008534] [8534] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received 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14,4270,4375,4270,4375,173.042526,15.5312967,173.042526,15.5312967,0,0,0,0,0,0,0,0,398.646149,0,398.646149,0,340.542206,871.593567,340.542206,871.593567,180,180,180,180,20.800005,19.7333336,20.800005,19.7333336,1560,1275,1560,1275,24.4272232,23.4092903,24.4272232,23.4092903,660,810,660,810,260,655,260,655,1870,2110,1870,2110,720,280.666687,720,280.666687,68.0001068,0,68.0001068,0,883.830688,389.019043,883.830688,389.019043 [f=0008534] [8534] Game End Stats Values: 15,4410,4590,4410,4590,197.693466,30.9089127,197.693466,30.9089127,0,0,0,0,0,0,0,0,505.917175,2.29492188,505.917175,2.29492188,470.259216,990.172241,470.259216,990.172241,180,180,180,180,22.2399998,22.3999996,22.2399998,22.3999996,1560,1275,1560,1275,27.2033978,29.2296162,27.2033978,29.2296162,595,955,595,955,325,720,325,720,2075,2180,2075,2180,785,403.333344,785,403.333344,68.0001068,0,68.0001068,0,1008.34418,524.670959,1008.34418,524.670959 [f=0008534] [8534] Game End Stats Values: 16,4465,4690,4465,4690,237.902328,54.1083221,237.902328,54.1083221,0,0,0,0,0,0,0,0,744.084534,144.180664,744.084534,144.180664,711.188477,1239.96191,711.188477,1239.96191,270,180,270,180,24,24,24,24,1560,1275,1560,1275,29.691927,26.3656273,29.691927,26.3656273,440,850,440,850,520,875,520,875,2195,2385,2195,2385,940,598.333374,940,598.333374,81.7998962,0,81.7998962,0,1264.1532,765.60022,1264.1532,765.60022 [f=0008534] [8534] Game End Stats Values: 17,4530,4870,4530,4870,279.092438,72.9159317,279.092438,72.9159317,0,0,0,0,0,0,0,0,1031.48267,256.81369,1031.48267,256.81369,823.102661,1364.7312,823.102661,1364.7312,270,180,270,180,24,24.5333328,24,24.5333328,1505,1275,1505,1275,30.9573421,29.1328411,30.9573421,29.1328411,440,875,440,875,585,930,585,930,2315,2540,2315,2540,995,663.333374,995,663.333374,101.999588,0,101.999588,0,1393.97498,877.514404,1393.97498,877.514404 [f=0008534] [8534] Game End Stats Values: 18,4555,5170,4555,5170,289.878662,90.9279404,289.878662,90.9279404,0,0,0,0,0,0,0,0,1094.19299,382.005432,1094.19299,382.005432,903.133911,1607.13196,903.133911,1607.13196,180,180,180,180,24,26.3999996,24,26.3999996,1505,1330,1505,1330,28.3765564,30.9158001,28.3765564,30.9158001,555,965,555,965,585,1240,585,1240,2315,2695,2315,2695,1305,663.333374,1305,663.333374,130.999146,0,130.999146,0,1636.37573,992.118896,1636.37573,992.118896 [f=0008534] [8534] Game End Stats Values: 19,4630,5445,4630,5445,306.73407,100.118004,306.73407,100.118004,0,0,0,0,0,0,0,0,1094.19299,432.419312,1094.19299,432.419312,1101.35425,2082.92407,1101.35425,2082.92407,180,180,180,180,25.9199963,28,25.9199963,28,1505,1330,1505,1330,28.6888962,32.3166656,28.6888962,32.3166656,645,965,645,965,585,1651.20007,585,1651.20007,2300,2970,2300,2970,1716.20007,873.333374,1716.20007,873.333374,135.999069,0,135.999069,0,2150.73926,1231.31458,2150.73926,1231.31458 [f=0008534] [8534] Game End Stats Values: 20,4785,5830,4785,5830,360.320709,117.226486,360.320709,117.226486,0,0,0,0,0,0,0,0,1315.46375,522.243408,1315.46375,522.243408,1193.54932,2684.26392,1193.54932,2684.26392,180,270,180,270,28.3199978,30,28.3199978,30,1505,1330,1505,1330,29.8668423,34.6805649,29.8668423,34.6805649,645,1055,645,1055,585,1763,585,1763,2455,3175,2455,3175,1828,873.333374,1828,873.333374,135.999069,0,135.999069,0,2752.0791,1323.50964,2752.0791,1323.50964 [f=0008557] [8557] Event [488,241.320801,3160]: 1 lost unit Solar Collector [f=0008561] [8561] Event [2611.29736,241.47644,1193.76404]: 1 lost unit Engineer Commander [f=0008564] [8564] Event [600,235.805237,3208]: 1 lost unit Metal Extractor [f=0008578] [8578] Event [2672,240.053864,1280]: 1 lost unit Lotus [f=0008582] [8582] Event [890.961487,241.494751,3386.9585]: 1 lost unit Conjurer [f=0008596] [8596] Event [5672,241.485596,952]: 0 finished unit Solar Collector [f=0008638] [8638] Event [5270.3999,241.494751,2072]: 0 finished unit Ronin [f=0008712] [8712] Event [5384,241.485596,1928]: 0 finished unit Solar Collector [f=0008791] [8791] Event [5270.3999,241.494751,2072]: 0 finished unit Ronin [f=0008802] Player Anir left the game: normal quit [f=0008802] [8802] Event [undefined]: Anir quit [f=0008808] Spectator Loocheenchancz left the game: normal quit [f=0008808] [8808] Event [undefined]: Loocheenchancz quit [f=0008814] No clients connected, shutting down server [f=0008814] Server shutdown [f=0008814] [8814] all players disconnected [f=0008842] [8842] Event [3184,241.494751,2592]: 0 finished unit Lotus [f=0009013] [9013] Event [3281.29443,241.494751,2598.30786]: 0 finished unit Recon Commander [f=0009013] game_message: Morph complete: Commander 2 lvl 1 -> Commander 2 lvl 2 [f=0009013] [9013] Received game_message: Morph complete: Commander 2 lvl 1 -> Commander 2 lvl 2 [f=0009138] [9138] Event [5270.3999,241.494751,2072]: 0 finished unit Reaver [f=0009150] [9150] Event [5800,241.485596,1064]: 0 finished unit Solar Collector [f=0009184] [9184] Event [4328,241.421509,3992]: 0 finished unit Metal Extractor [f=0009306] [9306] Event [5270.3999,241.494751,2072]: 0 finished unit Ronin [f=0009474] [9474] Event [5270.3999,241.494751,2072]: 0 finished unit Ronin [f=0009601] [9601] Event [5270.3999,241.494751,2072]: 0 finished unit Ronin [f=0009645] [9645] Event [5816,241.485596,1160]: 0 finished unit Solar Collector [f=0009883] [9883] Event [5270.3999,241.494751,2072]: 0 finished unit Reaver [f=0010006] [10006] Event [5270.3999,241.494751,2072]: 0 finished unit Ronin [f=0010021] [10021] Event [3736,236.724854,3800]: 0 finished unit Metal Extractor [f=0010140] [10140] Event [5270.3999,241.494751,2072]: 0 finished unit Ronin [f=0010199] [10199] Event [5648,241.47644,1088]: 0 finished unit Lotus [f=0010275] [10275] Event [5270.3999,241.494751,2072]: 0 finished unit Ronin [f=0010554] [10554] Event [5270.3999,241.494751,2072]: 0 finished unit Reaver [f=0010680] [10680] Event [5270.3999,241.494751,2072]: 0 finished unit Ronin [f=0010815] [10815] Event [5270.3999,241.494751,2072]: 0 finished unit Ronin [f=0010950] [10950] Event [5270.3999,241.494751,2072]: 0 finished unit Ronin [f=0011229] [11229] Event [5270.3999,241.494751,2072]: 0 finished unit Reaver [f=0011355] [11355] Event [5270.3999,241.494751,2072]: 0 finished unit Ronin [f=0011490] [11490] Event [5270.3999,241.494751,2072]: 0 finished unit Ronin [f=0011625] [11625] Event [5270.3999,241.494751,2072]: 0 finished unit Ronin [f=0011904] [11904] Event [5270.3999,241.494751,2072]: 0 finished unit Reaver [f=0012030] [12030] Event [5270.3999,241.494751,2072]: 0 finished unit Ronin [f=0012165] [12165] Event [5270.3999,241.494751,2072]: 0 finished unit Ronin [f=0012300] [12300] Event [5270.3999,241.494751,2072]: 0 finished unit Ronin [f=0012460] Autoquit sending quit command. [f=0012460] [QuitAction] user exited to system [f=0012460] [SpringApp::Kill][1] fromRun=1 [f=0012460] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0012460] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0012460] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0012460] [ThreadPool::SetThreadCount][2] workers=0 [f=0012460] [SpringApp::Kill][2] [f=0012460] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0012460] [Game::KillLua][3] dtor=0 luaUI=0x59c106f0 [f=0012460] Start widgetHandler:Shutdown [f=0012460] Shutdown - SaveOrderList Complete [f=0012460] Writing last game win data [f=0012460] Shutdown - SaveConfigData Complete [f=0012460] Shutdown Widget - Chili Highlight [f=0012460] Shutdown Widget - Save/Load API [f=0012460] Shutdown Widget - Draw After Chili [f=0012460] Shutdown Widget - EPIC Menu [f=0012460] Shutdown Widget - Chili Minimap [f=0012460] Shutdown Widget - Chili Widget Selector [f=0012460] Shutdown Widget - Local Team Colors [f=0012460] Shutdown Widget - Display Keys 2 [f=0012460] Shutdown Widget - Save Game Menu [f=0012460] Shutdown Widget - HealthBars [f=0012460] Shutdown Widget - Noises [f=0012460] Shutdown Widget - Unit Icons [f=0012460] Shutdown Widget - Win Counter [f=0012460] Shutdown Widget - SpringRTS Replay Stats [f=0012460] Shutdown Widget - BuildETA [f=0012460] Shutdown Widget - Modular Comm Info [f=0012460] Shutdown Widget - Music Player v2 [f=0012460] Shutdown Widget - State Reverse and Latency [f=0012460] Shutdown Widget - CameraShake [f=0012460] Shutdown Widget - Chili Economy Panel Default [f=0012460] Shutdown Widget - Chili EndGame Window [f=0012460] Shutdown Widget - Chili Nuke Warning [f=0012460] Shutdown Widget - Chili Selections & CursorTip v2 [f=0012460] Shutdown Widget - Chili Spectator Panels [f=0012460] Shutdown Widget - Context Menu [f=0012460] Shutdown Widget - Darkening [f=0012460] Shutdown Widget - Defense Range Zero-K [f=0012460] Shutdown Widget - Grab Input [f=0012460] Input grabbing is disabled! [f=0012460] Shutdown Widget - Highlight Geos [f=0012460] Shutdown Widget - Local Widgets Config [f=0012460] Shutdown Widget - MinimapEvents [f=0012460] Shutdown Widget - MetalFeatures (new) [f=0012460] Shutdown Widget - Missile Silo Range [f=0012460] Shutdown Widget - Point Tracker [f=0012460] Shutdown Widget - Showeco and Grid Drawer [f=0012460] Shutdown Widget - Stereo3D [f=0012460] Shutdown Widget - Attack AoE [f=0012460] Shutdown Widget - Map Edge Extension [f=0012460] Shutdown Widget - Selection Send [f=0012460] Shutdown Widget - LupsManager [f=0012460] Shutdown Widget - Newton Firezone [f=0012460] Shutdown Widget - Chili Pro Console [f=0012460] Shutdown Widget - Persistent Build Height [f=0012460] Shutdown Widget - Lasso Terraform GUI [f=0012460] Shutdown Widget - Chili Framework [f=0012460] Shutdown Widget - Lups [f=0012460] Shutdown Widget - Custom Markers [f=0012460] Shutdown Widget - Chili Core Selector [f=0012460] Shutdown Widget - Mex Placement Handler [f=0012460] Shutdown Widget - Select Keys [f=0012460] Shutdown Widget - Pause Screen [f=0012460] Shutdown Widget - Layout Handler [f=0012460] Shutdown Widget - Text To Speech Control [f=0012460] End widgetHandler:Shutdown [f=0012460] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={617481,72871301} {int,ext,rec}Allocs={9554663,0,0} {chunk,block}Bytes={72871301,0} [f=0012460] [Game::KillLua][1] dtor=0 luaGaia=0x5916e060 [f=0012460] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={436163,61527053} {int,ext,rec}Allocs={9554664,0,0} {chunk,block}Bytes={61527053,0} [f=0012460] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={436163,61527053} {int,ext,rec}Allocs={9554664,0,0} {chunk,block}Bytes={61527053,0} [f=0012460] [Game::KillLua][2] dtor=0 luaRules=0x59836e80 [f=0012460] Start gadgetHandler:Shutdown [f=0012460] Shutdown - StartSetup [f=0012460] Shutdown - UnitMorph [f=0012460] Shutdown - Carrier Drones [f=0012460] Shutdown - LupsNanoSpray [f=0012460] Shutdown - Missile Silo Controller [f=0012460] Shutdown - Modular Comm Info [f=0012460] Shutdown - Terrain Texture Handler [f=0012460] Shutdown - UnitCloakShield [f=0012460] Shutdown - Starlight Handler [f=0012460] End gadgetHandler:Shutdown [f=0012460] Start gadgetHandler:Shutdown [f=0012460] Shutdown - Save/Load [f=0012460] Shutdown - Teleport Throw [f=0012460] Shutdown - UnitMorph [f=0012460] Shutdown - Modular Comm Info [f=0012460] Shutdown - Retreat Command [f=0012460] Shutdown - Shockwaves [f=0012460] Shutdown - UnitCloakShield [f=0012460] Shutdown - Lups Cloak FX [f=0012460] Shutdown - Lups [f=0012460] Shutdown - Lups Shield [f=0012460] End gadgetHandler:Shutdown [f=0012460] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={9554726,0,0} {chunk,block}Bytes={0,0} [f=0012460] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={9554726,0,0} {chunk,block}Bytes={0,0} [f=0012460] [Game::KillLua][4] dtor=0 [f=0012460] [Game::~CGame][1] [f=0012460] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0012460] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0012460] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0012460] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0012460] [Game::KillLua][4] dtor=1 [f=0012460] [Game::KillMisc][1] [f=0012460] [Game::KillMisc][2] [f=0012460] [Game::KillMisc][3] [f=0012460] [Game::KillRendering][1] [f=0012460] [3DOParser::Kill] allocated 1 pieces [f=0012460] [S3OParser::Kill] allocated 198 pieces [f=0012460] [AssParser::Kill] allocated 2 pieces [f=0012460] [Game::KillInterface][1] [f=0012460] [Game::KillInterface][2] [f=0012460] [Game::KillSimulation][1] [f=0012460] [Game::KillSimulation][2] [f=0012460] [CCollisionHandler] dis-/continuous tests: 0/34273 [f=0012460] [Game::KillSimulation][3] [f=0012460] [~CPathCache(24x16)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0012460] [~CPathCache(24x16)] cacheHits=8 hitPercentage=11% numHashColls=0 maxCacheSize=13 [f=0012460] [~CPathCache(48x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0012460] [~CPathCache(48x32)] cacheHits=10 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0012460] [~CRectangleOverlapHandler] 0% overlap reduction [f=0012460] [~CRectangleOverlapHandler] 0% overlap reduction [f=0012460] [LosHandler::Kill] raycast instance cache-{hits,misses}={2539,7617}; shared=1%; cached=24% [f=0012460] [Game::KillSimulation][4] [f=0012460] [CommonDefHandler::KillStatic] 3175 sound-set data items added [f=0012460] [Game::~CGame][2] [f=0012460] [Game::~CGame][3] [f=0012460] [SpringApp::Kill][3] [f=0012460] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 131168 bytes sent 108155 bytes recv'd [f=0012460] [SpringApp::Kill][4] font=0x458a5aa0 [f=0012460] [SpringApp::Kill][5] [f=0012460] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7898 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/9904e7f76e6e188b46790dc1d90fad6f.sdp (0x4597e510) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/9904e7f76e6e188b46790dc1d90fad6f.sdp" numZipFiles=7898 sumInflSize=723837kb sumReadTime=2050ms file="luaui/widgets/gui_chili_radial_buildmenu.lua" indx=4695 inflSize=9kb readTime=34ms file="bitmaps/pd/shield2.png" indx=572 inflSize=119kb readTime=29ms file="luaui/configs/lang/campaign_units.en.json" indx=2909 inflSize=4kb readTime=24ms file="unitpics/plateplane.png" indx=6585 inflSize=11kb readTime=23ms file="unitpics/platejump.png" indx=6584 inflSize=11kb readTime=18ms file="luaui/widgets/api_modularcomms.lua" indx=3886 inflSize=0kb readTime=18ms file="scripts/cruisemissile.lua" indx=5749 inflSize=1kb readTime=18ms file="anims/cursorfight_8.png" indx=46 inflSize=0kb readTime=16ms file="units/chicken_dodo.lua" indx=6766 inflSize=2kb readTime=13ms file="bitmaps/cc/gunshot.tga" indx=433 inflSize=64kb readTime=13ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/9904e7f76e6e188b46790dc1d90fad6f.sdp] 28037408 bytes cached in 2795 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=61 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/red_comet_remake_1.7.sd7 (0x45a4bb90) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x45a5eb90) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x45926b20) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7f6f200b2770) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 208857 bytes cached in 67 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]