[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.vtl6Fr5iP7/springsettings.1252891.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 1, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 31ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f0d6401bff0 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 4432 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1252891/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 211ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x45462770] using map "Mecharavaged v1.01" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Mecharavaged v1.01", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x45462770] using game "Zero-K v1.9.11.1" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.9.11.1", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 105ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 1), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (58 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 517ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 582ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 18ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 5 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 650ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 101ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 24ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 2ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 23ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 111ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Generic Plate Command Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Economy Multiplier Handicap Loaded gadget: Map Border Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Generic Plate Command Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_map_border.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_econ_mult.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 89ms [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: s11n gadget [f=-000001] Loaded SYNCED gadget: s11n map feature loader [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] Loaded UNSYNCED gadget: s11n_gadget_load.lua [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Testing last game's team 1 mapped to this game's team 1 [f=-000001] wildemind was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Chili Minimap [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: BuildETA [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1252891/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Guard Remove [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Select Com at start [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: UnitShapes [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: Commands FX [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: AllyCursors [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Mex Placement Initialised with 30 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Font Cache [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [s11n] Loading s11n file... [f=-000001] [s11n] Parsing model... [f=-000001] [s11n] Populating game world... [f=-000001] [s11n] s11n loading complete. [f=-000001] Running Springboard Feature Fixer, 30, 55 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=813e967f [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=c9dd3cb2 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=c1c414ed [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=fea228da [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=b82116c [f=-000001] [Path] [PathEstimator::ReadFile] hash=b82116c file="cache/104dev-maintenance/paths/Mecharavaged v1.01.pe-b82116c.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=813e967f [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=c9dd3cb2 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=c1c414ed [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=fea228da [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=b82117c [f=-000001] [Path] [PathEstimator::ReadFile] hash=b82117c file="cache/104dev-maintenance/paths/Mecharavaged v1.01.pe2-b82117c.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (265ms, checksum e8789e7b)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={12030,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1252891/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=9800655de74d24e53b582b141a877c0b049c0e0de9b5a6dcf16b5065db72cdb4527d906d4355b0df1ebbb3b78f8b0453abab9f55450ac533cafd26610afc93b8" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=16464f309d426756b866a951a0fe951f89ff1e7b41738481d77792099003a39f66b76a16f8caf8a4b3dabb7454a68830cae7fb26bf7b2a276384aa07195dbb82]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=d2324f4b9f809c528464ef9912593d97f695d8dfc00a5d66e9a6cf776a79dc0b83a9da8448719279d14277747fbd19dc784a1c9b3ab563b27faad0c5c76eb5a6]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x52c12110,0x53153e50}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: 9f77ad61dd0d85d18d6412174b35dcca [f=-000001] Connection attempt from eqdw [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: eqdw changed status [f=-000001] -> Connection established (given id 0) [f=-000001] Connection attempt from Errorpotato [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: Errorpotato changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Errorpotato" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=9800655de74d24e53b582b141a877c0b049c0e0de9b5a6dcf16b5065db72cdb4527d906d4355b0df1ebbb3b78f8b0453abab9f55450ac533cafd26610afc93b8" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Errorpotato" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="eqdw" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=9800655de74d24e53b582b141a877c0b049c0e0de9b5a6dcf16b5065db72cdb4527d906d4355b0df1ebbb3b78f8b0453abab9f55450ac533cafd26610afc93b8" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="eqdw" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="eqdw" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=16464f309d426756b866a951a0fe951f89ff1e7b41738481d77792099003a39f66b76a16f8caf8a4b3dabb7454a68830cae7fb26bf7b2a276384aa07195dbb82]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="eqdw" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=d2324f4b9f809c528464ef9912593d97f695d8dfc00a5d66e9a6cf776a79dc0b83a9da8448719279d14277747fbd19dc784a1c9b3ab563b27faad0c5c76eb5a6]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="eqdw" string="[Game::Load][lua{Rules,Gaia}={0000000079136f90,00000000fecc9520}]" [f=-000001] gl hf [f=-000001] Allies: I choose: Soban! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Errorpotato" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=16464f309d426756b866a951a0fe951f89ff1e7b41738481d77792099003a39f66b76a16f8caf8a4b3dabb7454a68830cae7fb26bf7b2a276384aa07195dbb82]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Errorpotato" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=d2324f4b9f809c528464ef9912593d97f695d8dfc00a5d66e9a6cf776a79dc0b83a9da8448719279d14277747fbd19dc784a1c9b3ab563b27faad0c5c76eb5a6]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Errorpotato" string="[Game::Load][lua{Rules,Gaia}={00000000eebe7130,0000000111089410}]" [f=-000001] Allies: I choose: L.O.B MK2! [f=-000001] this map is new? [f=-000001] GL HF [f=-000001] i think its an older one [f=-000001] maybe a new coat of paint though? [f=-000001] OH this is a redesign of that one [f=-000001] yeah [f=-000001] yeee [f=-000001] [0] Event [1544,337.115967,4506]: 0 finished unit Strike Commander [f=-000001] [0] Event [4665,337.116577,1427]: 1 finished unit Guardian Commander [f=0000000] [0] Errorpotato, team: 1, elo:2013, userid: 462692 [f=0000000] [0] eqdw, team: 0, elo:1713, userid: 438157 [f=0000000] [0] ?, team: 2, elo:0 [f=0000001] Playback continued [f=0000011] [11] Event [1480,337.115021,4600]: 0 finished unit Spider Factory [f=0000029] [29] Event [4632,337.115021,1528]: 1 finished unit Jumpbot Factory [f=0000330] [330] Event [4616,337.115021,1272]: 1 finished unit Metal Extractor [f=0000556] [556] Event [4696,337.115021,1304]: 1 finished unit Solar Collector [f=0000564] [564] Event [1516,337.115021,4600]: 0 finished unit Weaver [f=0000664] [664] Event [1516,337.115021,4600]: 0 finished unit Flea [f=0000689] [689] Event [4639.14893,414.115021,1396.50439]: 1 finished unit Firefly [f=0000752] [752] Event [1516,337.115021,4600]: 0 finished unit Flea [f=0000814] [814] Event [4608,337.115021,1528]: 1 finished unit Pyro [f=0000842] [842] Event [1516,337.115021,4600]: 0 finished unit Flea [f=0000936] [936] Event [1516,337.115021,4600]: 0 finished unit Flea [f=0000959] [959] Event [2184,211.864014,5160]: 0 finished unit Metal Extractor [f=0001003] [1003] Event [1528,337.115021,4856]: 0 finished unit Metal Extractor [f=0001027] [1027] Event [1516,337.115021,4600]: 0 finished unit Flea [f=0001250] [1250] Event [4608,337.115021,1528]: 1 finished unit Constable [f=0001251] [1251] Event [2248,207.545013,5176]: 0 finished unit Solar Collector [f=0001340] [1340] Event [1448,337.115021,4344]: 0 finished unit Wind/Tidal Generator [f=0001716] [1716] Event [4608,337.115021,1528]: 1 finished unit Constable [f=0002004] [2004] Event [3616,207.545013,1152]: 1 finished unit Lotus [f=0002053] [2053] Event [1516,337.115021,4600]: 0 finished unit Venom [f=0002100] [2100] Event [2200,207.545013,5096]: 0 finished unit Solar Collector [f=0002228] [2228] Event [4616,337.115021,1800]: 1 finished unit Metal Extractor [f=0002440] [2440] Event [1528,337.115021,4344]: 0 finished unit Metal Extractor [f=0002537] [2537] Event [1368,337.115021,4344]: 0 finished unit Wind/Tidal Generator [f=0002728] [2728] Event [3960,210.424347,984]: 1 finished unit Metal Extractor [f=0002893] [2893] Event [1516,337.115021,4600]: 0 finished unit Venom [f=0003012] [3012] Event [4696,337.115021,1800]: 1 finished unit Solar Collector [f=0003042] [3042] Event [4608,337.115021,1528]: 1 finished unit Pyro [f=0003214] [3214] Event [1000,337.115021,4344]: 0 finished unit Metal Extractor [f=0003322] [3322] Event [3624,208.98468,904]: 1 finished unit Metal Extractor [f=0003593] [3593] Event [1504.74646,337.115021,4949.2041]: 1 lost unit Pyro [f=0003605] [3605] Event [2520,211.864014,5240]: 0 finished unit Metal Extractor [f=0003771] [3771] Event [1516,337.115021,4600]: 0 finished unit Venom [f=0003896] [3896] Event [4784,337.115021,1536]: 1 finished unit Lotus [f=0004032] [4032] Event [3240,213.30368,936]: 1 finished unit Metal Extractor [f=0004085] [4085] Event [4608,337.115021,1528]: 1 finished unit Moderator [f=0004179] [4179] Event [2904,213.30368,5224]: 0 finished unit Metal Extractor [f=0004288] [4288] Event [1000,337.115021,4856]: 0 finished unit Metal Extractor [f=0004528] [4528] Event [1516,337.115021,4600]: 0 finished unit Venom [f=0004608] [4608] Event [5176,337.115021,1800]: 1 finished unit Metal Extractor [f=0004824] [4824] Event [4608,337.115021,1528]: 1 finished unit Moderator [f=0004945] [4945] Event [1528,335.954742,4856]: 0 finished unit Metal Extractor [f=0005079] [5079] Event [5160,337.115021,1880]: 1 finished unit Solar Collector [f=0005135] [5135] Event [1480,336.521454,4856]: 0 finished unit Wind/Tidal Generator [f=0005192] [5192] Event [1516,337.115021,4600]: 0 finished unit Venom [f=0005345] [5345] Event [1400,337.248993,4856]: 0 finished unit Wind/Tidal Generator [f=0005537] [5537] Event [1320,337.115021,4856]: 0 finished unit Wind/Tidal Generator [f=0005707] [5707] Event [3320,208.98468,904]: 1 finished unit Solar Collector [f=0005715] [5715] Event [1240,337.115021,4856]: 0 finished unit Wind/Tidal Generator [f=0005837] [5837] Event [1516,337.115021,4600]: 0 finished unit Weaver [f=0005854] [5854] Event [3752,213.30368,2584]: 1 finished unit Metal Extractor [f=0005883] [5883] Event [1160,337.115021,4856]: 0 finished unit Wind/Tidal Generator [f=0005891] [5891] Event [4608,337.115021,1528]: 1 finished unit Moderator [f=0006046] [6046] Event [2440,213.30368,4760]: 0 finished unit Stinger [f=0006134] [6134] Event [1080,337.115021,4856]: 0 finished unit Wind/Tidal Generator [f=0006156] [6156] Event [3480,211.864014,952]: 1 finished unit Solar Collector [f=0006228] [6228] Event [5112,337.115021,1272]: 1 finished unit Metal Extractor [f=0006250] [6250] Event [4013.38306,335.675354,2894.18579]: 0 lost unit Flea [f=0006310] [6310] Event [1064,337.115021,4792]: 0 finished unit Wind/Tidal Generator [f=0006315] [6315] Event [1808,337.115021,4240]: 0 finished unit Radar Tower [f=0006450] [6450] Event [1516,337.115021,4600]: 0 finished unit Weaver [f=0006471] [6471] Event [1064,337.115021,4712]: 0 finished unit Wind/Tidal Generator [f=0006576] [6576] Event [3768,213.30368,3000]: 1 finished unit Metal Extractor [f=0006650] [6650] Event [1064,337.115021,4632]: 0 finished unit Wind/Tidal Generator [f=0006679] [6679] Event [3640,206.105347,1000]: 1 finished unit Solar Collector [f=0006783] [6783] Event [4784,337.115021,1536]: 1 lost unit Lotus [f=0006845] [6845] Event [1064,337.115021,4552]: 0 finished unit Wind/Tidal Generator [f=0006913] [6913] Event [4608,337.128448,1528]: 1 finished unit Placeholder [f=0006994] [6994] Event [4895.84277,337.115021,1050.97766]: 1 lost unit Constable [f=0007025] [7025] Event [1064,337.115021,4472]: 0 finished unit Wind/Tidal Generator [f=0007080] [7080] Event [4864.49609,345.398895,1332.28735]: 0 lost unit Venom [f=0007097] [7097] Event [5112,337.115021,1272]: 1 lost unit Metal Extractor [f=0007121] [7121] Event [5004.91748,337.147919,1196.91064]: 0 lost unit Venom [f=0007170] [7170] Event [5112,337.042999,1352]: 1 lost unit Solar Collector [f=0007204] [7204] Event [3800,206.105347,1048]: 1 finished unit Solar Collector [f=0007220] [7220] Event [1064,337.115021,4392]: 0 finished unit Wind/Tidal Generator [f=0007385] [7385] Event [1096,337.115021,4344]: 0 finished unit Wind/Tidal Generator [f=0007389] [7389] Event [5132.3584,337.115021,1735.65051]: 0 lost unit Venom [f=0007501] [7501] Event [5176,337.115021,1800]: 1 lost unit Metal Extractor [f=0007535] [7535] Event [1176,337.115021,4344]: 0 finished unit Wind/Tidal Generator [f=0007614] [7614] Event [5226.80225,337.08194,1747.00256]: 0 lost unit Venom [f=0007628] [7628] Event [4608,337.115021,1528]: 1 finished unit Constable [f=0007700] [7700] Event [1256,337.115021,4344]: 0 finished unit Wind/Tidal Generator [f=0007728] [7728] Event [3960,207.545013,1096]: 1 finished unit Solar Collector [f=0007743] [7743] Event [3760,213.30368,2768]: 1 finished unit Lotus [f=0007853] [7853] Event [1516,337.115021,4600]: 0 finished unit Venom [f=0008057] [8057] Event [1760,337.115021,5392]: 0 finished unit Radar Tower [f=0008091] [8091] Event [3746.3291,213.30368,2868.79932]: 1 finished unit Guardian Commander [f=0008100] [8100] Event [1144,337.115021,4424]: 0 finished unit Wind/Tidal Generator [f=0008116] [8116] Event [4608,337.115021,1528]: 1 finished unit Constable [f=0008255] [8255] Event [1224,337.115021,4424]: 0 finished unit Wind/Tidal Generator [f=0008338] [8338] Event [2184,335.675354,3752]: 0 finished unit Stinger [f=0008405] [8405] Event [1304,337.115021,4424]: 0 finished unit Wind/Tidal Generator [f=0008472] [8472] Event [1516,337.115021,4600]: 0 finished unit Venom [f=0008550] [8550] Event [2272,335.675354,3696]: 0 finished unit Radar Tower [f=0008585] [8585] Event [1384,337.115021,4424]: 0 finished unit Wind/Tidal Generator [f=0008666] [8666] Event [5224,337.196808,1256]: 1 finished unit Solar Collector [f=0008774] [8774] Event [1384,337.115021,4504]: 0 finished unit Wind/Tidal Generator [f=0008799] [8799] Event [4608,337.115021,1528]: 1 finished unit Pyro [f=0009164] [9164] Event [2351.9165,211.879044,3684.71191]: 0 finished unit Strike Commander [f=0009164] game_message: Morph complete: Soban lvl 1 -> Soban lvl 2 [f=0009164] [9164] Received game_message: Morph complete: Soban lvl 1 -> Soban lvl 2 [f=0009227] [9227] Event [1516,337.115021,4600]: 0 finished unit Venom [f=0009313] [9313] Event [5240,337.115021,1416]: 1 finished unit Solar Collector [f=0009500] [9500] Event [2392,213.30368,3560]: 0 finished unit Metal Extractor [f=0009706] [9706] Event [2200,121.165009,1224]: 1 finished unit Metal Extractor [f=0009727] [9727] Event [2661.62256,213.30368,2841.94434]: 1 finished unit Guardian Commander [f=0009734] [9734] Event [4728,337.263641,1624]: 1 finished unit Caretaker [f=0009741] [9741] Event [2426.65991,340.763794,3394.69287]: 1 lost unit Firefly [f=0009751] [9751] Event [1368,337.115021,4584]: 0 finished unit Caretaker [f=0009756] [9756] Event [4608,337.115021,1528]: 1 finished unit Pyro [f=0009821] [9821] Event [2212.1438,276.76416,3217.07813]: 0 lost unit Venom [f=0009843] [9843] Event [1516,337.115021,4600]: 0 finished unit Venom [f=0009902] [9902] Event [2376.70776,213.667557,3162.02197]: 0 lost unit Venom [f=0009939] [9939] Event [5240,337.115021,1576]: 1 finished unit Solar Collector [f=0010002] [10002] Event [2352.52612,214.528198,3257.19556]: 1 lost unit Pyro [f=0010005] [10005] Event [2356.58984,213.052444,3237.92773]: 1 lost unit Pyro [f=0010045] [10045] Event [2509.88208,207.647141,3543.1123]: 0 lost unit Venom [f=0010049] [10049] Event [2459.97314,294.028351,3053.53882]: 1 finished unit Firefly [f=0010103] [10103] Event [4608,337.115021,1528]: 1 finished unit Moderator [f=0010137] [10137] Event [2381.13086,322.605133,3307.44165]: 1 lost unit Firefly [f=0010189] [10189] Event [1704,337.115021,5304]: 0 finished unit Stinger [f=0010252] [10252] Event [1480,337.115021,4696]: 0 finished unit Caretaker [f=0010306] [10306] Event [2104,121.165009,1400]: 1 finished unit Metal Extractor [f=0010392] [10392] Event [2376,213.034821,3144]: 1 lost unit Metal Extractor [f=0010416] [10416] Event [1516,337.115021,4600]: 0 finished unit Venom [f=0010439] [10439] Event [2397.28564,293.337189,3064.14209]: 1 finished unit Firefly [f=0010482] [10482] Event [2352.15308,319.538971,3273.16602]: 1 lost unit Firefly [f=0010483] [10483] Event [5256,337.342682,1736]: 1 finished unit Solar Collector [f=0010488] [10488] Event [4608,337.115021,1528]: 1 finished unit Moderator [f=0010609] [10609] Event [undefined]: eqdw resigned [f=0010609] game_message: eqdw has been destroyed! [f=0010609] game_message: Errorpotato wins! [f=0010609] Submitting stats [f=0010609] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0010609] Part| Total Time|Time of the last 0.5s [f=0010609] Draw 10724.93ms 10.42% [f=0010609] Lua::Callins::Synced 5792.03ms 59.72% [f=0010609] Lua::Callins::Unsynced 14252.39ms 14.09% [f=0010609] Lua::CollectGarbage::Synced 204.77ms 0.00% [f=0010609] Lua::CollectGarbage::Unsynced 488.84ms 1.39% [f=0010609] Misc::Profiler::AddTime 49.70ms 0.00% [f=0010609] Sim 23112.04ms 79.46% [f=0010609] [10609] Received game_message: eqdw has been destroyed! [f=0010609] [10609] Received game_message: Errorpotato wins! [f=0010610] [10610] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received 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[f=0010610] [10610] Game End Stats Values: 9,3220,3045,3045,3220,33.171524,9.43483829,9.43483829,33.171524,0,0,0,0,0,0,0,0,0,0,0,0,220.000015,169.611435,169.611435,220.000015,0,90,90,0,16.3675175,12,12,16.3675175,1275,1275,1275,1275,14.0547686,13.1565847,13.1565847,14.0547686,525,220,220,525,220,0,0,220,1420,1460,1460,1420,0,220,220,0,0,0.00100111,0.00100111,0,171.157196,220.000015,220.000015,171.157196 [f=0010610] [10610] Game End Stats Values: 10,3420,3220,3220,3420,43.2222252,9.6972332,9.6972332,43.2222252,0,0,0,0,0,0,0,0,0,0,0,0,220.000015,169.611435,169.611435,220.000015,0,180,180,0,16.1259327,12,12,16.1259327,1275,1275,1275,1275,15.6033812,14.0174923,14.0174923,15.6033812,725,220,220,725,220,0,0,220,1420,1545,1545,1420,85,220,220,85,0,0.00100111,0.00100111,0,222.435623,220.000015,220.000015,222.435623 [f=0010610] [10610] Game End Stats Values: 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15,4880,4405,4405,4880,57.600544,16.4826317,16.4826317,57.600544,0,0,0,0,0,0,0,0,0,0,0,0,435.798615,194.611435,194.611435,435.798615,450,180,180,450,20.9625244,16.3999996,16.3999996,20.9625244,1275,1275,1275,1275,20.1251144,19.9264641,19.9264641,20.1251144,1100,940,940,1100,220,25,25,220,2055,2010,2010,2055,110,220,220,110,34,0.00100111,0.00100111,34,247.435623,435.798615,435.798615,247.435623 [f=0010610] [10610] Game End Stats Values: 16,5210,4560,4560,5210,74.5537033,17.3134632,17.3134632,74.5537033,0,0,0,0,0,0,0,0,0,0,0,0,525.623535,371.666595,371.666595,525.623535,450,180,180,450,21.1566105,17.6000004,17.6000004,21.1566105,1330,1275,1275,1330,21.1302109,22.5887222,22.5887222,21.1302109,1100,940,940,1100,220,25,25,220,2330,2165,2165,2330,110,220,220,110,34,0.00100111,0.00100111,34,424.490784,525.623535,525.623535,424.490784 [f=0010610] [10610] Game End Stats Values: 17,4880,4495,4495,4880,125.478554,28.7596569,28.7596569,125.478554,0,0,0,0,0,0,0,0,0,0,0,0,815.889343,598.666565,598.666565,815.889343,450,90,90,450,33.4270973,19.333334,19.333334,33.4270973,1330,1275,1275,1330,23.3949928,24.0964108,24.0964108,23.3949928,700,1190,1190,700,582.000183,425,425,582.000183,2400,1940,1940,2400,510,672.000122,672.000122,510,34,0.00100111,0.00100111,34,678.441589,820.556091,820.556091,678.441589 [f=0010610] [10610] Game End Stats Values: 18,4585,4620,4620,4585,186.933548,37.4037285,37.4037285,186.933548,0,0,0,0,0,0,0,0,0,123.999084,123.999084,0,909.153198,871.855957,871.855957,909.153198,450,90,90,450,44.1244392,20.2666664,20.2666664,44.1244392,1330,1275,1275,1330,24.097002,27.2429314,27.2429314,24.097002,300,1190,1190,300,667.000183,825,825,667.000183,2505,2065,2065,2505,910,757.000122,757.000122,910,34,0.00100111,0.00100111,34,964.055237,918.322388,918.322388,964.055237 [f=0010610] [10610] Game End Stats Values: 19,4875,5010,5010,4875,232.720291,44.3439064,44.3439064,232.720291,0,0,0,0,0,0,0,0,0,123.999084,123.999084,0,909.153198,871.855957,871.855957,909.153198,450,180,180,450,37.6529007,22.7999992,22.7999992,37.6529007,1385,1505,1505,1385,23.0524521,20.462677,20.462677,23.0524521,500,1190,1190,500,667.000183,825,825,667.000183,2540,2135,2135,2540,910,757.000122,757.000122,910,34,0.00100111,0.00100111,34,964.055237,918.322388,918.322388,964.055237 [f=0010610] [10610] Game End Stats Values: 20,5630,5150,5150,5630,232.720291,60.4824104,60.4824104,232.720291,0,0,0,0,0,0,0,0,0,123.999084,123.999084,0,909.153198,871.855957,871.855957,909.153198,900,180,180,900,28.1889534,24,24,28.1889534,1385,1505,1505,1385,20.1333332,21.075901,21.075901,20.1333332,700,1190,1190,700,667.000183,825,825,667.000183,2645,2275,2275,2645,910,757.000122,757.000122,910,34,0.00100111,0.00100111,34,964.055237,918.322388,918.322388,964.055237 [f=0010610] [10610] Game End Stats Values: 21,5755,5440,5440,5755,260.794434,60.6857338,60.6857338,260.794434,0,0,0,0,0,0,0,0,0,123.999084,123.999084,0,909.153198,871.855957,871.855957,909.153198,900,180,180,900,41.3296928,25.333334,25.333334,41.3296928,1440,1505,1505,1440,24.3716316,20.0135555,20.0135555,24.3716316,700,1410,1410,700,667.000183,825,825,667.000183,2715,2345,2345,2715,910,757.000122,757.000122,910,34,0.00100111,0.00100111,34,964.055237,918.322388,918.322388,964.055237 [f=0010610] [10610] Game End Stats Values: 22,6185,5510,5510,6185,327.102386,61.2496033,61.2496033,327.102386,0,0,0,0,0,0,0,0,0,123.999084,123.999084,0,909.153198,871.855957,871.855957,909.153198,900,180,180,900,49.4610672,26.3999996,26.3999996,49.4610672,1670,1505,1505,1670,25.1205521,20.0375919,20.0375919,25.1205521,900,1410,1410,900,667.000183,825,825,667.000183,2715,2415,2415,2715,910,757.000122,757.000122,910,34,0.00100111,0.00100111,34,964.055237,918.322388,918.322388,964.055237 [f=0010610] [10610] Game End Stats Values: 23,6450,6545,6545,6450,392.402466,65.4820328,65.4820328,392.402466,0,0,0,0,0,0,0,0,0,123.999084,123.999084,0,967.629333,1319.9165,1319.9165,967.629333,900,180,180,900,44.7640533,28,28,44.7640533,1670,2055,2055,1670,25.9533386,23.3488293,23.3488293,25.9533386,900,1630,1630,900,667.000183,1025,1025,667.000183,2980,2680,2680,2980,1110,757.000122,757.000122,1110,34,36.0010109,36.0010109,34,1412.11584,976.798523,976.798523,1412.11584 [f=0010610] [10610] Game End Stats Values: 24,6680,6500,6500,6680,428.837189,71.1120453,71.1120453,428.837189,0,0,0,0,0,0,0,0,0,123.999084,123.999084,0,1290.17664,2225.44238,2225.44238,1290.17664,1350,180,180,1350,33.2480011,29.6000004,29.6000004,33.2480011,1670,2055,2055,1670,23.650835,30.3753262,30.3753262,23.650835,500,1430,1430,500,1107.00024,1425,1425,1107.00024,3160,2835,2835,3160,1510,1197.00012,1197.00012,1510,34,156.667618,156.667618,34,2328.12817,1327.43823,1327.43823,2328.12817 [f=0010610] [10610] Game End Stats Values: 25,6880,6810,6810,6880,453.009583,75.1328201,75.1328201,453.009583,0,0,0,0,0,0,0,0,0,123.999084,123.999084,0,1334.16443,2849.0498,2849.0498,1334.16443,1350,180,180,1350,31.7872524,30.666666,30.666666,31.7872524,1670,2055,2055,1670,22.9948902,27.9097099,27.9097099,22.9948902,700,1670,1670,700,1146.33362,1425,1425,1146.33362,3160,2905,2905,3160,1510,1236.3335,1236.3335,1510,34,197.334564,197.334564,34,2951.7356,1376.56226,1376.56226,2951.7356 [f=0010621] [10621] Event [1368,337.115021,4696]: 0 finished unit Caretaker [f=0010654] [10654] Event [2330.28491,211.961487,3453.04077]: 0 lost unit Strike Commander [f=0010658] [10658] Event [2392,213.30368,3560]: 0 lost unit Metal Extractor [f=0010709] Spectator eqdw left the game: normal quit [f=0010709] [10709] Event [undefined]: eqdw quit [f=0010725] Player Errorpotato left the game: normal quit [f=0010725] [10725] Event [undefined]: Errorpotato quit [f=0010731] No clients connected, shutting down server [f=0010731] Server shutdown [f=0010731] [10731] all players disconnected [f=0010829] [10829] Event [2397.28564,293.337189,3064.14209]: 1 finished unit Firefly [f=0010867] [10867] Event [2376,213.034821,3144]: 1 finished unit Metal Extractor [f=0010883] [10883] Event [4608,337.115021,1528]: 1 finished unit Moderator [f=0010905] [10905] Event [1928,121.165009,1400]: 1 finished unit Metal Extractor [f=0011012] [11012] Event [5176,335.954742,1800]: 1 finished unit Metal Extractor [f=0011219] [11219] Event [2397.28564,293.337189,3064.14209]: 1 finished unit Firefly [f=0011253] [11253] Event [4608,337.115021,1528]: 1 finished unit Placeholder [f=0011457] [11457] Event [4608,337.115021,1528]: 1 finished unit Constable [f=0011634] [11634] Event [4608,337.115021,1528]: 1 finished unit Constable [f=0011691] [11691] Event [5112,335.954742,1272]: 1 finished unit Metal Extractor [f=0011978] [11978] Event [4608,337.115021,1528]: 1 finished unit Pyro [f=0012269] [12269] Event [4608,337.115021,1528]: 1 finished unit Pyro [f=0012564] [12564] Event [4608,337.115021,1528]: 1 finished unit Moderator [f=0012878] [12878] Event [4608,337.115021,1528]: 1 finished unit Moderator [f=0012937] Autoquit sending quit command. [f=0012937] [QuitAction] user exited to system [f=0012937] [SpringApp::Kill][1] fromRun=1 [f=0012937] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0012937] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0012937] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0012937] [ThreadPool::SetThreadCount][2] workers=0 [f=0012937] [SpringApp::Kill][2] [f=0012937] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0012937] [Game::KillLua][3] dtor=0 luaUI=0x5355f700 [f=0012937] Start widgetHandler:Shutdown [f=0012937] Shutdown - SaveOrderList Complete [f=0012937] Writing last game win data [f=0012937] Shutdown - SaveConfigData Complete [f=0012937] Shutdown Widget - Save/Load API [f=0012937] Shutdown Widget - Chili Highlight [f=0012937] Shutdown Widget - Draw After Chili [f=0012937] Shutdown Widget - EPIC Menu [f=0012937] Shutdown Widget - Chili Widget Selector [f=0012937] Shutdown Widget - Chili Minimap [f=0012937] Shutdown Widget - Local Team Colors [f=0012937] Shutdown Widget - Display Keys 2 [f=0012937] Shutdown Widget - Save Game Menu [f=0012937] Shutdown Widget - Unit Icons [f=0012937] Shutdown Widget - Noises [f=0012937] Shutdown Widget - HealthBars [f=0012937] Shutdown Widget - Win Counter [f=0012937] Shutdown Widget - BuildETA [f=0012937] Shutdown Widget - SpringRTS Replay Stats [f=0012937] Shutdown Widget - Modular Comm Info [f=0012937] Shutdown Widget - Stereo3D [f=0012937] Shutdown Widget - Showeco and Grid Drawer [f=0012937] Shutdown Widget - Point Tracker [f=0012937] Shutdown Widget - Missile Silo Range [f=0012937] Shutdown Widget - MetalFeatures (new) [f=0012937] Shutdown Widget - MinimapEvents [f=0012937] Shutdown Widget - Local Widgets Config [f=0012937] Shutdown Widget - Highlight Geos [f=0012937] Shutdown Widget - Grab Input [f=0012937] Input grabbing is disabled! [f=0012937] Shutdown Widget - Defense Range Zero-K [f=0012937] Shutdown Widget - Darkening [f=0012937] Shutdown Widget - Context Menu [f=0012937] Shutdown Widget - Chili Spectator Panels [f=0012937] Shutdown Widget - Chili Selections & CursorTip v2 [f=0012937] Shutdown Widget - Chili Nuke Warning [f=0012937] Shutdown Widget - Chili EndGame Window [f=0012937] Shutdown Widget - Chili Economy Panel Default [f=0012937] Shutdown Widget - CameraShake [f=0012937] Shutdown Widget - State Reverse and Latency [f=0012937] Shutdown Widget - Music Player v2 [f=0012937] Shutdown Widget - Attack AoE [f=0012937] Shutdown Widget - UnitShapes [f=0012937] Shutdown Widget - Map Edge Extension [f=0012937] Shutdown Widget - Selection Send [f=0012937] Shutdown Widget - LupsManager [f=0012937] Shutdown Widget - Newton Firezone [f=0012937] Shutdown Widget - Chili Pro Console [f=0012937] Shutdown Widget - Persistent Build Height [f=0012937] Shutdown Widget - Lasso Terraform GUI [f=0012937] Shutdown Widget - Lups [f=0012937] Shutdown Widget - Chili Framework [f=0012937] Shutdown Widget - Mex Placement Handler [f=0012937] Shutdown Widget - Chili Core Selector [f=0012937] Shutdown Widget - Custom Markers [f=0012937] Shutdown Widget - Select Keys [f=0012937] Shutdown Widget - Pause Screen [f=0012937] Shutdown Widget - Text To Speech Control [f=0012937] Shutdown Widget - Layout Handler [f=0012937] End widgetHandler:Shutdown [f=0012937] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={754670,80629759} {int,ext,rec}Allocs={11120151,0,0} {chunk,block}Bytes={80629759,0} [f=0012937] [Game::KillLua][1] dtor=0 luaGaia=0x53153e50 [f=0012937] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={568759,69046258} {int,ext,rec}Allocs={11120152,0,0} {chunk,block}Bytes={69046258,0} [f=0012937] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={568759,69046258} {int,ext,rec}Allocs={11120152,0,0} {chunk,block}Bytes={69046258,0} [f=0012937] [Game::KillLua][2] dtor=0 luaRules=0x52c12110 [f=0012937] Start gadgetHandler:Shutdown [f=0012937] Shutdown - StartSetup [f=0012937] Shutdown - UnitMorph [f=0012937] Shutdown - Carrier Drones [f=0012937] Shutdown - LupsNanoSpray [f=0012937] Shutdown - Missile Silo Controller [f=0012937] Shutdown - Modular Comm Info [f=0012937] Shutdown - Terrain Texture Handler [f=0012937] Shutdown - UnitCloakShield [f=0012937] Shutdown - Starlight Handler [f=0012937] End gadgetHandler:Shutdown [f=0012937] Start gadgetHandler:Shutdown [f=0012937] Shutdown - Save/Load [f=0012937] Shutdown - Teleport Throw [f=0012937] Shutdown - UnitMorph [f=0012937] Shutdown - Modular Comm Info [f=0012937] Shutdown - Retreat Command [f=0012937] Shutdown - Shockwaves [f=0012937] Shutdown - UnitCloakShield [f=0012937] Shutdown - Lups Cloak FX [f=0012937] Shutdown - Lups [f=0012937] Shutdown - Lups Shield [f=0012937] End gadgetHandler:Shutdown [f=0012937] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11120197,0,0} {chunk,block}Bytes={0,0} [f=0012937] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11120197,0,0} {chunk,block}Bytes={0,0} [f=0012937] [Game::KillLua][4] dtor=0 [f=0012937] [Game::~CGame][1] [f=0012937] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0012937] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0012937] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0012937] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0012937] [Game::KillLua][4] dtor=1 [f=0012937] [Game::KillMisc][1] [f=0012937] [Game::KillMisc][2] [f=0012937] [Game::KillMisc][3] [f=0012937] [Game::KillRendering][1] [f=0012937] [3DOParser::Kill] allocated 1 pieces [f=0012937] [S3OParser::Kill] allocated 291 pieces [f=0012937] [AssParser::Kill] allocated 33 pieces [f=0012937] [Game::KillInterface][1] [f=0012937] [Game::KillInterface][2] [f=0012937] [Game::KillSimulation][1] [f=0012937] [Game::KillSimulation][2] [f=0012937] [CCollisionHandler] dis-/continuous tests: 0/16227 [f=0012937] [Game::KillSimulation][3] [f=0012937] [~CPathCache(24x24)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0012937] [~CPathCache(24x24)] cacheHits=22 hitPercentage=25% numHashColls=0 maxCacheSize=11 [f=0012937] [~CPathCache(48x48)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0012937] [~CPathCache(48x48)] cacheHits=29 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0012937] [~CRectangleOverlapHandler] 0% overlap reduction [f=0012937] [~CRectangleOverlapHandler] 0% overlap reduction [f=0012937] [LosHandler::Kill] raycast instance cache-{hits,misses}={2161,6812}; shared=0%; cached=24% [f=0012937] [Game::KillSimulation][4] [f=0012937] [CommonDefHandler::KillStatic] 3175 sound-set data items added [f=0012937] [Game::~CGame][2] [f=0012937] [Game::~CGame][3] [f=0012937] [SpringApp::Kill][3] [f=0012937] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 137237 bytes sent 133860 bytes recv'd [f=0012937] [SpringApp::Kill][4] font=0x45395aa0 [f=0012937] [SpringApp::Kill][5] [f=0012937] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7898 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/9904e7f76e6e188b46790dc1d90fad6f.sdp (0x454034a0) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/9904e7f76e6e188b46790dc1d90fad6f.sdp" numZipFiles=7898 sumInflSize=723837kb sumReadTime=2058ms file="luarules/configs/mex_shoot_defs.lua" indx=1340 inflSize=1kb readTime=31ms file="luaui/widgets/missilesilo_range.lua" indx=4777 inflSize=5kb readTime=22ms file="bitmaps/loadpictures/communication.png" indx=513 inflSize=2799kb readTime=20ms file="luarules/utilities.lua" indx=1939 inflSize=0kb readTime=17ms file="bitmaps/pd/shield.png" indx=571 inflSize=260kb readTime=16ms file="lups/particleclasses/sound.lua" indx=4884 inflSize=2kb readTime=16ms file="units/chicken_dodo.lua" indx=6766 inflSize=2kb readTime=15ms file="bitmaps/cc/bluering.tga" indx=425 inflSize=256kb readTime=14ms file="bitmaps/pd/shield2.png" indx=572 inflSize=119kb readTime=13ms file="objects3d/strikecom.dae" indx=5557 inflSize=999kb readTime=13ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/9904e7f76e6e188b46790dc1d90fad6f.sdp] 31166854 bytes cached in 2804 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=105 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/Mecharavaged_V1.01.sd7 (0x4553d760) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x4552a240) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1507472 bytes cached in 14 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x454622d0) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7f0d640b2770) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 208857 bytes cached in 67 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]