[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.Vogl4Ss20A/springsettings.1252698.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 1, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 39ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f611001bff0 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 4439 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1252698/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 222ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x463f4b10] using map "Trojan Hills v05" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Trojan Hills v05", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x463f4b10] using game "Zero-K v1.9.11.1" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.9.11.1", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 115ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 1), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (58 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 539ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 604ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 33ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 5 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 732ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 127ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 24ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 3ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 26ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 105ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Generic Plate Command Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Economy Multiplier Handicap Loaded gadget: Map Border Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Generic Plate Command Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_map_border.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_econ_mult.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] dominiklinha was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Chili Minimap [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1252698/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Guard Remove [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Select Com at start [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: UnitShapes [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: Commands FX [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: AllyCursors [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Mex Placement Initialised with 42 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Font Cache [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=305e6f9d [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=6f767fcb [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=c1c414ed [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=61990763 [f=-000001] [Path] [PathEstimator::ReadFile] hash=61990763 file="cache/104dev-maintenance/paths/Trojan Hills v05.pe-61990763.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=305e6f9d [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=6f767fcb [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=c1c414ed [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=61990773 [f=-000001] [Path] [PathEstimator::ReadFile] hash=61990773 file="cache/104dev-maintenance/paths/Trojan Hills v05.pe2-61990773.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (250ms, checksum 44a1c341)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={12033,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1252698/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=922fe6e7302ead34c6737f93dc739cff8cc0cc509f4b77a8fa5932af3677f15a90bae68f35de0e6261d1829a1bb78056b7423293df209cb866c873729d364b2c" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=576d5bc6e0ef14254a01e538e5f909f0d1d8091afa15704dec853d98dcc2f89c2e033a79953615f9332588d978c665c87cdc4999d7e5dd61fe51d5534893f164]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=ed34677b1f5271f6efba1b1428af2dad921b4d9153cae7557b1daf915738f7b2ef6004e2da31e200cafaef14025f8d8d91c3e0c3a24e7ecf52c3dce0ec47038b]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x53cf04f0,(nil)}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: 1e2ead61d568c0725810ab5048b97af0 [f=-000001] Connection attempt from iwantusername [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: iwantusername changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="iwantusername" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=922fe6e7302ead34c6737f93dc739cff8cc0cc509f4b77a8fa5932af3677f15a90bae68f35de0e6261d1829a1bb78056b7423293df209cb866c873729d364b2c" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="iwantusername" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Connection attempt from mahoutsukai [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: mahoutsukai changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="mahoutsukai" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=922fe6e7302ead34c6737f93dc739cff8cc0cc509f4b77a8fa5932af3677f15a90bae68f35de0e6261d1829a1bb78056b7423293df209cb866c873729d364b2c" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="mahoutsukai" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="iwantusername" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=576d5bc6e0ef14254a01e538e5f909f0d1d8091afa15704dec853d98dcc2f89c2e033a79953615f9332588d978c665c87cdc4999d7e5dd61fe51d5534893f164]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="iwantusername" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=ed34677b1f5271f6efba1b1428af2dad921b4d9153cae7557b1daf915738f7b2ef6004e2da31e200cafaef14025f8d8d91c3e0c3a24e7ecf52c3dce0ec47038b]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="iwantusername" string="[Game::Load][lua{Rules,Gaia}={0000000080fcdb90,0000000000000000}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="mahoutsukai" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=576d5bc6e0ef14254a01e538e5f909f0d1d8091afa15704dec853d98dcc2f89c2e033a79953615f9332588d978c665c87cdc4999d7e5dd61fe51d5534893f164]" [f=-000001] Allies: I choose: Busy Engineer! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="mahoutsukai" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=ed34677b1f5271f6efba1b1428af2dad921b4d9153cae7557b1daf915738f7b2ef6004e2da31e200cafaef14025f8d8d91c3e0c3a24e7ecf52c3dce0ec47038b]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="mahoutsukai" string="[Game::Load][lua{Rules,Gaia}={0000000063ed9300,0000000000000000}]" [f=-000001] Allies: I choose: Recon! [f=-000001] Allies: I choose: Busy Engineer! [f=-000001] Allies: I choose: Engineer! [f=-000001] > Game will be force started in 60 seconds [f=-000001] gl hf [f=-000001] [0] Event [3956,501.199341,1224]: 0 finished unit Engineer Commander [f=-000001] [0] Event [3604,347.976501,5588]: 1 finished unit Engineer Commander [f=0000000] [0] iwantusername, team: 1, elo:2156, userid: 535156 [f=0000000] [0] mahoutsukai, team: 0, elo:1995, userid: 467369 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000007] [7] Event [3480,356.519043,5640]: 1 finished unit Shieldbot Factory [f=0000009] [9] Event [3896,498.616791,1368]: 0 finished unit Shieldbot Factory [f=0000227] [227] Event [3992,502.915344,1160]: 0 finished unit Metal Extractor [f=0000228] [228] Event [3480,350.731262,5496]: 1 finished unit Metal Extractor [f=0000327] [327] Event [4040,505.239197,1096]: 0 finished unit Wind/Tidal Generator [f=0000328] [328] Event [3576,350.196686,5656]: 1 finished unit Wind/Tidal Generator [f=0000331] [331] Event [3896,497.630524,1380]: 0 finished unit Bandit [f=0000417] [417] Event [4120,506.384735,1160]: 0 finished unit Wind/Tidal Generator [f=0000418] [418] Event [3560,351.244049,5720]: 1 finished unit Wind/Tidal Generator [f=0000447] [447] Event [3468,361.403473,5640]: 1 finished unit Convict [f=0000562] [562] Event [3896,497.630524,1380]: 0 finished unit Bandit [f=0000681] [681] Event [3468,361.403473,5640]: 1 finished unit Bandit [f=0000753] [753] Event [3768,346.323608,5880]: 1 finished unit Metal Extractor [f=0000827] [827] Event [4392,513.345337,1256]: 0 finished unit Metal Extractor [f=0000921] [921] Event [3468,361.403473,5640]: 1 finished unit Bandit [f=0000927] [927] Event [4328,513.247131,1192]: 0 finished unit Wind/Tidal Generator [f=0000936] [936] Event [3896,497.630524,1380]: 0 finished unit Convict [f=0001177] [1177] Event [3896,497.630524,1380]: 0 finished unit Bandit [f=0001411] [1411] Event [4008,346.97821,5528]: 1 finished unit Metal Extractor [f=0001416] [1416] Event [3896,497.630524,1380]: 0 finished unit Bandit [f=0001463] [1463] Event [3496,341.359558,5384]: 1 finished unit Solar Collector [f=0001515] [1515] Event [3864,347.370972,5624]: 1 finished unit Wind/Tidal Generator [f=0001622] [1622] Event [3880,336.482788,5416]: 1 finished unit Wind/Tidal Generator [f=0001655] [1655] Event [3896,497.630524,1380]: 0 finished unit Bandit [f=0001871] [1871] Event [3936,343.814331,5520]: 1 finished unit Lotus [f=0001893] [1893] Event [3468,361.403473,5640]: 1 finished unit Bandit [f=0001956] [1956] Event [4144,505.468292,1216]: 0 finished unit Lotus [f=0002165] [2165] Event [3552,349.356628,5552]: 1 finished unit Lotus [f=0002373] [2373] Event [3087.15918,495.071045,2834.84814]: 1 lost unit Bandit [f=0002541] [2541] Event [3468,361.403473,5640]: 1 finished unit Convict [f=0002554] [2554] Event [3528,336.886444,5256]: 1 finished unit Solar Collector [f=0002681] [2681] Event [2774.63843,494.971863,3824.71875]: 1 lost unit Bandit [f=0002689] [2689] Event [4184,511.11969,824]: 0 finished unit Metal Extractor [f=0002788] [2788] Event [2960,495.921997,2624]: 0 finished unit Lotus [f=0003266] [3266] Event [2936,499.227753,2520]: 0 finished unit Metal Extractor [f=0003438] [3438] Event [2984,498.594971,2488]: 0 finished unit Wind/Tidal Generator [f=0003678] [3678] Event [3064,498.202209,2408]: 0 finished unit Wind/Tidal Generator [f=0003777] [3777] Event [4064,507.203003,784]: 0 finished unit Lotus [f=0003906] [3906] Event [3128,498.234924,2328]: 0 finished unit Wind/Tidal Generator [f=0004072] [4072] Event [3468,361.403473,5640]: 1 finished unit Felon [f=0004451] [4451] Event [2800,491.307068,5504]: 1 finished unit Radar Tower [f=0004515] [4515] Event [3384,352.946014,5464]: 1 finished unit Solar Collector [f=0004557] [4557] Event [3468,361.403473,5640]: 1 finished unit Bandit [f=0004590] [4590] Event [3168,495.071045,3264]: 0 finished unit Lotus [f=0004617] [4617] Event [3896,497.630524,1380]: 0 finished unit Felon [f=0004790] [4790] Event [3468,361.403473,5640]: 1 finished unit Bandit [f=0004983] [4983] Event [3464,495.071045,2984]: 0 finished unit Metal Extractor [f=0005252] [5252] Event [3896,497.630524,1380]: 0 finished unit Thug [f=0005328] [5328] Event [2144,338.075623,640]: 0 finished unit Lotus [f=0005411] [5411] Event [2576,519.924072,4992]: 1 finished unit Lotus [f=0005516] [5516] Event [2792,495.071045,3272]: 0 finished unit Metal Extractor [f=0005708] [5708] Event [3468,361.403473,5640]: 1 finished unit Snitch [f=0005830] [5830] Event [3896,497.630524,1380]: 0 finished unit Thug [f=0006047] [6047] Event [2696,358.553772,536]: 0 finished unit Metal Extractor [f=0006156] [6156] Event [2104,503.242645,4920]: 1 finished unit Metal Extractor [f=0006371] [6371] Event [3896,497.630524,1380]: 0 finished unit Thug [f=0006436] [6436] Event [3468,361.403473,5640]: 1 finished unit Rogue [f=0006652] [6652] Event [1768,513.061646,4904]: 1 finished unit Metal Extractor [f=0006692] [6692] Event [2472,345.26535,248]: 0 finished unit Metal Extractor [f=0006912] [6912] Event [3896,497.630524,1380]: 0 finished unit Thug [f=0006934] [6934] Event [1928,513.454468,5224]: 1 finished unit Metal Extractor [f=0007197] [7197] Event [3468,361.403473,5640]: 1 finished unit Rogue [f=0007275] [7275] Event [3896,497.630524,1380]: 0 finished unit Convict [f=0007371] [7371] Event [2761.03931,495.061554,3547.7417]: 1 lost unit Felon [f=0007381] [7381] Event [2248,334.769897,696]: 0 finished unit Metal Extractor [f=0007440] [7440] Event [3576,343.934326,5096]: 1 finished unit Geothermal Generator [f=0007440] [7440] Event [2827.29053,495.061005,3751.35889]: 1 lost unit Bandit [f=0007714] [7714] Event [3720,336.188202,5192]: 1 finished unit Solar Collector [f=0007758] [7758] Event [3468,361.403473,5640]: 1 finished unit Thug [f=0008013] [8013] Event [3832,331.933289,5304]: 1 finished unit Solar Collector [f=0008101] [8101] Event [2240,335.097198,192]: 0 finished unit Lotus [f=0008267] [8267] Event [904,483.81189,4136]: 1 finished unit Metal Extractor [f=0008303] [8303] Event [3468,361.403473,5640]: 1 finished unit Thug [f=0008349] [8349] Event [4008,342.625122,5416]: 1 finished unit Solar Collector [f=0008371] [8371] Event [2424,342.406921,232]: 0 finished unit Wind/Tidal Generator [f=0008460] [8460] Event [1472,678.250488,3408]: 0 finished unit Lotus [f=0008558] [8558] Event [3896,497.630524,1380]: 0 finished unit Outlaw [f=0008596] [8596] Event [2408,341.577759,312]: 0 finished unit Wind/Tidal Generator [f=0008666] [8666] Event [4104,352.564148,5576]: 1 finished unit Solar Collector [f=0008800] [8800] Event [3468,361.403473,5640]: 1 finished unit Snitch [f=0008836] [8836] Event [2376,340.824951,392]: 0 finished unit Wind/Tidal Generator [f=0008928] [8928] Event [4040,353.556976,5672]: 1 finished unit Solar Collector [f=0008957] [8957] Event [1864,720.854187,3704]: 0 finished unit Metal Extractor [f=0008961] [8961] Event [1040,475.400238,4096]: 1 finished unit Lotus [f=0009012] [9012] Event [3784,500.689697,1224]: 0 finished unit Caretaker [f=0009017] [9017] Event [2633.83716,491.182404,4189.07129]: 1 lost unit Bandit [f=0009033] [9033] Event [2704.46533,488.916901,4250.1582]: 1 lost unit Bandit [f=0009065] [9065] Event [3092.64111,495.303986,3868.89038]: 1 lost unit Snitch [f=0009106] [9106] Event [2360,340.574036,472]: 0 finished unit Wind/Tidal Generator [f=0009107] [9107] Event [944,472.95639,4064]: 1 finished unit Radar Tower [f=0009243] [9243] Event [3896,352.029572,5816]: 1 finished unit Solar Collector [f=0009272] [9272] Event [1672,720.101379,3224]: 0 finished unit Metal Extractor [f=0009336] [9336] Event [3468,361.403473,5640]: 1 finished unit Thug [f=0009376] [9376] Event [2328,338.926636,552]: 0 finished unit Wind/Tidal Generator [f=0009405] [9405] Event [784,470.708923,4016]: 1 finished unit Lotus [f=0009484] [9484] Event [4008,354.266113,5816]: 1 finished unit Solar Collector [f=0009514] [9514] Event [2519.02368,508.444427,4780.00244]: 1 lost unit Thug [f=0009646] [9646] Event [2312,336.690063,632]: 0 finished unit Wind/Tidal Generator [f=0009946] [9946] Event [2296,334.10437,712]: 0 finished unit Wind/Tidal Generator [f=0010060] [10060] Event [3896,497.630524,1380]: 0 finished unit Felon [f=0010113] [10113] Event [1928,693.088135,2920]: 0 finished unit Metal Extractor [f=0010187] [10187] Event [3608,344.119812,5496]: 1 finished unit Caretaker [f=0010201] [10201] Event [2328,332.740631,776]: 0 finished unit Wind/Tidal Generator [f=0010222] [10222] Event [1168,451.572723,3776]: 1 finished unit Picket [f=0010357] [10357] Event [3896,501.617065,1096]: 0 finished unit Caretaker [f=0010659] [10659] Event [3896,497.630524,1380]: 0 finished unit Thug [f=0010764] [10764] Event [3468,361.403473,5640]: 1 finished unit Felon [f=0010780] [10780] Event [3720,346.52002,5624]: 1 finished unit Caretaker [f=0010795] [10795] Event [1472,678.250488,3408]: 0 lost unit Lotus [f=0010813] [10813] Event [4232,508.654022,1208]: 0 finished unit Solar Collector [f=0010924] [10924] Event [3468,361.403473,5640]: 1 finished unit Rogue [f=0011018] [11018] Event [3896,497.630524,1380]: 0 finished unit Thug [f=0011067] [11067] Event [3468,361.403473,5640]: 1 finished unit Rogue [f=0011212] [11212] Event [3468,361.403473,5640]: 1 finished unit Rogue [f=0011286] [11286] Event [3896,497.630524,1380]: 0 finished unit Thug [f=0011352] [11352] Event [3468,361.403473,5640]: 1 finished unit Rogue [f=0011380] [11380] Event [4440,520.796875,1128]: 0 finished unit Solar Collector [f=0011530] [11530] Event [3896,497.630524,1380]: 0 finished unit Thug [f=0011620] [11620] Event [1672,720.101379,3224]: 0 lost unit Metal Extractor [f=0011656] [11656] Event [4344,519.204041,968]: 0 finished unit Solar Collector [f=0011688] [11688] Event [1864,720.854187,3704]: 0 lost unit Metal Extractor [f=0012041] [12041] Event [3896,497.630524,1380]: 0 finished unit Racketeer [f=0012045] [12045] Event [1936,715.791931,3408]: 1 finished unit Lotus [f=0012159] [12159] Event [4296,515.832825,840]: 0 finished unit Solar Collector [f=0012250] [12250] Event [3896,497.630524,1380]: 0 finished unit Rogue [f=0012373] [12373] Event [1760,715.693726,2960]: 0 finished unit Lotus [f=0012427] [12427] Event [3896,497.630524,1380]: 0 finished unit Rogue [f=0012430] [12430] Event [3468,361.403473,5640]: 1 finished unit Felon [f=0012471] [12471] Event [1792,719.043091,3440]: 1 finished unit Picket [f=0012574] [12574] Event [3896,497.630524,1380]: 0 finished unit Rogue [f=0012690] [12690] Event [5368,366.430817,5272]: 1 finished unit Metal Extractor [f=0012725] [12725] Event [3896,497.630524,1380]: 0 finished unit Rogue [f=0012799] [12799] Event [3468,361.403473,5640]: 1 finished unit Thug [f=0013004] [13004] Event [3896,497.630524,1380]: 0 finished unit Outlaw [f=0013085] [13085] Event [1936,715.791931,3408]: 1 lost unit Lotus [f=0013090] [13090] Event [2064,688.46228,3376]: 1 lost unit Lotus [f=0013105] [13105] Event [3468,361.403473,5640]: 1 finished unit Thug [f=0013236] [13236] Event [3432,510.377808,1640]: 0 finished unit Metal Extractor [f=0013251] [13251] Event [1792,719.043091,3440]: 1 lost unit Picket [f=0013322] [13322] Event [1697.25818,714.93042,3476.76147]: 1 lost unit Rogue [f=0013355] [13355] Event [2520,341.294098,1016]: 0 finished unit Geothermal Generator [f=0013378] [13378] Event [1792,718.028503,3504]: 1 lost unit Faraday [f=0013425] [13425] Event [3468,361.403473,5640]: 1 finished unit Thug [f=0013659] [13659] Event [3896,497.630524,1380]: 0 finished unit Felon [f=0013671] [13671] Event [5688,381.541199,5144]: 1 finished unit Metal Extractor [f=0013677] [13677] Event [1367.51941,606.908325,3483.95337]: 1 lost unit Rogue [f=0013843] [13843] Event [1505.23718,671.889587,3484.61108]: 0 lost unit Thug [f=0013859] [13859] Event [3896,497.630524,1380]: 0 finished unit Thug [f=0013875] [13875] Event [1492.08533,673.292175,3453.62744]: 0 lost unit Outlaw [f=0014069] [14069] Event [3896,497.630524,1380]: 0 finished unit Thug [f=0014249] [14249] Event [3896,497.630524,1380]: 0 finished unit Thug [f=0014358] [14358] Event [3468,361.403473,5640]: 1 finished unit Aspis [f=0014458] [14458] Event [3896,497.630524,1380]: 0 finished unit Thug [f=0014585] [14585] Event [1264,445.026703,3824]: 1 finished unit Faraday [f=0014672] [14672] Event [3468,361.403473,5640]: 1 finished unit Snitch [f=0014742] [14742] Event [5624,387.890869,5544]: 1 finished unit Metal Extractor [f=0014804] [14804] Event [3896,497.630524,1380]: 0 finished unit Racketeer [f=0014859] [14859] Event [3468,361.403473,5640]: 1 finished unit Snitch [f=0014944] [14944] Event [3896,497.630524,1380]: 0 finished unit Rogue [f=0014982] [14982] Event [3468,361.403473,5640]: 1 finished unit Bandit [f=0015094] [15094] Event [3896,497.630524,1380]: 0 finished unit Rogue [f=0015128] [15128] Event [3468,361.403473,5640]: 1 finished unit Bandit [f=0015167] [15167] Event [1736,605.589661,1640]: 0 finished unit Metal Extractor [f=0015229] [15229] Event [3896,497.630524,1380]: 0 finished unit Rogue [f=0015272] [15272] Event [3468,361.403473,5640]: 1 finished unit Bandit [f=0015379] [15379] Event [3896,497.630524,1380]: 0 finished unit Rogue [f=0015431] [15431] Event [3468,361.403473,5640]: 1 finished unit Bandit [f=0015548] [15548] Event [1760,715.693726,2960]: 0 lost unit Lotus [f=0015594] [15594] Event [3468,361.403473,5640]: 1 finished unit Bandit [f=0015630] [15630] Event [904,361.303101,760]: 0 finished unit Metal Extractor [f=0015658] [15658] Event [3896,497.630524,1380]: 0 finished unit Outlaw [f=0015753] [15753] Event [1928,691.362061,2920]: 0 lost unit Metal Extractor [f=0015831] [15831] Event [664,444.143005,3256]: 1 finished unit Metal Extractor [f=0015951] [15951] Event [3468,361.403473,5640]: 1 finished unit Convict [f=0016145] [16145] Event [640,446.674133,3152]: 1 finished unit Lotus [f=0016284] [16284] Event [3896,497.630524,1380]: 0 finished unit Felon [f=0016330] [16330] Event [584,443.837524,3192]: 1 finished unit Solar Collector [f=0016359] [16359] Event [3468,361.403473,5640]: 1 finished unit Rogue [f=0016365] [16365] Event [584,402.095703,552]: 0 finished unit Metal Extractor [f=0016483] [16483] Event [3896,497.630524,1380]: 0 finished unit Thug [f=0016511] [16511] Event [744,451.834564,3176]: 1 finished unit Solar Collector [f=0016586] [16586] Event [5240,338.80661,4344]: 1 finished unit Metal Extractor [f=0016614] [16614] Event [2392,570.743042,2200]: 0 finished unit Metal Extractor [f=0016653] [16653] Event [3468,361.403473,5640]: 1 finished unit Rogue [f=0016664] [16664] Event [3896,497.630524,1380]: 0 finished unit Thug [f=0016843] [16843] Event [3896,497.630524,1380]: 0 finished unit Thug [f=0016843] [16843] Event [3768,342.439636,6008]: 1 finished unit Solar Collector [f=0016931] [16931] Event [3468,361.403473,5640]: 1 finished unit Rogue [f=0016939] [16939] Event [4360,718.606689,2520]: 0 finished unit Metal Extractor [f=0017023] [17023] Event [3896,497.630524,1380]: 0 finished unit Thug [f=0017070] [17070] Event [616,357.473694,1016]: 0 finished unit Metal Extractor [f=0017138] [17138] Event [3576,353.524231,6040]: 1 finished unit Solar Collector [f=0017204] [17204] Event [3468,361.403473,5640]: 1 finished unit Rogue [f=0017318] [17318] Event [4328,363.670593,5624]: 1 finished unit Energy Pylon [f=0017368] [17368] Event [3896,497.630524,1380]: 0 finished unit Racketeer [f=0017470] [17470] Event [3468,361.403473,5640]: 1 finished unit Snitch [f=0017493] [17493] Event [3896,497.630524,1380]: 0 finished unit Rogue [f=0017584] [17584] Event [4552,713.588135,2904]: 0 finished unit Metal Extractor [f=0017643] [17643] Event [3896,497.630524,1380]: 0 finished unit Rogue [f=0017712] [17712] Event [2168,603.156738,1880]: 0 finished unit Energy Pylon [f=0017743] [17743] Event [3468,361.403473,5640]: 1 finished unit Snitch [f=0017778] [17778] Event [3896,497.630524,1380]: 0 finished unit Rogue [f=0017907] [17907] Event [3416,363.332367,6040]: 1 finished unit Solar Collector [f=0017928] [17928] Event [3896,497.630524,1380]: 0 finished unit Rogue [f=0017985] [17985] Event [920,338.337463,1720]: 0 finished unit Metal Extractor [f=0018041] [18041] Event [4231.19141,365.336395,5253.13623]: 1 lost unit Snitch [f=0018041] [18041] Event [4283.4541,389.506744,5127.11328]: 0 lost unit Bandit [f=0018041] [18041] Event [4217.5376,361.311279,5195.4668]: 0 lost unit Bandit [f=0018041] [18041] Event [4304.14746,380.844055,5259.23242]: 0 lost unit Bandit [f=0018163] [18163] Event [4168.75439,337.735199,5455.65527]: 0 lost unit Bandit [f=0018188] [18188] Event [6072,596.654358,3944]: 1 finished unit Metal Extractor [f=0018193] [18193] Event [3896,497.630524,1380]: 0 finished unit Outlaw [f=0018258] [18258] Event [4296,708.438599,3160]: 0 finished unit Metal Extractor [f=0018308] [18308] Event [4328,363.887573,5624]: 1 lost unit Energy Pylon [f=0018319] [18319] Event [4066.52588,348.019379,5358.51465]: 0 lost unit Bandit [f=0018367] [18367] Event [undefined]: iwantusername resigned [f=0018367] game_message: iwantusername has been destroyed! [f=0018367] game_message: mahoutsukai wins! [f=0018367] Submitting stats [f=0018367] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0018367] Part| Total Time|Time of the last 0.5s [f=0018367] Draw 20712.28ms 11.35% [f=0018367] Lua::Callins::Synced 9925.02ms 27.49% [f=0018367] Lua::Callins::Unsynced 27442.22ms 17.43% [f=0018367] Lua::CollectGarbage::Synced 361.01ms 0.10% [f=0018367] Lua::CollectGarbage::Unsynced 949.45ms 0.70% [f=0018367] Misc::Profiler::AddTime 76.19ms 0.00% [f=0018367] Sim 43643.56ms 77.39% [f=0018367] [18367] Received game_message: iwantusername has been destroyed! [f=0018367] [18367] Received game_message: mahoutsukai wins! [f=0018368] [18368] Event [1759.08313,715.094788,3462.69507]: 1 lost unit Thug [f=0018368] [18368] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0018368] [18368] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0018368] [18368] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0018368] [18368] Game End Stats Values: 2,2205,2250,2250,2205,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.79230165,7.79051495,7.79051495,7.79230165,1275,1275,1275,1275,6.3659606,6.3659606,6.3659606,6.3659606,75,0,0,75,0,0,0,0,855,975,975,855,0,0,0,0,0,0,0,0,0,0,0,0 [f=0018368] [18368] Game End Stats Values: 3,2365,2410,2410,2365,3.35434723,0,0,3.35434723,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,12.7218018,12.6958885,12.6958885,12.7218018,1275,1275,1275,1275,8.26618385,8.29788113,8.29788113,8.26618385,150,75,75,150,0,0,0,0,940,1060,1060,940,0,0,0,0,0,0,0,0,0,0,0,0 [f=0018368] [18368] Game End Stats Values: 4,2595,2485,2485,2595,13.1289787,0,0,13.1289787,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,14.3373709,12.4441643,12.4441643,14.3373709,1275,1275,1275,1275,10.4814425,9.82980156,9.82980156,10.4814425,225,150,150,225,0,0,0,0,1095,1060,1060,1095,0,0,0,0,0,0,0,0,0,0,0,0 [f=0018368] [18368] Game End Stats Values: 5,2745,2710,2710,2745,20.7180939,3.93576527,3.93576527,20.7180939,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,14.1699972,14.6639662,14.6639662,14.1699972,1275,1275,1275,1275,10.335742,11.4964457,11.4964457,10.335742,375,150,150,375,0,0,0,0,1095,1285,1285,1095,0,0,0,0,0,0,0,0,0,0,0,0 [f=0018368] [18368] Game End Stats Values: 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End Stats Values: 38,12670,10375,10375,12670,900.077698,1172.89856,1172.89856,900.077698,0,0,0,0,0,0,0,0,669.645142,0,0,669.645142,2942.18726,998.237549,998.237549,2942.18726,540,900,900,540,57.5711441,33.9010925,33.9010925,57.5711441,1275,1385,1385,1275,35.4515038,27.5418644,27.5418644,35.4515038,7095,4170,4170,7095,2019.18579,685,685,2019.18579,3760,3920,3920,3760,864.666626,2019.18579,2019.18579,864.666626,0,35.9999924,35.9999924,0,1324.55713,3088.39307,3088.39307,1324.55713 [f=0018368] [18368] Game End Stats Values: 39,13365,10685,10685,13365,987.952332,1192.11389,1192.11389,987.952332,0,0,0,0,0,0,0,0,669.645142,0,0,669.645142,2942.18726,998.237549,998.237549,2942.18726,540,900,900,540,63.8897552,39.1883812,39.1883812,63.8897552,1275,1385,1385,1275,39.1775436,30.2598248,30.2598248,39.1775436,7620,4410,4410,7620,2019.18579,685,685,2019.18579,3930,3990,3990,3930,864.666626,2019.18579,2019.18579,864.666626,0,35.9999924,35.9999924,0,1324.55713,3088.39307,3088.39307,1324.55713 [f=0018368] [18368] Game End Stats Values: 40,13825,11235,11235,13825,1071.23572,1221.55762,1221.55762,1071.23572,0,0,0,0,0,0,0,0,669.645142,0,0,669.645142,2942.18726,998.237549,998.237549,2942.18726,540,900,900,540,64.9277039,42.1760216,42.1760216,64.9277039,1275,1385,1385,1275,42.1906242,30.9417114,30.9417114,42.1906242,8080,4690,4690,8080,2019.18579,685,685,2019.18579,3930,4260,4260,3930,864.666626,2019.18579,2019.18579,864.666626,0,35.9999924,35.9999924,0,1324.55713,3088.39307,3088.39307,1324.55713 [f=0018368] [18368] Game End Stats Values: 41,14555,11465,11465,14555,1165.18774,1257.03357,1257.03357,1165.18774,0,0,0,0,0,0,0,0,669.645142,0,0,669.645142,2942.18726,998.237549,998.237549,2942.18726,540,900,900,540,69.3390579,44.2068443,44.2068443,69.3390579,1275,1385,1385,1275,44.4337807,31.3438702,31.3438702,44.4337807,8440,4850,4850,8440,2019.18579,685,685,2019.18579,4300,4330,4330,4300,864.666626,2019.18579,2019.18579,864.666626,0,35.9999924,35.9999924,0,1324.55713,3088.39307,3088.39307,1324.55713 [f=0018368] [18368] Game End Stats Values: 42,14515,11030,11030,14515,1253.92236,1290.18176,1290.18176,1253.92236,0,0,0,0,0,0,0,0,803.672607,0,0,803.672607,3374.81641,1373.24634,1373.24634,3374.81641,540,900,900,540,69.1575623,44.3455963,44.3455963,69.1575623,1275,1385,1385,1275,47.5885086,32.265152,32.265152,47.5885086,8315,4530,4530,8315,2379.18579,1060,1060,2379.18579,4385,4215,4215,4385,1239.66663,2539.18579,2539.18579,1239.66663,0,35.9999924,35.9999924,0,1699.56592,3800.96558,3800.96558,1699.56592 [f=0018384] [18384] Event [1866.40491,718.170471,3460.18604]: 1 lost unit Felon [f=0018391] [18391] Event [4008,343.008423,5416]: 1 lost unit Solar Collector [f=0018393] [18393] Event [1752.17236,718.770569,3430.29321]: 1 lost unit Rogue [f=0018408] [18408] Event [3617.22461,333.534546,5218.09033]: 1 lost unit Rogue [f=0018497] Spectator iwantusername left the game: normal quit [f=0018497] [18497] Event [undefined]: iwantusername quit [f=0018525] Player mahoutsukai left the game: normal quit [f=0018525] [18525] Event [undefined]: mahoutsukai quit [f=0018531] No clients connected, shutting down server [f=0018531] Server shutdown [f=0018531] [18531] all players disconnected [f=0018815] [18815] Event [3096,503.515381,1800]: 0 finished unit Energy Pylon [f=0018818] [18818] Event [3896,497.630524,1380]: 0 finished unit Felon [f=0019016] [19016] Event [3896,497.630524,1380]: 0 finished unit Thug [f=0019212] [19212] Event [3896,497.630524,1380]: 0 finished unit Thug [f=0019244] [19244] Event [168,611.513794,2168]: 0 finished unit Metal Extractor [f=0019323] [19323] Event [5544,441.797333,2920]: 0 finished unit Metal Extractor [f=0019407] [19407] Event [3896,497.630524,1380]: 0 finished unit Thug [f=0019602] [19602] Event [3896,497.630524,1380]: 0 finished unit Thug [f=0019962] [19962] Event [3896,497.630524,1380]: 0 finished unit Racketeer [f=0020076] [20076] Event [3688,502.577148,1048]: 0 finished unit Energy Pylon [f=0020128] [20128] Event [3896,497.630524,1380]: 0 finished unit Rogue [f=0020267] [20267] Event [3896,497.630524,1380]: 0 finished unit Rogue [f=0020268] [20268] Event [5224,483.266357,2008]: 0 finished unit Metal Extractor [f=0020403] [20403] Event [3896,497.630524,1380]: 0 finished unit Rogue [f=0020538] [20538] Event [3896,497.630524,1380]: 0 finished unit Rogue [f=0020765] Autoquit sending quit command. [f=0020765] [QuitAction] user exited to system [f=0020765] [SpringApp::Kill][1] fromRun=1 [f=0020765] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0020765] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0020765] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0020765] [ThreadPool::SetThreadCount][2] workers=0 [f=0020765] [SpringApp::Kill][2] [f=0020765] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0020765] [Game::KillLua][3] dtor=0 luaUI=0x5477e5f0 [f=0020765] Start widgetHandler:Shutdown [f=0020765] Shutdown - SaveOrderList Complete [f=0020765] Writing last game win data [f=0020765] Shutdown - SaveConfigData Complete [f=0020765] Shutdown Widget - Save/Load API [f=0020765] Shutdown Widget - Chili Highlight [f=0020765] Shutdown Widget - Draw After Chili [f=0020765] Shutdown Widget - EPIC Menu [f=0020765] Shutdown Widget - Chili Widget Selector [f=0020765] Shutdown Widget - Chili Minimap [f=0020765] Shutdown Widget - Local Team Colors [f=0020765] Shutdown Widget - Display Keys 2 [f=0020765] Shutdown Widget - Save Game Menu [f=0020765] Shutdown Widget - Unit Icons [f=0020765] Shutdown Widget - Noises [f=0020765] Shutdown Widget - HealthBars [f=0020765] Shutdown Widget - Win Counter [f=0020765] Shutdown Widget - BuildETA [f=0020765] Shutdown Widget - SpringRTS Replay Stats [f=0020765] Shutdown Widget - Modular Comm Info [f=0020765] Shutdown Widget - Stereo3D [f=0020765] Shutdown Widget - Showeco and Grid Drawer [f=0020765] Shutdown Widget - Point Tracker [f=0020765] Shutdown Widget - Missile Silo Range [f=0020765] Shutdown Widget - MetalFeatures (new) [f=0020765] Shutdown Widget - MinimapEvents [f=0020765] Shutdown Widget - Local Widgets Config [f=0020765] Shutdown Widget - Highlight Geos [f=0020765] Shutdown Widget - Grab Input [f=0020765] Input grabbing is disabled! [f=0020765] Shutdown Widget - Defense Range Zero-K [f=0020765] Shutdown Widget - Darkening [f=0020765] Shutdown Widget - Context Menu [f=0020765] Shutdown Widget - Chili Spectator Panels [f=0020765] Shutdown Widget - Chili Selections & CursorTip v2 [f=0020765] Shutdown Widget - Chili Nuke Warning [f=0020765] Shutdown Widget - Chili EndGame Window [f=0020765] Shutdown Widget - Chili Economy Panel Default [f=0020765] Shutdown Widget - CameraShake [f=0020765] Shutdown Widget - State Reverse and Latency [f=0020765] Shutdown Widget - Music Player v2 [f=0020765] Shutdown Widget - Attack AoE [f=0020765] Shutdown Widget - Map Edge Extension [f=0020765] Shutdown Widget - Selection Send [f=0020765] Shutdown Widget - LupsManager [f=0020765] Shutdown Widget - Newton Firezone [f=0020765] Shutdown Widget - Chili Pro Console [f=0020765] Shutdown Widget - Persistent Build Height [f=0020765] Shutdown Widget - Lasso Terraform GUI [f=0020765] Shutdown Widget - Lups [f=0020765] Shutdown Widget - Chili Framework [f=0020765] Shutdown Widget - Mex Placement Handler [f=0020765] Shutdown Widget - Chili Core Selector [f=0020765] Shutdown Widget - Custom Markers [f=0020765] Shutdown Widget - Select Keys [f=0020765] Shutdown Widget - Pause Screen [f=0020765] Shutdown Widget - Text To Speech Control [f=0020765] Shutdown Widget - Layout Handler [f=0020765] End widgetHandler:Shutdown [f=0020765] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={1950439,171751608} {int,ext,rec}Allocs={16369908,0,0} {chunk,block}Bytes={171751608,0} [f=0020765] [Game::KillLua][1] dtor=0 luaGaia=(nil) [f=0020765] [Game::KillLua][2] dtor=0 luaRules=0x53cf04f0 [f=0020765] Start gadgetHandler:Shutdown [f=0020765] Shutdown - StartSetup [f=0020765] Shutdown - UnitMorph [f=0020765] Shutdown - Carrier Drones [f=0020765] Shutdown - LupsNanoSpray [f=0020765] Shutdown - Missile Silo Controller [f=0020765] Shutdown - Modular Comm Info [f=0020765] Shutdown - Terrain Texture Handler [f=0020765] Shutdown - UnitCloakShield [f=0020765] Shutdown - Starlight Handler [f=0020765] End gadgetHandler:Shutdown [f=0020765] Start gadgetHandler:Shutdown [f=0020765] Shutdown - Save/Load [f=0020765] Shutdown - Teleport Throw [f=0020765] Shutdown - UnitMorph [f=0020765] Shutdown - Modular Comm Info [f=0020765] Shutdown - Retreat Command [f=0020765] Shutdown - Shockwaves [f=0020765] Shutdown - UnitCloakShield [f=0020765] Shutdown - Lups Cloak FX [f=0020765] Shutdown - Lups [f=0020765] Shutdown - Lups Shield [f=0020765] End gadgetHandler:Shutdown [f=0020765] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={16369940,0,0} {chunk,block}Bytes={0,0} [f=0020765] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={16369940,0,0} {chunk,block}Bytes={0,0} [f=0020765] [Game::KillLua][4] dtor=0 [f=0020765] [Game::~CGame][1] [f=0020765] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0020765] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0020765] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0020765] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0020765] [Game::KillLua][4] dtor=1 [f=0020765] [Game::KillMisc][1] [f=0020765] [Game::KillMisc][2] [f=0020765] [Game::KillMisc][3] [f=0020765] [Game::KillRendering][1] [f=0020765] [3DOParser::Kill] allocated 19 pieces [f=0020765] [S3OParser::Kill] allocated 368 pieces [f=0020765] [AssParser::Kill] allocated 3 pieces [f=0020765] [Game::KillInterface][1] [f=0020765] [Game::KillInterface][2] [f=0020765] [Game::KillSimulation][1] [f=0020765] [Game::KillSimulation][2] [f=0020765] [CCollisionHandler] dis-/continuous tests: 0/269365 [f=0020765] [Game::KillSimulation][3] [f=0020765] [~CPathCache(24x24)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0020765] [~CPathCache(24x24)] cacheHits=265 hitPercentage=50% numHashColls=0 maxCacheSize=19 [f=0020765] [~CPathCache(48x48)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0020765] [~CPathCache(48x48)] cacheHits=310 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0020765] [~CRectangleOverlapHandler] 0% overlap reduction [f=0020765] [~CRectangleOverlapHandler] 0% overlap reduction [f=0020765] [LosHandler::Kill] raycast instance cache-{hits,misses}={11784,16455}; shared=5%; cached=37% [f=0020765] [Game::KillSimulation][4] [f=0020765] [CommonDefHandler::KillStatic] 3175 sound-set data items added [f=0020765] [Game::~CGame][2] [f=0020765] [Game::~CGame][3] [f=0020765] [SpringApp::Kill][3] [f=0020765] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 219241 bytes sent 258632 bytes recv'd [f=0020765] [SpringApp::Kill][4] font=0x46323aa0 [f=0020765] [SpringApp::Kill][5] [f=0020765] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7898 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/9904e7f76e6e188b46790dc1d90fad6f.sdp (0x463918e0) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/9904e7f76e6e188b46790dc1d90fad6f.sdp" numZipFiles=7898 sumInflSize=723837kb sumReadTime=2046ms file="luaui/widgets/unit_stockpile.lua" indx=4844 inflSize=1kb readTime=41ms file="luarules/configs/cai/unitmovetype.lua" indx=1258 inflSize=1kb readTime=34ms file="unitpics/platetank.png" indx=6589 inflSize=11kb readTime=18ms file="units/chicken_dodo.lua" indx=6766 inflSize=2kb readTime=17ms file="luaui/widgets/chili_old/controls/control.lua" indx=4254 inflSize=29kb readTime=16ms file="luaui/widgets/gui_chili_chicken.lua" indx=4673 inflSize=18kb readTime=15ms file="luaui/widgets/unit_teleport_ai_2.lua" indx=4845 inflSize=28kb readTime=15ms file="bitmaps/pd/splashside.tga" indx=585 inflSize=64kb readTime=13ms file="bitmaps/gpl/explosion2/exp00_9.tga" indx=453 inflSize=17kb readTime=12ms file="unittextures/tatex/corv04c00.bmp" indx=7657 inflSize=3kb readTime=10ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/9904e7f76e6e188b46790dc1d90fad6f.sdp] 29010972 bytes cached in 2811 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=11 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/trojan_hills_v05.sd7 (0x4648d660) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x46615b10) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x463a7480) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7f61100b2770) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 156539 bytes cached in 66 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]