[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.6S2wkkWw5Y/springsettings.1252689.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 1, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 28ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f94b401bff0 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 4438 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1252689/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 219ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x45a9be60] using map "Red Comet Remake 1.7" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Red Comet Remake 1.7", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x45a9be60] using game "Zero-K v1.9.11.1" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.9.11.1", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 112ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 0), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (38 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 536ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 601ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 16ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 5 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 702ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 106ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 23ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 22ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 96ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Generic Plate Command Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Economy Multiplier Handicap Loaded gadget: Map Border Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Generic Plate Command Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_map_border.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_econ_mult.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 76ms [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: s11n gadget [f=-000001] Loaded SYNCED gadget: s11n map feature loader [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] Loaded UNSYNCED gadget: s11n_gadget_load.lua [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Godde was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Chili Minimap [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Ambient Player [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: BuildETA [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1252689/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Guard Remove [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Select Com at start [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: AllyCursors [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Mex Placement Initialised with 40 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Font Cache [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [s11n] Loading s11n file... [f=-000001] [s11n] Parsing model... [f=-000001] [s11n] Populating game world... [f=-000001] [s11n] s11n loading complete. [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=bf3bb90f [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=f7fb6965 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=c1c414ed [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=78fb3a6f [f=-000001] [Path] [PathEstimator::ReadFile] hash=78fb3a6f file="cache/104dev-maintenance/paths/Red Comet Remake 1.7.pe-78fb3a6f.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=bf3bb90f [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=f7fb6965 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=c1c414ed [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=78fb3a7f [f=-000001] [Path] [PathEstimator::ReadFile] hash=78fb3a7f file="cache/104dev-maintenance/paths/Red Comet Remake 1.7.pe2-78fb3a7f.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (184ms, checksum 06f6906d)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={12032,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1252689/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=cbcac7aba82ab2912d242ded614a7a2482ea56990eb0c787fb8af9a35159db15d03ddc130be1440cb7a542a46d0072638e66d88e3391c43c0abd72f956167f40" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=ddd828e908d2abd35844ee691ffa215443bf1a4b1d4898c89aa6a9709406b2f1bcc9f16ead30dfbf61b8a2693a1191d7afbc9aa8a5e26c5979024d542ab6ca03]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=291e6784fcbc169675dae33cb10d3d704bbe0372e6f6099fd83b5946237685a4ca093e9dd39ab076f13fb4b9a630408405fb000b5a58c2b0e97a6a7b443c5a12]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x59957ab0,0x638a98a0}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: cd2cad61e5e4f0ca546ee54f28a8b3c1 [f=-000001] Connection attempt from PonziScheme [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: PonziScheme changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PonziScheme" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=cbcac7aba82ab2912d242ded614a7a2482ea56990eb0c787fb8af9a35159db15d03ddc130be1440cb7a542a46d0072638e66d88e3391c43c0abd72f956167f40" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PonziScheme" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Connection attempt from mahoutsukai [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: mahoutsukai changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="mahoutsukai" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=cbcac7aba82ab2912d242ded614a7a2482ea56990eb0c787fb8af9a35159db15d03ddc130be1440cb7a542a46d0072638e66d88e3391c43c0abd72f956167f40" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="mahoutsukai" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PonziScheme" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=ddd828e908d2abd35844ee691ffa215443bf1a4b1d4898c89aa6a9709406b2f1bcc9f16ead30dfbf61b8a2693a1191d7afbc9aa8a5e26c5979024d542ab6ca03]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PonziScheme" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=291e6784fcbc169675dae33cb10d3d704bbe0372e6f6099fd83b5946237685a4ca093e9dd39ab076f13fb4b9a630408405fb000b5a58c2b0e97a6a7b443c5a12]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PonziScheme" string="[Game::Load][lua{Rules,Gaia}={0000000106538ac0,00000000d26653f0}]" [f=-000001] Allies: I choose: Engy! [f=-000001] glhf [f=-000001] [Game::ClientReadNet][LOGMSG] sender="mahoutsukai" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=ddd828e908d2abd35844ee691ffa215443bf1a4b1d4898c89aa6a9709406b2f1bcc9f16ead30dfbf61b8a2693a1191d7afbc9aa8a5e26c5979024d542ab6ca03]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="mahoutsukai" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=291e6784fcbc169675dae33cb10d3d704bbe0372e6f6099fd83b5946237685a4ca093e9dd39ab076f13fb4b9a630408405fb000b5a58c2b0e97a6a7b443c5a12]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="mahoutsukai" string="[Game::Load][lua{Rules,Gaia}={0000000063ed6510,00000000b28ee840}]" [f=-000001] Allies: I choose: Engineer! [f=-000001] u2 [f=-000001] [0] Event [5943,241.438477,1366]: 0 finished unit Engineer Commander [f=-000001] [0] Event [814,241.48584,2085]: 1 finished unit Engineer Commander [f=0000000] [0] PonziScheme, team: 0, elo:2089, userid: 547305 [f=0000000] [0] mahoutsukai, team: 1, elo:2040, userid: 467369 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000008] [8] Event [6080,237.347412,1280]: 0 finished unit Rover Assembly [f=0000009] [9] Event [928,241.494751,2064]: 1 finished unit Rover Assembly [f=0000187] [187] Event [6062.00781,238.442947,1280.02966]: 0 finished unit Dart [f=0000188] [188] Event [945.99231,242.130692,2063.97046]: 1 finished unit Dart [f=0000227] [227] Event [5880,241.47644,1208]: 0 finished unit Metal Extractor [f=0000228] [228] Event [728,241.47644,2120]: 1 finished unit Metal Extractor [f=0000328] [328] Event [680,241.467285,2136]: 1 finished unit Wind/Tidal Generator [f=0000415] [415] Event [5816,241.485596,1224]: 0 finished unit Solar Collector [f=0000418] [418] Event [616,240.890503,2056]: 1 finished unit Wind/Tidal Generator [f=0000583] [583] Event [552,241.009521,1976]: 1 finished unit Wind/Tidal Generator [f=0000591] [591] Event [945.99231,242.130692,2063.97046]: 1 finished unit Scorcher [f=0000609] [609] Event [6062.00781,238.442947,1280.02966]: 0 finished unit Scorcher [f=0000747] [747] Event [488,241.467285,1896]: 1 finished unit Wind/Tidal Generator [f=0001005] [1005] Event [6062.00781,238.442947,1280.02966]: 0 finished unit Scorcher [f=0001007] [1007] Event [5544,241.485596,920]: 0 finished unit Metal Extractor [f=0001050] [1050] Event [520,241.47644,1832]: 1 finished unit Metal Extractor [f=0001058] [1058] Event [945.99231,242.130692,2063.97046]: 1 finished unit Mason [f=0001233] [1233] Event [5480,241.485596,936]: 0 finished unit Solar Collector [f=0001493] [1493] Event [6062.00781,238.442947,1280.02966]: 0 finished unit Scorcher [f=0001524] [1524] Event [945.99231,242.130692,2063.97046]: 1 finished unit Scorcher [f=0001846] [1846] Event [5192,241.485596,648]: 0 finished unit Metal Extractor [f=0001908] [1908] Event [816,241.494751,1888]: 1 finished unit Lotus [f=0002027] [2027] Event [945.99231,242.130692,2063.97046]: 1 finished unit Scorcher [f=0002067] [2067] Event [5128,241.485596,664]: 0 finished unit Solar Collector [f=0002218] [2218] Event [6062.00781,238.442947,1280.02966]: 0 finished unit Scorcher [f=0002624] [2624] Event [1848,241.494751,2168]: 1 finished unit Metal Extractor [f=0002655] [2655] Event [6062.00781,238.442947,1280.02966]: 0 finished unit Fencer [f=0002709] [2709] Event [945.99231,242.130692,2063.97046]: 1 finished unit Scorcher [f=0002967] [2967] Event [464,235.177612,2064]: 1 finished unit Lotus [f=0003017] [3017] Event [4376,241.45813,1208]: 0 finished unit Metal Extractor [f=0003115] [3115] Event [6062.00781,238.442947,1280.02966]: 0 finished unit Fencer [f=0003250] [3250] Event [4312,241.485596,1224]: 0 finished unit Solar Collector [f=0003282] [3282] Event [1912,241.494751,2152]: 1 finished unit Solar Collector [f=0003460] [3460] Event [1832,241.494751,2072]: 1 finished unit Solar Collector [f=0003464] [3464] Event [5752.94336,241.47644,1355.80811]: 1 lost unit Dart [f=0003555] [3555] Event [6062.00781,238.442947,1280.02966]: 0 finished unit Fencer [f=0003765] [3765] Event [2016,241.494751,2160]: 1 finished unit Lotus [f=0003902] [3902] Event [3784,241.47644,952]: 0 finished unit Metal Extractor [f=0004020] [4020] Event [6062.00781,238.442947,1280.02966]: 0 finished unit Fencer [f=0004128] [4128] Event [304,241.494751,1200]: 1 finished unit Lotus [f=0004135] [4135] Event [3720,241.467285,968]: 0 finished unit Solar Collector [f=0004382] [4382] Event [3800,241.494751,760]: 0 finished unit Metal Extractor [f=0004407] [4407] Event [6062.00781,238.442947,1280.02966]: 0 finished unit Mason [f=0004422] [4422] Event [945.99231,242.130692,2063.97046]: 1 finished unit Badger [f=0004515] [4515] Event [1904,241.494751,2944]: 1 finished unit Lotus [f=0004600] [4600] Event [3736,241.494751,776]: 0 finished unit Solar Collector [f=0004840] [4840] Event [200,241.403198,1112]: 1 finished unit Metal Extractor [f=0004845] [4845] Event [6062.00781,238.442947,1280.02966]: 0 finished unit Fencer [f=0004865] [4865] Event [1784,241.494751,2920]: 1 finished unit Metal Extractor [f=0004930] [4930] Event [5616,259.791565,1552]: 0 finished unit Radar Tower [f=0005187] [5187] Event [1768,241.494751,3000]: 1 finished unit Solar Collector [f=0005231] [5231] Event [6062.00781,238.442947,1280.02966]: 0 finished unit Mason [f=0005293] [5293] Event [2742.40186,241.485596,2109.88916]: 1 finished unit Claw [f=0005398] [5398] Event [2043.98633,241.488846,2302.85083]: 1 lost unit Badger [f=0005399] [5399] Event [945.99231,242.130692,2063.97046]: 1 finished unit Ripper [f=0005416] [5416] Event [264,241.494751,1096]: 1 finished unit Solar Collector [f=0005455] [5455] Event [2016,241.494751,2160]: 1 lost unit Lotus [f=0005465] [5465] Event [2244.96265,235.261841,2090.49561]: 1 finished unit Claw [f=0005522] [5522] Event [2936,241.47644,1208]: 0 finished unit Metal Extractor [f=0005560] [5560] Event [1848,241.494751,2168]: 1 lost unit Metal Extractor [f=0005575] [5575] Event [5632,292.512512,1584]: 0 finished unit Picket [f=0005624] [5624] Event [6062.00781,238.442947,1280.02966]: 0 finished unit Scorcher [f=0005635] [5635] Event [1832,241.650085,2072]: 1 lost unit Solar Collector [f=0005755] [5755] Event [2872,241.494751,1224]: 0 finished unit Solar Collector [f=0005883] [5883] Event [184,241.45813,1048]: 1 finished unit Solar Collector [f=0006182] [6182] Event [2904,241.494751,1624]: 0 finished unit Metal Extractor [f=0006188] [6188] Event [6062.00781,238.442947,1280.02966]: 0 finished unit Fencer [f=0006202] [6202] Event [5584,279.191589,1568]: 0 finished unit Picket [f=0006209] [6209] Event [945.99231,242.130692,2063.97046]: 1 finished unit Badger [f=0006242] [6242] Event [1848,238.729401,2168]: 1 finished unit Metal Extractor [f=0006400] [6400] Event [2840,241.485596,1640]: 0 finished unit Solar Collector [f=0006630] [6630] Event [6062.00781,238.442947,1280.02966]: 0 finished unit Fencer [f=0006929] [6929] Event [1880,241.347504,2232]: 1 finished unit Solar Collector [f=0006929] [6929] Event [945.99231,242.130692,2063.97046]: 1 finished unit Ripper [f=0006946] [6946] Event [960,240.167236,256]: 1 finished unit Lotus [f=0007095] [7095] Event [6062.00781,238.442947,1280.02966]: 0 finished unit Fencer [f=0007194] [7194] Event [3872,309.715271,1776]: 0 finished unit Picket [f=0007365] [7365] Event [5902.44824,237.73526,2206.05005]: 1 lost unit Scorcher [f=0007384] [7384] Event [5879.80127,237.43898,2141.26953]: 1 lost unit Scorcher [f=0007412] [7412] Event [952,241.366577,184]: 1 finished unit Solar Collector [f=0007444] [7444] Event [5987.15283,237.37294,2024.06177]: 1 lost unit Scorcher [f=0007480] [7480] Event [6076.12842,237.725708,2040.8927]: 1 lost unit Scorcher [f=0007573] [7573] Event [6062.00781,238.442947,1280.02966]: 0 finished unit Fencer [f=0007577] [7577] Event [3352,241.494751,1432]: 0 finished unit Metal Extractor [f=0007591] [7591] Event [undefined]: mahoutsukai resigned [f=0007591] game_message: mahoutsukai has been destroyed! [f=0007591] game_message: PonziScheme wins! [f=0007591] Submitting stats [f=0007591] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0007591] Part| Total Time|Time of the last 0.5s [f=0007591] Draw 7690.42ms 19.72% [f=0007591] Lua::Callins::Synced 3400.92ms 19.12% [f=0007591] Lua::Callins::Unsynced 11378.62ms 29.68% [f=0007591] Lua::CollectGarbage::Synced 193.72ms 0.10% [f=0007591] Lua::CollectGarbage::Unsynced 427.95ms 0.40% [f=0007591] Misc::Profiler::AddTime 29.99ms 0.10% [f=0007591] Sim 13297.29ms 63.15% [f=0007591] [7591] Received game_message: mahoutsukai has been destroyed! [f=0007591] [7591] Received game_message: PonziScheme wins! [f=0007592] [7592] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0007592] [7592] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0007592] [7592] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0007592] [7592] Game End Stats Values: 2,2170,2170,2170,2170,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.61363316,7.4666667,7.61363316,7.4666667,1275,1275,1275,1275,6.51799917,6.51799917,6.51799917,6.51799917,40,40,40,40,0,0,0,0,855,855,855,855,0,0,0,0,0,0,0,0,0,0,0,0 [f=0007592] [7592] Game End Stats Values: 3,2370,2300,2370,2300,1.02055812,0.48651651,1.02055812,0.48651651,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,11.0114422,10,11.0114422,10,1275,1275,1275,1275,8.36303616,8.32743454,8.36303616,8.32743454,170,170,170,170,0,0,0,0,925,855,925,855,0,0,0,0,0,0,0,0,0,0,0,0 [f=0007592] [7592] Game End Stats Values: 4,2575,2585,2575,2585,6.28572845,1.87932169,6.28572845,1.87932169,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,12.2948027,10.2666664,12.2948027,10.2666664,1275,1275,1275,1275,10.0230112,9.9178524,10.0230112,9.9178524,170,300,170,300,0,0,0,0,1130,1010,1130,1010,0,0,0,0,0,0,0,0,0,0,0,0 [f=0007592] [7592] Game End Stats Values: 5,2705,2715,2705,2715,11.4352341,6.95515251,11.4352341,6.95515251,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,12.1476631,12,12.1476631,12,1275,1275,1275,1275,10.9333,10.9283886,10.9333,10.9283886,300,430,300,430,0,0,0,0,1130,1010,1130,1010,0,0,0,0,0,0,0,0,0,0,0,0 [f=0007592] [7592] Game End Stats Values: 6,2925,3000,2925,3000,20.1195602,13.2360544,20.1195602,13.2360544,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,90,0,90,0,12.521143,12.666667,12.521143,12.666667,1275,1275,1275,1275,11.1689539,12.8447275,11.1689539,12.8447275,430,560,430,560,0,0,0,0,1130,1165,1130,1165,0,0,0,0,0,0,0,0,0,0,0,0 [f=0007592] [7592] Game End Stats Values: 7,3010,3145,3010,3145,28.1943741,26.3980637,28.1943741,26.3980637,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,90,0,90,0,13.3925924,14,13.3925924,14,1275,1275,1275,1275,11.2813206,13.7624674,11.2813206,13.7624674,430,705,430,705,0,0,0,0,1215,1165,1215,1165,0,0,0,0,0,0,0,0,0,0,0,0 [f=0007592] [7592] Game End Stats Values: 8,3230,3375,3230,3375,47.601017,33.2648849,47.601017,33.2648849,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,180,0,180,0,12.9640551,14,12.9640551,14,1275,1275,1275,1275,14.1787767,13.8017883,14.1787767,13.8017883,560,850,560,850,0,0,0,0,1215,1250,1215,1250,0,0,0,0,0,0,0,0,0,0,0,0 [f=0007592] [7592] Game End Stats Values: 9,3330,3590,3330,3590,60.8178558,43.6034317,60.8178558,43.6034317,0,0,0,0,0,0,0,0,0,0,0,0,0,40,0,40,180,0,180,0,12.7427778,15.333333,12.7427778,15.333333,1275,1275,1275,1275,13.7661238,15.869236,13.7661238,15.869236,520,995,520,995,0,40,0,40,1355,1320,1355,1320,40,0,40,0,0,0,0,0,40,0,40,0 [f=0007592] [7592] Game End Stats Values: 10,3420,3820,3420,3820,67.385994,53.6509857,67.385994,53.6509857,0,0,0,0,0,0,0,0,0,0,0,0,0,40,0,40,270,0,270,0,15.7656803,16,15.7656803,16,1275,1275,1275,1275,13.3228779,16.308836,13.3228779,16.308836,520,1140,520,1140,0,40,0,40,1355,1405,1355,1405,40,0,40,0,0,0,0,0,40,0,40,0 [f=0007592] [7592] Game End Stats Values: 11,3780,4095,3780,4095,84.8165512,57.6157913,84.8165512,57.6157913,0,0,0,0,0,0,0,0,0,0,0,0,0,40,0,40,360,0,360,0,21.3391533,17.4666672,21.3391533,17.4666672,1275,1275,1275,1275,14.0470343,18.0453224,14.0470343,18.0453224,790,1140,790,1140,0,40,0,40,1355,1680,1355,1680,40,0,40,0,0,0,0,0,40,0,40,0 [f=0007592] [7592] Game End Stats Values: 12,4040,4365,4040,4365,102.474281,68.8438568,102.474281,68.8438568,0,0,0,0,0,0,0,0,0,0,0,0,0,40,0,40,450,0,450,0,21.5409184,19.333334,21.5409184,19.333334,1275,1330,1275,1330,14.5211821,20.5185375,14.5211821,20.5185375,790,1285,790,1285,0,40,0,40,1525,1750,1525,1750,40,0,40,0,0,0,0,0,40,0,40,0 [f=0007592] [7592] Game End Stats Values: 13,4080,4485,4080,4485,107.906723,89.4424515,107.906723,89.4424515,0,0,0,0,0,0,0,0,0,0,0,0,73.1249847,310,73.1249847,310,450,0,450,0,17.3365993,20,17.3365993,20,1275,1330,1275,1330,17.8371639,21.14324,17.8371639,21.14324,760,1285,760,1285,0,310,0,310,1595,1870,1595,1870,310,0,310,0,0,0,0,0,310,73.1249847,310,73.1249847 [f=0007592] [7592] Game End Stats Values: 14,3905,4870,3905,4870,124.720757,93.6321564,124.720757,93.6321564,0,0,0,0,0,0,0,0,0,0,0,0,117.817398,599.083374,117.817398,599.083374,360,100,360,100,16.7737274,20.2666664,16.7737274,20.2666664,1275,1330,1275,1330,17.3719349,23.9596481,17.3719349,23.9596481,760,1415,760,1415,0,555,0,555,1510,2025,1510,2025,555,38,555,38,0,0,0,0,604.633301,142.074036,604.633301,142.074036 [f=0007592] [7592] Game End Stats Values: 15,4330,5200,4330,5200,150.4104,105.221115,150.4104,105.221115,0,0,0,0,0,0,0,0,0,0,0,0,117.817398,599.083374,117.817398,599.083374,360,200,360,200,22.1158428,22,22.1158428,22,1275,1330,1275,1330,19.1593094,23.1435966,19.1593094,23.1435966,1030,1560,1030,1560,0,555,0,555,1665,2110,1665,2110,555,38,555,38,34.3999863,0,34.3999863,0,604.633301,142.074036,604.633301,142.074036 [f=0007592] [7592] Game End Stats Values: 16,4330,5415,4330,5415,198.108963,131.555054,198.108963,131.555054,0,0,0,0,0,0,0,0,0,0,0,0,117.817398,599.083374,117.817398,599.083374,360,200,360,200,23.410675,23.333334,23.410675,23.333334,1275,1330,1275,1330,20.6549034,26.1155987,20.6549034,26.1155987,1030,1705,1030,1705,0,555,0,555,1665,2180,1665,2180,555,38,555,38,34.3999863,0,34.3999863,0,604.633301,142.074036,604.633301,142.074036 [f=0007592] [7592] Game End Stats Values: 17,4730,5660,4730,5660,220.188553,167.340317,220.188553,167.340317,0,0,0,0,0,0,0,0,0,64.4263306,0,64.4263306,117.817398,599.083374,117.817398,599.083374,450,300,450,300,20.4301376,24,20.4301376,24,1275,1330,1275,1330,18.9469719,26.7456837,18.9469719,26.7456837,1270,1850,1270,1850,0,555,0,555,1735,2180,1735,2180,555,38,555,38,34.3999863,0,34.3999863,0,604.633301,142.074036,604.633301,142.074036 [f=0007592] [7592] Game End Stats Values: 18,4280,5890,4280,5890,255.208954,176.826385,255.208954,176.826385,0,0,0,0,0,0,0,0,0,94.3288269,0,94.3288269,443.7547,1114.5238,443.7547,1114.5238,450,300,450,300,19.7346382,24,19.7346382,24,1275,1330,1275,1330,19.9764576,25.0375767,19.9764576,25.0375767,750,1995,750,1995,0,1075,0,1075,1805,2265,1805,2265,1075,38,1075,38,34.3999863,0,34.3999863,0,1124.63403,527.466248,1124.63403,527.466248 [f=0007640] [7640] Event [1912,241.474289,2152]: 1 lost unit Solar Collector [f=0007697] [7697] Event [3255.23877,241.494751,1555.22498]: 0 finished unit Engineer Commander [f=0007697] game_message: Morph complete: Engy lvl 1 -> Engy lvl 2 [f=0007697] [7697] Received game_message: Morph complete: Engy lvl 1 -> Engy lvl 2 [f=0007717] Spectator mahoutsukai left the game: normal quit [f=0007717] [7717] Event [undefined]: mahoutsukai quit [f=0007767] [7767] Event [3288,241.494751,1448]: 0 finished unit Solar Collector [f=0007875] No clients connected, shutting down server [f=0007875] Server shutdown [f=0007875] [7875] all players disconnected [f=0007935] [7935] Event [6062.00781,238.442947,1280.02966]: 0 finished unit Mason [f=0007941] [7941] Event [5432,241.485596,2008]: 0 finished unit Metal Extractor [f=0008318] [8318] Event [3952,356.260681,1408]: 0 finished unit Picket [f=0008390] [8390] Event [5368,241.494751,2024]: 0 finished unit Solar Collector [f=0008398] [8398] Event [6062.00781,238.442947,1280.02966]: 0 finished unit Fencer [f=0008676] [8676] Event [4000,270.100403,1536]: 0 finished unit Radar Tower [f=0008835] [8835] Event [6062.00781,238.442947,1280.02966]: 0 finished unit Fencer [f=0009094] [9094] Event [5640,238.372803,2280]: 0 finished unit Metal Extractor [f=0009115] [9115] Event [5976,239.645386,1144]: 0 finished unit Caretaker [f=0009297] [9297] Event [6062.00781,238.442947,1280.02966]: 0 finished unit Fencer [f=0009547] [9547] Event [5576,238.043213,2296]: 0 finished unit Solar Collector [f=0009762] [9762] Event [6062.00781,238.442947,1280.02966]: 0 finished unit Fencer [f=0010227] [10227] Event [6062.00781,238.442947,1280.02966]: 0 finished unit Fencer [f=0010240] [10240] Event [5992,241.45813,1384]: 0 finished unit Caretaker [f=0010692] [10692] Event [6062.00781,238.442947,1280.02966]: 0 finished unit Fencer [f=0011157] [11157] Event [6062.00781,238.442947,1280.02966]: 0 finished unit Fencer [f=0011425] [11425] Event [6088,241.47644,1480]: 0 finished unit Caretaker [f=0011622] [11622] Event [6062.00781,238.442947,1280.02966]: 0 finished unit Fencer [f=0012036] Autoquit sending quit command. [f=0012036] [QuitAction] user exited to system [f=0012036] [SpringApp::Kill][1] fromRun=1 [f=0012036] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0012036] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0012036] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0012036] [ThreadPool::SetThreadCount][2] workers=0 [f=0012036] [SpringApp::Kill][2] [f=0012036] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0012036] [Game::KillLua][3] dtor=0 luaUI=0x59d31b40 [f=0012036] Start widgetHandler:Shutdown [f=0012036] Shutdown - SaveOrderList Complete [f=0012036] Writing last game win data [f=0012036] Shutdown - SaveConfigData Complete [f=0012036] Shutdown Widget - Save/Load API [f=0012036] Shutdown Widget - Chili Highlight [f=0012036] Shutdown Widget - Draw After Chili [f=0012036] Shutdown Widget - EPIC Menu [f=0012036] Shutdown Widget - Chili Widget Selector [f=0012036] Shutdown Widget - Chili Minimap [f=0012036] Shutdown Widget - Local Team Colors [f=0012036] Shutdown Widget - Display Keys 2 [f=0012036] Shutdown Widget - Save Game Menu [f=0012036] Shutdown Widget - Unit Icons [f=0012036] Shutdown Widget - Noises [f=0012036] Shutdown Widget - HealthBars [f=0012036] Shutdown Widget - Win Counter [f=0012036] Shutdown Widget - BuildETA [f=0012036] Shutdown Widget - SpringRTS Replay Stats [f=0012036] Shutdown Widget - Modular Comm Info [f=0012036] Shutdown Widget - Stereo3D [f=0012036] Shutdown Widget - Showeco and Grid Drawer [f=0012036] Shutdown Widget - Point Tracker [f=0012036] Shutdown Widget - Missile Silo Range [f=0012036] Shutdown Widget - MetalFeatures (new) [f=0012036] Shutdown Widget - MinimapEvents [f=0012036] Shutdown Widget - Local Widgets Config [f=0012036] Shutdown Widget - Highlight Geos [f=0012036] Shutdown Widget - Grab Input [f=0012036] Input grabbing is disabled! [f=0012036] Shutdown Widget - Defense Range Zero-K [f=0012036] Shutdown Widget - Darkening [f=0012036] Shutdown Widget - Context Menu [f=0012036] Shutdown Widget - Chili Spectator Panels [f=0012036] Shutdown Widget - Chili Selections & CursorTip v2 [f=0012036] Shutdown Widget - Chili Nuke Warning [f=0012036] Shutdown Widget - Chili EndGame Window [f=0012036] Shutdown Widget - Chili Economy Panel Default [f=0012036] Shutdown Widget - CameraShake [f=0012036] Shutdown Widget - State Reverse and Latency [f=0012036] Shutdown Widget - Music Player v2 [f=0012036] Shutdown Widget - Attack AoE [f=0012036] Shutdown Widget - Map Edge Extension [f=0012036] Shutdown Widget - Selection Send [f=0012036] Shutdown Widget - LupsManager [f=0012036] Shutdown Widget - Newton Firezone [f=0012036] Shutdown Widget - Chili Pro Console [f=0012036] Shutdown Widget - Persistent Build Height [f=0012036] Shutdown Widget - Lasso Terraform GUI [f=0012036] Shutdown Widget - Lups [f=0012036] Shutdown Widget - Chili Framework [f=0012036] Shutdown Widget - Mex Placement Handler [f=0012036] Shutdown Widget - Chili Core Selector [f=0012036] Shutdown Widget - Custom Markers [f=0012036] Shutdown Widget - Select Keys [f=0012036] Shutdown Widget - Pause Screen [f=0012036] Shutdown Widget - Text To Speech Control [f=0012036] Shutdown Widget - Layout Handler [f=0012036] End widgetHandler:Shutdown [f=0012036] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={579881,74203192} {int,ext,rec}Allocs={8829960,0,0} {chunk,block}Bytes={74203192,0} [f=0012036] [Game::KillLua][1] dtor=0 luaGaia=0x638a98a0 [f=0012036] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={402715,63074008} {int,ext,rec}Allocs={8829961,0,0} {chunk,block}Bytes={63074008,0} [f=0012036] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={402715,63074008} {int,ext,rec}Allocs={8829961,0,0} {chunk,block}Bytes={63074008,0} [f=0012036] [Game::KillLua][2] dtor=0 luaRules=0x59957ab0 [f=0012036] Start gadgetHandler:Shutdown [f=0012036] Shutdown - StartSetup [f=0012036] Shutdown - UnitMorph [f=0012036] Shutdown - Carrier Drones [f=0012036] Shutdown - LupsNanoSpray [f=0012036] Shutdown - Missile Silo Controller [f=0012036] Shutdown - Modular Comm Info [f=0012036] Shutdown - Terrain Texture Handler [f=0012036] Shutdown - UnitCloakShield [f=0012036] Shutdown - Starlight Handler [f=0012036] End gadgetHandler:Shutdown [f=0012036] Start gadgetHandler:Shutdown [f=0012036] Shutdown - Save/Load [f=0012036] Shutdown - Teleport Throw [f=0012036] Shutdown - UnitMorph [f=0012036] Shutdown - Modular Comm Info [f=0012036] Shutdown - Retreat Command [f=0012036] Shutdown - Shockwaves [f=0012036] Shutdown - UnitCloakShield [f=0012036] Shutdown - Lups Cloak FX [f=0012036] Shutdown - Lups [f=0012036] Shutdown - Lups Shield [f=0012036] End gadgetHandler:Shutdown [f=0012036] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={8829993,0,0} {chunk,block}Bytes={0,0} [f=0012036] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={8829993,0,0} {chunk,block}Bytes={0,0} [f=0012036] [Game::KillLua][4] dtor=0 [f=0012036] [Game::~CGame][1] [f=0012036] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0012036] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0012036] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0012036] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0012036] [Game::KillLua][4] dtor=1 [f=0012036] [Game::KillMisc][1] [f=0012036] [Game::KillMisc][2] [f=0012036] [Game::KillMisc][3] [f=0012036] [Game::KillRendering][1] [f=0012036] [3DOParser::Kill] allocated 1 pieces [f=0012036] [S3OParser::Kill] allocated 328 pieces [f=0012036] [AssParser::Kill] allocated 21 pieces [f=0012036] [Game::KillInterface][1] [f=0012036] [Game::KillInterface][2] [f=0012036] [Game::KillSimulation][1] [f=0012036] [Game::KillSimulation][2] [f=0012036] [CCollisionHandler] dis-/continuous tests: 0/17241 [f=0012036] [Game::KillSimulation][3] [f=0012036] [~CPathCache(24x16)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0012036] [~CPathCache(24x16)] cacheHits=56 hitPercentage=30% numHashColls=0 maxCacheSize=14 [f=0012036] [~CPathCache(48x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0012036] [~CPathCache(48x32)] cacheHits=203 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0012036] [~CRectangleOverlapHandler] 0% overlap reduction [f=0012036] [~CRectangleOverlapHandler] 0% overlap reduction [f=0012036] [LosHandler::Kill] raycast instance cache-{hits,misses}={2648,7236}; shared=2%; cached=25% [f=0012036] [Game::KillSimulation][4] [f=0012036] [CommonDefHandler::KillStatic] 3175 sound-set data items added [f=0012036] [Game::~CGame][2] [f=0012036] [Game::~CGame][3] [f=0012036] [SpringApp::Kill][3] [f=0012036] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 126101 bytes sent 115720 bytes recv'd [f=0012036] [SpringApp::Kill][4] font=0x459d4aa0 [f=0012036] [SpringApp::Kill][5] [f=0012036] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7898 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/9904e7f76e6e188b46790dc1d90fad6f.sdp (0x447797c0) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/9904e7f76e6e188b46790dc1d90fad6f.sdp" numZipFiles=7898 sumInflSize=723837kb sumReadTime=2053ms file="bitmaps/loadpictures/skydust.png" indx=529 inflSize=3031kb readTime=27ms file="unittextures/factoryveh1.png" indx=7253 inflSize=1077kb readTime=24ms file="luarules/gadgets/weapon_projectile_radar_homing.lua" indx=1878 inflSize=2kb readTime=22ms file="luarules/gadgets/awards.lua" indx=1669 inflSize=21kb readTime=13ms file="objects3d/sphere.s3o" indx=5513 inflSize=101kb readTime=12ms file="units/chicken_dodo.lua" indx=6766 inflSize=2kb readTime=12ms file="luarules/gadgets/weapon_projectile_retarget.lua" indx=1879 inflSize=11kb readTime=12ms file="unitpics/pw_inhibitor.png" indx=6603 inflSize=10kb readTime=11ms file="lups/particleclasses/distortionfbo.lua" indx=4863 inflSize=9kb readTime=11ms file="objects3d/commsupport.s3o" indx=5079 inflSize=85kb readTime=10ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/9904e7f76e6e188b46790dc1d90fad6f.sdp] 32039472 bytes cached in 2803 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=61 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/red_comet_remake_1.7.sd7 (0x45b76df0) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x45b72a90) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x45a4ef50) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7f94b40b2770) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 208857 bytes cached in 67 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]