[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.pNK9BKrHlW/springsettings.1252682.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 1, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 32ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f9bdc01bff0 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 4437 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1252682/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 223ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x454dd640] using map "TitanDuel 2.2" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="TitanDuel 2.2", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x454dd640] using game "Zero-K v1.9.11.1" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.9.11.1", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 122ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 0), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (40 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 535ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 606ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 15ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 5 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 728ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 101ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 24ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 22ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 86ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Generic Plate Command Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Economy Multiplier Handicap Loaded gadget: Map Border Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Generic Plate Command Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_map_border.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_econ_mult.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Maspy was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Chili Minimap [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1252682/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Guard Remove [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Select Com at start [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: State Icons [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Mex Placement Initialised with 32 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Font Cache [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=5b47c59f [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=6f767fcb [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=c1c414ed [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=8c825d65 [f=-000001] [Path] [PathEstimator::ReadFile] hash=8c825d65 file="cache/104dev-maintenance/paths/TitanDuel 2.2.pe-8c825d65.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=5b47c59f [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=6f767fcb [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=c1c414ed [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=8c825d75 [f=-000001] [Path] [PathEstimator::ReadFile] hash=8c825d75 file="cache/104dev-maintenance/paths/TitanDuel 2.2.pe2-8c825d75.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (186ms, checksum 90d402f5)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={12031,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1252682/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=2bf631644636b4dd74bc635dad7031f8e462e7fb2ad9d3ad2e70eb952352ad7753174a15d1dde62f6e2e7e2e98416fa7429ad1bde98ca8c369080fd3875d6d09" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=b8a59287515cd2803e6fdf35cd329cbc6fb078866c8c5dc2e59953ea5e79c2d563a1d510a8d0e9173954387a6d7e6691ebff71742c3a13bcdda468c616a56c2a]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=d82e706ec556bcaa5a653ffed76fadf90a2b902a9fcf02b00a9b2e60988929a35809e9b9bea15f8dd786b6328a2c07b795e16c6566c5bc2c7981674b220fd1a2]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x5254e300,(nil)}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Set water rendering mode to 0 (basic) [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: cc2aad612a6436b2806a8a9e2c9ceb70 [f=-000001] Connection attempt from Silent_AI [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: Silent_AI changed status [f=-000001] -> Connection established (given id 0) [f=-000001] Connection attempt from mahoutsukai [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: mahoutsukai changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Silent_AI" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=2bf631644636b4dd74bc635dad7031f8e462e7fb2ad9d3ad2e70eb952352ad7753174a15d1dde62f6e2e7e2e98416fa7429ad1bde98ca8c369080fd3875d6d09" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Silent_AI" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="mahoutsukai" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=2bf631644636b4dd74bc635dad7031f8e462e7fb2ad9d3ad2e70eb952352ad7753174a15d1dde62f6e2e7e2e98416fa7429ad1bde98ca8c369080fd3875d6d09" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="mahoutsukai" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Silent_AI" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=b8a59287515cd2803e6fdf35cd329cbc6fb078866c8c5dc2e59953ea5e79c2d563a1d510a8d0e9173954387a6d7e6691ebff71742c3a13bcdda468c616a56c2a]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Silent_AI" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=d82e706ec556bcaa5a653ffed76fadf90a2b902a9fcf02b00a9b2e60988929a35809e9b9bea15f8dd786b6328a2c07b795e16c6566c5bc2c7981674b220fd1a2]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Silent_AI" string="[Game::Load][lua{Rules,Gaia}={00000000619aca40,0000000000000000}]" [f=-000001] Allies: I choose: Gamma Seven! [f=-000001] !predict [f=-000001] > Team Silent_AI has a 73.8% chance to win [f=-000001] > Team mahoutsukai has a 26.2% chance to win [f=-000001] [Game::ClientReadNet][LOGMSG] sender="mahoutsukai" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=b8a59287515cd2803e6fdf35cd329cbc6fb078866c8c5dc2e59953ea5e79c2d563a1d510a8d0e9173954387a6d7e6691ebff71742c3a13bcdda468c616a56c2a]" [f=-000001] glhf! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="mahoutsukai" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=d82e706ec556bcaa5a653ffed76fadf90a2b902a9fcf02b00a9b2e60988929a35809e9b9bea15f8dd786b6328a2c07b795e16c6566c5bc2c7981674b220fd1a2]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="mahoutsukai" string="[Game::Load][lua{Rules,Gaia}={0000000063ed5e80,0000000000000000}]" [f=-000001] Allies: I choose: Engineer! [f=-000001] u2 [f=-000001] [0] Event [4667,168.451614,4626]: 0 finished unit Recon Commander [f=-000001] [0] Event [609,172.127441,611]: 1 finished unit Engineer Commander [f=0000000] [0] Silent_AI, team: 0, elo:2222, userid: 526402 [f=0000000] [0] mahoutsukai, team: 1, elo:2042, userid: 467369 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000008] [8] Event [4528,173.995728,4640]: 0 finished unit Hovercraft Platform [f=0000011] [11] Event [560,173.910614,768]: 1 finished unit Rover Assembly [f=0000228] [228] Event [744,175.805054,600]: 1 finished unit Metal Extractor [f=0000328] [328] Event [792,174.130554,520]: 1 finished unit Wind/Tidal Generator [f=0000333] [333] Event [4728,170.107483,4696]: 0 finished unit Metal Extractor [f=0000418] [418] Event [712,175.805054,472]: 1 finished unit Wind/Tidal Generator [f=0000459] [459] Event [560.029663,174.640823,785.99231]: 1 finished unit Scorcher [f=0000508] [508] Event [632,175.819244,424]: 1 finished unit Wind/Tidal Generator [f=0000654] [654] Event [4560,173.995728,4640]: 0 finished unit Bolas [f=0000844] [844] Event [424,175.819244,328]: 1 finished unit Metal Extractor [f=0000858] [858] Event [4376,181.289734,4376]: 0 finished unit Metal Extractor [f=0000870] [870] Event [560.029663,174.640823,785.99231]: 1 finished unit Scorcher [f=0001035] [1035] Event [344,175.819244,328]: 1 finished unit Wind/Tidal Generator [f=0001057] [1057] Event [4560,173.995728,4640]: 0 finished unit Quill [f=0001135] [1135] Event [4488,174.123474,4392]: 0 finished unit Solar Collector [f=0001229] [1229] Event [328,175.819244,408]: 1 finished unit Wind/Tidal Generator [f=0001420] [1420] Event [312,175.826355,488]: 1 finished unit Wind/Tidal Generator [f=0001530] [1530] Event [560.029663,174.640823,785.99231]: 1 finished unit Mason [f=0001604] [1604] Event [4632,172.172241,4440]: 0 finished unit Solar Collector [f=0001887] [1887] Event [2167.28613,190.243637,2745.07471]: 1 lost unit Scorcher [f=0001893] [1893] Event [4560,173.995728,4640]: 0 finished unit Bolas [f=0002167] [2167] Event [432,175.819244,832]: 1 finished unit Lotus [f=0002274] [2274] Event [4744,163.061829,4568]: 0 finished unit Solar Collector [f=0002277] [2277] Event [3896,186.760254,4760]: 0 finished unit Metal Extractor [f=0002779] [2779] Event [560.029663,174.640823,785.99231]: 1 finished unit Fencer [f=0002851] [2851] Event [4656,168.532349,4656]: 0 finished unit Lotus [f=0002904] [2904] Event [4560,173.995728,4640]: 0 finished unit Bolas [f=0002910] [2910] Event [1200,176.010803,1936]: 1 finished unit Lotus [f=0003071] [3071] Event [792,174.130554,520]: 1 lost unit Wind/Tidal Generator [f=0003075] [3075] Event [328,175.819244,1000]: 1 finished unit Metal Extractor [f=0003111] [3111] Event [712,175.90271,472]: 1 lost unit Wind/Tidal Generator [f=0003152] [3152] Event [632,175.916901,424]: 1 lost unit Wind/Tidal Generator [f=0003312] [3312] Event [344,175.819244,328]: 1 lost unit Wind/Tidal Generator [f=0003352] [3352] Event [328,175.862274,408]: 1 lost unit Wind/Tidal Generator [f=0003357] [3357] Event [3304,168.525238,4744]: 0 finished unit Metal Extractor [f=0003469] [3469] Event [560.029663,174.640823,785.99231]: 1 finished unit Fencer [f=0003504] [3504] Event [4384,177.813049,4448]: 0 finished unit Lotus [f=0003505] [3505] Event [424,175.859375,328]: 1 lost unit Metal Extractor [f=0003511] [3511] Event [4560,173.995728,4640]: 0 finished unit Quill [f=0003527] [3527] Event [5021.2085,175.210922,4434.31982]: 1 lost unit Scorcher [f=0003534] [3534] Event [376.38739,175.643005,161.670731]: 0 lost unit Bolas [f=0003841] [3841] Event [1112,182.921692,1928]: 1 finished unit Metal Extractor [f=0003928] [3928] Event [560.029663,174.640823,785.99231]: 1 finished unit Fencer [f=0004136] [4136] Event [4560,173.995728,4640]: 0 finished unit Quill [f=0004202] [4202] Event [2824,173.995728,3896]: 0 finished unit Metal Extractor [f=0004426] [4426] Event [560.029663,174.640823,785.99231]: 1 finished unit Scorcher [f=0004448] [4448] Event [4680,175.93988,4792]: 0 finished unit Wind/Tidal Generator [f=0004540] [4540] Event [4888,165.069824,3928]: 0 finished unit Metal Extractor [f=0004577] [4577] Event [776,175.819244,2456]: 1 finished unit Metal Extractor [f=0004664] [4664] Event [424,175.182495,328]: 1 finished unit Metal Extractor [f=0004753] [4753] Event [4616,181.474243,4808]: 0 finished unit Wind/Tidal Generator [f=0004966] [4966] Event [4560,173.995728,4640]: 0 finished unit Scalpel [f=0005078] [5078] Event [3672,170.348755,3224]: 0 finished unit Metal Extractor [f=0005079] [5079] Event [560.029663,174.640823,785.99231]: 1 finished unit Scorcher [f=0005164] [5164] Event [4488,181.105286,4792]: 0 finished unit Wind/Tidal Generator [f=0005213] [5213] Event [1922.6792,177.59523,2416.63184]: 1 lost unit Fencer [f=0005226] [5226] Event [456,174.084229,280]: 1 finished unit Wind/Tidal Generator [f=0005299] [5299] Event [2153.22852,166.707733,2285.95923]: 0 lost unit Bolas [f=0005312] [5312] Event [4560,173.995728,4640]: 0 finished unit Dagger [f=0005345] [5345] Event [776,177.571777,2712]: 1 finished unit Metal Extractor [f=0005379] [5379] Event [1816,179.452057,4280]: 0 finished unit Metal Extractor [f=0005404] [5404] Event [2072.89648,173.69696,2229.20093]: 1 lost unit Fencer [f=0005466] [5466] Event [4488,168.596191,3528]: 0 finished unit Metal Extractor [f=0005466] [5466] Event [4376,181.098175,4872]: 0 finished unit Wind/Tidal Generator [f=0005531] [5531] Event [2104.18823,170.177292,2249.48511]: 1 lost unit Scorcher [f=0005556] [5556] Event [536,175.873108,344]: 1 finished unit Wind/Tidal Generator [f=0005573] [5573] Event [4560,173.995728,4640]: 0 finished unit Dagger [f=0005674] [5674] Event [560.029663,174.640823,785.99231]: 1 finished unit Scorcher [f=0005705] [5705] Event [4456,182.921692,4872]: 0 finished unit Wind/Tidal Generator [f=0005821] [5821] Event [616,175.272369,408]: 1 finished unit Wind/Tidal Generator [f=0005830] [5830] Event [4560,173.995728,4640]: 0 finished unit Dagger [f=0005953] [5953] Event [4536,186.689301,4872]: 0 finished unit Wind/Tidal Generator [f=0005973] [5973] Event [1656,173.995728,4152]: 0 finished unit Metal Extractor [f=0006040] [6040] Event [3144,173.995728,2600]: 0 finished unit Metal Extractor [f=0006211] [6211] Event [696,175.290833,472]: 1 finished unit Wind/Tidal Generator [f=0006246] [6246] Event [4616,188.335419,4872]: 0 finished unit Wind/Tidal Generator [f=0006368] [6368] Event [560.029663,174.640823,785.99231]: 1 finished unit Fencer [f=0006482] [6482] Event [2960,174.002838,2720]: 0 finished unit Radar Tower [f=0006601] [6601] Event [776,173.50769,536]: 1 finished unit Wind/Tidal Generator [f=0006645] [6645] Event [4696,183.170013,4872]: 0 finished unit Wind/Tidal Generator [f=0006811] [6811] Event [4232,177.947845,2632]: 0 finished unit Metal Extractor [f=0006844] [6844] Event [560.029663,174.640823,785.99231]: 1 finished unit Scorcher [f=0006971] [6971] Event [1536,176.067566,4208]: 0 lost unit Lotus [f=0006975] [6975] Event [376,175.822601,264]: 1 finished unit Wind/Tidal Generator [f=0006986] [6986] Event [4776,175.634766,4872]: 0 finished unit Wind/Tidal Generator [f=0006994] [6994] Event [1856,177.777557,2656]: 1 finished unit Lotus [f=0007109] [7109] Event [1656,173.995728,4152]: 0 lost unit Metal Extractor [f=0007246] [7246] Event [1816,179.452057,4280]: 0 lost unit Metal Extractor [f=0007320] [7320] Event [376,175.147247,344]: 1 finished unit Wind/Tidal Generator [f=0007324] [7324] Event [4424,179.650726,4776]: 0 finished unit Wind/Tidal Generator [f=0007326] [7326] Event [4560,173.995728,4640]: 0 finished unit Mace [f=0007354] [7354] Event [560.029663,174.640823,785.99231]: 1 finished unit Fencer [f=0007391] [7391] Event [4056,175.819244,2472]: 0 finished unit Metal Extractor [f=0007455] [7455] Event [2144,171.980652,2496]: 1 finished unit Lotus [f=0007545] [7545] Event [1029.62939,173.985962,4590.51172]: 0 lost unit Quill [f=0007560] [7560] Event [376,175.9021,424]: 1 finished unit Wind/Tidal Generator [f=0007609] [7609] Event [4312,181.282654,4792]: 0 finished unit Wind/Tidal Generator [f=0007766] [7766] Event [560.029663,174.640823,785.99231]: 1 finished unit Scorcher [f=0007845] [7845] Event [3597.80811,177.62204,1939.61719]: 0 lost unit Quill [f=0007892] [7892] Event [3592,183.113251,1736]: 0 lost unit Metal Extractor [f=0007985] [7985] Event [4560,173.995728,4640]: 0 finished unit Halberd [f=0008218] [8218] Event [560.029663,174.640823,785.99231]: 1 finished unit Fencer [f=0008344] [8344] Event [973.380127,172.189926,3267.64478]: 1 lost unit Scorcher [f=0008351] [8351] Event [2936,174.187317,2520]: 0 finished unit Stinger [f=0008541] [8541] Event [4056,175.819244,2472]: 0 lost unit Metal Extractor [f=0008637] [8637] Event [4560,173.995728,4640]: 0 finished unit Halberd [f=0008637] [8637] Event [560.029663,174.640823,785.99231]: 1 finished unit Scorcher [f=0008734] [8734] Event [4344,175.890198,4696]: 0 finished unit Caretaker [f=0008760] [8760] Event [4232,177.947845,2632]: 0 lost unit Metal Extractor [f=0008806] [8806] Event [552,172.220001,504]: 1 finished unit Caretaker [f=0008868] [8868] Event [376,177.722931,504]: 1 finished unit Wind/Tidal Generator [f=0008982] [8982] Event [560.029663,174.640823,785.99231]: 1 finished unit Fencer [f=0009012] [9012] Event [4560,173.995728,4640]: 0 finished unit Halberd [f=0009318] [9318] Event [4184,184.936768,4712]: 0 finished unit Caretaker [f=0009330] [9330] Event [1040,172.35672,3008]: 1 finished unit Lotus [f=0009392] [9392] Event [488,177.635651,600]: 1 finished unit Caretaker [f=0009401] [9401] Event [560.029663,174.640823,785.99231]: 1 finished unit Scorcher [f=0009436] [9436] Event [4560,173.995728,4640]: 0 finished unit Halberd [f=0009471] [9471] Event [4248,170.412598,4888]: 0 finished unit Wind/Tidal Generator [f=0009583] [9583] Event [1048.8833,172.902618,3402.62207]: 0 lost unit Scalpel [f=0009675] [9675] Event [560.029663,174.640823,785.99231]: 1 finished unit Fencer [f=0009701] [9701] Event [4560,173.995728,4640]: 0 finished unit Quill [f=0009704] [9704] Event [4200,183.170013,4776]: 0 finished unit Wind/Tidal Generator [f=0009947] [9947] Event [4264,170.47644,4968]: 0 finished unit Wind/Tidal Generator [f=0010005] [10005] Event [1272,177.458252,264]: 1 finished unit Metal Extractor [f=0010022] [10022] Event [560.029663,174.640823,785.99231]: 1 finished unit Mason [f=0010187] [10187] Event [4344,177.458252,4968]: 0 finished unit Wind/Tidal Generator [f=0010231] [10231] Event [4560,173.995728,4640]: 0 finished unit Scalpel [f=0010355] [10355] Event [2696,170.348755,2856]: 0 finished unit Stinger [f=0010361] [10361] Event [2082.823,179.539719,2895.66479]: 1 lost unit Fencer [f=0010399] [10399] Event [2159.40991,187.112885,2767.15088]: 1 lost unit Fencer [f=0010411] [10411] Event [1608,174.002838,3256]: 1 finished unit Metal Extractor [f=0010471] [10471] Event [560.029663,174.640823,785.99231]: 1 finished unit Scorcher [f=0010487] [10487] Event [4424,177.713684,4968]: 0 finished unit Wind/Tidal Generator [f=0010528] [10528] Event [2312,177.578888,2632]: 1 lost unit Stinger [f=0010562] [10562] Event [248,179.210815,1000]: 1 finished unit Wind/Tidal Generator [f=0010594] [10594] Event [4560,173.995728,4640]: 0 finished unit Scalpel [f=0010631] [10631] Event [4504,179.657837,4984]: 0 finished unit Wind/Tidal Generator [f=0010830] [10830] Event [1784,183.177124,728]: 1 finished unit Metal Extractor [f=0010892] [10892] Event [4584,182.935852,4984]: 0 finished unit Wind/Tidal Generator [f=0011111] [11111] Event [4560,173.995728,4640]: 0 finished unit Scalpel [f=0011144] [11144] Event [4664,181.403259,4984]: 0 finished unit Wind/Tidal Generator [f=0011526] [11526] Event [280,175.819244,1064]: 1 finished unit Wind/Tidal Generator [f=0011682] [11682] Event [4560,173.995728,4640]: 0 finished unit Quill [f=0011685] [11685] Event [2264,172.35672,1176]: 1 finished unit Metal Extractor [f=0011706] [11706] Event [560.029663,174.640823,785.99231]: 1 finished unit Ravager [f=0011750] [11750] Event [1424,173.995728,3280]: 1 finished unit Lotus [f=0011891] [11891] Event [296,175.876007,1144]: 1 finished unit Wind/Tidal Generator [f=0011917] [11917] Event [1816,178.775177,4280]: 0 finished unit Metal Extractor [f=0011988] [11988] Event [560.029663,174.640823,785.99231]: 1 finished unit Ripper [f=0012050] [12050] Event [3546.57959,166.73468,1514.07275]: 1 lost unit Scorcher [f=0012083] [12083] Event [4560,173.995728,4640]: 0 finished unit Quill [f=0012091] [12091] Event [2872,175.819244,2600]: 0 finished unit Stardust [f=0012126] [12126] Event [3739.86841,166.800446,1534.04602]: 1 lost unit Scorcher [f=0012132] [12132] Event [3592.21875,171.028931,1555.10559]: 0 lost unit Halberd [f=0012163] [12163] Event [328,176.060486,1224]: 1 finished unit Wind/Tidal Generator [f=0012199] [12199] Event [3678.56616,176.154953,1643.25317]: 1 lost unit Scorcher [f=0012221] [12221] Event [3640.64355,170.273666,1543.70459]: 1 lost unit Scorcher [f=0012269] [12269] Event [3835.09839,173.992981,1719.19885]: 1 lost unit Scorcher [f=0012289] [12289] Event [560.029663,174.640823,785.99231]: 1 finished unit Badger [f=0012400] [12400] Event [3795.89648,175.787903,1433.09521]: 1 lost unit Scorcher [f=0012443] [12443] Event [344,177.635651,1304]: 1 finished unit Wind/Tidal Generator [f=0012471] [12471] Event [undefined]: mahoutsukai resigned [f=0012471] game_message: mahoutsukai has been destroyed! [f=0012471] game_message: Silent_AI wins! [f=0012471] Submitting stats [f=0012471] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0012471] Part| Total Time|Time of the last 0.5s [f=0012471] Draw 14253.18ms 28.36% [f=0012471] Lua::Callins::Synced 5753.37ms 11.84% [f=0012471] Lua::Callins::Unsynced 20551.91ms 38.71% [f=0012471] Lua::CollectGarbage::Synced 231.29ms 0.00% [f=0012471] Lua::CollectGarbage::Unsynced 677.36ms 1.99% [f=0012471] Misc::Profiler::AddTime 55.01ms 0.00% [f=0012471] Sim 29000.27ms 52.64% [f=0012471] [12471] Received game_message: mahoutsukai has been destroyed! [f=0012471] [12471] Received game_message: Silent_AI wins! [f=0012472] [12472] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0012472] [12472] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0012472] [12472] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0012472] [12472] Game End Stats Values: 2,2130,2060,2130,2060,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.58215427,7.4666667,7.58215427,7.4666667,1275,1275,1275,1275,6.40186453,5.86728811,6.40186453,5.86728811,0,0,0,0,0,0,0,0,855,785,855,785,0,0,0,0,0,0,0,0,0,0,0,0 [f=0012472] [12472] Game End Stats Values: 3,2510,2325,2510,2325,0.80749482,0,0.80749482,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,10.3150206,8,10.3150206,8,1275,1275,1275,1275,8.05849361,8.00466061,8.05849361,8.00466061,260,180,260,180,0,0,0,0,975,870,975,870,0,0,0,0,0,0,0,0,0,0,0,0 [f=0012472] [12472] Game End Stats Values: 4,2580,2520,2580,2520,4.63596344,0.00016812,4.63596344,0.00016812,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,11.7460947,8.80000019,11.7460947,8.80000019,1275,1275,1275,1275,10.2645521,10.0093336,10.2645521,10.0093336,260,180,260,180,0,0,0,0,1045,1065,1045,1065,0,0,0,0,0,0,0,0,0,0,0,0 [f=0012472] [12472] Game End Stats Values: 5,2735,2590,2735,2590,19.028017,0.44927189,19.028017,0.44927189,0,0,0,0,0,0,0,0,0,0,0,0,23.3243256,47.3958282,23.3243256,47.3958282,0,0,0,0,14.7438993,10.666667,14.7438993,10.666667,1275,1275,1275,1275,10.968791,10.0392609,10.968791,10.0392609,260,180,260,180,0,0,0,0,1200,1135,1200,1135,0,0,0,0,0,0,0,0,47.3958282,23.3243256,47.3958282,23.3243256 [f=0012472] [12472] Game End Stats Values: 6,2695,2770,2695,2770,39.5375824,2.22109795,39.5375824,2.22109795,0,0,0,0,0,0,0,0,0,0,0,0,72.0746384,129.999969,72.0746384,129.999969,90,0,90,0,13.854908,12,13.854908,12,1275,1275,1275,1275,11.3766241,10.1274414,11.3766241,10.1274414,130,360,130,360,0,130,0,130,1200,1135,1200,1135,130,0,130,0,0,0,0,0,129.999969,76.1381073,129.999969,76.1381073 [f=0012472] [12472] Game End Stats Values: 7,2695,2925,2695,2925,49.195591,6.68485165,49.195591,6.68485165,0,0,0,0,0,0,0,0,0,0,0,0,72.0746384,129.999969,72.0746384,129.999969,90,0,90,0,11.04842,13.7333336,11.04842,13.7333336,1275,1275,1275,1275,10.6531878,12.0442772,10.6531878,12.0442772,130,360,130,360,0,130,0,130,1200,1290,1200,1290,130,0,130,0,0,0,0,0,129.999969,76.1381073,129.999969,76.1381073 [f=0012472] [12472] Game End Stats Values: 8,2945,3195,2945,3195,56.7129745,12.179841,56.7129745,12.179841,0,0,0,0,0,0,0,0,0,0,0,0,152.094635,222.101044,152.094635,222.101044,180,90,180,90,12.6755152,14,12.6755152,14,1275,1275,1275,1275,10.644124,12.3803139,10.644124,12.3803139,275,540,275,540,0,200,0,200,1215,1290,1215,1290,200,0,200,0,0,0,0,0,228.979294,156.158112,228.979294,156.158112 [f=0012472] [12472] Game End Stats Values: 9,2770,3315,2770,3315,60.5934219,16.187315,60.5934219,16.187315,0,0,0,0,0,0,0,0,0,0,0,0,216.371429,506.595398,216.371429,506.595398,180,180,180,180,12.2199955,12.3999996,12.2199955,12.3999996,1275,1275,1275,1275,11.4216976,13.2166557,11.4216976,13.2166557,290,360,290,360,180,520,180,520,1025,1500,1025,1500,520,180,520,180,0,0,0,0,526.906494,220.434906,526.906494,220.434906 [f=0012472] [12472] Game End Stats Values: 10,3000,3315,3000,3315,60.5934219,24.8682804,60.5934219,24.8682804,0,0,0,0,0,0,0,0,0,0,0,0,216.371429,506.595398,216.371429,506.595398,180,180,180,180,9.97843742,14,9.97843742,14,1275,1275,1275,1275,11.8219805,14.597373,11.8219805,14.597373,435,360,435,360,180,520,180,520,1110,1500,1110,1500,520,180,520,180,21.9999886,0,21.9999886,0,526.906494,220.434906,526.906494,220.434906 [f=0012472] [12472] Game End Stats Values: 11,3130,3560,3130,3560,60.5934219,24.8682804,60.5934219,24.8682804,0,0,0,0,0,0,0,0,0,0,0,0,216.371429,506.595398,216.371429,506.595398,180,180,180,180,8.95705986,14,8.95705986,14,1275,1275,1275,1275,13.1362038,15.0877924,13.1362038,15.0877924,565,360,565,360,180,520,180,520,1110,1745,1110,1745,520,180,520,180,34.1666336,0,34.1666336,0,526.906494,220.434906,526.906494,220.434906 [f=0012472] [12472] Game End Stats Values: 12,3300,3680,3300,3680,60.5934219,25.3854275,60.5934219,25.3854275,0,0,0,0,0,0,0,0,0,0,0,0,266.383942,506.595398,266.383942,506.595398,180,180,180,180,8.92493725,15.2702351,8.92493725,15.2702351,1275,1275,1275,1275,14.553216,17.6615047,14.553216,17.6615047,565,360,565,360,180,520,180,520,1280,1865,1280,1865,520,180,520,180,34.1666336,0,34.1666336,0,526.906494,270.447418,526.906494,270.447418 [f=0012472] [12472] Game End Stats Values: 13,3405,4005,3405,4005,60.8463326,26.4344769,60.8463326,26.4344769,0,0,0,0,0,0,0,0,0,0,0,0,495.682251,853.059692,495.682251,853.059692,180,180,180,180,10.5053806,18.7336712,10.5053806,18.7336712,1275,1275,1275,1275,16.0401592,19.3006954,16.0401592,19.3006954,550,480,550,480,360,665,360,665,1400,2070,1400,2070,665,360,665,360,34.1666336,0,34.1666336,0,892.647217,499.745728,892.647217,499.745728 [f=0012472] [12472] Game End Stats Values: 14,3330,4320,3330,4320,63.3001213,29.6677608,63.3001213,29.6677608,0,0,0,0,0,0,0,0,0,0,0,0,558.227722,907.320007,558.227722,907.320007,180,180,180,180,13.324214,22.2703838,13.324214,22.2703838,1275,1275,1275,1275,18.1915493,23.5892715,18.1915493,23.5892715,405,640,405,640,360,940,360,940,1470,2225,1470,2225,940,360,940,360,34.1666336,0,34.1666336,0,946.907532,566.388,946.907532,566.388 [f=0012472] [12472] Game End Stats Values: 15,3365,4560,3365,4560,67.60746,29.9336662,67.60746,29.9336662,0,0,0,0,0,0,0,0,0,0,0,0,558.227722,907.320007,558.227722,907.320007,180,180,180,180,11.2818556,18.6344528,11.2818556,18.6344528,1275,1275,1275,1275,19.2484417,26.1979733,19.2484417,26.1979733,405,640,405,640,360,940,360,940,1505,2465,1505,2465,940,360,940,360,51.5000992,0,51.5000992,0,946.907532,566.388,946.907532,566.388 [f=0012472] [12472] Game End Stats Values: 16,3545,4650,3545,4650,68.6630478,30.5178604,68.6630478,30.5178604,0,0,0,0,0,0,0,0,58.8123779,0,58.8123779,0,558.227722,907.320007,558.227722,907.320007,180,180,180,180,10.292243,17.2257938,10.292243,17.2257938,1275,1330,1275,1330,19.0316601,28.09021,19.0316601,28.09021,550,640,550,640,360,940,360,940,1540,2500,1540,2500,940,360,940,360,62.1668472,0,62.1668472,0,946.907532,566.388,946.907532,566.388 [f=0012472] [12472] Game End Stats Values: 17,3800,4685,3800,4685,74.5107422,36.0490112,74.5107422,36.0490112,0,0,0,0,0,0,0,0,133.472046,0,133.472046,0,707.398499,907.320007,707.398499,907.320007,270,180,270,180,18.7330494,28.1020947,18.7330494,28.1020947,1275,1330,1275,1330,19.3511353,29.6228027,19.3511353,29.6228027,680,640,680,640,456.5,940,456.5,940,1575,2535,1575,2535,940,456.5,940,456.5,76.1666718,0,76.1666718,0,946.907532,715.558777,946.907532,715.558777 [f=0012472] [12472] Game End Stats Values: 18,4105,5030,4105,5030,85.2124863,54.4855194,85.2124863,54.4855194,0,0,0,0,0,0,0,0,175.261688,26.7194519,175.261688,26.7194519,864.738953,907.320007,864.738953,907.320007,360,180,360,180,26.1116066,36.6880264,26.1116066,36.6880264,1275,1330,1275,1330,22.6080666,28.6121445,22.6080666,28.6121445,825,1040,825,1040,666.5,940,666.5,940,1645,2480,1645,2480,940,666.5,940,666.5,134.166779,0,134.166779,0,946.907532,872.899231,946.907532,872.899231 [f=0012472] [12472] Game End Stats Values: 19,4235,5115,4235,5115,110.495728,83.2795334,110.495728,83.2795334,0,0,0,0,0,0,0,0,347.103668,136.452667,347.103668,136.452667,997.4198,907.320007,997.4198,907.320007,360,180,360,180,27.4502811,37.6402016,27.4502811,37.6402016,1275,1330,1275,1330,25.7668419,29.9708652,25.7668419,29.9708652,955,1250,955,1250,799.166687,940,799.166687,940,1645,2355,1645,2355,940,799.166687,940,799.166687,224.965393,0,224.965393,0,946.907532,1005.58008,946.907532,1005.58008 [f=0012472] [12472] Game End Stats Values: 20,4250,5480,4250,5480,129.184082,116.327095,129.184082,116.327095,0,0,0,0,0,0,0,0,358.012115,290.468048,358.012115,290.468048,1130.79504,1037.32007,1130.79504,1037.32007,360,630,360,630,25.6390324,35.5989647,25.6390324,35.5989647,1275,1330,1275,1330,19.2738533,30.2544327,19.2738533,30.2544327,970,1250,970,1250,884.166687,1070,884.166687,1070,1645,2270,1645,2270,1070,884.166687,1070,884.166687,224.965393,0,224.965393,0,1076.90759,1146.6272,1076.90759,1146.6272 [f=0012472] [12472] Game End Stats Values: 21,4740,5785,4740,5785,147.256302,135.280945,147.256302,135.280945,0,0,0,0,0,0,0,0,411.498993,345.640259,411.498993,345.640259,1215.79504,1037.32007,1215.79504,1037.32007,360,630,360,630,20.5610237,29.3559818,20.5610237,29.3559818,1275,1330,1275,1330,19.2327747,26.5083256,19.2327747,26.5083256,1245,1460,1245,1460,969.166687,1070,969.166687,1070,1860,2365,1860,2365,1070,969.166687,1070,969.166687,224.965393,0,224.965393,0,1076.90759,1231.6272,1076.90759,1231.6272 [f=0012472] [12472] Game 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[f=0012472] [12472] Game End Stats Values: 24,5490,6650,5490,6650,150.130051,137.901932,150.130051,137.901932,0,0,0,0,0,0,0,0,411.498993,345.640259,411.498993,345.640259,1557.29614,1369.10229,1557.29614,1369.10229,450,630,450,630,17.0303574,26.6984119,17.0303574,26.6984119,1275,1330,1275,1330,24.2487316,24.1587658,24.2487316,24.1587658,1520,1880,1520,1880,1189.16675,1070,1189.16675,1070,2245,2810,2245,2810,1070,1189.16675,1070,1189.16675,318.633484,0,318.633484,0,1408.68982,1573.1283,1408.68982,1573.1283 [f=0012472] [12472] Game End Stats Values: 25,5450,7390,5450,7390,150.922653,139.144302,150.922653,139.144302,0,0,0,0,0,0,0,0,509.342773,345.640259,509.342773,345.640259,1650.50732,1722.32092,1650.50732,1722.32092,450,1080,450,1080,16.5125389,27.0389328,16.5125389,27.0389328,1275,1330,1275,1330,23.5555496,24.6803226,23.5555496,24.6803226,1360,2100,1360,2100,1189.16675,1423.20007,1189.16675,1423.20007,2365,2880,2365,2880,1453.20007,1189.16675,1453.20007,1189.16675,318.633484,13.1666727,318.633484,13.1666727,1761.90845,1677.92859,1761.90845,1677.92859 [f=0012472] [12472] Game End Stats Values: 26,5535,7680,5535,7680,151.529816,140.087723,151.529816,140.087723,0,0,0,0,0,0,0,0,691.538513,345.640259,691.538513,345.640259,1694.84485,1775.3761,1694.84485,1775.3761,450,1080,450,1080,11.6925335,20.1038113,11.6925335,20.1038113,1275,1330,1275,1330,23.8151302,27.9270573,23.8151302,27.9270573,1360,2320,1360,2320,1189.16675,1423.20007,1189.16675,1423.20007,2450,2950,2450,2950,1453.20007,1220.83337,1453.20007,1220.83337,318.633484,34.1666336,318.633484,34.1666336,1814.96362,1722.26611,1814.96362,1722.26611 [f=0012472] [12472] Game End Stats Values: 27,5655,7805,5655,7805,153.177521,141.403854,153.177521,141.403854,0,0,0,0,0,0,0,0,859.242188,345.640259,859.242188,345.640259,1720.90161,1775.3761,1720.90161,1775.3761,450,1080,450,1080,13.0450354,22.5293941,13.0450354,22.5293941,1275,1330,1275,1330,24.1517887,24.1296864,24.1517887,24.1296864,1360,2320,1360,2320,1189.16675,1423.20007,1189.16675,1423.20007,2570,3075,2570,3075,1453.20007,1220.83337,1453.20007,1220.83337,318.633484,34.1666336,318.633484,34.1666336,1829.31946,1748.32288,1829.31946,1748.32288 [f=0012472] [12472] Game End Stats Values: 28,6010,8025,6010,8025,157.482895,148.566635,157.482895,148.566635,0,0,0,0,0,0,0,0,868.884521,345.640259,868.884521,345.640259,1857.84253,1962.1748,1857.84253,1962.1748,540,1300,540,1300,33.4518204,52.6945839,33.4518204,52.6945839,1275,1330,1275,1330,26.1999817,26.8991032,26.1999817,26.8991032,1590,2110,1590,2110,1399.16675,1683.20007,1399.16675,1683.20007,2605,3285,2605,3285,1713.20007,1430.83337,1713.20007,1430.83337,318.633484,62.666851,318.633484,62.666851,2028.55042,1887.92847,2028.55042,1887.92847 [f=0012472] [12472] Game End Stats Values: 29,5830,8025,5830,8025,166.875244,161.432068,166.875244,161.432068,0,0,0,0,0,0,0,0,868.884521,345.640259,868.884521,345.640259,2023.91577,2394.06738,2023.91577,2394.06738,540,1300,540,1300,38.7570724,56.3144073,38.7570724,56.3144073,1275,1330,1275,1330,26.9004517,28.1555805,26.9004517,28.1555805,1340,2110,1340,2110,1399.16675,2073.2002,1399.16675,2073.2002,2675,3285,2675,3285,2233.2002,1430.83337,2233.2002,1430.83337,318.633484,68.3334579,318.633484,68.3334579,2474.73608,2060.44702,2474.73608,2060.44702 [f=0012510] [12510] Event [1895.21948,175.901367,2757.08594]: 1 lost unit Fencer [f=0012520] [12520] Event [1793.47046,174.012207,2879.89355]: 1 lost unit Fencer [f=0012594] Spectator mahoutsukai left the game: normal quit [f=0012594] [12594] Event [undefined]: mahoutsukai quit [f=0012751] [12751] Event [4336,175.819244,5048]: 0 finished unit Fusion Reactor [f=0012760] No clients connected, shutting down server [f=0012760] Server shutdown [f=0012760] [12760] all players disconnected [f=0012871] [12871] Event [4560,173.995728,4640]: 0 finished unit Scalpel [f=0013046] [13046] Event [1656,173.318848,4152]: 0 finished unit Metal Extractor [f=0013448] [13448] Event [2776,173.988647,2776]: 0 finished unit Stardust [f=0013593] [13593] Event [4560,173.995728,4640]: 0 finished unit Mace [f=0014294] [14294] Event [808,179.52301,4456]: 0 finished unit Metal Extractor [f=0014319] [14319] Event [2616,190.215698,3128]: 0 finished unit Metal Extractor [f=0014609] [14609] Event [4560,173.995728,4640]: 0 finished unit Mace [f=0014836] [14836] Event [4096,175.570923,4888]: 0 finished unit Fusion Reactor [f=0015131] [15131] Event [4560,173.995728,4640]: 0 finished unit Mace [f=0015224] Autoquit sending quit command. [f=0015224] [QuitAction] user exited to system [f=0015224] [SpringApp::Kill][1] fromRun=1 [f=0015224] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0015224] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0015224] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0015224] [ThreadPool::SetThreadCount][2] workers=0 [f=0015224] [SpringApp::Kill][2] [f=0015224] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0015224] [Game::KillLua][3] dtor=0 luaUI=0x51f24a90 [f=0015224] Start widgetHandler:Shutdown [f=0015224] Shutdown - SaveOrderList Complete [f=0015224] Writing last game win data [f=0015224] Shutdown - SaveConfigData Complete [f=0015224] Shutdown Widget - Chili Highlight [f=0015224] Shutdown Widget - Save/Load API [f=0015224] Shutdown Widget - Draw After Chili [f=0015224] Shutdown Widget - EPIC Menu [f=0015224] Shutdown Widget - Chili Minimap [f=0015224] Shutdown Widget - Chili Widget Selector [f=0015224] Shutdown Widget - Local Team Colors [f=0015224] Shutdown Widget - Display Keys 2 [f=0015224] Shutdown Widget - Save Game Menu [f=0015224] Shutdown Widget - HealthBars [f=0015224] Shutdown Widget - Noises [f=0015224] Shutdown Widget - Unit Icons [f=0015224] Shutdown Widget - Win Counter [f=0015224] Shutdown Widget - SpringRTS Replay Stats [f=0015224] Shutdown Widget - BuildETA [f=0015224] Shutdown Widget - Modular Comm Info [f=0015224] Shutdown Widget - Music Player v2 [f=0015224] Shutdown Widget - State Reverse and Latency [f=0015224] Shutdown Widget - CameraShake [f=0015224] Shutdown Widget - Chili Economy Panel Default [f=0015224] Shutdown Widget - Chili EndGame Window [f=0015224] Shutdown Widget - Chili Nuke Warning [f=0015224] Shutdown Widget - Chili Selections & CursorTip v2 [f=0015224] Shutdown Widget - Chili Spectator Panels [f=0015224] Shutdown Widget - Context Menu [f=0015224] Shutdown Widget - Darkening [f=0015224] Shutdown Widget - Defense Range Zero-K [f=0015224] Shutdown Widget - Grab Input [f=0015224] Input grabbing is disabled! [f=0015224] Shutdown Widget - Highlight Geos [f=0015224] Shutdown Widget - Local Widgets Config [f=0015224] Shutdown Widget - MinimapEvents [f=0015224] Shutdown Widget - MetalFeatures (new) [f=0015224] Shutdown Widget - Missile Silo Range [f=0015224] Shutdown Widget - Point Tracker [f=0015224] Shutdown Widget - Showeco and Grid Drawer [f=0015224] Shutdown Widget - Stereo3D [f=0015224] Shutdown Widget - Attack AoE [f=0015224] Shutdown Widget - UnitShapes [f=0015224] Shutdown Widget - Map Edge Extension [f=0015224] Shutdown Widget - Selection Send [f=0015224] Shutdown Widget - LupsManager [f=0015224] Shutdown Widget - Newton Firezone [f=0015224] Shutdown Widget - Chili Pro Console [f=0015224] Shutdown Widget - Persistent Build Height [f=0015224] Shutdown Widget - Lasso Terraform GUI [f=0015224] Shutdown Widget - Chili Framework [f=0015224] Shutdown Widget - Lups [f=0015224] Shutdown Widget - Custom Markers [f=0015224] Shutdown Widget - Chili Core Selector [f=0015224] Shutdown Widget - Mex Placement Handler [f=0015224] Shutdown Widget - Select Keys [f=0015224] Shutdown Widget - Pause Screen [f=0015224] Shutdown Widget - Layout Handler [f=0015224] Shutdown Widget - Text To Speech Control [f=0015224] End widgetHandler:Shutdown [f=0015224] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={1120981,107156072} {int,ext,rec}Allocs={12691497,0,0} {chunk,block}Bytes={107156072,0} [f=0015224] [Game::KillLua][1] dtor=0 luaGaia=(nil) [f=0015224] [Game::KillLua][2] dtor=0 luaRules=0x5254e300 [f=0015224] Start gadgetHandler:Shutdown [f=0015224] Shutdown - StartSetup [f=0015224] Shutdown - UnitMorph [f=0015224] Shutdown - Carrier Drones [f=0015224] Shutdown - LupsNanoSpray [f=0015224] Shutdown - Missile Silo Controller [f=0015224] Shutdown - Modular Comm Info [f=0015224] Shutdown - Terrain Texture Handler [f=0015224] Shutdown - UnitCloakShield [f=0015224] Shutdown - Starlight Handler [f=0015224] End gadgetHandler:Shutdown [f=0015224] Start gadgetHandler:Shutdown [f=0015224] Shutdown - Save/Load [f=0015224] Shutdown - Teleport Throw [f=0015224] Shutdown - UnitMorph [f=0015224] Shutdown - Modular Comm Info [f=0015224] Shutdown - Retreat Command [f=0015224] Shutdown - Shockwaves [f=0015224] Shutdown - UnitCloakShield [f=0015224] Shutdown - Lups Cloak FX [f=0015224] Shutdown - Lups [f=0015224] Shutdown - Lups Shield [f=0015224] End gadgetHandler:Shutdown [f=0015224] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={12691529,0,0} {chunk,block}Bytes={0,0} [f=0015224] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={12691529,0,0} {chunk,block}Bytes={0,0} [f=0015224] [Game::KillLua][4] dtor=0 [f=0015224] [Game::~CGame][1] [f=0015224] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0015224] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0015224] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0015224] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0015224] [Game::KillLua][4] dtor=1 [f=0015224] [Game::KillMisc][1] [f=0015224] [Game::KillMisc][2] [f=0015224] [Game::KillMisc][3] [f=0015224] [Game::KillRendering][1] [f=0015224] [3DOParser::Kill] allocated 1 pieces [f=0015224] [S3OParser::Kill] allocated 417 pieces [f=0015224] [AssParser::Kill] allocated 21 pieces [f=0015224] [Game::KillInterface][1] [f=0015224] [Game::KillInterface][2] [f=0015224] [Game::KillSimulation][1] [f=0015224] [Game::KillSimulation][2] [f=0015224] [CCollisionHandler] dis-/continuous tests: 0/82116 [f=0015224] [Game::KillSimulation][3] [f=0015224] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0015224] [~CPathCache(20x20)] cacheHits=35 hitPercentage=25% numHashColls=0 maxCacheSize=10 [f=0015224] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0015224] [~CPathCache(40x40)] cacheHits=186 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0015224] [~CRectangleOverlapHandler] 0% overlap reduction [f=0015224] [~CRectangleOverlapHandler] 0% overlap reduction [f=0015224] [LosHandler::Kill] raycast instance cache-{hits,misses}={3237,7656}; shared=1%; cached=28% [f=0015224] [Game::KillSimulation][4] [f=0015224] [CommonDefHandler::KillStatic] 3175 sound-set data items added [f=0015224] [Game::~CGame][2] [f=0015224] [Game::~CGame][3] [f=0015224] [SpringApp::Kill][3] [f=0015224] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 161109 bytes sent 160108 bytes recv'd [f=0015224] [SpringApp::Kill][4] font=0x45411aa0 [f=0015224] [SpringApp::Kill][5] [f=0015224] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7898 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/9904e7f76e6e188b46790dc1d90fad6f.sdp (0x4547f550) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/9904e7f76e6e188b46790dc1d90fad6f.sdp" numZipFiles=7898 sumInflSize=723837kb sumReadTime=2059ms file="bitmaps/pd/shield2.png" indx=572 inflSize=119kb readTime=29ms file="luaui/widgets/unit_stockpile.lua" indx=4844 inflSize=1kb readTime=28ms file="unittextures/factoryveh1.png" indx=7253 inflSize=1077kb readTime=25ms file="bitmaps/gpl/wake.png" indx=497 inflSize=76kb readTime=25ms file="luaui/configs/lang/campaign_units.en.json" indx=2909 inflSize=4kb readTime=20ms file="bitmaps/loadpictures/communication.png" indx=513 inflSize=2799kb readTime=20ms file="scripts/rockpiece.lua" indx=5868 inflSize=3kb readTime=17ms file="scripts/factoryspider.lua" indx=5777 inflSize=1kb readTime=14ms file="luaui/widgets/map_sun_vertical.lua" indx=4774 inflSize=0kb readTime=13ms file="gamedata/armordefs.lua" indx=867 inflSize=6kb readTime=9ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/9904e7f76e6e188b46790dc1d90fad6f.sdp] 32576138 bytes cached in 2814 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=13 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/titanduel_2.2.sd7 (0x4556c5f0) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x455676b0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x4548f250) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7f9bdc0b2770) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 156539 bytes cached in 66 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]