[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.FOJKp44gSm/springsettings.1252117.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 1, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 30ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f2f7001bff0 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 4466 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1252117/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 262ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x4521aca0] using map "Trojan Hills v05" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Trojan Hills v05", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x4521aca0] using game "Zero-K v1.9.11.1" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.9.11.1", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 109ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 0), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (58 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 551ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 616ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 28ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 5 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 699ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 103ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 23ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 2ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 27ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 111ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Generic Plate Command Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Economy Multiplier Handicap Loaded gadget: Map Border Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Generic Plate Command Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_map_border.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_econ_mult.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] RiposteR was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Chili Minimap [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: BuildETA [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1252117/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Guard Remove [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Select Com at start [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: AllyCursors [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Mex Placement Initialised with 42 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Font Cache [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=305e6f9d [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=6f767fcb [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=c1c414ed [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=61990763 [f=-000001] [Path] [PathEstimator::ReadFile] hash=61990763 file="cache/104dev-maintenance/paths/Trojan Hills v05.pe-61990763.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=305e6f9d [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=6f767fcb [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=c1c414ed [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=61990773 [f=-000001] [Path] [PathEstimator::ReadFile] hash=61990773 file="cache/104dev-maintenance/paths/Trojan Hills v05.pe2-61990773.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (252ms, checksum 44a1c341)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={12033,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1252117/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=922fe6e7302ead34c6737f93dc739cff8cc0cc509f4b77a8fa5932af3677f15a90bae68f35de0e6261d1829a1bb78056b7423293df209cb866c873729d364b2c" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=576d5bc6e0ef14254a01e538e5f909f0d1d8091afa15704dec853d98dcc2f89c2e033a79953615f9332588d978c665c87cdc4999d7e5dd61fe51d5534893f164]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=ed34677b1f5271f6efba1b1428af2dad921b4d9153cae7557b1daf915738f7b2ef6004e2da31e200cafaef14025f8d8d91c3e0c3a24e7ecf52c3dce0ec47038b]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x52f1ec50,(nil)}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: 0e35ac61bf258188f62790d34b35dcca [f=-000001] Connection attempt from Errorpotato [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: Errorpotato changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Errorpotato" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=922fe6e7302ead34c6737f93dc739cff8cc0cc509f4b77a8fa5932af3677f15a90bae68f35de0e6261d1829a1bb78056b7423293df209cb866c873729d364b2c" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Errorpotato" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Connection attempt from Skrid [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: Skrid changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Skrid" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=922fe6e7302ead34c6737f93dc739cff8cc0cc509f4b77a8fa5932af3677f15a90bae68f35de0e6261d1829a1bb78056b7423293df209cb866c873729d364b2c" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Skrid" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Skrid" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=576d5bc6e0ef14254a01e538e5f909f0d1d8091afa15704dec853d98dcc2f89c2e033a79953615f9332588d978c665c87cdc4999d7e5dd61fe51d5534893f164]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Skrid" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=ed34677b1f5271f6efba1b1428af2dad921b4d9153cae7557b1daf915738f7b2ef6004e2da31e200cafaef14025f8d8d91c3e0c3a24e7ecf52c3dce0ec47038b]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Skrid" string="[Game::Load][lua{Rules,Gaia}={00000000ea6674d0,0000000000000000}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Errorpotato" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=576d5bc6e0ef14254a01e538e5f909f0d1d8091afa15704dec853d98dcc2f89c2e033a79953615f9332588d978c665c87cdc4999d7e5dd61fe51d5534893f164]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Errorpotato" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=ed34677b1f5271f6efba1b1428af2dad921b4d9153cae7557b1daf915738f7b2ef6004e2da31e200cafaef14025f8d8d91c3e0c3a24e7ecf52c3dce0ec47038b]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Errorpotato" string="[Game::Load][lua{Rules,Gaia}={00000000dcf5fad0,0000000000000000}]" [f=-000001] Allies: I choose: L.O.B! [f=-000001] GL HF [f=-000001] and you [f=-000001] Allies: I choose: Dog the BountyHunter! [f=-000001] [0] Event [572,395.113281,696]: 0 finished unit Guardian Commander [f=-000001] [0] Event [3588,349.156128,5613]: 1 finished unit Guardian Commander [f=0000000] [0] Skrid, team: 0, elo:2079, userid: 524522 [f=0000000] [0] Errorpotato, team: 1, elo:1899, userid: 462692 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000008] [8] Event [456,409.200867,632]: 0 finished unit Shieldbot Factory [f=0000015] [15] Event [3728,346.610016,5632]: 1 finished unit Tank Foundry [f=0000284] [284] Event [584,402.095703,552]: 0 finished unit Metal Extractor [f=0000285] [285] Event [3480,350.731262,5496]: 1 finished unit Metal Extractor [f=0000332] [332] Event [456,405.170166,644]: 0 finished unit Bandit [f=0000405] [405] Event [3480,354.888,5576]: 1 finished unit Wind/Tidal Generator [f=0000513] [513] Event [664,389.374634,632]: 0 finished unit Solar Collector [f=0000525] [525] Event [3528,352.836914,5656]: 1 finished unit Wind/Tidal Generator [f=0000572] [572] Event [456,405.170166,644]: 0 finished unit Bandit [f=0000618] [618] Event [3728.04297,346.360626,5604]: 1 finished unit Welder [f=0000645] [645] Event [3592,349.9021,5736]: 1 finished unit Wind/Tidal Generator [f=0000689] [689] Event [512.540039,462.711426,866.748962]: 0 finished unit Firefly [f=0000689] [689] Event [3595.29028,425.416779,5592.5166]: 1 finished unit Firefly [f=0000869] [869] Event [3640,348.4729,5816]: 1 finished unit Wind/Tidal Generator [f=0000950] [950] Event [456,405.170166,644]: 0 finished unit Convict [f=0001070] [1070] Event [3688,346.629089,5896]: 1 finished unit Wind/Tidal Generator [f=0001192] [1192] Event [456,405.170166,644]: 0 finished unit Bandit [f=0001237] [1237] Event [3728.04297,346.360626,5604]: 1 finished unit Kodachi [f=0001434] [1434] Event [456,405.170166,644]: 0 finished unit Bandit [f=0001656] [1656] Event [904,361.303101,760]: 0 finished unit Metal Extractor [f=0001730] [1730] Event [3768,346.323608,5880]: 1 finished unit Metal Extractor [f=0001811] [1811] Event [456,405.170166,644]: 0 finished unit Convict [f=0002038] [2038] Event [3832,348.996582,5848]: 1 finished unit Wind/Tidal Generator [f=0002139] [2139] Event [824,365.67804,744]: 0 finished unit Solar Collector [f=0002347] [2347] Event [3896,352.160492,5768]: 1 finished unit Wind/Tidal Generator [f=0002481] [2481] Event [5568,381.366638,5328]: 1 finished unit Lotus [f=0002508] [2508] Event [3728.04297,346.360626,5604]: 1 finished unit Kodachi [f=0002537] [2537] Event [696,356.666321,952]: 0 finished unit Solar Collector [f=0002576] [2576] Event [456,405.170166,644]: 0 finished unit Bandit [f=0002682] [2682] Event [3960,351.985931,5688]: 1 finished unit Wind/Tidal Generator [f=0002932] [2932] Event [168,611.513794,2168]: 0 finished unit Metal Extractor [f=0003016] [3016] Event [4024,350.873108,5608]: 1 finished unit Wind/Tidal Generator [f=0003036] [3036] Event [616,357.473694,1016]: 0 finished unit Metal Extractor [f=0003039] [3039] Event [3480,354.888,5576]: 1 lost unit Wind/Tidal Generator [f=0003106] [3106] Event [3528,353.423157,5656]: 1 lost unit Wind/Tidal Generator [f=0003146] [3146] Event [456,405.170166,644]: 0 finished unit Bandit [f=0003247] [3247] Event [3385.57104,352.955811,5127.43604]: 0 lost unit Bandit [f=0003282] [3282] Event [5368,366.430817,5272]: 1 finished unit Metal Extractor [f=0003382] [3382] Event [720,368.067322,816]: 0 finished unit Lotus [f=0003480] [3480] Event [456,405.170166,644]: 0 finished unit Bandit [f=0003629] [3629] Event [4434.62695,461.690491,5640.49219]: 1 lost unit Firefly [f=0003632] [3632] Event [4008,346.97821,5528]: 1 finished unit Metal Extractor [f=0003726] [3726] Event [3728.04297,346.360626,5604]: 1 finished unit Welder [f=0003778] [3778] Event [3896,352.160492,5768]: 1 lost unit Wind/Tidal Generator [f=0003839] [3839] Event [920,338.337463,1720]: 0 finished unit Metal Extractor [f=0003839] [3839] Event [3688,346.629089,5896]: 1 lost unit Wind/Tidal Generator [f=0003933] [3933] Event [5624,387.890869,5544]: 1 finished unit Metal Extractor [f=0003959] [3959] Event [3814.18042,426.375397,5698.17041]: 1 finished unit Firefly [f=0004101] [4101] Event [3233.40039,471.487823,6061.22607]: 1 lost unit Firefly [f=0004333] [4333] Event [3712,347.960144,5760]: 1 finished unit Lotus [f=0004409] [4409] Event [3814.18042,426.375397,5698.17041]: 1 finished unit Firefly [f=0004436] [4436] Event [1849.24707,504.295959,4799.87988]: 0 lost unit Bandit [f=0004465] [4465] Event [3728.04297,346.360626,5604]: 1 finished unit Kodachi [f=0004490] [4490] Event [1799.77295,505.530182,4786.89746]: 0 lost unit Bandit [f=0004506] [4506] Event [456,405.170166,644]: 0 finished unit Bandit [f=0004522] [4522] Event [5688,381.541199,5144]: 1 finished unit Metal Extractor [f=0004541] [4541] Event [2320,333.057007,896]: 0 finished unit Lotus [f=0004740] [4740] Event [456,405.170166,644]: 0 finished unit Bandit [f=0004859] [4859] Event [3896,348.15094,5752]: 1 finished unit Wind/Tidal Generator [f=0004871] [4871] Event [2248,334.769897,696]: 0 finished unit Metal Extractor [f=0004980] [4980] Event [456,405.170166,644]: 0 finished unit Bandit [f=0004983] [4983] Event [3728.04297,346.360626,5604]: 1 finished unit Kodachi [f=0005016] [5016] Event [2640.14429,494.238495,5713.47607]: 0 lost unit Bandit [f=0005114] [5114] Event [3688,342.567505,5896]: 1 finished unit Wind/Tidal Generator [f=0005220] [5220] Event [456,405.170166,644]: 0 finished unit Bandit [f=0005272] [5272] Event [867.290955,456.174347,2771.7854]: 0 finished unit Guardian Commander [f=0005272] game_message: Morph complete: Dog the BountyHunter lvl 1 -> Dog the BountyHunter lvl 2 [f=0005272] [5272] Received game_message: Morph complete: Dog the BountyHunter lvl 1 -> Dog the BountyHunter lvl 2 [f=0005376] [5376] Event [5488,357.026367,4368]: 1 finished unit Lotus [f=0005405] [5405] Event [2696,358.553772,536]: 0 finished unit Metal Extractor [f=0005503] [5503] Event [3528,349.107605,5640]: 1 finished unit Wind/Tidal Generator [f=0005503] [5503] Event [1968,509.60321,5040]: 1 finished unit Lotus [f=0005509] [5509] Event [456,405.170166,644]: 0 finished unit Bandit [f=0005797] [5797] Event [3480,350.92392,5560]: 1 finished unit Wind/Tidal Generator [f=0005807] [5807] Event [3728.04297,346.360626,5604]: 1 finished unit Kodachi [f=0005943] [5943] Event [2472,345.26535,248]: 0 finished unit Metal Extractor [f=0006105] [6105] Event [3416,361.059631,5608]: 1 finished unit Wind/Tidal Generator [f=0006160] [6160] Event [5240,338.80661,4344]: 1 finished unit Metal Extractor [f=0006245] [6245] Event [928,476.578522,3312]: 0 finished unit Lotus [f=0006253] [6253] Event [2104,503.242645,4920]: 1 finished unit Metal Extractor [f=0006267] [6267] Event [2424,342.483276,344]: 0 finished unit Solar Collector [f=0006301] [6301] Event [3464,358.067474,5688]: 1 finished unit Wind/Tidal Generator [f=0006339] [6339] Event [456,405.170166,644]: 0 finished unit Convict [f=0006494] [6494] Event [3512,354.574829,5768]: 1 finished unit Wind/Tidal Generator [f=0006581] [6581] Event [456,405.170166,644]: 0 finished unit Bandit [f=0006670] [6670] Event [2248,337.028259,568]: 0 finished unit Solar Collector [f=0006758] [6758] Event [1866.03357,510.669556,4947.15625]: 0 lost unit Bandit [f=0006766] [6766] Event [3728.04297,346.360626,5604]: 1 finished unit Welder [f=0006799] [6799] Event [1928,513.454468,5224]: 1 finished unit Metal Extractor [f=0006825] [6825] Event [1921.31982,506.815308,4905.18018]: 0 lost unit Bandit [f=0006825] [6825] Event [1945.63025,505.971741,4903.62158]: 0 lost unit Bandit [f=0006858] [6858] Event [1823.48999,504.296082,4781.21143]: 0 lost unit Bandit [f=0006882] [6882] Event [664,444.143005,3256]: 0 finished unit Metal Extractor [f=0006900] [6900] Event [1777.57568,512.0271,4892.23633]: 0 lost unit Bandit [f=0006928] [6928] Event [1597.64282,523.10083,4948.00928]: 1 lost unit Kodachi [f=0006931] [6931] Event [456,405.170166,644]: 0 finished unit Bandit [f=0007053] [7053] Event [2584,348.123779,600]: 0 finished unit Solar Collector [f=0007162] [7162] Event [1368,382.915894,72]: 0 finished unit Wind/Tidal Generator [f=0007240] [7240] Event [5544,441.797333,2920]: 1 finished unit Metal Extractor [f=0007281] [7281] Event [3728.04297,346.360626,5604]: 1 finished unit Kodachi [f=0007331] [7331] Event [2600,351.789551,472]: 0 finished unit Solar Collector [f=0007366] [7366] Event [456,405.170166,644]: 0 finished unit Rogue [f=0007412] [7412] Event [1416,381.224823,72]: 0 finished unit Wind/Tidal Generator [f=0007644] [7644] Event [1464,378.813721,72]: 0 finished unit Wind/Tidal Generator [f=0007663] [7663] Event [1768,513.182495,4904]: 1 finished unit Metal Extractor [f=0007688] [7688] Event [3728.04297,346.360626,5604]: 1 finished unit Kodachi [f=0007696] [7696] Event [2720,356.742706,608]: 0 finished unit Lotus [f=0007899] [7899] Event [1512,376.500793,72]: 0 finished unit Wind/Tidal Generator [f=0008000] [8000] Event [2714.96851,514.822998,4688.65332]: 1 finished unit Guardian Commander [f=0008008] [8008] Event [3728.04297,346.360626,5604]: 1 finished unit Kodachi [f=0008137] [8137] Event [1560,374.307861,72]: 0 finished unit Wind/Tidal Generator [f=0008286] [8286] Event [904,483.81189,4136]: 0 finished unit Metal Extractor [f=0008336] [8336] Event [2744,503.962708,4456]: 1 finished unit Metal Extractor [f=0008392] [8392] Event [1608,372.33313,56]: 0 finished unit Wind/Tidal Generator [f=0008409] [8409] Event [1934.69092,650.184448,2515.48096]: 1 lost unit Kodachi [f=0008569] [8569] Event [3728.04297,346.360626,5604]: 1 finished unit Kodachi [f=0008632] [8632] Event [1656,368.623718,56]: 0 finished unit Wind/Tidal Generator [f=0008721] [8721] Event [1024,504.442749,4352]: 0 finished unit Lotus [f=0008887] [8887] Event [1704,363.485107,56]: 0 finished unit Wind/Tidal Generator [f=0008895] [8895] Event [3728.04297,346.360626,5604]: 1 finished unit Kodachi [f=0008905] [8905] Event [1721.14087,604.644531,4883.25342]: 0 lost unit Firefly [f=0008918] [8918] Event [4096,507.923035,1040]: 0 finished unit Lotus [f=0008922] [8922] Event [456,405.170166,644]: 0 finished unit Bandit [f=0009122] [9122] Event [972.948914,504.571411,4328.62891]: 0 finished unit Guardian Commander [f=0009122] game_message: Morph complete: Dog the BountyHunter lvl 2 -> Dog the BountyHunter lvl 3 [f=0009122] [9122] Received game_message: Morph complete: Dog the BountyHunter lvl 2 -> Dog the BountyHunter lvl 3 [f=0009127] [9127] Event [1752,357.091827,56]: 0 finished unit Wind/Tidal Generator [f=0009162] [9162] Event [456,405.170166,644]: 0 finished unit Bandit [f=0009180] [9180] Event [4384,722.141602,2848]: 1 finished unit Lotus [f=0009203] [9203] Event [3628.05933,537.718262,3746.55078]: 0 lost unit Bandit [f=0009209] [9209] Event [972.948914,584.571411,4328.62891]: 0 finished unit Firefly [f=0009222] [9222] Event [3648.34326,541.890381,3759.32031]: 0 lost unit Bandit [f=0009254] [9254] Event [3694.01953,551.618713,3798.30273]: 0 lost unit Bandit [f=0009274] [9274] Event [3071.88892,495.707153,4016.66919]: 1 finished unit Guardian Commander [f=0009293] [9293] Event [4208,511.359711,1088]: 0 finished unit Lotus [f=0009380] [9380] Event [1800,350.022125,56]: 0 finished unit Wind/Tidal Generator [f=0009402] [9402] Event [456,405.170166,644]: 0 finished unit Bandit [f=0009419] [9419] Event [3728.04297,346.360626,5604]: 1 finished unit Kodachi [f=0009564] [9564] Event [4552,713.588135,2904]: 1 finished unit Metal Extractor [f=0009599] [9599] Event [1075.40344,588.4552,4500.94531]: 0 finished unit Firefly [f=0009599] [9599] Event [3177.37085,575.92572,3841.81201]: 1 finished unit Firefly [f=0009617] [9617] Event [3864,346.672729,5608]: 1 finished unit Caretaker [f=0009630] [9630] Event [3992,502.915344,1160]: 0 finished unit Metal Extractor [f=0009642] [9642] Event [456,405.170166,644]: 0 finished unit Bandit [f=0009687] [9687] Event [3240,496.762085,3736]: 1 finished unit Metal Extractor [f=0009710] [9710] Event [1992,329.31488,56]: 0 finished unit Wind/Tidal Generator [f=0009806] [9806] Event [1712.15601,601.876282,4895.33984]: 0 lost unit Firefly [f=0009857] [9857] Event [3728.04297,346.360626,5604]: 1 finished unit Kodachi [f=0009950] [9950] Event [2040,327.44928,56]: 0 finished unit Wind/Tidal Generator [f=0009989] [9989] Event [1052.64856,593.099365,4613.30029]: 0 finished unit Firefly [f=0010018] [10018] Event [456,405.170166,644]: 0 finished unit Rogue [f=0010065] [10065] Event [4184,511.11969,824]: 0 finished unit Metal Extractor [f=0010118] [10118] Event [1711.83862,600.934265,4900.11182]: 0 lost unit Firefly [f=0010130] [10130] Event [1727.92151,610.365784,4942.43018]: 0 lost unit Firefly [f=0010151] [10151] Event [4360,718.606689,2520]: 1 finished unit Metal Extractor [f=0010204] [10204] Event [2088,327.307434,56]: 0 finished unit Wind/Tidal Generator [f=0010271] [10271] Event [3136,495.071045,3376]: 1 finished unit Picket [f=0010311] [10311] Event [3728.04297,346.360626,5604]: 1 finished unit Kodachi [f=0010314] [10314] Event [3864,350.093842,5688]: 1 finished unit Caretaker [f=0010328] [10328] Event [1052.64856,593.099365,4613.30029]: 0 lost unit Firefly [f=0010392] [10392] Event [456,405.170166,644]: 0 finished unit Rogue [f=0010444] [10444] Event [2136,329.194885,56]: 0 finished unit Wind/Tidal Generator [f=0010483] [10483] Event [988.735901,592.220032,4485.02832]: 0 lost unit Firefly [f=0010502] [10502] Event [699.950195,515.503723,4450.57031]: 1 lost unit Kodachi [f=0010560] [10560] Event [4392,513.345337,1256]: 0 finished unit Metal Extractor [f=0010567] [10567] Event [3728.04297,346.360626,5604]: 1 finished unit Kodachi [f=0010602] [10602] Event [1002.11334,489.657074,4198.26807]: 1 lost unit Kodachi [f=0010606] [10606] Event [1024,504.442749,4352]: 0 lost unit Lotus [f=0010686] [10686] Event [1215.85071,495.332703,4339.97314]: 1 lost unit Kodachi [f=0010699] [10699] Event [2184,331.922363,56]: 0 finished unit Wind/Tidal Generator [f=0010736] [10736] Event [1125.61963,502.128632,4360.2832]: 0 lost unit Guardian Commander [f=0010768] [10768] Event [1075.81396,505.860474,4502.3418]: 1 lost unit Kodachi [f=0010768] [10768] Event [456,405.170166,644]: 0 finished unit Rogue [f=0010773] [10773] Event [3528,353.600616,5848]: 1 finished unit Wind/Tidal Generator [f=0010780] [10780] Event [2792,495.071045,3272]: 1 finished unit Metal Extractor [f=0010882] [10882] Event [904,483.81189,4136]: 0 lost unit Metal Extractor [f=0010889] [10889] Event [4120,504.039063,1240]: 0 finished unit Solar Collector [f=0010954] [10954] Event [2232,334.486237,72]: 0 finished unit Wind/Tidal Generator [f=0011037] [11037] Event [3608,350.366577,5928]: 1 finished unit Wind/Tidal Generator [f=0011124] [11124] Event [4296,508.348541,1272]: 0 finished unit Solar Collector [f=0011185] [11185] Event [3688,346.603851,5976]: 1 finished unit Wind/Tidal Generator [f=0011194] [11194] Event [2280,336.111816,72]: 0 finished unit Wind/Tidal Generator [f=0011211] [11211] Event [2697.67529,587.807983,2696.30225]: 1 lost unit Firefly [f=0011261] [11261] Event [3728.04297,346.360626,5604]: 1 finished unit Kodachi [f=0011270] [11270] Event [2928.85767,495.071045,2936.84814]: 0 lost unit Bandit [f=0011313] [11313] Event [3768,344.78241,5944]: 1 finished unit Wind/Tidal Generator [f=0011314] [11314] Event [2995.48291,495.345184,3003.49463]: 0 lost unit Bandit [f=0011376] [11376] Event [456,405.170166,644]: 0 finished unit Convict [f=0011416] [11416] Event [4376,517.785706,1128]: 0 finished unit Solar Collector [f=0011449] [11449] Event [2328,337.890167,72]: 0 finished unit Wind/Tidal Generator [f=0011498] [11498] Event [2556.4187,625.883423,2568.02026]: 1 lost unit Firefly [f=0011519] [11519] Event [2903.2439,573.074951,2932.35938]: 1 finished unit Firefly [f=0011663] [11663] Event [2326.80908,600.933899,2728.70703]: 1 lost unit Firefly [f=0011704] [11704] Event [2376,340.617676,72]: 0 finished unit Wind/Tidal Generator [f=0011722] [11722] Event [3728.04297,346.360626,5604]: 1 finished unit Kodachi [f=0011739] [11739] Event [4264,515.483704,920]: 0 finished unit Solar Collector [f=0011748] [11748] Event [1356.55444,362.829742,3905.51929]: 0 lost unit Rogue [f=0011758] [11758] Event [456,405.170166,644]: 0 finished unit Rogue [f=0011798] [11798] Event [1295.39368,494.551941,3713.74438]: 0 lost unit Bandit [f=0011897] [11897] Event [1187.65796,489.605682,3606.01001]: 1 lost unit Kodachi [f=0011909] [11909] Event [2918.79004,575.071045,3412.88232]: 1 finished unit Firefly [f=0011940] [11940] Event [3848,344.065247,5960]: 1 finished unit Wind/Tidal Generator [f=0011944] [11944] Event [2424,344.174347,72]: 0 finished unit Wind/Tidal Generator [f=0011952] [11952] Event [1292.5321,594.291016,3407.30103]: 0 lost unit Bandit [f=0011970] [11970] Event [4208,508.643127,1184]: 0 finished unit Radar Tower [f=0012000] [12000] Event [3912,350.734497,5880]: 1 finished unit Wind/Tidal Generator [f=0012000] [12000] Event [875.039368,445.884399,3675.68872]: 1 lost unit Kodachi [f=0012073] [12073] Event [884.733093,454.008911,3488.29419]: 1 lost unit Kodachi [f=0012105] [12105] Event [3976,354.577881,5800]: 1 finished unit Wind/Tidal Generator [f=0012132] [12132] Event [456,405.170166,644]: 0 finished unit Rogue [f=0012140] [12140] Event [928,476.578522,3312]: 0 lost unit Lotus [f=0012209] [12209] Event [4040,354.658875,5720]: 1 finished unit Wind/Tidal Generator [f=0012252] [12252] Event [3728.04297,346.360626,5604]: 1 finished unit Kodachi [f=0012291] [12291] Event [664,444.143005,3256]: 0 lost unit Metal Extractor [f=0012299] [12299] Event [2953.66089,575.071045,3505.17358]: 1 finished unit Firefly [f=0012314] [12314] Event [4104,354.451599,5640]: 1 finished unit Wind/Tidal Generator [f=0012359] [12359] Event [4184,357.113647,5688]: 1 finished unit Wind/Tidal Generator [f=0012372] [12372] Event [456,405.170166,644]: 0 finished unit Bandit [f=0012393] [12393] Event [1784,353.655151,184]: 0 finished unit Wind/Tidal Generator [f=0012404] [12404] Event [4120,355.542603,5768]: 1 finished unit Wind/Tidal Generator [f=0012449] [12449] Event [4072,352.836914,5848]: 1 finished unit Wind/Tidal Generator [f=0012494] [12494] Event [4008,347.807373,5928]: 1 finished unit Wind/Tidal Generator [f=0012547] [12547] Event [456,405.170166,644]: 0 finished unit Bandit [f=0012618] [12618] Event [1832,348.221985,184]: 0 finished unit Wind/Tidal Generator [f=0012713] [12713] Event [456,405.170166,644]: 0 finished unit Bandit [f=0012776] [12776] Event [3728.04297,346.360626,5604]: 1 finished unit Kodachi [f=0012893] [12893] Event [456,405.170166,644]: 0 finished unit Bandit [f=0012894] [12894] Event [5224,483.266357,2008]: 1 finished unit Metal Extractor [f=0012918] [12918] Event [1880,343.214264,184]: 0 finished unit Wind/Tidal Generator [f=0013072] [13072] Event [456,405.170166,644]: 0 finished unit Bandit [f=0013081] [13081] Event [1464.38635,502.244049,2157.05688]: 0 lost unit Bandit [f=0013082] [13082] Event [1616.24927,551.150269,2237.49341]: 1 lost unit Kodachi [f=0013116] [13116] Event [3464,495.071045,2984]: 1 finished unit Metal Extractor [f=0013199] [13199] Event [1928,339.002991,184]: 0 finished unit Wind/Tidal Generator [f=0013214] [13214] Event [3944,341.294098,6008]: 1 finished unit Wind/Tidal Generator [f=0013238] [13238] Event [456,405.170166,644]: 0 finished unit Bandit [f=0013302] [13302] Event [3728.04297,346.360626,5604]: 1 finished unit Kodachi [f=0013420] [13420] Event [456,405.170166,644]: 0 finished unit Bandit [f=0013451] [13451] Event [1796.85339,609.145996,1638.17749]: 0 lost unit Bandit [f=0013475] [13475] Event [1976,335.042664,168]: 0 finished unit Wind/Tidal Generator [f=0013539] [13539] Event [4784,493.249054,1744]: 0 finished unit Lotus [f=0013546] [13546] Event [1774.46191,564.733398,1348.79761]: 1 lost unit Kodachi [f=0013628] [13628] Event [1898.30615,532.492676,1314.96069]: 0 lost unit Rogue [f=0013666] [13666] Event [4832,497.831268,1712]: 0 lost unit Picket [f=0013683] [13683] Event [1963.29272,549.023315,1396.61707]: 0 lost unit Rogue [f=0013753] [13753] Event [2024,333.002472,168]: 0 finished unit Wind/Tidal Generator [f=0013806] [13806] Event [2936,499.227753,2520]: 1 finished unit Metal Extractor [f=0013846] [13846] Event [4980.48535,502.759766,1717.03918]: 1 lost unit Kodachi [f=0013868] [13868] Event [3012.59546,495.606537,2611.47754]: 1 finished unit Guardian Commander [f=0013911] [13911] Event [4240,512.319824,1104]: 1 lost unit Lotus [f=0013957] [13957] Event [1697.43567,485.163208,1115.26306]: 1 lost unit Kodachi [f=0014054] [14054] Event [2072,332.129669,168]: 0 finished unit Wind/Tidal Generator [f=0014174] [14174] Event [1731.41931,558.261841,1336.64697]: 0 lost unit Bandit [f=0014231] [14231] Event [1607.49146,534.391663,1285.14783]: 0 lost unit Bandit [f=0014313] [14313] Event [1632.15784,515.482605,1203.6405]: 0 lost unit Bandit [f=0014315] [14315] Event [4992,535.809082,1072]: 1 finished unit Lotus [f=0014322] [14322] Event [1750.02698,530.124939,1232.22241]: 0 lost unit Bandit [f=0014377] [14377] Event [5024,469.345154,2080]: 0 finished unit Lotus [f=0014529] [14529] Event [3512,355.946289,6008]: 1 finished unit Wind/Tidal Generator [f=0014600] [14600] Event [3592,352.433228,6024]: 1 finished unit Wind/Tidal Generator [f=0014650] [14650] Event [456,405.170166,644]: 0 finished unit Bandit [f=0014655] [14655] Event [5224,483.266357,2008]: 1 lost unit Metal Extractor [f=0014668] [14668] Event [2174.0752,333.373413,1002.91156]: 1 lost unit Kodachi [f=0014703] [14703] Event [1754.61438,374.148651,713.982727]: 1 lost unit Kodachi [f=0014765] [14765] Event [3672,347.938293,6040]: 1 finished unit Wind/Tidal Generator [f=0014826] [14826] Event [456,405.170166,644]: 0 finished unit Bandit [f=0014856] [14856] Event [1975.96057,337.323792,213.237854]: 0 lost unit Rogue [f=0014883] [14883] Event [1472,372.453156,384]: 0 finished unit Lotus [f=0014901] [14901] Event [1560,374.307861,72]: 0 lost unit Wind/Tidal Generator [f=0014912] [14912] Event [1608,372.33313,56]: 0 lost unit Wind/Tidal Generator [f=0014913] [14913] Event [3752,342.483276,6040]: 1 finished unit Wind/Tidal Generator [f=0014950] [14950] Event [3728.04297,346.360626,5604]: 1 finished unit Minotaur [f=0014955] [14955] Event [1647.05322,366.659668,209.340942]: 1 lost unit Kodachi [f=0014993] [14993] Event [456,405.170166,644]: 0 finished unit Bandit [f=0015064] [15064] Event [3832,339.330292,6056]: 1 finished unit Wind/Tidal Generator [f=0015171] [15171] Event [456,405.170166,644]: 0 finished unit Bandit [f=0015214] [15214] Event [3912,337.22467,6072]: 1 finished unit Wind/Tidal Generator [f=0015248] [15248] Event [3728.04297,346.360626,5604]: 1 finished unit Kodachi [f=0015290] [15290] Event [4040,333.667969,6056]: 1 finished unit Wind/Tidal Generator [f=0015337] [15337] Event [456,405.170166,644]: 0 finished unit Bandit [f=0015365] [15365] Event [4120,340.912231,5976]: 1 finished unit Wind/Tidal Generator [f=0015502] [15502] Event [456,405.170166,644]: 0 finished unit Bandit [f=0015505] [15505] Event [3960.03418,589.784912,1201.65247]: 1 lost unit Firefly [f=0015569] [15569] Event [4208,511.359711,1088]: 0 lost unit Lotus [f=0015569] [15569] Event [4208,508.643127,1184]: 0 lost unit Radar Tower [f=0015583] [15583] Event [4200,348.396545,5896]: 1 finished unit Wind/Tidal Generator [f=0015609] [15609] Event [3885.56274,588.190796,1115.33252]: 1 lost unit Firefly [f=0015667] [15667] Event [456,405.170166,644]: 0 finished unit Bandit [f=0015765] [15765] Event [3992,496.473083,1160]: 0 lost unit Metal Extractor [f=0015789] [15789] Event [4280,356.415405,5816]: 1 finished unit Wind/Tidal Generator [f=0015809] [15809] Event [3841.177,582.175171,1298.27478]: 1 finished unit Firefly [f=0015834] [15834] Event [456,405.170166,644]: 0 finished unit Bandit [f=0015924] [15924] Event [5224,479.204773,2008]: 0 finished unit Metal Extractor [f=0015924] [15924] Event [4096,502.463531,1040]: 0 lost unit Lotus [f=0016173] [16173] Event [456,405.170166,644]: 0 finished unit Rogue [f=0016191] [16191] Event [1616,537.842773,1296]: 0 finished unit Lotus [f=0016199] [16199] Event [3924.0708,585.14563,1180.46802]: 1 finished unit Firefly [f=0016203] [16203] Event [4120,498.688721,1240]: 0 lost unit Solar Collector [f=0016207] [16207] Event [3728.04297,346.360626,5604]: 1 finished unit Minotaur [f=0016315] [16315] Event [904,479.750305,4136]: 1 finished unit Metal Extractor [f=0016426] [16426] Event [3728.04297,346.360626,5604]: 1 finished unit Kodachi [f=0016432] [16432] Event [456,405.170166,644]: 0 finished unit Rogue [f=0016491] [16491] Event [4296,502.858734,1272]: 0 lost unit Solar Collector [f=0016523] [16523] Event [3924.0708,502.64563,1180.46802]: 1 finished unit Guardian Commander [f=0016618] [16618] Event [4392,513.345337,1256]: 0 lost unit Metal Extractor [f=0016650] [16650] Event [4176,512.231506,1008]: 1 finished unit Lotus [f=0016701] [16701] Event [456,405.170166,644]: 0 finished unit Rogue [f=0016724] [16724] Event [3992,491.743164,1160]: 1 finished unit Metal Extractor [f=0016804] [16804] Event [4184,511.11969,824]: 0 lost unit Metal Extractor [f=0016818] [16818] Event [1520,545.442627,1376]: 0 finished unit Lotus [f=0016826] [16826] Event [4960,446.325012,2368]: 0 lost unit Lotus [f=0016865] [16865] Event [5131.28906,447.415497,2348.95605]: 1 lost unit Kodachi [f=0016971] [16971] Event [456,405.170166,644]: 0 finished unit Rogue [f=0017040] [17040] Event [4160,496.756744,1136]: 1 finished unit Lotus [f=0017049] [17049] Event [4264,515.483704,920]: 0 lost unit Solar Collector [f=0017126] [17126] Event [5136.19092,456.056061,2217.76514]: 1 lost unit Kodachi [f=0017228] [17228] Event [5040.99902,464.932709,2116.97388]: 0 lost unit Convict [f=0017244] [17244] Event [456,405.170166,644]: 0 finished unit Rogue [f=0017295] [17295] Event [4376,517.785706,1128]: 0 lost unit Solar Collector [f=0017303] [17303] Event [3728.04297,346.360626,5604]: 1 finished unit Minotaur [f=0017391] [17391] Event [4944,459.547974,2128]: 0 finished unit Lotus [f=0017421] [17421] Event [456,405.170166,644]: 0 finished unit Bandit [f=0017461] [17461] Event [5017.51465,462.838715,2126.24658]: 0 lost unit Convict [f=0017495] [17495] Event [3864,339.766693,5480]: 1 finished unit Caretaker [f=0017518] [17518] Event [3924.0708,586.64563,1180.46802]: 1 finished unit Viper [f=0017587] [17587] Event [456,405.170166,644]: 0 finished unit Bandit [f=0017670] [17670] Event [3864,333.853455,5368]: 1 finished unit Caretaker [f=0017693] [17693] Event [4944,459.547974,2128]: 0 lost unit Lotus [f=0017752] [17752] Event [456,405.170166,644]: 0 finished unit Bandit [f=0017768] [17768] Event [3728.04297,346.360626,5604]: 1 finished unit Kodachi [f=0017912] [17912] Event [4045.30591,504.437042,1135.54578]: 1 finished unit Guardian Commander [f=0017917] [17917] Event [456,405.170166,644]: 0 finished unit Bandit [f=0017925] [17925] Event [5024,469.345154,2080]: 0 lost unit Lotus [f=0018082] [18082] Event [456,405.170166,644]: 0 finished unit Bandit [f=0018082] [18082] Event [4784,493.249054,1744]: 0 lost unit Lotus [f=0018187] [18187] Event [5224,479.204773,2008]: 0 lost unit Metal Extractor [f=0018205] [18205] Event [904,479.750305,4136]: 1 lost unit Metal Extractor [f=0018239] [18239] Event [4205.16162,585.248047,1111.86304]: 1 finished unit Firefly [f=0018247] [18247] Event [456,405.170166,644]: 0 finished unit Bandit [f=0018263] [18263] Event [4392,509.292389,1256]: 1 finished unit Metal Extractor [f=0018346] [18346] Event [3728.04297,346.360626,5604]: 1 finished unit Minotaur [f=0018512] [18512] Event [3344,483.473663,688]: 0 finished unit Lotus [f=0018548] [18548] Event [1768,513.182495,4904]: 1 lost unit Metal Extractor [f=0018598] [18598] Event [3728.04297,346.360626,5604]: 1 finished unit Kodachi [f=0018639] [18639] Event [1968,509.60321,5040]: 1 lost unit Lotus [f=0018661] [18661] Event [3565.91284,605.356201,797.758362]: 1 lost unit Firefly [f=0018688] [18688] Event [1928,513.454468,5224]: 1 lost unit Metal Extractor [f=0018716] [18716] Event [3552.81714,608.601257,803.124084]: 1 lost unit Firefly [f=0018729] [18729] Event [2104,503.242645,4920]: 1 lost unit Metal Extractor [f=0018792] [18792] Event [3745.54883,594.041687,673.790344]: 1 lost unit Firefly [f=0018836] [18836] Event [456,405.170166,644]: 0 finished unit Bandit [f=0018864] [18864] Event [4184,507.095032,824]: 1 finished unit Metal Extractor [f=0018871] [18871] Event [3448,359.819336,5768]: 1 finished unit Stardust [f=0018882] [18882] Event [3418.02393,500.398804,747.233887]: 0 lost unit Rogue [f=0018918] [18918] Event [3728.04297,346.360626,5604]: 1 finished unit Kodachi [f=0018942] [18942] Event [3527.99902,512.945068,575.677917]: 0 lost unit Rogue [f=0018961] [18961] Event [1920,716.795654,3328]: 1 finished unit Lotus [f=0018981] [18981] Event [3555.38501,610.619995,682.045166]: 1 lost unit Viper [f=0018989] [18989] Event [4253.91748,598.82251,1048.74597]: 1 finished unit Firefly [f=0019011] [19011] Event [456,405.170166,644]: 0 finished unit Bandit [f=0019038] [19038] Event [3728.04297,346.360626,5604]: 1 finished unit Kodachi [f=0019116] [19116] Event [2203.83618,508.059906,5214.59277]: 1 lost unit Kodachi [f=0019127] [19127] Event [3408,507.333923,576]: 0 finished unit Lotus [f=0019173] [19173] Event [3728.04297,346.360626,5604]: 1 finished unit Kodachi [f=0019177] [19177] Event [456,405.170166,644]: 0 finished unit Bandit [f=0019230] [19230] Event [3531.03809,607.980103,676.732178]: 1 lost unit Firefly [f=0019293] [19293] Event [3728.04297,346.360626,5604]: 1 finished unit Kodachi [f=0019342] [19342] Event [456,405.170166,644]: 0 finished unit Bandit [f=0019438] [19438] Event [4221.91943,595.916016,1071.4668]: 1 finished unit Viper [f=0019464] [19464] Event [2607.99878,509.12207,5424.02393]: 1 lost unit Kodachi [f=0019540] [19540] Event [1864,720.854187,3704]: 1 finished unit Metal Extractor [f=0019569] [19569] Event [3480,357.102722,5912]: 1 finished unit Stardust [f=0019578] [19578] Event [3519.0498,517.756042,675.918701]: 0 lost unit Rogue [f=0019581] [19581] Event [3489.5542,512.114746,583.19635]: 0 lost unit Rogue [f=0019597] [19597] Event [456,405.170166,644]: 0 finished unit Rogue [f=0019716] [19716] Event [2271.81055,510.559387,5132.14355]: 1 lost unit Kodachi [f=0019718] [19718] Event [2487.69214,519.74707,4959.88574]: 0 lost unit Bandit [f=0019732] [19732] Event [2536.54126,517.713806,4919.22949]: 0 lost unit Bandit [f=0019738] [19738] Event [4183.35156,593.659851,1070.80261]: 1 finished unit Firefly [f=0019758] [19758] Event [2531.13794,516.774719,4903.22168]: 0 lost unit Bandit [f=0019829] [19829] Event [3546.1665,610.215149,942.301636]: 1 lost unit Viper [f=0019866] [19866] Event [456,405.170166,644]: 0 finished unit Rogue [f=0019935] [19935] Event [2525.71826,512.732117,5376.76465]: 1 lost unit Kodachi [f=0019995] [19995] Event [3992,499.322571,1208]: 1 finished unit Wind/Tidal Generator [f=0020039] [20039] Event [4085.21167,594.156433,1132.11829]: 1 finished unit Firefly [f=0020054] [20054] Event [3538.42334,522.499023,729.181335]: 0 lost unit Bandit [f=0020131] [20131] Event [4072,489.863007,1224]: 1 finished unit Wind/Tidal Generator [f=0020136] [20136] Event [456,405.170166,644]: 0 finished unit Rogue [f=0020179] [20179] Event [3650.91675,599.87793,796.521118]: 1 lost unit Firefly [f=0020214] [20214] Event [3708.5022,502.020782,952.07666]: 0 lost unit Bandit [f=0020220] [20220] Event [3694.24438,502.495972,972.108093]: 0 lost unit Bandit [f=0020222] [20222] Event [3689.63257,601.115662,749.818665]: 1 lost unit Firefly [f=0020251] [20251] Event [3728.04297,346.360626,5604]: 1 finished unit Minotaur [f=0020257] [20257] Event [4152,497.671265,1256]: 1 finished unit Wind/Tidal Generator [f=0020272] [20272] Event [1672,720.101379,3224]: 1 finished unit Metal Extractor [f=0020316] [20316] Event [456,405.170166,644]: 0 finished unit Bandit [f=0020388] [20388] Event [3728.04297,346.360626,5604]: 1 finished unit Kodachi [f=0020482] [20482] Event [456,405.170166,644]: 0 finished unit Bandit [f=0020488] [20488] Event [3978.58838,590.166382,1058.33264]: 1 finished unit Viper [f=0020508] [20508] Event [3728.04297,346.360626,5604]: 1 finished unit Kodachi [f=0020589] [20589] Event [3613.43677,512.484802,825.409729]: 0 lost unit Bandit [f=0020628] [20628] Event [3728.04297,346.360626,5604]: 1 finished unit Kodachi [f=0020647] [20647] Event [456,405.170166,644]: 0 finished unit Bandit [f=0020649] [20649] Event [3547.5061,612.177002,862.990662]: 1 lost unit Viper [f=0020678] [20678] Event [2357.17041,501.072632,5530.29346]: 0 lost unit Bandit [f=0020705] [20705] Event [2403.90381,506.192505,5459.05859]: 1 lost unit Kodachi [f=0020747] [20747] Event [3728.04297,346.360626,5604]: 1 finished unit Kodachi [f=0020770] [20770] Event [1928,693.088135,2920]: 1 finished unit Metal Extractor [f=0020788] [20788] Event [3698.9375,588.550842,883.076904]: 1 finished unit Firefly [f=0020812] [20812] Event [456,405.170166,644]: 0 finished unit Bandit [f=0020867] [20867] Event [3728.04297,346.360626,5604]: 1 finished unit Kodachi [f=0020885] [20885] Event [3344,483.473663,688]: 0 lost unit Lotus [f=0020954] [20954] Event [1659.69385,575.425476,1447.50403]: 1 lost unit Kodachi [f=0020977] [20977] Event [456,405.170166,644]: 0 finished unit Bandit [f=0020987] [20987] Event [3728.04297,346.360626,5604]: 1 finished unit Kodachi [f=0021012] [21012] Event [3408,507.336365,576]: 0 lost unit Lotus [f=0021020] [21020] Event [1616,537.842773,1296]: 0 lost unit Lotus [f=0021039] [21039] Event [3290.30127,471.399628,629.142944]: 0 lost unit Convict [f=0021053] [21053] Event [2575.70093,501.722076,5525.04688]: 0 lost unit Bandit [f=0021078] [21078] Event [3562.19702,602.767578,775.677307]: 1 finished unit Viper [f=0021126] [21126] Event [2352.88086,514.434509,5251.09424]: 0 lost unit Bandit [f=0021134] [21134] Event [3563.42773,602.603333,772.010864]: 1 finished unit Firefly [f=0021180] [21180] Event [2619.77759,509.258545,5060.13867]: 1 lost unit Kodachi [f=0021209] [21209] Event [3087.30249,426.877045,310.211975]: 0 lost unit Rogue [f=0021209] [21209] Event [2696,358.553772,536]: 0 lost unit Metal Extractor [f=0021213] [21213] Event [1520,545.442627,1376]: 0 lost unit Lotus [f=0021214] [21214] Event [2720,356.742706,608]: 0 lost unit Lotus [f=0021251] [21251] Event [3556.14844,602.956177,775.498779]: 1 finished unit Firefly [f=0021308] [21308] Event [1919.23999,600.542358,2024.18445]: 0 lost unit Bandit [f=0021479] [21479] Event [2472,345.26535,248]: 0 lost unit Metal Extractor [f=0021515] [21515] Event [3728.04297,346.360626,5604]: 1 finished unit Minotaur [f=0021541] [21541] Event [2424,344.174347,72]: 0 lost unit Wind/Tidal Generator [f=0021560] [21560] Event [1331.34607,382.272552,689.261719]: 1 lost unit Kodachi [f=0021601] [21601] Event [2376,338.839417,72]: 0 lost unit Wind/Tidal Generator [f=0021654] [21654] Event [3728.04297,346.360626,5604]: 1 finished unit Kodachi [f=0021661] [21661] Event [2328,336.717072,72]: 0 lost unit Wind/Tidal Generator [f=0021720] [21720] Event [2600,351.789551,472]: 0 lost unit Solar Collector [f=0021721] [21721] Event [2280,336.111816,72]: 0 lost unit Wind/Tidal Generator [f=0021775] [21775] Event [3728.04297,346.360626,5604]: 1 finished unit Kodachi [f=0021781] [21781] Event [2232,332.707977,72]: 0 lost unit Wind/Tidal Generator [f=0021823] [21823] Event [2584,348.299866,600]: 0 lost unit Solar Collector [f=0021834] [21834] Event [1485.72717,506.904541,1211.41797]: 0 lost unit Bandit [f=0021841] [21841] Event [2184,330.900635,56]: 0 lost unit Wind/Tidal Generator [f=0021855] [21855] Event [1520.81348,519.994202,1255.12305]: 0 lost unit Bandit [f=0021873] [21873] Event [2479.76636,430.323303,1087.55835]: 1 lost unit Firefly [f=0021895] [21895] Event [3728.04297,346.360626,5604]: 1 finished unit Kodachi [f=0021901] [21901] Event [2088,327.912598,56]: 0 lost unit Wind/Tidal Generator [f=0021903] [21903] Event [2136,328.021484,56]: 0 lost unit Wind/Tidal Generator [f=0021922] [21922] Event [456,405.170166,644]: 0 finished unit Rogue [f=0021922] [21922] Event [2248,337.028259,568]: 0 lost unit Solar Collector [f=0021961] [21961] Event [2024,333.011017,168]: 0 lost unit Wind/Tidal Generator [f=0021964] [21964] Event [2248,334.776001,696]: 0 lost unit Metal Extractor [f=0021977] [21977] Event [1473.48401,476.235718,1094.85889]: 1 lost unit Kodachi [f=0021980] [21980] Event [1399.31921,514.861389,1280.48206]: 0 lost unit Bandit [f=0021997] [21997] Event [2040,327.44928,56]: 0 lost unit Wind/Tidal Generator [f=0022021] [22021] Event [3728.04297,346.360626,5604]: 1 finished unit Kodachi [f=0022021] [22021] Event [1992,327.536621,56]: 0 lost unit Wind/Tidal Generator [f=0022081] [22081] Event [2072,332.129669,168]: 0 lost unit Wind/Tidal Generator [f=0022091] [22091] Event [2299.81812,425.285614,996.807495]: 1 lost unit Firefly [f=0022141] [22141] Event [1976,335.917603,168]: 0 lost unit Wind/Tidal Generator [f=0022142] [22142] Event [3728.04297,346.360626,5604]: 1 finished unit Kodachi [f=0022143] [22143] Event [2320,333.057007,896]: 0 lost unit Lotus [f=0022199] [22199] Event [2773.65112,439.597626,671.428833]: 1 finished unit Firefly [f=0022201] [22201] Event [1928,337.376404,184]: 0 lost unit Wind/Tidal Generator [f=0022222] [22222] Event [3407.9895,354.176208,5798.09131]: 1 lost unit Welder [f=0022223] [22223] Event [456,405.170166,644]: 0 finished unit Bandit [f=0022261] [22261] Event [1880,342.040863,184]: 0 lost unit Wind/Tidal Generator [f=0022262] [22262] Event [3728.04297,346.360626,5604]: 1 finished unit Kodachi [f=0022284] [22284] Event [2430.54712,335.180969,900.580261]: 0 lost unit Bandit [f=0022321] [22321] Event [1832,348.221985,184]: 0 lost unit Wind/Tidal Generator [f=0022334] [22334] Event [1717.69604,602.958496,1723.53967]: 0 lost unit Bandit [f=0022359] [22359] Event [2424,342.483276,344]: 0 lost unit Solar Collector [f=0022381] [22381] Event [1784,351.876892,184]: 0 lost unit Wind/Tidal Generator [f=0022412] [22412] Event [456,405.170166,644]: 0 finished unit Bandit [f=0022455] [22455] Event [1593.57983,457.641144,357.765747]: 1 lost unit Firefly [f=0022462] [22462] Event [1870.64709,608.199951,1872.29517]: 0 lost unit Bandit [f=0022466] [22466] Event [1922.66895,612.862305,1843.66541]: 0 lost unit Bandit [f=0022589] [22589] Event [2352.54517,418.623779,782.352539]: 1 finished unit Firefly [f=0022595] [22595] Event [456,405.170166,644]: 0 finished unit Bandit [f=0022650] [22650] Event [1472,372.453156,384]: 0 lost unit Lotus [f=0022774] [22774] Event [456,405.170166,644]: 0 finished unit Bandit [f=0022782] [22782] Event [1181.66956,385.531158,501.087585]: 1 lost unit Viper [f=0022827] [22827] Event [undefined]: Skrid resigned [f=0022827] game_message: Skrid has been destroyed! [f=0022827] game_message: Errorpotato wins! [f=0022827] Submitting stats [f=0022827] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0022827] Part| Total Time|Time of the last 0.5s [f=0022827] Draw 28861.82ms 30.60% [f=0022827] Lua::Callins::Synced 17889.10ms 14.30% [f=0022827] Lua::Callins::Unsynced 37420.17ms 34.20% [f=0022827] Lua::CollectGarbage::Synced 570.37ms 0.00% [f=0022827] Lua::CollectGarbage::Unsynced 1270.74ms 0.30% [f=0022827] Misc::Profiler::AddTime 101.26ms 0.00% [f=0022827] Sim 70288.45ms 53.30% [f=0022827] [22827] Received game_message: Skrid has been destroyed! [f=0022827] [22827] Received game_message: Errorpotato wins! [f=0022828] [22828] Game End Stats Header: 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[f=0022828] [22828] Game End Stats Values: 49,17180,4355,17180,4355,1125.59961,2059.66382,1125.59961,2059.66382,0,0,0,0,0,0,0,0,2872.71021,5090.77197,2872.71021,5090.77197,8583.74316,6396.66797,8583.74316,6396.66797,1260,270,1260,270,92.422081,69.0448914,92.422081,69.0448914,4505,0,4505,0,52.0636253,18.5033512,52.0636253,18.5033512,6290,1425,6290,1425,8237.83398,4750,8237.83398,4750,5125,2660,5125,2660,5090.5,8757.5,5090.5,8757.5,621.832642,34.1666336,621.832642,34.1666336,7041.40039,9032.93359,7041.40039,9032.93359 [f=0022828] [22828] Game End Stats Values: 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[f=0022828] [22828] Game End Stats Values: 52,17845,3145,17845,3145,1411.25159,2151.05908,1411.25159,2151.05908,0,0,0,0,0,0,0,0,3510.55225,5258.86475,3510.55225,5258.86475,10117.9355,7090.06201,10117.9355,7090.06201,1260,90,1260,90,83.355217,23.5110474,83.355217,23.5110474,4505,0,4505,0,53.3231316,13.6055593,53.3231316,13.6055593,7140,1320,7140,1320,9867.83398,5105,9867.83398,5105,4940,1735,4940,1735,5445.5,10435.5,5445.5,10435.5,696.161438,34.1666336,696.161438,34.1666336,7740.17041,10767.3252,7740.17041,10767.3252 [f=0022831] [22831] Event [2757.15552,501.81958,5541.65234]: 0 lost unit Bandit [f=0022876] [22876] Event [1598.64551,421.723389,903.322998]: 0 lost unit Rogue [f=0022938] Spectator Skrid left the game: normal quit [f=0022938] [22938] Event [undefined]: Skrid quit [f=0022976] Player Errorpotato left the game: normal quit [f=0022976] [22976] Event [undefined]: Errorpotato quit [f=0022979] [22979] Event [1962.48608,440.233307,843.954346]: 1 finished unit Firefly [f=0022982] No clients connected, shutting down server [f=0022982] Server shutdown [f=0022982] [22982] all players disconnected [f=0023026] [23026] Event [3728.04297,346.360626,5604]: 1 finished unit Minotaur [f=0023189] [23189] Event [3728.04297,346.360626,5604]: 1 finished unit Kodachi [f=0023308] [23308] Event [3728.04297,346.360626,5604]: 1 finished unit Kodachi [f=0023428] [23428] Event [1530.83545,505.24176,884.463562]: 1 finished unit Viper [f=0023428] [23428] Event [3728.04297,346.360626,5604]: 1 finished unit Kodachi [f=0023548] [23548] Event [3728.04297,346.360626,5604]: 1 finished unit Kodachi [f=0023668] [23668] Event [3728.04297,346.360626,5604]: 1 finished unit Kodachi [f=0023788] [23788] Event [3728.04297,346.360626,5604]: 1 finished unit Kodachi [f=0024316] [24316] Event [3728.04297,346.360626,5604]: 1 finished unit Minotaur [f=0024462] [24462] Event [3728.04297,346.360626,5604]: 1 finished unit Kodachi [f=0024583] [24583] Event [3728.04297,346.360626,5604]: 1 finished unit Kodachi [f=0024703] [24703] Event [3728.04297,346.360626,5604]: 1 finished unit Kodachi [f=0024823] [24823] Event [3728.04297,346.360626,5604]: 1 finished unit Kodachi [f=0024943] [24943] Event [3728.04297,346.360626,5604]: 1 finished unit Kodachi [f=0025063] [25063] Event [3728.04297,346.360626,5604]: 1 finished unit Kodachi [f=0025111] Autoquit sending quit command. [f=0025111] [QuitAction] user exited to system [f=0025111] [SpringApp::Kill][1] fromRun=1 [f=0025111] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0025111] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0025111] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0025111] [ThreadPool::SetThreadCount][2] workers=0 [f=0025111] [SpringApp::Kill][2] [f=0025111] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0025111] [Game::KillLua][3] dtor=0 luaUI=0x5386bfc0 [f=0025111] Start widgetHandler:Shutdown [f=0025111] Shutdown - SaveOrderList Complete [f=0025111] Writing last game win data [f=0025111] Shutdown - SaveConfigData Complete [f=0025111] Shutdown Widget - Save/Load API [f=0025111] Shutdown Widget - Chili Highlight [f=0025111] Shutdown Widget - Draw After Chili [f=0025111] Shutdown Widget - EPIC Menu [f=0025111] Shutdown Widget - Chili Widget Selector [f=0025111] Shutdown Widget - Chili Minimap [f=0025111] Shutdown Widget - Local Team Colors [f=0025111] Shutdown Widget - Display Keys 2 [f=0025111] Shutdown Widget - Save Game Menu [f=0025111] Shutdown Widget - Unit Icons [f=0025111] Shutdown Widget - Noises [f=0025111] Shutdown Widget - HealthBars [f=0025111] Shutdown Widget - Win Counter [f=0025111] Shutdown Widget - BuildETA [f=0025111] Shutdown Widget - SpringRTS Replay Stats [f=0025111] Shutdown Widget - Modular Comm Info [f=0025111] Shutdown Widget - Stereo3D [f=0025111] Shutdown Widget - Showeco and Grid Drawer [f=0025111] Shutdown Widget - Point Tracker [f=0025111] Shutdown Widget - Missile Silo Range [f=0025111] Shutdown Widget - MetalFeatures (new) [f=0025111] Shutdown Widget - MinimapEvents [f=0025111] Shutdown Widget - Local Widgets Config [f=0025111] Shutdown Widget - Highlight Geos [f=0025111] Shutdown Widget - Grab Input [f=0025111] Input grabbing is disabled! [f=0025111] Shutdown Widget - Defense Range Zero-K [f=0025111] Shutdown Widget - Darkening [f=0025111] Shutdown Widget - Context Menu [f=0025111] Shutdown Widget - Chili Spectator Panels [f=0025111] Shutdown Widget - Chili Selections & CursorTip v2 [f=0025111] Shutdown Widget - Chili Nuke Warning [f=0025111] Shutdown Widget - Chili EndGame Window [f=0025111] Shutdown Widget - Chili Economy Panel Default [f=0025111] Shutdown Widget - CameraShake [f=0025111] Shutdown Widget - State Reverse and Latency [f=0025111] Shutdown Widget - Music Player v2 [f=0025111] Shutdown Widget - Attack AoE [f=0025111] Shutdown Widget - Map Edge Extension [f=0025111] Shutdown Widget - Selection Send [f=0025111] Shutdown Widget - LupsManager [f=0025111] Shutdown Widget - Newton Firezone [f=0025111] Shutdown Widget - Chili Pro Console [f=0025111] Shutdown Widget - Persistent Build Height [f=0025111] Shutdown Widget - Lasso Terraform GUI [f=0025111] Shutdown Widget - Lups [f=0025111] Shutdown Widget - Chili Framework [f=0025111] Shutdown Widget - Mex Placement Handler [f=0025111] Shutdown Widget - Chili Core Selector [f=0025111] Shutdown Widget - Custom Markers [f=0025111] Shutdown Widget - Select Keys [f=0025111] Shutdown Widget - Pause Screen [f=0025111] Shutdown Widget - Text To Speech Control [f=0025111] Shutdown Widget - Layout Handler [f=0025111] End widgetHandler:Shutdown [f=0025111] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={440227,62164158} {int,ext,rec}Allocs={17225316,0,0} {chunk,block}Bytes={62164158,0} [f=0025111] [Game::KillLua][1] dtor=0 luaGaia=(nil) [f=0025111] [Game::KillLua][2] dtor=0 luaRules=0x52f1ec50 [f=0025111] Start gadgetHandler:Shutdown [f=0025111] Shutdown - StartSetup [f=0025111] Shutdown - UnitMorph [f=0025111] Shutdown - Carrier Drones [f=0025111] Shutdown - LupsNanoSpray [f=0025111] Shutdown - Missile Silo Controller [f=0025111] Shutdown - Modular Comm Info [f=0025111] Shutdown - Terrain Texture Handler [f=0025111] Shutdown - UnitCloakShield [f=0025111] Shutdown - Starlight Handler [f=0025111] End gadgetHandler:Shutdown [f=0025111] Start gadgetHandler:Shutdown [f=0025111] Shutdown - Save/Load [f=0025111] Shutdown - Teleport Throw [f=0025111] Shutdown - UnitMorph [f=0025111] Shutdown - Modular Comm Info [f=0025111] Shutdown - Retreat Command [f=0025111] Shutdown - Shockwaves [f=0025111] Shutdown - UnitCloakShield [f=0025111] Shutdown - Lups Cloak FX [f=0025111] Shutdown - Lups [f=0025111] Shutdown - Lups Shield [f=0025111] End gadgetHandler:Shutdown [f=0025111] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={17225372,0,0} {chunk,block}Bytes={0,0} [f=0025111] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={17225372,0,0} {chunk,block}Bytes={0,0} [f=0025111] [Game::KillLua][4] dtor=0 [f=0025111] [Game::~CGame][1] [f=0025111] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0025111] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0025111] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0025111] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0025111] [Game::KillLua][4] dtor=1 [f=0025111] [Game::KillMisc][1] [f=0025111] [Game::KillMisc][2] [f=0025111] [Game::KillMisc][3] [f=0025111] [Game::KillRendering][1] [f=0025111] [3DOParser::Kill] allocated 1 pieces [f=0025111] [S3OParser::Kill] allocated 422 pieces [f=0025111] [AssParser::Kill] allocated 0 pieces [f=0025111] [Game::KillInterface][1] [f=0025111] [Game::KillInterface][2] [f=0025111] [Game::KillSimulation][1] [f=0025111] [Game::KillSimulation][2] [f=0025111] [CCollisionHandler] dis-/continuous tests: 0/166817 [f=0025111] [Game::KillSimulation][3] [f=0025111] [~CPathCache(24x24)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0025111] [~CPathCache(24x24)] cacheHits=321 hitPercentage=35% numHashColls=0 maxCacheSize=21 [f=0025111] [~CPathCache(48x48)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0025111] [~CPathCache(48x48)] cacheHits=264 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0025111] [~CRectangleOverlapHandler] 0% overlap reduction [f=0025111] [~CRectangleOverlapHandler] 0% overlap reduction [f=0025111] [LosHandler::Kill] raycast instance cache-{hits,misses}={16346,24417}; shared=5%; cached=35% [f=0025111] [Game::KillSimulation][4] [f=0025111] [CommonDefHandler::KillStatic] 3175 sound-set data items added [f=0025111] [Game::~CGame][2] [f=0025111] [Game::~CGame][3] [f=0025111] [SpringApp::Kill][3] [f=0025111] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 264354 bytes sent 269090 bytes recv'd [f=0025111] [SpringApp::Kill][4] font=0x451a2aa0 [f=0025111] [SpringApp::Kill][5] [f=0025111] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7898 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/9904e7f76e6e188b46790dc1d90fad6f.sdp (0x43f477c0) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/9904e7f76e6e188b46790dc1d90fad6f.sdp" numZipFiles=7898 sumInflSize=723837kb sumReadTime=2178ms file="unittextures/factorytank_1.png" indx=7246 inflSize=4103kb readTime=54ms file="luaui/widgets/unit_stockpile.lua" indx=4844 inflSize=1kb readTime=27ms file="unittextures/factorytank_2.png" indx=7248 inflSize=4103kb readTime=24ms file="luaui/widgets/unit_state_icons.lua" indx=4843 inflSize=9kb readTime=23ms file="luaui/widgets/gui_fancy_teamplatter.lua" indx=4714 inflSize=7kb readTime=22ms file="luarules/gadgets/unit_terraform.lua" indx=1852 inflSize=128kb readTime=19ms file="luaui/widgets/unit_transport_ai.lua" indx=4847 inflSize=32kb readTime=17ms file="bitmaps/loadpictures/firestates.png" indx=518 inflSize=2945kb readTime=13ms file="units/chicken_dodo.lua" indx=6766 inflSize=2kb readTime=12ms file="units/wolverine_mine.lua" indx=6999 inflSize=3kb readTime=11ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/9904e7f76e6e188b46790dc1d90fad6f.sdp] 39960421 bytes cached in 2816 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=11 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/trojan_hills_v05.sd7 (0x453098c0) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x45309790) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x45221520) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7f2f700b2770) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 156539 bytes cached in 66 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]