[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.k2TQmmuEoB/springsettings.1252110.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 1, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 34ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f213001bff0 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 4466 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1252110/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 225ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x45327360] using map "Desert Rumble 1.02" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Desert Rumble 1.02", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x45327360] using game "Zero-K v1.9.11.1" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.9.11.1", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 112ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 1), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (56 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 560ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 628ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 24ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 5 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 673ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 105ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 25ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 2ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 23ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 62ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Generic Plate Command Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Economy Multiplier Handicap Loaded gadget: Map Border Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Generic Plate Command Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_map_border.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_econ_mult.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 123ms [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: s11n gadget [f=-000001] Loaded SYNCED gadget: s11n map feature loader [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] Loaded UNSYNCED gadget: s11n_gadget_load.lua [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] RiposteR was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Chili Minimap [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: BuildETA [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1252110/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Guard Remove [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Select Com at start [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: AllyCursors [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Mex Placement Initialised with 28 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Font Cache [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [s11n] Loading s11n file... [f=-000001] [s11n] Parsing model... [f=-000001] [s11n] Populating game world... [f=-000001] [s11n] s11n loading complete. [f=-000001] Running Springboard Feature Fixer, 28, 102 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=9ebb3f0e [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=718fe2a3 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=c1c414ed [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=80a00422 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=52af3b34 [f=-000001] [Path] [PathEstimator::ReadFile] hash=52af3b34 file="cache/104dev-maintenance/paths/Desert Rumble 1.02.pe-52af3b34.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=9ebb3f0e [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=718fe2a3 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=c1c414ed [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=80a00422 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=52af3b44 [f=-000001] [Path] [PathEstimator::ReadFile] hash=52af3b44 file="cache/104dev-maintenance/paths/Desert Rumble 1.02.pe2-52af3b44.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (199ms, checksum 9de2af4b)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={12032,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1252110/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=038ce0dbe6b28460b5dfa4c4856e883ad064a99e58db97ef7fb6d8c3114015f666efc059df1d4477e546e6d1594bd20892ac0d720a423e483ccf461a3312990c]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=9a55ce70ad1d67f8b4cfc01397fb2ca7f79c55c9c81be48731284220e92c2cd7a5f0e6c283aa74ab80b9e50253fda87ff76f3d3659848e7b9869ff7b8bb0ef42]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x53aaefb0,0x537896e0}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: 2431ac613a9f2fde97dba60c4596f592 [f=-000001] Connection attempt from aceunit1 [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: aceunit1 changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="aceunit1" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="aceunit1" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Connection attempt from Skrid [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: Skrid changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Skrid" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Skrid" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Skrid" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=038ce0dbe6b28460b5dfa4c4856e883ad064a99e58db97ef7fb6d8c3114015f666efc059df1d4477e546e6d1594bd20892ac0d720a423e483ccf461a3312990c]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Skrid" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=9a55ce70ad1d67f8b4cfc01397fb2ca7f79c55c9c81be48731284220e92c2cd7a5f0e6c283aa74ab80b9e50253fda87ff76f3d3659848e7b9869ff7b8bb0ef42]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Skrid" string="[Game::Load][lua{Rules,Gaia}={00000000ea66a950,00000000f2395db0}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="aceunit1" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=038ce0dbe6b28460b5dfa4c4856e883ad064a99e58db97ef7fb6d8c3114015f666efc059df1d4477e546e6d1594bd20892ac0d720a423e483ccf461a3312990c]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="aceunit1" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=9a55ce70ad1d67f8b4cfc01397fb2ca7f79c55c9c81be48731284220e92c2cd7a5f0e6c283aa74ab80b9e50253fda87ff76f3d3659848e7b9869ff7b8bb0ef42]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="aceunit1" string="[Game::Load][lua{Rules,Gaia}={00000000c1086fd0,00000000d2ab7b80}]" [f=-000001] Allies: I choose: Techmarine ! [f=-000001] Allies: I choose: Terminator Champion! [f=-000001] i ve tried the other ones [f=-000001] yeah? [f=-000001] like [f=-000001] what did you think? [f=-000001] complete annihilation [f=-000001] the lobby made it complex [f=-000001] cuase there were so many different versions [f=-000001] had really good potential [f=-000001] Have you tried BAR? [f=-000001] balance annihilation? [f=-000001] > Game will be force started in 60 seconds [f=-000001] beyond all reason? [f=-000001] no [f=-000001] I'm about to try it [f=-000001] dont think i ve heard of that one [f=-000001] but zk is my fav [f=-000001] it on steam? [f=-000001] > Game will be force started in 40 seconds [f=-000001] Not yet [f=-000001] Allies: I choose: Dog the BountyHunter! [f=-000001] zk has the best interface [f=-000001] [0] Event [4886,11.7996826,3773]: 0 finished unit Guardian Commander [f=-000001] [0] Event [2220,12.3251953,1431]: 1 finished unit Guardian Commander [f=0000000] [0] aceunit1, team: 1, elo:2301, userid: 419421 [f=0000000] [0] Skrid, team: 0, elo:2093, userid: 524522 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000004] [4] Event [2208,12.7580566,1528]: 1 finished unit Cloakbot Factory [f=0000090] [90] Event [5072,11.796875,3680]: 0 finished unit Hovercraft Platform [f=0000114] i ve seen in rts [f=0000270] [270] Event [2136,11.796875,1320]: 1 finished unit Metal Extractor [f=0000359] [359] Event [5032,11.796875,3800]: 0 finished unit Metal Extractor [f=0000567] [567] Event [2217.6001,12.7890625,1528]: 1 finished unit Conjurer [f=0000615] [615] Event [5128,11.796875,3784]: 0 finished unit Solar Collector [f=0000689] [689] Event [5070.61377,88.796875,3753.58691]: 0 finished unit Firefly [f=0000689] [689] Event [2073.43311,88.796875,1306.95593]: 1 finished unit Firefly [f=0000705] [705] Event [2008,11.8743896,1192]: 1 finished unit Metal Extractor [f=0000766] [766] Event [2217.6001,12.7890625,1528]: 1 finished unit Glaive [f=0000939] [939] Event [2056,11.796875,1288]: 1 finished unit Solar Collector [f=0000961] [961] Event [2217.6001,12.7890625,1528]: 1 finished unit Glaive [f=0001004] [1004] Event [5176,12.2813416,3928]: 0 finished unit Metal Extractor [f=0001176] [1176] Event [2217.6001,12.7890625,1528]: 1 finished unit Glaive [f=0001350] [1350] Event [5080,11.796875,3880]: 0 finished unit Solar Collector [f=0001417] [1417] Event [2104,11.796875,1192]: 1 finished unit Solar Collector [f=0001546] [1546] Event [2217.6001,12.7890625,1528]: 1 finished unit Conjurer [f=0001696] [1696] Event [5104,11.796875,3680]: 0 finished unit Mace [f=0001966] [1966] Event [5104,11.796875,3680]: 0 finished unit Dagger [f=0002001] [2001] Event [5342.49121,98.8124084,2821.20142]: 0 lost unit Firefly [f=0002044] [2044] Event [5235.57861,11.796875,2867.15552]: 1 lost unit Glaive [f=0002293] [2293] Event [2217.6001,12.7890625,1528]: 1 finished unit Reaver [f=0002309] [2309] Event [5756.13818,88.796875,3013.31934]: 0 finished unit Firefly [f=0002446] [2446] Event [1288,11.796875,2136]: 1 finished unit Metal Extractor [f=0002546] [2546] Event [3072,159.14447,1856]: 1 finished unit Radar Tower [f=0002579] [2579] Event [5896,11.796875,2984]: 0 finished unit Metal Extractor [f=0002627] [2627] Event [5104,11.796875,3680]: 0 finished unit Scalpel [f=0002994] [2994] Event [6024,12.4518738,3128]: 0 finished unit Metal Extractor [f=0003014] [3014] Event [2217.6001,12.7890625,1528]: 1 finished unit Conjurer [f=0003019] [3019] Event [1144,11.855011,2008]: 1 finished unit Metal Extractor [f=0003365] [3365] Event [5104,11.796875,3680]: 0 finished unit Scalpel [f=0003545] [3545] Event [2217.6001,12.7890625,1528]: 1 finished unit Glaive [f=0003547] [3547] Event [1192,11.796875,2104]: 1 finished unit Solar Collector [f=0003567] [3567] Event [3352,13.9324036,1752]: 1 finished unit Metal Extractor [f=0003802] [3802] Event [1447.22864,207.575943,1773.75281]: 1 lost unit Firefly [f=0003846] [3846] Event [5104,11.796875,3680]: 0 finished unit Quill [f=0003872] [3872] Event [2217.6001,12.7890625,1528]: 1 finished unit Glaive [f=0003967] [3967] Event [3352,19.7770081,1640]: 1 finished unit Solar Collector [f=0004109] [4109] Event [1131.14221,95.5521622,1888.53479]: 1 finished unit Firefly [f=0004209] [4209] Event [4352.02881,20.8438034,2787.91699]: 0 finished unit Guardian Commander [f=0004209] game_message: Morph complete: Dog the BountyHunter lvl 1 -> Dog the BountyHunter lvl 2 [f=0004209] [4209] Received game_message: Morph complete: Dog the BountyHunter lvl 1 -> Dog the BountyHunter lvl 2 [f=0004255] [4255] Event [1149.87415,137.800812,1748.69177]: 0 lost unit Dagger [f=0004272] [4272] Event [2217.6001,12.7890625,1528]: 1 finished unit Glaive [f=0004276] [4276] Event [1056,137.800812,1792]: 1 finished unit Lotus [f=0004421] [4421] Event [3400,17.0601196,1544]: 1 finished unit Metal Extractor [f=0004554] [4554] Event [5104,11.796875,3680]: 0 finished unit Bolas [f=0004734] [4734] Event [2217.6001,12.7890625,1528]: 1 finished unit Conjurer [f=0004928] [4928] Event [3352,23.9627991,1480]: 1 finished unit Solar Collector [f=0005110] [5110] Event [5104,11.796875,3680]: 0 finished unit Bolas [f=0005114] [5114] Event [1072,11.796875,2224]: 1 finished unit Lotus [f=0005214] [5214] Event [3075.60522,146.581467,2157.79517]: 0 lost unit Firefly [f=0005513] [5513] Event [2217.6001,12.7890625,1528]: 1 finished unit Reaver [f=0005519] [5519] Event [2708.18384,89.7890625,2725.63818]: 0 finished unit Firefly [f=0005520] [5520] Event [1272,11.8395081,1992]: 1 finished unit Solar Collector [f=0005554] [5554] Event [2800.26392,21.6756649,2275.10815]: 1 lost unit Reaver [f=0005871] [5871] Event [2410.28613,106.285873,2050.4397]: 0 lost unit Firefly [f=0006015] [6015] Event [1786.17407,110.079155,2534.34497]: 1 lost unit Firefly [f=0006179] [6179] Event [2134.19922,90.78125,2694.74976]: 0 finished unit Firefly [f=0006209] [6209] Event [2217.6001,12.7890625,1528]: 1 finished unit Ronin [f=0006327] [6327] Event [4712,212.885376,1320]: 1 finished unit Metal Extractor [f=0006329] [6329] Event [1900.99646,99.6300507,1775.15295]: 1 finished unit Firefly [f=0006353] [6353] Event [4655.33643,12.7890625,3807.50024]: 1 lost unit Glaive [f=0006373] [6373] Event [2058.02295,13.78125,2652.58984]: 0 finished unit Guardian Commander [f=0006373] game_message: Morph complete: Dog the BountyHunter lvl 2 -> Dog the BountyHunter lvl 3 [f=0006373] [6373] Received game_message: Morph complete: Dog the BountyHunter lvl 2 -> Dog the BountyHunter lvl 3 [f=0006427] [6427] Event [4993.03174,11.796875,3777.95752]: 0 lost unit Scalpel [f=0006489] [6489] Event [2217.6001,12.7890625,1528]: 1 finished unit Ronin [f=0006493] [6493] Event [2114.89307,11.796875,1826.81934]: 1 finished unit Guardian Commander [f=0006520] [6520] Event [2163.16138,100.592171,1843.98462]: 0 lost unit Firefly [f=0006633] [6633] Event [5104,11.796875,3680]: 0 finished unit Bolas [f=0006682] [6682] Event [1967.94507,170.490707,2568.92285]: 1 lost unit Firefly [f=0006689] [6689] Event [1970.61475,93.78125,2612.27783]: 0 finished unit Firefly [f=0006724] [6724] Event [5031.56885,11.796875,3732.02905]: 1 lost unit Glaive [f=0006774] [6774] Event [2217.6001,12.7890625,1528]: 1 finished unit Ronin [f=0006836] [6836] Event [4965.0083,11.796875,3701.11792]: 1 lost unit Glaive [f=0006896] [6896] Event [5072,11.796875,3680]: 0 lost unit Hovercraft Platform [f=0006904] [6904] Event [5009.90186,9.78219604,3721.01318]: 1 lost unit Glaive [f=0006923] [6923] Event [4973.65869,10.0502386,3685.11792]: 1 lost unit Glaive [f=0006989] [6989] Event [2064.479,88.796875,1768.98254]: 1 finished unit Firefly [f=0007027] [7027] Event [1294.5144,100.257599,2254.34546]: 0 lost unit Firefly [f=0007059] [7059] Event [2217.6001,12.7890625,1528]: 1 finished unit Ronin [f=0007079] [7079] Event [1749.16687,92.7890625,2492.68237]: 0 finished unit Firefly [f=0007121] [7121] Event [1799.9458,102.575745,2422.96997]: 1 lost unit Firefly [f=0007308] [7308] Event [1930.34961,15.8390055,1793.06812]: 1 lost unit Ronin [f=0007347] [7347] Event [2217.6001,12.7890625,1528]: 1 finished unit Ronin [f=0007360] [7360] Event [1978.68701,11.796875,1835.3374]: 1 lost unit Ronin [f=0007439] [7439] Event [2066.98804,88.796875,1767.15112]: 1 finished unit Firefly [f=0007467] [7467] Event [2072,17.2306519,1640]: 1 finished unit Caretaker [f=0007469] [7469] Event [1935.57605,91.796875,2296.2168]: 0 finished unit Firefly [f=0007470] [7470] Event [2088.28613,99.5055847,1804.04065]: 0 lost unit Firefly [f=0007518] [7518] Event [1980.89148,101.272438,2064.11182]: 1 lost unit Firefly [f=0007522] [7522] Event [2200.33765,12.7890625,1751.0343]: 1 lost unit Ronin [f=0007565] [7565] Event [2085.43237,100.319206,1927.65125]: 0 lost unit Firefly [f=0007596] [7596] Event [2080.25464,12.7890625,1986.27234]: 1 lost unit Ronin [f=0007632] [7632] Event [2217.6001,12.7890625,1528]: 1 finished unit Conjurer [f=0007691] [7691] Event [2138.9375,14.6970415,2315.52759]: 0 lost unit Scalpel [f=0007775] [7775] Event [2217.6001,12.7890625,1528]: 1 finished unit Glaive [f=0007829] [7829] Event [2048.7605,91.9251251,1683.9176]: 1 finished unit Firefly [f=0007859] [7859] Event [2021.08105,92.6664886,2351.87012]: 0 finished unit Firefly [f=0007862] [7862] Event [2359.67163,15.7617493,1926.05579]: 1 lost unit Reaver [f=0007882] [7882] Event [2217.6001,12.7890625,1528]: 1 finished unit Glaive [f=0007897] [7897] Event [2151.52466,12.7364721,1889.6908]: 1 lost unit Glaive [f=0007924] [7924] Event [2142.59888,103.878731,2065.62866]: 1 lost unit Firefly [f=0007997] [7997] Event [2217.6001,12.7890625,1528]: 1 finished unit Glaive [f=0008047] [8047] Event [2212.30347,99.6868134,1758.14551]: 0 lost unit Firefly [f=0008099] [8099] Event [2153.62646,11.8667746,1786.52014]: 1 lost unit Glaive [f=0008111] [8111] Event [2127.01196,11.796875,1853.41345]: 1 lost unit Glaive [f=0008169] [8169] Event [2217.6001,12.7890625,1528]: 1 finished unit Conjurer [f=0008249] [8249] Event [2054.00122,92.7890625,2104.48291]: 0 finished unit Firefly [f=0008249] [8249] Event [2430.38232,90.78125,1621.33008]: 1 finished unit Firefly [f=0008345] [8345] Event [2264.87329,14.7734375,2124.70068]: 0 lost unit Bolas [f=0008362] [8362] Event [2288.83203,125.979614,2017.25464]: 1 lost unit Firefly [f=0008397] [8397] Event [1984,11.796875,2016]: 0 finished unit Lotus [f=0008587] [8587] Event [2217.6001,12.7890625,1528]: 1 finished unit Reaver [f=0008601] [8601] Event [2072,17.2306519,1640]: 1 lost unit Caretaker [f=0008629] [8629] Event [2283.27197,101.252914,1682.02209]: 0 lost unit Firefly [f=0008639] [8639] Event [2118.27441,92.9892197,2025.94141]: 0 finished unit Firefly [f=0008669] [8669] Event [2364.13062,90.78125,1682.52112]: 1 finished unit Firefly [f=0008709] [8709] Event [2336.2522,100.07576,1707.2218]: 0 lost unit Firefly [f=0008716] [8716] Event [2192,13.2851563,1936]: 0 lost unit Lotus [f=0008775] [8775] Event [2245.59497,13.3318977,1786.31763]: 1 lost unit Reaver [f=0008784] [8784] Event [2263.05249,15.0088406,1906.76733]: 0 lost unit Bolas [f=0008827] [8827] Event [2217.6001,12.7890625,1528]: 1 finished unit Ronin [f=0008874] [8874] Event [1958.42932,27.1698704,2079.63916]: 1 lost unit Firefly [f=0008963] [8963] Event [2438.63477,90.8408966,1694.50464]: 1 lost unit Firefly [f=0009029] [9029] Event [2130.53516,93.2269135,2020.24146]: 0 finished unit Firefly [f=0009033] [9033] Event [2168.75513,12.7890625,1921.98523]: 0 lost unit Mace [f=0009138] [9138] Event [2106.55347,93.1497345,2056.18311]: 0 lost unit Firefly [f=0009201] [9201] Event [2217.6001,12.7890625,1528]: 1 finished unit Ronin [f=0009227] [9227] Event [2340.36182,14.1121416,1773.41528]: 1 lost unit Ronin [f=0009245] [9245] Event [2466.54297,15.4073982,1777.28662]: 1 finished unit Guardian Commander [f=0009245] [9245] Event [2466.54297,15.4073982,1777.28662]: 1 lost unit Guardian Commander [f=0009275] [9275] Event [2266.79712,12.7890625,1669.99792]: 1 lost unit Ronin [f=0009394] [9394] Event [2248,11.796875,1288]: 1 finished unit Solar Collector [f=0009569] [9569] Event [2362.73047,93.2649689,1537.86694]: 1 finished unit Firefly [f=0009571] [9571] Event [2264,11.796875,1208]: 1 finished unit Solar Collector [f=0009592] [9592] Event [2217.6001,12.7890625,1528]: 1 finished unit Ronin [f=0009609] [9609] Event [2112,13.9169006,2128]: 0 finished unit Picket [f=0009672] [9672] Event [2211.71167,101.702827,1591.2959]: 1 lost unit Firefly [f=0009758] [9758] Event [2120.48169,12.2158346,1676.29224]: 1 lost unit Ronin [f=0009809] [9809] Event [2097.15454,92.6035843,1974.84802]: 0 finished unit Firefly [f=0009880] [9880] Event [2217.6001,12.7890625,1528]: 1 finished unit Ronin [f=0009947] [9947] Event [2112,13.9169006,2128]: 0 lost unit Picket [f=0009959] [9959] Event [2561.60254,94.7734375,1586.79297]: 1 finished unit Firefly [f=0010018] [10018] Event [2481.94116,15.3123064,1725.11523]: 1 lost unit Ronin [f=0010144] [10144] Event [2328.90259,28.0405846,1386.70886]: 0 lost unit Firefly [f=0010154] [10154] Event [2217.6001,12.7890625,1528]: 1 finished unit Ronin [f=0010169] [10169] Event [2403.75562,99.815834,1421.83557]: 0 lost unit Firefly [f=0010196] [10196] Event [2310.10767,12.7890625,1507.75647]: 1 lost unit Ronin [f=0010199] [10199] Event [2182.59131,92.720047,1796.54248]: 0 finished unit Firefly [f=0010349] [10349] Event [2450.38647,93.78125,1489.35303]: 1 finished unit Firefly [f=0010390] [10390] Event [2304,12.7890625,1424]: 1 finished unit Lotus [f=0010391] [10391] Event [2217.6001,12.7913923,1528]: 1 finished unit Glaive [f=0010459] [10459] Event [2355.55249,27.9951897,1377.30847]: 0 lost unit Firefly [f=0010472] [10472] Event [2112,12.1209049,1712]: 0 lost unit Lotus [f=0010486] [10486] Event [2413.19531,13.78125,1537.37451]: 1 lost unit Ronin [f=0010547] [10547] Event [2099.67041,91.796875,1813.48767]: 0 lost unit Firefly [f=0010685] [10685] Event [2179.66504,12.2088699,1755.10266]: 0 lost unit Guardian Commander [f=0010691] [10691] Event [2171.53711,92.0435486,1755.81531]: 0 lost unit Firefly [f=0010694] [10694] Event [2217.6001,13.2751818,1528]: 1 finished unit Glaive [f=0010799] [10799] Event [undefined]: Skrid resigned [f=0010799] game_message: Skrid has been destroyed! [f=0010799] game_message: aceunit1 wins! [f=0010799] Submitting stats [f=0010799] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0010799] Part| Total Time|Time of the last 0.5s [f=0010799] Draw 16899.65ms 51.20% [f=0010799] Lua::Callins::Synced 14320.55ms 6.40% [f=0010799] Lua::Callins::Unsynced 21188.29ms 58.10% [f=0010799] Lua::CollectGarbage::Synced 314.84ms 0.30% [f=0010799] Lua::CollectGarbage::Unsynced 650.02ms 1.30% [f=0010799] Misc::Profiler::AddTime 57.26ms 0.10% [f=0010799] Sim 31461.20ms 22.90% [f=0010799] [10799] Received game_message: Skrid has been destroyed! [f=0010799] [10799] Received game_message: aceunit1 wins! [f=0010800] [10800] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0010800] [10800] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0010800] [10800] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0010800] [10800] Game End Stats Values: 2,2060,2060,2060,2060,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,1275,1275,1275,1275,5.86666679,6.26666689,6.26666689,5.86666679,0,0,0,0,0,0,0,0,785,785,785,785,0,0,0,0,0,0,0,0,0,0,0,0 [f=0010800] [10800] Game End Stats Values: 3,2130,2330,2330,2130,0.00112133,0,0,0.00112133,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,9.0666666,8,8,9.0666666,1275,1275,1275,1275,8.00007439,8.66666698,8.66666698,8.00007439,0,65,65,0,0,0,0,0,855,990,990,855,0,0,0,0,0,0,0,0,0,0,0,0 [f=0010800] [10800] Game End Stats Values: 4,2215,2530,2530,2215,0.00238104,0.8082754,0.8082754,0.00238104,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,10,9.60000038,9.60000038,10,1275,1275,1275,1275,9.33341694,10.0538845,10.0538845,9.33341694,0,195,195,0,0,0,0,0,940,1060,1060,940,0,0,0,0,0,0,0,0,0,0,0,0 [f=0010800] [10800] Game End Stats Values: 5,2685,2720,2720,2685,8.10392952,4.35464287,4.35464287,8.10392952,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,11.8666668,11.4666662,11.4666662,11.8666668,1275,1275,1275,1275,10.540103,10.2364235,10.2364235,10.540103,400,195,195,400,0,0,0,0,1010,1250,1250,1010,0,0,0,0,0,0,0,0,0,0,0,0 [f=0010800] [10800] Game End Stats Values: 6,2765,2655,2655,2765,17.0065594,7.80129385,7.80129385,17.0065594,0,0,0,0,0,0,0,0,0,0,0,0,83.0869293,19.9999981,19.9999981,83.0869293,0,0,0,0,12,12,12,12,1275,1275,1275,1275,10.5935087,10.2297764,10.2297764,10.5935087,480,130,130,480,65,0,0,65,1010,1250,1250,1010,0,65,65,0,0,0,0,0,19.9999981,83.0869293,83.0869293,19.9999981 [f=0010800] [10800] Game End Stats Values: 7,3070,3005,3005,3070,20.8727207,11.2156887,11.2156887,20.8727207,0,0,0,0,0,0,0,0,0,0,0,0,83.0869293,19.9999981,19.9999981,83.0869293,0,0,0,0,12,12,12,12,1275,1330,1330,1275,10.6577444,11.8942928,11.8942928,10.6577444,700,340,340,700,65,0,0,65,1095,1335,1335,1095,0,76,76,0,0,0,0,0,19.9999981,83.0869293,83.0869293,19.9999981 [f=0010800] [10800] Game End Stats Values: 8,3155,3210,3210,3155,23.9734478,11.509799,11.509799,23.9734478,0,0,0,0,0,0,0,0,0,0,0,0,83.0869293,19.9999981,19.9999981,83.0869293,0,0,0,0,12,12,12,12,1275,1330,1330,1275,12.7400494,12.4196072,12.4196072,12.7400494,700,340,340,700,65,0,0,65,1180,1540,1540,1180,0,76,76,0,0,0,0,0,19.9999981,83.0869293,83.0869293,19.9999981 [f=0010800] [10800] Game End Stats Values: 9,3375,3430,3430,3375,27.0532551,11.8657417,11.8657417,27.0532551,0,0,0,0,0,0,0,0,0,0,0,0,83.0869293,19.9999981,19.9999981,83.0869293,0,0,0,0,12,12,12,12,1275,1330,1330,1275,14.2053204,14.0237293,14.0237293,14.2053204,920,405,405,920,65,0,0,65,1180,1695,1695,1180,0,76,76,0,0,0,0,0,19.9999981,83.0869293,83.0869293,19.9999981 [f=0010800] [10800] Game End Stats Values: 10,3500,3565,3565,3500,27.0553761,13.5510674,13.5510674,27.0553761,0,0,0,0,0,0,0,0,0,0,0,0,128.312149,19.9999981,19.9999981,128.312149,0,0,0,0,12,14.1333332,14.1333332,12,1275,1330,1330,1275,14.0001402,16.1123562,16.1123562,14.0001402,920,470,470,920,65,0,0,65,1305,1765,1765,1305,0,76,76,0,0,0,0,0,19.9999981,128.312149,128.312149,19.9999981 [f=0010800] [10800] Game End Stats Values: 11,3650,3805,3805,3650,28.9307861,14.219491,14.219491,28.9307861,0,0,0,0,0,0,0,0,0,0,0,0,184.627151,100.000015,100.000015,184.627151,0,90,90,0,12,16,16,12,1505,1330,1330,1505,14.1250277,16.1778946,16.1778946,14.1250277,840,535,535,840,65,80,80,65,1305,1850,1850,1305,80,76,76,80,0,0,0,0,100.000015,184.627151,184.627151,100.000015 [f=0010800] [10800] Game End Stats Values: 12,3830,3995,3995,3830,34.2760124,17.6248398,17.6248398,34.2760124,0,0,0,0,0,0,0,0,0,0,0,0,184.627151,100.000015,100.000015,184.627151,0,90,90,0,12,16,16,12,1505,1330,1330,1505,14.356349,18.2270222,18.2270222,14.356349,1020,535,535,1020,65,80,80,65,1305,2040,2040,1305,80,76,76,80,0,0,0,0,100.000015,184.627151,184.627151,100.000015 [f=0010800] [10800] Game End Stats Values: 13,4010,4085,4085,4010,46.5773964,25.0756207,25.0756207,46.5773964,0,0,0,0,0,0,0,0,0,0,0,0,192.822266,120.000008,120.000008,192.822266,0,180,180,0,12.4555531,17.8666668,17.8666668,12.4555531,1505,1330,1330,1505,15.2756433,18.4967175,18.4967175,15.2756433,1200,535,535,1200,65,80,80,65,1305,2040,2040,1305,80,76,76,80,0.00030833,0,0,0.00030833,120.000008,192.822266,192.822266,120.000008 [f=0010800] [10800] Game End Stats Values: 14,4010,4155,4155,4010,47.9916115,40.3469963,40.3469963,47.9916115,0,0,0,0,0,0,0,0,0,0,0,0,402.822296,120.000008,120.000008,402.822296,0,180,180,0,14.4000072,19.333334,19.333334,14.4000072,1505,1330,1330,1505,16.4942875,19.0180912,19.0180912,16.4942875,1200,535,535,1200,275,80,80,275,1305,2110,2110,1305,80,286,286,80,0.00151111,0,0,0.00151111,122.968475,402.822296,402.822296,122.968475 [f=0010800] [10800] Game End Stats Values: 15,4010,4245,4245,4010,47.9916115,42.3998642,42.3998642,47.9916115,0,0,0,0,0,0,0,0,0,0,0,0,431.017426,137.031555,137.031555,431.017426,0,180,180,0,14.1611204,20,20,14.1611204,1505,1330,1330,1505,16.1611195,26.8479996,26.8479996,16.1611195,1200,625,625,1200,275,80,80,275,1305,2110,2110,1305,80,416.667145,416.667145,80,0.00259442,0,0,0.00259442,140,431.017426,431.017426,140 [f=0010800] [10800] Game End Stats Values: 16,4470,4520,4520,4470,50.4620285,51.4812927,51.4812927,50.4620285,0,0,0,0,0,0,0,0,0,0,0,0,599.772583,1011.94153,1011.94153,599.772583,0,180,180,0,12.3166819,20,20,12.3166819,2005,1560,1560,2005,15.1480436,21.6387615,21.6387615,15.1480436,1160,585,585,1160,405,300,300,405,1305,2195,2195,1305,300,546.667114,546.667114,300,0.0030083,0,0,0.0030083,1015.66974,616.702271,616.702271,1015.66974 [f=0010800] [10800] Game End Stats Values: 17,3685,4505,4505,3685,54.2647781,67.911972,67.911972,54.2647781,0,0,0,0,0,0,0,0,0,84.9115295,84.9115295,0,742.585571,1360.98853,1360.98853,742.585571,0,180,180,0,10,20,20,10,2005,1560,1560,2005,13.1868505,22.595377,22.595377,13.1868505,1160,570,570,1160,470,1000,1000,470,520,2195,2195,520,1166.00012,741.667114,741.667114,1166.00012,0.0030083,0,0,0.0030083,1434.51624,824.232666,824.232666,1434.51624 [f=0010800] [10800] Game End Stats Values: 18,3685,4535,4535,3685,69.2202377,73.0143814,73.0143814,69.2202377,0,0,0,0,0,0,0,0,167.048645,142.186066,142.186066,167.048645,1252.81689,1980.34985,1980.34985,1252.81689,0,180,180,0,12.8888836,19.2000008,19.2000008,12.8888836,2005,1560,1560,2005,13.8859138,21.8401604,21.8401604,13.8859138,1160,300,300,1160,830,1000,1000,830,520,2495,2495,520,1166.00012,1101.66711,1101.66711,1166.00012,0.00353328,0,0,0.00353328,2053.87744,1380.86755,1380.86755,2053.87744 [f=0010800] [10800] Game End Stats Values: 19,3465,4390,4390,3465,84.2202377,88.0011215,88.0011215,84.2202377,0,0,0,0,0,0,0,0,378.711426,240.883423,240.883423,378.711426,1528.66931,2224.50537,2224.50537,1528.66931,0,180,180,0,13.1111269,19.333334,19.333334,13.1111269,2005,1560,1560,2005,14.1111259,22.4991169,22.4991169,14.1111259,940,155,155,940,1170,1220,1220,1170,520,2495,2495,520,1386.00012,1441.66711,1441.66711,1386.00012,0.00401104,0,0,0.00401104,2298.03296,1656.71997,1656.71997,2298.03296 [f=0010800] [10800] Game End Stats Values: 20,3375,4445,4445,3375,96.3371506,88.4990692,88.4990692,96.3371506,0,0,0,0,0,0,0,0,534.327576,240.883423,240.883423,534.327576,1759.70837,2386.5708,2386.5708,1759.70837,90,180,180,90,12,19.9936352,19.9936352,12,2005,1560,1560,2005,16.3744545,21.5289555,21.5289555,16.3744545,760,90,90,760,1235,1400,1400,1235,520,2615,2615,520,1566.00012,1506.66711,1506.66711,1566.00012,58.5041656,0,0,58.5041656,2460.09839,1911.19299,1911.19299,2460.09839 [f=0010800] [10800] Game End Stats Values: 21,3195,4355,4355,3195,110.447578,90.0236435,90.0236435,110.447578,0,0,0,0,0,0,0,0,756.443176,240.883423,240.883423,756.443176,2629.35498,2972.84277,2972.84277,2629.35498,90,180,180,90,12,19.9666004,19.9666004,12,2005,1560,1560,2005,17.2962513,21.5793705,21.5793705,17.2962513,580,180,180,580,1625,1617.33337,1617.33337,1625,520,2435,2435,520,1783.3335,1896.66711,1896.66711,1783.3335,124.169952,0,0,124.169952,3061.21069,2863.58716,2863.58716,3061.21069 [f=0010800] [10800] Game End Stats Values: 22,2705,4735,4735,2705,118.447578,90.8939362,90.8939362,118.447578,0,0,0,0,0,0,0,0,886.447632,240.883423,240.883423,886.447632,3169.98413,3330.58203,3330.58203,3169.98413,0,180,180,0,12,20,20,12,2005,1960,1960,2005,15.9444427,21.5580196,21.5580196,15.9444427,180,90,90,180,1805,2017.33337,2017.33337,1805,520,2505,2505,520,2273.3335,2076.66699,2076.66699,2273.3335,170.504532,0,0,170.504532,3429.31543,3404.21631,3404.21631,3429.31543 [f=0010800] [10800] Game End Stats Values: 23,2805,4895,4895,2805,118.447578,108.914307,108.914307,118.447578,0,0,0,0,0,0,0,0,886.447632,354.891296,354.891296,886.447632,3609.69727,3401.24902,3401.24902,3609.69727,100,180,180,100,12,23.2000008,23.2000008,12,2005,1960,1960,2005,12,22.3220997,22.3220997,12,180,180,180,180,1895,2017.33337,2017.33337,1895,520,2575,2575,520,2273.3335,2166.66699,2166.66699,2273.3335,172.004578,0,0,172.004578,3499.98242,3843.92944,3843.92944,3499.98242 [f=0010800] [10800] Game End Stats Values: 24,2705,4805,4805,2705,118.447578,122.254738,122.254738,118.447578,0,0,0,0,0,0,0,0,886.447632,413.492157,413.492157,886.447632,4169.22656,3995.24292,3995.24292,4169.22656,0,180,180,0,12,24,24,12,2005,1960,1960,2005,16.2222118,21.5200272,21.5200272,16.2222118,180,90,90,180,2075,2117.3335,2117.3335,2075,520,2575,2575,520,2373.3335,2346.66699,2346.66699,2373.3335,238.839951,0,0,238.839951,4166.15625,4403.45898,4403.45898,4166.15625 [f=0010800] [10800] Game End Stats Values: 25,700,4935,4935,700,120.264076,123.085228,123.085228,120.264076,0,0,0,0,0,0,0,0,1696.75647,413.492157,413.492157,1696.75647,4338.79834,4742.50342,4742.50342,4338.79834,0,270,270,0,11.1999998,24,24,11.1999998,0,1960,1960,0,58.7538071,21.7109203,21.7109203,58.7538071,180,130,130,180,2165,4173.3335,4173.3335,2165,520,2575,2575,520,4429.3335,2436.66699,2436.66699,4429.3335,311.503754,2.33333325,2.33333325,311.503754,4985.59766,4650.51514,4650.51514,4985.59766 [f=0010903] Player aceunit1 left the game: normal quit [f=0010903] [10903] Event [undefined]: aceunit1 quit [f=0010925] Spectator Skrid left the game: normal quit [f=0010925] [10925] Event [undefined]: Skrid quit [f=0010931] No clients connected, shutting down server [f=0010931] Server shutdown [f=0010931] [10931] all players disconnected [f=0011039] [11039] Event [2453.00684,94.3612213,1682.44495]: 1 finished unit Firefly [f=0011147] [11147] Event [2217.6001,12.7890625,1528]: 1 finished unit Glaive [f=0011429] [11429] Event [2365.43188,94.4031219,1733.09497]: 1 finished unit Firefly [f=0012071] [12071] Event [2217.6001,12.7890625,1528]: 1 finished unit Conjurer [f=0013036] [13036] Event [2365.43188,14.4031219,1733.09497]: 1 finished unit Guardian Commander [f=0013434] [13434] Event [2217.6001,12.7890625,1528]: 1 finished unit Reaver [f=0013733] [13733] Event [2217.6001,12.7890625,1528]: 1 finished unit Ronin [f=0013747] Autoquit sending quit command. [f=0013747] [QuitAction] user exited to system [f=0013747] [SpringApp::Kill][1] fromRun=1 [f=0013747] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0013747] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0013747] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0013747] [ThreadPool::SetThreadCount][2] workers=0 [f=0013747] [SpringApp::Kill][2] [f=0013747] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0013747] [Game::KillLua][3] dtor=0 luaUI=0x52a10e90 [f=0013747] Start widgetHandler:Shutdown [f=0013747] Shutdown - SaveOrderList Complete [f=0013747] Writing last game win data [f=0013747] Shutdown - SaveConfigData Complete [f=0013747] Shutdown Widget - Save/Load API [f=0013747] Shutdown Widget - Chili Highlight [f=0013747] Shutdown Widget - Draw After Chili [f=0013747] Shutdown Widget - EPIC Menu [f=0013747] Shutdown Widget - Chili Widget Selector [f=0013747] Shutdown Widget - Chili Minimap [f=0013747] Shutdown Widget - Local Team Colors [f=0013747] Shutdown Widget - Display Keys 2 [f=0013747] Shutdown Widget - Save Game Menu [f=0013747] Shutdown Widget - Unit Icons [f=0013747] Shutdown Widget - Noises [f=0013747] Shutdown Widget - HealthBars [f=0013747] Shutdown Widget - Win Counter [f=0013747] Shutdown Widget - BuildETA [f=0013747] Shutdown Widget - SpringRTS Replay Stats [f=0013747] Shutdown Widget - Modular Comm Info [f=0013747] Shutdown Widget - Stereo3D [f=0013747] Shutdown Widget - Showeco and Grid Drawer [f=0013747] Shutdown Widget - Point Tracker [f=0013747] Shutdown Widget - Missile Silo Range [f=0013747] Shutdown Widget - MetalFeatures (new) [f=0013747] Shutdown Widget - MinimapEvents [f=0013747] Shutdown Widget - Local Widgets Config [f=0013747] Shutdown Widget - Highlight Geos [f=0013747] Shutdown Widget - Grab Input [f=0013747] Input grabbing is disabled! [f=0013747] Shutdown Widget - Defense Range Zero-K [f=0013747] Shutdown Widget - Darkening [f=0013747] Shutdown Widget - Context Menu [f=0013747] Shutdown Widget - Chili Spectator Panels [f=0013747] Shutdown Widget - Chili Selections & CursorTip v2 [f=0013747] Shutdown Widget - Chili Nuke Warning [f=0013747] Shutdown Widget - Chili EndGame Window [f=0013747] Shutdown Widget - Chili Economy Panel Default [f=0013747] Shutdown Widget - CameraShake [f=0013747] Shutdown Widget - State Reverse and Latency [f=0013747] Shutdown Widget - Music Player v2 [f=0013747] Shutdown Widget - Attack AoE [f=0013747] Shutdown Widget - UnitShapes [f=0013747] Shutdown Widget - Map Edge Extension [f=0013747] Shutdown Widget - Selection Send [f=0013747] Shutdown Widget - LupsManager [f=0013747] Shutdown Widget - Newton Firezone [f=0013747] Shutdown Widget - Chili Pro Console [f=0013747] Shutdown Widget - Persistent Build Height [f=0013747] Shutdown Widget - Lasso Terraform GUI [f=0013747] Shutdown Widget - Lups [f=0013747] Shutdown Widget - Chili Framework [f=0013747] Shutdown Widget - Mex Placement Handler [f=0013747] Shutdown Widget - Chili Core Selector [f=0013747] Shutdown Widget - Custom Markers [f=0013747] Shutdown Widget - Select Keys [f=0013747] Shutdown Widget - Pause Screen [f=0013747] Shutdown Widget - Text To Speech Control [f=0013747] Shutdown Widget - Layout Handler [f=0013747] End widgetHandler:Shutdown [f=0013747] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={494369,63326681} {int,ext,rec}Allocs={12339747,0,0} {chunk,block}Bytes={63326681,0} [f=0013747] [Game::KillLua][1] dtor=0 luaGaia=0x537896e0 [f=0013747] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={300114,51305420} {int,ext,rec}Allocs={12339748,0,0} {chunk,block}Bytes={51305420,0} [f=0013747] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={300114,51305420} {int,ext,rec}Allocs={12339748,0,0} {chunk,block}Bytes={51305420,0} [f=0013747] [Game::KillLua][2] dtor=0 luaRules=0x53aaefb0 [f=0013747] Start gadgetHandler:Shutdown [f=0013747] Shutdown - StartSetup [f=0013747] Shutdown - UnitMorph [f=0013747] Shutdown - Carrier Drones [f=0013747] Shutdown - LupsNanoSpray [f=0013747] Shutdown - Missile Silo Controller [f=0013747] Shutdown - Modular Comm Info [f=0013747] Shutdown - Terrain Texture Handler [f=0013747] Shutdown - UnitCloakShield [f=0013747] Shutdown - Starlight Handler [f=0013747] End gadgetHandler:Shutdown [f=0013747] Start gadgetHandler:Shutdown [f=0013747] Shutdown - Save/Load [f=0013747] Shutdown - Teleport Throw [f=0013747] Shutdown - UnitMorph [f=0013747] Shutdown - Modular Comm Info [f=0013747] Shutdown - Retreat Command [f=0013747] Shutdown - Shockwaves [f=0013747] Shutdown - UnitCloakShield [f=0013747] Shutdown - Lups Cloak FX [f=0013747] Shutdown - Lups [f=0013747] Shutdown - Lups Shield [f=0013747] End gadgetHandler:Shutdown [f=0013747] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={12339834,0,0} {chunk,block}Bytes={0,0} [f=0013747] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={12339834,0,0} {chunk,block}Bytes={0,0} [f=0013747] [Game::KillLua][4] dtor=0 [f=0013747] [Game::~CGame][1] [f=0013747] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0013747] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0013747] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0013747] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0013747] [Game::KillLua][4] dtor=1 [f=0013747] [Game::KillMisc][1] [f=0013747] [Game::KillMisc][2] [f=0013747] [Game::KillMisc][3] [f=0013747] [Game::KillRendering][1] [f=0013747] [3DOParser::Kill] allocated 1 pieces [f=0013747] [S3OParser::Kill] allocated 397 pieces [f=0013747] [AssParser::Kill] allocated 8 pieces [f=0013747] [Game::KillInterface][1] [f=0013747] [Game::KillInterface][2] [f=0013747] [Game::KillSimulation][1] [f=0013747] [Game::KillSimulation][2] [f=0013747] [CCollisionHandler] dis-/continuous tests: 0/191843 [f=0013747] [Game::KillSimulation][3] [f=0013747] [~CPathCache(28x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0013747] [~CPathCache(28x20)] cacheHits=17 hitPercentage=26% numHashColls=0 maxCacheSize=7 [f=0013747] [~CPathCache(56x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0013747] [~CPathCache(56x40)] cacheHits=173 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0013747] [~CRectangleOverlapHandler] 0% overlap reduction [f=0013747] [~CRectangleOverlapHandler] 0% overlap reduction [f=0013747] [LosHandler::Kill] raycast instance cache-{hits,misses}={2916,8212}; shared=5%; cached=22% [f=0013747] [Game::KillSimulation][4] [f=0013747] [CommonDefHandler::KillStatic] 3175 sound-set data items added [f=0013747] [Game::~CGame][2] [f=0013747] [Game::~CGame][3] [f=0013747] [SpringApp::Kill][3] [f=0013747] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 146877 bytes sent 120816 bytes recv'd [f=0013747] [SpringApp::Kill][4] font=0x452afaa0 [f=0013747] [SpringApp::Kill][5] [f=0013747] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7898 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/9904e7f76e6e188b46790dc1d90fad6f.sdp (0x4531df90) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/9904e7f76e6e188b46790dc1d90fad6f.sdp" numZipFiles=7898 sumInflSize=723837kb sumReadTime=2088ms file="luarules/gadgets/weapon_hide_sniper.lua" indx=1873 inflSize=1kb readTime=19ms file="luaui/widgets/api_modularcomms.lua" indx=3886 inflSize=0kb readTime=19ms file="luaui/widgets/gui_chili_minimap.lua" indx=4691 inflSize=32kb readTime=17ms file="luarules/gadgets/unit_decloak_damaged.lua" indx=1777 inflSize=11kb readTime=17ms file="unitpics/platetank.png" indx=6589 inflSize=11kb readTime=16ms file="units/bomberassault.lua" indx=6757 inflSize=3kb readTime=15ms file="bitmaps/gpl/explosion2/exp00_3.tga" indx=447 inflSize=15kb readTime=13ms file="bitmaps/loadpictures/forcefiremods.png" indx=520 inflSize=3744kb readTime=13ms file="luaui/widgets/api_mexspot_fetcher.lua" indx=3885 inflSize=1kb readTime=12ms file="luarules/gadgets/unit_is_on_fire.lua" indx=1803 inflSize=7kb readTime=12ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/9904e7f76e6e188b46790dc1d90fad6f.sdp] 32294654 bytes cached in 2816 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=169 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/DesertRumble_V1.02.sd7 (0x4544f610) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x45443ac0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1507472 bytes cached in 14 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x4538c090) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7f21300b2770) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 208857 bytes cached in 67 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]