[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.XjnlyjgnJd/springsettings.1252103.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 1, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 10ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7fe9fc01bff0 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 4465 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1252103/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 234ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x45ba15d0] using map "Red Comet Remake 1.7" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Red Comet Remake 1.7", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x45ba15d0] using game "Zero-K v1.9.11.1" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.9.11.1", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 115ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 1), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (38 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 594ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 668ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 13ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 5 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 722ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 117ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 24ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 25ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 62ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Generic Plate Command Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Economy Multiplier Handicap Loaded gadget: Map Border Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Generic Plate Command Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_map_border.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_econ_mult.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 69ms [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: s11n gadget [f=-000001] Loaded SYNCED gadget: s11n map feature loader [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] Loaded UNSYNCED gadget: s11n_gadget_load.lua [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] RiposteR was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Chili Minimap [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: Ambient Player [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: BuildETA [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1252103/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Guard Remove [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Select Com at start [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: AllyCursors [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Mex Placement Initialised with 40 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Font Cache [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [s11n] Loading s11n file... [f=-000001] [s11n] Parsing model... [f=-000001] [s11n] Populating game world... [f=-000001] [s11n] s11n loading complete. [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=bf3bb90f [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=f7fb6965 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=c1c414ed [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=78fb3a6f [f=-000001] [Path] [PathEstimator::ReadFile] hash=78fb3a6f file="cache/104dev-maintenance/paths/Red Comet Remake 1.7.pe-78fb3a6f.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=bf3bb90f [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=f7fb6965 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=c1c414ed [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=78fb3a7f [f=-000001] [Path] [PathEstimator::ReadFile] hash=78fb3a7f file="cache/104dev-maintenance/paths/Red Comet Remake 1.7.pe2-78fb3a7f.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (186ms, checksum 06f6906d)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={12030,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1252103/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=cbcac7aba82ab2912d242ded614a7a2482ea56990eb0c787fb8af9a35159db15d03ddc130be1440cb7a542a46d0072638e66d88e3391c43c0abd72f956167f40" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=ddd828e908d2abd35844ee691ffa215443bf1a4b1d4898c89aa6a9709406b2f1bcc9f16ead30dfbf61b8a2693a1191d7afbc9aa8a5e26c5979024d542ab6ca03]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=291e6784fcbc169675dae33cb10d3d704bbe0372e6f6099fd83b5946237685a4ca093e9dd39ab076f13fb4b9a630408405fb000b5a58c2b0e97a6a7b443c5a12]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x59a867c0,0x5a02b230}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: 3c2eac61610126566d34b70548b97af0 [f=-000001] Connection attempt from aceunit1 [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: aceunit1 changed status [f=-000001] -> Connection established (given id 1) [f=-000001] Connection attempt from Skrid [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: Skrid changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Skrid" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=cbcac7aba82ab2912d242ded614a7a2482ea56990eb0c787fb8af9a35159db15d03ddc130be1440cb7a542a46d0072638e66d88e3391c43c0abd72f956167f40" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Skrid" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="aceunit1" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=cbcac7aba82ab2912d242ded614a7a2482ea56990eb0c787fb8af9a35159db15d03ddc130be1440cb7a542a46d0072638e66d88e3391c43c0abd72f956167f40" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="aceunit1" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Skrid" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=ddd828e908d2abd35844ee691ffa215443bf1a4b1d4898c89aa6a9709406b2f1bcc9f16ead30dfbf61b8a2693a1191d7afbc9aa8a5e26c5979024d542ab6ca03]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Skrid" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=291e6784fcbc169675dae33cb10d3d704bbe0372e6f6099fd83b5946237685a4ca093e9dd39ab076f13fb4b9a630408405fb000b5a58c2b0e97a6a7b443c5a12]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Skrid" string="[Game::Load][lua{Rules,Gaia}={00000000f2396ad0,00000000f7f250b0}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="aceunit1" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=ddd828e908d2abd35844ee691ffa215443bf1a4b1d4898c89aa6a9709406b2f1bcc9f16ead30dfbf61b8a2693a1191d7afbc9aa8a5e26c5979024d542ab6ca03]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="aceunit1" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=291e6784fcbc169675dae33cb10d3d704bbe0372e6f6099fd83b5946237685a4ca093e9dd39ab076f13fb4b9a630408405fb000b5a58c2b0e97a6a7b443c5a12]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="aceunit1" string="[Game::Load][lua{Rules,Gaia}={000000009700baf0,00000000d2aba970}]" [f=-000001] Allies: I choose: Techmarine ! [f=-000001] Allies: I choose: Masks are useless! [f=-000001] [0] Event [5221,236.185547,3865]: 0 finished unit Strike Commander [f=-000001] [0] Event [664,241.412292,1965]: 1 finished unit Engineer Commander [f=0000000] [0] aceunit1, team: 1, elo:2286, userid: 419421 [f=0000000] [0] Skrid, team: 0, elo:2108, userid: 524522 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000025] [25] Event [5296,238.459778,3784]: 0 finished unit Cloakbot Factory [f=0000228] [228] Event [728,241.47644,2120]: 1 finished unit Metal Extractor [f=0000241] [241] Event [832,241.494751,1936]: 1 finished unit Rover Assembly [f=0000364] [364] Event [5272,237.301636,3896]: 0 finished unit Metal Extractor [f=0000483] [483] Event [520,241.47644,1832]: 1 finished unit Metal Extractor [f=0000586] [586] Event [5352,241.073608,3880]: 0 finished unit Solar Collector [f=0000729] [729] Event [849.99231,242.136185,1935.97034]: 1 finished unit Scorcher [f=0000778] [778] Event [584,241.47644,1848]: 1 finished unit Solar Collector [f=0000799] [799] Event [5286.3999,236.541748,3784]: 0 finished unit Conjurer [f=0000956] [956] Event [664,241.45813,2104]: 1 finished unit Solar Collector [f=0001100] [1100] Event [849.99231,242.136185,1935.97034]: 1 finished unit Mason [f=0001160] [1160] Event [5286.3999,236.541748,3784]: 0 finished unit Reaver [f=0001447] [1447] Event [5286.3999,236.541748,3784]: 0 finished unit Reaver [f=0001864] [1864] Event [200,241.403198,1112]: 1 finished unit Metal Extractor [f=0001875] [1875] Event [849.99231,242.136185,1935.97034]: 1 finished unit Ripper [f=0002256] [2256] Event [264,241.494751,1128]: 1 finished unit Solar Collector [f=0002316] [2316] Event [5286.3999,236.541748,3784]: 0 finished unit Reaver [f=0002374] [2374] Event [280,241.485596,2920]: 1 finished unit Metal Extractor [f=0002844] [2844] Event [849.99231,242.136185,1935.97034]: 1 finished unit Ripper [f=0002845] [2845] Event [296,241.47644,2856]: 1 finished unit Solar Collector [f=0003212] [3212] Event [849.99231,242.136185,1935.97034]: 1 finished unit Mason [f=0003362] [3362] Event [5286.3999,236.541748,3784]: 0 finished unit Glaive [f=0003365] [3365] Event [232,240.2771,184]: 1 finished unit Metal Extractor [f=0003413] [3413] Event [5272,237.301636,3896]: 0 lost unit Metal Extractor [f=0003665] [3665] Event [296,239.480591,200]: 1 finished unit Solar Collector [f=0003755] [3755] Event [600,241.467285,3208]: 1 finished unit Metal Extractor [f=0003838] [3838] Event [849.99231,242.136185,1935.97034]: 1 finished unit Fencer [f=0004161] [4161] Event [616,241.47644,3144]: 1 finished unit Solar Collector [f=0004277] [4277] Event [849.99231,242.136185,1935.97034]: 1 finished unit Fencer [f=0004352] [4352] Event [872,240.78064,216]: 1 finished unit Metal Extractor [f=0004505] [4505] Event [5286.3999,236.541748,3784]: 0 finished unit Glaive [f=0004617] [4617] Event [968,241.494751,3464]: 1 finished unit Metal Extractor [f=0004633] [4633] Event [3376.5918,241.494751,2947.90796]: 0 lost unit Glaive [f=0004734] [4734] Event [849.99231,242.136185,1935.97034]: 1 finished unit Fencer [f=0005058] [5058] Event [968,241.494751,3464]: 1 lost unit Metal Extractor [f=0005176] [5176] Event [849.99231,242.136185,1935.97034]: 1 finished unit Fencer [f=0005401] [5401] Event [752,241.485596,3072]: 1 lost unit Lotus [f=0005432] [5432] Event [600,241.467285,3208]: 1 lost unit Metal Extractor [f=0005761] [5761] Event [849.99231,242.136185,1935.97034]: 1 finished unit Mason [f=0005777] [5777] Event [918.621399,239.966461,2623.26831]: 1 lost unit Ripper [f=0005840] [5840] Event [757.18219,241.045319,2641.43481]: 0 lost unit Conjurer [f=0005854] [5854] Event [704,241.265869,2400]: 1 finished unit Lotus [f=0005873] [5873] Event [834.527222,235.002838,2439.66455]: 1 lost unit Fencer [f=0005922] [5922] Event [1134.43762,241.494751,2626.50073]: 1 lost unit Ripper [f=0005941] [5941] Event [704,241.265869,2400]: 1 lost unit Lotus [f=0005991] [5991] Event [1107.10852,241.47644,2428.68213]: 1 lost unit Fencer [f=0006054] [6054] Event [791.325134,241.485596,2143.24951]: 1 lost unit Mason [f=0006136] [6136] Event [728,241.47644,2120]: 1 lost unit Metal Extractor [f=0006215] [6215] Event [5286.3999,236.541748,3784]: 0 finished unit Reaver [f=0006284] [6284] Event [741.433594,241.724777,2038.32275]: 1 lost unit Mason [f=0006308] [6308] Event [849.99231,242.136185,1935.97034]: 1 finished unit Ripper [f=0006378] [6378] Event [849.99231,242.136185,1935.97034]: 1 lost unit Ripper [f=0006408] [6408] Event [961.636719,241.492874,1985.15759]: 1 lost unit Ripper [f=0006419] [6419] Event [849.99231,242.136185,1935.97034]: 1 lost unit Ripper [f=0006421] [6421] Event [849.99231,242.136185,1935.97034]: 1 lost unit Ripper [f=0006599] [6599] Event [849.99231,242.136185,1935.97034]: 1 lost unit Ripper [f=0006623] [6623] Event [849.99231,242.136185,1935.97034]: 1 lost unit Ripper [f=0006714] [6714] Event [849.99231,242.136185,1935.97034]: 1 lost unit Ripper [f=0006798] [6798] Event [849.99231,242.136185,1935.97034]: 1 lost unit Ripper [f=0006829] [6829] Event [849.99231,242.136185,1935.97034]: 1 lost unit Ripper [f=0006855] [6855] Event [849.99231,242.136185,1935.97034]: 1 lost unit Ripper [f=0006868] [6868] Event [832,241.491089,1936]: 1 lost unit Rover Assembly [f=0006891] [6891] Event [1130.42273,241.503906,2191.10962]: 1 lost unit Fencer [f=0006935] [6935] Event [743.424927,236.985992,1965.30078]: 1 lost unit Mason [f=0007165] [7165] Event [1335.10181,241.485596,2365.54077]: 1 lost unit Fencer [f=0007328] [7328] Event [808,241.991379,2184]: 1 lost unit Caretaker [f=0007449] [7449] Event [1226.6637,241.485596,2550.74365]: 0 finished unit Strike Commander [f=0007449] game_message: Morph complete: Masks are useless lvl 1 -> Masks are useless lvl 2 [f=0007449] [7449] Received game_message: Morph complete: Masks are useless lvl 1 -> Masks are useless lvl 2 [f=0007653] [7653] Event [1248,241.485596,2656]: 0 finished unit Lotus [f=0007748] [7748] Event [736.201599,241.430496,2193.67896]: 1 finished unit Engineer Commander [f=0007748] [7748] Event [736.201599,241.430496,2193.67896]: 1 lost unit Engineer Commander [f=0007792] [7792] Event [648,241.91391,2184]: 1 finished unit Caretaker [f=0008425] [8425] Event [976,241.256714,2640]: 0 finished unit Picket [f=0008564] [8564] Event [656,241.81778,2304]: 1 finished unit Rover Assembly [f=0008623] [8623] Event [5286.3999,236.541748,3784]: 0 finished unit Conjurer [f=0008672] [8672] Event [2161.09863,241.494751,2938.54297]: 0 lost unit Glaive [f=0008819] [8819] Event [5286.3999,236.541748,3784]: 0 finished unit Glaive [f=0008860] [8860] Event [673.99231,241.945801,2303.97046]: 1 finished unit Ripper [f=0008878] [8878] Event [1174.15674,241.485596,2662.03076]: 0 finished unit Reaver [f=0008990] [8990] Event [728,239.09256,2120]: 1 finished unit Metal Extractor [f=0009024] [9024] Event [976,240.016022,2640]: 0 lost unit Picket [f=0009026] [9026] Event [5286.3999,236.541748,3784]: 0 finished unit Glaive [f=0009232] [9232] Event [658.214172,240.734467,2432.77637]: 1 lost unit Ripper [f=0009235] [9235] Event [5272,234.052429,3896]: 0 finished unit Metal Extractor [f=0009237] [9237] Event [5286.3999,236.541748,3784]: 0 finished unit Glaive [f=0009247] [9247] Event [673.99231,241.945801,2303.97046]: 1 finished unit Ripper [f=0009267] [9267] Event [832.174866,234.840912,2528.95898]: 0 lost unit Reaver [f=0009448] [9448] Event [5286.3999,236.541748,3784]: 0 finished unit Glaive [f=0009479] [9479] Event [926.125488,237.92392,2614.40283]: 1 lost unit Ripper [f=0009643] [9643] Event [673.99231,241.945801,2303.97046]: 1 finished unit Ripper [f=0009653] [9653] Event [5286.3999,236.541748,3784]: 0 finished unit Glaive [f=0009743] [9743] Event [1363.65295,241.4664,2744.77026]: 1 lost unit Scorcher [f=0009863] [9863] Event [5286.3999,236.541748,3784]: 0 finished unit Glaive [f=0009865] [9865] Event [1173.09961,241.47644,2750.87622]: 0 lost unit Strike Commander [f=0009915] [9915] Event [1248,236.356354,2656]: 0 lost unit Lotus [f=0009966] [9966] Event [1008,241.517044,2704]: 0 lost unit Lotus [f=0010025] [10025] Event [673.99231,241.945801,2303.97046]: 1 finished unit Ripper [f=0010160] [10160] Event [5928,241.403198,3928]: 0 finished unit Metal Extractor [f=0010293] [10293] Event [600,241.420746,1976]: 1 finished unit Solar Collector [f=0010412] [10412] Event [1178.40027,231.93454,2672.09351]: 1 lost unit Ripper [f=0010449] [10449] Event [673.99231,242.590897,2303.97046]: 1 finished unit Ripper [f=0010567] [10567] Event [744,240.813599,2056]: 1 finished unit Solar Collector [f=0010760] [10760] Event [1039.69043,241.218704,2654.32959]: 1 lost unit Ripper [f=0010771] [10771] Event [1076.57031,238.821548,2881.99829]: 0 lost unit Reaver [f=0010817] [10817] Event [673.99231,241.945801,2303.97046]: 1 finished unit Ripper [f=0010967] [10967] Event [673.99231,242.590897,2303.97046]: 1 finished unit Mason [f=0011145] [11145] Event [5286.3999,236.541748,3784]: 0 finished unit Glaive [f=0011151] [11151] Event [1019.50946,241.495224,3026.86206]: 1 lost unit Ripper [f=0011194] [11194] Event [673.99231,241.945801,2303.97046]: 1 finished unit Mason [f=0011226] [11226] Event [792,240.226776,2136]: 1 finished unit Solar Collector [f=0011324] [11324] Event [1091.36951,242.093658,2946.5481]: 0 lost unit Reaver [f=0011459] [11459] Event [280,241.485596,2920]: 1 lost unit Metal Extractor [f=0011503] [11503] Event [673.99231,242.590897,2303.97046]: 1 finished unit Ripper [f=0011631] [11631] Event [296,241.087494,2856]: 1 lost unit Solar Collector [f=0011859] [11859] Event [464,241.247559,2224]: 1 finished unit Lotus [f=0011885] [11885] Event [5286.3999,236.541748,3784]: 0 finished unit Glaive [f=0011943] [11943] Event [536,241.494751,1768]: 1 finished unit Solar Collector [f=0012010] [12010] Event [673.99231,242.590897,2303.97046]: 1 finished unit Ripper [f=0012197] [12197] Event [200,241.403198,1112]: 1 lost unit Metal Extractor [f=0012228] [12228] Event [673.99231,242.590897,2303.97046]: 1 finished unit Mason [f=0012283] [12283] Event [656,241.238403,1728]: 1 finished unit Lotus [f=0012361] [12361] Event [264,241.494751,1128]: 1 lost unit Solar Collector [f=0012425] [12425] Event [673.99231,241.945801,2303.97046]: 1 finished unit Mason [f=0012516] [12516] Event [5960,241.494751,3000]: 0 finished unit Metal Extractor [f=0012583] [12583] Event [5286.3999,236.541748,3784]: 0 finished unit Glaive [f=0012588] [12588] Event [504,241.45813,1896]: 1 finished unit Solar Collector [f=0012851] [12851] Event [673.99231,241.945801,2303.97046]: 1 finished unit Ripper [f=0012856] [12856] Event [456,241.494751,1816]: 1 finished unit Solar Collector [f=0013082] [13082] Event [5286.3999,236.541748,3784]: 0 finished unit Glaive [f=0013138] [13138] Event [256,241.494751,1824]: 1 finished unit Lotus [f=0013357] [13357] Event [280,237.910004,2920]: 1 finished unit Metal Extractor [f=0013429] [13429] Event [673.99231,242.590897,2303.97046]: 1 finished unit Ripper [f=0013519] [13519] Event [784.80835,240.377426,1684.29163]: 0 lost unit Glaive [f=0013568] [13568] Event [296,237.9599,2856]: 1 finished unit Solar Collector [f=0013578] [13578] Event [656,241.238403,1728]: 1 lost unit Lotus [f=0013749] [13749] Event [673.99231,241.945801,2303.97046]: 1 finished unit Mason [f=0013753] [13753] Event [5286.3999,236.541748,3784]: 0 finished unit Glaive [f=0013819] [13819] Event [301.007446,241.494751,1454.00879]: 0 lost unit Glaive [f=0013877] [13877] Event [200,237.827606,1112]: 1 lost unit Metal Extractor [f=0013918] [13918] Event [224,241.930084,2992]: 1 finished unit Lotus [f=0014031] [14031] Event [673.99231,241.945801,2303.97046]: 1 finished unit Mason [f=0014303] [14303] Event [344,241.522217,2936]: 1 finished unit Solar Collector [f=0014323] [14323] Event [511.735931,241.485596,3058.30566]: 0 lost unit Glaive [f=0014350] [14350] Event [571.915283,241.174072,3270.79688]: 0 lost unit Glaive [f=0014493] [14493] Event [872,240.78064,216]: 1 lost unit Metal Extractor [f=0014496] [14496] Event [5286.3999,236.541748,3784]: 0 finished unit Glaive [f=0014536] [14536] Event [488,241.45752,3032]: 1 finished unit Solar Collector [f=0014538] [14538] Event [673.99231,241.945801,2303.97046]: 1 finished unit Ripper [f=0014651] [14651] Event [232,240.2771,184]: 1 lost unit Metal Extractor [f=0014690] [14690] Event [768,236.62323,1872]: 1 finished unit Lotus [f=0014713] [14713] Event [5832,239.480591,3960]: 0 finished unit Solar Collector [f=0014751] [14751] Event [296,239.480591,200]: 1 lost unit Solar Collector [f=0014954] [14954] Event [5286.3999,236.541748,3784]: 0 finished unit Glaive [f=0015043] [15043] Event [600,238.218079,3208]: 1 finished unit Metal Extractor [f=0015128] [15128] Event [673.99231,241.945801,2303.97046]: 1 finished unit Ripper [f=0015349] [15349] Event [673.99231,242.590897,2303.97046]: 1 finished unit Mason [f=0015396] [15396] Event [5286.3999,236.541748,3784]: 0 finished unit Glaive [f=0015403] [15403] Event [664,241.053162,3224]: 1 finished unit Solar Collector [f=0015562] [15562] Event [673.99231,241.945801,2303.97046]: 1 finished unit Mason [f=0015658] [15658] Event [808,241.494751,3336]: 1 finished unit Solar Collector [f=0015884] [15884] Event [1024,243.395966,2576]: 1 finished unit Lotus [f=0015943] [15943] Event [5286.3999,236.541748,3784]: 0 finished unit Glaive [f=0015950] [15950] Event [673.99231,242.590897,2303.97046]: 1 finished unit Ripper [f=0015957] [15957] Event [1024,243.395966,2576]: 1 lost unit Lotus [f=0015963] [15963] Event [5944,241.494751,3112]: 0 finished unit Solar Collector [f=0015967] [15967] Event [968,238.245544,3464]: 1 finished unit Metal Extractor [f=0016022] [16022] Event [997.690491,238.536346,2551.29834]: 0 lost unit Glaive [f=0016023] [16023] Event [989.600464,238.576447,2526.50684]: 0 lost unit Glaive [f=0016025] [16025] Event [1001.9743,238.815994,2532.46753]: 0 lost unit Glaive [f=0016026] [16026] Event [1011.75763,238.898285,2551.81787]: 0 lost unit Glaive [f=0016093] [16093] Event [904,241.285324,3448]: 1 finished unit Solar Collector [f=0016124] [16124] Event [undefined]: Skrid resigned [f=0016124] game_message: Skrid has been destroyed! [f=0016124] game_message: aceunit1 wins! [f=0016124] Submitting stats [f=0016124] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0016124] Part| Total Time|Time of the last 0.5s [f=0016124] Draw 14827.71ms 17.79% [f=0016124] Lua::Callins::Synced 17178.89ms 16.40% [f=0016124] Lua::Callins::Unsynced 22123.44ms 27.93% [f=0016124] Lua::CollectGarbage::Synced 363.41ms 1.19% [f=0016124] Lua::CollectGarbage::Unsynced 652.01ms 0.30% [f=0016124] Misc::Profiler::AddTime 63.75ms 0.00% [f=0016124] Sim 41605.33ms 65.71% [f=0016124] [16124] Received game_message: Skrid has been destroyed! [f=0016124] [16124] Received game_message: aceunit1 wins! [f=0016125] [16125] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0016125] [16125] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0016125] [16125] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0016125] [16125] Game End Stats Values: 2,2060,2060,2060,2060,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,1275,1275,1275,1275,5.75299978,6.51799917,6.51799917,5.75299978,0,0,0,0,0,0,0,0,785,785,785,785,0,0,0,0,0,0,0,0,0,0,0,0 [f=0016125] [16125] Game End Stats Values: 3,2250,2345,2345,2250,1.51585984,0,0,1.51585984,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,9.19999981,8.39999962,8.39999962,9.19999981,1275,1275,1275,1275,8.39605808,10.1309977,10.1309977,8.39605808,0,130,130,0,0,0,0,0,975,940,940,975,0,0,0,0,0,0,0,0,0,0,0,0 [f=0016125] [16125] Game End Stats Values: 4,2460,2535,2535,2460,1.92275369,6.09496927,6.09496927,1.92275369,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,10,11.6000004,11.6000004,10,1275,1275,1275,1275,8.32212543,10.9963331,10.9963331,8.32212543,210,130,130,210,0,0,0,0,975,1130,1130,975,0,0,0,0,0,0,0,0,0,0,0,0 [f=0016125] [16125] Game End Stats Values: 5,2670,2535,2535,2670,3.3136797,11.5240421,11.5240421,3.3136797,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,10,12,12,10,1275,1275,1275,1275,8.38772774,10.9519367,10.9519367,8.38772774,420,130,130,420,0,0,0,0,975,1130,1130,975,0,0,0,0,0,0,0,0,0,0,0,0 [f=0016125] [16125] Game End Stats Values: 6,2670,2860,2860,2670,4.13648319,11.8733549,11.8733549,4.13648319,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,10,12,12,10,1275,1275,1275,1275,8.34985161,12.2962866,12.2962866,8.34985161,420,370,370,420,0,0,0,0,975,1215,1215,975,0,0,0,0,0,0,0,0,0,0,0,0 [f=0016125] [16125] Game End Stats Values: 7,2880,3015,3015,2880,6.29230547,13.0133905,13.0133905,6.29230547,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,10,13.7333336,13.7333336,10,1275,1275,1275,1275,8.43872166,14.3380003,14.3380003,8.43872166,630,370,370,630,0,0,0,0,975,1370,1370,975,0,0,0,0,0,0,0,0,0,0,0,0 [f=0016125] [16125] Game End Stats Values: 8,2880,3325,3325,2880,9.06078243,20.2334652,20.2334652,9.06078243,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,10,15.1999998,15.1999998,10,1275,1275,1275,1275,8.47956467,15.6613398,15.6613398,8.47956467,630,610,610,630,0,0,0,0,975,1440,1440,975,0,0,0,0,0,0,0,0,0,0,0,0 [f=0016125] [16125] Game End Stats Values: 9,2860,3530,3530,2860,9.06237888,20.3772888,20.3772888,9.06237888,0,0,0,0,0,0,0,0,0,0,0,0,0,155.453934,155.453934,0,0,0,0,0,9.46666622,16,16,9.46666622,1275,1275,1275,1275,7.53010654,16.1075897,16.1075897,7.53010654,695,610,610,695,0,85,85,0,890,1645,1645,890,85,0,0,85,0,0,0,0,164.325638,0,0,164.325638 [f=0016125] [16125] Game End Stats Values: 10,2860,3830,3830,2860,9.06237888,27.9541435,27.9541435,9.06237888,0,0,0,0,0,0,0,0,0,0,0,0,0,155.453934,155.453934,0,0,0,0,0,9.73333359,17.4666672,17.4666672,9.73333359,1275,1275,1275,1275,6,19.2041264,19.2041264,6,695,755,755,695,0,85,85,0,890,1800,1800,890,85,0,0,85,0,0,0,0,164.325638,0,0,164.325638 [f=0016125] [16125] Game End Stats Values: 11,2860,4130,4130,2860,9.06237888,33.5139771,33.5139771,9.06237888,0,0,0,0,0,0,0,0,0,0,0,0,0,155.453934,155.453934,0,0,0,0,0,10,19.333334,19.333334,10,1275,1275,1275,1275,6,20.5996571,20.5996571,6,695,900,900,695,0,85,85,0,890,1955,1955,890,85,0,0,85,0,0,0,0,164.325638,0,0,164.325638 [f=0016125] [16125] Game End Stats Values: 12,2860,4360,4360,2860,9.06237888,51.959198,51.959198,9.06237888,0,0,0,0,0,0,0,0,0,0,0,0,76.0416946,220.453934,220.453934,76.0416946,0,0,0,0,10,20,20,10,1275,1275,1275,1275,6,24.8246822,24.8246822,6,695,1045,1045,695,0,150,150,0,890,2040,2040,890,150,0,0,150,0,0,0,0,229.325638,81.7291946,81.7291946,229.325638 [f=0016125] [16125] Game End Stats Values: 13,2860,4420,4420,2860,9.06237888,84.5069962,84.5069962,9.06237888,0,0,0,0,0,0,0,0,48.522522,0,0,48.522522,442.105377,485.303619,485.303619,442.105377,0,0,0,0,10,20,20,10,1275,1275,1275,1275,6,25.20541,25.20541,6,695,1190,1190,695,85,150,150,85,890,1955,1955,890,150,149.666656,149.666656,150,0,0,0,0,512.175293,447.792908,447.792908,512.175293 [f=0016125] [16125] Game End Stats Values: 14,2740,4215,4215,2740,9.06237888,106.727692,106.727692,9.06237888,0,0,0,0,0,0,0,0,108.521606,166.513153,166.513153,108.521606,766.268494,1173.29675,1173.29675,766.268494,0,0,0,0,10,18.5333328,18.5333328,10,1275,1275,1275,1275,6,26.0214882,26.0214882,6,695,950,950,695,449.833405,270,270,449.833405,770,1990,1990,770,270,514.500061,514.500061,270,0,0,0,0,1354.84668,776.308716,776.308716,1354.84668 [f=0016125] [16125] Game End Stats Values: 15,2950,3360,3360,2950,9.06237888,131.035141,131.035141,9.06237888,0,0,0,0,0,0,0,0,112.521545,270.128662,270.128662,112.521545,1534.39014,1485.45313,1485.45313,1534.39014,0,0,0,0,10,19.333334,19.333334,10,1275,1275,1275,1275,6,20.7784977,20.7784977,6,905,420,420,905,1394.83337,270,270,1394.83337,770,1665,1665,770,270,1459.5,1459.5,270,0,0,0,0,1706.47046,1561.43848,1561.43848,1706.47046 [f=0016125] [16125] Game End Stats Values: 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[16125] Game End Stats Values: 33,1600,5840,5840,1600,20.0852318,326.556702,326.556702,20.0852318,0,0,0,0,0,0,0,0,865.104431,822.002319,822.002319,865.104431,5758.43018,3263.8147,3263.8147,5758.43018,0,270,270,0,4,28.666666,28.666666,4,0,1505,1505,0,8.88500118,22.272541,22.272541,8.88500118,455,1200,1200,455,4698.90039,2973.3335,2973.3335,4698.90039,1145,2865,2865,1145,3204.66699,4767.90039,4767.90039,3204.66699,88.6667557,823.141846,823.141846,88.6667557,3916.04248,5910.97803,5910.97803,3916.04248 [f=0016125] [16125] Game End Stats Values: 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[f=0016125] [16125] Game End Stats Values: 36,1865,6705,6705,1865,21.0844059,439.589691,439.589691,21.0844059,0,0,0,0,0,0,0,0,1020.92932,822.002319,822.002319,1020.92932,5855.34961,3263.8147,3263.8147,5855.34961,0,360,360,0,6,33.5999985,33.5999985,6,0,1505,1505,0,8.88500118,36.0567551,36.0567551,8.88500118,650,1680,1680,650,4938.90039,2973.3335,2973.3335,4938.90039,1215,3160,3160,1215,3204.66699,5007.90039,5007.90039,3204.66699,88.6667557,1468.55164,1468.55164,88.6667557,3952.54004,6009.93604,6009.93604,3952.54004 [f=0016125] [16125] Game End Stats Values: 37,1740,7100,7100,1740,22.3339043,459.306152,459.306152,22.3339043,0,0,0,0,0,0,0,0,1053.18433,822.002319,822.002319,1053.18433,6063.47607,3564.10059,3564.10059,6063.47607,0,360,360,0,6.61538458,36,36,6.61538458,0,1505,1505,0,8.98111629,20.5053711,20.5053711,8.98111629,455,1920,1920,455,5028.90039,3233.3335,3233.3335,5028.90039,1285,3315,3315,1285,3464.66699,5097.90039,5097.90039,3464.66699,88.6667557,1507.87537,1507.87537,88.6667557,4267.6626,6274.65674,6274.65674,4267.6626 [f=0016135] [16135] Event [2073.2793,241.467285,3524.7832]: 0 lost unit Glaive [f=0016138] [16138] Event [1917.39697,241.461334,1475.32239]: 0 lost unit Glaive [f=0016142] [16142] Event [1926.1228,241.474792,1497.77173]: 0 lost unit Glaive [f=0016213] [16213] Event [984,241.062317,3400]: 1 finished unit Solar Collector [f=0016232] Player aceunit1 left the game: normal quit [f=0016232] [16232] Event [undefined]: aceunit1 quit [f=0016238] Spectator Skrid left the game: normal quit [f=0016238] [16238] Event [undefined]: Skrid quit [f=0016244] No clients connected, shutting down server [f=0016244] Server shutdown [f=0016244] [16244] all players disconnected [f=0016341] [16341] Event [673.99231,241.945801,2303.97046]: 1 finished unit Ripper [f=0016601] [16601] Event [673.99231,241.945801,2303.97046]: 1 finished unit Fencer [f=0016838] [16838] Event [673.99231,242.590897,2303.97046]: 1 finished unit Fencer [f=0017097] [17097] Event [673.99231,241.945801,2303.97046]: 1 finished unit Fencer [f=0017333] [17333] Event [673.99231,242.590897,2303.97046]: 1 finished unit Fencer [f=0017721] [17721] Event [673.99231,241.945801,2303.97046]: 1 finished unit Ripper [f=0017931] [17931] Event [673.99231,242.590897,2303.97046]: 1 finished unit Mason [f=0018141] [18141] Event [673.99231,242.590897,2303.97046]: 1 finished unit Mason [f=0018531] [18531] Event [673.99231,242.590897,2303.97046]: 1 finished unit Ripper [f=0018921] [18921] Event [673.99231,242.590897,2303.97046]: 1 finished unit Ripper [f=0019169] [19169] Event [673.99231,242.590897,2303.97046]: 1 finished unit Fencer [f=0019403] [19403] Event [673.99231,242.590897,2303.97046]: 1 finished unit Fencer [f=0019650] [19650] Event [673.99231,241.945801,2303.97046]: 1 finished unit Fencer [f=0019710] Autoquit sending quit command. [f=0019710] [QuitAction] user exited to system [f=0019710] [SpringApp::Kill][1] fromRun=1 [f=0019710] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0019710] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0019710] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0019710] [ThreadPool::SetThreadCount][2] workers=0 [f=0019710] [SpringApp::Kill][2] [f=0019710] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0019710] [Game::KillLua][3] dtor=0 luaUI=0x59d213c0 [f=0019710] Start widgetHandler:Shutdown [f=0019710] Shutdown - SaveOrderList Complete [f=0019710] Writing last game win data [f=0019710] Shutdown - SaveConfigData Complete [f=0019710] Shutdown Widget - Save/Load API [f=0019710] Shutdown Widget - Chili Highlight [f=0019710] Shutdown Widget - Draw After Chili [f=0019710] Shutdown Widget - EPIC Menu [f=0019710] Shutdown Widget - Chili Widget Selector [f=0019710] Shutdown Widget - Chili Minimap [f=0019710] Shutdown Widget - Local Team Colors [f=0019710] Shutdown Widget - Display Keys 2 [f=0019710] Shutdown Widget - Save Game Menu [f=0019710] Shutdown Widget - Unit Icons [f=0019710] Shutdown Widget - Noises [f=0019710] Shutdown Widget - HealthBars [f=0019710] Shutdown Widget - Win Counter [f=0019710] Shutdown Widget - BuildETA [f=0019710] Shutdown Widget - SpringRTS Replay Stats [f=0019710] Shutdown Widget - Modular Comm Info [f=0019710] Shutdown Widget - Stereo3D [f=0019710] Shutdown Widget - Showeco and Grid Drawer [f=0019710] Shutdown Widget - Point Tracker [f=0019710] Shutdown Widget - Missile Silo Range [f=0019710] Shutdown Widget - MetalFeatures (new) [f=0019710] Shutdown Widget - MinimapEvents [f=0019710] Shutdown Widget - Local Widgets Config [f=0019710] Shutdown Widget - Highlight Geos [f=0019710] Shutdown Widget - Grab Input [f=0019710] Input grabbing is disabled! [f=0019710] Shutdown Widget - Defense Range Zero-K [f=0019710] Shutdown Widget - Darkening [f=0019710] Shutdown Widget - Context Menu [f=0019710] Shutdown Widget - Chili Spectator Panels [f=0019710] Shutdown Widget - Chili Selections & CursorTip v2 [f=0019710] Shutdown Widget - Chili Nuke Warning [f=0019710] Shutdown Widget - Chili EndGame Window [f=0019710] Shutdown Widget - Chili Economy Panel Default [f=0019710] Shutdown Widget - CameraShake [f=0019710] Shutdown Widget - State Reverse and Latency [f=0019710] Shutdown Widget - Music Player v2 [f=0019710] Shutdown Widget - Attack AoE [f=0019710] Shutdown Widget - UnitShapes [f=0019710] Shutdown Widget - Map Edge Extension [f=0019710] Shutdown Widget - Selection Send [f=0019710] Shutdown Widget - LupsManager [f=0019710] Shutdown Widget - Newton Firezone [f=0019710] Shutdown Widget - Chili Pro Console [f=0019710] Shutdown Widget - Persistent Build Height [f=0019710] Shutdown Widget - Lasso Terraform GUI [f=0019710] Shutdown Widget - Lups [f=0019710] Shutdown Widget - Chili Framework [f=0019710] Shutdown Widget - Mex Placement Handler [f=0019710] Shutdown Widget - Chili Core Selector [f=0019710] Shutdown Widget - Custom Markers [f=0019710] Shutdown Widget - Select Keys [f=0019710] Shutdown Widget - Pause Screen [f=0019710] Shutdown Widget - Text To Speech Control [f=0019710] Shutdown Widget - Layout Handler [f=0019710] End widgetHandler:Shutdown [f=0019710] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={681873,80661949} {int,ext,rec}Allocs={11755552,0,0} {chunk,block}Bytes={80661949,0} [f=0019710] [Game::KillLua][1] dtor=0 luaGaia=0x5a02b230 [f=0019710] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={435002,65999965} {int,ext,rec}Allocs={11755553,0,0} {chunk,block}Bytes={65999965,0} [f=0019710] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={435002,65999965} {int,ext,rec}Allocs={11755553,0,0} {chunk,block}Bytes={65999965,0} [f=0019710] [Game::KillLua][2] dtor=0 luaRules=0x59a867c0 [f=0019710] Start gadgetHandler:Shutdown [f=0019710] Shutdown - StartSetup [f=0019710] Shutdown - UnitMorph [f=0019710] Shutdown - Carrier Drones [f=0019710] Shutdown - LupsNanoSpray [f=0019710] Shutdown - Missile Silo Controller [f=0019710] Shutdown - Modular Comm Info [f=0019710] Shutdown - Terrain Texture Handler [f=0019710] Shutdown - UnitCloakShield [f=0019710] Shutdown - Starlight Handler [f=0019710] End gadgetHandler:Shutdown [f=0019710] Start gadgetHandler:Shutdown [f=0019710] Shutdown - Save/Load [f=0019710] Shutdown - Teleport Throw [f=0019710] Shutdown - UnitMorph [f=0019710] Shutdown - Modular Comm Info [f=0019710] Shutdown - Retreat Command [f=0019710] Shutdown - Shockwaves [f=0019710] Shutdown - UnitCloakShield [f=0019710] Shutdown - Lups Cloak FX [f=0019710] Shutdown - Lups [f=0019710] Shutdown - Lups Shield [f=0019710] End gadgetHandler:Shutdown [f=0019710] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11755584,0,0} {chunk,block}Bytes={0,0} [f=0019710] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11755584,0,0} {chunk,block}Bytes={0,0} [f=0019710] [Game::KillLua][4] dtor=0 [f=0019710] [Game::~CGame][1] [f=0019710] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0019710] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0019710] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0019710] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0019710] [Game::KillLua][4] dtor=1 [f=0019710] [Game::KillMisc][1] [f=0019710] [Game::KillMisc][2] [f=0019710] [Game::KillMisc][3] [f=0019710] [Game::KillRendering][1] [f=0019710] [3DOParser::Kill] allocated 1 pieces [f=0019710] [S3OParser::Kill] allocated 280 pieces [f=0019710] [AssParser::Kill] allocated 60 pieces [f=0019710] [Game::KillInterface][1] [f=0019710] [Game::KillInterface][2] [f=0019710] [Game::KillSimulation][1] [f=0019710] [Game::KillSimulation][2] [f=0019710] [CCollisionHandler] dis-/continuous tests: 0/27327 [f=0019710] [Game::KillSimulation][3] [f=0019710] [~CPathCache(24x16)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0019710] [~CPathCache(24x16)] cacheHits=36 hitPercentage=31% numHashColls=0 maxCacheSize=6 [f=0019710] [~CPathCache(48x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0019710] [~CPathCache(48x32)] cacheHits=221 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0019710] [~CRectangleOverlapHandler] 0% overlap reduction [f=0019710] [~CRectangleOverlapHandler] 0% overlap reduction [f=0019710] [LosHandler::Kill] raycast instance cache-{hits,misses}={5353,8944}; shared=11%; cached=26% [f=0019710] [Game::KillSimulation][4] [f=0019710] [CommonDefHandler::KillStatic] 3175 sound-set data items added [f=0019710] [Game::~CGame][2] [f=0019710] [Game::~CGame][3] [f=0019710] [SpringApp::Kill][3] [f=0019710] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 207830 bytes sent 167670 bytes recv'd [f=0019710] [SpringApp::Kill][4] font=0x45b2daa0 [f=0019710] [SpringApp::Kill][5] [f=0019710] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7898 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/9904e7f76e6e188b46790dc1d90fad6f.sdp (0x45b9bf90) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/9904e7f76e6e188b46790dc1d90fad6f.sdp" numZipFiles=7898 sumInflSize=723837kb sumReadTime=2301ms file="unittextures/factoryveh1.png" indx=7253 inflSize=1077kb readTime=56ms file="bitmaps/loadpictures/commandqueueing.png" indx=512 inflSize=3444kb readTime=43ms file="bitmaps/flarescale01.tga" indx=439 inflSize=41kb readTime=28ms file="luaui/widgets/gui_custommodoptions_info.lua" indx=4707 inflSize=3kb readTime=26ms file="luaui/widgets/gui_custom_markers.lua" indx=4706 inflSize=15kb readTime=26ms file="unitpics/platetank.png" indx=6589 inflSize=11kb readTime=22ms file="objects3d/strikecom_dead_1.dae" indx=5569 inflSize=1986kb readTime=21ms file="luaui/widgets/unit_icons.lua" indx=4826 inflSize=9kb readTime=18ms file="luarules/configs/spawn_defs.lua" indx=1344 inflSize=13kb readTime=18ms file="luarules/gadgets/unit_spawner.lua" indx=1840 inflSize=44kb readTime=17ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/9904e7f76e6e188b46790dc1d90fad6f.sdp] 36017908 bytes cached in 2816 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=61 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/red_comet_remake_1.7.sd7 (0x45c9a710) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x45cac170) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x45bb0250) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7fe9fc0b2770) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 208857 bytes cached in 67 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]