[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.Gs0s91Ujc5/springsettings.1252052.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 1, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 35ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f99bc01bff0 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 4472 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1252052/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 221ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x44b026c0] using map "Cobalt Dream v1.1" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Cobalt Dream v1.1", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x44b026c0] using game "Zero-K v1.9.11.1" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.9.11.1", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 117ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 1), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (38 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 667ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 763ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 2ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 14ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 5 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 699ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 152ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 27ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 22ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 104ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Generic Plate Command Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Economy Multiplier Handicap Loaded gadget: Map Border Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Generic Plate Command Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_map_border.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_econ_mult.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 107ms [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: s11n gadget [f=-000001] Loaded SYNCED gadget: s11n map feature loader [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] Loaded UNSYNCED gadget: s11n_gadget_load.lua [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Stiec was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Chili Minimap [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1252052/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Guard Remove [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Select Com at start [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: State Icons [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Mex Placement Initialised with 44 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Font Cache [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [s11n] Loading s11n file... [f=-000001] [s11n] Parsing model... [f=-000001] [s11n] Populating game world... [f=-000001] [s11n] s11n loading complete. [f=-000001] Running Springboard Feature Fixer, 44, 78 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=55079fce [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=c1c414ed [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=aad9a4a2 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=f8fb5a64 [f=-000001] [Path] [PathEstimator::ReadFile] hash=f8fb5a64 file="cache/104dev-maintenance/paths/Cobalt Dream v1.1.pe-f8fb5a64.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=55079fce [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=c1c414ed [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=aad9a4a2 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=f8fb5a74 [f=-000001] [Path] [PathEstimator::ReadFile] hash=f8fb5a74 file="cache/104dev-maintenance/paths/Cobalt Dream v1.1.pe2-f8fb5a74.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (163ms, checksum 6aa6ea20)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={12032,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1252052/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=e83948aa6840334dfa941769d2c19a3ee3f5352fa5245859a90c6479e49c3e1562a8cc2709fdc8d7452eef69adaf0e96fe2d33789bdeecff969fb51b19cd2b35" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=bc2420f0df677d8300fb7ecdcb6048afba1644b2f8ef6042ab413c6e9c7d914030471cc5ae52f2fee51db0d47924e06642c7603a2ebd5b63bbc31618c363b2a9]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=ae82c930a8c01803606d48377f2942400d9341846c23b4fc92732cee492c931e1c000e121d9405b2b2b26af7c64b22abad291fcce26a6957f291990fd5d656f1]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x50e31550,0x59f12620}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: 320eac61c8d7f05763da31864596f592 [f=-000001] Connection attempt from eqdw [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: eqdw changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="eqdw" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=e83948aa6840334dfa941769d2c19a3ee3f5352fa5245859a90c6479e49c3e1562a8cc2709fdc8d7452eef69adaf0e96fe2d33789bdeecff969fb51b19cd2b35" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="eqdw" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Connection attempt from Errorpotato [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: Errorpotato changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Errorpotato" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=e83948aa6840334dfa941769d2c19a3ee3f5352fa5245859a90c6479e49c3e1562a8cc2709fdc8d7452eef69adaf0e96fe2d33789bdeecff969fb51b19cd2b35" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Errorpotato" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="eqdw" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=bc2420f0df677d8300fb7ecdcb6048afba1644b2f8ef6042ab413c6e9c7d914030471cc5ae52f2fee51db0d47924e06642c7603a2ebd5b63bbc31618c363b2a9]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="eqdw" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=ae82c930a8c01803606d48377f2942400d9341846c23b4fc92732cee492c931e1c000e121d9405b2b2b26af7c64b22abad291fcce26a6957f291990fd5d656f1]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="eqdw" string="[Game::Load][lua{Rules,Gaia}={00000000fe467aa0,00000000fd35a420}]" [f=-000001] Allies: I choose: Soban! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Errorpotato" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=bc2420f0df677d8300fb7ecdcb6048afba1644b2f8ef6042ab413c6e9c7d914030471cc5ae52f2fee51db0d47924e06642c7603a2ebd5b63bbc31618c363b2a9]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Errorpotato" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=ae82c930a8c01803606d48377f2942400d9341846c23b4fc92732cee492c931e1c000e121d9405b2b2b26af7c64b22abad291fcce26a6957f291990fd5d656f1]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Errorpotato" string="[Game::Load][lua{Rules,Gaia}={00000000dcf5e720,00000000eeb85460}]" [f=-000001] Allies: I choose: L.O.B! [f=-000001] i am so bad at this game :( [f=-000001] gl hf [f=-000001] gl hf [f=-000001] nah, that last map is a bit wierd [f=-000001] you get alot more metal then normal [f=-000001] took a bit for me to realise that [f=-000001] [0] Event [358,195.762939,1175]: 0 finished unit Strike Commander [f=-000001] [0] Event [3851,195.764099,5388]: 1 finished unit Guardian Commander [f=0000000] [0] Errorpotato, team: 1, elo:1867, userid: 462692 [f=0000000] [0] eqdw, team: 0, elo:1657, userid: 438157 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000022] [22] Event [3824,195.761719,5280]: 1 finished unit Tank Foundry [f=0000105] [105] Event [336,195.761719,1424]: 0 finished unit Tank Foundry [f=0000315] [315] Event [3688,195.761719,5448]: 1 finished unit Metal Extractor [f=0000479] [479] Event [616,195.761719,1384]: 0 finished unit Metal Extractor [f=0000541] [541] Event [3768,195.761719,5464]: 1 finished unit Solar Collector [f=0000670] [670] Event [336,197.081726,1452]: 0 finished unit Kodachi [f=0000680] [680] Event [3796,197.081726,5280]: 1 finished unit Welder [f=0000689] [689] Event [3800.18188,272.761719,5219.85303]: 1 finished unit Firefly [f=0000750] [750] Event [680,195.761719,1368]: 0 finished unit Solar Collector [f=0000975] [975] Event [632,195.761719,1448]: 0 finished unit Solar Collector [f=0000975] [975] Event [3928,195.761719,5112]: 1 finished unit Metal Extractor [f=0001188] [1188] Event [336,197.081726,1452]: 0 finished unit Kodachi [f=0001445] [1445] Event [3796,197.081726,5280]: 1 finished unit Kodachi [f=0001546] [1546] Event [816,338.818359,1360]: 0 finished unit Radar Tower [f=0001601] [1601] Event [4008,195.761719,5112]: 1 finished unit Solar Collector [f=0001617] [1617] Event [3952,195.761719,5344]: 1 finished unit Lotus [f=0002057] [2057] Event [336,197.081726,1452]: 0 finished unit Kodachi [f=0002199] [2199] Event [968,195.761719,1240]: 0 finished unit Metal Extractor [f=0002267] [2267] Event [3272,338.818359,4728]: 1 finished unit Wind/Tidal Generator [f=0002286] [2286] Event [3796,197.081726,5280]: 1 finished unit Kodachi [f=0002545] [2545] Event [3480,195.761719,4760]: 1 finished unit Metal Extractor [f=0002632] [2632] Event [1032,195.761719,1224]: 0 finished unit Solar Collector [f=0002709] [2709] Event [3192,338.818359,4696]: 1 finished unit Wind/Tidal Generator [f=0003004] [3004] Event [3496,195.761719,4840]: 1 finished unit Solar Collector [f=0003029] [3029] Event [984,195.761719,1304]: 0 finished unit Solar Collector [f=0003048] [3048] Event [3112,338.818359,4648]: 1 finished unit Wind/Tidal Generator [f=0003099] [3099] Event [336,197.081726,1452]: 0 finished unit Welder [f=0003268] [3268] Event [3032,333.046875,4616]: 1 finished unit Wind/Tidal Generator [f=0003295] [3295] Event [3796,197.081726,5280]: 1 finished unit Welder [f=0003642] [3642] Event [3112,338.109375,4568]: 1 finished unit Wind/Tidal Generator [f=0003736] [3736] Event [3128,195.761719,4904]: 1 finished unit Metal Extractor [f=0003754] [3754] Event [336,197.081726,1452]: 0 finished unit Welder [f=0003843] [3843] Event [408,195.761719,696]: 0 finished unit Metal Extractor [f=0004044] [4044] Event [3192,338.818359,4600]: 1 finished unit Wind/Tidal Generator [f=0004055] [4055] Event [1360,225.884766,2624]: 0 finished unit Radar Tower [f=0004151] [4151] Event [472,195.761719,680]: 0 finished unit Solar Collector [f=0004159] [4159] Event [3144,195.761719,4984]: 1 finished unit Solar Collector [f=0004239] [4239] Event [3796,197.081726,5280]: 1 finished unit Kodachi [f=0004365] [4365] Event [424,195.761719,760]: 0 finished unit Solar Collector [f=0004506] [4506] Event [3816,195.761719,4264]: 1 finished unit Metal Extractor [f=0004535] [4535] Event [3272,338.800781,4648]: 1 finished unit Wind/Tidal Generator [f=0004624] [4624] Event [3312,337.330078,4768]: 1 finished unit Lotus [f=0004644] [4644] Event [2444.39648,195.761719,3199.8501]: 1 lost unit Kodachi [f=0004652] [4652] Event [2605.56689,195.761719,3211.70996]: 0 lost unit Kodachi [f=0004654] [4654] Event [2549.4585,195.761719,3332.86548]: 1 lost unit Kodachi [f=0004822] [4822] Event [1464,195.761719,1944]: 0 finished unit Metal Extractor [f=0004919] [4919] Event [3796,197.081726,5280]: 1 finished unit Kodachi [f=0005068] [5068] Event [168,195.761719,1032]: 0 finished unit Metal Extractor [f=0005245] [5245] Event [1528,195.761719,1928]: 0 finished unit Solar Collector [f=0005261] [5261] Event [3888,195.761719,4400]: 1 finished unit Lotus [f=0005429] [5429] Event [3796,197.081726,5280]: 1 finished unit Kodachi [f=0005537] [5537] Event [232,195.761719,1016]: 0 finished unit Solar Collector [f=0005654] [5654] Event [1480,195.761719,2008]: 0 finished unit Solar Collector [f=0005718] [5718] Event [2784,195.761719,6000]: 1 finished unit Lotus [f=0005857] [5857] Event [1976,195.761719,4856]: 1 finished unit Metal Extractor [f=0006041] [6041] Event [2752,195.761719,1520]: 0 finished unit Radar Tower [f=0006142] [6142] Event [3796,197.081726,5280]: 1 finished unit Kodachi [f=0006236] [6236] Event [184,195.761719,1096]: 0 finished unit Solar Collector [f=0006324] [6324] Event [2648,195.761719,5992]: 1 finished unit Metal Extractor [f=0006351] [6351] Event [2472,195.761719,1608]: 0 finished unit Metal Extractor [f=0006482] [6482] Event [1922.44446,195.761719,5071.21191]: 1 finished unit Guardian Commander [f=0006547] [6547] Event [1848,195.761719,5160]: 1 finished unit Metal Extractor [f=0006648] [6648] Event [2536,195.761719,1592]: 0 finished unit Solar Collector [f=0006782] [6782] Event [3904,195.761719,3520]: 1 finished unit Lotus [f=0006870] [6870] Event [2936,195.761719,6072]: 1 finished unit Metal Extractor [f=0006927] [6927] Event [3796,197.081726,5280]: 1 finished unit Kodachi [f=0006986] [6986] Event [2488,195.761719,1672]: 0 finished unit Solar Collector [f=0007007] [7007] Event [1744,195.761719,4864]: 1 finished unit Lotus [f=0007159] [7159] Event [3768,195.761719,3560]: 1 finished unit Metal Extractor [f=0007468] [7468] Event [2648,195.761719,5992]: 1 lost unit Metal Extractor [f=0007543] [7543] Event [3848,195.761719,3432]: 1 finished unit Metal Extractor [f=0007556] [7556] Event [1624,195.761719,4536]: 1 finished unit Metal Extractor [f=0007571] [7571] Event [336,195.761719,1452]: 0 finished unit Minotaur [f=0007622] [7622] Event [2120,195.761719,1288]: 0 finished unit Metal Extractor [f=0007751] [7751] Event [372.234344,195.761719,1328.72607]: 0 finished unit Strike Commander [f=0007751] game_message: Morph complete: Soban lvl 1 -> Soban lvl 2 [f=0007751] [7751] Received game_message: Morph complete: Soban lvl 1 -> Soban lvl 2 [f=0007760] [7760] Event [4072,195.761719,5160]: 1 finished unit Wind/Tidal Generator [f=0007882] [7882] Event [280,195.761719,1880]: 0 finished unit Metal Extractor [f=0007910] [7910] Event [4072,195.761719,5240]: 1 finished unit Wind/Tidal Generator [f=0007918] [7918] Event [2184,195.761719,1272]: 0 finished unit Solar Collector [f=0008090] [8090] Event [4072,195.761719,5320]: 1 finished unit Wind/Tidal Generator [f=0008124] [8124] Event [1704,195.761719,4120]: 1 finished unit Metal Extractor [f=0008198] [8198] Event [440.332672,75.9325027,5312.19971]: 1 lost unit Kodachi [f=0008204] [8204] Event [2136,195.761719,1352]: 0 finished unit Solar Collector [f=0008244] [8244] Event [344,195.761719,1864]: 0 finished unit Solar Collector [f=0008409] [8409] Event [1664,195.761719,4336]: 1 finished unit Lotus [f=0008429] [8429] Event [3796,197.081726,5280]: 1 finished unit Ogre [f=0008630] [8630] Event [296,195.761719,1944]: 0 finished unit Solar Collector [f=0008656] [8656] Event [2248,195.761719,984]: 0 finished unit Metal Extractor [f=0008864] [8864] Event [3864,195.761719,5448]: 1 finished unit Caretaker [f=0008939] [8939] Event [3796,197.081726,5280]: 1 finished unit Welder [f=0008953] [8953] Event [2312,195.761719,968]: 0 finished unit Solar Collector [f=0008992] [8992] Event [1857.09314,195.761719,3831.80469]: 1 finished unit Guardian Commander [f=0009011] [9011] Event [336,197.081726,1452]: 0 finished unit Blitz [f=0009166] [9166] Event [456,195.761719,1416]: 0 finished unit Stinger [f=0009178] [9178] Event [1048,195.761719,2424]: 0 finished unit Metal Extractor [f=0009208] [9208] Event [3796,197.081726,5280]: 1 finished unit Kodachi [f=0009238] [9238] Event [2264,195.761719,1048]: 0 finished unit Solar Collector [f=0009262] [9262] Event [1484.69702,282.440369,3167.01392]: 1 lost unit Firefly [f=0009299] [9299] Event [1957.51624,275.761719,3450.64771]: 1 finished unit Firefly [f=0009452] [9452] Event [3796,197.081726,5280]: 1 finished unit Kodachi [f=0009491] [9491] Event [1112,195.761719,2408]: 0 finished unit Solar Collector [f=0009599] [9599] Event [3944,195.761719,5448]: 1 finished unit Caretaker [f=0009605] [9605] Event [1858.77686,281.61853,2981.26758]: 1 lost unit Firefly [f=0009689] [9689] Event [2197.06909,275.761719,3418.14575]: 1 finished unit Firefly [f=0009701] [9701] Event [3796,197.081726,5280]: 1 finished unit Kodachi [f=0009732] [9732] Event [4056,195.761719,5368]: 1 finished unit Wind/Tidal Generator [f=0009745] [9745] Event [536,195.761719,1320]: 0 finished unit Caretaker [f=0009845] [9845] Event [336,197.081726,1452]: 0 finished unit Blitz [f=0009870] [9870] Event [2184,195.761719,3288]: 1 finished unit Metal Extractor [f=0009907] [9907] Event [3796,197.081726,5280]: 1 finished unit Kodachi [f=0009917] [9917] Event [4056,195.761719,5448]: 1 finished unit Wind/Tidal Generator [f=0009939] [9939] Event [1704.521,283.054047,2551.50806]: 1 lost unit Firefly [f=0010076] [10076] Event [2856,194.941406,216]: 0 finished unit Metal Extractor [f=0010079] [10079] Event [2129.57495,275.761719,3229.58667]: 1 finished unit Firefly [f=0010107] [10107] Event [328,195.761719,2584]: 0 finished unit Metal Extractor [f=0010111] [10111] Event [3796,197.081726,5280]: 1 finished unit Kodachi [f=0010116] [10116] Event [4056,195.761719,5528]: 1 finished unit Wind/Tidal Generator [f=0010131] [10131] Event [424,195.761719,1320]: 0 finished unit Caretaker [f=0010344] [10344] Event [3796,197.081726,5280]: 1 finished unit Kodachi [f=0010352] [10352] Event [4056,195.761719,5608]: 1 finished unit Wind/Tidal Generator [f=0010395] [10395] Event [2920,191.337891,200]: 0 finished unit Solar Collector [f=0010400] [10400] Event [2096,195.761719,3104]: 1 finished unit Lotus [f=0010460] [10460] Event [336,197.081726,1452]: 0 finished unit Blitz [f=0010469] [10469] Event [2129.57495,275.761719,3229.58667]: 1 finished unit Firefly [f=0010489] [10489] Event [1719.79565,285.230316,2953.07764]: 1 lost unit Firefly [f=0010531] [10531] Event [392,195.761719,2568]: 0 finished unit Solar Collector [f=0010548] [10548] Event [3796,197.081726,5280]: 1 finished unit Kodachi [f=0010550] [10550] Event [4056,195.761719,5688]: 1 finished unit Wind/Tidal Generator [f=0010567] [10567] Event [1665.59167,281.134857,3080.40161]: 1 lost unit Firefly [f=0010680] [10680] Event [2872,194.414063,280]: 0 finished unit Solar Collector [f=0010733] [10733] Event [3796,197.081726,5280]: 1 finished unit Kodachi [f=0010738] [10738] Event [424,195.761719,1208]: 0 finished unit Caretaker [f=0010739] [10739] Event [4056,195.761719,5768]: 1 finished unit Wind/Tidal Generator [f=0010819] [10819] Event [344,195.761719,2648]: 0 finished unit Solar Collector [f=0010859] [10859] Event [1967.53357,275.761719,2973.10132]: 1 finished unit Firefly [f=0010878] [10878] Event [3176,195.761719,2968]: 1 lost unit Metal Extractor [f=0010932] [10932] Event [4008,195.761719,5752]: 1 finished unit Wind/Tidal Generator [f=0010935] [10935] Event [1735.56982,283.952576,2916.65601]: 1 lost unit Firefly [f=0010976] [10976] Event [536,195.761719,1208]: 0 finished unit Caretaker [f=0011035] [11035] Event [1803.19641,195.761719,2826.22363]: 0 lost unit Kodachi [f=0011091] [11091] Event [1912,195.761719,2856]: 1 lost unit Metal Extractor [f=0011140] [11140] Event [4008,195.761719,5672]: 1 finished unit Wind/Tidal Generator [f=0011239] [11239] Event [1828.89453,194.861786,2714.04639]: 0 lost unit Blitz [f=0011249] [11249] Event [1967.53357,275.761719,2973.10132]: 1 finished unit Firefly [f=0011258] [11258] Event [3294.78491,195.761719,2747.26782]: 0 lost unit Kodachi [f=0011282] [11282] Event [248,195.761719,2728]: 0 finished unit Metal Extractor [f=0011310] [11310] Event [4008,195.761719,5592]: 1 finished unit Wind/Tidal Generator [f=0011335] [11335] Event [336,197.081726,1452]: 0 finished unit Ogre [f=0011338] [11338] Event [3796,197.081726,5280]: 1 finished unit Ogre [f=0011399] [11399] Event [4008,195.761719,5512]: 1 finished unit Wind/Tidal Generator [f=0011517] [11517] Event [3796,197.081726,5280]: 1 finished unit Welder [f=0011620] [11620] Event [264,195.761719,2792]: 0 finished unit Solar Collector [f=0011625] [11625] Event [3912,75.2929688,952]: 0 finished unit Metal Extractor [f=0011639] [11639] Event [1644.78015,275.761719,3097.96313]: 1 finished unit Firefly [f=0011642] [11642] Event [1502.43091,286.120697,2773.0354]: 1 lost unit Firefly [f=0011671] [11671] Event [3796,197.081726,5280]: 1 finished unit Kodachi [f=0011723] [11723] Event [1360,225.884766,2624]: 0 lost unit Radar Tower [f=0011774] [11774] Event [1358.73242,199.347565,2713.33228]: 1 lost unit Kodachi [f=0011832] [11832] Event [2752,195.761719,1520]: 0 lost unit Radar Tower [f=0011833] [11833] Event [3796,197.081726,5280]: 1 finished unit Kodachi [f=0011858] [11858] Event [336,197.081726,1452]: 0 finished unit Ogre [f=0011925] [11925] Event [1304.88135,195.053558,2438.95435]: 1 lost unit Kodachi [f=0011957] [11957] Event [3976,75.2929688,936]: 0 finished unit Solar Collector [f=0011983] [11983] Event [3796,197.081726,5280]: 1 finished unit Kodachi [f=0012029] [12029] Event [1578.7135,275.761719,3152.69849]: 1 finished unit Firefly [f=0012042] [12042] Event [1124.75989,195.761719,2676.53442]: 1 lost unit Kodachi [f=0012078] [12078] Event [982.07428,281.315002,2576.2356]: 1 lost unit Firefly [f=0012179] [12179] Event [3796,197.081726,5280]: 1 finished unit Kodachi [f=0012236] [12236] Event [920,195.761719,3176]: 0 finished unit Metal Extractor [f=0012251] [12251] Event [3928,75.2929688,1016]: 0 finished unit Solar Collector [f=0012253] [12253] Event [2704.61182,195.890762,1602.80371]: 1 lost unit Kodachi [f=0012352] [12352] Event [3796,197.081726,5280]: 1 finished unit Kodachi [f=0012414] [12414] Event [920,195.761719,3176]: 0 lost unit Metal Extractor [f=0012419] [12419] Event [1654.72913,275.773041,2973.50439]: 1 finished unit Firefly [f=0012554] [12554] Event [3796,197.081726,5280]: 1 finished unit Kodachi [f=0012565] [12565] Event [721.017151,212.356842,2959.354]: 1 lost unit Firefly [f=0012681] [12681] Event [847.217163,195.848877,3094.53906]: 0 lost unit Welder [f=0012758] [12758] Event [336,197.081726,1452]: 0 finished unit Ogre [f=0012777] [12777] Event [3796,197.081726,5280]: 1 finished unit Kodachi [f=0012869] [12869] Event [1785.01025,275.959656,2889.1936]: 1 finished unit Firefly [f=0012920] [12920] Event [852.841064,283.473206,2488.42432]: 1 lost unit Firefly [f=0012962] [12962] Event [3408,185.121094,1536]: 0 finished unit Radar Tower [f=0012970] [12970] Event [248,195.761719,2728]: 0 lost unit Metal Extractor [f=0013072] [13072] Event [336,197.081726,1452]: 0 finished unit Ogre [f=0013084] [13084] Event [3796,197.081726,5280]: 1 finished unit Kodachi [f=0013259] [13259] Event [1785.01025,275.959656,2889.1936]: 1 finished unit Firefly [f=0013280] [13280] Event [1912,195.761719,2856]: 1 finished unit Metal Extractor [f=0013287] [13287] Event [3176,195.761719,2968]: 1 finished unit Metal Extractor [f=0013316] [13316] Event [1048,195.761719,2424]: 0 lost unit Metal Extractor [f=0013338] [13338] Event [328,195.761719,2584]: 0 lost unit Metal Extractor [f=0013347] [13347] Event [336,197.081726,1452]: 0 finished unit Blitz [f=0013382] [13382] Event [791.188049,284.4711,2422.12695]: 1 lost unit Firefly [f=0013405] [13405] Event [3160,195.761719,1656]: 0 finished unit Metal Extractor [f=0013425] [13425] Event [1464,195.761719,1944]: 0 lost unit Metal Extractor [f=0013462] wellp [f=0013545] [13545] Event [74.9401321,195.761719,1825.13806]: 1 lost unit Kodachi [f=0013559] told you I'm bad at this [f=0013575] [13575] Event [1088.8479,195.40564,2266.51147]: 1 lost unit Kodachi [f=0013599] [13599] Event [280,195.761719,1880]: 0 lost unit Metal Extractor [f=0013640] [13640] Event [undefined]: eqdw resigned [f=0013640] game_message: eqdw has been destroyed! [f=0013640] game_message: Errorpotato wins! [f=0013640] Submitting stats [f=0013640] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0013640] Part| Total Time|Time of the last 0.5s [f=0013640] Draw 13309.32ms 12.39% [f=0013640] Lua::Callins::Synced 8805.71ms 36.36% [f=0013640] Lua::Callins::Unsynced 18867.59ms 19.48% [f=0013640] Lua::CollectGarbage::Synced 294.07ms 0.40% [f=0013640] Lua::CollectGarbage::Unsynced 633.41ms 0.30% [f=0013640] Misc::Profiler::AddTime 50.36ms 0.00% [f=0013640] Sim 31460.43ms 77.52% [f=0013640] [13640] Received game_message: eqdw has been destroyed! [f=0013640] [13640] Received game_message: Errorpotato wins! [f=0013641] [13641] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0013641] [13641] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0013641] [13641] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0013641] [13641] Game End Stats Values: 2,1975,2060,2060,1975,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,1275,1275,1275,1275,5.5999999,6,6,5.5999999,0,0,0,0,0,0,0,0,700,785,785,700,0,0,0,0,0,0,0,0,0,0,0,0 [f=0013641] [13641] Game End Stats Values: 3,2300,2315,2315,2300,0,0.74171782,0.74171782,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8.53333378,9.33333302,9.33333302,8.53333378,1275,1275,1275,1275,7.73333311,8.04944897,8.04944897,7.73333311,170,0,0,170,0,0,0,0,855,1040,1040,855,0,0,0,0,0,0,0,0,0,0,0,0 [f=0013641] [13641] Game End Stats Values: 4,2540,2400,2400,2540,3.69315624,0.88253212,0.88253212,3.69315624,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,11.4666662,10,10,11.4666662,1275,1275,1275,1275,8.2462101,9.47605419,9.47605419,8.2462101,340,0,0,340,0,0,0,0,925,1125,1125,925,0,0,0,0,0,0,0,0,0,0,0,0 [f=0013641] [13641] Game End Stats Values: 5,2595,2730,2730,2595,7.81652927,3.35521984,3.35521984,7.81652927,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,90,90,0,12,10.666667,10.666667,12,1330,1275,1275,1330,8.27489185,10.1648445,10.1648445,8.27489185,340,170,170,340,0,0,0,0,925,1195,1195,925,0,0,0,0,0,0,0,0,0,0,0,0 [f=0013641] [13641] Game End Stats Values: 6,2850,2730,2730,2850,14.3851643,7.98934031,7.98934031,14.3851643,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,90,90,0,12,12,12,12,1330,1275,1275,1330,8.43790913,10.3089418,10.3089418,8.43790913,510,170,170,510,0,0,0,0,1010,1195,1195,1010,0,0,0,0,0,0,0,0,0,0,0,0 [f=0013641] [13641] Game End Stats Values: 7,2920,3020,3020,2920,19.5411472,13.7436285,13.7436285,19.5411472,0,0,0,0,0,0,0,0,0,0,0,0,105.423607,106.048309,106.048309,105.423607,0,90,90,0,12.1333332,12.5857992,12.5857992,12.1333332,1330,1275,1275,1330,10.3437328,10.9169521,10.9169521,10.3437328,510,340,340,510,0,0,0,0,1080,1315,1315,1080,0,0,0,0,0,0,0,0,110.366966,105.423607,105.423607,110.366966 [f=0013641] [13641] Game End Stats Values: 8,3175,3160,3160,3175,30.5979481,21.1276073,21.1276073,30.5979481,0,0,0,0,0,0,0,0,0,0,0,0,105.423607,106.048309,106.048309,105.423607,0,90,90,0,14.3999996,14.0782166,14.0782166,14.3999996,1330,1275,1275,1330,10.7371206,12.4922647,12.4922647,10.7371206,510,340,340,510,0,0,0,0,1335,1455,1455,1335,0,0,0,0,0,0,0,0,110.366966,105.423607,105.423607,110.366966 [f=0013641] [13641] Game End Stats Values: 9,3175,3380,3380,3175,44.5161743,36.2303886,36.2303886,44.5161743,0,0,0,0,0,0,0,0,0,0,0,0,105.423607,106.048309,106.048309,105.423607,0,90,90,0,16,18.8311577,18.8311577,16,1330,1275,1275,1330,10.9278831,13.0068531,13.0068531,10.9278831,510,340,340,510,0,0,0,0,1335,1675,1675,1335,0,0,0,0,0,0,0,0,110.366966,105.423607,105.423607,110.366966 [f=0013641] [13641] Game End Stats Values: 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32,10090,10210,10210,10090,1360.10791,650.947388,650.947388,1360.10791,0,0,0,0,0,0,0,0,245.249023,0,0,245.249023,2456.48535,3263.78711,3263.78711,2456.48535,450,720,720,450,49.9999962,43.5668755,43.5668755,49.9999962,1615,2055,2055,1615,33.7391739,46.288414,46.288414,33.7391739,3750,3380,3380,3750,1699.83337,1615,1615,1699.83337,4275,4055,4055,4275,1615,1699.83337,1699.83337,1615,0,323.496033,323.496033,0,3397.96069,2660.34277,2660.34277,3397.96069 [f=0013648] [13648] Event [1920.38293,195.761993,1766.60217]: 0 lost unit Blitz [f=0013661] [13661] Event [296,195.58197,1944]: 0 lost unit Solar Collector [f=0013662] [13662] Event [344,195.604324,1864]: 0 lost unit Solar Collector [f=0013667] [13667] Event [1899.0564,195.761719,1868.91162]: 0 lost unit Blitz [f=0013683] [13683] Event [1528,195.761719,1928]: 0 lost unit Solar Collector [f=0013687] [13687] Event [1480,195.77356,2008]: 0 lost unit Solar Collector [f=0013687] [13687] Event [984,195.641632,3160]: 0 lost unit Solar Collector [f=0013688] [13688] Event [264,195.761719,2792]: 0 lost unit Solar Collector [f=0013688] [13688] Event [3796,197.081726,5280]: 1 finished unit Ogre [f=0013689] [13689] Event [344,195.76178,2648]: 0 lost unit Solar Collector [f=0013709] [13709] Event [1785.01025,275.959656,2889.1936]: 1 finished unit Firefly [f=0013741] Spectator eqdw left the game: normal quit [f=0013741] [13741] Event [undefined]: eqdw quit [f=0013780] Player Errorpotato left the game: normal quit [f=0013780] [13780] Event [undefined]: Errorpotato quit [f=0013786] No clients connected, shutting down server [f=0013786] Server shutdown [f=0013786] [13786] all players disconnected [f=0013936] [13936] Event [3796,197.081726,5280]: 1 finished unit Welder [f=0014096] [14096] Event [1785.01025,195.959671,2889.1936]: 1 finished unit Guardian Commander [f=0014141] [14141] Event [3796,197.081726,5280]: 1 finished unit Kodachi [f=0014337] [14337] Event [3796,197.081726,5280]: 1 finished unit Kodachi [f=0014501] [14501] Event [3796,197.081726,5280]: 1 finished unit Kodachi [f=0014666] [14666] Event [3796,197.081726,5280]: 1 finished unit Kodachi [f=0014831] [14831] Event [3796,197.081726,5280]: 1 finished unit Kodachi [f=0014996] [14996] Event [3796,197.081726,5280]: 1 finished unit Kodachi [f=0015161] [15161] Event [3796,197.081726,5280]: 1 finished unit Kodachi [f=0015326] [15326] Event [3796,197.081726,5280]: 1 finished unit Kodachi [f=0015755] [15755] Event [3796,197.081726,5280]: 1 finished unit Ogre [f=0015952] [15952] Event [3796,197.081726,5280]: 1 finished unit Welder [f=0016074] Autoquit sending quit command. [f=0016074] [QuitAction] user exited to system [f=0016074] [SpringApp::Kill][1] fromRun=1 [f=0016074] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0016074] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0016074] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0016074] [ThreadPool::SetThreadCount][2] workers=0 [f=0016074] [SpringApp::Kill][2] [f=0016074] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0016074] [Game::KillLua][3] dtor=0 luaUI=0x5178f0d0 [f=0016074] Start widgetHandler:Shutdown [f=0016074] Shutdown - SaveOrderList Complete [f=0016074] Writing last game win data [f=0016074] Shutdown - SaveConfigData Complete [f=0016074] Shutdown Widget - Chili Highlight [f=0016074] Shutdown Widget - Save/Load API [f=0016074] Shutdown Widget - Draw After Chili [f=0016074] Shutdown Widget - EPIC Menu [f=0016074] Shutdown Widget - Chili Minimap [f=0016074] Shutdown Widget - Chili Widget Selector [f=0016074] Shutdown Widget - Local Team Colors [f=0016074] Shutdown Widget - Display Keys 2 [f=0016074] Shutdown Widget - Save Game Menu [f=0016074] Shutdown Widget - HealthBars [f=0016074] Shutdown Widget - Noises [f=0016074] Shutdown Widget - Unit Icons [f=0016074] Shutdown Widget - Win Counter [f=0016074] Shutdown Widget - SpringRTS Replay Stats [f=0016074] Shutdown Widget - BuildETA [f=0016074] Shutdown Widget - Modular Comm Info [f=0016074] Shutdown Widget - Music Player v2 [f=0016074] Shutdown Widget - State Reverse and Latency [f=0016074] Shutdown Widget - CameraShake [f=0016074] Shutdown Widget - Chili Economy Panel Default [f=0016074] Shutdown Widget - Chili EndGame Window [f=0016074] Shutdown Widget - Chili Nuke Warning [f=0016074] Shutdown Widget - Chili Selections & CursorTip v2 [f=0016074] Shutdown Widget - Chili Spectator Panels [f=0016074] Shutdown Widget - Context Menu [f=0016074] Shutdown Widget - Darkening [f=0016074] Shutdown Widget - Defense Range Zero-K [f=0016074] Shutdown Widget - Grab Input [f=0016074] Input grabbing is disabled! [f=0016074] Shutdown Widget - Highlight Geos [f=0016074] Shutdown Widget - Local Widgets Config [f=0016074] Shutdown Widget - MinimapEvents [f=0016074] Shutdown Widget - MetalFeatures (new) [f=0016074] Shutdown Widget - Missile Silo Range [f=0016074] Shutdown Widget - Point Tracker [f=0016074] Shutdown Widget - Showeco and Grid Drawer [f=0016074] Shutdown Widget - Stereo3D [f=0016074] Shutdown Widget - Attack AoE [f=0016074] Shutdown Widget - Map Edge Extension [f=0016074] Shutdown Widget - Selection Send [f=0016074] Shutdown Widget - LupsManager [f=0016074] Shutdown Widget - Newton Firezone [f=0016074] Shutdown Widget - Chili Pro Console [f=0016074] Shutdown Widget - Persistent Build Height [f=0016074] Shutdown Widget - Lasso Terraform GUI [f=0016074] Shutdown Widget - Chili Framework [f=0016074] Shutdown Widget - Lups [f=0016074] Shutdown Widget - Custom Markers [f=0016074] Shutdown Widget - Chili Core Selector [f=0016074] Shutdown Widget - Mex Placement Handler [f=0016074] Shutdown Widget - Select Keys [f=0016074] Shutdown Widget - Pause Screen [f=0016074] Shutdown Widget - Layout Handler [f=0016074] Shutdown Widget - Text To Speech Control [f=0016074] End widgetHandler:Shutdown [f=0016074] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={852976,91917958} {int,ext,rec}Allocs={11767883,0,0} {chunk,block}Bytes={91917958,0} [f=0016074] [Game::KillLua][1] dtor=0 luaGaia=0x59f12620 [f=0016074] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={638320,78868613} {int,ext,rec}Allocs={11767884,0,0} {chunk,block}Bytes={78868613,0} [f=0016074] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={638320,78868613} {int,ext,rec}Allocs={11767884,0,0} {chunk,block}Bytes={78868613,0} [f=0016074] [Game::KillLua][2] dtor=0 luaRules=0x50e31550 [f=0016074] Start gadgetHandler:Shutdown [f=0016074] Shutdown - StartSetup [f=0016074] Shutdown - UnitMorph [f=0016074] Shutdown - Carrier Drones [f=0016074] Shutdown - LupsNanoSpray [f=0016074] Shutdown - Missile Silo Controller [f=0016074] Shutdown - Modular Comm Info [f=0016074] Shutdown - Terrain Texture Handler [f=0016074] Shutdown - UnitCloakShield [f=0016074] Shutdown - Starlight Handler [f=0016074] End gadgetHandler:Shutdown [f=0016074] Start gadgetHandler:Shutdown [f=0016074] Shutdown - Save/Load [f=0016074] Shutdown - Teleport Throw [f=0016074] Shutdown - UnitMorph [f=0016074] Shutdown - Modular Comm Info [f=0016074] Shutdown - Retreat Command [f=0016074] Shutdown - Shockwaves [f=0016074] Shutdown - UnitCloakShield [f=0016074] Shutdown - Lups Cloak FX [f=0016074] Shutdown - Lups [f=0016074] Shutdown - Lups Shield [f=0016074] End gadgetHandler:Shutdown [f=0016074] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11767927,0,0} {chunk,block}Bytes={0,0} [f=0016074] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11767927,0,0} {chunk,block}Bytes={0,0} [f=0016074] [Game::KillLua][4] dtor=0 [f=0016074] [Game::~CGame][1] [f=0016074] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0016074] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0016074] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0016074] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0016074] [Game::KillLua][4] dtor=1 [f=0016074] [Game::KillMisc][1] [f=0016074] [Game::KillMisc][2] [f=0016074] [Game::KillMisc][3] [f=0016074] [Game::KillRendering][1] [f=0016074] [3DOParser::Kill] allocated 1 pieces [f=0016074] [S3OParser::Kill] allocated 294 pieces [f=0016074] [AssParser::Kill] allocated 33 pieces [f=0016074] [Game::KillInterface][1] [f=0016074] [Game::KillInterface][2] [f=0016074] [Game::KillSimulation][1] [f=0016074] [Game::KillSimulation][2] [f=0016074] [CCollisionHandler] dis-/continuous tests: 0/271740 [f=0016074] [Game::KillSimulation][3] [f=0016074] [~CPathCache(16x24)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0016074] [~CPathCache(16x24)] cacheHits=72 hitPercentage=15% numHashColls=0 maxCacheSize=9 [f=0016074] [~CPathCache(32x48)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0016074] [~CPathCache(32x48)] cacheHits=46 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0016074] [~CRectangleOverlapHandler] 0% overlap reduction [f=0016074] [~CRectangleOverlapHandler] 0% overlap reduction [f=0016074] [LosHandler::Kill] raycast instance cache-{hits,misses}={5345,9216}; shared=0%; cached=36% [f=0016074] [Game::KillSimulation][4] [f=0016074] [CommonDefHandler::KillStatic] 3175 sound-set data items added [f=0016074] [Game::~CGame][2] [f=0016074] [Game::~CGame][3] [f=0016074] [SpringApp::Kill][3] [f=0016074] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 169847 bytes sent 171347 bytes recv'd [f=0016074] [SpringApp::Kill][4] font=0x44a35aa0 [f=0016074] [SpringApp::Kill][5] [f=0016074] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7898 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/9904e7f76e6e188b46790dc1d90fad6f.sdp (0x44b023b0) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/9904e7f76e6e188b46790dc1d90fad6f.sdp" numZipFiles=7898 sumInflSize=723837kb sumReadTime=2315ms file="unittextures/factorytank_1.png" indx=7246 inflSize=4103kb readTime=51ms file="bitmaps/pd/lightningball_purple.png" indx=564 inflSize=32kb readTime=31ms file="unitpics/pw_dropdepot.png" indx=6593 inflSize=10kb readTime=29ms file="unittextures/factorytank_2.png" indx=7248 inflSize=4103kb readTime=24ms file="bitmaps/loadpictures/forcefiremods.png" indx=520 inflSize=3744kb readTime=17ms file="objects3d/sphere.s3o" indx=5513 inflSize=101kb readTime=17ms file="luaui/widgets/unit_start_state.lua" indx=4842 inflSize=45kb readTime=15ms file="luaui/widgets/dbg_animator.lua" indx=4617 inflSize=11kb readTime=15ms file="objects3d/strikecom.dae" indx=5557 inflSize=999kb readTime=13ms file="icons/amphaa.png" indx=950 inflSize=1kb readTime=12ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/9904e7f76e6e188b46790dc1d90fad6f.sdp] 40594586 bytes cached in 2803 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=67 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/Cobalt_Dream_v1.1.sd7 (0x44b96d00) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x44b9d110) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x44b020b0) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7f99bc0b2770) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 208857 bytes cached in 67 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]