[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.jcL4jdjz4v/springsettings.1251205.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 1, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 38ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7fc83401bff0 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 4460 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1251205/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 232ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 6 to team 0 (#active=7) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x45d27400] using map "TitanDuel 2.2" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="TitanDuel 2.2", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x45d27400] using game "Zero-K v1.9.11.1" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.9.11.1", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 111ms [f=-000001] [PreGame::UpdateClientNet] received local player number 6 (team 0, allyteam 0), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (40 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 526ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 594ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 17ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 5 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 718ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 104ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 26ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 24ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 59ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Generic Plate Command Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Economy Multiplier Handicap Loaded gadget: Map Border Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Generic Plate Command Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_map_border.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_econ_mult.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Testing last game's team 1 mapped to this game's team 1 [f=-000001] Testing last game's team 0 mapped to this game's team 0 [f=-000001] All players and teams match from last game, using last game's scores as base [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Chili Minimap [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1251205/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Guard Remove [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Select Com at start [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: State Icons [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Mex Placement Initialised with 32 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Font Cache [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=5b47c59f [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=6f767fcb [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=c1c414ed [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=8c825d65 [f=-000001] [Path] [PathEstimator::ReadFile] hash=8c825d65 file="cache/104dev-maintenance/paths/TitanDuel 2.2.pe-8c825d65.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=5b47c59f [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=6f767fcb [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=c1c414ed [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=8c825d75 [f=-000001] [Path] [PathEstimator::ReadFile] hash=8c825d75 file="cache/104dev-maintenance/paths/TitanDuel 2.2.pe2-8c825d75.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (189ms, checksum 90d402f5)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={12031,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1251205/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 6 to team 0 [f=-000001] -> Connection established (given id 6) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=2bf631644636b4dd74bc635dad7031f8e462e7fb2ad9d3ad2e70eb952352ad7753174a15d1dde62f6e2e7e2e98416fa7429ad1bde98ca8c369080fd3875d6d09" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=b8a59287515cd2803e6fdf35cd329cbc6fb078866c8c5dc2e59953ea5e79c2d563a1d510a8d0e9173954387a6d7e6691ebff71742c3a13bcdda468c616a56c2a]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=d82e706ec556bcaa5a653ffed76fadf90a2b902a9fcf02b00a9b2e60988929a35809e9b9bea15f8dd786b6328a2c07b795e16c6566c5bc2c7981674b220fd1a2]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x5311aac0,(nil)}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Set water rendering mode to 0 (basic) [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: a5cfaa61c53a3bf09d0f90a848b97af0 [f=-000001] Connection attempt from RiposteR [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: RiposteR changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="RiposteR" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=2bf631644636b4dd74bc635dad7031f8e462e7fb2ad9d3ad2e70eb952352ad7753174a15d1dde62f6e2e7e2e98416fa7429ad1bde98ca8c369080fd3875d6d09" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="RiposteR" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Connection attempt from Maspy [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: Maspy changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Maspy" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=2bf631644636b4dd74bc635dad7031f8e462e7fb2ad9d3ad2e70eb952352ad7753174a15d1dde62f6e2e7e2e98416fa7429ad1bde98ca8c369080fd3875d6d09" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Maspy" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="RiposteR" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=b8a59287515cd2803e6fdf35cd329cbc6fb078866c8c5dc2e59953ea5e79c2d563a1d510a8d0e9173954387a6d7e6691ebff71742c3a13bcdda468c616a56c2a]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="RiposteR" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=d82e706ec556bcaa5a653ffed76fadf90a2b902a9fcf02b00a9b2e60988929a35809e9b9bea15f8dd786b6328a2c07b795e16c6566c5bc2c7981674b220fd1a2]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="RiposteR" string="[Game::Load][lua{Rules,Gaia}={0000000108faf6f0,0000000000000000}]" [f=-000001] Allies: I choose: Engineer! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Maspy" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=b8a59287515cd2803e6fdf35cd329cbc6fb078866c8c5dc2e59953ea5e79c2d563a1d510a8d0e9173954387a6d7e6691ebff71742c3a13bcdda468c616a56c2a]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Maspy" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=d82e706ec556bcaa5a653ffed76fadf90a2b902a9fcf02b00a9b2e60988929a35809e9b9bea15f8dd786b6328a2c07b795e16c6566c5bc2c7981674b220fd1a2]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Maspy" string="[Game::Load][lua{Rules,Gaia}={00000000ec5d12d0,0000000000000000}]" [f=-000001] Allies: I choose: Recon! [f=-000001] [Game::ClientReadNet] added new player GoogleFrog with number 2 to team 0 [f=-000001] > SPRINGIE:User GoogleFrog|chicken_dragon|7_6|dev_adv,donator_1|True|RSN|Empire|AU [f=-000001] Connection attempt from GoogleFrog [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="GoogleFrog" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=2bf631644636b4dd74bc635dad7031f8e462e7fb2ad9d3ad2e70eb952352ad7753174a15d1dde62f6e2e7e2e98416fa7429ad1bde98ca8c369080fd3875d6d09" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="GoogleFrog" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet] added new player Godde with number 3 to team 0 [f=-000001] > SPRINGIE:User Godde|commsupport|7_7|donator_1,player_elo|False|EV0||SE [f=-000001] Connection attempt from Godde [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] -> Connection established (given id 3) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Godde" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=2bf631644636b4dd74bc635dad7031f8e462e7fb2ad9d3ad2e70eb952352ad7753174a15d1dde62f6e2e7e2e98416fa7429ad1bde98ca8c369080fd3875d6d09" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Godde" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Allies: I choose: Engineer! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Godde" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=b8a59287515cd2803e6fdf35cd329cbc6fb078866c8c5dc2e59953ea5e79c2d563a1d510a8d0e9173954387a6d7e6691ebff71742c3a13bcdda468c616a56c2a]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Godde" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=d82e706ec556bcaa5a653ffed76fadf90a2b902a9fcf02b00a9b2e60988929a35809e9b9bea15f8dd786b6328a2c07b795e16c6566c5bc2c7981674b220fd1a2]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Godde" string="[Game::Load][lua{Rules,Gaia}={0000000107d5e420,0000000000000000}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="GoogleFrog" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=b8a59287515cd2803e6fdf35cd329cbc6fb078866c8c5dc2e59953ea5e79c2d563a1d510a8d0e9173954387a6d7e6691ebff71742c3a13bcdda468c616a56c2a]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="GoogleFrog" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=d82e706ec556bcaa5a653ffed76fadf90a2b902a9fcf02b00a9b2e60988929a35809e9b9bea15f8dd786b6328a2c07b795e16c6566c5bc2c7981674b220fd1a2]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="GoogleFrog" string="[Game::Load][lua{Rules,Gaia}={00000000ee8be5f0,0000000000000000}]" [f=-000001] [0] Event [453,175.820923,418]: 0 finished unit Recon Commander [f=-000001] [0] Event [4608,170.384216,4564]: 1 finished unit Engineer Commander [f=0000000] [0] RiposteR, team: 0, elo:2947, userid: 535154 [f=0000000] [0] Maspy, team: 1, elo:2832, userid: 518109 [f=0000000] [0] ?, team: 2, elo:0 [f=0000002] Playback continued [f=0000009] [9] Event [4640,170.352295,4352]: 1 finished unit Tank Foundry [f=0000015] [15] Event [416,177.642761,560]: 0 finished unit Hovercraft Platform [f=0000228] [228] Event [4728,170.107483,4696]: 1 finished unit Metal Extractor [f=0000348] [348] Event [424,175.819244,328]: 0 finished unit Metal Extractor [f=0000475] [475] Event [416,175.819244,528]: 0 finished unit Quill [f=0000528] [528] Event [4376,181.289734,4376]: 1 finished unit Metal Extractor [f=0000565] [565] Event [4640.04297,171.698547,4324]: 1 finished unit Kodachi [f=0000717] [717] Event [4408,175.641846,4472]: 1 finished unit Solar Collector [f=0000828] [828] Event [744,175.805054,600]: 0 finished unit Metal Extractor [f=0000892] [892] Event [416,175.819244,528]: 0 finished unit Dagger [f=0001060] [1060] Event [4576,174.468323,4512]: 1 finished unit Lotus [f=0001088] [1088] Event [312,174.123474,632]: 0 finished unit Solar Collector [f=0001146] [1146] Event [416,175.819244,528]: 0 finished unit Dagger [f=0001264] [1264] Event [4640.04297,171.698547,4324]: 1 finished unit Kodachi [f=0001293] [1293] Event [328,175.819244,1000]: 0 finished unit Metal Extractor [f=0001368] [Godde] Allies: I'm not even sure what changed for hovers in the last game besides a 5 metal fencer cost increase [f=0001541] [1541] Event [416,175.819244,528]: 0 finished unit Dagger [f=0001638] [1638] Event [232,175.819244,632]: 0 finished unit Solar Collector [f=0001700] [1700] Event [4888,165.069824,3928]: 1 finished unit Metal Extractor [f=0001911] [GoogleFrog] Allies: turn at full speed [f=0002058] [2058] Event [472,181.289734,1608]: 0 finished unit Metal Extractor [f=0002076] [Game::ClientReadNet] added new player Dave[tB] with number 4 to team 0 [f=0002076] > SPRINGIE:User Dave[tB]|turretaaclose|6_7||False|TheGBC|Dynasty|US [f=0002083] [2083] Event [5000,170.341644,3928]: 1 finished unit Solar Collector [f=0002096] Connection attempt from Dave[tB] [f=0002096] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=0002096] -> Connection established (given id 4) [f=0002102] [Game::ClientReadNet][LOGMSG] sender="Dave[tB]" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=2bf631644636b4dd74bc635dad7031f8e462e7fb2ad9d3ad2e70eb952352ad7753174a15d1dde62f6e2e7e2e98416fa7429ad1bde98ca8c369080fd3875d6d09" [f=0002102] [Game::ClientReadNet][LOGMSG] sender="Dave[tB]" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=0002149] [2149] Event [152,177.635651,632]: 0 finished unit Solar Collector [f=0002205] [2205] Event [416,175.819244,528]: 0 finished unit Dagger [f=0002227] [2227] Event [4640.04297,171.698547,4324]: 1 finished unit Kodachi [f=0002354] [2354] Event [5080,174.229889,3928]: 1 finished unit Solar Collector [f=0002410] [Game::ClientReadNet][LOGMSG] sender="Dave[tB]" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=b8a59287515cd2803e6fdf35cd329cbc6fb078866c8c5dc2e59953ea5e79c2d563a1d510a8d0e9173954387a6d7e6691ebff71742c3a13bcdda468c616a56c2a]" [f=0002423] [Game::ClientReadNet][LOGMSG] sender="Dave[tB]" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=d82e706ec556bcaa5a653ffed76fadf90a2b902a9fcf02b00a9b2e60988929a35809e9b9bea15f8dd786b6328a2c07b795e16c6566c5bc2c7981674b220fd1a2]" [f=0002423] [Game::ClientReadNet][LOGMSG] sender="Dave[tB]" string="[Game::Load][lua{Rules,Gaia}={00000000f733b680,0000000000000000}]" [f=0002637] [Godde] Allies: mm... maybe Bolas gains from it more than Daggers [f=0002659] [2659] Event [72,175.819244,632]: 0 finished unit Solar Collector [f=0002688] [2688] Event [1112,182.921692,1928]: 0 finished unit Metal Extractor [f=0002903] [2903] Event [4640.04297,171.698547,4324]: 1 finished unit Kodachi [f=0002942] [2942] Event [4488,168.596191,3528]: 1 finished unit Metal Extractor [f=0003104] [GoogleFrog] Allies: bolas likes to poke in and then keep range [f=0003206] [3206] Event [4472,173.931885,3432]: 1 finished unit Solar Collector [f=0003233] [Dave[tB]] Allies: daggers also got +10% dps [f=0003518] [3518] Event [1216,177.451172,2000]: 0 finished unit Lotus [f=0003535] [Dave[tB]] Allies: and the slope thing matters quite a bit [f=0003565] [3565] Event [416,175.819244,528]: 0 finished unit Mace [f=0003594] [3594] Event [4640.04297,171.698547,4324]: 1 finished unit Welder [f=0003788] [Dave[tB]] Allies: you cant simply outrun [f=0003846] [GoogleFrog] Allies: not so much on cobalt though [f=0003860] [Godde] Allies: yeah, but the last map was flat, right? [f=0003970] [Dave[tB]] Allies: over little bumps [f=0004067] [4067] Event [40,175.819244,552]: 0 finished unit Solar Collector [f=0004086] [4086] Event [4296,176.010803,4440]: 1 finished unit Solar Collector [f=0004100] [4100] Event [416,175.819244,528]: 0 finished unit Dagger [f=0004119] [4119] Event [4640.04297,171.698547,4324]: 1 finished unit Kodachi [f=0004187] [4187] Event [4232,177.947845,2632]: 1 finished unit Metal Extractor [f=0004287] [4287] Event [698.800964,175.81691,69.0343704]: 1 lost unit Kodachi [f=0004360] [Godde] Allies: titan duel is kinda bumpy [f=0004362] [4362] Event [416,175.819244,528]: 0 finished unit Dagger [f=0004369] [4369] Event [26.3168163,175.819244,1500.54712]: 1 lost unit Kodachi [f=0004617] [4617] Event [416,175.819244,528]: 0 finished unit Dagger [f=0004653] [4653] Event [4056,175.819244,2472]: 1 finished unit Metal Extractor [f=0004709] [Godde] Allies: not sure Alien Desert is [f=0004721] [GoogleFrog] Allies: and the dagger damage makes things like commsnipe threat, not changes to raider matchups [f=0004857] [4857] Event [4072,175.812134,2408]: 1 finished unit Solar Collector [f=0004873] [4873] Event [416,175.819244,528]: 0 finished unit Dagger [f=0004966] [4966] Event [1272,177.458252,264]: 0 finished unit Metal Extractor [f=0005045] [5045] Event [4200,177.706604,2376]: 1 finished unit Solar Collector [f=0005148] [5148] Event [4504,172.172241,4456]: 1 finished unit Caretaker [f=0005160] [5160] Event [4640.04297,171.698547,4324]: 1 finished unit Kodachi [f=0005208] [Dave[tB]] Allies: 2 halberd + daggers is really scary [f=0005260] [5260] Event [416,175.819244,528]: 0 finished unit Quill [f=0005381] [5381] Event [4296,175.94696,2456]: 1 finished unit Solar Collector [f=0005516] [5516] Event [416,175.819244,528]: 0 finished unit Dagger [f=0005566] [5566] Event [4408,176.003723,2504]: 1 finished unit Solar Collector [f=0005627] [Dave[tB]] Allies: im not sure what you do against that [f=0005715] [5715] Event [1784,183.177124,728]: 0 finished unit Metal Extractor [f=0005758] [5758] Event [4328,175.819244,2616]: 1 finished unit Solar Collector [f=0005772] [5772] Event [416,175.819244,528]: 0 finished unit Dagger [f=0005802] [5802] Event [3896,186.760254,4760]: 1 finished unit Metal Extractor [f=0005935] [GoogleFrog] Allies: I think options are to reduce turn at full speed to some intermediate value, or some bolas change [f=0005970] [Game::ClientReadNet] added new player PRO_Clopse with number 5 to team 0 [f=0005970] > SPRINGIE:User PRO_Clopse|chickenr|6_6||False|PRO||NO [f=0005981] Connection attempt from PRO_Clopse [f=0005981] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=0005981] -> Connection established (given id 5) [f=0005982] [5982] Event [4640.04297,171.698547,4324]: 1 finished unit Kodachi [f=0005987] [Game::ClientReadNet][LOGMSG] sender="PRO_Clopse" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=2bf631644636b4dd74bc635dad7031f8e462e7fb2ad9d3ad2e70eb952352ad7753174a15d1dde62f6e2e7e2e98416fa7429ad1bde98ca8c369080fd3875d6d09" [f=0005987] [Game::ClientReadNet][LOGMSG] sender="PRO_Clopse" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=0005988] [5988] Event [4176,180.98465,2496]: 1 finished unit Lotus [f=0006028] [6028] Event [416,175.819244,528]: 0 finished unit Dagger [f=0006048] [6048] Event [776,175.819244,2456]: 0 finished unit Metal Extractor [f=0006177] [Game::ClientReadNet][LOGMSG] sender="PRO_Clopse" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=b8a59287515cd2803e6fdf35cd329cbc6fb078866c8c5dc2e59953ea5e79c2d563a1d510a8d0e9173954387a6d7e6691ebff71742c3a13bcdda468c616a56c2a]" [f=0006185] [Game::ClientReadNet][LOGMSG] sender="PRO_Clopse" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=d82e706ec556bcaa5a653ffed76fadf90a2b902a9fcf02b00a9b2e60988929a35809e9b9bea15f8dd786b6328a2c07b795e16c6566c5bc2c7981674b220fd1a2]" [f=0006185] [Game::ClientReadNet][LOGMSG] sender="PRO_Clopse" string="[Game::Load][lua{Rules,Gaia}={000000015f4c45c0,0000000000000000}]" [f=0006255] [6255] Event [4640.04297,171.698547,4324]: 1 finished unit Kodachi [f=0006281] [6281] Event [416,175.819244,528]: 0 finished unit Dagger [f=0006315] [6315] Event [1824,174.123474,848]: 0 finished unit Lotus [f=0006446] [6446] Event [568,172.420593,488]: 0 finished unit Caretaker [f=0006463] [6463] Event [3984,173.995728,2432]: 1 finished unit Lotus [f=0006498] [6498] Event [416,175.819244,528]: 0 finished unit Dagger [f=0006557] [6557] Event [3304,168.525238,4744]: 1 finished unit Metal Extractor [f=0006577] [6577] Event [776,177.571777,2712]: 0 finished unit Metal Extractor [f=0006663] [6663] Event [728,175.819244,664]: 0 finished unit Solar Collector [f=0006717] [6717] Event [3920,173.995728,2464]: 1 finished unit Picket [f=0006723] [GoogleFrog] Allies: yea halberd is also better too, porc shuts down hover elss [f=0006774] [6774] Event [1888,179.466248,736]: 0 finished unit Radar Tower [f=0006840] [6840] Event [4640.04297,171.698547,4324]: 1 finished unit Kodachi [f=0006978] [6978] Event [960,175.613464,2512]: 0 finished unit Lotus [f=0007085] [7085] Event [416,175.819244,528]: 0 finished unit Dagger [f=0007115] [7115] Event [408,175.819244,392]: 0 finished unit Solar Collector [f=0007155] [7155] Event [4272,179.650726,2528]: 1 finished unit Lotus [f=0007240] [7240] Event [4640.04297,171.698547,4324]: 1 finished unit Welder [f=0007274] [7274] Event [416,175.819244,528]: 0 finished unit Dagger [f=0007299] [Dave[tB]] Allies: bolas change sounds interesting [f=0007338] [GoogleFrog] Allies: I think 100% turn speed might be a bit annoying actually [f=0007349] [7349] Event [2824,173.995728,3896]: 1 finished unit Metal Extractor [f=0007500] [GoogleFrog] Allies: units take arcs [f=0007515] [7515] Event [2264,172.35672,1176]: 0 finished unit Metal Extractor [f=0007701] [7701] Event [2680,186.568665,3864]: 1 finished unit Solar Collector [f=0007719] [7719] Event [312,177.394409,1064]: 0 finished unit Solar Collector [f=0007885] [7885] Event [1304.07556,179.422791,2941.58911]: 1 lost unit Kodachi [f=0007901] [7901] Event [3328,175.812134,2656]: 1 finished unit Lotus [f=0008033] [8033] Event [2776,177.649841,3752]: 1 finished unit Solar Collector [f=0008039] [8039] Event [1052.44409,173.812134,2999.96118]: 1 lost unit Kodachi [f=0008100] [8100] Event [2352,173.931885,1200]: 0 finished unit Lotus [f=0008117] [8117] Event [1121.0791,175.850281,2740.07178]: 1 lost unit Kodachi [f=0008136] [8136] Event [416,175.819244,528]: 0 finished unit Mace [f=0008157] Dave[tB] added point: [f=0008192] [8192] Event [1142.61731,176.324875,2505.18286]: 0 lost unit Recon Commander [f=0008227] [8227] Event [1108.29309,169.126022,2616.03491]: 1 lost unit Kodachi [f=0008231] wetf [f=0008260] [8260] Event [4640.04297,171.698547,4324]: 1 finished unit Ogre [f=0008298] [8298] Event [416,175.819244,528]: 0 finished unit Dagger [f=0008300] [8300] Event [960,175.716309,2512]: 0 lost unit Lotus [f=0008316] iot wouldnt go int he water [f=0008364] [8364] Event [3672,170.348755,3224]: 1 finished unit Metal Extractor [f=0008366] [8366] Event [456,179.338531,1672]: 0 finished unit Solar Collector [f=0008407] [8407] Event [2912,179.459167,3840]: 1 finished unit Lotus [f=0008432] [8432] Event [776,175.819244,2456]: 0 lost unit Metal Extractor [f=0008440] [8440] Event [416,175.819244,528]: 0 finished unit Dagger [f=0008498] RiposteR added point: [f=0008568] [8568] Event [776,177.571777,2712]: 0 lost unit Metal Extractor [f=0008604] [8604] Event [416,175.819244,528]: 0 finished unit Dagger [f=0008641] [8641] Event [4640.04297,171.698547,4324]: 1 finished unit Kodachi [f=0008660] [8660] Event [3144,173.995728,2600]: 1 finished unit Metal Extractor [f=0008678] [8678] Event [587.557434,182.305527,2377.15259]: 0 lost unit Dagger [f=0008691] [8691] Event [449.177795,183.050598,2256.13745]: 1 lost unit Kodachi [f=0008785] [8785] Event [416,175.819244,528]: 0 finished unit Dagger [f=0008868] [PRO_Clopse] i had that issue earlier to on fairyland against izi [f=0008910] [8910] Event [3600,172.179321,3152]: 1 finished unit Lotus [f=0008963] [8963] Event [416,175.819244,528]: 0 finished unit Dagger [f=0008992] [8992] Event [3056,175.819244,2720]: 1 finished unit Lotus [f=0009052] [9052] Event [4640.04297,171.698547,4324]: 1 finished unit Kodachi [f=0009116] [PRO_Clopse] Allies: commie needed to be pushed into water [f=0009142] [9142] Event [416,175.819244,528]: 0 finished unit Dagger [f=0009192] [9192] Event [2512,179.650726,3776]: 1 finished unit Lotus [f=0009192] [Godde] Allies: thats because of steep cliffs [f=0009227] [9227] Event [3088,177.507935,2784]: 1 finished unit Lotus [f=0009243] [9243] Event [280,175.819244,1448]: 0 finished unit Storage [f=0009306] [GoogleFrog] Allies: it doesn't go to sloped terrain [f=0009328] [PRO_Clopse] Allies: ah ok [f=0009336] [9336] Event [2332.90308,172.917969,3802.99243]: 0 lost unit Dagger [f=0009347] [9347] Event [416,175.819244,528]: 0 finished unit Dagger [f=0009392] [9392] Event [2343.36548,169.545135,3596.51904]: 0 lost unit Dagger [f=0009401] [9401] Event [3608,170.348755,3256]: 1 finished unit Solar Collector [f=0009404] [Dave[tB]] Allies: could be widgeted probably [f=0009435] [9435] Event [4640.04297,171.698547,4324]: 1 finished unit Kodachi [f=0009485] [9485] Event [416,175.819244,528]: 0 finished unit Dagger [f=0009569] [Dave[tB]] Allies: it just needs to find the right spot [f=0009586] [9586] Event [2407.85352,179.466125,2982.16235]: 0 lost unit Dagger [f=0009645] [9645] Event [2576,184.745178,4000]: 1 finished unit Lotus [f=0009702] so broken [f=0009706] [9706] Event [4640.04297,171.698547,4324]: 1 finished unit Kodachi [f=0009837] [Godde] Allies: you need to be close to the edge [f=0009944] [9944] Event [3624,172.363831,632]: 0 finished unit Metal Extractor [f=0009957] [Godde] Allies: to jump down [f=0009957] [Dave[tB]] Allies: if the arc is wrong it cant go [f=0009999] [9999] Event [4640.04297,171.698547,4324]: 1 finished unit Welder [f=0010001] [10001] Event [2896,175.492859,2224]: 1 finished unit Lotus [f=0010037] [10037] Event [416,175.819244,528]: 0 finished unit Scalpel [f=0010104] [10104] Event [1256,175.634766,328]: 0 finished unit Solar Collector [f=0010193] [10193] Event [2616,190.215698,3128]: 1 lost unit Metal Extractor [f=0010239] [10239] Event [2544,184.695496,3104]: 1 lost unit Lotus [f=0010268] [GoogleFrog] Allies: that too [f=0010276] [10276] Event [4640.04297,171.698547,4324]: 1 finished unit Kodachi [f=0010404] [GoogleFrog] Allies: you can't jump through terrain [f=0010479] [10479] Event [416,175.819244,528]: 0 finished unit Scalpel [f=0010503] [GoogleFrog] Allies: stand near the edge [f=0010546] [10546] Event [4640.04297,171.698547,4324]: 1 finished unit Kodachi [f=0010639] [PRO_Clopse] Allies: yeah i somehow spam clicked rando places enough, never felt i had that issue before [f=0010646] [10646] Event [2616,190.215698,3128]: 1 finished unit Metal Extractor [f=0010742] [10742] Event [2432,186.746063,4128]: 1 finished unit Lotus [f=0010752] [10752] Event [1861.56799,174.815033,3804.50854]: 0 lost unit Dagger [f=0010793] [10793] Event [1790.52759,175.819244,3748.09351]: 1 lost unit Kodachi [f=0010816] [10816] Event [4640.04297,171.698547,4324]: 1 finished unit Kodachi [f=0010830] [10830] Event [2752,179.593964,2128]: 1 finished unit Lotus [f=0010888] [PRO_Clopse] Allies: but was most likely the cliff i was at [f=0010889] [10889] Event [416,175.819244,528]: 0 finished unit Scalpel [f=0010922] [10922] Event [2512,179.459167,3216]: 1 finished unit Radar Tower [f=0010960] [10960] Event [2600,184.936768,2104]: 1 lost unit Metal Extractor [f=0010994] [10994] Event [3776,177.770447,720]: 0 finished unit Lotus [f=0010995] [PRO_Clopse] Allies: red bull style [f=0011010] [11010] Event [2130.72192,176.580032,3981.27441]: 0 lost unit Dagger [f=0011019] [11019] Event [2198.6814,175.811111,4050.0022]: 0 lost unit Dagger [f=0011023] [11023] Event [2245.15869,177.593323,4082.76733]: 0 lost unit Dagger [f=0011039] [11039] Event [2287.71753,177.64093,4075.11084]: 0 lost unit Dagger [f=0011055] [11055] Event [2299.47559,178.577637,4088.59644]: 0 lost unit Dagger [f=0011074] [11074] Event [2360.87915,179.442612,4027.3252]: 0 lost unit Dagger [f=0011079] [11079] Event [2432,186.746063,4128]: 1 lost unit Lotus [f=0011086] [11086] Event [4640.04297,171.698547,4324]: 1 finished unit Kodachi [f=0011098] [11098] Event [2332.16309,179.561356,4081.60059]: 0 lost unit Dagger [f=0011105] [11105] Event [2552.60742,172.16861,4261.44629]: 1 lost unit Kodachi [f=0011137] [11137] Event [3816,173.995728,504]: 0 finished unit Metal Extractor [f=0011139] [11139] Event [416,175.819244,528]: 0 finished unit Quill [f=0011148] [11148] Event [2504.69385,168.53714,4312.84668]: 0 lost unit Dagger [f=0011226] [11226] Event [776,175.142365,2456]: 0 lost unit Metal Extractor [f=0011308] [11308] Event [3934.60449,170.502731,463.470612]: 1 lost unit Kodachi [f=0011312] [11312] Event [3304,168.525238,4744]: 1 lost unit Metal Extractor [f=0011356] [11356] Event [4640.04297,171.698547,4324]: 1 finished unit Kodachi [f=0011392] [11392] Event [2416,179.459167,3008]: 1 finished unit Lotus [f=0011412] [Godde] Allies: it can also be hard to see slopes in the water on some maps [f=0011416] [11416] Event [2592,185.057373,3952]: 1 finished unit Lotus [f=0011436] [11436] Event [3821.54712,184.354187,4758.22656]: 1 lost unit Kodachi [f=0011494] [11494] Event [416,175.819244,528]: 0 finished unit Scalpel [f=0011522] [11522] Event [3896,186.760254,4760]: 1 lost unit Metal Extractor [f=0011641] [11641] Event [4640.04297,171.698547,4324]: 1 finished unit Kodachi [f=0011685] [11685] Event [263.820831,177.65239,1546.16833]: 1 lost unit Kodachi [f=0011710] [11710] Event [472,181.289734,1608]: 0 lost unit Metal Extractor [f=0011758] [11758] Event [2600,184.936768,2104]: 1 finished unit Metal Extractor [f=0011808] [11808] Event [280,175.819244,1448]: 0 lost unit Storage [f=0011854] [11854] Event [416,175.819244,528]: 0 finished unit Scalpel [f=0011926] [11926] Event [4640.04297,171.698547,4324]: 1 finished unit Kodachi [f=0011972] [Dave[tB]] Allies: would be nice if comm would walk to a place where he could jump from maybe if you give an order somewhere? [f=0011983] [11983] Event [456,179.338531,1672]: 0 lost unit Solar Collector [f=0012009] [GoogleFrog] Allies: bolas could easily lose a bunch of things in tiny amounts [f=0012030] [12030] Event [2320,164.892426,2288]: 1 finished unit Lotus [f=0012047] [12047] Event [233.286682,174.07814,1658.75745]: 1 lost unit Kodachi [f=0012165] [12165] Event [3672,170.348755,3224]: 1 lost unit Metal Extractor [f=0012167] [12167] Event [3530.4292,172.349854,3207.43506]: 0 lost unit Dagger [f=0012188] [12188] Event [312.411102,175.804764,1658.22534]: 1 lost unit Ogre [f=0012208] [12208] Event [3576.4834,172.900864,3172.63843]: 0 lost unit Dagger [f=0012254] [12254] Event [3762.40381,175.873459,3280.06641]: 0 lost unit Dagger [f=0012305] [12305] Event [3600,172.274078,3152]: 1 lost unit Lotus [f=0012361] [12361] Event [4640.04297,171.698547,4324]: 1 finished unit Kodachi [f=0012408] [12408] Event [416,175.819244,528]: 0 finished unit Scalpel [f=0012430] [12430] Event [3212.65381,174.002991,3444.48413]: 0 lost unit Dagger [f=0012454] [12454] Event [3268.56323,175.760315,3591.26563]: 0 lost unit Dagger [f=0012457] [12457] Event [3248.25586,174.037933,3596.43701]: 0 lost unit Dagger [f=0012470] [12470] Event [3244.16772,173.990204,3654.23389]: 0 lost unit Dagger [f=0012480] [12480] Event [3241.96387,173.224075,3673.20898]: 0 lost unit Dagger [f=0012484] [Godde] Allies: I barely even use Bolas lol [f=0012645] [12645] Event [4640.04297,171.698547,4324]: 1 finished unit Kodachi [f=0012650] [PRO_Clopse] Allies: rippers destroyed the bolas last game [f=0012653] [12653] Event [3816,173.318848,504]: 0 finished unit Metal Extractor [f=0012655] did anyone see that [f=0012679] [12679] Event [776,175.142365,2456]: 0 finished unit Metal Extractor [f=0012705] it would not go in [f=0012789] [12789] Event [2400,177.642761,1712]: 1 finished unit Picket [f=0012792] [12792] Event [1816,179.452057,4280]: 1 finished unit Metal Extractor [f=0012867] [GoogleFrog] Allies: in rover? [f=0012939] [12939] Event [4640.04297,171.698547,4324]: 1 finished unit Welder [f=0012974] [12974] Event [undefined]: RiposteR resigned [f=0012974] game_message: RiposteR has been destroyed! [f=0012974] game_message: Maspy wins! [f=0012974] Submitting stats [f=0012974] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0012974] Part| Total Time|Time of the last 0.5s [f=0012974] Draw 21537.65ms 29.10% [f=0012974] Lua::Callins::Synced 7146.13ms 9.90% [f=0012974] Lua::Callins::Unsynced 30498.02ms 38.70% [f=0012974] Lua::CollectGarbage::Synced 345.45ms 0.50% [f=0012974] Lua::CollectGarbage::Unsynced 818.87ms 0.50% [f=0012974] Misc::Profiler::AddTime 85.05ms 0.00% [f=0012974] Sim 30837.88ms 54.60% [f=0012974] [12974] Received game_message: RiposteR has been destroyed! [f=0012974] [12974] Received game_message: Maspy wins! [f=0012975] [12975] Game End Stats Header: 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24,7425,5560,7425,5560,333.92746,43.4104195,333.92746,43.4104195,0,0,0,0,0,0,0,0,0,725.528931,0,725.528931,2474.31689,1796.88745,2474.31689,1796.88745,1180,270,1180,270,34,20.9333324,34,20.9333324,1275,55,1275,55,32.3411179,19.7766094,32.3411179,19.7766094,1690,2540,1690,2540,1855,892.000122,1855,892.000122,3280,2695,3280,2695,1232.00012,2017.33325,1232.00012,2017.33325,32,68.3332672,32,68.3332672,1953.78101,2659.87158,1953.78101,2659.87158 [f=0012975] [12975] Game End Stats Values: 25,7600,5700,7600,5700,346.828094,47.3640823,346.828094,47.3640823,0,0,0,0,0,0,0,0,0,725.528931,0,725.528931,2755.3938,1953.63855,2755.3938,1953.63855,1270,270,1270,270,34,22,34,22,1275,55,1275,55,29.4458752,20.3055191,29.4458752,20.3055191,1690,2680,1690,2680,1935,1062.00012,1935,1062.00012,3365,2695,3365,2695,1402.00012,2097.33325,1402.00012,2097.33325,32,68.3332672,32,68.3332672,2114.40088,2981.92285,2114.40088,2981.92285 [f=0012975] [12975] Game End Stats Values: 26,7825,5420,7825,5420,376.596069,50.2953377,376.596069,50.2953377,0,0,0,0,0,0,0,0,0,725.528931,0,725.528931,3407.18311,2354.46069,3407.18311,2354.46069,1270,360,1270,360,34,22,34,22,1330,55,1330,55,32.0991249,22.7713108,32.0991249,22.7713108,1860,2100,1860,2100,2530.33325,1326.40015,2530.33325,1326.40015,3365,2905,3365,2905,1666.40015,2932.6665,1666.40015,2932.6665,38.7999992,102.499413,38.7999992,102.499413,2518.03882,3788.16797,2518.03882,3788.16797 [f=0012975] [12975] Game End Stats Values: 27,7665,5555,7665,5555,405.853516,52.4541779,405.853516,52.4541779,0,0,0,0,0,0,0,0,0,725.528931,0,725.528931,3742.10132,2906.82373,3742.10132,2906.82373,1450,360,1450,360,34,21.7333336,34,21.7333336,1330,55,1330,55,36.0550957,20.7204399,36.0550957,20.7204399,1690,2320,1690,2320,2530.33325,2006.40015,2530.33325,2006.40015,3195,2820,3195,2820,2346.40015,3017.6665,2346.40015,3017.6665,137.504791,102.499413,137.504791,102.499413,3083.35498,4210.12158,3083.35498,4210.12158 [f=0012975] [12975] Game End Stats Values: 28,7840,5520,7840,5520,459.475677,57.5917854,459.475677,57.5917854,0,0,0,0,0,0,0,0,61.1541748,806.776001,61.1541748,806.776001,3892.77246,3411.15259,3892.77246,3411.15259,1540,360,1540,360,34,20,34,20,1330,55,1330,55,38.375145,20.9137459,38.375145,20.9137459,1690,2540,1690,2540,2785.33325,2176.40015,2785.33325,2176.40015,3280,2565,3280,2565,2516.40015,3272.6665,2516.40015,3272.6665,243.754791,136.665955,243.754791,136.665955,3592.2605,4365.2207,3592.2605,4365.2207 [f=0012975] [12975] Game End Stats Values: 29,7335,5100,7335,5100,516.633484,67.5432739,516.633484,67.5432739,0,0,0,0,0,0,0,0,207.564301,810.064453,207.564301,810.064453,4064.89111,3645.47168,4064.89111,3645.47168,1450,360,1450,360,32.4000015,20,32.4000015,20,1330,55,1330,55,30.5410767,18.7007141,30.5410767,18.7007141,1360,2120,1360,2120,3425.33325,2851.40015,3425.33325,2851.40015,3195,2565,3195,2565,3191.40015,3912.6665,3191.40015,3912.6665,243.754791,136.665955,243.754791,136.665955,3845.75073,4545.58594,3845.75073,4545.58594 [f=0012975] [12975] Game End Stats Values: 30,7875,5270,7875,5270,518.661621,72.7120361,518.661621,72.7120361,0,0,0,0,0,0,0,0,207.564301,878.442932,207.564301,878.442932,4100.66162,3645.47168,4100.66162,3645.47168,1550,360,1550,360,34,20,34,20,1330,55,1330,55,26.9736404,23.8263035,26.9736404,23.8263035,1530,2120,1530,2120,3425.33325,2851.40015,3425.33325,2851.40015,3465,2735,3465,2735,3191.40015,3912.6665,3191.40015,3912.6665,243.754791,170.833664,243.754791,170.833664,3845.75073,4581.35596,3845.75073,4581.35596 [f=0012998] [12998] Event [2352,173.931885,1200]: 0 lost unit Lotus [f=0013011] [13011] Event [1010.51239,179.336945,1911.99817]: 0 lost unit Mace [f=0013023] [13023] Event [3592,183.113251,1736]: 1 finished unit Metal Extractor [f=0013059] [13059] Event [2480,175.634766,1696]: 1 finished unit Picket [f=0013109] Spectator RiposteR left the game: normal quit [f=0013109] [13109] Event [undefined]: RiposteR quit [f=0013115] Spectator Dave[tB] left the game: normal quit [f=0013115] [13115] Event [undefined]: Dave[tB] quit [f=0013121] Player Maspy left the game: normal quit [f=0013121] [13121] Event [undefined]: Maspy quit [f=0013121] Spectator Godde left the game: normal quit [f=0013121] [13121] Event [undefined]: Godde quit [f=0013127] [GoogleFrog] Allies: it at least seems like a bit of a noob tube [f=0013127] Spectator PRO_Clopse left the game: normal quit [f=0013127] [13127] Event [undefined]: PRO_Clopse quit [f=0013133] Spectator GoogleFrog left the game: normal quit [f=0013133] [13133] Event [undefined]: GoogleFrog quit [f=0013139] No clients connected, shutting down server [f=0013139] Server shutdown [f=0013139] [13139] all players disconnected [f=0013212] [13212] Event [1656,173.995728,4152]: 1 finished unit Metal Extractor [f=0013238] [13238] Event [4640.04297,171.698547,4324]: 1 finished unit Welder [f=0013462] [13462] Event [3536,179.217896,1616]: 1 finished unit Lotus [f=0013709] [13709] Event [4640.04297,171.698547,4324]: 1 finished unit Blitz [f=0014189] [14189] Event [4640.04297,171.698547,4324]: 1 finished unit Blitz [f=0014669] [14669] Event [4640.04297,171.698547,4324]: 1 finished unit Blitz [f=0015136] [15136] Event [4640.04297,171.698547,4324]: 1 finished unit Blitz [f=0015615] [15615] Event [4640.04297,171.698547,4324]: 1 finished unit Blitz [f=0016170] Autoquit sending quit command. [f=0016170] [QuitAction] user exited to system [f=0016170] [SpringApp::Kill][1] fromRun=1 [f=0016170] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0016170] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0016170] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0016170] [ThreadPool::SetThreadCount][2] workers=0 [f=0016170] [SpringApp::Kill][2] [f=0016170] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0016170] [Game::KillLua][3] dtor=0 luaUI=0x52aef8a0 [f=0016170] Start widgetHandler:Shutdown [f=0016170] Shutdown - SaveOrderList Complete [f=0016170] Writing last game win data [f=0016170] Shutdown - SaveConfigData Complete [f=0016170] Shutdown Widget - Chili Highlight [f=0016170] Shutdown Widget - Save/Load API [f=0016170] Shutdown Widget - Draw After Chili [f=0016170] Shutdown Widget - EPIC Menu [f=0016170] Shutdown Widget - Chili Minimap [f=0016170] Shutdown Widget - Chili Widget Selector [f=0016170] Shutdown Widget - Local Team Colors [f=0016170] Shutdown Widget - Display Keys 2 [f=0016170] Shutdown Widget - Save Game Menu [f=0016170] Shutdown Widget - HealthBars [f=0016170] Shutdown Widget - Noises [f=0016170] Shutdown Widget - Unit Icons [f=0016170] Shutdown Widget - Win Counter [f=0016170] Shutdown Widget - SpringRTS Replay Stats [f=0016170] Shutdown Widget - BuildETA [f=0016170] Shutdown Widget - Modular Comm Info [f=0016170] Shutdown Widget - Music Player v2 [f=0016170] Shutdown Widget - State Reverse and Latency [f=0016170] Shutdown Widget - CameraShake [f=0016170] Shutdown Widget - Chili Economy Panel Default [f=0016170] Shutdown Widget - Chili EndGame Window [f=0016170] Shutdown Widget - Chili Nuke Warning [f=0016170] Shutdown Widget - Chili Selections & CursorTip v2 [f=0016170] Shutdown Widget - Chili Spectator Panels [f=0016170] Shutdown Widget - Context Menu [f=0016170] Shutdown Widget - Darkening [f=0016170] Shutdown Widget - Defense Range Zero-K [f=0016170] Shutdown Widget - Grab Input [f=0016170] Input grabbing is disabled! [f=0016170] Shutdown Widget - Highlight Geos [f=0016170] Shutdown Widget - Local Widgets Config [f=0016170] Shutdown Widget - MinimapEvents [f=0016170] Shutdown Widget - MetalFeatures (new) [f=0016170] Shutdown Widget - Missile Silo Range [f=0016170] Shutdown Widget - Point Tracker [f=0016170] Shutdown Widget - Showeco and Grid Drawer [f=0016170] Shutdown Widget - Stereo3D [f=0016170] Shutdown Widget - Attack AoE [f=0016170] Shutdown Widget - UnitShapes [f=0016170] Shutdown Widget - Map Edge Extension [f=0016170] Shutdown Widget - Selection Send [f=0016170] Shutdown Widget - LupsManager [f=0016170] Shutdown Widget - Newton Firezone [f=0016170] Shutdown Widget - Chili Pro Console [f=0016170] Shutdown Widget - Persistent Build Height [f=0016170] Shutdown Widget - Lasso Terraform GUI [f=0016170] Shutdown Widget - Chili Framework [f=0016170] Shutdown Widget - Lups [f=0016170] Shutdown Widget - Custom Markers [f=0016170] Shutdown Widget - Chili Core Selector [f=0016170] Shutdown Widget - Mex Placement Handler [f=0016170] Shutdown Widget - Select Keys [f=0016170] Shutdown Widget - Pause Screen [f=0016170] Shutdown Widget - Layout Handler [f=0016170] Shutdown Widget - Text To Speech Control [f=0016170] End widgetHandler:Shutdown [f=0016170] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={909332,93687472} {int,ext,rec}Allocs={14631276,0,0} {chunk,block}Bytes={93687472,0} [f=0016170] [Game::KillLua][1] dtor=0 luaGaia=(nil) [f=0016170] [Game::KillLua][2] dtor=0 luaRules=0x5311aac0 [f=0016170] Start gadgetHandler:Shutdown [f=0016170] Shutdown - StartSetup [f=0016170] Shutdown - UnitMorph [f=0016170] Shutdown - Carrier Drones [f=0016170] Shutdown - LupsNanoSpray [f=0016170] Shutdown - Missile Silo Controller [f=0016170] Shutdown - Modular Comm Info [f=0016170] Shutdown - Terrain Texture Handler [f=0016170] Shutdown - UnitCloakShield [f=0016170] Shutdown - Starlight Handler [f=0016170] End gadgetHandler:Shutdown [f=0016170] Start gadgetHandler:Shutdown [f=0016170] Shutdown - Save/Load [f=0016170] Shutdown - Teleport Throw [f=0016170] Shutdown - UnitMorph [f=0016170] Shutdown - Modular Comm Info [f=0016170] Shutdown - Retreat Command [f=0016170] Shutdown - Shockwaves [f=0016170] Shutdown - UnitCloakShield [f=0016170] Shutdown - Lups Cloak FX [f=0016170] Shutdown - Lups [f=0016170] Shutdown - Lups Shield [f=0016170] End gadgetHandler:Shutdown [f=0016170] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={14631308,0,0} {chunk,block}Bytes={0,0} [f=0016170] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={14631308,0,0} {chunk,block}Bytes={0,0} [f=0016170] [Game::KillLua][4] dtor=0 [f=0016170] [Game::~CGame][1] [f=0016170] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0016170] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0016170] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0016170] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0016170] [Game::KillLua][4] dtor=1 [f=0016170] [Game::KillMisc][1] [f=0016170] [Game::KillMisc][2] [f=0016170] [Game::KillMisc][3] [f=0016170] [Game::KillRendering][1] [f=0016170] [3DOParser::Kill] allocated 1 pieces [f=0016170] [S3OParser::Kill] allocated 329 pieces [f=0016170] [AssParser::Kill] allocated 35 pieces [f=0016170] [Game::KillInterface][1] [f=0016170] [Game::KillInterface][2] [f=0016170] [Game::KillSimulation][1] [f=0016170] [Game::KillSimulation][2] [f=0016170] [CCollisionHandler] dis-/continuous tests: 0/273505 [f=0016170] [Game::KillSimulation][3] [f=0016170] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0016170] [~CPathCache(20x20)] cacheHits=327 hitPercentage=46% numHashColls=0 maxCacheSize=38 [f=0016170] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0016170] [~CPathCache(40x40)] cacheHits=337 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0016170] [~CRectangleOverlapHandler] 0% overlap reduction [f=0016170] [~CRectangleOverlapHandler] 0% overlap reduction [f=0016170] [LosHandler::Kill] raycast instance cache-{hits,misses}={13921,15660}; shared=14%; cached=33% [f=0016170] [Game::KillSimulation][4] [f=0016170] [CommonDefHandler::KillStatic] 3175 sound-set data items added [f=0016170] [Game::~CGame][2] [f=0016170] [Game::~CGame][3] [f=0016170] [SpringApp::Kill][3] [f=0016170] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 170544 bytes sent 359356 bytes recv'd [f=0016170] [SpringApp::Kill][4] font=0x45c5eaa0 [f=0016170] [SpringApp::Kill][5] [f=0016170] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7898 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/9904e7f76e6e188b46790dc1d90fad6f.sdp (0x44a037c0) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/9904e7f76e6e188b46790dc1d90fad6f.sdp" numZipFiles=7898 sumInflSize=723837kb sumReadTime=2306ms file="unittextures/factorytank_1.png" indx=7246 inflSize=4103kb readTime=47ms file="bitmaps/gpl/explosion3/exp02_1.png" indx=454 inflSize=5kb readTime=32ms file="unittextures/factorytank_2.png" indx=7248 inflSize=4103kb readTime=24ms file="luaui/layout.lua" indx=3855 inflSize=5kb readTime=18ms file="scripts/amphraid.lua" indx=5663 inflSize=8kb readTime=16ms file="gamedata/modrules.lua" indx=872 inflSize=4kb readTime=16ms file="objects3d/strikecom.dae" indx=5557 inflSize=999kb readTime=15ms file="objects3d/arm_solar_dead.s3o" indx=4940 inflSize=8kb readTime=15ms file="icons/amphassault.png" indx=951 inflSize=1kb readTime=14ms file="bitmaps/loadpictures/linemove.png" indx=522 inflSize=3005kb readTime=14ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/9904e7f76e6e188b46790dc1d90fad6f.sdp] 39950799 bytes cached in 2811 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=13 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/titanduel_2.2.sd7 (0x45db9490) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x45db8f60) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x45d23d60) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7fc8340b2770) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 156539 bytes cached in 66 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]