[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.gBvIDOOw6t/springsettings.1251010.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 1, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 27ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f662c01bff0 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 4472 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1251010/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 226ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 5 to team 0 (#active=6) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x44f84700] using map "Vantage v1.2" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Vantage v1.2", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x44f84700] using game "Zero-K v1.9.11.1" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.9.11.1", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 111ms [f=-000001] [PreGame::UpdateClientNet] received local player number 5 (team 0, allyteam 0), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (58 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 518ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 587ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 31ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 5 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 690ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 102ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 24ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 2ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 23ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 86ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Generic Plate Command Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Economy Multiplier Handicap Loaded gadget: Map Border Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Generic Plate Command Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_map_border.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_econ_mult.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 107ms [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: s11n gadget [f=-000001] Loaded SYNCED gadget: s11n map feature loader [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] Loaded UNSYNCED gadget: s11n_gadget_load.lua [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Testing last game's team 0 mapped to this game's team 1 [f=-000001] PRO_Clopse was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Chili Minimap [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1251010/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Guard Remove [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Select Com at start [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: State Icons [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Mex Placement Initialised with 32 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Font Cache [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [s11n] Loading s11n file... [f=-000001] [s11n] Parsing model... [f=-000001] [s11n] Populating game world... [f=-000001] [s11n] s11n loading complete. [f=-000001] Running Springboard Feature Fixer, 32, 121 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=bd068497 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=c1c414ed [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=b5649098 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=6b852b23 [f=-000001] [Path] [PathEstimator::ReadFile] hash=6b852b23 file="cache/104dev-maintenance/paths/Vantage v1.2.pe-6b852b23.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=bd068497 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=c1c414ed [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=b5649098 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=6b852b33 [f=-000001] [Path] [PathEstimator::ReadFile] hash=6b852b33 file="cache/104dev-maintenance/paths/Vantage v1.2.pe2-6b852b33.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (201ms, checksum 41102d1b)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={12030,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1251010/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 5 to team 0 [f=-000001] -> Connection established (given id 5) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=134ac4ddac6381f91d3e8a31aeed9746749d45ec1b5c363343aa6fb3f03c849c82755442291f348fa9092cd1bb7eff8be8ded1b7f2a6d3a8f2f54970f72de8bf" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=075a299fdf34688a052b927045fa65b971a67c9b1218a4e27875b45c3a243ad28eb0d58f3bca333ad0ae7f0cf97e9b76cf6fc2107667fe0fff8b28a5d5dabf01]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=39b6037c2db015407690a48c5043d4fd631c09cb801c2f27ac89ca973c307e282a31d59035d08f57a3ae301f7e15a0dfe28110a7c7a6b3cce13c550abe19867e]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x53248fd0,0x5e368e70}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: ac8daa61643651b49d927bfab27b7080 [f=-000001] Connection attempt from Godde [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: Godde changed status [f=-000001] -> Connection established (given id 0) [f=-000001] Connection attempt from izirayd [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: izirayd changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Godde" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=134ac4ddac6381f91d3e8a31aeed9746749d45ec1b5c363343aa6fb3f03c849c82755442291f348fa9092cd1bb7eff8be8ded1b7f2a6d3a8f2f54970f72de8bf" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Godde" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="izirayd" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=134ac4ddac6381f91d3e8a31aeed9746749d45ec1b5c363343aa6fb3f03c849c82755442291f348fa9092cd1bb7eff8be8ded1b7f2a6d3a8f2f54970f72de8bf" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="izirayd" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet] added new player nr1_rANDY_FAN with number 2 to team 0 [f=-000001] > SPRINGIE:User nr1_rANDY_FAN|turretlaser|4_7|donator_2,player_elo|False|PRO||NL [f=-000001] Connection attempt from nr1_rANDY_FAN [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="nr1_rANDY_FAN" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=134ac4ddac6381f91d3e8a31aeed9746749d45ec1b5c363343aa6fb3f03c849c82755442291f348fa9092cd1bb7eff8be8ded1b7f2a6d3a8f2f54970f72de8bf" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="nr1_rANDY_FAN" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Godde" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=075a299fdf34688a052b927045fa65b971a67c9b1218a4e27875b45c3a243ad28eb0d58f3bca333ad0ae7f0cf97e9b76cf6fc2107667fe0fff8b28a5d5dabf01]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Godde" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=39b6037c2db015407690a48c5043d4fd631c09cb801c2f27ac89ca973c307e282a31d59035d08f57a3ae301f7e15a0dfe28110a7c7a6b3cce13c550abe19867e]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Godde" string="[Game::Load][lua{Rules,Gaia}={000000010e57d1d0,0000000107d5d070}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="izirayd" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=075a299fdf34688a052b927045fa65b971a67c9b1218a4e27875b45c3a243ad28eb0d58f3bca333ad0ae7f0cf97e9b76cf6fc2107667fe0fff8b28a5d5dabf01]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="izirayd" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=39b6037c2db015407690a48c5043d4fd631c09cb801c2f27ac89ca973c307e282a31d59035d08f57a3ae301f7e15a0dfe28110a7c7a6b3cce13c550abe19867e]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="izirayd" string="[Game::Load][lua{Rules,Gaia}={00000000d7a575b0,00000000e7461da0}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="nr1_rANDY_FAN" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=075a299fdf34688a052b927045fa65b971a67c9b1218a4e27875b45c3a243ad28eb0d58f3bca333ad0ae7f0cf97e9b76cf6fc2107667fe0fff8b28a5d5dabf01]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="nr1_rANDY_FAN" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=39b6037c2db015407690a48c5043d4fd631c09cb801c2f27ac89ca973c307e282a31d59035d08f57a3ae301f7e15a0dfe28110a7c7a6b3cce13c550abe19867e]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="nr1_rANDY_FAN" string="[Game::Load][lua{Rules,Gaia}={00000000c4881e60,000000013573e670}]" [f=-000001] Allies: I choose: [18+ content]! [f=-000001] [Game::ClientReadNet] added new player Wesley with number 3 to team 0 [f=-000001] > SPRINGIE:User Wesley|spideraa|5_6||False|TheGBC|Dynasty|NL [f=-000001] Connection attempt from Wesley [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] -> Connection established (given id 3) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Wesley" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=134ac4ddac6381f91d3e8a31aeed9746749d45ec1b5c363343aa6fb3f03c849c82755442291f348fa9092cd1bb7eff8be8ded1b7f2a6d3a8f2f54970f72de8bf" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Wesley" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Wesley" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=075a299fdf34688a052b927045fa65b971a67c9b1218a4e27875b45c3a243ad28eb0d58f3bca333ad0ae7f0cf97e9b76cf6fc2107667fe0fff8b28a5d5dabf01]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Wesley" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=39b6037c2db015407690a48c5043d4fd631c09cb801c2f27ac89ca973c307e282a31d59035d08f57a3ae301f7e15a0dfe28110a7c7a6b3cce13c550abe19867e]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Wesley" string="[Game::Load][lua{Rules,Gaia}={00000000dd3054e0,00000000dda52040}]" [f=-000001] Allies: I choose: Recon! [f=-000001] [0] Event [662,188.401367,3802]: 0 finished unit Recon Commander [f=-000001] [0] Event [5467,191.141113,2376]: 1 finished unit Engineer Commander [f=0000000] [0] Godde, team: 0, elo:3400, userid: 86744 [f=0000000] [0] izirayd, team: 1, elo:2925, userid: 352411 [f=0000000] [0] ?, team: 2, elo:0 [f=0000001] Playback continued [f=0000008] [8] Event [704,191.219482,3672]: 0 finished unit Cloakbot Factory [f=0000009] [9] Event [5336,191.192627,2376]: 1 finished unit Shieldbot Factory [f=0000228] [228] Event [5480,184.674805,2200]: 1 finished unit Metal Extractor [f=0000265] gl [f=0000276] hf [f=0000311] [311] Event [5324,191.206055,2376]: 1 finished unit Bandit [f=0000320] gl [f=0000333] [333] Event [568,189.197266,3704]: 0 finished unit Metal Extractor [f=0000450] [450] Event [713.599976,189.766602,3672]: 0 finished unit Conjurer [f=0000453] [453] Event [5576,193.794922,2440]: 1 finished unit Metal Extractor [f=0000663] [663] Event [664,184.0625,3944]: 0 finished unit Metal Extractor [f=0000681] [681] Event [5324,191.206055,2376]: 1 finished unit Convict [f=0000721] [721] Event [713.599976,189.766602,3672]: 0 finished unit Glaive [f=0000798] [798] Event [5320,188.445313,2680]: 1 finished unit Metal Extractor [f=0000924] [924] Event [5324,191.206055,2376]: 1 finished unit Bandit [f=0001062] [1062] Event [5656,294.932617,2856]: 1 finished unit Wind/Tidal Generator [f=0001070] [1070] Event [872,187.875977,4040]: 0 finished unit Solar Collector [f=0001086] [1086] Event [824,185.491211,3464]: 0 finished unit Metal Extractor [f=0001212] [1212] Event [5752,311.325195,2856]: 1 finished unit Wind/Tidal Generator [f=0001307] [1307] Event [5324,191.206055,2376]: 1 finished unit Bandit [f=0001343] [1343] Event [888,188.77832,3960]: 0 finished unit Solar Collector [f=0001382] [1382] Event [744,188.735352,3384]: 0 finished unit Wind/Tidal Generator [f=0001457] [1457] Event [5752,318.898438,2952]: 1 finished unit Wind/Tidal Generator [f=0001472] [1472] Event [713.599976,189.766602,3672]: 0 finished unit Glaive [f=0001582] [1582] Event [5656,297.865234,2952]: 1 finished unit Wind/Tidal Generator [f=0001652] [1652] Event [648,204.333008,3352]: 0 finished unit Wind/Tidal Generator [f=0001656] Wesley added point: ? [f=0001680] [1680] Event [713.599976,189.766602,3672]: 0 finished unit Glaive [f=0001836] [1836] Event [4256,106.213867,1664]: 1 finished unit Lotus [f=0001852] [1852] Event [5704,313.946289,2904]: 1 finished unit Wind/Tidal Generator [f=0001863] [1863] Event [1276.52625,227.627914,2622.40723]: 1 lost unit Bandit [f=0001875] [1875] Event [713.599976,189.766602,3672]: 0 finished unit Glaive [f=0001937] [1937] Event [552,263.458008,3320]: 0 finished unit Wind/Tidal Generator [f=0002109] [2109] Event [5680,285.243164,3040]: 1 finished unit Lotus [f=0002169] [2169] Event [5324,191.206055,2376]: 1 finished unit Bandit [f=0002196] [2196] Event [1752,120.586914,4552]: 0 finished unit Metal Extractor [f=0002261] [2261] Event [713.599976,189.766602,3672]: 0 finished unit Glaive [f=0002298] [2298] Event [456,289.282227,3288]: 0 finished unit Wind/Tidal Generator [f=0002384] [2384] Event [4392,120.361328,1592]: 1 finished unit Metal Extractor [f=0002431] [2431] Event [5324,191.206055,2376]: 1 finished unit Bandit [f=0002528] [nr1_rANDY_FAN] Allies: ooh its godde that did that, better analyse why he mighta done that [f=0002688] [2688] Event [1976,92.2919922,4600]: 0 finished unit Metal Extractor [f=0002702] [2702] Event [544,273.78125,3216]: 0 finished unit Radar Tower [f=0002720] [2720] Event [713.599976,189.766602,3672]: 0 finished unit Glaive [f=0002803] [Wesley] Allies: xD [f=0002806] [2806] Event [5324,191.206055,2376]: 1 finished unit Convict [f=0002956] [2956] Event [4168,92.2705078,1544]: 1 finished unit Metal Extractor [f=0003025] [3025] Event [5324,191.206055,2376]: 1 finished unit Bandit [f=0003037] [3037] Event [1856,103.72168,4640]: 0 finished unit Lotus [f=0003102] [3102] Event [713.599976,189.766602,3672]: 0 finished unit Glaive [f=0003197] [3197] Event [5324,191.206055,2376]: 1 finished unit Bandit [f=0003361] [3361] Event [2128,359.138672,4928]: 0 finished unit Radar Tower [f=0003363] [3363] Event [5324,191.206055,2376]: 1 finished unit Bandit [f=0003432] [3432] Event [713.599976,189.766602,3672]: 0 finished unit Glaive [f=0003435] [3435] Event [3911.99414,239.065369,2163.55835]: 0 lost unit Glaive [f=0003534] [Wesley] Allies: he sometimes does it [f=0003543] [3543] Event [4056,183.62207,3032]: 1 finished unit Solar Collector [f=0003625] [Wesley] Allies: no clue why [f=0003660] [3660] Event [713.599976,189.766602,3672]: 0 finished unit Glaive [f=0003696] [3696] Event [592,188.703125,3512]: 0 finished unit Cloakbot Plate [f=0003721] [3721] Event [4124.16895,262.921082,1010.43054]: 1 lost unit Convict [f=0003787] [3787] Event [4152,188.445313,3032]: 1 finished unit Metal Extractor [f=0003814] [3814] Event [5324,191.206055,2376]: 1 finished unit Bandit [f=0003873] [3873] Event [2104,224.367188,5272]: 0 finished unit Metal Extractor [f=0003947] [3947] Event [713.599976,189.766602,3672]: 0 finished unit Glaive [f=0003978] [3978] Event [4104,184.545898,3128]: 1 finished unit Solar Collector [f=0004076] [nr1_rANDY_FAN] Allies: really [f=0004095] [4095] Event [408,311.421875,3208]: 0 finished unit Wind/Tidal Generator [f=0004238] [4238] Event [713.599976,189.766602,3672]: 0 finished unit Glaive [f=0004262] [4262] Event [4376,187.188477,3000]: 1 finished unit Metal Extractor [f=0004365] [4365] Event [312,331.037109,3208]: 0 finished unit Wind/Tidal Generator [f=0004453] [nr1_rANDY_FAN] Allies: you dont see how ppl could misplace a wind while playing this rts game [f=0004514] [4514] Event [5480,184.674805,2200]: 1 lost unit Metal Extractor [f=0004579] [4579] Event [2376,227.12793,5368]: 0 finished unit Metal Extractor [f=0004597] [4597] Event [614,188.703125,3512]: 0 finished unit Conjurer [f=0004638] [4638] Event [2176.65552,78.8740158,4442.71729]: 0 lost unit Glaive [f=0004650] [4650] Event [216,361.491211,3208]: 0 finished unit Wind/Tidal Generator [f=0004653] [4653] Event [2199.9021,71.9200363,4467.3208]: 1 lost unit Bandit [f=0004687] [4687] Event [2110.47461,106.203918,4360.83496]: 0 lost unit Glaive [f=0004709] [4709] Event [5576,193.794922,2440]: 1 lost unit Metal Extractor [f=0004716] [4716] Event [713.599976,189.766602,3672]: 0 finished unit Glaive [f=0004747] [4747] Event [1966.28333,97.0979919,4497.89355]: 1 lost unit Bandit [f=0004778] [4778] Event [5278.25,191.206055,2398.49561]: 0 lost unit Glaive [f=0004802] [Wesley] Allies: ofcourse [f=0004811] [4811] Event [5752,311.325195,2856]: 1 lost unit Wind/Tidal Generator [f=0004865] [4865] Event [5704,313.821411,2904]: 1 lost unit Wind/Tidal Generator [f=0004868] [4868] Event [5752,319.382568,2952]: 1 lost unit Wind/Tidal Generator [f=0004876] [4876] Event [614,188.703125,3512]: 0 finished unit Glaive [f=0004915] [4915] Event [5656,295.121521,2856]: 1 lost unit Wind/Tidal Generator [f=0004943] [4943] Event [5732.68457,315.81485,2976.80127]: 0 lost unit Glaive [f=0004950] [4950] Event [120,412.570313,3208]: 0 finished unit Wind/Tidal Generator [f=0004969] [4969] Event [713.599976,189.766602,3672]: 0 finished unit Glaive [f=0004995] [4995] Event [5570.61816,227.190994,3085.4043]: 0 lost unit Glaive [f=0005028] [nr1_rANDY_FAN] Allies: sry i have a pet peeve abouit spectators pointing out shit like that [f=0005077] [5077] Event [4208,187.081055,3024]: 1 finished unit Radar Tower [f=0005098] [5098] Event [614,188.703125,3512]: 0 finished unit Glaive [f=0005174] [5174] Event [713.599976,189.766602,3672]: 0 finished unit Glaive [f=0005218] [Wesley] Allies: thats fine [f=0005280] [5280] Event [24,412.226563,3208]: 0 finished unit Wind/Tidal Generator [f=0005301] [5301] Event [614,188.703125,3512]: 0 finished unit Glaive [f=0005331] [nr1_rANDY_FAN] Allies: its all so easy and obvious when watching [f=0005369] [5369] Event [713.599976,189.766602,3672]: 0 finished unit Glaive [f=0005437] [5437] Event [4280,181.720703,3080]: 1 finished unit Solar Collector [f=0005505] [5505] Event [24,361.383789,3304]: 0 finished unit Wind/Tidal Generator [f=0005550] [Wesley] Allies: i didnt mean anything by it [f=0005571] [5571] Event [5324,191.206055,2376]: 1 finished unit Felon [f=0005672] [nr1_rANDY_FAN] Allies: me either [f=0005677] [5677] Event [614,188.703125,3512]: 0 finished unit Glaive [f=0005730] [5730] Event [120,367.001953,3304]: 0 finished unit Wind/Tidal Generator [f=0005767] [5767] Event [2848,219.726563,5296]: 0 finished unit Lotus [f=0005818] [5818] Event [3775.85669,168.235565,3826.04688]: 1 lost unit Bandit [f=0005834] [5834] Event [713.599976,189.766602,3672]: 0 finished unit Glaive [f=0005854] [5854] Event [5324,191.206055,2376]: 1 finished unit Bandit [f=0005955] [5955] Event [216,349.374023,3304]: 0 finished unit Wind/Tidal Generator [f=0005970] [5970] Event [4128,186.56543,3072]: 1 finished unit Lotus [f=0006022] [6022] Event [614,188.703125,3512]: 0 finished unit Glaive [f=0006123] [6123] Event [713.599976,189.766602,3672]: 0 finished unit Glaive [f=0006170] [6170] Event [5324,191.206055,2376]: 1 finished unit Bandit [f=0006240] [6240] Event [312,314.827148,3304]: 0 finished unit Wind/Tidal Generator [f=0006407] [6407] Event [4192,182.999023,3104]: 1 finished unit Lotus [f=0006509] [6509] Event [408,291.40918,3304]: 0 finished unit Wind/Tidal Generator [f=0006586] [6586] Event [5324,191.206055,2376]: 1 finished unit Convict [f=0006588] [6588] Event [3528,98.296875,5576]: 0 finished unit Metal Extractor [f=0006607] [6607] Event [1768,185.179688,3144]: 0 finished unit Metal Extractor [f=0006700] [6700] Event [614,188.703125,3512]: 0 finished unit Conjurer [f=0006770] [6770] Event [713.599976,189.766602,3672]: 0 finished unit Conjurer [f=0006782] [6782] Event [5360,191.904297,2464]: 1 finished unit Radar Tower [f=0006871] [6871] Event [5324,191.206055,2376]: 1 finished unit Bandit [f=0006910] [6910] Event [614,188.703125,3512]: 0 finished unit Glaive [f=0006986] [6986] Event [713.599976,189.766602,3672]: 0 finished unit Glaive [f=0007122] [7122] Event [614,188.703125,3512]: 0 finished unit Glaive [f=0007205] [7205] Event [713.599976,189.766602,3672]: 0 finished unit Glaive [f=0007244] [7244] Event [4392,188.015625,3096]: 1 finished unit Solar Collector [f=0007265] [7265] Event [2008,187.306641,3112]: 0 finished unit Metal Extractor [f=0007353] [7353] Event [4072,57.9277344,5848]: 0 finished unit Metal Extractor [f=0007362] [7362] Event [5576,189.73349,2440]: 1 finished unit Metal Extractor [f=0007415] [7415] Event [614,188.703125,3512]: 0 finished unit Glaive [f=0007492] [7492] Event [713.599976,189.766602,3672]: 0 finished unit Glaive [f=0007604] [7604] Event [488,267.647461,3368]: 0 finished unit Wind/Tidal Generator [f=0007640] [7640] Event [2016,182.988281,3024]: 0 finished unit Radar Tower [f=0007791] [7791] Event [5480,180.613373,2200]: 1 finished unit Metal Extractor [f=0007839] [7839] Event [104,186.930664,2664]: 0 finished unit Metal Extractor [f=0007848] [7848] Event [4312,56.6386719,5768]: 0 finished unit Metal Extractor [f=0007859] [7859] Event [504,205.998047,3464]: 0 finished unit Wind/Tidal Generator [f=0007979] [7979] Event [614,188.703125,3512]: 0 finished unit Glaive [f=0007995] [7995] Event [5324,191.206055,2376]: 1 finished unit Outlaw [f=0008004] [8004] Event [904,191.206055,4984]: 0 finished unit Metal Extractor [f=0008041] [8041] Event [713.599976,189.766602,3672]: 0 finished unit Glaive [f=0008086] [8086] Event [5520,188.3349,2272]: 1 finished unit Lotus [f=0008129] [8129] Event [504,191.367188,3560]: 0 finished unit Wind/Tidal Generator [f=0008151] [8151] Event [5657.38574,162.523438,1765.93396]: 0 lost unit Glaive [f=0008157] [8157] Event [4155.08057,91.9650574,1576.00391]: 0 lost unit Glaive [f=0008186] [8186] Event [4168,92.2705078,1544]: 1 lost unit Metal Extractor [f=0008187] [8187] Event [614,188.703125,3512]: 0 finished unit Glaive [f=0008224] [8224] Event [2080,185.544922,3120]: 0 finished unit Lotus [f=0008249] [8249] Event [713.599976,189.766602,3672]: 0 finished unit Glaive [f=0008251] [8251] Event [4224.0127,94.1894302,1532.23499]: 0 lost unit Glaive [f=0008282] [8282] Event [4256,106.213867,1664]: 1 lost unit Lotus [f=0008414] [8414] Event [520,189.369141,3656]: 0 finished unit Wind/Tidal Generator [f=0008458] [8458] Event [713.599976,189.766602,3672]: 0 finished unit Glaive [f=0008564] [8564] Event [614,188.703125,3512]: 0 finished unit Conjurer [f=0008569] [8569] Event [5324,191.206055,2376]: 1 finished unit Thug [f=0008668] [8668] Event [713.599976,189.766602,3672]: 0 finished unit Glaive [f=0008699] [8699] Event [536,185.920898,3752]: 0 finished unit Wind/Tidal Generator [f=0008771] [8771] Event [614,188.703125,3512]: 0 finished unit Glaive [f=0008817] [8817] Event [5324,191.206055,2376]: 1 finished unit Bandit [f=0008854] [8854] Event [2080,179.905273,2944]: 0 finished unit Lotus [f=0008861] [8861] Event [4272,340.135742,5152]: 0 finished unit Radar Tower [f=0008864] [8864] Event [713.599976,189.766602,3672]: 0 finished unit Glaive [f=0008871] [8871] Event [5560,187.059631,2216]: 1 finished unit Solar Collector [f=0008969] [8969] Event [552,185.695313,3848]: 0 finished unit Wind/Tidal Generator [f=0008982] [8982] Event [614,188.703125,3512]: 0 finished unit Glaive [f=0009045] [9045] Event [5324,191.206055,2376]: 1 finished unit Bandit [f=0009072] [9072] Event [713.599976,189.766602,3672]: 0 finished unit Glaive [f=0009110] [9110] Event [5624,191.538971,2376]: 1 finished unit Solar Collector [f=0009193] [9193] Event [614,188.703125,3512]: 0 finished unit Glaive [f=0009211] [9211] Event [2409.97046,179.427231,1695.84375]: 0 lost unit Glaive [f=0009232] [9232] Event [648,61.5478516,1032]: 0 finished unit Metal Extractor [f=0009239] [9239] Event [616,185.68457,3896]: 0 finished unit Wind/Tidal Generator [f=0009245] [9245] Event [2515.53979,173.074646,1847.48694]: 0 lost unit Glaive [f=0009257] [9257] Event [2484.37305,167.479065,1621.24072]: 0 lost unit Glaive [f=0009279] [Game::ClientReadNet] added new player PRO_Clopse with number 4 to team 0 [f=0009279] > SPRINGIE:User PRO_Clopse|chickenr|6_6||False|PRO||NO [f=0009281] [9281] Event [713.599976,189.766602,3672]: 0 finished unit Glaive [f=0009281] [9281] Event [2681.25781,122.59919,1640.67383]: 1 lost unit Bandit [f=0009285] [9285] Event [5324,191.206055,2376]: 1 finished unit Bandit [f=0009288] [9288] Event [2649.96826,105.920555,1673.92151]: 0 lost unit Glaive [f=0009291] Connection attempt from PRO_Clopse [f=0009291] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=0009291] -> Connection established (given id 4) [f=0009303] [Game::ClientReadNet][LOGMSG] sender="PRO_Clopse" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=134ac4ddac6381f91d3e8a31aeed9746749d45ec1b5c363343aa6fb3f03c849c82755442291f348fa9092cd1bb7eff8be8ded1b7f2a6d3a8f2f54970f72de8bf" [f=0009303] [Game::ClientReadNet][LOGMSG] sender="PRO_Clopse" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=0009311] [9311] Event [2777.60767,119.54673,1621.59216]: 1 lost unit Bandit [f=0009380] [9380] Event [5496,192.051361,2520]: 1 finished unit Solar Collector [f=0009402] [9402] Event [614,188.703125,3512]: 0 finished unit Glaive [f=0009453] [9453] Event [4344,180.270508,4792]: 0 finished unit Metal Extractor [f=0009468] [9468] Event [2096,185.491211,2784]: 0 finished unit Lotus [f=0009492] [9492] Event [713.599976,189.766602,3672]: 0 finished unit Glaive [f=0009525] [9525] Event [5324,191.206055,2376]: 1 finished unit Bandit [f=0009602] [9602] Event [4168,88.2090759,1544]: 1 finished unit Metal Extractor [f=0009612] [9612] Event [614,188.703125,3512]: 0 finished unit Glaive [f=0009622] [9622] Event [5641.72461,185.914551,2143.56543]: 0 lost unit Glaive [f=0009629] [9629] Event [744,188.370117,3464]: 0 finished unit Wind/Tidal Generator [f=0009645] [9645] Event [768,187.865234,3848]: 0 finished unit Cloakbot Plate [f=0009702] [9702] Event [713.599976,189.766602,3672]: 0 finished unit Glaive [f=0009726] [9726] Event [5611.33105,187.390701,2202.48047]: 0 lost unit Glaive [f=0009762] [Game::ClientReadNet][LOGMSG] sender="PRO_Clopse" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=075a299fdf34688a052b927045fa65b971a67c9b1218a4e27875b45c3a243ad28eb0d58f3bca333ad0ae7f0cf97e9b76cf6fc2107667fe0fff8b28a5d5dabf01]" [f=0009769] [9769] Event [5520,188.3349,2272]: 1 lost unit Lotus [f=0009779] [Game::ClientReadNet][LOGMSG] sender="PRO_Clopse" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=39b6037c2db015407690a48c5043d4fd631c09cb801c2f27ac89ca973c307e282a31d59035d08f57a3ae301f7e15a0dfe28110a7c7a6b3cce13c550abe19867e]" [f=0009779] [Game::ClientReadNet][LOGMSG] sender="PRO_Clopse" string="[Game::Load][lua{Rules,Gaia}={000000012cf24c60,0000000120518b50}]" [f=0009787] [9787] Event [5625.3877,189.083252,2296.93628]: 0 lost unit Glaive [f=0009860] [9860] Event [4160,92.0624695,1600]: 1 finished unit Lotus [f=0009888] [9888] Event [5440,193.11348,2480]: 1 finished unit Lotus [f=0009912] [9912] Event [713.599976,189.766602,3672]: 0 finished unit Glaive [f=0009915] [9915] Event [5611.45752,192.361923,2483.61499]: 0 lost unit Glaive [f=0009938] [9938] Event [5576,189.73349,2440]: 1 lost unit Metal Extractor [f=0009954] [9954] Event [5583.73682,190.257248,2490.4375]: 0 lost unit Glaive [f=0009988] [9988] Event [614,188.703125,3512]: 0 finished unit Conjurer [f=0010052] [10052] Event [5324,191.206055,2376]: 1 finished unit Bandit [f=0010098] [10098] Event [4304,108.164352,1648]: 1 finished unit Lotus [f=0010123] [10123] Event [713.599976,189.766602,3672]: 0 finished unit Glaive [f=0010197] [10197] Event [614,188.703125,3512]: 0 finished unit Glaive [f=0010307] [10307] Event [5324,191.206055,2376]: 1 finished unit Bandit [f=0010333] [10333] Event [713.599976,189.766602,3672]: 0 finished unit Glaive [f=0010408] [10408] Event [614,188.703125,3512]: 0 finished unit Glaive [f=0010451] [10451] Event [5576,186.845154,2440]: 1 finished unit Metal Extractor [f=0010471] [10471] Event [790,187.865234,3848]: 0 finished unit Ronin [f=0010542] [10542] Event [713.599976,189.766602,3672]: 0 finished unit Glaive [f=0010550] [10550] Event [1848,65.2109375,376]: 0 finished unit Metal Extractor [f=0010555] [10555] Event [5324,191.206055,2376]: 1 finished unit Bandit [f=0010617] [10617] Event [614,188.703125,3512]: 0 finished unit Glaive [f=0010798] [10798] Event [5324,191.206055,2376]: 1 finished unit Bandit [f=0010818] [10818] Event [2144,189.5625,2624]: 0 finished unit Lotus [f=0010892] [10892] Event [713.599976,189.766602,3672]: 0 finished unit Glaive [f=0010895] [10895] Event [790,187.865234,3848]: 0 finished unit Ronin [f=0011041] [11041] Event [856,187.263672,4968]: 0 finished unit Wind/Tidal Generator [f=0011097] [11097] Event [5324,191.206055,2376]: 1 finished unit Snitch [f=0011229] [11229] Event [2088,55.8974609,296]: 0 finished unit Metal Extractor [f=0011252] [11252] Event [614,188.703125,3512]: 0 finished unit Glaive [f=0011254] [11254] Event [840,187.392578,4872]: 0 finished unit Wind/Tidal Generator [f=0011289] [11289] Event [5324,191.206055,2376]: 1 finished unit Convict [f=0011324] [11324] Event [4082.58569,87.9182053,1517.22314]: 0 lost unit Glaive [f=0011338] [11338] Event [3136,56.0693359,1936]: 1 finished unit Lotus [f=0011362] [11362] Event [4188.66162,99.5788422,1452.49915]: 0 lost unit Glaive [f=0011384] Godde added point: wtf palthing [f=0011390] [11390] Event [960,182.859375,3496]: 0 finished unit Cloakbot Plate [f=0011423] [11423] Event [4276.91455,101.370262,1542.46704]: 0 lost unit Glaive [f=0011474] [11474] Event [4531.25781,154.025314,1487.89185]: 0 lost unit Glaive [f=0011494] [11494] Event [824,187.779297,4776]: 0 finished unit Wind/Tidal Generator [f=0011499] [11499] Event [5324,191.206055,2376]: 1 finished unit Bandit [f=0011500] [11500] Event [5496,190.411652,2344]: 1 finished unit Caretaker [f=0011530] [11530] Event [713.599976,189.766602,3672]: 0 finished unit Glaive [f=0011547] [11547] Event [1040,181.430664,3672]: 0 finished unit Cloakbot Plate [f=0011672] [11672] Event [614,188.703125,3512]: 0 finished unit Glaive [f=0011674] [11674] Event [5432,190.862305,2632]: 1 finished unit Solar Collector [f=0011680] [11680] Event [790,187.865234,3848]: 0 finished unit Ronin [f=0011735] [11735] Event [5324,191.206055,2376]: 1 finished unit Bandit [f=0011779] [11779] Event [808,186.662109,4680]: 0 finished unit Wind/Tidal Generator [f=0011828] [11828] Event [1032,191.216797,3944]: 0 finished unit Solar Collector [f=0011864] [11864] Event [5324,191.206055,2376]: 1 finished unit Bandit [f=0011967] [11967] Event [5324,191.206055,2376]: 1 finished unit Bandit [f=0012028] [12028] Event [2144,189.5625,2624]: 0 lost unit Lotus [f=0012052] [12052] Event [792,187.274414,4584]: 0 finished unit Wind/Tidal Generator [f=0012065] [12065] Event [5324,191.206055,2376]: 1 finished unit Bandit [f=0012065] [12065] Event [1112,191.195313,3928]: 0 finished unit Solar Collector [f=0012096] [12096] Event [2616,107.126953,568]: 0 finished unit Metal Extractor [f=0012148] [12148] Event [2096,185.491211,2784]: 0 lost unit Lotus [f=0012155] [12155] Event [5324,191.206055,2376]: 1 finished unit Bandit [f=0012220] [12220] Event [1935.60242,188.445557,2588.8667]: 0 lost unit Glaive [f=0012245] [12245] Event [5324,191.206055,2376]: 1 finished unit Bandit [f=0012291] [12291] Event [5496,57.9277344,5112]: 0 finished unit Metal Extractor [f=0012323] [12323] Event [1192,191.195313,3912]: 0 finished unit Solar Collector [f=0012334] [12334] Event [776,188.789063,4488]: 0 finished unit Wind/Tidal Generator [f=0012335] [12335] Event [5324,191.206055,2376]: 1 finished unit Bandit [f=0012370] [12370] Event [713.599976,189.766602,3672]: 0 finished unit Glaive [f=0012408] [12408] Event [1984,180.539063,2688]: 0 lost unit Lotus [f=0012425] [12425] Event [5324,191.206055,2376]: 1 finished unit Bandit [f=0012442] [12442] Event [2191.06274,187.077423,2618.92505]: 1 lost unit Bandit [f=0012515] [12515] Event [5324,191.206055,2376]: 1 finished unit Bandit [f=0012586] [12586] Event [1272,190.636719,3896]: 0 finished unit Solar Collector [f=0012602] [12602] Event [790,187.865234,3848]: 0 finished unit Ronin [f=0012604] [12604] Event [760,187.865234,4392]: 0 finished unit Wind/Tidal Generator [f=0012605] [12605] Event [5324,191.206055,2376]: 1 finished unit Bandit [f=0012652] [12652] Event [713.599976,189.766602,3672]: 0 finished unit Glaive [f=0012682] [12682] Event [614,188.703125,3512]: 0 finished unit Conjurer [f=0012695] [12695] Event [5324,191.206055,2376]: 1 finished unit Bandit [f=0012841] [12841] Event [1352,188.477539,3880]: 0 finished unit Solar Collector [f=0012856] [12856] Event [713.599976,189.766602,3672]: 0 finished unit Glaive [f=0012871] [12871] Event [5324,191.206055,2376]: 1 finished unit Snitch [f=0012878] [12878] Event [790,187.865234,3848]: 0 finished unit Ronin [f=0012889] [12889] Event [744,185.544922,4296]: 0 finished unit Wind/Tidal Generator [f=0012898] [12898] Event [614,188.703125,3512]: 0 finished unit Glaive [f=0012946] [12946] Event [2220.58081,188.482422,2108.43555]: 0 lost unit Ronin [f=0012948] [12948] Event [982,182.859375,3496]: 0 finished unit Ronin [f=0012948] [12948] Event [1062,181.430664,3672]: 0 finished unit Ronin [f=0013064] [13064] Event [713.599976,189.766602,3672]: 0 finished unit Glaive [f=0013107] [13107] Event [614,188.703125,3512]: 0 finished unit Glaive [f=0013122] [13122] Event [5324,191.206055,2376]: 1 finished unit Snitch [f=0013158] [13158] Event [728,185.652344,4200]: 0 finished unit Wind/Tidal Generator [f=0013167] [13167] Event [790,187.865234,3848]: 0 finished unit Ronin [f=0013195] [13195] Event [2084.07324,188.894714,1856.10608]: 0 lost unit Glaive [f=0013223] [13223] Event [982,182.859375,3496]: 0 finished unit Ronin [f=0013224] [13224] Event [1062,181.430664,3672]: 0 finished unit Ronin [f=0013256] [13256] Event [2199.86206,196.399368,1697.07275]: 0 lost unit Glaive [f=0013272] [13272] Event [713.599976,189.766602,3672]: 0 finished unit Glaive [f=0013293] [13293] Event [3768,227.009766,776]: 0 finished unit Metal Extractor [f=0013307] [13307] Event [2166.33203,195.663773,1692.0553]: 0 lost unit Glaive [f=0013314] [13314] Event [2182.31567,196.382675,1690.78113]: 0 lost unit Glaive [f=0013318] [13318] Event [614,188.703125,3512]: 0 finished unit Glaive [f=0013381] [13381] Event [5324,191.206055,2376]: 1 finished unit Bandit [f=0013393] [13393] Event [5272,191.238281,2520]: 1 finished unit Caretaker [f=0013443] [13443] Event [712,183.203125,4104]: 0 finished unit Wind/Tidal Generator [f=0013453] [13453] Event [790,187.865234,3848]: 0 finished unit Ronin [f=0013483] [13483] Event [713.599976,189.766602,3672]: 0 finished unit Glaive [f=0013493] [13493] Event [982,182.859375,3496]: 0 finished unit Ronin [f=0013494] [13494] Event [1062,181.430664,3672]: 0 finished unit Ronin [f=0013528] [13528] Event [614,188.703125,3512]: 0 finished unit Glaive [f=0013548] [13548] Event [5352,193.537109,2600]: 1 finished unit Solar Collector [f=0013574] [13574] Event [5324,191.206055,2376]: 1 finished unit Bandit [f=0013604] [13604] Event [2283.15967,188.865707,2212.11328]: 1 lost unit Bandit [f=0013627] [13627] Event [4342.63379,151.705948,1432.0155]: 0 lost unit Glaive [f=0013679] [13679] Event [713.599976,189.766602,3672]: 0 finished unit Glaive [f=0013713] [13713] Event [696,181.430664,4008]: 0 finished unit Wind/Tidal Generator [f=0013714] [13714] Event [5324,191.206055,2376]: 1 finished unit Bandit [f=0013721] [13721] Event [4567.71143,203.535294,1281.12207]: 0 lost unit Glaive [f=0013725] [13725] Event [614,188.703125,3512]: 0 finished unit Glaive [f=0013732] [13732] Event [790,187.865234,3848]: 0 finished unit Ronin [f=0013761] [13761] Event [5240,190.475586,2632]: 1 finished unit Solar Collector [f=0013782] [13782] Event [982,182.859375,3496]: 0 finished unit Ronin [f=0013782] [13782] Event [1062,181.430664,3672]: 0 finished unit Ronin [f=0013833] [13833] Event [5324,191.206055,2376]: 1 finished unit Bandit [f=0013844] [13844] Event [1875.64148,197.173019,2470.10889]: 0 lost unit Ronin [f=0013887] [13887] Event [713.599976,189.766602,3672]: 0 finished unit Glaive [f=0013966] [13966] Event [5324,191.206055,2376]: 1 finished unit Bandit [f=0014013] [14013] Event [4040,224.324219,872]: 0 finished unit Metal Extractor [f=0014022] [14022] Event [790,187.865234,3848]: 0 finished unit Ronin [f=0014056] [14056] Event [2096,182.279602,2768]: 0 finished unit Lotus [f=0014068] [14068] Event [982,182.859375,3496]: 0 finished unit Ronin [f=0014068] [14068] Event [1062,181.430664,3672]: 0 finished unit Ronin [f=0014091] [14091] Event [5324,191.206055,2376]: 1 finished unit Bandit [f=0014098] [14098] Event [713.599976,189.766602,3672]: 0 finished unit Glaive [f=0014099] [14099] Event [614,188.703125,3512]: 0 finished unit Conjurer [f=0014216] [14216] Event [5324,191.206055,2376]: 1 finished unit Bandit [f=0014297] [14297] Event [5680,285.243164,3040]: 1 lost unit Lotus [f=0014316] [14316] Event [713.599976,189.766602,3672]: 0 finished unit Glaive [f=0014316] [14316] Event [614,188.703125,3512]: 0 finished unit Glaive [f=0014316] [14316] Event [790,187.865234,3848]: 0 finished unit Ronin [f=0014338] [14338] Event [5656,298.420959,2952]: 1 lost unit Wind/Tidal Generator [f=0014341] [14341] Event [5324,191.206055,2376]: 1 finished unit Bandit [f=0014365] [14365] Event [1062,181.430664,3672]: 0 finished unit Ronin [f=0014366] [14366] Event [982,182.859375,3496]: 0 finished unit Ronin [f=0014441] [14441] Event [5324,191.206055,2376]: 1 finished unit Bandit [f=0014476] [14476] Event [1327.30713,226.358292,2243.42676]: 0 lost unit Ronin [f=0014546] [14546] Event [5324,191.206055,2376]: 1 finished unit Bandit [f=0014577] [14577] Event [713.599976,189.766602,3672]: 0 finished unit Glaive [f=0014579] [14579] Event [614,188.703125,3512]: 0 finished unit Glaive [f=0014650] [14650] Event [5324,191.206055,2376]: 1 finished unit Bandit [f=0014686] [14686] Event [1984,182.290039,2640]: 0 finished unit Lotus [f=0014708] [14708] Event [790,187.865234,3848]: 0 finished unit Ronin [f=0014710] [14710] Event [2616,107.126953,568]: 0 lost unit Metal Extractor [f=0014742] [14742] Event [5324,191.206055,2376]: 1 finished unit Bandit [f=0014767] [14767] Event [982,182.859375,3496]: 0 finished unit Ronin [f=0014770] [14770] Event [1062,181.430664,3672]: 0 finished unit Ronin [f=0014812] [14812] Event [941.30188,176.012222,2141.27075]: 0 lost unit Ronin [f=0014831] [14831] Event [5324,191.206055,2376]: 1 finished unit Bandit [f=0014867] [14867] Event [797.850525,150.235153,2216.40234]: 0 lost unit Ronin [f=0014870] [14870] Event [713.599976,189.766602,3672]: 0 finished unit Glaive [f=0014872] [14872] Event [614,188.703125,3512]: 0 finished unit Glaive [f=0014890] [14890] Event [5679.1333,305.62735,2921.86816]: 0 finished unit Recon Commander [f=0014890] game_message: Morph complete: Recon lvl 1 -> Recon lvl 2 [f=0014890] [14890] Received game_message: Morph complete: Recon lvl 1 -> Recon lvl 2 [f=0014904] [14904] Event [556.009949,116.053902,1965.42505]: 1 lost unit Felon [f=0014935] [14935] Event [5324,191.206055,2376]: 1 finished unit Bandit [f=0014963] [14963] Event [5615.20898,276.172455,2862.81812]: 1 lost unit Bandit [f=0014973] [14973] Event [5637.35156,285.014069,2858.97656]: 1 lost unit Bandit [f=0015006] [15006] Event [5660.3457,294.131866,2861.28394]: 1 lost unit Bandit [f=0015038] [15038] Event [783.825745,143.034378,2130.00415]: 1 lost unit Thug [f=0015039] [15039] Event [5760,316.128967,2896]: 0 lost unit Lotus [f=0015040] [15040] Event [5324,191.206055,2376]: 1 finished unit Bandit [f=0015055] [15055] Event [790,187.865234,3848]: 0 finished unit Ronin [f=0015087] [15087] Event [5804.22021,275.125336,2769.84839]: 1 lost unit Bandit [f=0015098] [15098] Event [713.599976,189.766602,3672]: 0 finished unit Glaive [f=0015099] [15099] Event [614,188.703125,3512]: 0 finished unit Glaive [f=0015102] [15102] Event [982,182.859375,3496]: 0 finished unit Ronin [f=0015102] [15102] Event [1062,181.430664,3672]: 0 finished unit Ronin [f=0015105] [15105] Event [5885.38525,262.698212,2737.63892]: 1 lost unit Bandit [f=0015128] [15128] Event [770.175232,141.8517,2091.19531]: 1 lost unit Outlaw [f=0015171] [15171] Event [5959.72021,366.225281,2942.86914]: 1 lost unit Bandit [f=0015183] [15183] Event [5324,191.206055,2376]: 1 finished unit Bandit [f=0015235] [15235] Event [5995.88721,378.99704,2869.38086]: 1 lost unit Bandit [f=0015246] [15246] Event [1324.61938,208.825653,1933.495]: 1 lost unit Bandit [f=0015256] [15256] Event [1904,187.918945,2672]: 0 finished unit Lotus [f=0015297] [15297] Event [6014.43018,378.295013,2852.82397]: 1 lost unit Bandit [f=0015305] [15305] Event [5324,191.206055,2376]: 1 finished unit Bandit [f=0015308] [15308] Event [614,188.703125,3512]: 0 finished unit Glaive [f=0015321] [15321] Event [713.599976,189.766602,3672]: 0 finished unit Glaive [f=0015333] [15333] Event [1123.99878,209.350906,2279.427]: 0 lost unit Glaive [f=0015353] [15353] Event [790,187.865234,3848]: 0 finished unit Ronin [f=0015359] [15359] Event [6040.0415,379.867584,2846.58398]: 1 lost unit Bandit [f=0015361] [15361] Event [1117.68481,208.392471,2291.45801]: 0 lost unit Glaive [f=0015373] [15373] Event [1149.32458,214.428223,2224.99609]: 1 lost unit Bandit [f=0015390] [15390] Event [1174.22034,217.374741,2293.16016]: 0 lost unit Glaive [f=0015392] [15392] Event [1582.90747,226.398575,2453.3208]: 1 lost unit Bandit [f=0015396] [15396] Event [982,182.859375,3496]: 0 finished unit Ronin [f=0015396] [15396] Event [1062,181.430664,3672]: 0 finished unit Ronin [f=0015400] [15400] Event [5324,191.206055,2376]: 1 finished unit Bandit [f=0015402] [15402] Event [908.579468,194.364532,1969.84778]: 1 lost unit Bandit [f=0015405] [15405] Event [6017.62842,381.136932,2856.74414]: 1 lost unit Bandit [f=0015407] [15407] Event [1211.78833,221.538437,2291.43579]: 1 lost unit Bandit [f=0015411] [15411] Event [1153.82373,214.373428,2278.17554]: 0 lost unit Glaive [f=0015418] [15418] Event [1150.10498,213.56752,2226.47729]: 0 lost unit Glaive [f=0015418] [15418] Event [1171.02075,218.566666,2214.42798]: 1 lost unit Bandit [f=0015423] [15423] Event [941.599548,198.380798,1999.6571]: 1 lost unit Bandit [f=0015436] [15436] Event [1513.19128,224.392944,2476.05249]: 1 lost unit Bandit [f=0015436] [15436] Event [1236.11462,222.927841,2328.38745]: 1 lost unit Bandit [f=0015446] [15446] Event [1146.69397,213.618195,2301.91943]: 0 lost unit Glaive [f=0015465] [15465] Event [1275.12329,224.679092,2352.95215]: 1 lost unit Bandit [f=0015469] [15469] Event [1003.61182,202.516464,2062.5686]: 1 lost unit Bandit [f=0015483] [15483] Event [1258.77942,224.624435,2473.89453]: 0 lost unit Glaive [f=0015484] [15484] Event [972.553894,200.675354,2031.07251]: 1 lost unit Bandit [f=0015485] [15485] Event [1307.88525,226.167816,2383.0249]: 1 lost unit Bandit [f=0015485] [15485] Event [1122.24146,209.80957,2193.50757]: 1 lost unit Bandit [f=0015496] [15496] Event [1252.85938,223.626999,2436.24683]: 0 lost unit Glaive [f=0015496] [15496] Event [1341.5144,228.494568,2412.24756]: 1 lost unit Bandit [f=0015505] [15505] Event [5324,191.206055,2376]: 1 finished unit Bandit [f=0015507] [15507] Event [1033.97705,203.083664,2094.41016]: 1 lost unit Bandit [f=0015512] [15512] Event [1258.09485,223.161148,2398.23022]: 0 lost unit Glaive [f=0015524] [15524] Event [713.599976,189.766602,3672]: 0 finished unit Glaive [f=0015525] [15525] Event [786.378784,148.779587,2031.57629]: 0 lost unit Glaive [f=0015537] [15537] Event [1218.13904,225.377396,2173.60815]: 0 lost unit Glaive [f=0015541] [15541] Event [1065.37769,203.526169,2125.89136]: 1 lost unit Bandit [f=0015544] [15544] Event [812.423218,159.987427,1996.91052]: 0 lost unit Glaive [f=0015562] [15562] Event [1441.1814,227.437881,2491.44458]: 1 lost unit Bandit [f=0015572] [15572] Event [876.63916,190.265274,1939.50464]: 1 lost unit Bandit [f=0015577] [15577] Event [1484.1438,242.547623,2252.95044]: 0 lost unit Glaive [f=0015580] !resign [f=0015580] > Poll: Resign team 2? [!y=0/1, !n=0/1] [f=0015580] > Poll: Resign team 2? [!y=1/1, !n=0/1] [f=0015580] > Poll: Resign team 2? [END:SUCCESS] [f=0015580] [15580] Event [undefined]: izirayd resigned [f=0015580] game_message: izirayd has been destroyed! [f=0015580] game_message: Godde wins! [f=0015580] Submitting stats [f=0015580] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0015580] Part| Total Time|Time of the last 0.5s [f=0015580] Draw 29611.14ms 19.90% [f=0015580] Lua::Callins::Synced 10580.64ms 25.80% [f=0015580] Lua::Callins::Unsynced 34723.05ms 22.60% [f=0015580] Lua::CollectGarbage::Synced 493.77ms 0.40% [f=0015580] Lua::CollectGarbage::Unsynced 1133.36ms 1.30% [f=0015580] Misc::Profiler::AddTime 108.21ms 0.10% [f=0015580] Sim 49859.45ms 65.90% [f=0015580] [15580] Received game_message: izirayd has been destroyed! [f=0015580] [15580] Received game_message: Godde wins! [f=0015580] > Team 2 resigned [f=0015581] [15581] Game End Stats Header: 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31,8100,10810,8100,10810,83.5965576,81.3253937,83.5965576,81.3253937,0,0,0,0,0,0,0,0,490.451813,995.853149,490.451813,995.853149,2430.71411,2101.93457,2430.71411,2101.93457,630,360,630,360,25.6679115,71.4569855,25.6679115,71.4569855,1385,1495,1385,1495,23.9582424,50.5386353,23.9582424,50.5386353,3475,3420,3475,3420,2015.16675,1305,2015.16675,1305,2610,5535,2610,5535,1327.33337,2145.16675,1327.33337,2145.16675,558.971191,34.6666374,558.971191,34.6666374,2204.66577,2564.68774,2204.66577,2564.68774 [f=0015581] [15581] Game End Stats Values: 32,8390,11155,8390,11155,88.5843887,92.5025711,88.5843887,92.5025711,0,0,0,0,0,0,0,0,522.178711,995.853149,522.178711,995.853149,2613.0022,2358.19775,2613.0022,2358.19775,630,360,630,360,27.5964069,62.4654083,27.5964069,62.4654083,1385,1495,1385,1495,26.1014175,49.1562614,26.1014175,49.1562614,3625,3730,3625,3730,2145.16675,1380,2145.16675,1380,2750,5570,2750,5570,1402.33337,2365.16675,1402.33337,2365.16675,645.501343,36.1666489,645.501343,36.1666489,2463.90405,2776.54077,2463.90405,2776.54077 [f=0015581] [15581] Game End Stats Values: 33,8565,12185,8565,12185,110.548462,99.1959076,110.548462,99.1959076,0,0,0,0,0,0,0,0,670.812927,995.853149,670.812927,995.853149,2953.02124,2546.21899,2953.02124,2546.21899,540,450,540,450,29.1058178,58.1072578,29.1058178,58.1072578,1385,1495,1385,1495,27.5087223,49.9128914,27.5087223,49.9128914,3925,4465,3925,4465,2145.16675,1505,2145.16675,1505,2715,5775,2715,5775,1527.33337,2365.16675,1527.33337,2365.16675,726.496399,36.1666489,726.496399,36.1666489,2654.45605,3116.55981,2654.45605,3116.55981 [f=0015581] [15581] Game End Stats Values: 34,8940,12410,8940,12410,125.699165,114.91391,125.699165,114.91391,0,0,0,0,0,0,0,0,670.812927,995.853149,670.812927,995.853149,3209.02368,2999.03345,3209.02368,2999.03345,540,540,540,540,28,58.2684822,28,58.2684822,1385,1495,1385,1495,21.010046,50.6478691,21.010046,50.6478691,4300,4685,4300,4685,2410.16675,1505,2410.16675,1505,2715,5690,2715,5690,1527.33337,2630.16675,1527.33337,2630.16675,726.496399,36.1666489,726.496399,36.1666489,3107.27051,3372.56226,3107.27051,3372.56226 [f=0015581] [15581] Game End Stats Values: 35,7445,13170,7445,13170,151.17189,134.24588,151.17189,134.24588,0,0,0,0,0,0,0,0,732.089233,995.853149,732.089233,995.853149,4460.71191,4206.74316,4460.71191,4206.74316,540,630,540,630,28,58.3917656,28,58.3917656,1385,1725,1385,1725,25.4981861,49.4843559,25.4981861,49.4843559,2805,5125,2805,5125,2490.43335,2605,2490.43335,2605,2715,5690,2715,5690,3247.3335,2800.43335,3247.3335,2800.43335,786.492737,39.0999794,786.492737,39.0999794,4375.87549,4748.92041,4375.87549,4748.92041 [f=0015581] [15581] Game End Stats Values: 36,6170,12440,6170,12440,166.047546,150.308502,166.047546,150.308502,0,0,0,0,0,0,0,0,738.060791,995.853149,738.060791,995.853149,5251.02002,5435.4541,5251.02002,5435.4541,540,630,540,630,28,58.0572891,28,58.0572891,1385,1725,1385,1725,21.7875633,49.6062622,21.7875633,49.6062622,1530,4395,1530,4395,3010.43335,4105,3010.43335,4105,2715,5690,2715,5690,4747.3335,3995.43335,4747.3335,3995.43335,786.492737,39.0999794,786.492737,39.0999794,5664.06055,6254.8501,5664.06055,6254.8501 [f=0015589] [15589] Event [1373.12061,229.764084,2442.66528]: 1 lost unit Bandit [f=0015610] [15610] Event [810.729492,180.719528,1891.15125]: 1 lost unit Bandit [f=0015625] [15625] Event [4392,120.361328,1592]: 1 lost unit Metal Extractor [f=0015627] [15627] Event [773.656311,176.19014,1859.26404]: 1 lost unit Bandit [f=0015629] [15629] Event [842.718872,185.917572,1910.93542]: 1 lost unit Bandit [f=0015650] [15650] Event [790,187.865234,3848]: 0 finished unit Ronin [f=0015685] [15685] Event [1062,181.430664,3672]: 0 finished unit Ronin [f=0015691] [15691] Event [614,188.703125,3512]: 0 finished unit Conjurer [f=0015696] [15696] Event [982,182.859375,3496]: 0 finished unit Ronin [f=0015736] [15736] Event [713.599976,189.766602,3672]: 0 finished unit Glaive [f=0015780] Spectator Wesley left the game: normal quit [f=0015780] [15780] Event [undefined]: Wesley quit [f=0015786] Spectator nr1_rANDY_FAN left the game: normal quit [f=0015786] [15786] Event [undefined]: nr1_rANDY_FAN quit [f=0015786] Spectator PRO_Clopse left the game: normal quit [f=0015786] [15786] Event [undefined]: PRO_Clopse quit [f=0015811] No clients connected, shutting down server [f=0015811] Server shutdown [f=0015811] [15811] all players disconnected [f=0015871] [15871] Event [5776,302.438049,2832]: 0 finished unit Lotus [f=0015922] [15922] Event [614,188.703125,3512]: 0 finished unit Glaive [f=0015963] [15963] Event [790,187.865234,3848]: 0 finished unit Ronin [f=0015965] [15965] Event [713.599976,189.766602,3672]: 0 finished unit Glaive [f=0015994] [15994] Event [1062,181.430664,3672]: 0 finished unit Ronin [f=0016008] [16008] Event [982,182.859375,3496]: 0 finished unit Ronin [f=0016125] [16125] Event [614,188.703125,3512]: 0 finished unit Glaive [f=0016169] [16169] Event [713.599976,189.766602,3672]: 0 finished unit Glaive [f=0016234] [16234] Event [790,187.865234,3848]: 0 finished unit Ronin [f=0016272] [16272] Event [1062,181.430664,3672]: 0 finished unit Ronin [f=0016287] [16287] Event [982,182.859375,3496]: 0 finished unit Ronin [f=0016333] [16333] Event [614,188.703125,3512]: 0 finished unit Glaive [f=0016378] [16378] Event [713.599976,189.766602,3672]: 0 finished unit Glaive [f=0016504] [16504] Event [790,187.865234,3848]: 0 finished unit Ronin [f=0016543] [16543] Event [614,188.703125,3512]: 0 finished unit Glaive [f=0016558] [16558] Event [1062,181.430664,3672]: 0 finished unit Ronin [f=0016573] [16573] Event [982,182.859375,3496]: 0 finished unit Ronin [f=0016587] [16587] Event [713.599976,189.766602,3672]: 0 finished unit Glaive [f=0016752] [16752] Event [614,188.703125,3512]: 0 finished unit Glaive [f=0016788] [16788] Event [790,187.865234,3848]: 0 finished unit Ronin [f=0016797] [16797] Event [713.599976,189.766602,3672]: 0 finished unit Glaive [f=0016842] [16842] Event [1062,181.430664,3672]: 0 finished unit Ronin [f=0016857] [16857] Event [982,182.859375,3496]: 0 finished unit Ronin [f=0017008] [17008] Event [713.599976,189.766602,3672]: 0 finished unit Glaive [f=0017058] [17058] Event [790,187.865234,3848]: 0 finished unit Ronin [f=0017077] Autoquit sending quit command. [f=0017077] [QuitAction] user exited to system [f=0017077] [SpringApp::Kill][1] fromRun=1 [f=0017077] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0017077] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0017077] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0017077] [ThreadPool::SetThreadCount][2] workers=0 [f=0017077] [SpringApp::Kill][2] [f=0017077] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0017077] [Game::KillLua][3] dtor=0 luaUI=0x55852730 [f=0017077] Start widgetHandler:Shutdown [f=0017077] Shutdown - SaveOrderList Complete [f=0017077] Writing last game win data [f=0017077] Shutdown - SaveConfigData Complete [f=0017077] Shutdown Widget - Chili Highlight [f=0017077] Shutdown Widget - Save/Load API [f=0017077] Shutdown Widget - Draw After Chili [f=0017077] Shutdown Widget - EPIC Menu [f=0017077] Shutdown Widget - Chili Minimap [f=0017077] Shutdown Widget - Chili Widget Selector [f=0017077] Shutdown Widget - Local Team Colors [f=0017077] Shutdown Widget - Display Keys 2 [f=0017077] Shutdown Widget - Save Game Menu [f=0017077] Shutdown Widget - HealthBars [f=0017077] Shutdown Widget - Noises [f=0017077] Shutdown Widget - Unit Icons [f=0017077] Shutdown Widget - Win Counter [f=0017077] Shutdown Widget - SpringRTS Replay Stats [f=0017077] Shutdown Widget - BuildETA [f=0017077] Shutdown Widget - Modular Comm Info [f=0017077] Shutdown Widget - Music Player v2 [f=0017077] Shutdown Widget - State Reverse and Latency [f=0017077] Shutdown Widget - CameraShake [f=0017077] Shutdown Widget - Chili Economy Panel Default [f=0017077] Shutdown Widget - Chili EndGame Window [f=0017077] Shutdown Widget - Chili Nuke Warning [f=0017077] Shutdown Widget - Chili Selections & CursorTip v2 [f=0017077] Shutdown Widget - Chili Spectator Panels [f=0017077] Shutdown Widget - Context Menu [f=0017077] Shutdown Widget - Darkening [f=0017077] Shutdown Widget - Defense Range Zero-K [f=0017077] Shutdown Widget - Grab Input [f=0017077] Input grabbing is disabled! [f=0017077] Shutdown Widget - Highlight Geos [f=0017077] Shutdown Widget - Local Widgets Config [f=0017077] Shutdown Widget - MinimapEvents [f=0017077] Shutdown Widget - MetalFeatures (new) [f=0017077] Shutdown Widget - Missile Silo Range [f=0017077] Shutdown Widget - Point Tracker [f=0017077] Shutdown Widget - Showeco and Grid Drawer [f=0017077] Shutdown Widget - Stereo3D [f=0017077] Shutdown Widget - Attack AoE [f=0017077] Shutdown Widget - Map Edge Extension [f=0017077] Shutdown Widget - Selection Send [f=0017077] Shutdown Widget - LupsManager [f=0017077] Shutdown Widget - Newton Firezone [f=0017077] Shutdown Widget - Chili Pro Console [f=0017077] Shutdown Widget - Persistent Build Height [f=0017077] Shutdown Widget - Lasso Terraform GUI [f=0017077] Shutdown Widget - Chili Framework [f=0017077] Shutdown Widget - Lups [f=0017077] Shutdown Widget - Custom Markers [f=0017077] Shutdown Widget - Chili Core Selector [f=0017077] Shutdown Widget - Mex Placement Handler [f=0017077] Shutdown Widget - Select Keys [f=0017077] Shutdown Widget - Pause Screen [f=0017077] Shutdown Widget - Layout Handler [f=0017077] Shutdown Widget - Text To Speech Control [f=0017077] End widgetHandler:Shutdown [f=0017077] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={1173811,114720236} {int,ext,rec}Allocs={17343475,0,0} {chunk,block}Bytes={114720236,0} [f=0017077] [Game::KillLua][1] dtor=0 luaGaia=0x5e368e70 [f=0017077] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={949924,101206399} {int,ext,rec}Allocs={17343476,0,0} {chunk,block}Bytes={101206399,0} [f=0017077] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={949924,101206399} {int,ext,rec}Allocs={17343476,0,0} {chunk,block}Bytes={101206399,0} [f=0017077] [Game::KillLua][2] dtor=0 luaRules=0x53248fd0 [f=0017077] Start gadgetHandler:Shutdown [f=0017077] Shutdown - StartSetup [f=0017077] Shutdown - UnitMorph [f=0017077] Shutdown - Carrier Drones [f=0017077] Shutdown - LupsNanoSpray [f=0017077] Shutdown - Missile Silo Controller [f=0017077] Shutdown - Modular Comm Info [f=0017077] Shutdown - Terrain Texture Handler [f=0017077] Shutdown - UnitCloakShield [f=0017077] Shutdown - Starlight Handler [f=0017077] End gadgetHandler:Shutdown [f=0017077] Start gadgetHandler:Shutdown [f=0017077] Shutdown - Save/Load [f=0017077] Shutdown - Teleport Throw [f=0017077] Shutdown - UnitMorph [f=0017077] Shutdown - Modular Comm Info [f=0017077] Shutdown - Retreat Command [f=0017077] Shutdown - Shockwaves [f=0017077] Shutdown - UnitCloakShield [f=0017077] Shutdown - Lups Cloak FX [f=0017077] Shutdown - Lups [f=0017077] Shutdown - Lups Shield [f=0017077] End gadgetHandler:Shutdown [f=0017077] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={17343562,0,0} {chunk,block}Bytes={0,0} [f=0017077] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={17343562,0,0} {chunk,block}Bytes={0,0} [f=0017077] [Game::KillLua][4] dtor=0 [f=0017077] [Game::~CGame][1] [f=0017077] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0017077] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0017077] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0017077] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0017077] [Game::KillLua][4] dtor=1 [f=0017077] [Game::KillMisc][1] [f=0017077] [Game::KillMisc][2] [f=0017077] [Game::KillMisc][3] [f=0017077] [Game::KillRendering][1] [f=0017077] [3DOParser::Kill] allocated 1 pieces [f=0017077] [S3OParser::Kill] allocated 348 pieces [f=0017077] [AssParser::Kill] allocated 10 pieces [f=0017077] [Game::KillInterface][1] [f=0017077] [Game::KillInterface][2] [f=0017077] [Game::KillSimulation][1] [f=0017077] [Game::KillSimulation][2] [f=0017077] [CCollisionHandler] dis-/continuous tests: 0/1495125 [f=0017077] [Game::KillSimulation][3] [f=0017077] [~CPathCache(24x24)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0017077] [~CPathCache(24x24)] cacheHits=97 hitPercentage=29% numHashColls=0 maxCacheSize=18 [f=0017077] [~CPathCache(48x48)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0017077] [~CPathCache(48x48)] cacheHits=125 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0017077] [~CRectangleOverlapHandler] 0% overlap reduction [f=0017077] [~CRectangleOverlapHandler] 0% overlap reduction [f=0017077] [LosHandler::Kill] raycast instance cache-{hits,misses}={18756,32364}; shared=6%; cached=31% [f=0017077] [Game::KillSimulation][4] [f=0017077] [CommonDefHandler::KillStatic] 3175 sound-set data items added [f=0017077] [Game::~CGame][2] [f=0017077] [Game::~CGame][3] [f=0017077] [SpringApp::Kill][3] [f=0017077] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 180964 bytes sent 317924 bytes recv'd [f=0017077] [SpringApp::Kill][4] font=0x44eb9aa0 [f=0017077] [SpringApp::Kill][5] [f=0017077] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7898 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/9904e7f76e6e188b46790dc1d90fad6f.sdp (0x44f8a010) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/9904e7f76e6e188b46790dc1d90fad6f.sdp" numZipFiles=7898 sumInflSize=723837kb sumReadTime=2035ms file="bitmaps/flarescale01.tga" indx=439 inflSize=41kb readTime=32ms file="luaui/widgets/unit_terraform_draw.lua" indx=4846 inflSize=6kb readTime=28ms file="unitpics/chicken_rafflesia.png" indx=6413 inflSize=12kb readTime=21ms file="luarules/utilities/numberfunctions.lua" indx=1954 inflSize=5kb readTime=20ms file="luaui/widgets/unit_transport_ai.lua" indx=4847 inflSize=32kb readTime=19ms file="luaui/widgets/unit_shield_guard.lua" indx=4837 inflSize=7kb readTime=16ms file="luaui/headers/overdrive.lua" indx=3012 inflSize=0kb readTime=16ms file="luaui/widgets/unit_shapes.lua" indx=4836 inflSize=23kb readTime=14ms file="luaui/widgets/gui_team_platter.lua" indx=4755 inflSize=12kb readTime=14ms file="luarules/gadgets/lups_projectiles.lua" indx=1738 inflSize=3kb readTime=13ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/9904e7f76e6e188b46790dc1d90fad6f.sdp] 28785695 bytes cached in 2810 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=58 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/vantage_v1.2.sd7 (0x45014b90) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x45010a20) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x44f38900) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7f662c0b2770) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 208857 bytes cached in 67 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]