[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.rIZ8w6GRkB/springsettings.1250982.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 1, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 28ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f74dc01bff0 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 4471 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1250982/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 230ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 4 to team 0 (#active=5) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x45242a40] using map "Fairyland 1.31" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Fairyland 1.31", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x45242a40] using game "Zero-K v1.9.11.1" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.9.11.1", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 114ms [f=-000001] [PreGame::UpdateClientNet] received local player number 4 (team 0, allyteam 1), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (40 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 555ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 623ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 18ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 5 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 668ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 97ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 23ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 0ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 22ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 55ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Generic Plate Command Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Economy Multiplier Handicap Loaded gadget: Map Border Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Generic Plate Command Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_map_border.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_econ_mult.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 67ms [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Testing last game's team 0 mapped to this game's team 0 [f=-000001] Testing last game's team 1 mapped to this game's team 1 [f=-000001] All players and teams match from last game, using last game's scores as base [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Chili Minimap [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1250982/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Guard Remove [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Select Com at start [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: State Icons [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Mex Placement Initialised with 24 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Font Cache [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=cc5be4fc [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=c1c414ed [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=556a2b80 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=1ae02670 [f=-000001] [Path] [PathEstimator::ReadFile] hash=1ae02670 file="cache/104dev-maintenance/paths/Fairyland 1.31.pe-1ae02670.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=cc5be4fc [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=c1c414ed [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=556a2b80 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=1ae02680 [f=-000001] [Path] [PathEstimator::ReadFile] hash=1ae02680 file="cache/104dev-maintenance/paths/Fairyland 1.31.pe2-1ae02680.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (182ms, checksum d2dc5219)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={12032,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1250982/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 4 to team 0 [f=-000001] -> Connection established (given id 4) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=756187829bd147387711c96be3598b95a2d8eb78586f89c47c6cf417bb8a21de7c0d70555335a261833312d68bf37c201390ddcde719bd2e2747af432b2fe99f" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=4aa8fae018ee3f2161ca80b5812158103697d23ddda26d14aa94e5c66968a588deb4bd2d64ba4a4747a6386544217cc9d629b7a5c70d4a25f9db103c91e3b35e]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=883357391ba205ebc6c1392297491d5b93b224ecb97a1b8e86d3a31913587ca32c9dbecb10049963abcc13d3822e0746ac02e34308ecb1f6cdec38bce957fcd1]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x51f13440,0x523ea7a0}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: df86aa612b37429ddbad4831572f8789 [f=-000001] Connection attempt from PRO_Clopse [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: PRO_Clopse changed status [f=-000001] -> Connection established (given id 0) [f=-000001] Connection attempt from izirayd [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: izirayd changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_Clopse" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=756187829bd147387711c96be3598b95a2d8eb78586f89c47c6cf417bb8a21de7c0d70555335a261833312d68bf37c201390ddcde719bd2e2747af432b2fe99f" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_Clopse" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="izirayd" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=756187829bd147387711c96be3598b95a2d8eb78586f89c47c6cf417bb8a21de7c0d70555335a261833312d68bf37c201390ddcde719bd2e2747af432b2fe99f" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="izirayd" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet] added new player Godde with number 2 to team 0 [f=-000001] > SPRINGIE:User Godde|commsupport|7_7|donator_1,player_elo|False|EV0||SE [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_Clopse" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=4aa8fae018ee3f2161ca80b5812158103697d23ddda26d14aa94e5c66968a588deb4bd2d64ba4a4747a6386544217cc9d629b7a5c70d4a25f9db103c91e3b35e]" [f=-000001] Connection attempt from Godde [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_Clopse" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=883357391ba205ebc6c1392297491d5b93b224ecb97a1b8e86d3a31913587ca32c9dbecb10049963abcc13d3822e0746ac02e34308ecb1f6cdec38bce957fcd1]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_Clopse" string="[Game::Load][lua{Rules,Gaia}={00000000aea4dbc0,0000000120518b50}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Godde" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=756187829bd147387711c96be3598b95a2d8eb78586f89c47c6cf417bb8a21de7c0d70555335a261833312d68bf37c201390ddcde719bd2e2747af432b2fe99f" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Godde" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="izirayd" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=4aa8fae018ee3f2161ca80b5812158103697d23ddda26d14aa94e5c66968a588deb4bd2d64ba4a4747a6386544217cc9d629b7a5c70d4a25f9db103c91e3b35e]" [f=-000001] Allies: I choose: Staying at the Shop! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="izirayd" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=883357391ba205ebc6c1392297491d5b93b224ecb97a1b8e86d3a31913587ca32c9dbecb10049963abcc13d3822e0746ac02e34308ecb1f6cdec38bce957fcd1]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="izirayd" string="[Game::Load][lua{Rules,Gaia}={00000000cb238140,00000000cb7e27a0}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Godde" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=4aa8fae018ee3f2161ca80b5812158103697d23ddda26d14aa94e5c66968a588deb4bd2d64ba4a4747a6386544217cc9d629b7a5c70d4a25f9db103c91e3b35e]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Godde" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=883357391ba205ebc6c1392297491d5b93b224ecb97a1b8e86d3a31913587ca32c9dbecb10049963abcc13d3822e0746ac02e34308ecb1f6cdec38bce957fcd1]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Godde" string="[Game::Load][lua{Rules,Gaia}={000000010e57d1d0,0000000107d618a0}]" [f=-000001] Allies: I choose: [18+ content]! [f=-000001] Allies: I choose: [18+ content]! [f=-000001] [0] Event [479,399.982849,4686]: 0 finished unit Engineer Commander [f=-000001] [0] Event [4157,396.559814,769]: 1 finished unit Recon Commander [f=0000000] [0] izirayd, team: 1, elo:2935, userid: 352411 [f=0000000] [0] PRO_Clopse, team: 0, elo:2781, userid: 529075 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000006] [6] Event [584,399.978638,4600]: 0 finished unit Amphbot Factory [f=0000061] [61] Event [4312,399.94928,680]: 1 finished unit Shieldbot Factory [f=0000227] [227] Event [472,399.978638,4888]: 0 finished unit Metal Extractor [f=0000255] [Game::ClientReadNet] added new player Wesley with number 3 to team 0 [f=0000255] > SPRINGIE:User Wesley|spideraa|5_6||False|TheGBC|Dynasty|NL [f=0000274] Connection attempt from Wesley [f=0000274] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=0000274] -> Connection established (given id 3) [f=0000280] [Game::ClientReadNet][LOGMSG] sender="Wesley" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=756187829bd147387711c96be3598b95a2d8eb78586f89c47c6cf417bb8a21de7c0d70555335a261833312d68bf37c201390ddcde719bd2e2747af432b2fe99f" [f=0000280] [Game::ClientReadNet][LOGMSG] sender="Wesley" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=0000394] [394] Event [4200,399.775696,824]: 1 finished unit Metal Extractor [f=0000452] [452] Event [296,399.978638,4696]: 0 finished unit Metal Extractor [f=0000472] [472] Event [584.055237,399.978638,4564]: 0 finished unit Conch [f=0000472] [472] Event [4300,399.260864,680]: 1 finished unit Convict [f=0000472] [Game::ClientReadNet][LOGMSG] sender="Wesley" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=4aa8fae018ee3f2161ca80b5812158103697d23ddda26d14aa94e5c66968a588deb4bd2d64ba4a4747a6386544217cc9d629b7a5c70d4a25f9db103c91e3b35e]" [f=0000480] [Game::ClientReadNet][LOGMSG] sender="Wesley" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=883357391ba205ebc6c1392297491d5b93b224ecb97a1b8e86d3a31913587ca32c9dbecb10049963abcc13d3822e0746ac02e34308ecb1f6cdec38bce957fcd1]" [f=0000480] [Game::ClientReadNet][LOGMSG] sender="Wesley" string="[Game::Load][lua{Rules,Gaia}={00000001382e9960,00000000dd3047c0}]" [f=0000552] [552] Event [296,399.978638,4600]: 0 finished unit Wind/Tidal Generator [f=0000710] [710] Event [4300,399.260864,680]: 1 finished unit Bandit [f=0000722] [722] Event [584.055237,399.978638,4564]: 0 finished unit Duck [f=0000771] [771] Event [4376,399.978638,552]: 1 finished unit Wind/Tidal Generator [f=0000903] [903] Event [3720,249.021912,920]: 1 finished unit Metal Extractor [f=0000950] [950] Event [4300,399.260864,680]: 1 finished unit Bandit [f=0000980] [980] Event [584.055237,399.978638,4564]: 0 finished unit Duck [f=0001003] [1003] Event [904,399.711609,4344]: 0 finished unit Metal Extractor [f=0001052] [1052] Event [4504,399.978638,552]: 1 finished unit Wind/Tidal Generator [f=0001192] [1192] Event [4300,399.260864,680]: 1 finished unit Bandit [f=0001234] [1234] Event [328,399.978638,4488]: 0 finished unit Wind/Tidal Generator [f=0001273] [Wesley] Allies: is this an amph map now? [f=0001350] [1350] Event [1008,392.651367,4304]: 0 finished unit Radar Tower [f=0001352] [1352] Event [4600,399.978638,472]: 1 finished unit Wind/Tidal Generator [f=0001434] [1434] Event [4300,399.260864,680]: 1 finished unit Bandit [f=0001451] [1451] Event [584.055237,399.978638,4564]: 0 finished unit Duck [f=0001596] [1596] Event [360,399.978638,4376]: 0 finished unit Wind/Tidal Generator [f=0001831] [1831] Event [360,396.453857,4264]: 0 finished unit Wind/Tidal Generator [f=0001967] [1967] Event [584.055237,399.978638,4564]: 0 finished unit Duck [f=0001998] [1998] Event [1368,249.043274,4168]: 0 finished unit Metal Extractor [f=0002015] [2015] Event [4696,249.000549,1896]: 1 finished unit Metal Extractor [f=0002057] [2057] Event [4648,399.978638,232]: 1 finished unit Metal Extractor [f=0002153] [Wesley] Allies: ° [f=0002176] [2176] Event [4300,399.260864,680]: 1 finished unit Bandit [f=0002236] [2236] Event [584.055237,399.978638,4564]: 0 finished unit Duck [f=0002479] [2479] Event [4920,249.000549,1800]: 1 finished unit Metal Extractor [f=0002490] [2490] Event [584.055237,399.978638,4564]: 0 finished unit Duck [f=0002527] [Godde] Allies: MAYBE [f=0002620] [2620] Event [4300,399.260864,680]: 1 finished unit Bandit [f=0002657] [2657] Event [4840,399.978638,408]: 1 finished unit Metal Extractor [f=0002745] [2745] Event [584.055237,399.978638,4564]: 0 finished unit Duck [f=0002777] [2777] Event [184,249.000549,3320]: 0 finished unit Metal Extractor [f=0002896] [2896] Event [4632,399.978638,296]: 1 finished unit Wind/Tidal Generator [f=0002980] [2980] Event [280,249.000549,3304]: 0 finished unit Solar Collector [f=0002986] [2986] Event [4300,399.260864,680]: 1 finished unit Convict [f=0003000] [3000] Event [584.055237,399.978638,4564]: 0 finished unit Duck [f=0003019] [Wesley] Allies: hey i just met you [f=0003054] [Godde] Allies: hover works better too [f=0003121] [3121] Event [4728,399.978638,392]: 1 finished unit Wind/Tidal Generator [f=0003193] [3193] Event [4300,399.260864,680]: 1 finished unit Bandit [f=0003321] [3321] Event [4064,226.783752,1808]: 1 finished unit Lotus [f=0003332] [3332] Event [424,249.000549,3240]: 0 finished unit Metal Extractor [f=0003374] [Godde] Allies: BUT THIS IS CRAZYYY!!! [f=0003390] [3390] Event [4824,399.978638,488]: 1 finished unit Wind/Tidal Generator [f=0003436] [3436] Event [344,249.021912,3192]: 0 finished unit Wind/Tidal Generator [f=0003500] [3500] Event [3384,163.4552,3992]: 0 finished unit Metal Extractor [f=0003593] [Wesley] Allies: so heres my whr [f=0003615] [3615] Event [4760,399.978638,504]: 1 finished unit Wind/Tidal Generator [f=0003696] [3696] Event [584.055237,399.978638,4564]: 0 finished unit Conch [f=0003825] [3825] Event [1709.85486,236.146545,2149.30078]: 0 lost unit Duck [f=0003840] [3840] Event [4664,399.978638,440]: 1 finished unit Wind/Tidal Generator [f=0003956] [3956] Event [584.055237,399.978638,4564]: 0 finished unit Duck [f=0003969] [Godde] Allies: SO MATCH ME MAYBE [f=0004051] [4051] Event [360,399.978638,4728]: 0 finished unit Wind/Tidal Generator [f=0004155] [4155] Event [4568,399.978638,360]: 1 finished unit Wind/Tidal Generator [f=0004213] [4213] Event [584.055237,399.978638,4564]: 0 finished unit Duck [f=0004216] [4216] Event [408,399.978638,4776]: 0 finished unit Wind/Tidal Generator [f=0004242] [4242] Event [2776.87671,241.727951,2928.42285]: 0 lost unit Duck [f=0004319] izirayd added point: wtfg [f=0004395] [4395] Event [472,399.978638,4824]: 0 finished unit Wind/Tidal Generator [f=0004478] [Wesley] Allies: *they never matched* [f=0004480] [4480] Event [3176,162.419128,4120]: 0 finished unit Metal Extractor [f=0004540] [4540] Event [4300,399.260864,680]: 1 finished unit Felon [f=0004674] [Godde] Allies: sadde [f=0004727] [4727] Event [520,161.265564,2360]: 0 finished unit Metal Extractor [f=0004938] [4938] Event [4584,163.711548,2776]: 1 finished unit Metal Extractor [f=0004953] [4953] Event [584.055237,399.978638,4564]: 0 finished unit Limpet [f=0005055] [5055] Event [4300,399.260864,680]: 1 finished unit Thug [f=0005138] [5138] Event [488,399.978638,4712]: 0 finished unit Caretaker [f=0005180] [5180] Event [3280,162.504578,3952]: 0 finished unit Lotus [f=0005213] [5213] Event [4520,399.978638,472]: 1 finished unit Wind/Tidal Generator [f=0005291] [5291] Event [296,160.037231,2104]: 0 finished unit Metal Extractor [f=0005344] [5344] Event [552,399.978638,4856]: 0 finished unit Wind/Tidal Generator [f=0005388] [5388] Event [4840,153.778076,3032]: 1 finished unit Metal Extractor [f=0005460] [5460] Event [4440,399.978638,488]: 1 finished unit Wind/Tidal Generator [f=0005518] [5518] Event [648,399.978638,4808]: 0 finished unit Wind/Tidal Generator [f=0005554] [5554] Event [368,153.094482,2288]: 0 finished unit Lotus [f=0005568] [5568] Event [4300,399.260864,680]: 1 finished unit Thug [f=0005715] [5715] Event [4600,399.978638,568]: 1 finished unit Wind/Tidal Generator [f=0005738] [5738] Event [728,399.978638,4744]: 0 finished unit Wind/Tidal Generator [f=0005825] [5825] Event [3952,249.000549,4128]: 0 finished unit Radar Tower [f=0005837] [Wesley] Allies: i gotta relearn vs ai first [f=0005841] [5841] Event [352,159.086609,2192]: 0 finished unit Picket [f=0005948] [5948] Event [4300,399.260864,680]: 1 finished unit Thug [f=0005955] [Wesley] Allies: :') [f=0005967] [5967] Event [808,399.978638,4680]: 0 finished unit Wind/Tidal Generator [f=0005985] [5985] Event [4712,399.978638,568]: 1 finished unit Wind/Tidal Generator [f=0006007] [6007] Event [584.055237,399.978638,4564]: 0 finished unit Duck [f=0006134] [6134] Event [4675.2998,162.993118,3196.32275]: 0 lost unit Duck [f=0006194] [6194] Event [4656,155.412292,2944]: 1 finished unit Lotus [f=0006211] [6211] Event [4570.98682,153.443115,3335.63379]: 0 lost unit Duck [f=0006219] [6219] Event [584.055237,399.978638,4564]: 0 finished unit Duck [f=0006270] [6270] Event [4792,399.978638,584]: 1 finished unit Wind/Tidal Generator [f=0006325] [6325] Event [4702.7041,152.935074,3857.90063]: 1 lost unit Bandit [f=0006430] [6430] Event [584.055237,399.978638,4564]: 0 finished unit Duck [f=0006474] [6474] Event [4300,399.260864,680]: 1 finished unit Outlaw [f=0006590] [Godde] Allies: you should meet DayWalker [f=0006649] [6649] Event [4300,399.260864,680]: 1 finished unit Bandit [f=0006660] [6660] Event [584.055237,399.978638,4564]: 0 finished unit Duck [f=0006702] [Godde] Allies: and tell him to 1v1 me [f=0006744] [6744] Event [4648,159.812927,4888]: 0 finished unit Metal Extractor [f=0006764] [6764] Event [680,399.978638,4664]: 0 finished unit Caretaker [f=0006772] [6772] Event [4544,159.962463,3056]: 1 finished unit Lotus [f=0006856] [6856] Event [584.055237,399.978638,4564]: 0 finished unit Duck [f=0006868] [6868] Event [4300,399.260864,680]: 1 finished unit Bandit [f=0006883] [6883] Event [856,399.284363,4600]: 0 finished unit Wind/Tidal Generator [f=0006982] [6982] Event [584.055237,399.978638,4564]: 0 finished unit Duck [f=0007036] [7036] Event [904,394.894409,4520]: 0 finished unit Wind/Tidal Generator [f=0007065] [Wesley] Allies: jaywalker? [f=0007107] [7107] Event [4300,399.260864,680]: 1 finished unit Bandit [f=0007120] [7120] Event [584.055237,399.978638,4564]: 0 finished unit Duck [f=0007159] [7159] Event [936,393.762207,4440]: 0 finished unit Wind/Tidal Generator [f=0007209] [7209] Event [4840,164.56604,4664]: 0 finished unit Metal Extractor [f=0007234] [7234] Event [4768,153.318787,3072]: 1 finished unit Lotus [f=0007281] [7281] Event [4456,399.978638,648]: 1 finished unit Caretaker [f=0007317] [7317] Event [4300,399.260864,680]: 1 finished unit Bandit [f=0007339] [Wesley] Allies: who's that [f=0007340] [7340] Event [984,382.247925,4472]: 0 finished unit Wind/Tidal Generator [f=0007367] [7367] Event [280,166.915894,456]: 0 finished unit Metal Extractor [f=0007412] [7412] Event [584.055237,399.978638,4564]: 0 finished unit Duck [f=0007465] [7465] Event [968,383.882141,4552]: 0 finished unit Wind/Tidal Generator [f=0007540] [Godde] Allies: nr1_rANDY_fan [f=0007545] [7545] Event [4300,399.260864,680]: 1 finished unit Bandit [f=0007575] [7575] Event [4736,157.826233,4752]: 0 finished unit Lotus [f=0007587] [7587] Event [4488,399.978638,744]: 1 finished unit Caretaker [f=0007596] [7596] Event [584.055237,399.978638,4564]: 0 finished unit Duck [f=0007627] [7627] Event [1491.35754,246.390549,1803.77502]: 1 lost unit Bandit [f=0007629] [7629] Event [936,392.256165,4632]: 0 finished unit Wind/Tidal Generator [f=0007717] [7717] Event [4368,153.126526,3088]: 1 finished unit Lotus [f=0007786] [7786] Event [4300,399.260864,680]: 1 finished unit Convict [f=0007794] [7794] Event [872,399.807739,4712]: 0 finished unit Wind/Tidal Generator [f=0007832] [7832] Event [520,153.265381,232]: 0 finished unit Metal Extractor [f=0007841] [7841] Event [584.055237,399.978638,4564]: 0 finished unit Duck [f=0007891] [7891] Event [4300,399.260864,680]: 1 finished unit Bandit [f=0007956] [7956] Event [1439.65784,248.621994,1660.38098]: 0 lost unit Duck [f=0007974] [7974] Event [1400.49011,240.216843,1789.17065]: 1 lost unit Bandit [f=0007990] [7990] Event [4300,399.260864,680]: 1 finished unit Bandit [f=0007991] [Godde] Allies: he got a dutch flag [f=0008019] [8019] Event [824,399.978638,4776]: 0 finished unit Wind/Tidal Generator [f=0008053] [Wesley] Allies: ohhh [f=0008064] [8064] Event [584.055237,399.978638,4564]: 0 finished unit Limpet [f=0008092] [8092] Event [4300,399.260864,680]: 1 finished unit Bandit [f=0008115] [8115] Event [776,399.978638,4808]: 0 finished unit Wind/Tidal Generator [f=0008177] [8177] Event [4400.42773,146.632843,3933.24023]: 0 lost unit Duck [f=0008193] [8193] Event [4476.2334,152.81926,3954.97461]: 0 lost unit Duck [f=0008205] [8205] Event [4632.48096,152.934265,3961.66895]: 0 lost unit Duck [f=0008252] [8252] Event [584.055237,399.978638,4564]: 0 finished unit Duck [f=0008261] [8261] Event [4300,399.260864,680]: 1 finished unit Bandit [f=0008267] [Godde] Allies: so he cant be far away from you :P [f=0008288] [8288] Event [4544.00439,152.934265,3979.0437]: 0 lost unit Limpet [f=0008309] [Wesley] Allies: yes hes a bar player [f=0008315] [8315] Event [384,161.564636,304]: 0 finished unit Lotus [f=0008381] [8381] Event [584.055237,399.978638,4564]: 0 finished unit Duck [f=0008444] [Wesley] Allies: right [f=0008500] [8500] Event [536,158.306885,392]: 0 finished unit Solar Collector [f=0008590] [8590] Event [4300,399.260864,680]: 1 finished unit Bandit [f=0008676] [8676] Event [2113.63135,207.29599,1772.57507]: 0 lost unit Duck [f=0008681] [8681] Event [472,160.838318,504]: 0 finished unit Solar Collector [f=0008732] [8732] Event [744,399.978638,4520]: 0 finished unit Caretaker [f=0008810] [8810] Event [4840,164.56604,4664]: 0 lost unit Metal Extractor [f=0008815] [8815] Event [4736,157.826233,4752]: 0 lost unit Lotus [f=0008832] [Godde] Allies: you can probably go there by bike :D [f=0008861] [8861] Event [360,160.667419,568]: 0 finished unit Solar Collector [f=0008866] [8866] Event [584.055237,399.978638,4564]: 0 finished unit Limpet [f=0008918] [8918] Event [4648,159.812927,4888]: 0 lost unit Metal Extractor [f=0008966] [Wesley] Allies: haha [f=0009006] [9006] Event [584.055237,399.978638,4564]: 0 finished unit Limpet [f=0009074] [9074] Event [4300,399.260864,680]: 1 finished unit Thug [f=0009146] [9146] Event [3416,249.000549,808]: 1 finished unit Geothermal Generator [f=0009155] [9155] Event [584.055237,399.978638,4564]: 0 finished unit Limpet [f=0009218] Godde added point: just overrun pls [f=0009260] [9260] Event [3952,249.000549,4128]: 0 lost unit Radar Tower [f=0009316] [9316] Event [584.055237,399.978638,4564]: 0 finished unit Limpet [f=0009337] [Wesley] Allies: im kinda in the north tho [f=0009373] [9373] Event [3699.94482,248.837692,4295.76563]: 0 lost unit Duck [f=0009449] [9449] Event [4840,162.535248,4664]: 1 finished unit Metal Extractor [f=0009456] [9456] Event [584.055237,399.978638,4564]: 0 finished unit Limpet [f=0009467] [9467] Event [3592,249.000549,920]: 1 finished unit Solar Collector [f=0009513] [9513] Event [4300,399.260864,680]: 1 finished unit Thug [f=0009609] [9609] Event [584.055237,399.978638,4564]: 0 finished unit Limpet [f=0009647] [Wesley] Allies: he could be down south [f=0009668] [Wesley] Allies: xd [f=0009755] [9755] Event [584.055237,399.978638,4564]: 0 finished unit Limpet [f=0009794] [9794] Event [4300,399.260864,680]: 1 finished unit Outlaw [f=0009802] [Godde] Allies: so... [f=0009905] [9905] Event [584.055237,399.978638,4564]: 0 finished unit Limpet [f=0009919] [9919] Event [3176,162.419128,4120]: 0 lost unit Metal Extractor [f=0009993] [Godde] Allies: still within bike range, right? :P [f=0010005] [10005] Event [4300,399.260864,680]: 1 finished unit Thug [f=0010008] [10008] Event [4648,157.782135,4888]: 1 finished unit Metal Extractor [f=0010055] [10055] Event [584.055237,399.978638,4564]: 0 finished unit Limpet [f=0010102] [Wesley] Allies: i cant bike 100km [f=0010121] [10121] Event [3280,162.504578,3952]: 0 lost unit Lotus [f=0010131] [Wesley] Allies: xd [f=0010153] [10153] Event [3384,163.617706,3992]: 0 lost unit Metal Extractor [f=0010183] [10183] Event [2464,176.795959,992]: 1 finished unit Radar Tower [f=0010204] [10204] Event [584.055237,399.978638,4564]: 0 finished unit Limpet [f=0010215] [10215] Event [1440,235.499573,1232]: 0 finished unit Lotus [f=0010354] [10354] Event [584.055237,399.978638,4564]: 0 finished unit Limpet [f=0010452] [10452] Event [3071.02612,165.827179,4123.63818]: 0 lost unit Limpet [f=0010474] [10474] Event [3109.65186,158.888168,4064.58643]: 0 lost unit Limpet [f=0010506] [10506] Event [584.055237,399.978638,4564]: 0 finished unit Limpet [f=0010518] [10518] Event [3166.55542,155.252441,3977.14307]: 0 lost unit Limpet [f=0010548] [10548] Event [3407.62036,221.572098,3565.44727]: 0 lost unit Duck [f=0010586] [10586] Event [4560,165.484619,4656]: 1 finished unit Lotus [f=0010637] [10637] Event [1552,221.421814,1392]: 0 finished unit Lotus [f=0010648] [10648] Event [3493.39868,207.445465,3754.86157]: 0 lost unit Limpet [f=0010691] [10691] Event [3583.2522,219.688416,3740.82471]: 0 lost unit Limpet [f=0010691] [10691] Event [3561.82104,214.692871,3751.48804]: 0 lost unit Limpet [f=0010692] [10692] Event [3540.67969,212.050491,3742.88403]: 0 lost unit Limpet [f=0010694] [10694] Event [2080,165.58075,1008]: 1 finished unit Lotus [f=0010780] [10780] Event [584.055237,399.978638,4564]: 0 finished unit Limpet [f=0010871] [10871] Event [4300,399.260864,680]: 1 finished unit Felon [f=0010900] [Godde] Allies: that should only take you an 2 hours or so :P [f=0011044] [11044] Event [1768,163.861084,1144]: 0 finished unit Metal Extractor [f=0011049] [11049] Event [2144,169.821167,976]: 1 finished unit Lotus [f=0011103] [11103] Event [584.055237,399.978638,4564]: 0 finished unit Limpet [f=0011117] [11117] Event [1768,163.861084,1144]: 0 lost unit Metal Extractor [f=0011154] [11154] Event [4300,399.260864,680]: 1 finished unit Thug [f=0011241] [11241] Event [2133.43701,156.152039,1196.99597]: 0 lost unit Limpet [f=0011347] [11347] Event [1704,249.000549,4296]: 0 finished unit Geothermal Generator [f=0011368] [11368] Event [4496,159.941101,4752]: 1 finished unit Lotus [f=0011379] [11379] Event [2160,165.12146,1040]: 1 finished unit Lotus [f=0011475] [11475] Event [584.055237,399.978638,4564]: 0 finished unit Buoy [f=0011486] [11486] Event [2080,165.415955,1008]: 1 lost unit Lotus [f=0011491] [11491] Event [2062.41455,167.482544,970.152832]: 0 lost unit Duck [f=0011509] Godde added point: dead lob [f=0011564] [11564] Event [1944,163.941956,984]: 0 finished unit Metal Extractor [f=0011565] [11565] Event [1995.65808,161.555679,1040.68164]: 0 lost unit Duck [f=0011565] [11565] Event [2005.30518,163.141052,1018.20801]: 0 lost unit Duck [f=0011580] [11580] Event [1900.27222,160.958115,1181.13574]: 0 lost unit Duck [f=0011591] [11591] Event [2000.51135,160.811462,1032.44153]: 0 lost unit Duck [f=0011617] [11617] Event [1931.9137,157.340317,1080.39099]: 0 lost unit Duck [f=0011620] [11620] Event [4300,399.260864,680]: 1 finished unit Outlaw [f=0011626] [11626] Event [1921.86353,157.161392,1122.33521]: 0 lost unit Duck [f=0011640] [11640] Event [1861.86719,163.705414,1186.30139]: 0 lost unit Duck [f=0011646] [11646] Event [1862.07751,156.589554,1036.54895]: 1 lost unit Bandit [f=0011679] [11679] Event [1862.83411,161.910217,1171.55847]: 0 lost unit Duck [f=0011685] [11685] Event [1850.09863,155.572815,1062.84229]: 1 lost unit Bandit [f=0011688] [11688] Event [1944,163.941956,984]: 0 lost unit Metal Extractor [f=0011719] [11719] Event [4688,162.654114,4624]: 1 finished unit Lotus [f=0011735] [11735] Event [1771.3728,158.384903,1110.53101]: 1 lost unit Bandit [f=0011745] [Wesley] Allies: max i can do is 25kmh [f=0011764] [11764] Event [584.055237,399.978638,4564]: 0 finished unit Buoy [f=0011796] [11796] Event [1966.71265,158.257568,1191.01062]: 1 lost unit Bandit [f=0011911] [11911] Event [4300,399.260864,680]: 1 finished unit Outlaw [f=0011927] [11927] Event [1762.88037,170.432358,1203.09668]: 1 lost unit Thug [f=0012000] Godde added point: lel [f=0012016] [12016] Event [584.055237,399.978638,4564]: 0 finished unit Buoy [f=0012032] Wesley added point: pro lobbe [f=0012194] [12194] Event [4300,399.260864,680]: 1 finished unit Outlaw [f=0012267] [12267] Event [584.055237,399.978638,4564]: 0 finished unit Buoy [f=0012390] Godde added point: kill him!!!! [f=0012479] [12479] Event [4300,399.260864,680]: 1 finished unit Outlaw [f=0012554] [12554] Event [584.055237,399.978638,4564]: 0 finished unit Buoy [f=0012610] [12610] Event [1712,249.000549,4544]: 0 finished unit Radar Tower [f=0012723] [12723] Event [1944,161.911163,984]: 1 finished unit Metal Extractor [f=0012725] Godde added point: wtf... [f=0012823] [12823] Event [584.055237,399.978638,4564]: 0 finished unit Buoy [f=0013085] [13085] Event [584.055237,399.978638,4564]: 0 finished unit Buoy [f=0013106] [13106] Event [1552,221.421814,1392]: 0 lost unit Lotus [f=0013194] [13194] Event [4300,399.260864,680]: 1 finished unit Felon [f=0013196] [13196] Event [1440,235.499573,1232]: 0 lost unit Lotus [f=0013345] [13345] Event [584.055237,399.978638,4564]: 0 finished unit Buoy [f=0013444] [13444] Event [1426.92993,155.470291,2779.61646]: 0 lost unit Limpet [f=0013463] [13463] Event [1768,161.83075,1144]: 1 finished unit Metal Extractor [f=0013485] [13485] Event [1455.29932,153.286652,2793.16943]: 0 lost unit Duck [f=0013604] [13604] Event [584.055237,399.978638,4564]: 0 finished unit Buoy [f=0013839] [13839] Event [4300,399.260864,680]: 1 finished unit Felon [f=0013855] [13855] Event [584.055237,399.978638,4564]: 0 finished unit Buoy [f=0013984] [13984] Event [4300,399.260864,680]: 1 finished unit Convict [f=0014104] [14104] Event [584.055237,399.978638,4564]: 0 finished unit Buoy [f=0014134] [14134] Event [4300,399.260864,680]: 1 finished unit Convict [f=0014164] [14164] Event [1388.73181,201.756119,2141.34399]: 1 lost unit Bandit [f=0014187] [14187] Event [1099.52051,165.558975,2395.74854]: 0 lost unit Buoy [f=0014260] [14260] Event [977.445618,159.493561,2283.06274]: 0 lost unit Limpet [f=0014306] [14306] Event [1896,161.483612,1192]: 1 finished unit Storage [f=0014308] [14308] Event [1136.05334,166.255051,2373.16211]: 0 lost unit Buoy [f=0014324] [14324] Event [4300,399.260864,680]: 1 finished unit Thug [f=0014353] [14353] Event [584.055237,399.978638,4564]: 0 finished unit Buoy [f=0014441] [14441] Event [1153.64514,166.751175,2409.35327]: 0 lost unit Buoy [f=0014450] [14450] Event [1707.13342,180.874405,2711.31812]: 0 lost unit Limpet [f=0014457] [14457] Event [1360.94653,171.504639,2453.47559]: 0 lost unit Limpet [f=0014504] [14504] Event [1019.99615,158.214066,2375.82764]: 0 lost unit Buoy [f=0014510] [14510] Event [1365.97046,168.244034,2474.27295]: 0 lost unit Limpet [f=0014533] [14533] Event [4300,399.260864,680]: 1 finished unit Thug [f=0014541] [14541] Event [1688.16321,153.871094,3015.72217]: 0 lost unit Limpet [f=0014601] [14601] Event [584.055237,399.978638,4564]: 0 finished unit Buoy [f=0014607] [14607] Event [980.358215,153.845367,2386.35156]: 0 lost unit Buoy [f=0014611] [14611] Event [1285.82849,153.372009,2823.35791]: 0 lost unit Limpet [f=0014629] [14629] Event [1100.96008,157.773087,2559.64551]: 1 lost unit Thug [f=0014673] [14673] Event [1150.25159,163.629929,2850.08496]: 1 lost unit Bandit [f=0014743] [14743] Event [4300,399.260864,680]: 1 finished unit Thug [f=0014847] [14847] Event [584.055237,399.978638,4564]: 0 finished unit Buoy [f=0014938] [14938] Event [4300,399.260864,680]: 1 finished unit Thug [f=0015075] [Wesley] Allies: i thought shield got hard nerfed [f=0015093] [15093] Event [4300,399.260864,680]: 1 finished unit Convict [f=0015094] [15094] Event [584.055237,399.978638,4564]: 0 finished unit Buoy [f=0015298] [15298] Event [4300,399.260864,680]: 1 finished unit Thug [f=0015313] [15313] Event [3200,215.483093,4480]: 1 finished unit Lotus [f=0015338] [15338] Event [584.055237,399.978638,4564]: 0 finished unit Buoy [f=0015508] [15508] Event [4300,399.260864,680]: 1 finished unit Thug [f=0015586] [15586] Event [584.055237,399.978638,4564]: 0 finished unit Buoy [f=0015652] [15652] Event [1613.71692,199.048401,2402.37866]: 0 lost unit Buoy [f=0015679] [15679] Event [584.055237,399.978638,4564]: 0 finished unit Duck [f=0015703] [15703] Event [4300,399.260864,680]: 1 finished unit Thug [f=0015754] [15754] Event [584.055237,399.978638,4564]: 0 finished unit Duck [f=0015829] [15829] Event [584.055237,399.978638,4564]: 0 finished unit Duck [f=0015867] [15867] Event [1694.98315,248.43457,1945.3291]: 1 lost unit Thug [f=0015898] [15898] Event [4300,399.260864,680]: 1 finished unit Thug [f=0015904] [15904] Event [584.055237,399.978638,4564]: 0 finished unit Duck [f=0015937] [15937] Event [2992,201.81839,4400]: 1 finished unit Lotus [f=0015979] [15979] Event [584.055237,399.978638,4564]: 0 finished unit Duck [f=0016054] [16054] Event [584.055237,399.978638,4564]: 0 finished unit Duck [f=0016079] [16079] Event [4300,399.260864,680]: 1 finished unit Thug [f=0016129] [16129] Event [584.055237,399.978638,4564]: 0 finished unit Duck [f=0016190] [Godde] Allies: they did [f=0016204] [16204] Event [584.055237,399.978638,4564]: 0 finished unit Duck [f=0016233] [16233] Event [4300,399.260864,680]: 1 finished unit Convict [f=0016279] [16279] Event [584.055237,399.978638,4564]: 0 finished unit Duck [f=0016354] [16354] Event [584.055237,399.978638,4564]: 0 finished unit Duck [f=0016396] [Godde] Allies: izirayed is just stubborn [f=0016429] [16429] Event [584.055237,399.978638,4564]: 0 finished unit Duck [f=0016438] [16438] Event [4300,399.260864,680]: 1 finished unit Thug [f=0016504] [16504] Event [584.055237,399.978638,4564]: 0 finished unit Duck [f=0016528] [16528] Event [3166.00952,158.154922,3907.22437]: 0 lost unit Conch [f=0016579] [16579] Event [584.055237,399.978638,4564]: 0 finished unit Duck [f=0016643] [16643] Event [4408,399.978638,808]: 1 finished unit Caretaker [f=0016654] [16654] Event [584.055237,399.978638,4564]: 0 finished unit Duck [f=0016729] [16729] Event [584.055237,399.978638,4564]: 0 finished unit Duck [f=0016734] [16734] Event [4300,399.260864,680]: 1 finished unit Thug [f=0016804] [16804] Event [584.055237,399.978638,4564]: 0 finished unit Duck [f=0016848] [16848] Event [3176,156.967773,4120]: 1 finished unit Metal Extractor [f=0016878] [16878] Event [584.055237,399.978638,4564]: 0 finished unit Duck [f=0016891] [16891] Event [4300,399.260864,680]: 1 finished unit Thug [f=0016953] [16953] Event [584.055237,399.978638,4564]: 0 finished unit Duck [f=0016995] [16995] Event [1505.89819,195.589279,2322.50708]: 0 lost unit Buoy [f=0017028] [17028] Event [584.055237,399.978638,4564]: 0 finished unit Duck [f=0017092] [17092] Event [2042.68774,236.286713,2410.07715]: 0 lost unit Buoy [f=0017103] [17103] Event [584.055237,399.978638,4564]: 0 finished unit Duck [f=0017105] [17105] Event [3128.45264,190.016357,3591.15015]: 1 lost unit Bandit [f=0017120] [17120] Event [2879.14355,179.472198,4199.7002]: 0 lost unit Duck [f=0017158] [17158] Event [3199.26294,181.711823,3719.02588]: 1 lost unit Bandit [f=0017161] [17161] Event [3038.59888,154.045853,3938.27661]: 0 lost unit Duck [f=0017178] [17178] Event [584.055237,399.978638,4564]: 0 finished unit Duck [f=0017200] [17200] Event [2110.90552,220.835846,2596.98999]: 0 lost unit Buoy [f=0017228] [Wesley] Allies: hmm [f=0017231] [17231] Event [3034.87183,158.418396,3843.35156]: 0 lost unit Duck [f=0017234] [17234] Event [3242.74927,168.685349,3857.77246]: 1 lost unit Bandit [f=0017253] [17253] Event [584.055237,399.978638,4564]: 0 finished unit Duck [f=0017277] [17277] Event [2927.8667,162.524429,4041.97607]: 0 lost unit Duck [f=0017291] [17291] Event [1396.0022,180.555801,2352.01685]: 0 lost unit Duck [f=0017305] [17305] Event [3129.34521,158.604691,4123.18701]: 1 lost unit Bandit [f=0017317] [17317] Event [1448.11877,173.922073,2498.17358]: 0 lost unit Duck [f=0017328] [17328] Event [584.055237,399.978638,4564]: 0 finished unit Duck [f=0017329] [17329] Event [1469.46167,178.513062,2479.84985]: 0 lost unit Duck [f=0017341] [17341] Event [1801.43042,175.017044,2806.08472]: 0 lost unit Duck [f=0017353] [17353] Event [3235.05005,154.039322,4001.42651]: 1 lost unit Bandit [f=0017354] [17354] Event [1819.66943,176.389984,2805.68262]: 0 lost unit Duck [f=0017367] [17367] Event [1786.39185,171.307755,2828.05664]: 0 lost unit Duck [f=0017403] [17403] Event [584.055237,399.978638,4564]: 0 finished unit Duck [f=0017416] [17416] Event [1579.32837,192.733597,2464.06885]: 0 lost unit Duck [f=0017442] [17442] Event [4300,399.260864,680]: 1 finished unit Thug [f=0017478] [17478] Event [584.055237,399.978638,4564]: 0 finished unit Duck [f=0017483] [17483] Event [4552,399.668884,840]: 1 finished unit Amphbot Factory [f=0017514] [17514] Event [1437.79187,238.181183,1861.52515]: 1 lost unit Thug [f=0017553] [17553] Event [584.055237,399.978638,4564]: 0 finished unit Duck [f=0017582] [17582] Event [1581.00159,152.11203,3005.81592]: 0 lost unit Duck [f=0017628] [17628] Event [584.055237,399.978638,4564]: 0 finished unit Duck [f=0017853] [17853] Event [584.055237,399.978638,4564]: 0 finished unit Buoy [f=0017930] [17930] Event [4516,399.668884,840]: 1 finished unit Lobster [f=0017936] [17936] Event [1282.90125,190.468964,2142.31348]: 0 lost unit Buoy [f=0017954] [17954] Event [781.073059,152.999329,2555.68579]: 1 lost unit Bandit [f=0018035] Godde added point: no escape now!!! [f=0018066] [18066] Event [1570.46545,192.618927,2446.40283]: 0 lost unit Duck [f=0018093] [18093] Event [584.055237,399.978638,4564]: 0 finished unit Buoy [f=0018166] [18166] Event [1138.80957,190.989639,1964.02698]: 0 lost unit Buoy [f=0018333] [18333] Event [584.055237,399.978638,4564]: 0 finished unit Buoy [f=0018377] Godde added point: ... [f=0018388] [18388] Event [4300,399.260864,680]: 1 finished unit Felon [f=0018466] [18466] Event [520,161.265564,2360]: 0 lost unit Metal Extractor [f=0018522] [18522] Event [594.155029,153.559723,2055.55005]: 1 lost unit Bandit [f=0018541] [18541] Event [4516,399.668884,840]: 1 finished unit Lobster [f=0018559] [18559] Event [352,159.086609,2192]: 0 lost unit Picket [f=0018560] [Wesley] Allies: whats the com meta nowadays anyway? [f=0018573] [18573] Event [584.055237,399.978638,4564]: 0 finished unit Buoy [f=0018585] [18585] Event [368,153.094482,2288]: 0 lost unit Lotus [f=0018637] [18637] Event [296,160.037231,2104]: 0 lost unit Metal Extractor [f=0018670] [18670] Event [792,399.978638,4568]: 0 finished unit Storage [f=0018702] [18702] Event [304.037811,157.158936,1672.89319]: 0 lost unit Engineer Commander [f=0018717] [Wesley] Allies: guardian? [f=0018869] [18869] Event [584.055237,399.978638,4564]: 0 finished unit Buoy [f=0018885] [Godde] Allies: and recon yeah [f=0018980] [18980] Event [4300,399.260864,680]: 1 finished unit Felon [f=0018980] [18980] Event [1481.05798,229.607391,1993.96558]: 1 lost unit Thug [f=0019076] [19076] Event [3821.125,186.102081,1982.32263]: 0 lost unit Duck [f=0019088] [19088] Event [1102.28674,165.886948,2373.2771]: 0 lost unit Buoy [f=0019094] [19094] Event [4516,399.668884,840]: 1 finished unit Limpet [f=0019113] [19113] Event [584.055237,399.978638,4564]: 0 finished unit Buoy [f=0019197] [19197] Event [4300,399.260864,680]: 1 finished unit Snitch [f=0019243] [19243] Event [4189.42627,236.878418,1778.24854]: 0 lost unit Duck [f=0019285] [19285] Event [4064,226.783752,1808]: 1 lost unit Lotus [f=0019339] [19339] Event [4300,399.260864,680]: 1 finished unit Snitch [f=0019353] [19353] Event [584.055237,399.978638,4564]: 0 finished unit Buoy [f=0019368] [19368] Event [1497.87231,166.278198,2685.12085]: 0 lost unit Buoy [f=0019386] [Godde] Allies: some use engineer for expansion and porc pushes [f=0019434] [19434] Event [4676.96191,249.382233,1606.07654]: 0 lost unit Duck [f=0019473] [19473] Event [1577.77795,168.536758,2704.91968]: 0 lost unit Buoy [f=0019661] [19661] Event [584.055237,399.978638,4564]: 0 finished unit Buoy [f=0019677] [19677] Event [1394.95374,178.123215,3154.11108]: 0 lost unit Buoy [f=0019735] [19735] Event [3890.96631,249.000549,1220.06189]: 1 lost unit Snitch [f=0019756] [19756] Event [1580.82373,151.83905,3023.82666]: 0 lost unit Buoy [f=0019820] [19820] Event [4300,399.260864,680]: 1 finished unit Felon [f=0019983] [19983] Event [584.055237,399.978638,4564]: 0 finished unit Buoy [f=0020020] [20020] Event [1245.36133,151.473846,2790.9458]: 1 lost unit Outlaw [f=0020103] [20103] Event [4090.19312,169.14975,2292.52441]: 1 lost unit Snitch [f=0020103] [20103] Event [4149.38379,161.721725,2372.75757]: 0 lost unit Duck [f=0020103] [20103] Event [4156.49072,155.194336,2443.92993]: 0 lost unit Duck [f=0020103] [20103] Event [4124.87549,158.876648,2390.46948]: 0 lost unit Duck [f=0020103] [20103] Event [4148.30029,158.967026,2396.95581]: 0 lost unit Duck [f=0020103] [20103] Event [4185.93896,159.002853,2405.94775]: 0 lost unit Duck [f=0020103] [20103] Event [4157.08545,157.039154,2419.43701]: 0 lost unit Duck [f=0020103] [20103] Event [4148.00049,164.664291,2348.83252]: 0 lost unit Duck [f=0020103] [20103] Event [4194.90381,162.119949,2379.87622]: 0 lost unit Duck [f=0020103] [20103] Event [4170.59521,160.756729,2386.52344]: 0 lost unit Duck [f=0020103] [20103] Event [4123.59961,156.587845,2414.52563]: 0 lost unit Duck [f=0020238] [20238] Event [4187.30371,153.355972,2704.90186]: 0 lost unit Duck [f=0020307] [20307] Event [584.055237,399.978638,4564]: 0 finished unit Buoy [f=0020314] [20314] Event [4300,399.260864,680]: 1 finished unit Felon [f=0020636] [20636] Event [1913.30872,221.203644,2458.89673]: 0 lost unit Buoy [f=0020654] [20654] Event [584.055237,399.978638,4564]: 0 finished unit Buoy [f=0020670] [20670] Event [1835.87378,207.110107,2528.00244]: 0 lost unit Buoy [f=0020770] [20770] Event [1193.55408,171.522659,2248.79102]: 0 lost unit Buoy [f=0021006] [21006] Event [584.055237,399.978638,4564]: 0 finished unit Buoy [f=0021073] [21073] Event [1696.23389,212.440414,2331.08301]: 0 lost unit Buoy [f=0021170] [21170] Event [1506.54199,208.14798,2192.8877]: 0 lost unit Buoy [f=0021348] [21348] Event [1906.73633,214.81813,2519.86865]: 0 lost unit Buoy [f=0021351] [21351] Event [1680,238.7146,2096]: 1 finished unit Radar Tower [f=0021352] [21352] Event [584.055237,399.978638,4564]: 0 finished unit Buoy [f=0021448] [21448] Event [undefined]: PRO_Clopse resigned [f=0021448] game_message: PRO_Clopse has been destroyed! [f=0021448] game_message: izirayd wins! [f=0021448] Submitting stats [f=0021448] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0021448] Part| Total Time|Time of the last 0.5s [f=0021448] Draw 36834.96ms 26.10% [f=0021448] Lua::Callins::Synced 16926.14ms 13.70% [f=0021448] Lua::Callins::Unsynced 47956.66ms 34.80% [f=0021448] Lua::CollectGarbage::Synced 723.86ms 1.90% [f=0021448] Lua::CollectGarbage::Unsynced 1730.87ms 1.10% [f=0021448] Misc::Profiler::AddTime 134.07ms 0.00% [f=0021448] Sim 65375.81ms 57.10% [f=0021448] [21448] Received game_message: PRO_Clopse has been destroyed! [f=0021448] [21448] Received game_message: izirayd wins! [f=0021449] [21449] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received 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Stats Values: 45,7365,16050,16050,7365,2336.7561,1392.70618,1392.70618,2336.7561,0,0,0,0,0,0,0,0,323.660126,0,0,323.660126,4622.50244,12968.6357,12968.6357,4622.50244,90,990,990,90,78.0047455,63.7596893,63.7596893,78.0047455,110,1330,1330,110,25.7413445,39.2888412,39.2888412,25.7413445,3480,8685,8685,3480,2265,12070,12070,2265,3685,5045,5045,3685,12745.666,2943.66699,2943.66699,12745.666,310.007782,575.625061,575.625061,310.007782,13125.8779,5063.98926,5063.98926,13125.8779 [f=0021449] [21449] Game End Stats Values: 46,6765,16260,16260,6765,2458.87891,1458.922,1458.922,2458.87891,0,0,0,0,0,0,0,0,323.660126,0,0,323.660126,5010.37695,13947.4277,13947.4277,5010.37695,90,990,990,90,79.6593246,64.847084,64.847084,79.6593246,110,1330,1330,110,26.1414757,36.4143753,36.4143753,26.1414757,2880,8895,8895,2880,2675,12950,12950,2675,3685,5045,5045,3685,13625.666,3353.66699,3353.66699,13625.666,310.007782,575.625061,575.625061,310.007782,14141.7461,5451.86377,5451.86377,14141.7461 [f=0021449] [21449] Game End Stats Values: 47,6765,16880,16880,6765,2556.17163,1499.8988,1499.8988,2556.17163,0,0,0,0,0,0,0,0,323.660126,0,0,323.660126,5475.68555,14358.333,14358.333,5475.68555,90,990,990,90,59.5362968,51.6221695,51.6221695,59.5362968,110,1330,1330,110,24.4862061,43.1984406,43.1984406,24.4862061,2880,9515,9515,2880,2675,13510,13510,2675,3685,5045,5045,3685,14185.666,3480.66699,3480.66699,14185.666,310.007782,575.625061,575.625061,310.007782,14553.7949,5917.17236,5917.17236,14553.7949 [f=0021449] [21449] Game End Stats Values: 48,6485,16880,16880,6485,2642.12451,1530.22217,1530.22217,2642.12451,0,0,0,0,0,0,0,0,323.660126,0,0,323.660126,5561.21094,15107.8701,15107.8701,5561.21094,90,990,990,90,53.1254234,47.4089127,47.4089127,53.1254234,110,1330,1330,110,23.7302303,34.0215645,34.0215645,23.7302303,2600,9515,9515,2600,2675,14070,14070,2675,3685,5045,5045,3685,14745.666,3480.66699,3480.66699,14745.666,310.007782,575.625061,575.625061,310.007782,15303.332,6060.86133,6060.86133,15303.332 [f=0021449] [21449] Game End Stats Values: 49,6205,16935,16935,6205,2710.7168,1543.77747,1543.77747,2710.7168,0,0,0,0,0,0,0,0,323.660126,0,0,323.660126,5561.21094,15435.0908,15435.0908,5561.21094,90,990,990,90,62.175499,53.3566666,53.3566666,62.175499,110,1385,1385,110,24.85923,35.5955276,35.5955276,24.85923,2320,9515,9515,2320,2675,14630,14630,2675,3685,5045,5045,3685,15305.666,3480.66699,3480.66699,15305.666,310.007782,605.491272,605.491272,310.007782,15630.5527,6060.86133,6060.86133,15630.5527 [f=0021458] [21458] Event [1111.5979,180.018845,2045.31543]: 0 lost unit Buoy [f=0021480] [21480] Event [3584.06104,-283.41653,4095.97925]: 0 lost unit Duck [f=0021636] Player izirayd left the game: normal quit [f=0021636] [21636] Event [undefined]: izirayd quit [f=0021643] Spectator Godde left the game: normal quit [f=0021643] [21643] Event [undefined]: Godde quit [f=0021702] Spectator PRO_Clopse left the game: normal quit [f=0021702] [21702] Event [undefined]: PRO_Clopse quit [f=0021708] No clients connected, shutting down server [f=0021708] Server shutdown [f=0021708] [21708] all players disconnected [f=0021978] [21978] Event [1720,226.911926,2232]: 1 finished unit Stinger [f=0022057] [22057] Event [4516,399.668884,840]: 1 finished unit Grizzly [f=0024248] Autoquit sending quit command. [f=0024248] [QuitAction] user exited to system [f=0024248] [SpringApp::Kill][1] fromRun=1 [f=0024248] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0024248] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0024248] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0024248] [ThreadPool::SetThreadCount][2] workers=0 [f=0024248] [SpringApp::Kill][2] [f=0024248] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0024248] [Game::KillLua][3] dtor=0 luaUI=0x5223f9a0 [f=0024248] Start widgetHandler:Shutdown [f=0024248] Shutdown - SaveOrderList Complete [f=0024248] Writing last game win data [f=0024248] Shutdown - SaveConfigData Complete [f=0024248] Shutdown Widget - Chili Highlight [f=0024248] Shutdown Widget - Save/Load API [f=0024248] Shutdown Widget - Draw After Chili [f=0024248] Shutdown Widget - EPIC Menu [f=0024248] Shutdown Widget - Chili Minimap [f=0024248] Shutdown Widget - Chili Widget Selector [f=0024248] Shutdown Widget - Local Team Colors [f=0024248] Shutdown Widget - Display Keys 2 [f=0024248] Shutdown Widget - Save Game Menu [f=0024248] Shutdown Widget - HealthBars [f=0024248] Shutdown Widget - Noises [f=0024248] Shutdown Widget - Unit Icons [f=0024248] Shutdown Widget - Win Counter [f=0024248] Shutdown Widget - SpringRTS Replay Stats [f=0024248] Shutdown Widget - BuildETA [f=0024248] Shutdown Widget - Modular Comm Info [f=0024248] Shutdown Widget - Music Player v2 [f=0024248] Shutdown Widget - State Reverse and Latency [f=0024248] Shutdown Widget - CameraShake [f=0024248] Shutdown Widget - Chili Economy Panel Default [f=0024248] Shutdown Widget - Chili EndGame Window [f=0024248] Shutdown Widget - Chili Nuke Warning [f=0024248] Shutdown Widget - Chili Selections & CursorTip v2 [f=0024248] Shutdown Widget - Chili Spectator Panels [f=0024248] Shutdown Widget - Context Menu [f=0024248] Shutdown Widget - Darkening [f=0024248] Shutdown Widget - Defense Range Zero-K [f=0024248] Shutdown Widget - Grab Input [f=0024248] Input grabbing is disabled! [f=0024248] Shutdown Widget - Highlight Geos [f=0024248] Shutdown Widget - Local Widgets Config [f=0024248] Shutdown Widget - MinimapEvents [f=0024248] Shutdown Widget - MetalFeatures (new) [f=0024248] Shutdown Widget - Missile Silo Range [f=0024248] Shutdown Widget - Point Tracker [f=0024248] Shutdown Widget - Showeco and Grid Drawer [f=0024248] Shutdown Widget - Stereo3D [f=0024248] Shutdown Widget - Attack AoE [f=0024248] Shutdown Widget - Map Edge Extension [f=0024248] Shutdown Widget - Selection Send [f=0024248] Shutdown Widget - LupsManager [f=0024248] Shutdown Widget - Newton Firezone [f=0024248] Shutdown Widget - Chili Pro Console [f=0024248] Shutdown Widget - Persistent Build Height [f=0024248] Shutdown Widget - Lasso Terraform GUI [f=0024248] Shutdown Widget - Chili Framework [f=0024248] Shutdown Widget - Lups [f=0024248] Shutdown Widget - Custom Markers [f=0024248] Shutdown Widget - Chili Core Selector [f=0024248] Shutdown Widget - Mex Placement Handler [f=0024248] Shutdown Widget - Select Keys [f=0024248] Shutdown Widget - Pause Screen [f=0024248] Shutdown Widget - Layout Handler [f=0024248] Shutdown Widget - Text To Speech Control [f=0024248] End widgetHandler:Shutdown [f=0024248] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={3469221,292726387} {int,ext,rec}Allocs={25639748,0,0} {chunk,block}Bytes={292726387,0} [f=0024248] [Game::KillLua][1] dtor=0 luaGaia=0x523ea7a0 [f=0024248] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={3401080,287165900} {int,ext,rec}Allocs={25639750,0,0} {chunk,block}Bytes={287165900,0} [f=0024248] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={3401080,287165900} {int,ext,rec}Allocs={25639750,0,0} {chunk,block}Bytes={287165900,0} [f=0024248] [Game::KillLua][2] dtor=0 luaRules=0x51f13440 [f=0024248] Start gadgetHandler:Shutdown [f=0024248] Shutdown - StartSetup [f=0024248] Shutdown - UnitMorph [f=0024248] Shutdown - Carrier Drones [f=0024248] Shutdown - LupsNanoSpray [f=0024248] Shutdown - Missile Silo Controller [f=0024248] Shutdown - Modular Comm Info [f=0024248] Shutdown - Terrain Texture Handler [f=0024248] Shutdown - UnitCloakShield [f=0024248] Shutdown - Starlight Handler [f=0024248] End gadgetHandler:Shutdown [f=0024248] Start gadgetHandler:Shutdown [f=0024248] Shutdown - Save/Load [f=0024248] Shutdown - Teleport Throw [f=0024248] Shutdown - UnitMorph [f=0024248] Shutdown - Modular Comm Info [f=0024248] Shutdown - Retreat Command [f=0024248] Shutdown - Shockwaves [f=0024248] Shutdown - UnitCloakShield [f=0024248] Shutdown - Lups Cloak FX [f=0024248] Shutdown - Lups [f=0024248] Shutdown - Lups Shield [f=0024248] End gadgetHandler:Shutdown [f=0024248] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={25639782,0,0} {chunk,block}Bytes={0,0} [f=0024248] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={25639782,0,0} {chunk,block}Bytes={0,0} [f=0024248] [Game::KillLua][4] dtor=0 [f=0024248] [Game::~CGame][1] [f=0024248] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0024248] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0024248] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0024248] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0024248] [Game::KillLua][4] dtor=1 [f=0024248] [Game::KillMisc][1] [f=0024248] [Game::KillMisc][2] [f=0024248] [Game::KillMisc][3] [f=0024248] [Game::KillRendering][1] [f=0024248] [3DOParser::Kill] allocated 1 pieces [f=0024248] [S3OParser::Kill] allocated 463 pieces [f=0024248] [AssParser::Kill] allocated 3 pieces [f=0024248] [Game::KillInterface][1] [f=0024248] [Game::KillInterface][2] [f=0024248] [Game::KillSimulation][1] [f=0024248] [Game::KillSimulation][2] [f=0024248] [CCollisionHandler] dis-/continuous tests: 0/492606 [f=0024248] [Game::KillSimulation][3] [f=0024248] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0024248] [~CPathCache(20x20)] cacheHits=242 hitPercentage=32% numHashColls=0 maxCacheSize=15 [f=0024248] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0024248] [~CPathCache(40x40)] cacheHits=308 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0024248] [~CRectangleOverlapHandler] 0% overlap reduction [f=0024248] [~CRectangleOverlapHandler] 0% overlap reduction [f=0024248] [LosHandler::Kill] raycast instance cache-{hits,misses}={21729,34353}; shared=4%; cached=35% [f=0024248] [Game::KillSimulation][4] [f=0024248] [CommonDefHandler::KillStatic] 3175 sound-set data items added [f=0024248] [Game::~CGame][2] [f=0024248] [Game::~CGame][3] [f=0024248] [SpringApp::Kill][3] [f=0024248] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 256588 bytes sent 427802 bytes recv'd [f=0024248] [SpringApp::Kill][4] font=0x45170aa0 [f=0024248] [SpringApp::Kill][5] [f=0024248] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7898 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/9904e7f76e6e188b46790dc1d90fad6f.sdp (0x451dead0) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/9904e7f76e6e188b46790dc1d90fad6f.sdp" numZipFiles=7898 sumInflSize=723837kb sumReadTime=1994ms file="luaui/widgets/gui_custommodoptions_info.lua" indx=4707 inflSize=3kb readTime=23ms file="luarules/gadgets/cmd_doline.lua" indx=1690 inflSize=2kb readTime=21ms file="unitpics/jumpassault.png" indx=6541 inflSize=11kb readTime=18ms file="luaui/widgets/gui_chili_chicken.lua" indx=4673 inflSize=18kb readTime=13ms file="bitmaps/loadpictures/selectionkeys.png" indx=528 inflSize=2340kb readTime=12ms file="modoptions.lua" indx=4902 inflSize=25kb readTime=12ms file="bitmaps/smoke/smoke04.tga" indx=596 inflSize=16kb readTime=11ms file="bitmaps/other/dust.tga" indx=538 inflSize=5kb readTime=10ms file="scripts/factoryshield.lua" indx=5774 inflSize=2kb readTime=9ms file="scripts/factoryspider.lua" indx=5777 inflSize=1kb readTime=9ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/9904e7f76e6e188b46790dc1d90fad6f.sdp] 29946799 bytes cached in 2821 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=174 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/fairyland_1.31.sd7 (0x452d5e00) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x452e69a0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x452401b0) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7f74dc0b2770) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 208857 bytes cached in 67 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]