[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.VyHKCF5kqy/springsettings.1250916.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 1, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 27ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f800401bff0 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 4479 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1250916/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 220ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 3 to team 0 (#active=4) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x45165630] using map "Desert Rumble 1.02" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Desert Rumble 1.02", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x45165630] using game "Zero-K v1.9.11.1" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.9.11.1", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 126ms [f=-000001] [PreGame::UpdateClientNet] received local player number 3 (team 0, allyteam 1), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (56 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 500ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 562ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 20ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 5 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 657ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 101ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 25ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 20ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 86ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Generic Plate Command Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Economy Multiplier Handicap Loaded gadget: Map Border Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Generic Plate Command Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_map_border.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_econ_mult.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 91ms [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: s11n gadget [f=-000001] Loaded SYNCED gadget: s11n map feature loader [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] Loaded UNSYNCED gadget: s11n_gadget_load.lua [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Testing last game's team 0 mapped to this game's team 0 [f=-000001] Testing last game's team 1 mapped to this game's team 1 [f=-000001] All players and teams match from last game, using last game's scores as base [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Chili Minimap [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1250916/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Guard Remove [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Select Com at start [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: State Icons [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Mex Placement Initialised with 28 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Font Cache [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [s11n] Loading s11n file... [f=-000001] [s11n] Parsing model... [f=-000001] [s11n] Populating game world... [f=-000001] [s11n] s11n loading complete. [f=-000001] Running Springboard Feature Fixer, 28, 102 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=9ebb3f0e [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=718fe2a3 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=c1c414ed [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=80a00422 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=52af3b34 [f=-000001] [Path] [PathEstimator::ReadFile] hash=52af3b34 file="cache/104dev-maintenance/paths/Desert Rumble 1.02.pe-52af3b34.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=9ebb3f0e [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=718fe2a3 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=c1c414ed [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=80a00422 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=52af3b44 [f=-000001] [Path] [PathEstimator::ReadFile] hash=52af3b44 file="cache/104dev-maintenance/paths/Desert Rumble 1.02.pe2-52af3b44.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (246ms, checksum 9de2af4b)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={12032,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1250916/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 3 to team 0 [f=-000001] -> Connection established (given id 3) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=038ce0dbe6b28460b5dfa4c4856e883ad064a99e58db97ef7fb6d8c3114015f666efc059df1d4477e546e6d1594bd20892ac0d720a423e483ccf461a3312990c]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=9a55ce70ad1d67f8b4cfc01397fb2ca7f79c55c9c81be48731284220e92c2cd7a5f0e6c283aa74ab80b9e50253fda87ff76f3d3659848e7b9869ff7b8bb0ef42]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x5388f800,0x53670c50}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: af75aa6167b676282fb4daa448b97af0 [f=-000001] Connection attempt from Pootis [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: Pootis changed status [f=-000001] -> Connection established (given id 1) [f=-000001] Connection attempt from DanWarior [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: DanWarior changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="DanWarior" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="DanWarior" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Pootis" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Pootis" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="DanWarior" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=038ce0dbe6b28460b5dfa4c4856e883ad064a99e58db97ef7fb6d8c3114015f666efc059df1d4477e546e6d1594bd20892ac0d720a423e483ccf461a3312990c]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="DanWarior" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=9a55ce70ad1d67f8b4cfc01397fb2ca7f79c55c9c81be48731284220e92c2cd7a5f0e6c283aa74ab80b9e50253fda87ff76f3d3659848e7b9869ff7b8bb0ef42]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="DanWarior" string="[Game::Load][lua{Rules,Gaia}={00000000a0a19b70,00000000a12d1ca0}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Pootis" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=038ce0dbe6b28460b5dfa4c4856e883ad064a99e58db97ef7fb6d8c3114015f666efc059df1d4477e546e6d1594bd20892ac0d720a423e483ccf461a3312990c]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Pootis" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=9a55ce70ad1d67f8b4cfc01397fb2ca7f79c55c9c81be48731284220e92c2cd7a5f0e6c283aa74ab80b9e50253fda87ff76f3d3659848e7b9869ff7b8bb0ef42]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Pootis" string="[Game::Load][lua{Rules,Gaia}={00000000483276f0,0000000184faf330}]" [f=-000001] Allies: I choose: llt! [f=-000001] Allies: I choose: Memento Mori! [f=-000001] my zk golden age is over [f=-000001] I want to play in mid-elo [f=-000001] so I can enjoy non meta [f=-000001] eh. don't be a drama queen. [f=-000001] *king [f=-000001] Allies: I choose: Strike! [f=-000001] [0] Event [5983,11.7970581,3021]: 0 finished unit Strike Commander [f=-000001] [0] Event [1076,11.8008423,2078]: 1 finished unit Engineer Commander [f=0000000] [0] Pootis, team: 1, elo:2711, userid: 419050 [f=0000000] [0] DanWarior, team: 0, elo:2705, userid: 460566 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] [Game::ClientReadNet] added new player Wesley with number 2 to team 0 [f=0000000] > SPRINGIE:User Wesley|spideraa|5_6||False|TheGBC|Dynasty|NL [f=0000004] Playback continued [f=0000020] Connection attempt from Wesley [f=0000020] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=0000020] -> Connection established (given id 2) [f=0000030] [30] Event [6000,11.796875,2864]: 0 finished unit Rover Assembly [f=0000030] [30] Event [1080,11.796875,2200]: 1 finished unit Shieldbot Factory [f=0000051] [Game::ClientReadNet][LOGMSG] sender="Wesley" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483" [f=0000051] [Game::ClientReadNet][LOGMSG] sender="Wesley" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=0000103] queen [f=0000217] duke [f=0000243] [243] Event [1144,11.855011,2008]: 1 finished unit Metal Extractor [f=0000247] [Game::ClientReadNet][LOGMSG] sender="Wesley" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=038ce0dbe6b28460b5dfa4c4856e883ad064a99e58db97ef7fb6d8c3114015f666efc059df1d4477e546e6d1594bd20892ac0d720a423e483ccf461a3312990c]" [f=0000267] [Game::ClientReadNet][LOGMSG] sender="Wesley" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=9a55ce70ad1d67f8b4cfc01397fb2ca7f79c55c9c81be48731284220e92c2cd7a5f0e6c283aa74ab80b9e50253fda87ff76f3d3659848e7b9869ff7b8bb0ef42]" [f=0000267] [Game::ClientReadNet][LOGMSG] sender="Wesley" string="[Game::Load][lua{Rules,Gaia}={000000006d7d7440,00000000d863e360}]" [f=0000299] [299] Event [6024,12.4518738,3128]: 0 finished unit Metal Extractor [f=0000444] [444] Event [1092,11.796875,2200]: 1 finished unit Convict [f=0000468] [468] Event [1288,11.796875,2136]: 1 finished unit Metal Extractor [f=0000569] [569] Event [5896,11.796875,2984]: 0 finished unit Metal Extractor [f=0000569] [569] Event [5982.00781,12.4419765,2864.02954]: 0 finished unit Scorcher [f=0000656] [656] Event [1224,11.796875,2056]: 1 finished unit Solar Collector [f=0000755] [755] Event [1092,11.796875,2200]: 1 finished unit Dirtbag [f=0000825] [825] Event [5816,11.796875,3048]: 0 finished unit Solar Collector [f=0000837] [837] Event [1080,15.6842346,1912]: 1 finished unit Solar Collector [f=0000932] [932] Event [5982.00781,12.4419765,2864.02954]: 0 finished unit Mason [f=0001070] [1070] Event [5982.00781,12.4419765,2864.02954]: 0 finished unit Dart [f=0001082] [1082] Event [1092,11.796875,2200]: 1 finished unit Bandit [f=0001208] [1208] Event [5982.00781,12.4419765,2864.02954]: 0 finished unit Dart [f=0001327] [1327] Event [1092,11.796875,2200]: 1 finished unit Bandit [f=0001336] [1336] Event [5982.00781,12.4419765,2864.02954]: 0 finished unit Dart [f=0001569] [1569] Event [1092,11.796875,2200]: 1 finished unit Bandit [f=0001632] [1632] Event [984,13.1068726,1976]: 1 finished unit Solar Collector [f=0001801] [1801] Event [1092,11.796875,2200]: 1 finished unit Bandit [f=0001915] [1915] Event [1092,11.796875,2200]: 1 finished unit Dirtbag [f=0001937] [1937] Event [5982.00781,12.4419765,2864.02954]: 0 finished unit Fencer [f=0002010] [2010] Event [1092,11.796875,2200]: 1 finished unit Dirtbag [f=0002236] [2236] Event [1092,11.796875,2200]: 1 finished unit Bandit [f=0002274] [2274] Event [4227.9292,15.4707203,2657.47681]: 0 finished unit Strike Commander [f=0002274] game_message: Morph complete: Strike lvl 1 -> Strike lvl 2 [f=0002274] [2274] Received game_message: Morph complete: Strike lvl 1 -> Strike lvl 2 [f=0002420] [2420] Event [3945.15698,12.7890625,2440.92725]: 1 lost unit Bandit [f=0002488] [2488] Event [1092,11.796875,2200]: 1 finished unit Bandit [f=0002541] [2541] Event [5982.00781,12.4419765,2864.02954]: 0 finished unit Fencer [f=0002597] [2597] Event [2456,212.885376,3800]: 1 finished unit Metal Extractor [f=0002716] [2716] Event [1092,11.796875,2200]: 1 finished unit Bandit [f=0002736] [2736] Event [2192.58496,15.7617493,3015.5542]: 0 lost unit Dart [f=0002884] [2884] Event [1790.42224,11.796875,2122.28857]: 0 lost unit Dart [f=0002960] [2960] Event [5982.00781,12.4419765,2864.02954]: 0 finished unit Scorcher [f=0003053] [3053] Event [1092,11.796875,2200]: 1 finished unit Dirtbag [f=0003149] [3149] Event [1092,11.796875,2200]: 1 finished unit Dirtbag [f=0003239] [3239] Event [1092,11.796875,2200]: 1 finished unit Dirtbag [f=0003314] [3314] Event [4846.17383,15.5682716,2658.80786]: 1 lost unit Dirtbag [f=0003329] [3329] Event [1092,11.796875,2200]: 1 finished unit Dirtbag [f=0003339] [3339] Event [5982.00781,12.4419765,2864.02954]: 0 finished unit Mason [f=0003740] [3740] Event [1911.23499,11.796875,2148.35229]: 1 finished unit Engineer Commander [f=0003740] [3740] Event [1911.23499,11.796875,2148.35229]: 1 lost unit Engineer Commander [f=0003780] [3780] Event [5982.00781,12.4419765,2864.02954]: 0 finished unit Fencer [f=0003810] [3810] Event [2504,213.687653,3800]: 1 finished unit Wind/Tidal Generator [f=0003897] [3897] Event [1092,11.796875,2200]: 1 finished unit Dirtbag [f=0003942] [3942] Event [2352,16.6182861,2352]: 0 finished unit Lotus [f=0003989] [3989] Event [1092,11.796875,2200]: 1 finished unit Dirtbag [f=0004028] [4028] Event [2398.13965,14.3930216,2410.75098]: 1 lost unit Dirtbag [f=0004035] [4035] Event [2504,210.76535,3848]: 1 finished unit Wind/Tidal Generator [f=0004114] [4114] Event [2352,16.6182861,2352]: 0 lost unit Lotus [f=0004173] [4173] Event [2230.03979,14.7747602,2301.22607]: 0 lost unit Scorcher [f=0004215] [4215] Event [1092,11.796875,2200]: 1 finished unit Bandit [f=0004240] [4240] Event [5982.00781,12.4419765,2864.02954]: 0 finished unit Fencer [f=0004260] [4260] Event [2456,209.916565,3848]: 1 finished unit Wind/Tidal Generator [f=0004287] [4287] Event [2470.70239,12.7941236,2560.10498]: 1 lost unit Bandit [f=0004293] [4293] Event [2503.41138,12.7890625,2586.20264]: 1 lost unit Bandit [f=0004315] [4315] Event [2421.81396,14.0614557,2617.37109]: 1 lost unit Bandit [f=0004375] [4375] Event [2433.59961,13.8202772,2684.71973]: 1 lost unit Bandit [f=0004430] [4430] Event [2465.89331,13.78125,2781.71411]: 1 lost unit Bandit [f=0004450] [4450] Event [2485.29688,13.7814655,2798.30249]: 1 lost unit Bandit [f=0004455] [4455] Event [1092,11.796875,2200]: 1 finished unit Bandit [f=0004468] [4468] Event [2442.77686,13.7627125,2673.61377]: 1 lost unit Dirtbag [f=0004505] [4505] Event [2441.625,13.1142368,2829.45996]: 1 lost unit Dirtbag [f=0004545] [4545] Event [2408,209.544495,3848]: 1 finished unit Wind/Tidal Generator [f=0004565] [4565] Event [2512.46777,12.7890625,2898.61035]: 1 lost unit Dirtbag [f=0004570] [4570] Event [2384,16.924469,2272]: 1 finished unit Lotus [f=0004683] [4683] Event [5982.00781,12.4419765,2864.02954]: 0 finished unit Fencer [f=0004695] [4695] Event [1092,11.796875,2200]: 1 finished unit Bandit [f=0004826] [4826] Event [2408,212.331146,3800]: 1 finished unit Wind/Tidal Generator [f=0004882] [4882] Event [2656,17.9592896,2352]: 1 finished unit Lotus [f=0004946] [4946] Event [1092,11.796875,2200]: 1 finished unit Bandit [f=0004970] [4970] Event [2629.25049,12.8709059,2912.59961]: 1 lost unit Bandit [f=0005110] [5110] Event [2408,215.404602,3752]: 1 finished unit Wind/Tidal Generator [f=0005129] [5129] Event [2750.32251,12.7890625,2824.85962]: 1 lost unit Bandit [f=0005161] [5161] Event [2870.32642,37.1127319,3016.91138]: 1 lost unit Dirtbag [f=0005188] [5188] Event [2856.80493,17.9601097,2969.09253]: 1 lost unit Dirtbag [f=0005274] [5274] Event [2824.3147,15.0211554,2945.16992]: 1 lost unit Dirtbag [f=0005345] [5345] Event [2558.80444,12.3658628,2917.46899]: 1 lost unit Bandit [f=0005380] [5380] Event [2456,215.598389,3752]: 1 finished unit Wind/Tidal Generator [f=0005449] [5449] Event [2768.68335,26.6952419,3040.81616]: 1 lost unit Dirtbag [f=0005612] [5612] Event [2768,12.7890625,2736]: 1 finished unit Lotus [f=0005642] [5642] Event [3190.31592,13.8213091,2829.51245]: 0 lost unit Fencer [f=0005667] [5667] Event [2504,216.873505,3752]: 1 finished unit Wind/Tidal Generator [f=0005754] [5754] Event [3150.80054,22.3442917,2934.09839]: 0 lost unit Fencer [f=0005771] [5771] Event [2752,12.543005,2832]: 1 finished unit Lotus [f=0005784] [5784] Event [1092,11.796875,2200]: 1 finished unit Bandit [f=0005980] [5980] Event [5982.00781,12.4419765,2864.02954]: 0 finished unit Fencer [f=0006026] [6026] Event [1092,11.796875,2200]: 1 finished unit Bandit [f=0006158] [6158] Event [2768,12.7890625,2736]: 1 lost unit Lotus [f=0006260] [6260] Event [1092,11.796875,2200]: 1 finished unit Bandit [f=0006262] [6262] Event [2656,199.924927,3792]: 1 finished unit Radar Tower [f=0006360] [6360] Event [927.570557,20.126215,2113.65332]: 0 lost unit Dart [f=0006369] [6369] Event [2752,12.543005,2832]: 1 lost unit Lotus [f=0006409] [6409] Event [1144,11.855011,2008]: 1 lost unit Metal Extractor [f=0006461] [6461] Event [1229.40063,11.796875,2124.44067]: 0 lost unit Scorcher [f=0006498] [6498] Event [1092,11.796875,2200]: 1 finished unit Bandit [f=0006715] [6715] Event [2656,17.9592896,2352]: 1 lost unit Lotus [f=0006747] [6747] Event [1092,11.796875,2200]: 1 finished unit Bandit [f=0006856] [6856] Event [3177.45313,68.2752686,3070.92627]: 0 finished unit Strike Commander [f=0006856] game_message: Morph complete: Strike lvl 2 -> Strike lvl 3 [f=0006856] [6856] Received game_message: Morph complete: Strike lvl 2 -> Strike lvl 3 [f=0006975] [6975] Event [1092,11.796875,2200]: 1 finished unit Bandit [f=0007070] [7070] Event [2600,12.7890625,2584]: 1 finished unit Stinger [f=0007081] [7081] Event [5982.00781,12.4419765,2864.02954]: 0 finished unit Fencer [f=0007092] [7092] Event [3145.36328,12.7890625,2612.84082]: 0 lost unit Fencer [f=0007741] [7741] Event [5982.00781,12.4419765,2864.02954]: 0 finished unit Fencer [f=0007859] [7859] Event [2544,12.7890625,2720]: 1 finished unit Lotus [f=0007865] [7865] Event [3056,31.7723999,3104]: 0 finished unit Picket [f=0007900] [7900] Event [2704,12.7890625,2656]: 1 lost unit Lotus [f=0007924] [7924] Event [5259.68994,11.796875,2675.44922]: 1 lost unit Bandit [f=0008013] [8013] Event [2560,12.7580566,2832]: 1 finished unit Lotus [f=0008052] [8052] Event [1092,11.796875,2200]: 1 finished unit Convict [f=0008083] [8083] Event [5052.20898,14.2767668,2949.06274]: 0 lost unit Fencer [f=0008143] [8143] Event [2560,12.7580566,2832]: 1 lost unit Lotus [f=0008158] [8158] Event [2544,12.8914776,2720]: 1 lost unit Lotus [f=0008185] [8185] Event [5231.67578,11.796875,3040.45508]: 0 lost unit Fencer [f=0008272] [8272] Event [2673.25781,26.0604324,3117.83472]: 0 lost unit Fencer [f=0008280] [8280] Event [1092,11.796875,2200]: 1 finished unit Bandit [f=0008313] [8313] Event [5896,11.796875,2984]: 0 lost unit Metal Extractor [f=0008360] [8360] Event [5982.00781,12.4419765,2864.02954]: 0 lost unit Ripper [f=0008389] [8389] Event [5982.00781,12.4419765,2864.02954]: 0 lost unit Ripper [f=0008401] [8401] Event [undefined]: DanWarior resigned [f=0008401] game_message: DanWarior has been destroyed! [f=0008401] game_message: Pootis wins! [f=0008401] Submitting stats [f=0008401] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0008401] Part| Total Time|Time of the last 0.5s [f=0008401] Draw 22174.65ms 18.54% [f=0008401] Lua::Callins::Synced 8828.12ms 17.45% [f=0008401] Lua::Callins::Unsynced 26553.64ms 23.33% [f=0008401] Lua::CollectGarbage::Synced 289.04ms 1.20% [f=0008401] Lua::CollectGarbage::Unsynced 750.47ms 0.60% [f=0008401] Misc::Profiler::AddTime 70.57ms 0.10% [f=0008401] Sim 23365.06ms 68.59% [f=0008401] [8401] Received game_message: DanWarior has been destroyed! [f=0008401] [8401] Received game_message: Pootis wins! [f=0008402] [8402] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0008402] [8402] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0008402] [8402] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0008402] [8402] Game End Stats Values: 2,2060,2180,2180,2060,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,1275,1275,1275,1275,6.13333321,6.26666689,6.26666689,6.13333321,0,0,0,0,0,0,0,0,785,905,905,785,0,0,0,0,0,0,0,0,0,0,0,0 [f=0008402] [8402] Game End Stats Values: 3,2345,2435,2435,2345,0,0.34815851,0.34815851,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8.13333321,9.0666666,9.0666666,8.13333321,1275,1275,1275,1275,9.33333302,9.75654411,9.75654411,9.33333302,130,30,30,130,0,0,0,0,940,1130,1130,940,0,0,0,0,0,0,0,0,0,0,0,0 [f=0008402] [8402] Game End Stats Values: 4,2585,2585,2585,2585,1.66951072,9.59864712,9.59864712,1.66951072,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,10,16.4266605,16.4266605,10,1275,1275,1275,1275,10.1112995,15.0433569,15.0433569,10.1112995,250,180,180,250,0,0,0,0,1060,1130,1130,1060,0,0,0,0,0,0.00241999,0.00241999,0,0,0,0,0 [f=0008402] [8402] Game End Stats Values: 5,2585,2730,2730,2585,2.18525505,16.069706,16.069706,2.18525505,0,0,0,0,0,0,0,0,0,0,0,0,11.9707823,0,0,11.9707823,0,0,0,0,10.0555553,14.1066628,14.1066628,10.0555553,1275,1275,1275,1275,10.0899382,12.004734,12.004734,10.0899382,250,255,255,250,0,0,0,0,1060,1200,1200,1060,0,0,0,0,0.00010833,0.00301999,0.00301999,0.00010833,0,11.9707823,11.9707823,0 [f=0008402] [8402] Game End Stats Values: 6,2730,2940,2940,2730,2.18525505,27.4931393,27.4931393,2.18525505,0,0,0,0,0,0,0,0,0,0,0,0,19.0296059,40.1333389,40.1333389,19.0296059,0,0,0,0,12.4944515,14,14,12.4944515,1275,1275,1275,1275,12.4944515,10.7615623,10.7615623,12.4944515,395,465,465,395,0,0,0,0,1060,1200,1200,1060,0,0,0,0,0.00135834,0.00301999,0.00301999,0.00135834,40.1333389,19.0296059,19.0296059,40.1333389 [f=0008402] [8402] Game End Stats Values: 7,3105,3025,3025,3105,2.92298698,30.6454716,30.6454716,2.92298698,0,0,0,0,0,0,0,0,0,0,0,0,79.0992966,86.3583145,86.3583145,79.0992966,0,0,0,0,12.4944544,14,14,12.4944544,1505,1275,1275,1505,12.5436382,10.6768217,10.6768217,12.5436382,540,465,465,540,75,0,0,75,1060,1285,1285,1060,0,75,75,0,0.00260831,0.00301999,0.00301999,0.00260831,89.4399796,79.0992966,79.0992966,89.4399796 [f=0008402] [8402] Game End Stats Values: 8,3155,3160,3160,3155,3.63827419,50.7938957,50.7938957,3.63827419,0,0,0,0,0,0,0,0,0,0,0,0,87.1013107,131.958282,131.958282,87.1013107,0,0,0,0,11.5555677,14,14,11.5555677,1505,1275,1275,1505,11.6032553,15.6698942,15.6698942,11.6032553,590,600,600,590,75,80,80,75,1060,1285,1285,1060,80,75,75,80,0.00338884,16.4030132,16.4030132,0.00338884,135.039963,87.1013107,87.1013107,135.039963 [f=0008402] [8402] Game End Stats Values: 9,3275,3190,3190,3275,3.9828763,57.6893082,57.6893082,3.9828763,0,0,0,0,0,0,0,0,0,0,0,0,111.001526,131.958282,131.958282,111.001526,0,0,0,0,11.4000139,14,14,11.4000139,1505,1275,1275,1505,11.4229879,14.1996956,14.1996956,11.4229879,590,630,630,590,105,80,80,105,1180,1285,1285,1180,80,105,105,80,0.00401104,16.4030132,16.4030132,0.00401104,135.039963,111.001526,111.001526,135.039963 [f=0008402] [8402] Game End Stats Values: 10,3510,3520,3520,3510,3.98395133,65.334259,65.334259,3.98395133,0,0,0,0,0,0,0,0,0,0,0,0,325.873627,302.803345,302.803345,325.873627,90,0,0,90,10,14.3913107,14.3913107,10,1505,1505,1505,1505,12.0222874,14.0096636,14.0096636,12.0222874,735,660,660,735,135,80,80,135,1180,1355,1355,1180,80,135,135,80,35.1706543,16.4030132,16.4030132,35.1706543,306.120636,325.873627,325.873627,306.120636 [f=0008402] [8402] Game End Stats Values: 11,3435,3225,3225,3435,4.16162968,77.3890762,77.3890762,4.16162968,0,0,0,0,0,0,0,0,0,0,0,0,1495.39441,1490.64661,1490.64661,1495.39441,0,0,0,0,10,16.3379116,16.3379116,10,1505,1505,1505,1505,14.6562834,14.3036537,14.3036537,14.6562834,750,330,330,750,615,300,300,615,1180,1390,1390,1180,300,615,615,300,103.170273,16.4030132,16.4030132,103.170273,1559.849,1539.46899,1539.46899,1559.849 [f=0008402] [8402] Game End Stats Values: 12,3580,3565,3565,3580,4.38784218,88.9609909,88.9609909,4.38784218,0,0,0,0,0,0,0,0,0,0,0,0,1848.27136,1560.99878,1560.99878,1848.27136,0,180,180,0,10,17.900219,17.900219,10,1505,1505,1505,1505,14.6817589,14.2714624,14.2714624,14.6817589,895,420,420,895,675,300,300,675,1180,1460,1460,1180,300,675,675,300,170.504532,16.4030132,16.4030132,170.504532,1630.20117,1892.34595,1892.34595,1630.20117 [f=0008402] [8402] Game End Stats Values: 13,3580,3320,3320,3580,4.65092421,127.129021,127.129021,4.65092421,0,0,0,0,0,0,0,0,0,0,0,0,2202.99658,1881.8606,1881.8606,2202.99658,0,180,180,0,10,17.3786545,17.3786545,10,1505,1505,1505,1505,10.0175381,16.0445347,16.0445347,10.0175381,895,105,105,895,990,300,300,990,1180,1530,1530,1180,322.666656,990,990,322.666656,170.504532,16.4030132,16.4030132,170.504532,1968.32007,2247.81592,2247.81592,1968.32007 [f=0008402] [8402] Game End Stats Values: 14,3290,3580,3580,3290,4.84278727,142.019073,142.019073,4.84278727,0,0,0,0,0,0,0,0,0,0,0,0,2462.06787,1952.93762,1952.93762,2462.06787,0,360,360,0,10,18.0628262,18.0628262,10,1505,1505,1505,1505,11.901679,15.9726677,15.9726677,11.901679,605,150,150,605,1020,590,590,1020,1180,1565,1565,1180,612.666626,1020,1020,612.666626,199.338745,52.4029694,52.4029694,199.338745,2039.39709,2516.06152,2516.06152,2039.39709 [f=0008402] [8402] Game End Stats Values: 15,3435,3695,3695,3435,5.26713085,169.055817,169.055817,5.26713085,0,0,0,0,0,0,0,0,0,0,0,0,2612.03296,1952.93762,1952.93762,2612.03296,0,270,270,0,10,28.8147335,28.8147335,10,1505,1560,1560,1505,14.3171749,21.9024487,21.9024487,14.3171749,750,300,300,750,1110,590,590,1110,1180,1565,1565,1180,612.666626,1110,1110,612.666626,268.339722,140.002899,140.002899,268.339722,2039.39709,2667.06909,2667.06909,2039.39709 [f=0008402] [8402] Game End Stats Values: 16,3265,3580,3580,3265,5.62756586,192.065674,192.065674,5.62756586,0,0,0,0,0,0,0,0,0,0,0,0,2947.40112,2108.49463,2108.49463,2947.40112,0,90,90,0,10,30.0969315,30.0969315,10,1505,1560,1560,1505,14.8906927,13.7006569,13.7006569,14.8906927,580,450,450,580,1375,760,760,1375,1180,1480,1480,1180,782.666626,1375,1375,782.666626,341.001953,140.002899,140.002899,341.001953,2209.39453,3012.10669,3012.10669,2209.39453 [f=0008402] [8402] Game End Stats Values: 17,3665,4105,4105,3665,6.2552104,232.769501,232.769501,6.2552104,0,0,0,0,0,0,0,0,0,0,0,0,3153.21069,2331.021,2331.021,3153.21069,0,540,540,0,10,30.9292984,30.9292984,10,1905,1560,1560,1905,10.3307362,15.1302547,15.1302547,10.3307362,580,525,525,580,1375,905,905,1375,1180,1480,1480,1180,927.666626,1375,1375,927.666626,341.001953,156.168579,156.168579,341.001953,2432.56372,3217.91626,3217.91626,2432.56372 [f=0008402] [8402] Game End Stats Values: 18,3665,4105,4105,3665,6.25670242,293.87912,293.87912,6.25670242,0,0,0,0,0,0,0,0,0,0,0,0,3170.86206,2331.021,2331.021,3170.86206,0,540,540,0,10,31.2225971,31.2225971,10,1905,1560,1560,1905,10.0000982,22.4706688,22.4706688,10.0000982,580,525,525,580,1375,905,905,1375,1180,1480,1480,1180,927.666626,1375,1375,927.666626,341.001953,269.883972,269.883972,341.001953,2432.56372,3235.56763,3235.56763,2432.56372 [f=0008402] [8402] Game End Stats Values: 19,3765,4330,4330,3765,6.3033824,331.317505,331.317505,6.3033824,0,0,0,0,0,0,0,0,0,25.6791077,25.6791077,0,3448.08813,2550.73706,2550.73706,3448.08813,100,720,720,100,10,33.9943123,33.9943123,10,1905,1560,1560,1905,10.0031109,18.2159004,18.2159004,10.0031109,580,450,450,580,1459.59998,1050,1050,1459.59998,1180,1600,1600,1180,1072.66663,1459.59998,1459.59998,1072.66663,341.001953,323.989502,323.989502,341.001953,2663.22583,3524.17554,3524.17554,2663.22583 [f=0008402] [8402] Game End Stats Values: 20,3245,4225,4225,3245,6.3033824,380.248077,380.248077,6.3033824,0,0,0,0,0,0,0,0,0,25.6791077,25.6791077,0,3679.03931,3196.55298,3196.55298,3679.03931,100,540,540,100,8.909091,36.5160141,36.5160141,8.909091,1905,1560,1560,1905,9.63636398,17.6148987,17.6148987,9.63636398,145,525,525,145,1639.59998,1563.6665,1563.6665,1639.59998,1095,1600,1600,1095,1731.33313,1639.59998,1639.59998,1731.33313,341.001953,340.763184,340.763184,341.001953,3312.70605,3787.8606,3787.8606,3312.70605 [f=0008407] [8407] Event [2490.95801,17.7045555,3143.05054]: 0 lost unit Fencer [f=0008410] [8410] Event [6000,11.796875,2864]: 0 lost unit Rover Assembly [f=0008447] [8447] Event [5816,11.825695,3048]: 0 lost unit Solar Collector [f=0008511] Player Pootis left the game: normal quit [f=0008511] [8511] Event [undefined]: Pootis quit [f=0008517] Spectator DanWarior left the game: normal quit [f=0008517] [8517] Event [undefined]: DanWarior quit [f=0008520] [8520] Event [1092,11.796875,2200]: 1 finished unit Bandit [f=0008614] Spectator Wesley left the game: normal quit [f=0008614] [8614] Event [undefined]: Wesley quit [f=0008619] [8619] Event [2624,13.4949703,2480]: 1 finished unit Lotus [f=0008620] No clients connected, shutting down server [f=0008620] Server shutdown [f=0008620] [8620] all players disconnected [f=0008760] [8760] Event [1092,11.796875,2200]: 1 finished unit Bandit [f=0009000] [9000] Event [1092,11.796875,2200]: 1 finished unit Bandit [f=0009240] [9240] Event [1092,11.796875,2200]: 1 finished unit Bandit [f=0009642] [9642] Event [1240,11.796875,2360]: 1 finished unit Caretaker [f=0012480] Autoquit sending quit command. [f=0012480] [QuitAction] user exited to system [f=0012480] [SpringApp::Kill][1] fromRun=1 [f=0012480] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0012480] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0012480] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0012480] [ThreadPool::SetThreadCount][2] workers=0 [f=0012480] [SpringApp::Kill][2] [f=0012480] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0012480] [Game::KillLua][3] dtor=0 luaUI=0x527f36a0 [f=0012480] Start widgetHandler:Shutdown [f=0012480] Shutdown - SaveOrderList Complete [f=0012480] Writing last game win data [f=0012480] Shutdown - SaveConfigData Complete [f=0012480] Shutdown Widget - Chili Highlight [f=0012480] Shutdown Widget - Save/Load API [f=0012480] Shutdown Widget - Draw After Chili [f=0012480] Shutdown Widget - EPIC Menu [f=0012480] Shutdown Widget - Chili Minimap [f=0012480] Shutdown Widget - Chili Widget Selector [f=0012480] Shutdown Widget - Local Team Colors [f=0012480] Shutdown Widget - Display Keys 2 [f=0012480] Shutdown Widget - Save Game Menu [f=0012480] Shutdown Widget - HealthBars [f=0012480] Shutdown Widget - Noises [f=0012480] Shutdown Widget - Unit Icons [f=0012480] Shutdown Widget - Win Counter [f=0012480] Shutdown Widget - SpringRTS Replay Stats [f=0012480] Shutdown Widget - BuildETA [f=0012480] Shutdown Widget - Modular Comm Info [f=0012480] Shutdown Widget - Music Player v2 [f=0012480] Shutdown Widget - State Reverse and Latency [f=0012480] Shutdown Widget - CameraShake [f=0012480] Shutdown Widget - Chili Economy Panel Default [f=0012480] Shutdown Widget - Chili EndGame Window [f=0012480] Shutdown Widget - Chili Nuke Warning [f=0012480] Shutdown Widget - Chili Selections & CursorTip v2 [f=0012480] Shutdown Widget - Chili Spectator Panels [f=0012480] Shutdown Widget - Context Menu [f=0012480] Shutdown Widget - Darkening [f=0012480] Shutdown Widget - Defense Range Zero-K [f=0012480] Shutdown Widget - Grab Input [f=0012480] Input grabbing is disabled! [f=0012480] Shutdown Widget - Highlight Geos [f=0012480] Shutdown Widget - Local Widgets Config [f=0012480] Shutdown Widget - MinimapEvents [f=0012480] Shutdown Widget - MetalFeatures (new) [f=0012480] Shutdown Widget - Missile Silo Range [f=0012480] Shutdown Widget - Point Tracker [f=0012480] Shutdown Widget - Showeco and Grid Drawer [f=0012480] Shutdown Widget - Stereo3D [f=0012480] Shutdown Widget - Attack AoE [f=0012480] Shutdown Widget - Map Edge Extension [f=0012480] Shutdown Widget - Selection Send [f=0012480] Shutdown Widget - LupsManager [f=0012480] Shutdown Widget - Newton Firezone [f=0012480] Shutdown Widget - Chili Pro Console [f=0012480] Shutdown Widget - Persistent Build Height [f=0012480] Shutdown Widget - Lasso Terraform GUI [f=0012480] Shutdown Widget - Chili Framework [f=0012480] Shutdown Widget - Lups [f=0012480] Shutdown Widget - Custom Markers [f=0012480] Shutdown Widget - Chili Core Selector [f=0012480] Shutdown Widget - Mex Placement Handler [f=0012480] Shutdown Widget - Select Keys [f=0012480] Shutdown Widget - Pause Screen [f=0012480] Shutdown Widget - Layout Handler [f=0012480] Shutdown Widget - Text To Speech Control [f=0012480] End widgetHandler:Shutdown [f=0012480] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={1066860,111024462} {int,ext,rec}Allocs={12321193,0,0} {chunk,block}Bytes={111024462,0} [f=0012480] [Game::KillLua][1] dtor=0 luaGaia=0x53670c50 [f=0012480] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={884110,99586773} {int,ext,rec}Allocs={12321194,0,0} {chunk,block}Bytes={99586773,0} [f=0012480] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={884110,99586773} {int,ext,rec}Allocs={12321194,0,0} {chunk,block}Bytes={99586773,0} [f=0012480] [Game::KillLua][2] dtor=0 luaRules=0x5388f800 [f=0012480] Start gadgetHandler:Shutdown [f=0012480] Shutdown - StartSetup [f=0012480] Shutdown - UnitMorph [f=0012480] Shutdown - Carrier Drones [f=0012480] Shutdown - LupsNanoSpray [f=0012480] Shutdown - Missile Silo Controller [f=0012480] Shutdown - Modular Comm Info [f=0012480] Shutdown - Terrain Texture Handler [f=0012480] Shutdown - UnitCloakShield [f=0012480] Shutdown - Starlight Handler [f=0012480] End gadgetHandler:Shutdown [f=0012480] Start gadgetHandler:Shutdown [f=0012480] Shutdown - Save/Load [f=0012480] Shutdown - Teleport Throw [f=0012480] Shutdown - UnitMorph [f=0012480] Shutdown - Modular Comm Info [f=0012480] Shutdown - Retreat Command [f=0012480] Shutdown - Shockwaves [f=0012480] Shutdown - UnitCloakShield [f=0012480] Shutdown - Lups Cloak FX [f=0012480] Shutdown - Lups [f=0012480] Shutdown - Lups Shield [f=0012480] End gadgetHandler:Shutdown [f=0012480] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={12321226,0,0} {chunk,block}Bytes={0,0} [f=0012480] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={12321226,0,0} {chunk,block}Bytes={0,0} [f=0012480] [Game::KillLua][4] dtor=0 [f=0012480] [Game::~CGame][1] [f=0012480] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0012480] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0012480] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0012480] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0012480] [Game::KillLua][4] dtor=1 [f=0012480] [Game::KillMisc][1] [f=0012480] [Game::KillMisc][2] [f=0012480] [Game::KillMisc][3] [f=0012480] [Game::KillRendering][1] [f=0012480] [3DOParser::Kill] allocated 1 pieces [f=0012480] [S3OParser::Kill] allocated 327 pieces [f=0012480] [AssParser::Kill] allocated 87 pieces [f=0012480] [Game::KillInterface][1] [f=0012480] [Game::KillInterface][2] [f=0012480] [Game::KillSimulation][1] [f=0012480] [Game::KillSimulation][2] [f=0012480] [CCollisionHandler] dis-/continuous tests: 84/248952 [f=0012480] [Game::KillSimulation][3] [f=0012480] [~CPathCache(28x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0012480] [~CPathCache(28x20)] cacheHits=10 hitPercentage=12% numHashColls=0 maxCacheSize=7 [f=0012480] [~CPathCache(56x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0012480] [~CPathCache(56x40)] cacheHits=45 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0012480] [~CRectangleOverlapHandler] 0% overlap reduction [f=0012480] [~CRectangleOverlapHandler] 0% overlap reduction [f=0012480] [LosHandler::Kill] raycast instance cache-{hits,misses}={1954,7148}; shared=2%; cached=19% [f=0012480] [Game::KillSimulation][4] [f=0012480] [CommonDefHandler::KillStatic] 3175 sound-set data items added [f=0012480] [Game::~CGame][2] [f=0012480] [Game::~CGame][3] [f=0012480] [SpringApp::Kill][3] [f=0012480] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 132531 bytes sent 129165 bytes recv'd [f=0012480] [SpringApp::Kill][4] font=0x45097aa0 [f=0012480] [SpringApp::Kill][5] [f=0012480] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7898 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/9904e7f76e6e188b46790dc1d90fad6f.sdp (0x45114df0) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/9904e7f76e6e188b46790dc1d90fad6f.sdp" numZipFiles=7898 sumInflSize=723837kb sumReadTime=2066ms file="unittextures/factoryveh1.png" indx=7253 inflSize=1077kb readTime=32ms file="unitpics/planefighter.png" indx=6576 inflSize=11kb readTime=25ms file="luaui/widgets/unit_terraform_draw.lua" indx=4846 inflSize=6kb readTime=23ms file="bitmaps/loadpictures/constructionmods.png" indx=514 inflSize=4000kb readTime=18ms file="objects3d/strikecom.dae" indx=5557 inflSize=999kb readTime=16ms file="objects3d/strikecom_1.dae" indx=5559 inflSize=999kb readTime=16ms file="bitmaps/ocean.jpg" indx=533 inflSize=55kb readTime=15ms file="bitmaps/gpl/wakelarge.png" indx=498 inflSize=124kb readTime=14ms file="luaui/widgets/unit_jumper_jumpoverobstacle.lua" indx=4828 inflSize=20kb readTime=14ms file="objects3d/hobbes.s3o" indx=5270 inflSize=13kb readTime=14ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/9904e7f76e6e188b46790dc1d90fad6f.sdp] 34900642 bytes cached in 2811 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=169 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/DesertRumble_V1.02.sd7 (0x4523d9a0) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x45243ba0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1507472 bytes cached in 14 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x451182a0) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7f80040b2770) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 208857 bytes cached in 67 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]