[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.UuhBxSZNHo/springsettings.1250547.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 1, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 31ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f689c01bff0 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 4495 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1250547/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 230ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 5 to team 0 (#active=6) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x45568920] using map "Ravaged_v2" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Ravaged_v2", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x45568920] using game "Zero-K v1.9.11.1" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.9.11.1", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 112ms [f=-000001] [PreGame::UpdateClientNet] received local player number 5 (team 0, allyteam 0), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (40 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 520ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 588ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 14ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 5 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 673ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 111ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 27ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 2ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 24ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 54ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 4 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Generic Plate Command Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Economy Multiplier Handicap Loaded gadget: Map Border Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Generic Plate Command Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_map_border.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_econ_mult.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Testing last game's team 0 mapped to this game's team 0 [f=-000001] Testing last game's team 1 mapped to this game's team 1 [f=-000001] All players and teams match from last game, using last game's scores as base [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Chili Minimap [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1250547/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Guard Remove [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Select Com at start [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: State Icons [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Mex Placement Initialised with 32 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Font Cache [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=81bc3ac [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=c1c414ed [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=dacb5a16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=dc0133b6 [f=-000001] [Path] [PathEstimator::ReadFile] hash=dc0133b6 file="cache/104dev-maintenance/paths/Ravaged_v2.pe-dc0133b6.zip" (exists=0) [f=-000001] [LoadScreen::SetLoadMessage] text="[InitEstimator] creating PE16 cache with 1 PF thread (5 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 0 of 1600 blocks" [f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 100 of 1600 blocks" [f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 200 of 1600 blocks" [f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 300 of 1600 blocks" [f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 400 of 1600 blocks" [f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 500 of 1600 blocks" [f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 600 of 1600 blocks" [f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 700 of 1600 blocks" [f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 800 of 1600 blocks" [f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 900 of 1600 blocks" [f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 1000 of 1600 blocks" [f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 1100 of 1600 blocks" [f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 1200 of 1600 blocks" [f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 1300 of 1600 blocks" [f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 1400 of 1600 blocks" [f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 1500 of 1600 blocks" [f=-000001] [LoadScreen::SetLoadMessage] text="[InitEstimator] writing PE16 cache-file pe-dc0133b6" [f=-000001] [Path] [PathEstimator::WriteFile] hash=dc0133b6 file="cache/104dev-maintenance/paths/Ravaged_v2.pe-dc0133b6.zip" (exists=0) [f=-000001] [LoadScreen::SetLoadMessage] text="[InitEstimator] written PE16 cache-file pe-dc0133b6" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=81bc3ac [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=c1c414ed [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=dacb5a16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=dc0133c6 [f=-000001] [Path] [PathEstimator::ReadFile] hash=dc0133c6 file="cache/104dev-maintenance/paths/Ravaged_v2.pe2-dc0133c6.zip" (exists=0) [f=-000001] [LoadScreen::SetLoadMessage] text="[InitEstimator] creating PE32 cache with 1 PF thread (1 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 0 of 400 blocks" [f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 25 of 400 blocks" [f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 50 of 400 blocks" [f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 75 of 400 blocks" [f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 100 of 400 blocks" [f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 125 of 400 blocks" [f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 150 of 400 blocks" [f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 175 of 400 blocks" [f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 200 of 400 blocks" [f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 225 of 400 blocks" [f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 250 of 400 blocks" [f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 275 of 400 blocks" [f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 300 of 400 blocks" [f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 325 of 400 blocks" [f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 350 of 400 blocks" [f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 375 of 400 blocks" [f=-000001] [LoadScreen::SetLoadMessage] text="[InitEstimator] writing PE32 cache-file pe2-dc0133c6" [f=-000001] [Path] [PathEstimator::WriteFile] hash=dc0133c6 file="cache/104dev-maintenance/paths/Ravaged_v2.pe2-dc0133c6.zip" (exists=0) [f=-000001] [LoadScreen::SetLoadMessage] text="[InitEstimator] written PE32 cache-file pe2-dc0133c6" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (3336ms, checksum 5796844b)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={12200,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1250547/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 5 to team 0 [f=-000001] -> Connection established (given id 5) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=06c773431b240bec75cb59a118ee1eadfe4d2d1c628ae86f13b6dd6d33b535f1ed80cdf77a1d5547b7cdea05ecf3c0f9c11d5368b46f630158f1a97881d2bcfb" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=58379d91e48f14520227752e9e60e82976e871f7be5e8b2bec800feac20c0a410ddf1d8ba5751487d792562cbc02618d0a7bc53ea51b8f431f5ed2c232bcd9e7]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=ff5ee6ba662f11e8f5fae0e9c7e0380a84fa479034cc2f49740c0fbf2aaf6b21f3553260cf11b13869e2172361eff633ff110c706e529ae2e88f6234bc8af5d7]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x51b14100,(nil)}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: 5c67a9611e8bf353bcc4c56c5fdaa0bf [f=-000001] Connection attempt from PRO_Clopse [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: PRO_Clopse changed status [f=-000001] -> Connection established (given id 4) [f=-000001] Connection attempt from Godde [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: Godde changed status [f=-000001] -> Connection established (given id 1) [f=-000001] Connection attempt from ATOSTIC [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] -> Connection established (given id 2) [f=-000001] Connection attempt from Dave[tB] [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] -> Connection established (given id 3) [f=-000001] Connection attempt from LordSwan3x [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Dave[tB]" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=06c773431b240bec75cb59a118ee1eadfe4d2d1c628ae86f13b6dd6d33b535f1ed80cdf77a1d5547b7cdea05ecf3c0f9c11d5368b46f630158f1a97881d2bcfb" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Dave[tB]" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="ATOSTIC" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=06c773431b240bec75cb59a118ee1eadfe4d2d1c628ae86f13b6dd6d33b535f1ed80cdf77a1d5547b7cdea05ecf3c0f9c11d5368b46f630158f1a97881d2bcfb" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="ATOSTIC" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_Clopse" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=06c773431b240bec75cb59a118ee1eadfe4d2d1c628ae86f13b6dd6d33b535f1ed80cdf77a1d5547b7cdea05ecf3c0f9c11d5368b46f630158f1a97881d2bcfb" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_Clopse" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="LordSwan3x" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=06c773431b240bec75cb59a118ee1eadfe4d2d1c628ae86f13b6dd6d33b535f1ed80cdf77a1d5547b7cdea05ecf3c0f9c11d5368b46f630158f1a97881d2bcfb" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="LordSwan3x" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Godde" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=06c773431b240bec75cb59a118ee1eadfe4d2d1c628ae86f13b6dd6d33b535f1ed80cdf77a1d5547b7cdea05ecf3c0f9c11d5368b46f630158f1a97881d2bcfb" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Godde" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_Clopse" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=58379d91e48f14520227752e9e60e82976e871f7be5e8b2bec800feac20c0a410ddf1d8ba5751487d792562cbc02618d0a7bc53ea51b8f431f5ed2c232bcd9e7]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_Clopse" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=ff5ee6ba662f11e8f5fae0e9c7e0380a84fa479034cc2f49740c0fbf2aaf6b21f3553260cf11b13869e2172361eff633ff110c706e529ae2e88f6234bc8af5d7]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_Clopse" string="[Game::Load][lua{Rules,Gaia}={00000000fa7e07f0,0000000000000000}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Godde" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=58379d91e48f14520227752e9e60e82976e871f7be5e8b2bec800feac20c0a410ddf1d8ba5751487d792562cbc02618d0a7bc53ea51b8f431f5ed2c232bcd9e7]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Godde" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=ff5ee6ba662f11e8f5fae0e9c7e0380a84fa479034cc2f49740c0fbf2aaf6b21f3553260cf11b13869e2172361eff633ff110c706e529ae2e88f6234bc8af5d7]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Godde" string="[Game::Load][lua{Rules,Gaia}={000000011541fc50,0000000000000000}]" [f=-000001] Allies: I choose: Staying at the Shop! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Dave[tB]" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=58379d91e48f14520227752e9e60e82976e871f7be5e8b2bec800feac20c0a410ddf1d8ba5751487d792562cbc02618d0a7bc53ea51b8f431f5ed2c232bcd9e7]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Dave[tB]" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=ff5ee6ba662f11e8f5fae0e9c7e0380a84fa479034cc2f49740c0fbf2aaf6b21f3553260cf11b13869e2172361eff633ff110c706e529ae2e88f6234bc8af5d7]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Dave[tB]" string="[Game::Load][lua{Rules,Gaia}={00000000fceb78a0,0000000000000000}]" [f=-000001] Allies: I choose: Recon! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="ATOSTIC" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=58379d91e48f14520227752e9e60e82976e871f7be5e8b2bec800feac20c0a410ddf1d8ba5751487d792562cbc02618d0a7bc53ea51b8f431f5ed2c232bcd9e7]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="LordSwan3x" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=58379d91e48f14520227752e9e60e82976e871f7be5e8b2bec800feac20c0a410ddf1d8ba5751487d792562cbc02618d0a7bc53ea51b8f431f5ed2c232bcd9e7]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="LordSwan3x" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=ff5ee6ba662f11e8f5fae0e9c7e0380a84fa479034cc2f49740c0fbf2aaf6b21f3553260cf11b13869e2172361eff633ff110c706e529ae2e88f6234bc8af5d7]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="LordSwan3x" string="[Game::Load][lua{Rules,Gaia}={00000000e1809590,0000000000000000}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="ATOSTIC" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=ff5ee6ba662f11e8f5fae0e9c7e0380a84fa479034cc2f49740c0fbf2aaf6b21f3553260cf11b13869e2172361eff633ff110c706e529ae2e88f6234bc8af5d7]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="ATOSTIC" string="[Game::Load][lua{Rules,Gaia}={00000000e21a75d0,0000000000000000}]" [f=-000001] [0] Event [4090,342.375244,800]: 0 finished unit Recon Commander [f=-000001] [0] Event [803,342.7789,4400]: 1 finished unit Engineer Commander [f=0000000] [0] Godde, team: 0, elo:3404, userid: 86744 [f=0000000] [0] PRO_Clopse, team: 1, elo:2941, userid: 529075 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000006] [6] Event [904,342.891296,4264]: 1 finished unit Gunship Plant [f=0000007] [7] Event [4200,341.757813,840]: 0 finished unit Spider Factory [f=0000082] gl [f=0000093] hf [f=0000228] [228] Event [1000,341.27655,4504]: 1 finished unit Metal Extractor [f=0000315] [315] Event [904,364.036957,4264]: 1 finished unit Blastwing [f=0000333] [333] Event [4104,341.916138,664]: 0 finished unit Metal Extractor [f=0000451] [451] Event [904,364.036957,4264]: 1 finished unit Blastwing [f=0000453] [453] Event [600,342.05542,4392]: 1 finished unit Metal Extractor [f=0000553] [553] Event [664,342.37207,4424]: 1 finished unit Wind/Tidal Generator [f=0000554] [554] Event [4200,341.458923,876]: 0 finished unit Weaver [f=0000586] [586] Event [904,364.036957,4264]: 1 finished unit Blastwing [f=0000600] u [f=0000636] 2 [f=0000643] [643] Event [760,342.66333,4488]: 1 finished unit Wind/Tidal Generator [f=0000651] [651] Event [4200,341.458923,876]: 0 finished unit Flea [f=0000729] [729] Event [4072,341.536194,1112]: 0 finished unit Metal Extractor [f=0000732] [732] Event [840,342.435364,4504]: 1 finished unit Wind/Tidal Generator [f=0000735] [735] Event [904,364.036957,4264]: 1 finished unit Blastwing [f=0000742] [742] Event [4200,341.458923,876]: 0 finished unit Flea [f=0000822] [822] Event [920,341.523499,4504]: 1 finished unit Wind/Tidal Generator [f=0000866] [866] Event [3976,341.327209,1000]: 0 finished unit Wind/Tidal Generator [f=0001001] [1001] Event [4040,341.263885,1000]: 0 finished unit Wind/Tidal Generator [f=0001107] [1107] Event [4504,340.845947,728]: 0 finished unit Metal Extractor [f=0001136] [1136] Event [3912,341.928772,984]: 0 finished unit Wind/Tidal Generator [f=0001327] [1327] Event [864,342.676025,3968]: 1 finished unit Lotus [f=0001492] [1492] Event [4200,341.458923,876]: 0 finished unit Flea [f=0001542] [1542] Event [4408,341.599487,1192]: 0 finished unit Metal Extractor [f=0001588] [1588] Event [4200,341.458923,876]: 0 finished unit Flea [f=0001605] [1605] Event [968,342.562012,3960]: 1 finished unit Metal Extractor [f=0001666] [1666] Event [4200,341.458923,876]: 0 finished unit Flea [f=0001687] [1687] Event [4440,341.776794,1112]: 0 finished unit Wind/Tidal Generator [f=0001728] [1728] Event [4181.6709,341.886536,1164.63245]: 0 lost unit Flea [f=0001818] [1818] Event [3352,234.107056,472]: 0 finished unit Metal Extractor [f=0001837] [1837] Event [4456,341.700806,1000]: 0 finished unit Wind/Tidal Generator [f=0001856] [1856] Event [614.636963,342.437286,3692.88452]: 0 lost unit Flea [f=0001877] [1877] Event [4795.25195,264.730316,1340.51379]: 1 lost unit Blastwing [f=0001877] [1877] Event [4745.70801,323.413727,1369.94507]: 0 lost unit Flea [f=0001880] [1880] Event [632,340.997925,3992]: 1 finished unit Metal Extractor [f=0001978] [1978] Event [744,341.574158,3992]: 1 finished unit Wind/Tidal Generator [f=0001987] [1987] Event [4456,341.574158,888]: 0 finished unit Wind/Tidal Generator [f=0002050] [2050] Event [4200,341.458923,876]: 0 finished unit Flea [f=0002099] [2099] Event [680,341.365204,3896]: 1 finished unit Wind/Tidal Generator [f=0002137] [2137] Event [4200,341.458923,876]: 0 finished unit Flea [f=0002205] [2205] Event [792,341.599487,3896]: 1 finished unit Wind/Tidal Generator [f=0002310] [2310] Event [888,342.359375,3896]: 1 finished unit Wind/Tidal Generator [f=0002328] [2328] Event [3064,227.223755,424]: 0 finished unit Metal Extractor [f=0002370] [2370] Event [4376,341.377869,680]: 0 finished unit Wind/Tidal Generator [f=0002399] [2399] Event [920,341.523499,4504]: 1 lost unit Wind/Tidal Generator [f=0002446] [2446] Event [904,364.036957,4264]: 1 finished unit Harpy [f=0002502] [2502] Event [840,342.448975,4504]: 1 lost unit Wind/Tidal Generator [f=0002504] [2504] Event [759.924011,343.024139,4561.8418]: 0 lost unit Flea [f=0002542] [2542] Event [4264,341.428528,664]: 0 finished unit Wind/Tidal Generator [f=0002595] [2595] Event [904,364.036957,4264]: 1 finished unit Blastwing [f=0002737] [2737] Event [4152,341.992126,664]: 0 finished unit Wind/Tidal Generator [f=0002883] [2883] Event [2776,234.214722,344]: 0 finished unit Metal Extractor [f=0002947] [2947] Event [4040,341.637512,648]: 0 finished unit Wind/Tidal Generator [f=0003289] [3289] Event [1048,341.624817,4328]: 1 finished unit Caretaker [f=0003389] [3389] Event [1016,341.599487,4392]: 1 finished unit Wind/Tidal Generator [f=0003417] [3417] Event [4200,341.458923,876]: 0 finished unit Weaver [f=0003495] [3495] Event [1080,341.111908,4440]: 1 finished unit Wind/Tidal Generator [f=0003581] [3581] Event [4072,340.182434,1112]: 0 finished unit Metal Extractor [f=0003742] [3742] Event [4312,341.661621,1032]: 0 finished unit Wind/Tidal Generator [f=0003755] [3755] Event [1088,341.238556,4496]: 1 finished unit Lotus [f=0003854] [3854] Event [920,342.391724,4392]: 1 finished unit Wind/Tidal Generator [f=0003873] [3873] Event [1720,135.448303,808]: 0 finished unit Metal Extractor [f=0003892] [3892] Event [4312,341.048584,920]: 0 finished unit Wind/Tidal Generator [f=0003892] [3892] Event [1154.83704,339.647369,4710.13281]: 0 lost unit Flea [f=0003916] [3916] Event [1513.11475,370.551117,3089.81567]: 1 lost unit Blastwing [f=0003916] [3916] Event [1595.52832,341.041687,3175.3269]: 0 lost unit Flea [f=0003975] [3975] Event [808,342.829956,4392]: 1 finished unit Wind/Tidal Generator [f=0003999] [3999] Event [904,364.036957,4264]: 1 finished unit Harpy [f=0004056] [4056] Event [4312,340.611633,808]: 0 finished unit Wind/Tidal Generator [f=0004096] [4096] Event [4200,341.458923,876]: 0 finished unit Flea [f=0004206] [4206] Event [4024,342.308716,840]: 0 finished unit Wind/Tidal Generator [f=0004353] [4353] Event [1528,135.777588,968]: 0 finished unit Metal Extractor [f=0004401] [4401] Event [3912,342.410034,840]: 0 finished unit Wind/Tidal Generator [f=0004547] [4547] Event [3192,226.020569,2040]: 0 finished unit Metal Extractor [f=0004611] [4611] Event [3800,342.473389,840]: 0 finished unit Wind/Tidal Generator [f=0004619] [4619] Event [4200,341.458923,876]: 0 finished unit Weaver [f=0004791] [4791] Event [3800,341.327209,728]: 0 finished unit Wind/Tidal Generator [f=0004833] [4833] Event [1448,135.473633,1192]: 0 finished unit Metal Extractor [f=0004891] [4891] Event [4232,341.744629,1256]: 0 finished unit Wind/Tidal Generator [f=0004941] [4941] Event [3912,341.865479,728]: 0 finished unit Wind/Tidal Generator [f=0005012] [5012] Event [3352,234.404663,2264]: 0 finished unit Metal Extractor [f=0005056] [5056] Event [4056,342.647644,1256]: 0 finished unit Wind/Tidal Generator [f=0005091] [5091] Event [4024,342.068115,728]: 0 finished unit Wind/Tidal Generator [f=0005129] [5129] Event [4200,341.458923,876]: 0 finished unit Weaver [f=0005279] [5279] Event [3928,341.086578,1288]: 0 finished unit Wind/Tidal Generator [f=0005431] [5431] Event [3232,234.531311,2176]: 0 finished unit Lotus [f=0005459] [5459] Event [3992,341.688171,1416]: 0 finished unit Wind/Tidal Generator [f=0005500] [5500] Event [1056,342.068115,4192]: 1 finished unit Rover Assembly [f=0005512] [5512] Event [1200,235.107574,1344]: 0 finished unit Lotus [f=0005528] [5528] Event [4200,341.458923,876]: 0 finished unit Venom [f=0005605] [5605] Event [1448,135.473633,1192]: 0 lost unit Metal Extractor [f=0005639] [5639] Event [4232,341.675476,1432]: 0 finished unit Wind/Tidal Generator [f=0005838] [5838] Event [1055.99792,343.196991,4174.00781]: 1 finished unit Scorcher [f=0005841] [5841] Event [3200,234.92395,2384]: 0 finished unit Lotus [f=0005902] [5902] Event [4200,341.458923,876]: 0 finished unit Venom [f=0005906] [5906] Event [1528,135.777588,968]: 0 lost unit Metal Extractor [f=0005982] [5982] Event [1055.99792,342.55188,4174.00781]: 1 finished unit Scorcher [f=0006009] [6009] Event [1692.68127,156.030533,836.40509]: 1 lost unit Harpy [f=0006132] [6132] Event [1055.99792,342.55188,4174.00781]: 1 finished unit Scorcher [f=0006219] [6219] Event [4200,341.458923,876]: 0 finished unit Venom [f=0006282] [6282] Event [1055.99792,342.55188,4174.00781]: 1 finished unit Scorcher [f=0006349] [6349] Event [1584,135.768738,1072]: 0 finished unit Lotus [f=0006352] [6352] Event [1720,135.448303,808]: 0 lost unit Metal Extractor [f=0006433] [6433] Event [1055.99792,343.196991,4174.00781]: 1 finished unit Scorcher [f=0006534] [6534] Event [4200,341.458923,876]: 0 finished unit Venom [f=0006582] [6582] Event [1055.99792,342.55188,4174.00781]: 1 finished unit Scorcher [f=0006585] [6585] Event [3208,234.480652,2536]: 0 finished unit Metal Extractor [f=0006601] [6601] Event [4200,341.458923,876]: 0 finished unit Flea [f=0006658] [6658] Event [4200,341.458923,876]: 0 finished unit Flea [f=0006703] [6703] Event [4200,341.458923,876]: 0 finished unit Flea [f=0006809] [6809] Event [1055.99792,342.55188,4174.00781]: 1 finished unit Scorcher [f=0006813] [6813] Event [1448,134.119873,1192]: 0 finished unit Metal Extractor [f=0006880] [6880] Event [4600,341.903442,2744]: 0 finished unit Metal Extractor [f=0006915] [6915] Event [3504,342.726685,2640]: 0 finished unit Radar Tower [f=0007034] [7034] Event [1055.99792,343.196991,4174.00781]: 1 finished unit Scorcher [f=0007174] [7174] Event [4200,341.458923,876]: 0 finished unit Tarantula [f=0007236] [7236] Event [1055.99792,342.55188,4174.00781]: 1 finished unit Mason [f=0007431] [7431] Event [1055.99792,342.55188,4174.00781]: 1 finished unit Mason [f=0007431] [7431] Event [1200,235.107574,1344]: 0 lost unit Lotus [f=0007442] [7442] Event [1728,135.526505,912]: 0 finished unit Lotus [f=0007452] [7452] Event [4200,341.458923,876]: 0 finished unit Venom [f=0007465] [7465] Event [4776,340.807953,3032]: 0 finished unit Metal Extractor [f=0007573] [7573] Event [585.68158,341.532623,3555.00366]: 0 lost unit Flea [f=0007640] [7640] Event [1055.99792,343.196991,4174.00781]: 1 finished unit Scorcher [f=0007672] [7672] Event [1430.73108,135.8237,1342.61829]: 1 lost unit Scorcher [f=0007723] [7723] Event [4200,341.458923,876]: 0 finished unit Venom [f=0007850] [7850] Event [1055.99792,342.55188,4174.00781]: 1 finished unit Scorcher [f=0007915] [7915] Event [4664,341.840149,3288]: 0 finished unit Metal Extractor [f=0007991] [7991] Event [4200,341.458923,876]: 0 finished unit Venom [f=0008023] [8023] Event [3736,136.334839,3928]: 0 finished unit Metal Extractor [f=0008090] [8090] Event [1055.99792,343.196991,4174.00781]: 1 finished unit Scorcher [f=0008094] [8094] Event [3192,226.020569,2040]: 0 lost unit Metal Extractor [f=0008097] [8097] Event [3141.61426,226.142227,2061.8584]: 1 lost unit Scorcher [f=0008171] [8171] Event [1784,226.387878,4536]: 1 finished unit Metal Extractor [f=0008223] [8223] Event [1528,134.423828,968]: 0 finished unit Metal Extractor [f=0008232] [8232] Event [2829.01025,226.398453,662.663879]: 1 lost unit Scorcher [f=0008261] [8261] Event [4200,341.458923,876]: 0 finished unit Venom [f=0008280] [8280] Event [4736,340.560974,3040]: 0 finished unit Lotus [f=0008338] [8338] Event [1055.99792,343.196991,4174.00781]: 1 finished unit Scorcher [f=0008399] [8399] Event [2860.24585,226.316025,2129.44751]: 1 lost unit Scorcher [f=0008417] [8417] Event [2898.20215,226.136948,2104.02637]: 1 lost unit Scorcher [f=0008533] [8533] Event [3656,136.144867,4232]: 0 finished unit Metal Extractor [f=0008591] [8591] Event [4200,341.458923,876]: 0 finished unit Venom [f=0008640] [8640] Event [1055.99792,342.55188,4174.00781]: 1 finished unit Scorcher [f=0008657] [8657] Event [2846.29932,233.920715,3579.76367]: 0 lost unit Venom [f=0008692] [8692] Event [2304.55908,226.373932,1973.99756]: 1 lost unit Scorcher [f=0008692] [8692] Event [2331.51953,226.174591,1958.70728]: 1 lost unit Scorcher [f=0008745] [8745] Event [4352,342.650696,2928]: 0 finished unit Lotus [f=0008851] [8851] Event [2104,228.629517,4680]: 1 finished unit Metal Extractor [f=0008925] [8925] Event [1055.99792,343.196991,4174.00781]: 1 finished unit Scorcher [f=0008937] [8937] Event [3656,136.144867,4232]: 0 lost unit Metal Extractor [f=0009071] [9071] Event [3736,136.334839,3928]: 0 lost unit Metal Extractor [f=0009123] [9123] Event [1720,134.094543,808]: 0 finished unit Metal Extractor [f=0009135] [9135] Event [4336,342.3974,3152]: 0 finished unit Lotus [f=0009145] lol [f=0009161] [9161] Event [1055.99792,342.55188,4174.00781]: 1 finished unit Scorcher [f=0009201] [9201] Event [4229.8291,305.886932,2908.12158]: 1 lost unit Scorcher [f=0009223] went swell [f=0009329] [9329] Event [undefined]: PRO_Clopse resigned [f=0009329] game_message: PRO_Clopse has been destroyed! [f=0009329] game_message: Godde wins! [f=0009329] Submitting stats [f=0009329] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0009329] Part| Total Time|Time of the last 0.5s [f=0009329] Draw 7536.87ms 19.26% [f=0009329] Lua::Callins::Synced 3347.39ms 12.87% [f=0009329] Lua::Callins::Unsynced 10357.92ms 26.25% [f=0009329] Lua::CollectGarbage::Synced 141.11ms 0.10% [f=0009329] Lua::CollectGarbage::Unsynced 347.54ms 0.20% [f=0009329] Misc::Profiler::AddTime 29.39ms 0.00% [f=0009329] Sim 18633.45ms 66.97% [f=0009329] [9329] Received game_message: PRO_Clopse has been destroyed! [f=0009329] [9329] Received game_message: Godde wins! [f=0009330] [9330] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0009330] [9330] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0009330] [9330] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0009330] [9330] Game End Stats Values: 2,2105,2060,2105,2060,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,1275,1275,1275,1275,6.33439922,5.8448,6.33439922,5.8448,45,0,45,0,0,0,0,0,785,785,785,785,0,0,0,0,0,0,0,0,0,0,0,0 [f=0009330] [9330] Game End Stats Values: 3,2465,2400,2465,2400,0.2909646,0,0.2909646,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,11.0229778,8,11.0229778,8,1275,1275,1275,1275,9.44659615,8.32559872,9.44659615,8.32559872,180,50,180,50,0,0,0,0,1010,1075,1010,1075,0,0,0,0,0,0,0,0,0,0,0,0 [f=0009330] [9330] Game End Stats Values: 4,2555,2555,2555,2555,8.86408901,0,8.86408901,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,90,0,90,0,16.1976738,11.9527626,16.1976738,11.9527626,1275,1275,1275,1275,10.2435427,10.5288,10.2435427,10.5288,180,50,180,50,0,0,0,0,1010,1230,1010,1230,0,0,0,0,0,0,0,0,0,0,0,0 [f=0009330] [9330] Game End Stats Values: 5,2550,2725,2550,2725,19.9029827,0.48558962,19.9029827,0.48558962,0,0,0,0,0,0,0,0,0,0,0,0,43.8196449,4.72500038,43.8196449,4.72500038,90,0,90,0,16.137022,14.3725519,16.137022,14.3725519,1275,1275,1275,1275,11.0199251,12.3971729,11.0199251,12.3971729,90,100,90,100,25,0,25,0,1095,1350,1095,1350,90,25,90,25,0,0,0,0,34.9391823,56.1606445,34.9391823,56.1606445 [f=0009330] [9330] Game End Stats Values: 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[4088,342.283386,872]: 0 finished unit Caretaker [f=0009808] [9808] Event [4200,341.458923,876]: 0 finished unit Venom [f=0009903] [9903] Event [4368,341.498169,3024]: 0 finished unit Lotus [f=0009916] [9916] Event [4088,341.76416,952]: 0 finished unit Caretaker [f=0010175] [10175] Event [4200,341.458923,876]: 0 finished unit Venom [f=0010244] [10244] Event [4152,341.430511,1016]: 0 finished unit Caretaker [f=0010524] [10524] Event [4200,341.458923,876]: 0 finished unit Venom [f=0010594] [10594] Event [4232,341.165619,1064]: 0 finished unit Caretaker [f=0010873] [10873] Event [4200,341.458923,876]: 0 finished unit Venom [f=0011233] [11233] Event [4200,341.458923,876]: 0 finished unit Venom [f=0011592] [11592] Event [4200,341.458923,876]: 0 finished unit Venom [f=0011936] [11936] Event [4200,341.458923,876]: 0 finished unit Venom [f=0012281] [12281] Event [4200,341.458923,876]: 0 finished unit Venom [f=0012417] Autoquit sending quit command. [f=0012417] [QuitAction] user exited to system [f=0012417] [SpringApp::Kill][1] fromRun=1 [f=0012417] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0012417] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0012417] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0012417] [ThreadPool::SetThreadCount][2] workers=0 [f=0012417] [SpringApp::Kill][2] [f=0012417] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0012417] [Game::KillLua][3] dtor=0 luaUI=0x5245b9d0 [f=0012417] Start widgetHandler:Shutdown [f=0012417] Shutdown - SaveOrderList Complete [f=0012417] Writing last game win data [f=0012417] Shutdown - SaveConfigData Complete [f=0012417] Shutdown Widget - Chili Highlight [f=0012417] Shutdown Widget - Save/Load API [f=0012417] Shutdown Widget - Draw After Chili [f=0012417] Shutdown Widget - EPIC Menu [f=0012417] Shutdown Widget - Chili Minimap [f=0012417] Shutdown Widget - Chili Widget Selector [f=0012417] Shutdown Widget - Local Team Colors [f=0012417] Shutdown Widget - Display Keys 2 [f=0012417] Shutdown Widget - Save Game Menu [f=0012417] Shutdown Widget - HealthBars [f=0012417] Shutdown Widget - Noises [f=0012417] Shutdown Widget - Unit Icons [f=0012417] Shutdown Widget - Win Counter [f=0012417] Shutdown Widget - SpringRTS Replay Stats [f=0012417] Shutdown Widget - BuildETA [f=0012417] Shutdown Widget - Modular Comm Info [f=0012417] Shutdown Widget - Music Player v2 [f=0012417] Shutdown Widget - State Reverse and Latency [f=0012417] Shutdown Widget - CameraShake [f=0012417] Shutdown Widget - Chili Economy Panel Default [f=0012417] Shutdown Widget - Chili EndGame Window [f=0012417] Shutdown Widget - Chili Nuke Warning [f=0012417] Shutdown Widget - Chili Selections & CursorTip v2 [f=0012417] Shutdown Widget - Chili Spectator Panels [f=0012417] Shutdown Widget - Context Menu [f=0012417] Shutdown Widget - Darkening [f=0012417] Shutdown Widget - Defense Range Zero-K [f=0012417] Shutdown Widget - Grab Input [f=0012417] Input grabbing is disabled! [f=0012417] Shutdown Widget - Highlight Geos [f=0012417] Shutdown Widget - Local Widgets Config [f=0012417] Shutdown Widget - MinimapEvents [f=0012417] Shutdown Widget - MetalFeatures (new) [f=0012417] Shutdown Widget - Missile Silo Range [f=0012417] Shutdown Widget - Point Tracker [f=0012417] Shutdown Widget - Showeco and Grid Drawer [f=0012417] Shutdown Widget - Stereo3D [f=0012417] Shutdown Widget - Attack AoE [f=0012417] Shutdown Widget - UnitShapes [f=0012417] Shutdown Widget - Map Edge Extension [f=0012417] Shutdown Widget - Selection Send [f=0012417] Shutdown Widget - LupsManager [f=0012417] Shutdown Widget - Newton Firezone [f=0012417] Shutdown Widget - Chili Pro Console [f=0012417] Shutdown Widget - Persistent Build Height [f=0012417] Shutdown Widget - Lasso Terraform GUI [f=0012417] Shutdown Widget - Chili Framework [f=0012417] Shutdown Widget - Lups [f=0012417] Shutdown Widget - Custom Markers [f=0012417] Shutdown Widget - Chili Core Selector [f=0012417] Shutdown Widget - Mex Placement Handler [f=0012417] Shutdown Widget - Select Keys [f=0012417] Shutdown Widget - Pause Screen [f=0012417] Shutdown Widget - Layout Handler [f=0012417] Shutdown Widget - Text To Speech Control [f=0012417] End widgetHandler:Shutdown [f=0012417] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={475720,62849862} {int,ext,rec}Allocs={8208766,0,0} {chunk,block}Bytes={62849862,0} [f=0012417] [Game::KillLua][1] dtor=0 luaGaia=(nil) [f=0012417] [Game::KillLua][2] dtor=0 luaRules=0x51b14100 [f=0012417] Start gadgetHandler:Shutdown [f=0012417] Shutdown - StartSetup [f=0012417] Shutdown - UnitMorph [f=0012417] Shutdown - Carrier Drones [f=0012417] Shutdown - LupsNanoSpray [f=0012417] Shutdown - Missile Silo Controller [f=0012417] Shutdown - Modular Comm Info [f=0012417] Shutdown - Terrain Texture Handler [f=0012417] Shutdown - UnitCloakShield [f=0012417] Shutdown - Starlight Handler [f=0012417] End gadgetHandler:Shutdown [f=0012417] Start gadgetHandler:Shutdown [f=0012417] Shutdown - Save/Load [f=0012417] Shutdown - Teleport Throw [f=0012417] Shutdown - UnitMorph [f=0012417] Shutdown - Modular Comm Info [f=0012417] Shutdown - Retreat Command [f=0012417] Shutdown - Shockwaves [f=0012417] Shutdown - UnitCloakShield [f=0012417] Shutdown - Lups Cloak FX [f=0012417] Shutdown - Lups [f=0012417] Shutdown - Lups Shield [f=0012417] End gadgetHandler:Shutdown [f=0012417] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={8208816,0,0} {chunk,block}Bytes={0,0} [f=0012417] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={8208816,0,0} {chunk,block}Bytes={0,0} [f=0012417] [Game::KillLua][4] dtor=0 [f=0012417] [Game::~CGame][1] [f=0012417] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0012417] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0012417] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0012417] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0012417] [Game::KillLua][4] dtor=1 [f=0012417] [Game::KillMisc][1] [f=0012417] [Game::KillMisc][2] [f=0012417] [Game::KillMisc][3] [f=0012417] [Game::KillRendering][1] [f=0012417] [3DOParser::Kill] allocated 1 pieces [f=0012417] [S3OParser::Kill] allocated 309 pieces [f=0012417] [AssParser::Kill] allocated 56 pieces [f=0012417] [Game::KillInterface][1] [f=0012417] [Game::KillInterface][2] [f=0012417] [Game::KillSimulation][1] [f=0012417] [Game::KillSimulation][2] [f=0012417] [CCollisionHandler] dis-/continuous tests: 0/924603 [f=0012417] [Game::KillSimulation][3] [f=0012417] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0012417] [~CPathCache(20x20)] cacheHits=64 hitPercentage=27% numHashColls=0 maxCacheSize=35 [f=0012417] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0012417] [~CPathCache(40x40)] cacheHits=44 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0012417] [~CRectangleOverlapHandler] 0% overlap reduction [f=0012417] [~CRectangleOverlapHandler] 0% overlap reduction [f=0012417] [LosHandler::Kill] raycast instance cache-{hits,misses}={2963,8874}; shared=4%; cached=21% [f=0012417] [Game::KillSimulation][4] [f=0012417] [CommonDefHandler::KillStatic] 3175 sound-set data items added [f=0012417] [Game::~CGame][2] [f=0012417] [Game::~CGame][3] [f=0012417] [SpringApp::Kill][3] [f=0012417] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 131837 bytes sent 163157 bytes recv'd [f=0012417] [SpringApp::Kill][4] font=0x4548faa0 [f=0012417] [SpringApp::Kill][5] [f=0012417] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7898 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/9904e7f76e6e188b46790dc1d90fad6f.sdp (0x45511d90) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/9904e7f76e6e188b46790dc1d90fad6f.sdp" numZipFiles=7898 sumInflSize=723837kb sumReadTime=2202ms file="bitmaps/cc/lightening.tga" indx=434 inflSize=128kb readTime=26ms file="luaui/images/commands/states/repeat_on.png" indx=3278 inflSize=3kb readTime=25ms file="unittextures/factoryveh1.png" indx=7253 inflSize=1077kb readTime=25ms file="luaui/images/commands/states/cloak_off.png" indx=3238 inflSize=0kb readTime=24ms file="bitmaps/loadpictures/fkeys.png" indx=519 inflSize=4463kb readTime=23ms file="luaui/widgets/gui_epicmenu.lua" indx=4713 inflSize=102kb readTime=23ms file="luaui/widgets/unit_morph_finished.lua" indx=4830 inflSize=0kb readTime=18ms file="anims/cursorattack.txt" indx=7 inflSize=0kb readTime=14ms file="luaui/configs/lang/pw_units.en.json" indx=2933 inflSize=4kb readTime=14ms file="objects3d/strikecom.dae" indx=5557 inflSize=999kb readTime=13ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/9904e7f76e6e188b46790dc1d90fad6f.sdp] 34755032 bytes cached in 2808 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=121 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/Ravaged_v2.sd7 (0x455fa3f0) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x4560cd40) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1507472 bytes cached in 14 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x45511560) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz] 14008 bytes cached in 3 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7f689c0b2770) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 156539 bytes cached in 66 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]