[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.3YBGqLxyjw/springsettings.1249309.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 1, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 31ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f587001bff0 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 4546 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1249309/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 219ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 3 to team 0 (#active=4) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x45af27a0] using map "FrostyCove v1.13" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="FrostyCove v1.13", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x45af27a0] using game "Zero-K v1.9.11.1" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.9.11.1", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 126ms [f=-000001] [PreGame::UpdateClientNet] received local player number 3 (team 0, allyteam 1), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (40 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 512ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 577ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 17ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 5 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 715ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 99ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 23ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 28ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 98ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Generic Plate Command Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: feature placer v3 Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: we require more minerals v1.1 Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Economy Multiplier Handicap Loaded gadget: Map Border Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Generic Plate Command Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature placer v3 Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_map_border.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_econ_mult.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: we require more minerals v1.1 Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Jack500 was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Chili Minimap [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: BuildETA [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1249309/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Guard Remove [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Select Com at start [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: AllyCursors [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Mex Placement Initialised with 36 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Font Cache [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] placing 0 unit(s) [f=-000001] placing 612 feature(s) [f=-000001] placing 0 building(s) [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=a4812c50 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=c1c414ed [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=168b43de [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=b4268622 [f=-000001] [Path] [PathEstimator::ReadFile] hash=b4268622 file="cache/104dev-maintenance/paths/FrostyCove v1.13.pe-b4268622.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=a4812c50 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=c1c414ed [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=168b43de [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=b4268632 [f=-000001] [Path] [PathEstimator::ReadFile] hash=b4268632 file="cache/104dev-maintenance/paths/FrostyCove v1.13.pe2-b4268632.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (195ms, checksum b7e017ac)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={12031,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1249309/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 3 to team 0 [f=-000001] -> Connection established (given id 3) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=1ddb045d3e82b189e52f3b584aafb72e5863a34b5965bd6c54d772fa74e3db07ad4c0c0c1b45e217a2a5af018f86141423e1de3efc28db031d341a3a05bc843c" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=801bc84a440ad79518096d41e08c45a8941b7065ccbaf8b3e6785449da9686536e791b208f70fe406d68566158b4b2447a03f5eee4b37713ea36218d16faddfd]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=37c44f6203ae34514dbe731b482b3d7a02bdfd9a65000cfafb09b75538021904ec0e296584aacfd6571c96da6fc98e1c3718ab842c300c7de9f44eb83d7e0c35]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x51c249a0,(nil)}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: 3d8ea661b56fb98499ba1cd81edff22d [f=-000001] Connection attempt from captaine [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: captaine changed status [f=-000001] -> Connection established (given id 0) [f=-000001] Connection attempt from iwantusername [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: iwantusername changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="iwantusername" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=1ddb045d3e82b189e52f3b584aafb72e5863a34b5965bd6c54d772fa74e3db07ad4c0c0c1b45e217a2a5af018f86141423e1de3efc28db031d341a3a05bc843c" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="iwantusername" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="captaine" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=1ddb045d3e82b189e52f3b584aafb72e5863a34b5965bd6c54d772fa74e3db07ad4c0c0c1b45e217a2a5af018f86141423e1de3efc28db031d341a3a05bc843c" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="captaine" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="iwantusername" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=801bc84a440ad79518096d41e08c45a8941b7065ccbaf8b3e6785449da9686536e791b208f70fe406d68566158b4b2447a03f5eee4b37713ea36218d16faddfd]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="iwantusername" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=37c44f6203ae34514dbe731b482b3d7a02bdfd9a65000cfafb09b75538021904ec0e296584aacfd6571c96da6fc98e1c3718ab842c300c7de9f44eb83d7e0c35]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="iwantusername" string="[Game::Load][lua{Rules,Gaia}={00000000af7233c0,0000000000000000}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="captaine" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=801bc84a440ad79518096d41e08c45a8941b7065ccbaf8b3e6785449da9686536e791b208f70fe406d68566158b4b2447a03f5eee4b37713ea36218d16faddfd]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="captaine" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=37c44f6203ae34514dbe731b482b3d7a02bdfd9a65000cfafb09b75538021904ec0e296584aacfd6571c96da6fc98e1c3718ab842c300c7de9f44eb83d7e0c35]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="captaine" string="[Game::Load][lua{Rules,Gaia}={00000000d07d7bf0,0000000000000000}]" [f=-000001] Allies: I choose: Recon! [f=-000001] Allies: I choose: Busy Engineer! [f=-000001] Allies: I choose: Happy Recon! [f=-000001] [Game::ClientReadNet] added new player Leto with number 2 to team 0 [f=-000001] > SPRINGIE:User Leto|planescout|3_3|donator_1|False|||NL [f=-000001] Connection attempt from Leto [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Leto" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=1ddb045d3e82b189e52f3b584aafb72e5863a34b5965bd6c54d772fa74e3db07ad4c0c0c1b45e217a2a5af018f86141423e1de3efc28db031d341a3a05bc843c" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Leto" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] gl hf [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Leto" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=801bc84a440ad79518096d41e08c45a8941b7065ccbaf8b3e6785449da9686536e791b208f70fe406d68566158b4b2447a03f5eee4b37713ea36218d16faddfd]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Leto" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=37c44f6203ae34514dbe731b482b3d7a02bdfd9a65000cfafb09b75538021904ec0e296584aacfd6571c96da6fc98e1c3718ab842c300c7de9f44eb83d7e0c35]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Leto" string="[Game::Load][lua{Rules,Gaia}={00000000df359fe0,0000000000000000}]" [f=-000001] [0] Event [1055,267.448242,169]: 0 finished unit Recon Commander [f=-000001] [0] Event [4278,267.933044,4879]: 1 finished unit Recon Commander [f=0000000] [0] iwantusername, team: 1, elo:2123, userid: 535156 [f=0000000] [0] captaine, team: 0, elo:1950, userid: 429497 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000006] [6] Event [1048,267.475525,304]: 0 finished unit Cloakbot Factory [f=0000011] [11] Event [4184,267.446533,4824]: 1 finished unit Spider Factory [f=0000333] [333] Event [952,267.446533,168]: 0 finished unit Metal Extractor [f=0000334] [334] Event [4200,267.678467,4984]: 1 finished unit Metal Extractor [f=0000449] [449] Event [1048,267.446533,313.600006]: 0 finished unit Conjurer [f=0000593] [593] Event [4184.05518,267.446533,4788]: 1 finished unit Weaver [f=0000890] [890] Event [1048,267.446533,313.600006]: 0 finished unit Conjurer [f=0001002] [1002] Event [4648,313.173676,4568]: 1 finished unit Metal Extractor [f=0001293] [1293] Event [2088,267.446533,280]: 0 finished unit Metal Extractor [f=0001366] [1366] Event [1048,267.446533,313.600006]: 0 finished unit Conjurer [f=0001452] [1452] Event [4776,406.619446,4202.25928]: 1 finished unit Recon Commander [f=0001538] [1538] Event [1088,265.67804,608]: 0 finished unit Lotus [f=0001687] [1687] Event [2128,267.446533,352]: 0 finished unit Lotus [f=0002052] [2052] Event [4536,444.404602,3976]: 1 finished unit Metal Extractor [f=0002193] [2193] Event [4744,441.193787,4008]: 1 finished unit Wind/Tidal Generator [f=0002223] [2223] Event [832,269.287476,704]: 0 finished unit Lotus [f=0002309] [2309] Event [1048,267.446533,313.600006]: 0 finished unit Conjurer [f=0002328] [2328] Event [4744,437.345123,4056]: 1 finished unit Wind/Tidal Generator [f=0002361] [2361] Event [4184.05518,267.446533,4788]: 1 finished unit Venom [f=0002538] [2538] Event [4408,444.404602,4008]: 1 finished unit Wind/Tidal Generator [f=0002658] [2658] Event [3048,97.9393005,488]: 0 finished unit Metal Extractor [f=0002838] [2838] Event [4384,444.317627,3840]: 1 finished unit Radar Tower [f=0002842] [2842] Event [1048,267.446533,313.600006]: 0 finished unit Conjurer [f=0002887] [2887] Event [3064,267.446533,4872]: 1 finished unit Metal Extractor [f=0002943] [2943] Event [1328,265.794006,640]: 0 finished unit Lotus [f=0003217] [3217] Event [3328,97.9393005,512]: 0 finished unit Lotus [f=0003219] [3219] Event [4184.05518,267.446533,4788]: 1 finished unit Venom [f=0003228] [3228] Event [4520,444.404602,3816]: 1 finished unit Wind/Tidal Generator [f=0003263] [3263] Event [216,310.317993,200]: 0 finished unit Metal Extractor [f=0003375] [3375] Event [4456,442.860779,3800]: 1 finished unit Wind/Tidal Generator [f=0003562] [3562] Event [3248,97.9393005,400]: 0 finished unit Lotus [f=0003684] [3684] Event [952,267.446533,88]: 0 finished unit Solar Collector [f=0003692] [3692] Event [2720,254.987335,4624]: 1 finished unit Lotus [f=0003877] [3877] Event [4344,97.9393005,3400]: 1 finished unit Metal Extractor [f=0003965] [3965] Event [504,310.629639,584]: 0 finished unit Metal Extractor [f=0003981] [3981] Event [3064,267.446533,4792]: 1 finished unit Wind/Tidal Generator [f=0004055] [4055] Event [4184.05518,267.446533,4788]: 1 finished unit Weaver [f=0004171] [4171] Event [3000,267.446533,4776]: 1 finished unit Wind/Tidal Generator [f=0004193] [4193] Event [1048,267.446533,88]: 0 finished unit Solar Collector [f=0004311] [4311] Event [4328,268.859863,4776]: 1 finished unit Wind/Tidal Generator [f=0004342] [4342] Event [4568,97.8450775,3192]: 1 finished unit Metal Extractor [f=0004417] [4417] Event [3984,183.138657,752]: 0 finished unit Lotus [f=0004419] [4419] Event [1048,267.446533,313.600006]: 0 finished unit Conjurer [f=0004458] [4458] Event [4328,269.258484,4840]: 1 finished unit Wind/Tidal Generator [f=0004676] [4676] Event [856,270.650085,168]: 0 finished unit Solar Collector [f=0004760] [4760] Event [4184.05518,267.446533,4788]: 1 finished unit Venom [f=0004837] [4837] Event [4984,2.94075012,3032]: 1 finished unit Metal Extractor [f=0004923] [4923] Event [2104,97.9393005,4664]: 1 finished unit Metal Extractor [f=0004998] [4998] Event [616,444.404602,1176]: 0 finished unit Metal Extractor [f=0005032] [5032] Event [4320,202.251434,800]: 0 finished unit Lotus [f=0005111] [5111] Event [1128,267.446533,200]: 0 finished unit Storage [f=0005231] [5231] Event [4952,2.94075012,3128]: 1 finished unit Solar Collector [f=0005455] [5455] Event [4184.05518,267.446533,4788]: 1 finished unit Venom [f=0005488] [5488] Event [264,313.75351,40]: 0 finished unit Solar Collector [f=0005497] [5497] Event [4496,202.251434,784]: 0 finished unit Lotus [f=0005571] [5571] Event [4584,270.157227,4792]: 1 finished unit Caretaker [f=0005621] [5621] Event [5080,2.94075012,3048]: 1 finished unit Solar Collector [f=0005823] [5823] Event [4424,202.251434,696]: 0 finished unit Metal Extractor [f=0005921] [5921] Event [344,317.464447,40]: 0 finished unit Solar Collector [f=0005941] [5941] Event [1488,267.446533,1056]: 0 finished unit Radar Tower [f=0006031] [6031] Event [5048,2.94075012,2904]: 1 finished unit Solar Collector [f=0006038] [6038] Event [4184.05518,267.446533,4788]: 1 finished unit Redback [f=0006205] [6205] Event [1128,267.446533,248]: 0 finished unit Caretaker [f=0006310] [6310] Event [728,202.251434,4456]: 1 finished unit Metal Extractor [f=0006351] [6351] Event [424,318.899536,40]: 0 finished unit Solar Collector [f=0006368] [6368] Event [4456,269.309235,4856]: 1 finished unit Caretaker [f=0006380] [6380] Event [4107.34717,202.251434,993.817383]: 1 lost unit Venom [f=0006472] [6472] Event [1048,267.446533,313.600006]: 0 finished unit Glaive [f=0006567] [6567] Event [4184.05518,267.446533,4788]: 1 finished unit Weaver [f=0006580] [6580] Event [1176,267.446533,248]: 0 finished unit Caretaker [f=0006608] [6608] Event [4936,310.289001,4952]: 1 finished unit Metal Extractor [f=0006633] [6633] Event [3752,202.251434,1144]: 0 finished unit Metal Extractor [f=0006634] [6634] Event [1048,267.446533,313.600006]: 0 finished unit Glaive [f=0006732] [6732] Event [1176,267.446533,200]: 0 finished unit Storage [f=0006776] [6776] Event [1048,267.446533,313.600006]: 0 finished unit Glaive [f=0006791] [6791] Event [692.408081,444.404602,1065.48694]: 0 lost unit Conjurer [f=0006851] [6851] Event [1048,267.446533,313.600006]: 0 finished unit Glaive [f=0006924] [6924] Event [5016,310.622406,4920]: 1 finished unit Wind/Tidal Generator [f=0006926] [6926] Event [1048,267.446533,313.600006]: 0 finished unit Glaive [f=0006933] [6933] Event [1712.51404,249.426758,525.961365]: 0 lost unit Glaive [f=0006937] [6937] Event [504,319.580841,40]: 0 finished unit Solar Collector [f=0006982] [6982] Event [3904,202.251434,1152]: 0 finished unit Lotus [f=0007001] [7001] Event [1048,267.446533,313.600006]: 0 finished unit Glaive [f=0007051] [7051] Event [1312,267.446533,512]: 0 finished unit Picket [f=0007057] [7057] Event [4744,97.9393005,2008]: 1 finished unit Metal Extractor [f=0007069] [7069] Event [1806.46655,262.392914,459.027832]: 0 lost unit Glaive [f=0007076] [7076] Event [1048,267.446533,313.600006]: 0 finished unit Glaive [f=0007078] [7078] Event [4184.05518,267.446533,4788]: 1 finished unit Redback [f=0007099] [7099] Event [1264,200.867081,4304]: 1 finished unit Lotus [f=0007169] [7169] Event [5016,310.289001,4872]: 1 finished unit Wind/Tidal Generator [f=0007199] [7199] Event [192,333.366394,576]: 0 finished unit Lotus [f=0007308] [7308] Event [4184.05518,267.446533,4788]: 1 finished unit Venom [f=0007340] [7340] Event [3840,202.251434,1184]: 0 finished unit Lotus [f=0007398] [7398] Event [1637.0033,266.697601,566.728516]: 0 lost unit Glaive [f=0007427] [7427] Event [1823.18494,182.545685,510.677399]: 1 lost unit Venom [f=0007486] [7486] Event [584,315.819153,40]: 0 finished unit Solar Collector [f=0007593] [7593] Event [3224,97.9393005,3880]: 1 finished unit Metal Extractor [f=0007630] [7630] Event [5016,310.296265,4824]: 1 finished unit Wind/Tidal Generator [f=0007642] [7642] Event [1400,202.251434,4008]: 1 finished unit Metal Extractor [f=0007717] [7717] Event [3776,202.251434,1216]: 0 finished unit Lotus [f=0007772] [7772] Event [4184.05518,267.446533,4788]: 1 finished unit Recluse [f=0007786] [7786] Event [5016,310.31073,4776]: 1 finished unit Wind/Tidal Generator [f=0007974] [7974] Event [5016,311.057281,4728]: 1 finished unit Wind/Tidal Generator [f=0007976] [7976] Event [1048,267.446533,313.600006]: 0 finished unit Glaive [f=0008003] [8003] Event [4480,201.91803,1616]: 1 finished unit Lotus [f=0008044] [8044] Event [168,319.580841,56]: 0 finished unit Solar Collector [f=0008064] [8064] Event [1048,267.446533,313.600006]: 0 finished unit Glaive [f=0008137] [8137] Event [3664,202.251434,1232]: 0 finished unit Lotus [f=0008154] [8154] Event [1048,267.446533,313.600006]: 0 finished unit Glaive [f=0008178] [8178] Event [2776,97.9393005,3832]: 1 finished unit Metal Extractor [f=0008234] [8234] Event [4184.05518,267.446533,4788]: 1 finished unit Recluse [f=0008244] [8244] Event [1048,267.446533,313.600006]: 0 finished unit Glaive [f=0008333] [8333] Event [1048,267.446533,313.600006]: 0 finished unit Glaive [f=0008347] [8347] Event [4432,189.741516,1664]: 1 finished unit Radar Tower [f=0008423] [8423] Event [5016,316.138062,4680]: 1 finished unit Wind/Tidal Generator [f=0008423] [8423] Event [1048,267.446533,313.600006]: 0 finished unit Glaive [f=0008539] [8539] Event [88,319.580841,104]: 0 finished unit Solar Collector [f=0008548] [8548] Event [4184.05518,267.446533,4788]: 1 finished unit Venom [f=0008590] [8590] Event [1048,267.446533,313.600006]: 0 finished unit Glaive [f=0008595] [8595] Event [3568,202.251434,1232]: 0 finished unit Picket [f=0008608] [8608] Event [4384,172.281265,1680]: 1 finished unit Lotus [f=0008678] [8678] Event [1048,267.446533,313.600006]: 0 finished unit Glaive [f=0008721] [8721] Event [1696,265.170654,496]: 0 finished unit Picket [f=0008751] [8751] Event [4504,269.309235,4728]: 1 finished unit Caretaker [f=0008769] [8769] Event [1048,267.446533,313.600006]: 0 finished unit Glaive [f=0008859] [8859] Event [1048,267.446533,313.600006]: 0 finished unit Glaive [f=0008886] [8886] Event [4184.05518,267.446533,4788]: 1 finished unit Redback [f=0008946] [8946] Event [5016,322.907654,4632]: 1 finished unit Wind/Tidal Generator [f=0008948] [8948] Event [1048,267.446533,313.600006]: 0 finished unit Glaive [f=0008985] [8985] Event [3696,202.251434,1232]: 0 finished unit Picket [f=0008991] [8991] Event [1904,259.923157,464]: 0 finished unit Picket [f=0009027] [9027] Event [3128,267.446533,4808]: 1 finished unit Wind/Tidal Generator [f=0009038] [9038] Event [1048,267.446533,313.600006]: 0 finished unit Glaive [f=0009098] [9098] Event [4256,160.525131,1712]: 1 finished unit Lotus [f=0009113] [9113] Event [5016,329.329285,4584]: 1 finished unit Wind/Tidal Generator [f=0009128] [9128] Event [1048,267.446533,313.600006]: 0 finished unit Glaive [f=0009157] [9157] Event [4184.05518,267.446533,4788]: 1 finished unit Redback [f=0009179] [9179] Event [3176,267.446533,4808]: 1 finished unit Wind/Tidal Generator [f=0009225] [9225] Event [1048,267.446533,313.600006]: 0 finished unit Glaive [f=0009293] [9293] Event [5016,336.345276,4536]: 1 finished unit Wind/Tidal Generator [f=0009333] [9333] Event [3224,267.446533,4824]: 1 finished unit Wind/Tidal Generator [f=0009358] [9358] Event [1048,267.446533,313.600006]: 0 finished unit Glaive [f=0009411] [9411] Event [4184.05518,267.446533,4788]: 1 finished unit Venom [f=0009494] [9494] Event [5016,343.448242,4488]: 1 finished unit Wind/Tidal Generator [f=0009520] [9520] Event [1248,264.619812,608]: 0 finished unit Picket [f=0009521] [9521] Event [3808,202.251434,1184]: 0 finished unit Picket [f=0009543] [9543] Event [3272,267.446533,4824]: 1 finished unit Wind/Tidal Generator [f=0009636] [9636] Event [4984,97.9393005,1608]: 1 finished unit Metal Extractor [f=0009651] [9651] Event [1344,267.424774,608]: 0 finished unit Picket [f=0009723] [9723] Event [5016,351.145569,4440]: 1 finished unit Wind/Tidal Generator [f=0009770] [9770] Event [4184.05518,267.446533,4788]: 1 finished unit Recluse [f=0009790] [9790] Event [3320,267.446533,4840]: 1 finished unit Wind/Tidal Generator [f=0009805] [9805] Event [1440,267.446533,608]: 0 finished unit Picket [f=0009974] [9974] Event [5016,360.531616,4392]: 1 finished unit Wind/Tidal Generator [f=0010073] [10073] Event [3368,267.446533,4840]: 1 finished unit Wind/Tidal Generator [f=0010148] [10148] Event [4184.05518,267.446533,4788]: 1 finished unit Recluse [f=0010224] [10224] Event [5016,372.447205,4344]: 1 finished unit Wind/Tidal Generator [f=0010329] [10329] Event [3416,267.446533,4856]: 1 finished unit Wind/Tidal Generator [f=0010386] [10386] Event [3656,202.251434,1016]: 0 finished unit Caretaker [f=0010386] [10386] Event [632,269.309235,280]: 0 finished unit Energy Pylon [f=0010390] [10390] Event [4184.05518,267.446533,4788]: 1 finished unit Weaver [f=0010432] [10432] Event [4616,98.0335236,1640]: 1 finished unit Caretaker [f=0010499] [10499] Event [5016,386.377716,4296]: 1 finished unit Wind/Tidal Generator [f=0010574] [10574] Event [3464,267.446533,4856]: 1 finished unit Wind/Tidal Generator [f=0010631] [10631] Event [4184.05518,267.446533,4788]: 1 finished unit Venom [f=0010722] [10722] Event [5016,397.053894,4248]: 1 finished unit Wind/Tidal Generator [f=0010792] [10792] Event [304,331.648621,608]: 0 finished unit Picket [f=0010796] [10796] Event [3512,267.446533,4872]: 1 finished unit Wind/Tidal Generator [f=0010826] [10826] Event [3704,202.251434,1016]: 0 finished unit Caretaker [f=0010923] [10923] Event [4184.05518,267.446533,4788]: 1 finished unit Redback [f=0010985] [10985] Event [5016,405.722412,4200]: 1 finished unit Wind/Tidal Generator [f=0011013] [11013] Event [400,323.719421,624]: 0 finished unit Picket [f=0011091] [11091] Event [3560,267.446533,4872]: 1 finished unit Wind/Tidal Generator [f=0011160] [11160] Event [496,309.991821,640]: 0 finished unit Picket [f=0011185] [11185] Event [3752,202.251434,1016]: 0 finished unit Caretaker [f=0011326] [11326] Event [4184.05518,267.446533,4788]: 1 finished unit Redback [f=0011328] [11328] Event [5016,410.194397,4152]: 1 finished unit Wind/Tidal Generator [f=0011400] [11400] Event [3608,267.446533,4888]: 1 finished unit Wind/Tidal Generator [f=0011620] [11620] Event [3832,202.251434,1096]: 0 finished unit Stinger [f=0011648] [11648] Event [4184.05518,267.446533,4788]: 1 finished unit Venom [f=0011712] [11712] Event [3656,267.446533,4888]: 1 finished unit Wind/Tidal Generator [f=0011892] [11892] Event [4328,200.432205,1592]: 1 finished unit Stinger [f=0011922] [11922] Event [3904,202.251434,1152]: 0 lost unit Lotus [f=0011963] [11963] Event [5016,414.970764,4104]: 1 finished unit Wind/Tidal Generator [f=0012017] [12017] Event [3464,97.9393005,3208]: 1 finished unit Metal Extractor [f=0012024] [12024] Event [3704,267.446533,4904]: 1 finished unit Wind/Tidal Generator [f=0012069] [12069] Event [4184.05518,267.446533,4788]: 1 finished unit Recluse [f=0012173] [12173] Event [5016,425.683228,4056]: 1 finished unit Wind/Tidal Generator [f=0012274] [12274] Event [3752,267.446533,4904]: 1 finished unit Wind/Tidal Generator [f=0012327] [12327] Event [3656,202.251434,1160]: 0 finished unit Stinger [f=0012466] [12466] Event [5016,436.040497,4008]: 1 finished unit Wind/Tidal Generator [f=0012553] [12553] Event [3800,267.446533,4920]: 1 finished unit Wind/Tidal Generator [f=0012645] [12645] Event [744,269.309235,584]: 0 finished unit Stinger [f=0012813] [12813] Event [5016,441.360474,3960]: 1 finished unit Wind/Tidal Generator [f=0012866] [12866] Event [3848,267.446533,4920]: 1 finished unit Wind/Tidal Generator [f=0013136] [13136] Event [3896,267.446533,4936]: 1 finished unit Wind/Tidal Generator [f=0013168] [13168] Event [3448,2.94075012,2264]: 1 finished unit Metal Extractor [f=0013225] [13225] Event [1048,267.446533,313.600006]: 0 finished unit Sling [f=0013340] [13340] Event [1272,267.446533,168]: 0 finished unit Energy Pylon [f=0013368] [13368] Event [5016,444.042206,3912]: 1 finished unit Wind/Tidal Generator [f=0013397] [13397] Event [3944,267.446533,4936]: 1 finished unit Wind/Tidal Generator [f=0013417] [13417] Event [1048,267.446533,313.600006]: 0 finished unit Sling [f=0013542] [13542] Event [1048,267.446533,313.600006]: 0 finished unit Sling [f=0013647] [13647] Event [1048,267.446533,313.600006]: 0 finished unit Sling [f=0013651] [13651] Event [5016,442.3172,3864]: 1 finished unit Wind/Tidal Generator [f=0013674] [13674] Event [3992,267.446533,4952]: 1 finished unit Wind/Tidal Generator [f=0013731] [13731] Event [4120,157.937622,1736]: 1 finished unit Stinger [f=0013738] [13738] Event [1048,202.251434,3864]: 1 finished unit Geothermal Generator [f=0013749] [13749] Event [616,444.404602,1176]: 0 lost unit Metal Extractor [f=0013752] [13752] Event [1048,267.446533,313.600006]: 0 finished unit Sling [f=0013765] [13765] Event [3840,202.251434,1184]: 0 lost unit Lotus [f=0013843] [13843] Event [4968,444.404602,3832]: 1 finished unit Wind/Tidal Generator [f=0013867] [13867] Event [4040,267.446533,4952]: 1 finished unit Wind/Tidal Generator [f=0013886] [13886] Event [1048,267.446533,313.600006]: 0 finished unit Sling [f=0013959] [13959] Event [2008,267.446533,136]: 0 finished unit Energy Pylon [f=0013995] [13995] Event [4184.05518,267.446533,4788]: 1 finished unit Crab [f=0014021] [14021] Event [4088,267.446533,4968]: 1 finished unit Wind/Tidal Generator [f=0014032] [14032] Event [4920,444.404602,3832]: 1 finished unit Wind/Tidal Generator [f=0014206] [14206] Event [4872,444.404602,3848]: 1 finished unit Wind/Tidal Generator [f=0014229] [14229] Event [4136,267.446533,4968]: 1 finished unit Wind/Tidal Generator [f=0014273] [14273] Event [4184.05518,267.446533,4788]: 1 finished unit Recluse [f=0014290] [14290] Event [1048,267.446533,313.600006]: 0 finished unit Sling [f=0014324] [14324] Event [431.153229,427.555267,998.772583]: 1 lost unit Venom [f=0014387] [14387] Event [4824,443.672546,3848]: 1 finished unit Wind/Tidal Generator [f=0014419] [14419] Event [342.160461,356.707977,762.108459]: 1 lost unit Venom [f=0014426] [14426] Event [1048,267.446533,313.600006]: 0 finished unit Sling [f=0014435] [14435] Event [304,331.648621,608]: 0 lost unit Picket [f=0014436] [14436] Event [512.355652,308.454163,687.788574]: 0 lost unit Sling [f=0014448] [14448] Event [517.921021,308.502228,716.446594]: 0 lost unit Glaive [f=0014455] [14455] Event [515.153992,307.410797,703.425537]: 0 lost unit Glaive [f=0014463] [14463] Event [400,323.719421,624]: 0 lost unit Picket [f=0014465] [14465] Event [4184.05518,267.446533,4788]: 1 finished unit Venom [f=0014467] [14467] Event [624.945923,303.859222,703.498718]: 0 lost unit Sling [f=0014470] [14470] Event [511.756409,306.594757,686.845947]: 0 lost unit Glaive [f=0014472] [14472] Event [506.884094,308.672729,664.148621]: 0 lost unit Glaive [f=0014473] [14473] Event [521.387451,308.326141,664.521362]: 0 lost unit Glaive [f=0014474] [14474] Event [429.777832,319.536804,637.577759]: 1 lost unit Venom [f=0014482] [14482] Event [377.864807,325.165863,623.300781]: 0 lost unit Glaive [f=0014482] [14482] Event [477.478394,309.767456,694.060547]: 0 lost unit Glaive [f=0014491] [14491] Event [392.061218,323.314789,608.570435]: 0 lost unit Glaive [f=0014491] [14491] Event [505.3237,308.342651,713.88562]: 0 lost unit Glaive [f=0014499] [14499] Event [468.384918,311.274078,667.732056]: 0 lost unit Glaive [f=0014503] [14503] Event [462.3396,313.937012,639.872437]: 0 lost unit Glaive [f=0014515] [14515] Event [332.778412,331.487946,629.481018]: 0 lost unit Glaive [f=0014528] [14528] Event [523.952148,307.486206,665.457886]: 0 lost unit Glaive [f=0014535] [14535] Event [340.559387,314.783203,555.438965]: 0 lost unit Glaive [f=0014537] [14537] Event [486.824066,309.320313,756.423157]: 1 lost unit Redback [f=0014541] [14541] Event [496,309.991821,640]: 0 lost unit Picket [f=0014542] [14542] Event [520.071411,308.623169,639.594238]: 0 lost unit Glaive [f=0014547] [14547] Event [365.12439,327.623932,632.73645]: 0 lost unit Glaive [f=0014559] [14559] Event [437.570313,314.584106,677.462769]: 0 lost unit Glaive [f=0014561] [14561] Event [1048,267.446533,313.600006]: 0 finished unit Sling [f=0014563] [14563] Event [377.860809,318.734558,559.643005]: 1 lost unit Venom [f=0014570] [14570] Event [391.338959,322.325378,608.907227]: 0 lost unit Glaive [f=0014572] [14572] Event [4776,442.201233,3864]: 1 finished unit Wind/Tidal Generator [f=0014584] [14584] Event [415.884827,316.89444,549.946533]: 0 lost unit Glaive [f=0014593] [14593] Event [599.470398,361.763367,899.830872]: 1 lost unit Recluse [f=0014600] [14600] Event [367.932495,310.123138,519.295959]: 0 lost unit Sling [f=0014615] [14615] Event [591.701904,307.645264,632.874695]: 0 lost unit Sling [f=0014625] [14625] Event [416.201477,312.551605,518.666809]: 0 lost unit Sling [f=0014670] [14670] Event [192,333.366394,576]: 0 lost unit Lotus [f=0014696] [14696] Event [1048,267.446533,313.600006]: 0 finished unit Sling [f=0014696] [14696] Event [4184.05518,267.446533,4788]: 1 finished unit Redback [f=0014711] [14711] Event [607.109009,273.261017,435.999725]: 0 lost unit Sling [f=0014718] [14718] Event [2888,97.9393005,408]: 0 finished unit Energy Pylon [f=0014718] [14718] Event [550.699158,308.42627,793.50116]: 1 lost unit Recluse [f=0014720] [14720] Event [504,310.629639,584]: 0 lost unit Metal Extractor [f=0014759] [14759] Event [4728,441.708374,3864]: 1 finished unit Wind/Tidal Generator [f=0014763] [14763] Event [1128,184.088135,4376]: 1 finished unit Energy Pylon [f=0014792] [14792] Event [undefined]: captaine resigned [f=0014792] game_message: captaine has been destroyed! [f=0014792] game_message: iwantusername wins! [f=0014792] Submitting stats [f=0014792] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0014792] Part| Total Time|Time of the last 0.5s [f=0014792] Draw 27437.21ms 10.97% [f=0014792] Lua::Callins::Synced 6689.31ms 23.12% [f=0014792] Lua::Callins::Unsynced 31640.21ms 15.91% [f=0014792] Lua::CollectGarbage::Synced 339.03ms 0.00% [f=0014792] Lua::CollectGarbage::Unsynced 892.18ms 0.40% [f=0014792] Misc::Profiler::AddTime 80.18ms 0.00% [f=0014792] Sim 35729.28ms 81.23% [f=0014792] [14792] Received game_message: captaine has been destroyed! [f=0014792] [14792] Received game_message: iwantusername wins! [f=0014793] [14793] Game End Stats Header: 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32,10890,13315,13315,10890,221.801758,724.167908,724.167908,221.801758,0,0,0,0,0,0,0,0,0,0,0,0,423.675079,635.127075,635.127075,423.675079,3630,1350,1350,3630,28,105.208862,105.208862,28,1330,1615,1615,1330,23.1938114,47.0231476,47.0231476,23.1938114,1835,4240,4240,1835,400,580,580,400,4095,6110,6110,4095,620.666626,400,400,620.666626,966.706909,321.162903,321.162903,966.706909,671.05365,439.97052,439.97052,671.05365 [f=0014793] [14793] Game End Stats Values: 33,11190,15170,15170,11190,260.927002,845.963257,845.963257,260.927002,0,0,0,0,0,0,0,0,0,0,0,0,899.730286,678.46582,678.46582,899.730286,3630,1350,1350,3630,28,138.153549,138.153549,28,1330,1615,1615,1330,22.8967476,48.8956833,48.8956833,22.8967476,1935,5920,5920,1935,600,580,580,600,4295,6285,6285,4295,620.666626,600,600,620.666626,966.706909,321.162903,321.162903,966.706909,714.392395,916.473083,916.473083,714.392395 [f=0014793] [14793] Game End Stats Values: 34,9380,14480,14480,9380,269.226563,977.388977,977.388977,269.226563,0,0,0,0,0,0,0,0,0,0,0,0,2295.66016,3415.96484,3415.96484,2295.66016,3240,1350,1350,3240,28,146.227463,146.227463,28,1330,1615,1615,1330,20.1522217,50.1635399,50.1635399,20.1522217,400,4960,4960,400,1800,2825,2825,1800,4410,6555,6555,4410,2930.6665,2000,2000,2930.6665,966.706909,321.162903,321.162903,966.706909,3565.11353,2449.67627,2449.67627,3565.11353 [f=0014796] [14796] Event [744,269.309235,584]: 0 lost unit Stinger [f=0014799] [14799] Event [632,269.309235,280]: 0 lost unit Energy Pylon [f=0014840] [14840] Event [832,270.230469,704]: 0 lost unit Lotus [f=0014841] [14841] Event [216,310.317993,200]: 0 lost unit Metal Extractor [f=0014901] Spectator captaine left the game: normal quit [f=0014901] [14901] Event [undefined]: captaine quit [f=0014949] [14949] Event [4184.05518,267.446533,4788]: 1 finished unit Redback [f=0014966] [14966] Event [3896,267.446533,4664]: 1 finished unit Spider Plate [f=0014982] [14982] Event [4680,443.875488,3880]: 1 finished unit Wind/Tidal Generator [f=0015068] Spectator Leto left the game: normal quit [f=0015068] [15068] Event [undefined]: Leto quit [f=0015074] No clients connected, shutting down server [f=0015074] Server shutdown [f=0015074] [15074] all players disconnected [f=0015198] [15198] Event [4184.05518,267.446533,4788]: 1 finished unit Venom [f=0015203] [15203] Event [808,97.9393005,1752]: 1 finished unit Metal Extractor [f=0015220] [15220] Event [4632,444.404602,3880]: 1 finished unit Wind/Tidal Generator [f=0015476] [15476] Event [4584,444.404602,3896]: 1 finished unit Wind/Tidal Generator [f=0015530] [15530] Event [4184.05518,267.446533,4788]: 1 finished unit Recluse [f=0015734] [15734] Event [4536,444.404602,3896]: 1 finished unit Wind/Tidal Generator [f=0015792] [15792] Event [4520,202.193451,1256]: 1 finished unit Stinger [f=0015870] [15870] Event [4184.05518,267.446533,4788]: 1 finished unit Recluse [f=0015885] [15885] Event [584,94.6342468,1960]: 1 finished unit Metal Extractor [f=0015994] [15994] Event [3864,267.446533,4792]: 1 finished unit Caretaker [f=0016042] [16042] Event [4184.05518,267.446533,4788]: 1 finished unit Venom [f=0016074] [16074] Event [4936,341.259399,4504]: 1 finished unit Wind/Tidal Generator [f=0016246] [16246] Event [4888,340.817261,4504]: 1 finished unit Wind/Tidal Generator [f=0016263] [16263] Event [4008,267.446533,4808]: 1 finished unit Caretaker [f=0016283] [16283] Event [2056,97.9393005,4552]: 1 finished unit Energy Pylon [f=0016322] [16322] Event [4184.05518,267.446533,4788]: 1 finished unit Redback [f=0016351] [16351] Event [4840,336.99762,4504]: 1 finished unit Wind/Tidal Generator [f=0016506] [16506] Event [4792,327.031708,4520]: 1 finished unit Wind/Tidal Generator [f=0016531] [16531] Event [4184.05518,267.446533,4788]: 1 finished unit Redback [f=0016557] [16557] Event [4744,324.407959,4520]: 1 finished unit Wind/Tidal Generator [f=0016665] [16665] Event [1688,97.9393005,1944]: 1 finished unit Metal Extractor [f=0016711] [16711] Event [4184.05518,267.446533,4788]: 1 finished unit Venom [f=0016731] [16731] Event [4584,308.42627,4584]: 1 finished unit Wind/Tidal Generator [f=0016896] [16896] Event [4536,308.42627,4600]: 1 finished unit Wind/Tidal Generator [f=0016914] [16914] Event [4184.05518,267.446533,4788]: 1 finished unit Recluse [f=0017070] Autoquit sending quit command. [f=0017070] [QuitAction] user exited to system [f=0017070] [SpringApp::Kill][1] fromRun=1 [f=0017070] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0017070] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0017070] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0017070] [ThreadPool::SetThreadCount][2] workers=0 [f=0017070] [SpringApp::Kill][2] [f=0017070] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0017070] [Game::KillLua][3] dtor=0 luaUI=0x526b4500 [f=0017070] Start widgetHandler:Shutdown [f=0017070] Shutdown - SaveOrderList Complete [f=0017070] Writing last game win data [f=0017070] Shutdown - SaveConfigData Complete [f=0017070] Shutdown Widget - Save/Load API [f=0017070] Shutdown Widget - Chili Highlight [f=0017070] Shutdown Widget - Draw After Chili [f=0017070] Shutdown Widget - EPIC Menu [f=0017070] Shutdown Widget - Chili Widget Selector [f=0017070] Shutdown Widget - Chili Minimap [f=0017070] Shutdown Widget - Local Team Colors [f=0017070] Shutdown Widget - Display Keys 2 [f=0017070] Shutdown Widget - Save Game Menu [f=0017070] Shutdown Widget - Unit Icons [f=0017070] Shutdown Widget - Noises [f=0017070] Shutdown Widget - HealthBars [f=0017070] Shutdown Widget - Win Counter [f=0017070] Shutdown Widget - BuildETA [f=0017070] Shutdown Widget - SpringRTS Replay Stats [f=0017070] Shutdown Widget - Modular Comm Info [f=0017070] Shutdown Widget - Stereo3D [f=0017070] Shutdown Widget - Showeco and Grid Drawer [f=0017070] Shutdown Widget - Point Tracker [f=0017070] Shutdown Widget - Missile Silo Range [f=0017070] Shutdown Widget - MetalFeatures (new) [f=0017070] Shutdown Widget - MinimapEvents [f=0017070] Shutdown Widget - Local Widgets Config [f=0017070] Shutdown Widget - Highlight Geos [f=0017070] Shutdown Widget - Grab Input [f=0017070] Input grabbing is disabled! [f=0017070] Shutdown Widget - Defense Range Zero-K [f=0017070] Shutdown Widget - Darkening [f=0017070] Shutdown Widget - Context Menu [f=0017070] Shutdown Widget - Chili Spectator Panels [f=0017070] Shutdown Widget - Chili Selections & CursorTip v2 [f=0017070] Shutdown Widget - Chili Nuke Warning [f=0017070] Shutdown Widget - Chili EndGame Window [f=0017070] Shutdown Widget - Chili Economy Panel Default [f=0017070] Shutdown Widget - CameraShake [f=0017070] Shutdown Widget - State Reverse and Latency [f=0017070] Shutdown Widget - Music Player v2 [f=0017070] Shutdown Widget - Attack AoE [f=0017070] Shutdown Widget - UnitShapes [f=0017070] Shutdown Widget - Map Edge Extension [f=0017070] Shutdown Widget - Selection Send [f=0017070] Shutdown Widget - LupsManager [f=0017070] Shutdown Widget - Newton Firezone [f=0017070] Shutdown Widget - Chili Pro Console [f=0017070] Shutdown Widget - Persistent Build Height [f=0017070] Shutdown Widget - Lasso Terraform GUI [f=0017070] Shutdown Widget - Lups [f=0017070] Shutdown Widget - Chili Framework [f=0017070] Shutdown Widget - Mex Placement Handler [f=0017070] Shutdown Widget - Chili Core Selector [f=0017070] Shutdown Widget - Custom Markers [f=0017070] Shutdown Widget - Select Keys [f=0017070] Shutdown Widget - Pause Screen [f=0017070] Shutdown Widget - Text To Speech Control [f=0017070] Shutdown Widget - Layout Handler [f=0017070] End widgetHandler:Shutdown [f=0017070] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={761484,117531979} {int,ext,rec}Allocs={12428868,0,0} {chunk,block}Bytes={117531979,0} [f=0017070] [Game::KillLua][1] dtor=0 luaGaia=(nil) [f=0017070] [Game::KillLua][2] dtor=0 luaRules=0x51c249a0 [f=0017070] Start gadgetHandler:Shutdown [f=0017070] Shutdown - StartSetup [f=0017070] Shutdown - UnitMorph [f=0017070] Shutdown - Carrier Drones [f=0017070] Shutdown - LupsNanoSpray [f=0017070] Shutdown - Missile Silo Controller [f=0017070] Shutdown - Modular Comm Info [f=0017070] Shutdown - Terrain Texture Handler [f=0017070] Shutdown - UnitCloakShield [f=0017070] Shutdown - Starlight Handler [f=0017070] End gadgetHandler:Shutdown [f=0017070] Start gadgetHandler:Shutdown [f=0017070] Shutdown - Save/Load [f=0017070] Shutdown - Teleport Throw [f=0017070] Shutdown - UnitMorph [f=0017070] Shutdown - Modular Comm Info [f=0017070] Shutdown - Retreat Command [f=0017070] Shutdown - Shockwaves [f=0017070] Shutdown - we require more minerals v1.1 [f=0017070] Shutdown - UnitCloakShield [f=0017070] Shutdown - Lups Cloak FX [f=0017070] Shutdown - Lups [f=0017070] Shutdown - Lups Shield [f=0017070] End gadgetHandler:Shutdown [f=0017070] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={12428901,0,0} {chunk,block}Bytes={0,0} [f=0017070] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={12428901,0,0} {chunk,block}Bytes={0,0} [f=0017070] [Game::KillLua][4] dtor=0 [f=0017070] [Game::~CGame][1] [f=0017070] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0017070] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0017070] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0017070] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0017070] [Game::KillLua][4] dtor=1 [f=0017070] [Game::KillMisc][1] [f=0017070] [Game::KillMisc][2] [f=0017070] [Game::KillMisc][3] [f=0017070] [Game::KillRendering][1] [f=0017070] [3DOParser::Kill] allocated 22 pieces [f=0017070] [S3OParser::Kill] allocated 291 pieces [f=0017070] [AssParser::Kill] allocated 5 pieces [f=0017070] [Game::KillInterface][1] [f=0017070] [Game::KillInterface][2] [f=0017070] [Game::KillSimulation][1] [f=0017070] [Game::KillSimulation][2] [f=0017070] [CCollisionHandler] dis-/continuous tests: 0/3531073 [f=0017070] [Game::KillSimulation][3] [f=0017070] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0017070] [~CPathCache(20x20)] cacheHits=43 hitPercentage=37% numHashColls=0 maxCacheSize=9 [f=0017070] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0017070] [~CPathCache(40x40)] cacheHits=656 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0017070] [~CRectangleOverlapHandler] 0% overlap reduction [f=0017070] [~CRectangleOverlapHandler] 0% overlap reduction [f=0017070] [LosHandler::Kill] raycast instance cache-{hits,misses}={6668,9241}; shared=5%; cached=37% [f=0017070] [Game::KillSimulation][4] [f=0017070] [CommonDefHandler::KillStatic] 3175 sound-set data items added [f=0017070] [Game::~CGame][2] [f=0017070] [Game::~CGame][3] [f=0017070] [SpringApp::Kill][3] [f=0017070] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 180973 bytes sent 163962 bytes recv'd [f=0017070] [SpringApp::Kill][4] font=0x45a26aa0 [f=0017070] [SpringApp::Kill][5] [f=0017070] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7898 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/9904e7f76e6e188b46790dc1d90fad6f.sdp (0x45a94270) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/9904e7f76e6e188b46790dc1d90fad6f.sdp" numZipFiles=7898 sumInflSize=723837kb sumReadTime=2158ms file="bitmaps/loadpictures/skydust.png" indx=529 inflSize=3031kb readTime=26ms file="luaui/images/commands/bold/ferry.png" indx=3154 inflSize=4kb readTime=25ms file="luaui/widgets/gui_group_recall_fix.lua" indx=4715 inflSize=4kb readTime=22ms file="luaui/widgets/unit_transport_ai.lua" indx=4847 inflSize=32kb readTime=20ms file="scripts/chicken_blimpy.lua" indx=5682 inflSize=1kb readTime=16ms file="bitmaps/flarescale01.tga" indx=439 inflSize=41kb readTime=14ms file="luarules/gadgets/cai/heatmaphandler.lua" indx=1679 inflSize=7kb readTime=12ms file="gamedata/modularcomms/weapons/areashield.lua" indx=887 inflSize=0kb readTime=10ms file="scripts/hoverheavyraid.lua" indx=5804 inflSize=1kb readTime=10ms file="units/chicken_dodo.lua" indx=6766 inflSize=2kb readTime=9ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/9904e7f76e6e188b46790dc1d90fad6f.sdp] 30640883 bytes cached in 2816 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=22 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/FrostyCove_v1.13.sd7 (0x45b843d0) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x45b7b670) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1507472 bytes cached in 14 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x45aa4410) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7f58700b2770) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 156539 bytes cached in 66 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]