[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.laJtUisFhs/springsettings.1249293.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 1, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 31ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f3b8001bff0 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 4546 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1249293/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 221ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x45130400] using map "Doldrums v2.3" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Doldrums v2.3", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x45130400] using game "Zero-K v1.9.11.1" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.9.11.1", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 115ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 0), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (58 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 516ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 581ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 21ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 5 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 673ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 97ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 26ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 2ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 79ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 130ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Generic Plate Command Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Economy Multiplier Handicap Loaded gadget: Map Border Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Generic Plate Command Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_map_border.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_econ_mult.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 64ms [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: s11n gadget [f=-000001] Loaded SYNCED gadget: s11n map feature loader [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] Loaded UNSYNCED gadget: s11n_gadget_load.lua [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Testing last game's team 1 mapped to this game's team 0 [f=-000001] n0ddz was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Chili Minimap [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: BuildETA [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1249293/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Guard Remove [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Select Com at start [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: AllyCursors [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Mex Placement Initialised with 34 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Font Cache [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [s11n] Loading s11n file... [f=-000001] [s11n] Parsing model... [f=-000001] [s11n] Populating game world... [f=-000001] [s11n] s11n loading complete. [f=-000001] Running Springboard Feature Fixer, 34, 82 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=2ea366d7 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=c1c414ed [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=40e07c55 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=689df920 [f=-000001] [Path] [PathEstimator::ReadFile] hash=689df920 file="cache/104dev-maintenance/paths/Doldrums v2.3.pe-689df920.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=2ea366d7 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=c1c414ed [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=40e07c55 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=689df930 [f=-000001] [Path] [PathEstimator::ReadFile] hash=689df930 file="cache/104dev-maintenance/paths/Doldrums v2.3.pe2-689df930.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (262ms, checksum 0cac61fb)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={12030,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1249293/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=21afd1b0f886978ba3151253f5d00027fea50b1c7c6b7bf6e9058b270b2af03c27eb07f330b46b310f1888f0fe6ad3c9ea19396c9adcdd91f0d1a644d9d94d5f" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=946a82e859d70e3215b2740c17665431350b3d8c4652219dce3e18d6912c45830757fd1f67f60ae722297e359f4585c27eb89e4295185d7ccd969d6c239471ec]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=7841df130e36c15ab94f24a7fc4bbea9a52bd15350badcea053abe72311695d5bc8150235f83191c77bd8d4ac1e359bef4f9b132f2590766a39c180ff61490aa]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x528825d0,0x52989990}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: 028ba66146b1f936665a8ad7930e0191 [f=-000001] Connection attempt from Antiform [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: Antiform changed status [f=-000001] -> Connection established (given id 1) [f=-000001] Connection attempt from Stiec [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: Stiec changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Antiform" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=21afd1b0f886978ba3151253f5d00027fea50b1c7c6b7bf6e9058b270b2af03c27eb07f330b46b310f1888f0fe6ad3c9ea19396c9adcdd91f0d1a644d9d94d5f" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Antiform" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Stiec" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=21afd1b0f886978ba3151253f5d00027fea50b1c7c6b7bf6e9058b270b2af03c27eb07f330b46b310f1888f0fe6ad3c9ea19396c9adcdd91f0d1a644d9d94d5f" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Stiec" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Stiec" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=946a82e859d70e3215b2740c17665431350b3d8c4652219dce3e18d6912c45830757fd1f67f60ae722297e359f4585c27eb89e4295185d7ccd969d6c239471ec]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Stiec" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=7841df130e36c15ab94f24a7fc4bbea9a52bd15350badcea053abe72311695d5bc8150235f83191c77bd8d4ac1e359bef4f9b132f2590766a39c180ff61490aa]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Stiec" string="[Game::Load][lua{Rules,Gaia}={00000000a5a4da40,000000009a0e3d90}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Antiform" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=946a82e859d70e3215b2740c17665431350b3d8c4652219dce3e18d6912c45830757fd1f67f60ae722297e359f4585c27eb89e4295185d7ccd969d6c239471ec]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Antiform" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=7841df130e36c15ab94f24a7fc4bbea9a52bd15350badcea053abe72311695d5bc8150235f83191c77bd8d4ac1e359bef4f9b132f2590766a39c180ff61490aa]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Antiform" string="[Game::Load][lua{Rules,Gaia}={000000005c45b560,00000000db18c0c0}]" [f=-000001] Allies: I choose: Strike! [f=-000001] Allies: I choose: Guardian! [f=-000001] [0] Event [2758,43.2862549,5590]: 0 finished unit Guardian Commander [f=-000001] [0] Event [3101,43.2832031,291]: 1 finished unit Strike Commander [f=0000000] [0] Stiec, team: 0, elo:1210, userid: 499626 [f=0000000] [0] Antiform, team: 1, elo:1500, userid: 548596 [f=0000000] [0] ?, team: 2, elo:0 [f=0000001] Playback continued [f=0000017] [17] Event [2848,43.28125,5504]: 0 finished unit Tank Foundry [f=0000284] [284] Event [2744,43.28125,5704]: 0 finished unit Metal Extractor [f=0000309] [309] Event [3144,43.28125,200]: 1 finished unit Metal Extractor [f=0000570] [570] Event [2744,43.28125,5768]: 0 finished unit Solar Collector [f=0000660] [660] Event [2936,43.28125,424]: 1 finished unit Metal Extractor [f=0000689] [689] Event [2875.89673,120.28125,5668.23926]: 0 finished unit Firefly [f=0000936] [936] Event [2848.04297,44.6012497,5476]: 0 finished unit Welder [f=0001094] [1094] Event [3208,43.28125,5720]: 0 finished unit Metal Extractor [f=0001321] [1321] Event [3144,43.28125,136]: 1 finished unit Solar Collector [f=0001335] [1335] Event [3208,43.28125,5784]: 0 finished unit Solar Collector [f=0001546] [1546] Event [3064,43.28125,136]: 1 finished unit Solar Collector [f=0001820] [1820] Event [3000,43.28125,5944]: 0 finished unit Metal Extractor [f=0001890] [1890] Event [2984,43.28125,136]: 1 finished unit Solar Collector [f=0001995] [1995] Event [3112,43.28125,448]: 1 finished unit Cloakbot Factory [f=0002428] [2428] Event [1496,43.28125,4792]: 0 finished unit Metal Extractor [f=0002460] [2460] Event [3224,43.28125,136]: 1 finished unit Solar Collector [f=0002468] [2468] Event [3000,43.28125,5880]: 0 finished unit Solar Collector [f=0002560] [2560] Event [3112,43.28125,457.600006]: 1 finished unit Glaive [f=0002730] [2730] Event [3304,43.28125,136]: 1 finished unit Solar Collector [f=0002768] [2768] Event [3112,43.28125,457.600006]: 1 finished unit Glaive [f=0002792] [2792] Event [1496,43.28125,4856]: 0 finished unit Solar Collector [f=0002949] [2949] Event [2848.04297,44.6012497,5476]: 0 finished unit Ogre [f=0002963] [2963] Event [3112,43.28125,457.600006]: 1 finished unit Glaive [f=0003158] [3158] Event [3112,43.28125,457.600006]: 1 finished unit Glaive [f=0003179] [3179] Event [3400,43.28125,440]: 1 finished unit Metal Extractor [f=0003368] [3368] Event [3112,43.28125,457.600006]: 1 finished unit Glaive [f=0003579] [3579] Event [3112,43.28125,457.600006]: 1 finished unit Glaive [f=0003789] [3789] Event [3112,43.28125,457.600006]: 1 finished unit Glaive [f=0003834] [3834] Event [1496,43.28125,4696]: 0 finished unit Stardust [f=0003999] [3999] Event [3112,43.28125,457.600006]: 1 finished unit Glaive [f=0004210] [4210] Event [3112,43.28125,457.600006]: 1 finished unit Glaive [f=0004255] [4255] Event [2936,43.28125,5416]: 0 finished unit Stardust [f=0004376] [4376] Event [2848.04297,44.6012497,5476]: 0 finished unit Welder [f=0004395] [4395] Event [3424,43.28125,528]: 1 finished unit Picket [f=0004420] [4420] Event [3112,43.28125,457.600006]: 1 finished unit Glaive [f=0004631] [4631] Event [3112,43.28125,457.600006]: 1 finished unit Glaive [f=0004842] [4842] Event [3112,43.28125,457.600006]: 1 finished unit Glaive [f=0004965] [4965] Event [2944,43.28125,544]: 1 finished unit Picket [f=0005052] [5052] Event [3112,43.28125,457.600006]: 1 finished unit Glaive [f=0005262] [5262] Event [3112,43.28125,457.600006]: 1 finished unit Glaive [f=0005463] [5463] Event [3112,43.28125,457.600006]: 1 finished unit Glaive [f=0005483] asdasd [f=0005658] [5658] Event [3112,43.28125,457.600006]: 1 finished unit Glaive [f=0005676] herlo [f=0005853] [5853] Event [3112,43.28125,457.600006]: 1 finished unit Glaive [f=0005870] hI [f=0005887] [5887] Event [2885.90137,43.28125,5588.64795]: 0 finished unit Guardian Commander [f=0005887] game_message: Morph complete: Guardian lvl 1 -> Guardian lvl 2 [f=0005887] [5887] Received game_message: Morph complete: Guardian lvl 1 -> Guardian lvl 2 [f=0006048] [6048] Event [3112,43.28125,457.600006]: 1 finished unit Glaive [f=0006196] [6196] Event [3992,43.28125,4696]: 0 finished unit Stardust [f=0006243] [6243] Event [3112,43.28125,457.600006]: 1 finished unit Glaive [f=0006390] u arent a bot [f=0006438] [6438] Event [3112,43.28125,457.600006]: 1 finished unit Glaive [f=0006633] [6633] Event [3112,43.28125,457.600006]: 1 finished unit Glaive [f=0006729] [6729] Event [1304,45.2734375,5320]: 0 finished unit Stardust [f=0006736] im not bot [f=0006828] [6828] Event [3112,43.28125,457.600006]: 1 finished unit Glaive [f=0006879] [6879] Event [2760,43.28125,5544]: 0 finished unit Razor [f=0006962] [6962] Event [3992,43.28125,4808]: 0 finished unit Metal Extractor [f=0006972] ill leave [f=0007023] [7023] Event [3112,43.28125,457.600006]: 1 finished unit Glaive [f=0007218] [7218] Event [3112,43.28125,457.600006]: 1 finished unit Glaive [f=0007238] so sorry about it [f=0007333] [7333] Event [1304,49.2578125,5400]: 0 finished unit Metal Extractor [f=0007357] )) [f=0007391] [7391] Event [3992,43.28125,4872]: 0 finished unit Solar Collector [f=0007413] [7413] Event [3112,43.28125,457.600006]: 1 finished unit Glaive [f=0007588] i think [f=0007622] [7622] Event [3112,43.28125,457.600006]: 1 finished unit Glaive [f=0007664] [7664] Event [1304,51.25,5480]: 0 finished unit Solar Collector [f=0007694] i this game [f=0007817] [7817] Event [3112,43.28125,457.600006]: 1 finished unit Glaive [f=0007834] not not [f=0007899] bot [f=0008012] [8012] Event [3112,43.28125,457.600006]: 1 finished unit Glaive [f=0008207] [8207] Event [3112,43.28125,457.600006]: 1 finished unit Glaive [f=0008283] no money [f=0008402] [8402] Event [3112,43.28125,457.600006]: 1 finished unit Glaive [f=0008406] no bots [f=0008444] [8444] Event [2152,43.28125,1336]: 1 finished unit Metal Extractor [f=0008597] [8597] Event [3112,43.28125,457.600006]: 1 finished unit Glaive [f=0008607] free game [f=0008762] [8762] Event [2848.04297,44.6012497,5476]: 0 finished unit Minotaur [f=0008792] [8792] Event [3112,43.28125,457.600006]: 1 finished unit Glaive [f=0008987] [8987] Event [3112,43.28125,457.600006]: 1 finished unit Glaive [f=0009182] [9182] Event [3112,43.28125,457.600006]: 1 finished unit Glaive [f=0009347] [9347] Event [2848.04297,44.6012497,5476]: 0 finished unit Welder [f=0009377] [9377] Event [3112,43.28125,457.600006]: 1 finished unit Glaive [f=0009572] [9572] Event [3112,43.28125,457.600006]: 1 finished unit Glaive [f=0009781] [9781] Event [3112,43.28125,457.600006]: 1 finished unit Glaive [f=0009929] Player Antiform left the game: normal quit [f=0009929] [9929] Event [undefined]: Antiform quit [f=0009974] [9974] Event [2344,43.28125,2312]: 1 finished unit Metal Extractor [f=0009976] [9976] Event [3112,43.28125,457.600006]: 1 finished unit Glaive [f=0010171] [10171] Event [3112,43.28125,457.600006]: 1 finished unit Glaive [f=0010366] [10366] Event [3112,43.28125,457.600006]: 1 finished unit Glaive [f=0010378] [10378] Event [4920,43.28125,5976]: 0 finished unit Metal Extractor [f=0010554] [10554] Event [648,41.953125,6024]: 0 finished unit Metal Extractor [f=0010561] [10561] Event [3112,43.28125,457.600006]: 1 finished unit Glaive [f=0010756] [10756] Event [3112,43.28125,457.600006]: 1 finished unit Glaive [f=0010940] [10940] Event [4920,43.28125,6040]: 0 finished unit Solar Collector [f=0010951] [10951] Event [3112,43.28125,457.600006]: 1 finished unit Glaive [f=0011146] [11146] Event [3112,43.28125,457.600006]: 1 finished unit Glaive [f=0011294] Stiec has forced a win due to dropped opposition. [f=0011294] game_message: Antiform has been destroyed! [f=0011294] [11294] Event [undefined]: Antiform resigned [f=0011294] game_message: Stiec wins! [f=0011294] Submitting stats [f=0011294] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0011294] Part| Total Time|Time of the last 0.5s [f=0011294] Draw 10435.45ms 15.52% [f=0011294] Lua::Callins::Synced 3311.63ms 5.77% [f=0011294] Lua::Callins::Unsynced 14026.34ms 20.80% [f=0011294] Lua::CollectGarbage::Synced 183.66ms 0.00% [f=0011294] Lua::CollectGarbage::Unsynced 389.19ms 0.00% [f=0011294] Misc::Profiler::AddTime 39.20ms 0.00% [f=0011294] Sim 20173.27ms 38.01% [f=0011294] [11294] Received game_message: Antiform has been destroyed! [f=0011294] [11294] Received game_message: Stiec wins! [f=0011295] [11295] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received 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Values: 21,5010,6015,5010,6015,272.432129,230.903336,272.432129,230.903336,0,0,0,0,0,0,0,0,412.016785,4.22253418,412.016785,4.22253418,0,0,0,0,200,1160,200,1160,18,20,18,20,1275,1505,1275,1505,15.3880968,21.3354435,15.3880968,21.3354435,2145,1350,2145,1350,0,0,0,0,1390,2000,1390,2000,0,0,0,0,0,0,0,0,0,0,0,0 [f=0011295] [11295] Game End Stats Values: 22,5140,6200,5140,6200,293.338348,284.04306,293.338348,284.04306,0,0,0,0,0,0,0,0,492.923035,186.035889,492.923035,186.035889,0,0,0,0,200,1160,200,1160,18,20,18,20,1275,1505,1275,1505,15.3937464,21.5426502,15.3937464,21.5426502,2275,1350,2275,1350,0,0,0,0,1390,2185,1390,2185,0,0,0,0,0,0,0,0,0,0,0,0 [f=0011295] [11295] Game End Stats Values: 23,5270,6200,5270,6200,308.879608,312.105896,308.879608,312.105896,0,0,0,0,0,0,0,0,551.425415,266.436096,551.425415,266.436096,0,0,0,0,200,1160,200,1160,18,20,18,20,1275,1505,1275,1505,15.0360832,19.8708572,15.0360832,19.8708572,2405,1350,2405,1350,0,0,0,0,1390,2185,1390,2185,0,0,0,0,0,0,0,0,0,0,0,0 [f=0011295] [11295] Game End Stats Values: 24,5485,6200,5485,6200,323.587646,312.105896,323.587646,312.105896,0,0,0,0,0,0,0,0,584.832886,266.436096,584.832886,266.436096,0,0,0,0,200,1160,200,1160,18,20,18,20,1275,1505,1275,1505,16.4472065,18,16.4472065,18,2535,1350,2535,1350,0,0,0,0,1475,2185,1475,2185,0,0,0,0,0,0,0,0,0,0,0,0 [f=0011295] [11295] Game End Stats Values: 25,5680,6370,5680,6370,344.408539,312.105896,344.408539,312.105896,0,0,0,0,0,0,0,0,695.656494,266.436096,695.656494,266.436096,0,0,0,0,200,1160,200,1160,18,20,18,20,1275,1505,1275,1505,17.3880577,20.666666,17.3880577,20.666666,2730,1350,2730,1350,0,0,0,0,1475,2355,1475,2355,0,0,0,0,0,0,0,0,0,0,0,0 [f=0011295] [11295] Game End Stats Values: 26,5810,6440,5810,6440,365.31424,316.599243,365.31424,316.599243,0,0,0,0,0,0,0,0,806.564819,266.436096,806.564819,266.436096,0,0,0,0,200,1160,200,1160,18,21.2000008,18,21.2000008,1275,1505,1275,1505,17.3937149,22.2995567,17.3937149,22.2995567,2860,1350,2860,1350,0,0,0,0,1475,2425,1475,2425,0,0,0,0,0,0,0,0,0,0,0,0 [f=0011295] [11295] Game End Stats Values: 27,5810,6440,5810,6440,368.107025,316.599243,368.107025,316.599243,0,0,0,0,0,0,0,0,821.357971,266.436096,821.357971,266.436096,0,0,0,0,200,1160,200,1160,18,22,18,22,1275,1505,1275,1505,17.3963966,22,17.3963966,22,2860,1350,2860,1350,0,0,0,0,1475,2425,1475,2425,0,0,0,0,0,0,0,0,0,0,0,0 [f=0011401] Player Stiec left the game: normal quit [f=0011401] [11401] Event [undefined]: Stiec quit [f=0011407] No clients connected, shutting down server [f=0011407] Server shutdown [f=0011407] [11407] all players disconnected [f=0011473] [11473] Event [2848.04297,44.6012497,5476]: 0 finished unit Emissary [f=0011726] [11726] Event [2944,43.28125,5600]: 0 finished unit Strider Hub [f=0011884] [11884] Event [2848.04297,44.6012497,5476]: 0 finished unit Welder [f=0012811] [12811] Event [2848.04297,44.6012497,5476]: 0 finished unit Ogre [f=0012831] [12831] Event [2984,43.28125,5000]: 0 finished unit Gauss [f=0013122] [13122] Event [2848.04297,44.6012497,5476]: 0 finished unit Welder [f=0014404] [14404] Event [2848.04297,44.6012497,5476]: 0 finished unit Minotaur [f=0014713] [14713] Event [2848.04297,44.6012497,5476]: 0 finished unit Welder [f=0015407] Autoquit sending quit command. [f=0015407] [QuitAction] user exited to system [f=0015407] [SpringApp::Kill][1] fromRun=1 [f=0015407] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0015407] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0015407] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0015407] [ThreadPool::SetThreadCount][2] workers=0 [f=0015407] [SpringApp::Kill][2] [f=0015407] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0015407] [Game::KillLua][3] dtor=0 luaUI=0x537fd2f0 [f=0015407] Start widgetHandler:Shutdown [f=0015407] Shutdown - SaveOrderList Complete [f=0015407] Writing last game win data [f=0015407] Shutdown - SaveConfigData Complete [f=0015407] Shutdown Widget - Save/Load API [f=0015407] Shutdown Widget - Chili Highlight [f=0015407] Shutdown Widget - Draw After Chili [f=0015407] Shutdown Widget - EPIC Menu [f=0015407] Shutdown Widget - Chili Widget Selector [f=0015407] Shutdown Widget - Chili Minimap [f=0015407] Shutdown Widget - Local Team Colors [f=0015407] Shutdown Widget - Display Keys 2 [f=0015407] Shutdown Widget - Save Game Menu [f=0015407] Shutdown Widget - Unit Icons [f=0015407] Shutdown Widget - Noises [f=0015407] Shutdown Widget - HealthBars [f=0015407] Shutdown Widget - Win Counter [f=0015407] Shutdown Widget - BuildETA [f=0015407] Shutdown Widget - SpringRTS Replay Stats [f=0015407] Shutdown Widget - Modular Comm Info [f=0015407] Shutdown Widget - Stereo3D [f=0015407] Shutdown Widget - Showeco and Grid Drawer [f=0015407] Shutdown Widget - Point Tracker [f=0015407] Shutdown Widget - Missile Silo Range [f=0015407] Shutdown Widget - MetalFeatures (new) [f=0015407] Shutdown Widget - MinimapEvents [f=0015407] Shutdown Widget - Local Widgets Config [f=0015407] Shutdown Widget - Highlight Geos [f=0015407] Shutdown Widget - Grab Input [f=0015407] Input grabbing is disabled! [f=0015407] Shutdown Widget - Defense Range Zero-K [f=0015407] Shutdown Widget - Darkening [f=0015407] Shutdown Widget - Context Menu [f=0015407] Shutdown Widget - Chili Spectator Panels [f=0015407] Shutdown Widget - Chili Selections & CursorTip v2 [f=0015407] Shutdown Widget - Chili Nuke Warning [f=0015407] Shutdown Widget - Chili EndGame Window [f=0015407] Shutdown Widget - Chili Economy Panel Default [f=0015407] Shutdown Widget - CameraShake [f=0015407] Shutdown Widget - State Reverse and Latency [f=0015407] Shutdown Widget - Music Player v2 [f=0015407] Shutdown Widget - Attack AoE [f=0015407] Shutdown Widget - UnitShapes [f=0015407] Shutdown Widget - Map Edge Extension [f=0015407] Shutdown Widget - Selection Send [f=0015407] Shutdown Widget - LupsManager [f=0015407] Shutdown Widget - Newton Firezone [f=0015407] Shutdown Widget - Chili Pro Console [f=0015407] Shutdown Widget - Persistent Build Height [f=0015407] Shutdown Widget - Lasso Terraform GUI [f=0015407] Shutdown Widget - Lups [f=0015407] Shutdown Widget - Chili Framework [f=0015407] Shutdown Widget - Mex Placement Handler [f=0015407] Shutdown Widget - Chili Core Selector [f=0015407] Shutdown Widget - Custom Markers [f=0015407] Shutdown Widget - Select Keys [f=0015407] Shutdown Widget - Pause Screen [f=0015407] Shutdown Widget - Text To Speech Control [f=0015407] Shutdown Widget - Layout Handler [f=0015407] End widgetHandler:Shutdown [f=0015407] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={902848,90893636} {int,ext,rec}Allocs={9438169,0,0} {chunk,block}Bytes={90893636,0} [f=0015407] [Game::KillLua][1] dtor=0 luaGaia=0x52989990 [f=0015407] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={695480,78228123} {int,ext,rec}Allocs={9438170,0,0} {chunk,block}Bytes={78228123,0} [f=0015407] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={695480,78228123} {int,ext,rec}Allocs={9438170,0,0} {chunk,block}Bytes={78228123,0} [f=0015407] [Game::KillLua][2] dtor=0 luaRules=0x528825d0 [f=0015407] Start gadgetHandler:Shutdown [f=0015407] Shutdown - StartSetup [f=0015407] Shutdown - UnitMorph [f=0015407] Shutdown - Carrier Drones [f=0015407] Shutdown - LupsNanoSpray [f=0015407] Shutdown - Missile Silo Controller [f=0015407] Shutdown - Modular Comm Info [f=0015407] Shutdown - Terrain Texture Handler [f=0015407] Shutdown - UnitCloakShield [f=0015407] Shutdown - Starlight Handler [f=0015407] End gadgetHandler:Shutdown [f=0015407] Start gadgetHandler:Shutdown [f=0015407] Shutdown - Save/Load [f=0015407] Shutdown - Teleport Throw [f=0015407] Shutdown - UnitMorph [f=0015407] Shutdown - Modular Comm Info [f=0015407] Shutdown - Retreat Command [f=0015407] Shutdown - Shockwaves [f=0015407] Shutdown - UnitCloakShield [f=0015407] Shutdown - Lups Cloak FX [f=0015407] Shutdown - Lups [f=0015407] Shutdown - Lups Shield [f=0015407] End gadgetHandler:Shutdown [f=0015407] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={9438207,0,0} {chunk,block}Bytes={0,0} [f=0015407] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={9438207,0,0} {chunk,block}Bytes={0,0} [f=0015407] [Game::KillLua][4] dtor=0 [f=0015407] [Game::~CGame][1] [f=0015407] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0015407] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0015407] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0015407] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0015407] [Game::KillLua][4] dtor=1 [f=0015407] [Game::KillMisc][1] [f=0015407] [Game::KillMisc][2] [f=0015407] [Game::KillMisc][3] [f=0015407] [Game::KillRendering][1] [f=0015407] [3DOParser::Kill] allocated 1 pieces [f=0015407] [S3OParser::Kill] allocated 266 pieces [f=0015407] [AssParser::Kill] allocated 55 pieces [f=0015407] [Game::KillInterface][1] [f=0015407] [Game::KillInterface][2] [f=0015407] [Game::KillSimulation][1] [f=0015407] [Game::KillSimulation][2] [f=0015407] [CCollisionHandler] dis-/continuous tests: 0/730769 [f=0015407] [Game::KillSimulation][3] [f=0015407] [~CPathCache(24x24)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0015407] [~CPathCache(24x24)] cacheHits=1 hitPercentage=5% numHashColls=0 maxCacheSize=2 [f=0015407] [~CPathCache(48x48)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0015407] [~CPathCache(48x48)] cacheHits=3 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0015407] [~CRectangleOverlapHandler] 0% overlap reduction [f=0015407] [~CRectangleOverlapHandler] 0% overlap reduction [f=0015407] [LosHandler::Kill] raycast instance cache-{hits,misses}={2883,1304}; shared=3%; cached=66% [f=0015407] [Game::KillSimulation][4] [f=0015407] [CommonDefHandler::KillStatic] 3175 sound-set data items added [f=0015407] [Game::~CGame][2] [f=0015407] [Game::~CGame][3] [f=0015407] [SpringApp::Kill][3] [f=0015407] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 160394 bytes sent 73557 bytes recv'd [f=0015407] [SpringApp::Kill][4] font=0x4506aaa0 [f=0015407] [SpringApp::Kill][5] [f=0015407] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7898 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/9904e7f76e6e188b46790dc1d90fad6f.sdp (0x43e0f7c0) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/9904e7f76e6e188b46790dc1d90fad6f.sdp" numZipFiles=7898 sumInflSize=723837kb sumReadTime=2114ms file="unittextures/factorytank_1.png" indx=7246 inflSize=4103kb readTime=97ms file="unittextures/factorytank_2.png" indx=7248 inflSize=4103kb readTime=24ms file="unittextures/gauss3_tex1.png" indx=7266 inflSize=1103kb readTime=23ms file="objects3d/gauss.dae" indx=5247 inflSize=1556kb readTime=18ms file="luaui/widgets/cmd_keep_target.lua" indx=4602 inflSize=4kb readTime=15ms file="scripts/jumpskirm.lua" indx=5823 inflSize=6kb readTime=13ms file="luaui/widgets/unit_default_commands.lua" indx=4821 inflSize=1kb readTime=13ms file="objects3d/strikecom.dae" indx=5557 inflSize=999kb readTime=12ms file="bitmaps/loadpictures/cloaking.png" indx=511 inflSize=3633kb readTime=12ms file="luaui/configs/lang/campaign_units.en.json" indx=2909 inflSize=4kb readTime=11ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/9904e7f76e6e188b46790dc1d90fad6f.sdp] 42708907 bytes cached in 2796 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=62 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/Doldrumsv2.3.sd7 (0x451fd240) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x45202a00) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x4512c6b0) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7f3b800b2770) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 208857 bytes cached in 67 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]