[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.TmvlVzT9Kz/springsettings.1247986.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 1, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 24ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f266801bff0 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 4589 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1247986/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 213ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x44a0d4b0] using map "Doldrums v2.3" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Doldrums v2.3", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x44a0d4b0] using game "Zero-K v1.9.11.1" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.9.11.1", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 113ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 1), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (58 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 506ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 578ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 34ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 5 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 688ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 111ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 25ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 2ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 23ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 80ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Generic Plate Command Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Economy Multiplier Handicap Loaded gadget: Map Border Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Generic Plate Command Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_map_border.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_econ_mult.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 62ms [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: s11n gadget [f=-000001] Loaded SYNCED gadget: s11n map feature loader [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] Loaded UNSYNCED gadget: s11n_gadget_load.lua [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] AngelkilleR was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Chili Minimap [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: BuildETA [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1247986/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Guard Remove [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Select Com at start [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: UnitShapes [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: Commands FX [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Mex Placement Initialised with 34 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Font Cache [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [s11n] Loading s11n file... [f=-000001] [s11n] Parsing model... [f=-000001] [s11n] Populating game world... [f=-000001] [s11n] s11n loading complete. [f=-000001] Running Springboard Feature Fixer, 34, 82 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=2ea366d7 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=c1c414ed [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=40e07c55 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=689df920 [f=-000001] [Path] [PathEstimator::ReadFile] hash=689df920 file="cache/104dev-maintenance/paths/Doldrums v2.3.pe-689df920.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=2ea366d7 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=c1c414ed [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=40e07c55 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=689df930 [f=-000001] [Path] [PathEstimator::ReadFile] hash=689df930 file="cache/104dev-maintenance/paths/Doldrums v2.3.pe2-689df930.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (263ms, checksum 0cac61fb)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={12032,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1247986/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=21afd1b0f886978ba3151253f5d00027fea50b1c7c6b7bf6e9058b270b2af03c27eb07f330b46b310f1888f0fe6ad3c9ea19396c9adcdd91f0d1a644d9d94d5f" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=946a82e859d70e3215b2740c17665431350b3d8c4652219dce3e18d6912c45830757fd1f67f60ae722297e359f4585c27eb89e4295185d7ccd969d6c239471ec]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=7841df130e36c15ab94f24a7fc4bbea9a52bd15350badcea053abe72311695d5bc8150235f83191c77bd8d4ac1e359bef4f9b132f2590766a39c180ff61490aa]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x5211fcb0,0x52d6d1c0}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: edb6a3612fe4af6584ab44f94596f592 [f=-000001] Connection attempt from lucifer8972 [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: lucifer8972 changed status [f=-000001] -> Connection established (given id 1) [f=-000001] Connection attempt from Nodanyel39 [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [0] Event [undefined]: Nodanyel39 changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="lucifer8972" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=21afd1b0f886978ba3151253f5d00027fea50b1c7c6b7bf6e9058b270b2af03c27eb07f330b46b310f1888f0fe6ad3c9ea19396c9adcdd91f0d1a644d9d94d5f" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="lucifer8972" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Nodanyel39" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=21afd1b0f886978ba3151253f5d00027fea50b1c7c6b7bf6e9058b270b2af03c27eb07f330b46b310f1888f0fe6ad3c9ea19396c9adcdd91f0d1a644d9d94d5f" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Nodanyel39" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Nodanyel39" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=946a82e859d70e3215b2740c17665431350b3d8c4652219dce3e18d6912c45830757fd1f67f60ae722297e359f4585c27eb89e4295185d7ccd969d6c239471ec]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Nodanyel39" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=7841df130e36c15ab94f24a7fc4bbea9a52bd15350badcea053abe72311695d5bc8150235f83191c77bd8d4ac1e359bef4f9b132f2590766a39c180ff61490aa]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Nodanyel39" string="[Game::Load][lua{Rules,Gaia}={0x6c1c0550,0x6bda4d20}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="lucifer8972" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=946a82e859d70e3215b2740c17665431350b3d8c4652219dce3e18d6912c45830757fd1f67f60ae722297e359f4585c27eb89e4295185d7ccd969d6c239471ec]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="lucifer8972" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=7841df130e36c15ab94f24a7fc4bbea9a52bd15350badcea053abe72311695d5bc8150235f83191c77bd8d4ac1e359bef4f9b132f2590766a39c180ff61490aa]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="lucifer8972" string="[Game::Load][lua{Rules,Gaia}={00000000cd7a1b90,000000007cadaaa0}]" [f=-000001] Allies: I choose: Strike! [f=-000001] Allies: I choose: Engineer! [f=-000001] [0] Event [3164,43.2973633,667]: 0 finished unit Strike Commander [f=-000001] [0] Event [2979,43.2900391,5677]: 1 finished unit Engineer Commander [f=0000000] [0] lucifer8972, team: 1, elo:1382, userid: 546181 [f=0000000] [0] Nodanyel39, team: 0, elo:1500, userid: 519757 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000026] [26] Event [2976,43.28125,5488]: 1 finished unit Hovercraft Platform [f=0000034] [34] Event [3168,43.28125,800]: 0 finished unit Rover Assembly [f=0000258] [258] Event [2744,43.28125,5704]: 1 finished unit Metal Extractor [f=0000453] [453] Event [3168.02954,43.9263496,817.99231]: 0 finished unit Mason [f=0000528] [528] Event [3000,43.28125,5944]: 1 finished unit Metal Extractor [f=0000544] [544] Event [2975.95093,43.28125,5520]: 1 finished unit Quill [f=0000614] [614] Event [3400,43.28125,440]: 0 finished unit Metal Extractor [f=0000768] [768] Event [3208,43.28125,5720]: 1 finished unit Metal Extractor [f=0000801] [801] Event [2975.95093,43.28125,5520]: 1 finished unit Dagger [f=0000855] [855] Event [3464,43.28125,456]: 0 finished unit Solar Collector [f=0000859] [859] Event [3168.02954,43.9263496,817.99231]: 0 finished unit Scorcher [f=0001061] [1061] Event [2975.95093,43.28125,5520]: 1 finished unit Dagger [f=0001184] [1184] Event [3384,43.28125,504]: 0 finished unit Solar Collector [f=0001268] [1268] Event [3168.02954,43.9263496,817.99231]: 0 finished unit Scorcher [f=0001311] [1311] Event [2975.95093,43.28125,5520]: 1 finished unit Dagger [f=0001703] [1703] Event [2975.95093,43.28125,5520]: 1 finished unit Quill [f=0001740] [1740] Event [3336,43.28125,424]: 0 finished unit Solar Collector [f=0001911] [1911] Event [3168.02954,43.9263496,817.99231]: 0 finished unit Scorcher [f=0002191] [2191] Event [3224,43.28125,5656]: 1 finished unit Solar Collector [f=0002348] [2348] Event [3416,43.28125,376]: 0 finished unit Solar Collector [f=0002551] [2551] Event [3168.02954,43.9263496,817.99231]: 0 finished unit Scorcher [f=0002621] [2621] Event [3272,43.28125,5736]: 1 finished unit Solar Collector [f=0002958] [2958] Event [2975.95093,43.28125,5520]: 1 finished unit Scalpel [f=0002992] [2992] Event [3144,43.28125,200]: 0 finished unit Metal Extractor [f=0003063] [3063] Event [3168.02954,43.9263496,817.99231]: 0 finished unit Scorcher [f=0003200] [3200] Event [2656,43.28125,5344]: 1 finished unit Lotus [f=0003498] [3498] Event [3168.02954,43.9263496,817.99231]: 0 finished unit Mason [f=0003548] [3548] Event [2936,43.28125,424]: 0 finished unit Metal Extractor [f=0003631] [3631] Event [3168.02954,43.9263496,817.99231]: 0 finished unit Dart [f=0003683] [3683] Event [2975.95093,43.28125,5520]: 1 finished unit Scalpel [f=0003766] [3766] Event [3168.02954,43.9263496,817.99231]: 0 finished unit Dart [f=0003872] [3872] Event [3000,43.28125,440]: 0 finished unit Solar Collector [f=0003901] [3901] Event [3168.02954,43.9263496,817.99231]: 0 finished unit Dart [f=0004036] [4036] Event [3168.02954,43.9263496,817.99231]: 0 finished unit Dart [f=0004171] [4171] Event [3168.02954,43.9263496,817.99231]: 0 finished unit Dart [f=0004215] [4215] Event [2920,43.28125,488]: 0 finished unit Solar Collector [f=0004245] [4245] Event [2640,43.28125,5232]: 1 finished unit Lotus [f=0004540] [4540] Event [3192,43.28125,5784]: 1 finished unit Solar Collector [f=0004550] [4550] Event [2872,43.28125,408]: 0 finished unit Solar Collector [f=0004609] [4609] Event [2975.95093,43.28125,5520]: 1 finished unit Scalpel [f=0004615] [4615] Event [3208,43.28125,5720]: 1 lost unit Metal Extractor [f=0004668] [4668] Event [3200.01367,43.551651,5878.12158]: 0 lost unit Scorcher [f=0004714] [4714] Event [3065.80127,43.28125,5992.48486]: 0 lost unit Scorcher [f=0004822] [4822] Event [3000,43.28125,5944]: 1 lost unit Metal Extractor [f=0004914] [4914] Event [2952,43.28125,360]: 0 finished unit Solar Collector [f=0004965] [4965] Event [1224,43.28125,168]: 0 finished unit Metal Extractor [f=0005006] [5006] Event [2975.95093,43.28125,5520]: 1 finished unit Quill [f=0005036] [5036] Event [2744,43.28125,5704]: 1 lost unit Metal Extractor [f=0006195] [6195] Event [3208,43.28125,216]: 0 finished unit Solar Collector [f=0006223] [6223] Event [2975.95093,43.28125,5520]: 1 finished unit Mace [f=0006544] [6544] Event [3128,43.28125,264]: 0 finished unit Solar Collector [f=0006676] [6676] Event [1288,43.28125,136]: 0 finished unit Solar Collector [f=0006727] [6727] Event [5496,43.9453125,120]: 0 finished unit Metal Extractor [f=0006874] [6874] Event [3080,43.28125,184]: 0 finished unit Solar Collector [f=0007127] [7127] Event [1208,43.9453125,232]: 0 finished unit Solar Collector [f=0007208] [7208] Event [3160,43.28125,136]: 0 finished unit Solar Collector [f=0007256] [7256] Event [5560,45.2734375,136]: 0 finished unit Solar Collector [f=0007576] [7576] Event [1160,43.28125,152]: 0 finished unit Solar Collector [f=0007640] [7640] Event [3168.02954,43.9263496,817.99231]: 0 finished unit Impaler [f=0007714] [7714] Event [5480,53.90625,184]: 0 finished unit Solar Collector [f=0007761] [7761] Event [2975.95093,43.28125,5520]: 1 finished unit Mace [f=0007845] [7845] Event [3296,43.28125,304]: 0 finished unit Picket [f=0008039] [8039] Event [3168.02954,43.9263496,817.99231]: 0 finished unit Scorcher [f=0008154] [8154] Event [5432,43.28125,104]: 0 finished unit Solar Collector [f=0008220] [8220] Event [3024,43.28125,304]: 0 finished unit Picket [f=0008429] [8429] Event [3168.02954,43.9263496,817.99231]: 0 finished unit Scorcher [f=0008441] [8441] Event [3456.55884,43.28125,5360.854]: 0 lost unit Dart [f=0008442] [8442] Event [3430.74561,43.28125,5385.31445]: 0 lost unit Dart [f=0008444] [8444] Event [3474.9707,42.9710159,5355.80078]: 0 lost unit Dart [f=0008445] [8445] Event [3467.80371,43.5095367,5335.56787]: 0 lost unit Dart [f=0008486] [8486] Event [3412.07666,43.7187195,5403.93799]: 0 lost unit Dart [f=0008616] [8616] Event [5512,40.625,56]: 0 finished unit Solar Collector [f=0008625] [8625] Event [3008,43.28125,528]: 0 finished unit Picket [f=0008663] Player lucifer8972 left the game: timeout [f=0008663] [8663] Event [undefined]: lucifer8972 timed out [f=0008819] [8819] Event [3168.02954,43.9263496,817.99231]: 0 finished unit Scorcher [f=0009030] [9030] Event [3296,43.28125,544]: 0 finished unit Picket [f=0009209] [9209] Event [3168.02954,43.9263496,817.99231]: 0 finished unit Scorcher [f=0009233] [9233] Event [3074.37354,43.412693,5849.96436]: 0 lost unit Scorcher [f=0009237] [9237] Event [3117.86475,43.5050583,6015.23633]: 0 lost unit Scorcher [f=0009246] [9246] Event [3103.39941,42.611515,6027.93945]: 0 lost unit Scorcher [f=0009599] [9599] Event [3168.02954,43.9263496,817.99231]: 0 finished unit Scorcher [f=0009762] [9762] Event [2975.95093,43.28125,5520]: 1 finished unit Mace [f=0009989] [9989] Event [3168.02954,43.9263496,817.99231]: 0 finished unit Scorcher [f=0010025] [10025] Event [3144,43.28125,712]: 0 finished unit Caretaker [f=0010205] [10205] Event [3168.02954,43.9263496,817.99231]: 0 finished unit Scorcher [f=0010428] [10428] Event [3168.02954,43.9263496,817.99231]: 0 finished unit Scorcher [f=0010653] [10653] Event [3168.02954,43.9263496,817.99231]: 0 finished unit Scorcher [f=0010709] [10709] Event [232,43.9453125,856]: 0 finished unit Metal Extractor [f=0010879] [10879] Event [3168.02954,43.9263496,817.99231]: 0 finished unit Scorcher [f=0011079] [11079] Event [3008,43.28125,768]: 0 finished unit Rover Plate [f=0011209] [11209] Event [3168.02954,43.9263496,817.99231]: 0 finished unit Fencer [f=0011443] [11443] Event [3168.02954,43.9263496,817.99231]: 0 finished unit Fencer [f=0011668] [11668] Event [3168.02954,43.9263496,817.99231]: 0 finished unit Fencer [f=0011699] [11699] Event [344,43.28125,1992]: 0 finished unit Metal Extractor [f=0011762] [11762] Event [2975.95093,43.28125,5520]: 1 finished unit Mace [f=0011893] [11893] Event [3168.02954,43.9263496,817.99231]: 0 finished unit Fencer [f=0012118] [12118] Event [3168.02954,43.9263496,817.99231]: 0 finished unit Fencer [f=0012322] [12322] Event [3264,43.28125,5312]: 1 lost unit Lotus [f=0012324] [12324] Event [3309.48755,43.283947,5186.9834]: 0 lost unit Scorcher [f=0012340] [12340] Event [3236.99878,43.2247658,5202.16504]: 0 lost unit Scorcher [f=0012344] [12344] Event [3234.56665,43.4410172,5131.28125]: 0 lost unit Scorcher [f=0012453] [12453] Event [3225.81543,43.2819405,5253.1167]: 1 lost unit Quill [f=0012484] [12484] Event [3168.02954,43.9263496,817.99231]: 0 finished unit Ripper [f=0012509] [12509] Event [184,43.28125,2616]: 0 finished unit Metal Extractor [f=0012510] [12510] Event [3300.38672,43.28125,5452.98682]: 1 lost unit Quill [f=0012577] [12577] Event [3289.66626,43.28125,5563.0083]: 0 lost unit Scorcher [f=0012874] [12874] Event [3168.02954,43.9263496,817.99231]: 0 finished unit Ripper [f=0012983] [12983] Event [3348.06348,43.2822418,5433.0332]: 1 lost unit Dagger [f=0013009] [13009] Event [3171.85791,43.28125,4988.21338]: 0 lost unit Scorcher [f=0013011] [13011] Event [3480.15381,43.28125,5610.92871]: 0 lost unit Scorcher [f=0013050] [13050] Event [3105.70654,43.28125,5071.21582]: 0 lost unit Scorcher [f=0013054] [13054] Event [3486.44165,36.9831581,5611.16602]: 1 lost unit Dagger [f=0013080] [13080] Event [3108.0918,43.28125,5141.4082]: 0 lost unit Scorcher [f=0013137] [13137] Event [3272,43.28125,5736]: 1 lost unit Solar Collector [f=0013266] [13266] Event [3168.02954,43.9263496,817.99231]: 0 finished unit Ripper [f=0013357] [13357] Event [3402.58643,43.28125,5678.65283]: 0 lost unit Scorcher [f=0013363] [13363] Event [3352.98657,43.8754654,5787.39111]: 0 lost unit Scorcher [f=0013370] [13370] Event [5768,47.265625,360]: 0 finished unit Geothermal Generator [f=0013539] [13539] Event [2808.65649,48.59375,4645.26807]: 0 lost unit Fencer [f=0013617] [13617] Event [2847.76392,52.6333199,4629.6333]: 0 lost unit Fencer [f=0013639] [13639] Event [3168.02954,43.9263496,817.99231]: 0 finished unit Ripper [f=0013752] [13752] Event [2640,43.28125,5232]: 1 lost unit Lotus [f=0014014] [14014] Event [3168.02954,43.9263496,817.99231]: 0 finished unit Ripper [f=0014404] [14404] Event [3168.02954,43.9263496,817.99231]: 0 finished unit Ravager [f=0014550] [14550] Event [3008,43.28125,786]: 0 finished unit Mason [f=0014666] [14666] Event [3224,43.28125,696]: 0 finished unit Caretaker [f=0014836] [14836] Event [3168.02954,43.9263496,817.99231]: 0 finished unit Ravager [f=0015120] [15120] Event [3168.02954,43.9263496,817.99231]: 0 finished unit Ravager [f=0015362] [15362] Event [4840,46.6015625,744]: 0 finished unit Metal Extractor [f=0015406] [15406] Event [3168.02954,43.9263496,817.99231]: 0 finished unit Ravager [f=0015554] [15554] Event [824,44.609375,2952]: 0 finished unit Metal Extractor [f=0015671] [15671] Event [2152,43.28125,1336]: 0 finished unit Metal Extractor [f=0015691] [15691] Event [3168.02954,43.9263496,817.99231]: 0 finished unit Ravager [f=0016157] [16157] Event [4648,43.28125,1352]: 0 finished unit Metal Extractor [f=0016364] [16364] Event [1176,47.9296875,2488]: 0 finished unit Metal Extractor [f=0016426] [16426] Event [3168.02954,43.9263496,817.99231]: 0 finished unit Impaler [f=0016590] [16590] Event [3168.02954,43.9263496,817.99231]: 0 finished unit Scorcher [f=0016754] [16754] Event [3168.02954,43.9263496,817.99231]: 0 finished unit Scorcher [f=0016919] [16919] Event [3168.02954,43.9263496,817.99231]: 0 finished unit Scorcher [f=0017084] [17084] Event [3168.02954,43.9263496,817.99231]: 0 finished unit Scorcher [f=0017138] [17138] Event [2854.70703,52.465416,4607.68945]: 0 lost unit Fencer [f=0017174] [17174] Event [1752,47.9296875,2952]: 0 finished unit Metal Extractor [f=0017197] [17197] Event [2978.5752,43.28125,4999.40137]: 1 lost unit Dagger [f=0017249] [17249] Event [3168.02954,43.9263496,817.99231]: 0 finished unit Scorcher [f=0017285] [17285] Event [3028.07471,45.9094086,4740.26367]: 0 lost unit Ripper [f=0017352] [17352] Event [3430.552,42.8312798,5077.90527]: 0 lost unit Ripper [f=0017414] [17414] Event [3168.02954,43.9263496,817.99231]: 0 finished unit Scorcher [f=0017531] [17531] Event [2988.27661,42.6171875,5121.80273]: 1 lost unit Mace [f=0017579] [17579] Event [3168.02954,43.9263496,817.99231]: 0 finished unit Scorcher [f=0017678] [17678] Event [3145.87109,53.1405334,4631.8916]: 0 lost unit Fencer [f=0017712] [17712] Event [3052.56177,43.9640884,4928.85986]: 1 lost unit Scalpel [f=0017715] [17715] Event [3168.02954,43.9263496,817.99231]: 0 finished unit Scorcher [f=0017889] [17889] Event [2852.45117,43.28125,5196.81689]: 1 lost unit Mace [f=0017907] [17907] Event [3000,43.28125,680]: 0 finished unit Caretaker [f=0017972] [17972] Event [3168.02954,43.9263496,817.99231]: 0 finished unit Scorcher [f=0018044] [18044] Event [2344,43.28125,2312]: 0 finished unit Metal Extractor [f=0018103] [18103] Event [3168.02954,43.9263496,817.99231]: 0 finished unit Scorcher [f=0018172] [18172] Event [2833.34131,42.7581825,5204.46289]: 0 lost unit Scorcher [f=0018275] [18275] Event [3064,43.28125,696]: 0 finished unit Caretaker [f=0018299] [18299] Event [3168.02954,43.9263496,817.99231]: 0 finished unit Fencer [f=0018416] [18416] Event [2769.68701,43.2826958,5261.82373]: 1 lost unit Quill [f=0018424] [18424] Event [3168.02954,43.9263496,817.99231]: 0 finished unit Fencer [f=0018530] [18530] Event [3168.02954,43.9263496,817.99231]: 0 finished unit Fencer [f=0018555] [18555] Event [2614.72949,42.7688789,5115.98438]: 0 lost unit Ravager [f=0018568] [18568] Event [2445.15332,43.28125,5199.62451]: 1 lost unit Mace [f=0018635] [18635] Event [3168.02954,43.9263496,817.99231]: 0 finished unit Fencer [f=0018733] [18733] Event [2595.31445,42.1561623,5081.51221]: 0 lost unit Ravager [f=0018739] [18739] Event [3168.02954,43.9263496,817.99231]: 0 finished unit Fencer [f=0018752] [18752] Event [3498.37256,43.28125,5827.09424]: 1 lost unit Scalpel [f=0018797] [18797] Event [2656,43.28125,5344]: 1 lost unit Lotus [f=0018901] [18901] Event [3168.02954,43.9263496,817.99231]: 0 finished unit Ripper [f=0018955] [18955] Event [3189.66675,37.421978,5711.77344]: 0 lost unit Ravager [f=0019032] [19032] Event [2976,41.7355347,5488]: 1 lost unit Hovercraft Platform [f=0019047] [19047] Event [2965.67627,37.0011253,5404.30566]: 0 lost unit Ravager [f=0019080] [19080] Event [3168.02954,43.9263496,817.99231]: 0 finished unit Ripper [f=0019218] [19218] Event [2853.56152,40.9381714,5492.64893]: 1 lost unit Mace [f=0019260] [19260] Event [3168.02954,43.9263496,817.99231]: 0 finished unit Ripper [f=0019409] [19409] Event [3059.13745,36.6017113,5463.23828]: 0 lost unit Ripper [f=0019440] [19440] Event [3168.02954,43.9263496,817.99231]: 0 finished unit Ripper [f=0019447] [19447] Event [2888.6582,37.3155289,5490.23877]: 0 lost unit Ravager [f=0019559] [19559] Event [3848,43.28125,2680]: 0 finished unit Metal Extractor [f=0019596] [19596] Event [3049.64624,40.9248924,5728.84814]: 1 lost unit Engineer Commander [f=0019611] [19611] Event [3224,43.1457901,5656]: 1 lost unit Solar Collector [f=0019620] [19620] Event [3168.02954,43.9263496,817.99231]: 0 finished unit Ripper [f=0019661] [19661] Event [3217.06299,45.8543663,5565.81689]: 0 lost unit Ripper [f=0019725] [19725] Event [3192,39.2243576,5784]: 1 lost unit Solar Collector [f=0019799] game_message: lucifer8972 has been destroyed! [f=0019799] [19799] Event [undefined]: lucifer8972 resigned [f=0019799] game_message: Nodanyel39 wins! [f=0019799] Submitting stats [f=0019799] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0019799] Part| Total Time|Time of the last 0.5s [f=0019799] Draw 15029.87ms 10.38% [f=0019799] Lua::Callins::Synced 8630.11ms 31.64% [f=0019799] Lua::Callins::Unsynced 19979.34ms 13.67% [f=0019799] Lua::CollectGarbage::Synced 271.39ms 0.00% [f=0019799] Lua::CollectGarbage::Unsynced 568.49ms 0.30% [f=0019799] Misc::Profiler::AddTime 63.23ms 0.00% [f=0019799] Sim 36501.15ms 80.74% [f=0019799] [19799] Event [3739.91699,43.28125,5776.52881]: 1 lost unit Scalpel [f=0019799] [19799] Received game_message: lucifer8972 has been destroyed! [f=0019799] [19799] Received game_message: Nodanyel39 wins! [f=0019800] [19800] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0019800] [19800] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0019800] [19800] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0019800] [19800] Game End Stats Values: 2,1975,2060,2060,1975,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,1275,1275,1275,1275,5.5999999,6.26666689,6.26666689,5.5999999,0,0,0,0,0,0,0,0,700,785,785,700,0,0,0,0,0,0,0,0,0,0,0,0 [f=0019800] [19800] Game End Stats Values: 3,2380,2435,2435,2380,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,11.0333281,8,8,11.0333281,1275,1275,1275,1275,7.0666666,9.86666679,9.86666679,7.0666666,130,80,80,130,0,0,0,0,975,1080,1080,975,0,0,0,0,0.00201333,0,0,0.00201333,0,0,0,0 [f=0019800] [19800] Game End Stats Values: 4,2580,2595,2595,2580,1.92523563,0,0,1.92523563,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,12.5000038,8,8,12.5000038,1275,1275,1275,1275,8.12834835,12,12,8.12834835,260,240,240,260,0,0,0,0,1045,1080,1080,1045,0,0,0,0,0.00301999,0,0,0.00301999,0,0,0,0 [f=0019800] [19800] Game End Stats Values: 5,2650,2720,2720,2650,9.09631252,0,0,9.09631252,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,12.1333332,8,8,12.1333332,1275,1275,1275,1275,8.47807217,12,12,8.47807217,260,240,240,260,0,0,0,0,1115,1205,1205,1115,0,0,0,0,0.00301999,0,0,0.00301999,0,0,0,0 [f=0019800] [19800] Game End Stats Values: 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40,10705,4190,4190,10705,2269.25757,2.73899221,2.73899221,2269.25757,0,0,0,0,0,0,0,0,467.547028,652.079407,652.079407,467.547028,2050.01392,3149.47363,3149.47363,2050.01392,400,90,90,400,71,12,12,71,1275,1275,1275,1275,40.3243141,6,6,40.3243141,4440,1860,1860,4440,1324.66675,3065,3065,1324.66675,4590,965,965,4590,3065,1324.66675,1324.66675,3065,0.00501991,0,0,0.00501991,3189.93335,2155.57471,2155.57471,3189.93335 [f=0019800] [19800] Game End Stats Values: 41,11130,3570,3570,11130,2365.37524,2.73899221,2.73899221,2365.37524,0,0,0,0,0,0,0,0,528.67688,742.079407,742.079407,528.67688,2494.82227,3294.47363,3294.47363,2494.82227,400,90,90,400,71,12,12,71,1275,1275,1275,1275,40.4078445,6,6,40.4078445,4685,1240,1240,4685,1944.66675,3210,3210,1944.66675,4770,965,965,4770,3210,1944.66675,1944.66675,3210,0.00501991,0,0,0.00501991,3334.93335,2600.38306,2600.38306,3334.93335 [f=0019800] [19800] Game End Stats Values: 42,11685,3445,3445,11685,2451.92871,2.73899221,2.73899221,2451.92871,0,0,0,0,0,0,0,0,540.257629,832.079407,832.079407,540.257629,2985.82861,3463.47266,3463.47266,2985.82861,400,90,90,400,71,12,12,71,1275,1275,1275,1275,41.3702278,6,6,41.3702278,4975,1240,1240,4975,2069.66675,3340,3340,2069.66675,5035,840,840,5035,3340,2069.66675,2069.66675,3340,0.00501991,0,0,0.00501991,3503.93237,3091.3894,3091.3894,3503.93237 [f=0019800] [19800] Game End Stats Values: 43,11620,2735,2735,11620,2538.31152,2.73899221,2.73899221,2538.31152,0,0,0,0,0,0,0,0,540.697876,922.079407,922.079407,540.697876,3770.93408,4119.31201,4119.31201,3770.93408,400,0,0,400,71,11.8666668,11.8666668,71,1275,1275,1275,1275,41.7588234,6,6,41.7588234,4910,620,620,4910,2379.66675,3840,3840,2379.66675,5035,840,840,5035,3840,2779.66675,2779.66675,3840,0.00501991,0,0,0.00501991,4160.87744,3917.33838,3917.33838,4160.87744 [f=0019800] [19800] Game End Stats Values: 44,11840,1635,1635,11840,2619.104,2.73899221,2.73899221,2619.104,0,0,0,0,0,0,0,0,547.411865,1012.07941,1012.07941,547.411865,4960.94873,4764.40283,4764.40283,4960.94873,400,0,0,400,71,10.8000002,10.8000002,71,1275,1275,1275,1275,41.386158,6,6,41.386158,5130,220,220,5130,3479.66675,4090,4090,3479.66675,5035,140,140,5035,4340,3879.66675,3879.66675,4340,0.00501991,0,0,0.00501991,4885.08008,5156.21533,5156.21533,4885.08008 [f=0019800] [19800] Game End Stats Values: 45,11675,220,220,11675,2698.11133,2.73899221,2.73899221,2698.11133,0,0,0,0,0,0,0,0,547.411865,1581.57935,1581.57935,547.411865,5924.15918,5074.12158,5074.12158,5924.15918,400,0,0,400,71,8.26666641,8.26666641,71,1275,0,0,1275,42.2004776,4.66666651,4.66666651,42.2004776,4880,220,220,4880,4894.66699,4820,4820,4894.66699,5120,0,0,5120,5070,5294.66699,5294.66699,5070,0.00501991,0,0,0.00501991,5197.63721,6164.81592,6164.81592,5197.63721 [f=0019805] [19805] Event [3168.02954,43.9263496,817.99231]: 0 finished unit Ravager [f=0019945] Player Nodanyel39 left the game: normal quit [f=0019945] [19945] Event [undefined]: Nodanyel39 quit [f=0019951] No clients connected, shutting down server [f=0019951] Server shutdown [f=0019951] [19951] all players disconnected [f=0019971] [19971] Event [3168.02954,43.9263496,817.99231]: 0 finished unit Ravager [f=0020136] [20136] Event [3168.02954,43.9263496,817.99231]: 0 finished unit Ravager [f=0020301] [20301] Event [3168.02954,43.9263496,817.99231]: 0 finished unit Ravager [f=0020369] [20369] Event [4392,51.9140625,3192]: 0 finished unit Metal Extractor [f=0020466] [20466] Event [3168.02954,43.9263496,817.99231]: 0 finished unit Ravager [f=0020901] [20901] Event [3168.02954,43.9263496,817.99231]: 0 finished unit Impaler [f=0020994] [20994] Event [3168.02954,43.9263496,817.99231]: 0 finished unit Scorcher [f=0021084] [21084] Event [3168.02954,43.9263496,817.99231]: 0 finished unit Scorcher [f=0021174] [21174] Event [3168.02954,43.9263496,817.99231]: 0 finished unit Scorcher [f=0021264] [21264] Event [3168.02954,43.9263496,817.99231]: 0 finished unit Scorcher [f=0021299] [21299] Event [5320,47.9296875,3192]: 0 finished unit Metal Extractor [f=0021354] [21354] Event [3168.02954,43.9263496,817.99231]: 0 finished unit Scorcher [f=0021444] [21444] Event [3168.02954,43.9263496,817.99231]: 0 finished unit Scorcher [f=0021534] [21534] Event [3168.02954,43.9263496,817.99231]: 0 finished unit Scorcher [f=0021624] [21624] Event [3168.02954,43.9263496,817.99231]: 0 finished unit Scorcher [f=0021713] [21713] Event [3168.02954,43.9263496,817.99231]: 0 finished unit Scorcher [f=0021803] [21803] Event [3168.02954,43.9263496,817.99231]: 0 finished unit Scorcher [f=0021902] [21902] Event [3168.02954,43.9263496,817.99231]: 0 finished unit Fencer [f=0022021] [22021] Event [3168.02954,43.9263496,817.99231]: 0 finished unit Fencer [f=0022141] [22141] Event [3168.02954,43.9263496,817.99231]: 0 finished unit Fencer [f=0022214] [22214] Event [5960,43.28125,3528]: 0 finished unit Metal Extractor [f=0022261] [22261] Event [3168.02954,43.9263496,817.99231]: 0 finished unit Fencer [f=0022381] [22381] Event [3168.02954,43.9263496,817.99231]: 0 finished unit Fencer [f=0022558] [22558] Event [3168.02954,43.9263496,817.99231]: 0 finished unit Ripper [f=0022709] [22709] Event [3168.02954,43.9263496,817.99231]: 0 finished unit Ripper [f=0022859] [22859] Event [3168.02954,43.9263496,817.99231]: 0 finished unit Ripper [f=0023009] [23009] Event [3168.02954,43.9263496,817.99231]: 0 finished unit Ripper [f=0023159] [23159] Event [5800,43.28125,4152]: 0 finished unit Metal Extractor [f=0023308] Autoquit sending quit command. [f=0023308] [QuitAction] user exited to system [f=0023308] [SpringApp::Kill][1] fromRun=1 [f=0023308] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0023308] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0023308] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0023308] [ThreadPool::SetThreadCount][2] workers=0 [f=0023308] [SpringApp::Kill][2] [f=0023308] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0023308] [Game::KillLua][3] dtor=0 luaUI=0x52a69090 [f=0023308] Start widgetHandler:Shutdown [f=0023308] Shutdown - SaveOrderList Complete [f=0023308] Writing last game win data [f=0023308] Shutdown - SaveConfigData Complete [f=0023308] Shutdown Widget - Save/Load API [f=0023308] Shutdown Widget - Chili Highlight [f=0023308] Shutdown Widget - Draw After Chili [f=0023308] Shutdown Widget - EPIC Menu [f=0023308] Shutdown Widget - Chili Widget Selector [f=0023308] Shutdown Widget - Chili Minimap [f=0023308] Shutdown Widget - Local Team Colors [f=0023308] Shutdown Widget - Display Keys 2 [f=0023308] Shutdown Widget - Save Game Menu [f=0023308] Shutdown Widget - Unit Icons [f=0023308] Shutdown Widget - Noises [f=0023308] Shutdown Widget - HealthBars [f=0023308] Shutdown Widget - Win Counter [f=0023308] Shutdown Widget - BuildETA [f=0023308] Shutdown Widget - SpringRTS Replay Stats [f=0023308] Shutdown Widget - Modular Comm Info [f=0023308] Shutdown Widget - Stereo3D [f=0023308] Shutdown Widget - Showeco and Grid Drawer [f=0023308] Shutdown Widget - Point Tracker [f=0023308] Shutdown Widget - Missile Silo Range [f=0023308] Shutdown Widget - MetalFeatures (new) [f=0023308] Shutdown Widget - MinimapEvents [f=0023308] Shutdown Widget - Local Widgets Config [f=0023308] Shutdown Widget - Highlight Geos [f=0023308] Shutdown Widget - Grab Input [f=0023308] Input grabbing is disabled! [f=0023308] Shutdown Widget - Defense Range Zero-K [f=0023308] Shutdown Widget - Darkening [f=0023308] Shutdown Widget - Context Menu [f=0023308] Shutdown Widget - Chili Spectator Panels [f=0023308] Shutdown Widget - Chili Selections & CursorTip v2 [f=0023308] Shutdown Widget - Chili Nuke Warning [f=0023308] Shutdown Widget - Chili EndGame Window [f=0023308] Shutdown Widget - Chili Economy Panel Default [f=0023308] Shutdown Widget - CameraShake [f=0023308] Shutdown Widget - State Reverse and Latency [f=0023308] Shutdown Widget - Music Player v2 [f=0023308] Shutdown Widget - Attack AoE [f=0023308] Shutdown Widget - Map Edge Extension [f=0023308] Shutdown Widget - Selection Send [f=0023308] Shutdown Widget - LupsManager [f=0023308] Shutdown Widget - Newton Firezone [f=0023308] Shutdown Widget - Chili Pro Console [f=0023308] Shutdown Widget - Persistent Build Height [f=0023308] Shutdown Widget - Lasso Terraform GUI [f=0023308] Shutdown Widget - Lups [f=0023308] Shutdown Widget - Chili Framework [f=0023308] Shutdown Widget - Mex Placement Handler [f=0023308] Shutdown Widget - Chili Core Selector [f=0023308] Shutdown Widget - Custom Markers [f=0023308] Shutdown Widget - Select Keys [f=0023308] Shutdown Widget - Pause Screen [f=0023308] Shutdown Widget - Text To Speech Control [f=0023308] Shutdown Widget - Layout Handler [f=0023308] End widgetHandler:Shutdown [f=0023308] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={746621,80406315} {int,ext,rec}Allocs={12619160,0,0} {chunk,block}Bytes={80406315,0} [f=0023308] [Game::KillLua][1] dtor=0 luaGaia=0x52d6d1c0 [f=0023308] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={511838,66355249} {int,ext,rec}Allocs={12619161,0,0} {chunk,block}Bytes={66355249,0} [f=0023308] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={511838,66355249} {int,ext,rec}Allocs={12619161,0,0} {chunk,block}Bytes={66355249,0} [f=0023308] [Game::KillLua][2] dtor=0 luaRules=0x5211fcb0 [f=0023308] Start gadgetHandler:Shutdown [f=0023308] Shutdown - StartSetup [f=0023308] Shutdown - UnitMorph [f=0023308] Shutdown - Carrier Drones [f=0023308] Shutdown - LupsNanoSpray [f=0023308] Shutdown - Missile Silo Controller [f=0023308] Shutdown - Modular Comm Info [f=0023308] Shutdown - Terrain Texture Handler [f=0023308] Shutdown - UnitCloakShield [f=0023308] Shutdown - Starlight Handler [f=0023308] End gadgetHandler:Shutdown [f=0023308] Start gadgetHandler:Shutdown [f=0023308] Shutdown - Save/Load [f=0023308] Shutdown - Teleport Throw [f=0023308] Shutdown - UnitMorph [f=0023308] Shutdown - Modular Comm Info [f=0023308] Shutdown - Retreat Command [f=0023308] Shutdown - Shockwaves [f=0023308] Shutdown - UnitCloakShield [f=0023308] Shutdown - Lups Cloak FX [f=0023308] Shutdown - Lups [f=0023308] Shutdown - Lups Shield [f=0023308] End gadgetHandler:Shutdown [f=0023308] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={12619193,0,0} {chunk,block}Bytes={0,0} [f=0023308] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={12619193,0,0} {chunk,block}Bytes={0,0} [f=0023308] [Game::KillLua][4] dtor=0 [f=0023308] [Game::~CGame][1] [f=0023308] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0023308] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0023308] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0023308] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0023308] [Game::KillLua][4] dtor=1 [f=0023308] [Game::KillMisc][1] [f=0023308] [Game::KillMisc][2] [f=0023308] [Game::KillMisc][3] [f=0023308] [Game::KillRendering][1] [f=0023308] [3DOParser::Kill] allocated 1 pieces [f=0023308] [S3OParser::Kill] allocated 412 pieces [f=0023308] [AssParser::Kill] allocated 59 pieces [f=0023308] [Game::KillInterface][1] [f=0023308] [Game::KillInterface][2] [f=0023308] [Game::KillSimulation][1] [f=0023308] [Game::KillSimulation][2] [f=0023308] [CCollisionHandler] dis-/continuous tests: 0/1248499 [f=0023308] [Game::KillSimulation][3] [f=0023308] [~CPathCache(24x24)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0023308] [~CPathCache(24x24)] cacheHits=44 hitPercentage=33% numHashColls=0 maxCacheSize=12 [f=0023308] [~CPathCache(48x48)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0023308] [~CPathCache(48x48)] cacheHits=82 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0023308] [~CRectangleOverlapHandler] 0% overlap reduction [f=0023308] [~CRectangleOverlapHandler] 0% overlap reduction [f=0023308] [LosHandler::Kill] raycast instance cache-{hits,misses}={7262,8618}; shared=13%; cached=33% [f=0023308] [Game::KillSimulation][4] [f=0023308] [CommonDefHandler::KillStatic] 3175 sound-set data items added [f=0023308] [Game::~CGame][2] [f=0023308] [Game::~CGame][3] [f=0023308] [SpringApp::Kill][3] [f=0023308] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 245373 bytes sent 102646 bytes recv'd [f=0023308] [SpringApp::Kill][4] font=0x44947aa0 [f=0023308] [SpringApp::Kill][5] [f=0023308] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7898 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/9904e7f76e6e188b46790dc1d90fad6f.sdp (0x436ec7c0) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/9904e7f76e6e188b46790dc1d90fad6f.sdp" numZipFiles=7898 sumInflSize=723837kb sumReadTime=2023ms file="unittextures/factoryveh1.png" indx=7253 inflSize=1077kb readTime=43ms file="objects3d/strikecom.dae" indx=5557 inflSize=999kb readTime=25ms file="luaui/widgets/gui_economic_victory_announcer.lua" indx=4712 inflSize=5kb readTime=21ms file="bitmaps/pd/lightningball.tga" indx=561 inflSize=256kb readTime=19ms file="luaui/widgets/chili_old/headers/skinutils.lua" indx=4289 inflSize=36kb readTime=14ms file="bitmaps/loadpictures/jumpjets.png" indx=521 inflSize=1540kb readTime=13ms file="objects3d/commsupport.s3o" indx=5079 inflSize=85kb readTime=12ms file="bitmaps/lightsmoketrail.tga" indx=508 inflSize=28kb readTime=12ms file="luarules/gadgets/chicken_control.lua" indx=1687 inflSize=4kb readTime=11ms file="unittextures/factoryveh1_invert.png" indx=7254 inflSize=1130kb readTime=10ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/9904e7f76e6e188b46790dc1d90fad6f.sdp] 34339781 bytes cached in 2820 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=62 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/Doldrumsv2.3.sd7 (0x44a9a430) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x44a956a0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x44a09740) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7f26680b2770) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 208857 bytes cached in 67 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]