[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.QNnvvl5zlO/springsettings.1247849.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 1, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 29ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7fe9bc01bff0 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 4598 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1247849/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 232ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 3 to team 0 (#active=4) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x45176830] using map "Doldrums v2.3" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Doldrums v2.3", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x45176830] using game "Zero-K v1.9.11.1" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.9.11.1", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 108ms [f=-000001] [PreGame::UpdateClientNet] received local player number 3 (team 0, allyteam 1), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (58 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 512ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 577ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 20ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 5 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 656ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 99ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 23ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 2ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 23ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 95ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Generic Plate Command Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Economy Multiplier Handicap Loaded gadget: Map Border Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Generic Plate Command Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_map_border.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_econ_mult.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 57ms [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: s11n gadget [f=-000001] Loaded SYNCED gadget: s11n map feature loader [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] Loaded UNSYNCED gadget: s11n_gadget_load.lua [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] TheWarning was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Chili Minimap [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: BuildETA [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1247849/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Guard Remove [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Select Com at start [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: AllyCursors [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Mex Placement Initialised with 34 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Font Cache [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [s11n] Loading s11n file... [f=-000001] [s11n] Parsing model... [f=-000001] [s11n] Populating game world... [f=-000001] [s11n] s11n loading complete. [f=-000001] Running Springboard Feature Fixer, 34, 82 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=2ea366d7 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=c1c414ed [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=40e07c55 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=689df920 [f=-000001] [Path] [PathEstimator::ReadFile] hash=689df920 file="cache/104dev-maintenance/paths/Doldrums v2.3.pe-689df920.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=2ea366d7 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=c1c414ed [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=40e07c55 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=689df930 [f=-000001] [Path] [PathEstimator::ReadFile] hash=689df930 file="cache/104dev-maintenance/paths/Doldrums v2.3.pe2-689df930.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (213ms, checksum 0cac61fb)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={12031,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1247849/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 3 to team 0 [f=-000001] -> Connection established (given id 3) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=21afd1b0f886978ba3151253f5d00027fea50b1c7c6b7bf6e9058b270b2af03c27eb07f330b46b310f1888f0fe6ad3c9ea19396c9adcdd91f0d1a644d9d94d5f" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=946a82e859d70e3215b2740c17665431350b3d8c4652219dce3e18d6912c45830757fd1f67f60ae722297e359f4585c27eb89e4295185d7ccd969d6c239471ec]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=7841df130e36c15ab94f24a7fc4bbea9a52bd15350badcea053abe72311695d5bc8150235f83191c77bd8d4ac1e359bef4f9b132f2590766a39c180ff61490aa]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x528a50c0,0x5dfe52c0}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: ce8ba36184d2d3b4f67203c22c9ceb70 [f=-000001] Connection attempt from DanWarior [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: DanWarior changed status [f=-000001] -> Connection established (given id 0) [f=-000001] Connection attempt from ATOSTIC [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: ATOSTIC changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="DanWarior" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=21afd1b0f886978ba3151253f5d00027fea50b1c7c6b7bf6e9058b270b2af03c27eb07f330b46b310f1888f0fe6ad3c9ea19396c9adcdd91f0d1a644d9d94d5f" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="DanWarior" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="ATOSTIC" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=21afd1b0f886978ba3151253f5d00027fea50b1c7c6b7bf6e9058b270b2af03c27eb07f330b46b310f1888f0fe6ad3c9ea19396c9adcdd91f0d1a644d9d94d5f" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="ATOSTIC" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="ATOSTIC" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=946a82e859d70e3215b2740c17665431350b3d8c4652219dce3e18d6912c45830757fd1f67f60ae722297e359f4585c27eb89e4295185d7ccd969d6c239471ec]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="ATOSTIC" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=7841df130e36c15ab94f24a7fc4bbea9a52bd15350badcea053abe72311695d5bc8150235f83191c77bd8d4ac1e359bef4f9b132f2590766a39c180ff61490aa]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="ATOSTIC" string="[Game::Load][lua{Rules,Gaia}={000000013c1a6cf0,00000000cafd93f0}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="DanWarior" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=946a82e859d70e3215b2740c17665431350b3d8c4652219dce3e18d6912c45830757fd1f67f60ae722297e359f4585c27eb89e4295185d7ccd969d6c239471ec]" [f=-000001] [Game::ClientReadNet] added new player PRO_Clopse with number 2 to team 0 [f=-000001] > SPRINGIE:User PRO_Clopse|chickenr|6_5||False|PRO||NO [f=-000001] Connection attempt from PRO_Clopse [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="DanWarior" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=7841df130e36c15ab94f24a7fc4bbea9a52bd15350badcea053abe72311695d5bc8150235f83191c77bd8d4ac1e359bef4f9b132f2590766a39c180ff61490aa]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="DanWarior" string="[Game::Load][lua{Rules,Gaia}={000000009a0a1cb0,00000000483c34b0}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_Clopse" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=21afd1b0f886978ba3151253f5d00027fea50b1c7c6b7bf6e9058b270b2af03c27eb07f330b46b310f1888f0fe6ad3c9ea19396c9adcdd91f0d1a644d9d94d5f" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_Clopse" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Allies: I choose: Builder! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_Clopse" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=946a82e859d70e3215b2740c17665431350b3d8c4652219dce3e18d6912c45830757fd1f67f60ae722297e359f4585c27eb89e4295185d7ccd969d6c239471ec]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_Clopse" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=7841df130e36c15ab94f24a7fc4bbea9a52bd15350badcea053abe72311695d5bc8150235f83191c77bd8d4ac1e359bef4f9b132f2590766a39c180ff61490aa]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_Clopse" string="[Game::Load][lua{Rules,Gaia}={00000000fb6cf080,0000000107d63780}]" [f=-000001] Allies: I choose: Memento Mori! [f=-000001] [0] Event [2992,43.2836304,5800]: 0 finished unit Engineer Commander [f=-000001] [0] Event [3222,43.2852173,351]: 1 finished unit Engineer Commander [f=0000000] [0] ATOSTIC, team: 1, elo:2879, userid: 395449 [f=0000000] [0] DanWarior, team: 0, elo:2614, userid: 460566 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000008] [8] Event [3168,43.28125,512]: 1 finished unit Hovercraft Platform [f=0000012] [12] Event [2992,43.28125,5696]: 0 finished unit Rover Assembly [f=0000227] [227] Event [3208,43.28125,5720]: 0 finished unit Metal Extractor [f=0000228] [228] Event [3400,43.28125,440]: 1 finished unit Metal Extractor [f=0000452] [452] Event [3000,43.28125,5944]: 0 finished unit Metal Extractor [f=0000453] [453] Event [3144,43.28125,200]: 1 finished unit Metal Extractor [f=0000495] [495] Event [2991.99805,43.9263496,5678.00781]: 0 finished unit Scorcher [f=0000540] [540] Event [3168,43.28125,480]: 1 finished unit Quill [f=0000618] [618] Event [2991.99805,43.9263496,5678.00781]: 0 finished unit Dart [f=0000707] [707] Event [2744,43.28125,5704]: 0 finished unit Metal Extractor [f=0000753] [753] Event [2936,43.28125,424]: 1 finished unit Metal Extractor [f=0000940] [940] Event [3224,43.28125,232]: 1 finished unit Solar Collector [f=0000968] [968] Event [3168,43.28125,480]: 1 finished unit Dagger [f=0001053] [1053] Event [2808,43.28125,5784]: 0 finished unit Solar Collector [f=0001235] [1235] Event [3352,43.28125,312]: 1 finished unit Solar Collector [f=0001327] [1327] Event [2991.99805,43.9263496,5678.00781]: 0 finished unit Scorcher [f=0001443] [1443] Event [2920,43.28125,5896]: 0 finished unit Solar Collector [f=0001471] [1471] Event [3168,43.28125,480]: 1 finished unit Quill [f=0001525] [1525] Event [2991.99805,43.9263496,5678.00781]: 0 finished unit Dart [f=0001765] [1765] Event [3064,43.28125,280]: 1 finished unit Solar Collector [f=0001834] Spectator PRO_Clopse left the game: normal quit [f=0001834] [1834] Event [undefined]: PRO_Clopse quit [f=0001886] [1886] Event [3168,43.28125,480]: 1 finished unit Dagger [f=0001891] [1891] Event [2991.99805,43.9263496,5678.00781]: 0 finished unit Mason [f=0001936] [1936] Event [3032,43.28125,424]: 1 finished unit Solar Collector [f=0002126] [2126] Event [2895.46265,43.9453125,4928.98828]: 1 lost unit Dagger [f=0002271] [2271] Event [3168,43.28125,480]: 1 finished unit Dagger [f=0002276] [2276] Event [2991.99805,43.9263496,5678.00781]: 0 finished unit Mason [f=0002390] [2390] Event [3088,43.28125,448]: 1 finished unit Lotus [f=0002412] > SPRINGIE:User PRO_Clopse|chickenr|6_5||False|PRO||NO [f=0002424] Connection attempt from PRO_Clopse [f=0002424] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=0002424] -> Connection established (given id 2) [f=0002429] [Game::ClientReadNet][LOGMSG] sender="PRO_Clopse" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=21afd1b0f886978ba3151253f5d00027fea50b1c7c6b7bf6e9058b270b2af03c27eb07f330b46b310f1888f0fe6ad3c9ea19396c9adcdd91f0d1a644d9d94d5f" [f=0002429] [Game::ClientReadNet][LOGMSG] sender="PRO_Clopse" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=0002532] [2532] Event [3168,43.28125,480]: 1 finished unit Dagger [f=0002634] [Game::ClientReadNet][LOGMSG] sender="PRO_Clopse" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=946a82e859d70e3215b2740c17665431350b3d8c4652219dce3e18d6912c45830757fd1f67f60ae722297e359f4585c27eb89e4295185d7ccd969d6c239471ec]" [f=0002641] [2641] Event [2991.99805,43.9263496,5678.00781]: 0 finished unit Mason [f=0002643] [Game::ClientReadNet][LOGMSG] sender="PRO_Clopse" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=7841df130e36c15ab94f24a7fc4bbea9a52bd15350badcea053abe72311695d5bc8150235f83191c77bd8d4ac1e359bef4f9b132f2590766a39c180ff61490aa]" [f=0002643] [Game::ClientReadNet][LOGMSG] sender="PRO_Clopse" string="[Game::Load][lua{Rules,Gaia}={00000000fb6cf080,000000007bf3a4f0}]" [f=0002648] [2648] Event [5008,56.5625,672]: 1 finished unit Lotus [f=0002784] [2784] Event [3168,43.28125,480]: 1 finished unit Dagger [f=0002784] [2784] Event [2991.99805,43.9263496,5678.00781]: 0 finished unit Dart [f=0002943] [2943] Event [3088,43.28125,5568]: 0 finished unit Lotus [f=0002946] [2946] Event [2991.99805,43.9263496,5678.00781]: 0 finished unit Dart [f=0003044] [3044] Event [3168,43.28125,480]: 1 finished unit Dagger [f=0003187] [3187] Event [1496,43.28125,4792]: 0 finished unit Metal Extractor [f=0003220] [3220] Event [2991.99805,43.9263496,5678.00781]: 0 finished unit Dart [f=0003271] [3271] Event [4840,46.6015625,744]: 1 finished unit Metal Extractor [f=0003361] [3361] Event [3168,43.28125,480]: 1 finished unit Dagger [f=0003441] [3441] Event [295.398193,44.609375,1230.27649]: 0 lost unit Dart [f=0003518] [3518] Event [365.25708,48.5910225,1242.71008]: 1 lost unit Quill [f=0003564] [3564] Event [353.718628,47.0360451,1334.24219]: 0 lost unit Scorcher [f=0003573] [3573] Event [2152,43.28125,1336]: 1 finished unit Metal Extractor [f=0003573] [3573] Event [3104,43.28125,5616]: 0 finished unit Radar Tower [f=0003639] [3639] Event [1480,43.28125,4728]: 0 finished unit Solar Collector [f=0003885] [3885] Event [2192,43.28125,1472]: 1 finished unit Lotus [f=0003986] [3986] Event [4879.79736,45.920681,810.236267]: 0 lost unit Dart [f=0004004] [4004] Event [2991.99805,43.9263496,5678.00781]: 0 finished unit Scorcher [f=0004034] [4034] Event [3992,43.28125,4808]: 0 finished unit Metal Extractor [f=0004044] [4044] Event [4914.06104,49.428894,748.14978]: 0 lost unit Dart [f=0004106] [4106] Event [4947.84961,52.2336121,750.285034]: 0 lost unit Dart [f=0004138] [4138] Event [3168,43.28125,480]: 1 finished unit Quill [f=0004156] [4156] Event [1472,43.28125,4560]: 0 finished unit Lotus [f=0004205] [4205] Event [5008,56.5625,672]: 1 lost unit Lotus [f=0004277] [4277] Event [4840,46.6015625,744]: 1 lost unit Metal Extractor [f=0004540] [4540] Event [3976,43.28125,4744]: 0 finished unit Solar Collector [f=0004802] [4802] Event [2344,43.28125,2312]: 1 finished unit Metal Extractor [f=0004807] [4807] Event [2991.99805,43.9263496,5678.00781]: 0 finished unit Ripper [f=0004957] [4957] Event [2991.99805,43.9263496,5678.00781]: 0 finished unit Dart [f=0005014] [5014] Event [3168,43.28125,480]: 1 finished unit Bolas [f=0005096] [5096] Event [2991.99805,43.9263496,5678.00781]: 0 finished unit Dart [f=0005130] [5130] Event [2384,43.28125,2416]: 1 finished unit Lotus [f=0005271] [5271] Event [4192,43.28125,4496]: 0 finished unit Lotus [f=0005402] [5402] Event [4928,50.5859375,880]: 1 finished unit Lotus [f=0005446] [5446] Event [304,45.2734375,1072]: 1 finished unit Lotus [f=0005463] [5463] Event [2991.99805,43.9263496,5678.00781]: 0 finished unit Mason [f=0005464] [5464] Event [2296,43.28125,3464]: 0 finished unit Metal Extractor [f=0005574] [5574] Event [3168,43.28125,480]: 1 finished unit Bolas [f=0005835] [5835] Event [2064,174.101563,2848]: 1 finished unit Lotus [f=0005894] [5894] Event [2280,43.28125,3400]: 0 finished unit Solar Collector [f=0005910] [5910] Event [5046.30518,43.28125,3014.95386]: 0 lost unit Scorcher [f=0005963] [5963] Event [2184,159.492188,2824]: 1 finished unit Wind/Tidal Generator [f=0006064] [6064] Event [4920,43.28125,5976]: 0 finished unit Metal Extractor [f=0006101] [6101] Event [2104,155.507813,2776]: 1 finished unit Wind/Tidal Generator [f=0006205] [6205] Event [3940.13452,42.7529449,3857.6355]: 0 lost unit Dart [f=0006272] [6272] Event [3168,43.28125,480]: 1 finished unit Bolas [f=0006275] [6275] Event [2024,139.570313,2728]: 1 finished unit Wind/Tidal Generator [f=0006275] [6275] Event [2991.99805,43.9263496,5678.00781]: 0 finished unit Scorcher [f=0006296] [6296] Event [3916.34595,43.28125,4004.24268]: 0 lost unit Dart [f=0006314] [6314] Event [1304,49.2578125,5400]: 0 finished unit Metal Extractor [f=0006343] [6343] Event [4840,42.5400925,744]: 1 finished unit Metal Extractor [f=0006358] [6358] Event [3800,43.28125,3832]: 0 lost unit Metal Extractor [f=0006382] [6382] Event [232,43.9453125,856]: 1 finished unit Metal Extractor [f=0006436] [6436] Event [3784,43.28125,3768]: 0 lost unit Solar Collector [f=0006451] [6451] Event [2384,43.28125,3360]: 0 finished unit Lotus [f=0006503] [6503] Event [2387.646,43.28125,1246.49915]: 0 lost unit Dart [f=0006671] [6671] Event [3168,43.28125,480]: 1 finished unit Quill [f=0006768] [6768] Event [4904,43.28125,5912]: 0 finished unit Solar Collector [f=0006797] [6797] Event [1752,47.9296875,2952]: 1 finished unit Metal Extractor [f=0006848] [6848] Event [2991.99805,43.9263496,5678.00781]: 0 finished unit Scorcher [f=0006965] [6965] Event [1288,46.6015625,5336]: 0 finished unit Solar Collector [f=0007155] [7155] Event [1856,66.5234375,2928]: 1 finished unit Lotus [f=0007243] [7243] Event [5008,47.265625,5760]: 0 lost unit Lotus [f=0007324] [7324] Event [2288,43.28125,3264]: 0 finished unit Picket [f=0007413] [7413] Event [5496,43.9453125,120]: 1 finished unit Metal Extractor [f=0007413] [7413] Event [4920,43.28125,5976]: 0 lost unit Metal Extractor [f=0007471] [7471] Event [3168,43.28125,480]: 1 finished unit Bolas [f=0007490] [7490] Event [4941.78857,52.8394127,5704.44434]: 0 lost unit Mason [f=0007607] [7607] Event [1224,43.28125,168]: 1 finished unit Metal Extractor [f=0007632] [7632] Event [3920,43.28125,3824]: 0 finished unit Lotus [f=0007684] [7684] Event [4904,43.28125,5912]: 0 lost unit Solar Collector [f=0007739] [7739] Event [4828.94092,44.1058121,5944.26416]: 1 lost unit Dagger [f=0007757] [7757] Event [2064,43.28125,3360]: 0 finished unit Lotus [f=0007761] [7761] Event [2984,43.28125,152]: 1 finished unit Solar Collector [f=0007769] [7769] Event [5008.5415,46.9905968,5875.12598]: 0 lost unit Scorcher [f=0007833] [7833] Event [1696,47.9296875,2912]: 1 finished unit Picket [f=0007874] [7874] Event [1664,43.9453125,2976]: 1 finished unit Lotus [f=0008104] [8104] Event [3168,43.28125,480]: 1 finished unit Bolas [f=0008107] [8107] Event [2991.99805,43.9263496,5678.00781]: 0 finished unit Mason [f=0008244] [8244] Event [1616,43.28125,3088]: 1 finished unit Picket [f=0008637] [8637] Event [2064,43.28125,3360]: 0 lost unit Lotus [f=0008664] [8664] Event [2991.99805,43.9263496,5678.00781]: 0 finished unit Ripper [f=0008665] [8665] Event [3168,43.28125,480]: 1 finished unit Bolas [f=0008738] [8738] Event [1312,43.28125,5248]: 0 finished unit Lotus [f=0008751] [8751] Event [2032,40.3305817,3360]: 0 lost unit Lotus [f=0008862] [8862] Event [3000,43.28125,5944]: 0 lost unit Metal Extractor [f=0008881] [8881] Event [2185.14844,43.3700218,3370.84448]: 0 finished unit Engineer Commander [f=0008881] [8881] Event [2185.14844,43.3700218,3370.84448]: 0 lost unit Engineer Commander [f=0008881] game_message: Morph complete: Memento Mori lvl 1 -> Memento Mori lvl 2 [f=0008881] [8881] Received game_message: Morph complete: Memento Mori lvl 1 -> Memento Mori lvl 2 [f=0008920] [8920] Event [3135.9436,43.2822838,5960.30713]: 1 lost unit Dagger [f=0008931] [8931] Event [3102.05518,43.2829285,5854.00732]: 1 lost unit Dagger [f=0008931] [8931] Event [2120,43.28125,3336]: 0 lost unit Stinger [f=0008962] [8962] Event [3151.97388,41.4073601,5924.4126]: 1 lost unit Dagger [f=0009001] [9001] Event [3065.02734,43.8754044,5872.79932]: 1 lost unit Dagger [f=0009010] [9010] Event [504,43.28125,3864]: 0 finished unit Metal Extractor [f=0009074] [9074] Event [2128,43.28125,3488]: 0 finished unit Lotus [f=0009121] [9121] Event [3350.35938,43.0867615,5796.63623]: 0 lost unit Ripper [f=0009147] [9147] Event [3289.04248,41.5172577,5803.40869]: 1 lost unit Bolas [f=0009234] [9234] Event [3168,43.28125,480]: 1 finished unit Bolas [f=0009235] [9235] Event [3800,43.28125,3832]: 0 finished unit Metal Extractor [f=0009264] [9264] Event [3032,43.28125,344]: 1 finished unit Caretaker [f=0009288] [9288] Event [2904,43.28125,280]: 1 finished unit Solar Collector [f=0009415] [9415] Event [2288,43.28125,3264]: 0 lost unit Picket [f=0009547] [9547] Event [2240,43.28125,3296]: 0 finished unit Lotus [f=0009549] [9549] Event [3168,43.28125,480]: 1 finished unit Bolas [f=0009630] [9630] Event [2808,43.28125,408]: 1 finished unit Solar Collector [f=0009651] [9651] Event [488,43.28125,3800]: 0 finished unit Solar Collector [f=0009723] [9723] Event [2991.99805,43.9263496,5678.00781]: 0 finished unit Ripper [f=0009757] [9757] Event [2384,43.28125,3360]: 0 lost unit Lotus [f=0009825] [9825] Event [2728,43.28125,536]: 1 finished unit Solar Collector [f=0009846] [9846] Event [3784,43.28125,3768]: 0 finished unit Solar Collector [f=0009846] [9846] Event [2433.04248,43.8590317,3273.36523]: 1 lost unit Bolas [f=0009852] [9852] Event [2439.4209,43.3402977,3232.54224]: 1 lost unit Bolas [f=0009878] [9878] Event [2240,43.28125,3296]: 0 lost unit Lotus [f=0009958] [9958] Event [804.804688,57.2400208,5519.91895]: 0 lost unit Mason [f=0009960] [9960] Event [2207.25195,41.6236916,3333.66138]: 1 lost unit Bolas [f=0010056] [10056] Event [2336,43.4699249,3312]: 0 lost unit Lotus [f=0010173] [10173] Event [2991.99805,43.9263496,5678.00781]: 0 finished unit Mason [f=0010211] [10211] Event [3000,39.21978,5944]: 0 finished unit Metal Extractor [f=0010365] [10365] Event [624,43.28125,3600]: 0 finished unit Lotus [f=0010515] [10515] Event [3648,43.28125,3840]: 0 finished unit Lotus [f=0010538] [10538] Event [1920,48.59375,3040]: 1 finished unit Picket [f=0010612] [10612] Event [2991.99805,43.9263496,5678.00781]: 0 finished unit Scorcher [f=0010626] [10626] Event [2432,41.6545868,3376]: 0 finished unit Lotus [f=0010721] [10721] Event [3168,43.28125,480]: 1 finished unit Quill [f=0010794] [10794] Event [1968,55.8984375,3008]: 1 finished unit Picket [f=0010931] [10931] Event [3168,43.28125,480]: 1 finished unit Quill [f=0011049] [11049] Event [2048,63.203125,2992]: 1 finished unit Picket [f=0011242] [11242] Event [3320,43.28125,424]: 1 finished unit Caretaker [f=0011286] [11286] Event [3534.01855,43.2824783,2658.58179]: 1 lost unit Bolas [f=0011301] [11301] Event [3144,43.28125,760]: 1 finished unit Solar Collector [f=0011312] [11312] Event [2991.99805,43.9263496,5678.00781]: 0 finished unit Scorcher [f=0011335] [11335] Event [3720,43.28125,3912]: 0 finished unit Solar Collector [f=0011345] [11345] Event [3330.03271,42.1027145,2797.76904]: 1 lost unit Bolas [f=0011381] [11381] Event [2128,43.28125,3488]: 0 lost unit Lotus [f=0011418] [11418] Event [3016,43.28125,728]: 1 finished unit Solar Collector [f=0011463] [11463] Event [344,43.28125,1992]: 1 finished unit Metal Extractor [f=0011577] [11577] Event [2888,43.28125,712]: 1 finished unit Solar Collector [f=0011655] [11655] Event [2200,42.3062897,3352]: 0 finished unit Stinger [f=0011779] [11779] Event [3168,43.28125,480]: 1 finished unit Scalpel [f=0011793] [11793] Event [2200,42.3062897,3352]: 0 lost unit Stinger [f=0011841] [11841] Event [824,44.609375,2952]: 0 finished unit Metal Extractor [f=0011872] [11872] Event [2432,41.6545868,3376]: 0 lost unit Lotus [f=0011887] [11887] Event [2760,43.28125,680]: 1 finished unit Solar Collector [f=0011951] [11951] Event [2991.99805,43.9263496,5678.00781]: 0 finished unit Scorcher [f=0012031] [12031] Event [2384,40.0780106,2416]: 1 lost unit Lotus [f=0012056] [12056] Event [3168,43.28125,480]: 1 finished unit Scalpel [f=0012074] [12074] Event [1312,43.28125,5248]: 0 lost unit Lotus [f=0012093] [12093] Event [2144,42.7406311,3552]: 0 lost unit Picket [f=0012122] [12122] Event [2872,43.28125,584]: 1 finished unit Solar Collector [f=0012125] [12125] Event [3832,43.28125,3976]: 0 finished unit Solar Collector [f=0012130] [12130] Event [2344,39.8686218,2312]: 1 lost unit Metal Extractor [f=0012171] [12171] Event [1884.62146,43.28125,3365.2981]: 0 lost unit Scorcher [f=0012184] [12184] Event [1304,49.2578125,5400]: 0 lost unit Metal Extractor [f=0012212] [12212] Event [184,43.28125,2616]: 1 finished unit Metal Extractor [f=0012230] [12230] Event [1888.62415,43.28125,3172.70166]: 0 lost unit Scorcher [f=0012254] [12254] Event [2294.41016,43.28125,3530.15308]: 0 lost unit Engineer Commander [f=0012261] [12261] Event [2296,36.6285515,3464]: 0 lost unit Metal Extractor [f=0012280] [12280] Event [1902.45984,44.5010948,3081.30444]: 0 lost unit Scorcher [f=0012335] [12335] Event [3168,43.28125,480]: 1 finished unit Scalpel [f=0012353] [12353] Event [808,53.2421875,2888]: 0 finished unit Wind/Tidal Generator [f=0012380] [12380] Event [2080,43.867569,3568]: 0 lost unit Picket [f=0012446] [12446] Event [2712,43.28125,328]: 1 finished unit Solar Collector [f=0012603] [12603] Event [2513.48315,43.8016205,2001.48352]: 0 lost unit Ripper [f=0012614] [12614] Event [3168,43.28125,480]: 1 finished unit Scalpel [f=0012630] [12630] Event [648,41.953125,6024]: 0 finished unit Metal Extractor [f=0012671] [12671] Event [1288,46.6015625,5336]: 0 lost unit Solar Collector [f=0012695] [12695] Event [3048,43.0543098,5784]: 0 finished unit Caretaker [f=0012731] [12731] Event [2760,43.28125,200]: 1 finished unit Solar Collector [f=0012834] I do not get this map, nor how to beat howers. egh [f=0012880] [12880] Event [undefined]: DanWarior resigned [f=0012880] game_message: DanWarior has been destroyed! [f=0012880] game_message: ATOSTIC wins! [f=0012880] Submitting stats [f=0012880] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0012880] Part| Total Time|Time of the last 0.5s [f=0012880] Draw 22107.77ms 29.54% [f=0012880] Lua::Callins::Synced 6455.05ms 12.08% [f=0012880] Lua::Callins::Unsynced 27924.42ms 35.23% [f=0012880] Lua::CollectGarbage::Synced 353.25ms 0.30% [f=0012880] Lua::CollectGarbage::Unsynced 859.97ms 0.60% [f=0012880] Misc::Profiler::AddTime 71.23ms 0.00% [f=0012880] Sim 27879.51ms 53.59% [f=0012880] [12880] Received game_message: DanWarior has been destroyed! [f=0012880] [12880] Received game_message: ATOSTIC wins! [f=0012881] [12881] Game End Stats Header: 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[f=0012881] [12881] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0012881] [12881] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0012881] [12881] Game End Stats Values: 2,2060,2060,2060,2060,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,1275,1275,1275,1275,6.4000001,6.4000001,6.4000001,6.4000001,0,0,0,0,0,0,0,0,785,785,785,785,0,0,0,0,0,0,0,0,0,0,0,0 [f=0012881] [12881] Game End Stats Values: 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[f=0012881] [12881] Game End Stats Values: 28,5960,6755,6755,5960,46.4936562,295.733429,295.733429,46.4936562,0,0,0,0,0,0,0,0,453.001984,1343.47925,1343.47925,453.001984,3648.33862,5076.09082,5076.09082,3648.33862,540,1130,1130,540,25.2000008,33.9425507,33.9425507,25.2000008,1560,1275,1275,1560,24.8496628,28.4492817,28.4492817,24.8496628,1130,800,800,1130,2035,2823.13354,2823.13354,2035,2730,3550,3550,2730,2866.4668,2115,2115,2866.4668,113.667725,34.1675339,34.1675339,113.667725,5146.28711,3842.32227,3842.32227,5146.28711 [f=0012881] [12881] Game End Stats Values: 29,3860,7130,7130,3860,50.6995735,317.96521,317.96521,50.6995735,0,0,0,0,0,0,0,0,957.306519,1343.47925,1343.47925,957.306519,3648.33862,5666.08838,5666.08838,3648.33862,540,1130,1130,540,20.9185238,37.6399422,37.6399422,20.9185238,55,1275,1275,55,20.4803963,29.0821171,29.0821171,20.4803963,740,1020,1020,740,2035,4867.53369,4867.53369,2035,2525,3705,3705,2525,5065.8667,2115,2115,5065.8667,113.667725,34.1675339,34.1675339,113.667725,5870.45166,3852.6936,3852.6936,5870.45166 [f=0012881] [12881] Game End Stats Values: 30,3815,7420,7420,3815,56.4713783,322.65509,322.65509,56.4713783,0,0,0,0,0,0,0,0,1002.74323,1343.47925,1343.47925,1002.74323,3737.83398,5847.37646,5847.37646,3737.83398,540,1130,1130,540,19.7730312,42.3315659,42.3315659,19.7730312,55,1275,1275,55,23.5438442,28.4689884,28.4689884,23.5438442,500,1240,1240,500,2035,5177.53369,5177.53369,2035,2720,3775,3775,2720,5375.8667,2115,2115,5375.8667,151.000809,34.1675339,34.1675339,151.000809,6051.73975,3942.18896,3942.18896,6051.73975 [f=0012883] [12883] Event [2192,40.0776291,1472]: 1 lost unit Lotus [f=0012889] [12889] Event [2267.69067,43.28125,1718.37854]: 0 lost unit Ripper [f=0012910] [12910] Event [3168,43.28125,480]: 1 finished unit Scalpel [f=0012925] [12925] Event [1832,47.265625,3016]: 1 finished unit Caretaker [f=0013008] Spectator DanWarior left the game: normal quit [f=0013008] [13008] Event [undefined]: DanWarior quit [f=0013026] [13026] Event [2824,43.28125,72]: 1 finished unit Solar Collector [f=0013080] Player ATOSTIC left the game: normal quit [f=0013080] [13080] Event [undefined]: ATOSTIC quit [f=0013140] No clients connected, shutting down server [f=0013140] Server shutdown [f=0013140] [13140] all players disconnected [f=0013217] [13217] Event [1176,47.9296875,2488]: 1 finished unit Metal Extractor [f=0013378] [13378] Event [3168,43.28125,480]: 1 finished unit Mace [f=0013604] [13604] Event [4648,43.28125,1352]: 1 finished unit Metal Extractor [f=0014354] [14354] Event [5640,43.28125,2280]: 1 finished unit Metal Extractor [f=0016758] Autoquit sending quit command. [f=0016758] [QuitAction] user exited to system [f=0016758] [SpringApp::Kill][1] fromRun=1 [f=0016758] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0016758] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0016758] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0016758] [ThreadPool::SetThreadCount][2] workers=0 [f=0016758] [SpringApp::Kill][2] [f=0016758] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0016758] [Game::KillLua][3] dtor=0 luaUI=0x531f1ed0 [f=0016758] Start widgetHandler:Shutdown [f=0016758] Shutdown - SaveOrderList Complete [f=0016758] Writing last game win data [f=0016758] Shutdown - SaveConfigData Complete [f=0016758] Shutdown Widget - Save/Load API [f=0016758] Shutdown Widget - Chili Highlight [f=0016758] Shutdown Widget - Draw After Chili [f=0016758] Shutdown Widget - EPIC Menu [f=0016758] Shutdown Widget - Chili Widget Selector [f=0016758] Shutdown Widget - Chili Minimap [f=0016758] Shutdown Widget - Local Team Colors [f=0016758] Shutdown Widget - Display Keys 2 [f=0016758] Shutdown Widget - Save Game Menu [f=0016758] Shutdown Widget - Unit Icons [f=0016758] Shutdown Widget - Noises [f=0016758] Shutdown Widget - HealthBars [f=0016758] Shutdown Widget - Win Counter [f=0016758] Shutdown Widget - BuildETA [f=0016758] Shutdown Widget - SpringRTS Replay Stats [f=0016758] Shutdown Widget - Modular Comm Info [f=0016758] Shutdown Widget - Stereo3D [f=0016758] Shutdown Widget - Showeco and Grid Drawer [f=0016758] Shutdown Widget - Point Tracker [f=0016758] Shutdown Widget - Missile Silo Range [f=0016758] Shutdown Widget - MetalFeatures (new) [f=0016758] Shutdown Widget - MinimapEvents [f=0016758] Shutdown Widget - Local Widgets Config [f=0016758] Shutdown Widget - Highlight Geos [f=0016758] Shutdown Widget - Grab Input [f=0016758] Input grabbing is disabled! [f=0016758] Shutdown Widget - Defense Range Zero-K [f=0016758] Shutdown Widget - Darkening [f=0016758] Shutdown Widget - Context Menu [f=0016758] Shutdown Widget - Chili Spectator Panels [f=0016758] Shutdown Widget - Chili Selections & CursorTip v2 [f=0016758] Shutdown Widget - Chili Nuke Warning [f=0016758] Shutdown Widget - Chili EndGame Window [f=0016758] Shutdown Widget - Chili Economy Panel Default [f=0016758] Shutdown Widget - CameraShake [f=0016758] Shutdown Widget - State Reverse and Latency [f=0016758] Shutdown Widget - Music Player v2 [f=0016758] Shutdown Widget - Attack AoE [f=0016758] Shutdown Widget - Map Edge Extension [f=0016758] Shutdown Widget - Selection Send [f=0016758] Shutdown Widget - LupsManager [f=0016758] Shutdown Widget - Newton Firezone [f=0016758] Shutdown Widget - Chili Pro Console [f=0016758] Shutdown Widget - Persistent Build Height [f=0016758] Shutdown Widget - Lasso Terraform GUI [f=0016758] Shutdown Widget - Lups [f=0016758] Shutdown Widget - Chili Framework [f=0016758] Shutdown Widget - Mex Placement Handler [f=0016758] Shutdown Widget - Chili Core Selector [f=0016758] Shutdown Widget - Custom Markers [f=0016758] Shutdown Widget - Select Keys [f=0016758] Shutdown Widget - Pause Screen [f=0016758] Shutdown Widget - Text To Speech Control [f=0016758] Shutdown Widget - Layout Handler [f=0016758] End widgetHandler:Shutdown [f=0016758] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={1413107,130528272} {int,ext,rec}Allocs={14346180,0,0} {chunk,block}Bytes={130528272,0} [f=0016758] [Game::KillLua][1] dtor=0 luaGaia=0x5dfe52c0 [f=0016758] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={1192768,117206651} {int,ext,rec}Allocs={14346181,0,0} {chunk,block}Bytes={117206651,0} [f=0016758] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={1192768,117206651} {int,ext,rec}Allocs={14346181,0,0} {chunk,block}Bytes={117206651,0} [f=0016758] [Game::KillLua][2] dtor=0 luaRules=0x528a50c0 [f=0016758] Start gadgetHandler:Shutdown [f=0016758] Shutdown - StartSetup [f=0016758] Shutdown - UnitMorph [f=0016758] Shutdown - Carrier Drones [f=0016758] Shutdown - LupsNanoSpray [f=0016758] Shutdown - Missile Silo Controller [f=0016758] Shutdown - Modular Comm Info [f=0016758] Shutdown - Terrain Texture Handler [f=0016758] Shutdown - UnitCloakShield [f=0016758] Shutdown - Starlight Handler [f=0016758] End gadgetHandler:Shutdown [f=0016758] Start gadgetHandler:Shutdown [f=0016758] Shutdown - Save/Load [f=0016758] Shutdown - Teleport Throw [f=0016758] Shutdown - UnitMorph [f=0016758] Shutdown - Modular Comm Info [f=0016758] Shutdown - Retreat Command [f=0016758] Shutdown - Shockwaves [f=0016758] Shutdown - UnitCloakShield [f=0016758] Shutdown - Lups Cloak FX [f=0016758] Shutdown - Lups [f=0016758] Shutdown - Lups Shield [f=0016758] End gadgetHandler:Shutdown [f=0016758] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={14346213,0,0} {chunk,block}Bytes={0,0} [f=0016758] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={14346213,0,0} {chunk,block}Bytes={0,0} [f=0016758] [Game::KillLua][4] dtor=0 [f=0016758] [Game::~CGame][1] [f=0016758] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0016758] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0016758] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0016758] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0016758] [Game::KillLua][4] dtor=1 [f=0016758] [Game::KillMisc][1] [f=0016758] [Game::KillMisc][2] [f=0016758] [Game::KillMisc][3] [f=0016758] [Game::KillRendering][1] [f=0016758] [3DOParser::Kill] allocated 1 pieces [f=0016758] [S3OParser::Kill] allocated 372 pieces [f=0016758] [AssParser::Kill] allocated 23 pieces [f=0016758] [Game::KillInterface][1] [f=0016758] [Game::KillInterface][2] [f=0016758] [Game::KillSimulation][1] [f=0016758] [Game::KillSimulation][2] [f=0016758] [CCollisionHandler] dis-/continuous tests: 0/604628 [f=0016758] [Game::KillSimulation][3] [f=0016758] [~CPathCache(24x24)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0016758] [~CPathCache(24x24)] cacheHits=34 hitPercentage=20% numHashColls=0 maxCacheSize=15 [f=0016758] [~CPathCache(48x48)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0016758] [~CPathCache(48x48)] cacheHits=12 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0016758] [~CRectangleOverlapHandler] 0% overlap reduction [f=0016758] [~CRectangleOverlapHandler] 0% overlap reduction [f=0016758] [LosHandler::Kill] raycast instance cache-{hits,misses}={3441,12932}; shared=2%; cached=19% [f=0016758] [Game::KillSimulation][4] [f=0016758] [CommonDefHandler::KillStatic] 3175 sound-set data items added [f=0016758] [Game::~CGame][2] [f=0016758] [Game::~CGame][3] [f=0016758] [SpringApp::Kill][3] [f=0016758] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 177577 bytes sent 162706 bytes recv'd [f=0016758] [SpringApp::Kill][4] font=0x450a1aa0 [f=0016758] [SpringApp::Kill][5] [f=0016758] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7898 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/9904e7f76e6e188b46790dc1d90fad6f.sdp (0x4510fa10) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/9904e7f76e6e188b46790dc1d90fad6f.sdp" numZipFiles=7898 sumInflSize=723837kb sumReadTime=2033ms file="unittextures/factoryveh1.png" indx=7253 inflSize=1077kb readTime=24ms file="unitpics/chicken_digger.png" indx=6405 inflSize=11kb readTime=22ms file="luaui/widgets/unit_teleport_ai_2.lua" indx=4845 inflSize=28kb readTime=22ms file="luaui/widgets/camera_smoothcam.lua" indx=3901 inflSize=2kb readTime=19ms file="luaui/widgets/api_modularcomms.lua" indx=3886 inflSize=0kb readTime=18ms file="bitmaps/pd/lightningball_purple.png" indx=564 inflSize=32kb readTime=16ms file="luarules/utilities.lua" indx=1939 inflSize=0kb readTime=15ms file="bitmaps/loadpictures/markers.png" indx=524 inflSize=2489kb readTime=15ms file="luaui/widgets/gui_jumpjets.lua" indx=4725 inflSize=8kb readTime=13ms file="luaui/widgets/localwidgets.lua" indx=4768 inflSize=2kb readTime=10ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/9904e7f76e6e188b46790dc1d90fad6f.sdp] 32343055 bytes cached in 2819 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=62 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/Doldrumsv2.3.sd7 (0x451ff6a0) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x4520ce20) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x45173f80) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7fe9bc0b2770) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 208857 bytes cached in 67 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]