[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.fdKGUD7FR4/springsettings.1247391.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 1, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 29ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f436001bff0 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 4616 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1247391/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 229ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 3 to team 0 (#active=4) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x449e9d20] using map "Wanderlust v03" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Wanderlust v03", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x449e9d20] using game "Zero-K v1.9.11.1" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.9.11.1", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 113ms [f=-000001] [PreGame::UpdateClientNet] received local player number 3 (team 0, allyteam 1), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (32 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 542ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 609ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 11ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 5 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 705ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 103ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 25ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 22ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 52ms [f=-000001] Synced LuaRules: starting loading [f=-000001] Setting up autohandicap [f=-000001] jh_dreemurr, spectator, false, allyTeamID, 1, customKeys.elo, , 1167, nil [f=-000001] MrTumnus, spectator, false, allyTeamID, 0, customKeys.elo,
, 1980, nil [f=-000001] Team 0, 1, 1980 [f=-000001] Team 1, 1, 1167 [f=-000001] firstAllyTeamMean, 1980 [f=-000001] secondAllyTeamMean, 1167 [f=-000001] lowerWinChance, 0.00919367 [f=-000001] autoHandicapValue, 1.25 Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Generic Plate Command Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Economy Multiplier Handicap Loaded gadget: Map Border Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Generic Plate Command Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_map_border.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_econ_mult.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] izirayd was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Chili Minimap [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1247391/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Guard Remove [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Select Com at start [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Mex Placement Initialised with 33 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Font Cache [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=689d940 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=6f767fcb [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=c1c414ed [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=37c47106 [f=-000001] [Path] [PathEstimator::ReadFile] hash=37c47106 file="cache/104dev-maintenance/paths/Wanderlust v03.pe-37c47106.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=689d940 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=6f767fcb [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=c1c414ed [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=37c47116 [f=-000001] [Path] [PathEstimator::ReadFile] hash=37c47116 file="cache/104dev-maintenance/paths/Wanderlust v03.pe2-37c47116.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (185ms, checksum 8c1efc9d)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={12028,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1247391/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 3 to team 0 [f=-000001] -> Connection established (given id 3) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=2611967ec18fa9c5072b5381368441d6f12e7035c00cb5051aab7eff9be0b8361ab0a58cddbbabfabaf98fa61d3d5fe601f70c17fb5ecb07d77f5dc001f3cef8]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=660d661f1723b22cd79f6b8eaf7d8a36690ec075215bca111054f6f833924b309fe7b9430ee5d8df06c91445c1235c291f85b85d928807fa7992dcc477d04a6a]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x51d7b710,(nil)}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: 11c5a261cdb14012bdbf92fa48b97af0 [f=-000001] Connection attempt from MrTumnus [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: MrTumnus changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="MrTumnus" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="MrTumnus" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Connection attempt from jh_dreemurr [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: jh_dreemurr changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="jh_dreemurr" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="jh_dreemurr" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="MrTumnus" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=2611967ec18fa9c5072b5381368441d6f12e7035c00cb5051aab7eff9be0b8361ab0a58cddbbabfabaf98fa61d3d5fe601f70c17fb5ecb07d77f5dc001f3cef8]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="MrTumnus" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=660d661f1723b22cd79f6b8eaf7d8a36690ec075215bca111054f6f833924b309fe7b9430ee5d8df06c91445c1235c291f85b85d928807fa7992dcc477d04a6a]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="MrTumnus" string="[Game::Load][lua{Rules,Gaia}={00000000b7be0410,0000000000000000}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="jh_dreemurr" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=2611967ec18fa9c5072b5381368441d6f12e7035c00cb5051aab7eff9be0b8361ab0a58cddbbabfabaf98fa61d3d5fe601f70c17fb5ecb07d77f5dc001f3cef8]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="jh_dreemurr" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=660d661f1723b22cd79f6b8eaf7d8a36690ec075215bca111054f6f833924b309fe7b9430ee5d8df06c91445c1235c291f85b85d928807fa7992dcc477d04a6a]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="jh_dreemurr" string="[Game::Load][lua{Rules,Gaia}={0000000108a9d140,0000000000000000}]" [f=-000001] hi [f=-000001] Allies: I choose: basic command! [f=-000001] Allies: I choose: Eco! [f=-000001] > Game will be force started in 60 seconds [f=-000001] [0] Event [349,211.801758,1981]: 0 finished unit Recon Commander [f=-000001] [0] Event [4769,211.811523,2319]: 1 finished unit Engineer Commander [f=0000000] [0] Game has noElo set. [f=0000000] [0] MrTumnus, team: 1, elo:1980, userid: 421690 [f=0000000] [0] jh_dreemurr, team: 0, elo:1167, userid: 524071 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000005] [5] Event [4744,211.792023,2168]: 1 finished unit Spider Factory [f=0000060] [60] Event [176,211.792023,2000]: 0 finished unit Rover Assembly [f=0000146] [146] Event [4708,211.792023,2168]: 1 finished unit Flea [f=0000228] [228] Event [4776,211.792023,2520]: 1 finished unit Metal Extractor [f=0000230] [230] Event [4708,211.792023,2168]: 1 finished unit Flea [f=0000406] [406] Event [193.99234,212.437119,1999.97034]: 0 finished unit Mason [f=0000419] [419] Event [168,211.792023,1784]: 0 finished unit Metal Extractor [f=0000453] [453] Event [4968,211.792023,2328]: 1 finished unit Metal Extractor [f=0000553] [553] Event [4824,211.792023,2440]: 1 finished unit Wind/Tidal Generator [f=0000643] [643] Event [4888,211.792023,2360]: 1 finished unit Wind/Tidal Generator [f=0000732] [732] Event [4920,211.792023,2264]: 1 finished unit Wind/Tidal Generator [f=0000738] [738] Event [193.99234,212.437119,1999.97034]: 0 finished unit Scorcher [f=0000757] [757] Event [4708,211.792023,2168]: 1 finished unit Weaver [f=0000824] [824] Event [360,211.792023,1592]: 0 finished unit Metal Extractor [f=0000831] [831] Event [4888,211.792023,2168]: 1 finished unit Wind/Tidal Generator [f=0000962] [962] Event [4808,211.792023,2088]: 1 finished unit Wind/Tidal Generator [f=0001067] [1067] Event [193.99234,212.437119,1999.97034]: 0 finished unit Scorcher [f=0001174] [1174] Event [4744,211.792023,2008]: 1 finished unit Wind/Tidal Generator [f=0001415] [1415] Event [4664,211.792023,1928]: 1 finished unit Wind/Tidal Generator [f=0001451] [1451] Event [1408,211.792023,1744]: 0 finished unit Lotus [f=0001517] [Game::ClientReadNet] added new player PRO_Clopse with number 2 to team 0 [f=0001518] > SPRINGIE:User PRO_Clopse|chickenr|6_5||False|PRO||NO [f=0001529] Connection attempt from PRO_Clopse [f=0001529] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=0001529] -> Connection established (given id 2) [f=0001535] [Game::ClientReadNet][LOGMSG] sender="PRO_Clopse" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483" [f=0001535] [Game::ClientReadNet][LOGMSG] sender="PRO_Clopse" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=0001662] [1662] Event [4584,211.792023,1848]: 1 finished unit Wind/Tidal Generator [f=0001681] [1681] Event [491.720032,215.616653,2417.177]: 1 lost unit Flea [f=0001721] [1721] Event [600,211.792023,2200]: 0 finished unit Metal Extractor [f=0001733] [Game::ClientReadNet][LOGMSG] sender="PRO_Clopse" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=2611967ec18fa9c5072b5381368441d6f12e7035c00cb5051aab7eff9be0b8361ab0a58cddbbabfabaf98fa61d3d5fe601f70c17fb5ecb07d77f5dc001f3cef8]" [f=0001741] [Game::ClientReadNet][LOGMSG] sender="PRO_Clopse" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=660d661f1723b22cd79f6b8eaf7d8a36690ec075215bca111054f6f833924b309fe7b9430ee5d8df06c91445c1235c291f85b85d928807fa7992dcc477d04a6a]" [f=0001741] [Game::ClientReadNet][LOGMSG] sender="PRO_Clopse" string="[Game::Load][lua{Rules,Gaia}={00000000f956e410,0000000000000000}]" [f=0001883] [1883] Event [4708,211.792023,2168]: 1 finished unit Venom [f=0002110] [2110] Event [524.160156,211.792023,1313.23291]: 1 lost unit Flea [f=0002161] [2161] Event [4536,211.792023,1912]: 1 finished unit Metal Extractor [f=0002197] [2197] Event [193.99234,212.437119,1999.97034]: 0 finished unit Ripper [f=0002352] [2352] Event [1264,211.792023,1936]: 0 finished unit Picket [f=0002580] [2580] Event [5000,211.792023,3976]: 1 finished unit Metal Extractor [f=0002685] [2685] Event [4708,211.792023,2168]: 1 finished unit Venom [f=0002762] [2762] Event [40,211.792023,1768]: 0 finished unit Solar Collector [f=0002993] [2993] Event [4904,211.792023,3752]: 1 finished unit Metal Extractor [f=0003247] [3247] Event [40,211.792023,1864]: 0 finished unit Solar Collector [f=0003321] [3321] Event [193.99234,212.437119,1999.97034]: 0 finished unit Mason [f=0003362] [3362] Event [4440,100,1352]: 1 finished unit Metal Extractor [f=0003490] [3490] Event [4816,211.792023,3792]: 1 finished unit Lotus [f=0003548] [3548] Event [40,211.792023,1960]: 0 finished unit Solar Collector [f=0003753] [3753] Event [5016,211.792023,3880]: 1 finished unit Solar Collector [f=0003812] [3812] Event [4152,100,1352]: 1 finished unit Metal Extractor [f=0003855] [3855] Event [40,211.792023,2056]: 0 finished unit Solar Collector [f=0003938] [3938] Event [1560,211.792023,2456]: 0 finished unit Stardust [f=0003954] [3954] Event [4984,211.792023,3720]: 1 finished unit Solar Collector [f=0004057] [4057] Event [4708,211.792023,2168]: 1 finished unit Weaver [f=0004140] [4140] Event [40,211.792023,2152]: 0 finished unit Solar Collector [f=0004247] [4247] Event [4360,100,936]: 1 finished unit Metal Extractor [f=0004287] [4287] Event [888,211.792023,808]: 0 finished unit Metal Extractor [f=0004440] [4440] Event [40,211.792023,2248]: 0 finished unit Solar Collector [f=0004455] [4455] Event [1424,211.792023,2336]: 0 finished unit Picket [f=0004459] [4459] Event [4560,211.792023,2208]: 1 finished unit Lotus [f=0004546] [4546] Event [4360,100,1032]: 1 finished unit Solar Collector [f=0004857] [4857] Event [4328,211.792023,3288]: 1 finished unit Solar Collector [f=0004991] [4991] Event [4248,211.792023,3304]: 1 finished unit Metal Extractor [f=0005004] [5004] Event [232,211.792023,360]: 0 finished unit Metal Extractor [f=0005070] [5070] Event [1664,211.792023,2624]: 0 finished unit Picket [f=0005164] [5164] Event [4708,211.792023,2168]: 1 finished unit Hermit [f=0005198] [5198] Event [4584,211.792023,2088]: 1 finished unit Caretaker [f=0005419] [5419] Event [4708,211.792023,2168]: 1 finished unit Hermit [f=0005497] [5497] Event [2559.69824,304.956085,2266.90942]: 0 lost unit Scorcher [f=0005544] [5544] Event [152,211.792023,136]: 0 finished unit Metal Extractor [f=0005672] [5672] Event [4708,211.792023,2168]: 1 finished unit Hermit [f=0005729] [5729] Event [4664,100,344]: 1 finished unit Caretaker [f=0005730] [5730] Event [1136,304.956085,1216]: 0 finished unit Picket [f=0005741] [5741] Event [3576,304.956085,3480]: 1 finished unit Metal Extractor [f=0005827] [5827] Event [4872,100,248]: 1 finished unit Metal Extractor [f=0005925] [5925] Event [4776,100,328]: 1 finished unit Solar Collector [f=0005943] [5943] Event [4708,211.792023,2168]: 1 finished unit Hermit [f=0006005] [6005] Event [4792,100,488]: 1 finished unit Wind/Tidal Generator [f=0006010] [6010] Event [1392,304.956085,1520]: 0 finished unit Picket [f=0006095] [6095] Event [4664,100,456]: 1 finished unit Wind/Tidal Generator [f=0006284] [6284] Event [1344,304.956085,1424]: 0 finished unit Lotus [f=0006310] [6310] Event [4592,100,336]: 1 finished unit Lotus [f=0006373] [6373] Event [4708,211.792023,2168]: 1 finished unit Hermit [f=0006419] [6419] Event [193.99234,212.437119,1999.97034]: 0 finished unit Ripper [f=0006471] [6471] Event [1216,304.956085,1296]: 0 finished unit Lotus [f=0006519] [6519] Event [4872,100,424]: 1 finished unit Solar Collector [f=0006548] [6548] Event [3128,393.151398,3752]: 1 finished unit Metal Extractor [f=0006620] [6620] Event [1600,303.713898,48]: 0 finished unit Picket [f=0006814] [6814] Event [4708,211.792023,2168]: 1 finished unit Hermit [f=0006999] [6999] Event [3480,304.956085,3464]: 1 finished unit Solar Collector [f=0007021] [7021] Event [193.99234,212.437119,1999.97034]: 0 finished unit Ripper [f=0007037] [7037] Event [1392,304.956085,400]: 0 finished unit Picket [f=0007245] [7245] Event [3096,393.151398,3672]: 1 finished unit Solar Collector [f=0007305] [7305] Event [4708,211.792023,2168]: 1 finished unit Hermit [f=0007441] [7441] Event [4840,100,552]: 1 finished unit Solar Collector [f=0007487] [7487] Event [1488,304.956085,320]: 0 finished unit Lotus [f=0007540] [7540] Event [4696,100,536]: 1 finished unit Wind/Tidal Generator [f=0007651] [7651] Event [1568,304.956085,160]: 0 finished unit Lotus [f=0007663] [7663] Event [4708,211.792023,2168]: 1 finished unit Hermit [f=0008145] [8145] Event [2872,304.956085,3080]: 1 finished unit Metal Extractor [f=0008173] [8173] Event [2600,393.151398,3832]: 1 finished unit Solar Collector [f=0008295] [8295] Event [4708,211.792023,2168]: 1 finished unit Hermit [f=0008599] [8599] Event [2520,393.151398,3784]: 1 finished unit Metal Extractor [f=0008643] [8643] Event [4708,211.792023,2168]: 1 finished unit Hermit [f=0008775] [8775] Event [4488,100,488]: 1 finished unit Geothermal Generator [f=0008829] [8829] Event [2496,414.268585,3440]: 1 finished unit Radar Tower [f=0008927] [8927] Event [4708,211.792023,2168]: 1 finished unit Hermit [f=0008931] [8931] Event [1848,211.792023,1928]: 0 finished unit Metal Extractor [f=0009029] [9029] Event [984,100,2760]: 0 finished unit Metal Extractor [f=0009248] [9248] Event [4712,100,192]: 1 finished unit Airplane Plant [f=0009284] [9284] Event [4708,211.792023,2168]: 1 finished unit Hermit [f=0009494] [9494] Event [696,100,2760]: 0 finished unit Metal Extractor [f=0009545] [9545] Event [1944,304.956085,776]: 0 finished unit Stardust [f=0009715] [9715] Event [4708,211.792023,2168]: 1 finished unit Recluse [f=0009974] [9974] Event [776,100,3176]: 0 finished unit Metal Extractor [f=0010052] [10052] Event [1560,304.956085,632]: 0 finished unit Metal Extractor [f=0010097] [10097] Event [4691.5,104,154.000168]: 1 finished unit Raven [f=0010216] [10216] Event [1928,393.151398,3848]: 1 finished unit Metal Extractor [f=0010234] [10234] Event [4708,211.792023,2168]: 1 finished unit Recluse [f=0010388] [10388] Event [2520,304.956085,3352]: 1 finished unit Stinger [f=0010483] [10483] Event [4691.5,104,154.000168]: 1 finished unit Raven [f=0010570] [10570] Event [776,100,3176]: 0 lost unit Metal Extractor [f=0010607] [10607] Event [1920,304.956085,1632]: 0 finished unit Picket [f=0010722] [10722] Event [952.527954,100,3466.88794]: 0 lost unit Ripper [f=0010758] [10758] Event [4708,211.792023,2168]: 1 finished unit Recluse [f=0010763] [10763] Event [639.593628,100,3529.16895]: 1 lost unit Hermit [f=0010822] [10822] Event [4691.5,104,154.000168]: 1 finished unit Raven [f=0011159] [11159] Event [4691.5,104,154.000168]: 1 finished unit Raven [f=0011214] [11214] Event [969.765137,98.6693497,3382.80957]: 0 lost unit Ripper [f=0011252] [11252] Event [2096,306.198273,1808]: 0 finished unit Picket [f=0011254] [11254] Event [4708,211.792023,2168]: 1 finished unit Recluse [f=0011489] [11489] Event [4691.5,104,154.000168]: 1 finished unit Raven [f=0011611] [11611] Event [812.791077,99.3358231,3467.50732]: 1 lost unit Hermit [f=0011615] [11615] Event [917.009644,98.7870331,3404.63086]: 0 lost unit Ripper [f=0011755] [11755] Event [573.288208,100,3336.93359]: 0 lost unit Scorcher [f=0011759] [11759] Event [4708,211.792023,2168]: 1 finished unit Recluse [f=0011820] [11820] Event [2032,304.956085,1680]: 0 finished unit Lotus [f=0011866] [11866] Event [4691.5,104,154.000168]: 1 finished unit Owl [f=0012056] [12056] Event [411.955566,100,3208.73315]: 1 lost unit Hermit [f=0012074] [12074] Event [285.092743,100,3157.79956]: 0 lost unit Recon Commander [f=0012160] [12160] Event [4708,211.792023,2168]: 1 finished unit Redback [f=0012223] [12223] Event [696,100,2760]: 0 lost unit Metal Extractor [f=0012285] [12285] Event [984,100,2760]: 0 lost unit Metal Extractor [f=0012310] well frick [f=0012330] [12330] Event [1744,304.956085,1584]: 0 finished unit Lotus [f=0012548] [12548] Event [4708,211.792023,2168]: 1 finished unit Redback [f=0012646] good effort mate, u expanded like a boss [f=0012738] [12738] Event [193.99234,212.437119,1999.97034]: 0 finished unit Mason [f=0012804] [12804] Event [600,211.792023,2200]: 0 lost unit Metal Extractor [f=0012951] [12951] Event [4708,211.792023,2168]: 1 finished unit Redback [f=0012983] [12983] Event [4600,100,248]: 1 finished unit Caretaker [f=0013000] [13000] Event [2160,304.956085,1968]: 0 finished unit Lotus [f=0013244] [13244] Event [168,211.792023,1784]: 0 lost unit Metal Extractor [f=0013282] [13282] Event [176,211.792023,2000]: 0 lost unit Rover Assembly [f=0013335] [13335] Event [360,211.792023,1592]: 0 lost unit Metal Extractor [f=0013343] [13343] Event [4708,211.792023,2168]: 1 finished unit Redback [f=0013404] i guess i just didnt defend good enough [f=0013419] [13419] Event [40,211.863434,1960]: 0 lost unit Solar Collector [f=0013521] [13521] Event [40,212.956268,2152]: 0 lost unit Solar Collector [f=0013568] [13568] Event [40,211.792023,1768]: 0 lost unit Solar Collector [f=0013601] [13601] Event [40,211.792023,2248]: 0 lost unit Solar Collector [f=0013666] [13666] Event [40,211.885559,1864]: 0 lost unit Solar Collector [f=0013722] [13722] Event [40,211.844803,2056]: 0 lost unit Solar Collector [f=0013757] [13757] Event [4708,211.792023,2168]: 1 finished unit Redback [f=0013828] attack is the best form of defence [f=0013963] true [f=0014076] make 1 or 2 units to aggro, one to def [f=0014112] [14112] Event [4708,211.792023,2168]: 1 finished unit Hermit [f=0014455] [14455] Event [4708,211.792023,2168]: 1 finished unit Hermit [f=0014645] oh hi [f=0014682] [14682] Event [1944,304.956085,776]: 0 lost unit Stardust [f=0014708] [14708] Event [4691.21191,103.396675,154.000168]: 1 finished unit Likho [f=0014744] [14744] Event [964.097168,249.693832,1397.67859]: 1 lost unit Hermit [f=0014771] [14771] Event [1136,304.956085,1216]: 0 lost unit Picket [f=0014784] [14784] Event [4708,211.792023,2168]: 1 finished unit Hermit [f=0014816] [14816] Event [957.71637,243.563599,1466.39331]: 1 lost unit Hermit [f=0014854] [14854] Event [1392,304.956085,1520]: 0 lost unit Picket [f=0014877] [14877] Event [1344,304.956085,1424]: 0 lost unit Lotus [f=0014891] [14891] Event [1216,304.956085,1296]: 0 lost unit Lotus [f=0015065] [15065] Event [888,211.792023,808]: 0 lost unit Metal Extractor [f=0015094] [15094] Event [2408,393.151398,536]: 0 finished unit Storage [f=0015146] [15146] Event [4708,211.792023,2168]: 1 finished unit Hermit [f=0015205] [15205] Event [1237.5658,289.881989,1464.35767]: 1 lost unit Hermit [f=0015221] [15221] Event [1408,211.792023,1744]: 0 lost unit Lotus [f=0015553] [15553] Event [1264,211.792023,1936]: 0 lost unit Picket [f=0015658] [15658] Event [1664,211.792023,2624]: 0 lost unit Picket [f=0015715] [15715] Event [2160,304.956085,1968]: 0 lost unit Lotus [f=0015802] [15802] Event [4708,211.792023,2168]: 1 finished unit Recluse [f=0015855] [15855] Event [1278.53516,304.956085,719.200195]: 1 lost unit Hermit [f=0015899] [15899] Event [2096,306.198273,1808]: 0 lost unit Picket [f=0016002] [16002] Event [1518.08618,211.792023,1894.07996]: 1 lost unit Hermit [f=0016050] [16050] Event [2219.13892,305.520416,1894.15002]: 1 lost unit Redback [f=0016084] [16084] Event [2032,304.956085,1680]: 0 lost unit Lotus [f=0016085] [16085] Event [1560,211.792023,2456]: 0 lost unit Stardust [f=0016086] [16086] Event [1848,211.792023,1928]: 0 lost unit Metal Extractor [f=0016150] [16150] Event [1744,304.956085,1584]: 0 lost unit Lotus [f=0016160] [16160] Event [1424,213.805878,2336]: 0 lost unit Picket [f=0016171] [16171] Event [1920,305.038483,1632]: 0 lost unit Picket [f=0016188] [16188] Event [2184,393.151398,152]: 0 finished unit Solar Collector [f=0016300] u really did do good tho in terms of expansion, just ensure your microing a group of raiders or something at the same time [f=0016460] [16460] Event [4708,211.792023,2168]: 1 finished unit Recluse [f=0016591] Spectator PRO_Clopse left the game: normal quit [f=0016591] [16591] Event [undefined]: PRO_Clopse quit [f=0016598] [16598] Event [2408,393.151398,536]: 0 lost unit Storage [f=0016606] [16606] Event [2264,393.151398,152]: 0 finished unit Solar Collector [f=0016656] [16656] Event [2096,393.151398,424]: 0 lost unit Cloakbot Factory [f=0016816] [16816] Event [4691.5,104,154.000168]: 1 finished unit Likho [f=0016993] [16993] Event [2328,393.151398,248]: 0 lost unit Hacksaw [f=0017009] [17009] Event [4708,211.792023,2168]: 1 finished unit Recluse [f=0017069] [17069] Event [1560,304.956085,632]: 0 lost unit Metal Extractor [f=0017090] [17090] Event [2567.22412,393.151398,33.2281494]: 0 lost unit Mason [f=0017090] [17090] Event [2582.04004,393.151398,53.1509972]: 0 lost unit Mason [f=0017090] [17090] Event [2595.91309,393.151398,31.856245]: 0 lost unit Mason [f=0017092] oki [f=0017100] game_message: AllyTeam 0 has an overwhelming numerical advantage! [f=0017100] [17100] Received game_message: AllyTeam 0 has an overwhelming numerical advantage! [f=0017192] well gg [f=0017231] [17231] Event [2264,393.151398,152]: 0 lost unit Solar Collector [f=0017232] [17232] Event [2344,393.151398,152]: 0 lost unit Solar Collector [f=0017259] [17259] Event [undefined]: jh_dreemurr resigned [f=0017259] game_message: jh_dreemurr has been destroyed! [f=0017259] game_message: MrTumnus wins! [f=0017259] Submitting stats [f=0017259] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0017259] Part| Total Time|Time of the last 0.5s [f=0017259] Draw 24168.98ms 26.72% [f=0017259] Lua::Callins::Synced 7596.29ms 9.97% [f=0017259] Lua::Callins::Unsynced 34873.47ms 35.89% [f=0017259] Lua::CollectGarbage::Synced 367.99ms 0.30% [f=0017259] Lua::CollectGarbage::Unsynced 1093.69ms 0.30% [f=0017259] Misc::Profiler::AddTime 98.97ms 0.10% [f=0017259] Sim 33559.53ms 56.13% [f=0017259] [17259] Received game_message: jh_dreemurr has been destroyed! [f=0017259] [17259] Received game_message: MrTumnus wins! [f=0017260] [17260] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0017260] [17260] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0017260] [17260] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0017260] [17260] Game End Stats Values: 2,2180,2110,2110,2180,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,9.33333302,7.4666667,7.4666667,9.33333302,1275,1275,1275,1275,7,6.34670067,6.34670067,7,0,50,50,0,0,0,0,0,905,785,785,905,0,0,0,0,0,0,0,0,0,0,0,0 [f=0017260] [17260] Game End Stats Values: 3,2395,2505,2505,2395,0,0.14552386,0.14552386,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,10,8.53221226,8.53221226,10,1275,1275,1275,1275,9.98893738,9.4943018,9.4943018,9.98893738,130,50,50,130,0,0,0,0,990,1180,1180,990,0,0,0,0,0,0,0,0,0,0,0,0 [f=0017260] [17260] Game End Stats Values: 4,2525,2575,2575,2525,0,4.09357786,4.09357786,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,10,14.6276274,14.6276274,10,1275,1275,1275,1275,12.1659384,9.99670506,9.99670506,12.1659384,260,50,50,260,0,0,0,0,990,1250,1250,990,0,0,0,0,0,0,0,0,0,0,0,0 [f=0017260] [17260] Game End Stats Values: 5,2700,2620,2620,2700,0,22.7383385,22.7383385,0,0,0,0,0,0,0,0,0,0,0,0,0,25,0,0,25,90,0,0,90,10,24.2156696,24.2156696,10,1275,1275,1275,1275,12.3214388,10.9764833,10.9764833,12.3214388,260,25,25,260,25,0,0,25,1075,1320,1320,1075,0,25,25,0,0,0,0,0,0,25,25,0 [f=0017260] [17260] Game End Stats Values: 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36,1880,15380,15380,1880,540.559509,1908.88879,1908.88879,540.559509,0,0,0,0,0,0,0,0,5860.46094,281.00058,281.00058,5860.46094,2374.09692,5364.69824,5364.69824,2374.09692,1080,720,720,1080,2.5,62.1415596,62.1415596,2.5,0,1670,1670,0,11.8234396,41.2108688,41.2108688,11.8234396,0,7850,7850,0,950,4850,4850,950,800,5140,5140,800,4950,1100,1100,4950,0,0,0,0,5436.77051,2651.94702,2651.94702,5436.77051 [f=0017260] [17260] Game End Stats Values: 37,1165,15120,15120,1165,540.559509,1996.50696,1996.50696,540.559509,0,0,0,0,0,0,0,0,5860.46094,281.00058,281.00058,5860.46094,2768.62964,6115.04053,6115.04053,2768.62964,380,720,720,380,2.5,64.8807449,64.8807449,2.5,0,1670,1670,0,11.5126896,40.9824638,40.9824638,11.5126896,0,7590,7590,0,1490,5635,5635,1490,785,5140,5140,785,5735,1640,1640,5735,0,0,0,0,6207.82764,3056.87964,3056.87964,6207.82764 [f=0017260] [17260] Game End Stats Values: 38,1135,15400,15400,1135,540.559509,2103.36816,2103.36816,540.559509,0,0,0,0,0,0,0,0,6261.33154,281.00058,281.00058,6261.33154,2768.62964,6227.29297,6227.29297,2768.62964,380,720,720,380,4.83333349,68.5047531,68.5047531,4.83333349,0,1670,1670,0,9.49281311,42.2653313,42.2653313,9.49281311,0,7870,7870,0,1490,5735,5735,1490,755,5140,5140,755,5835,1640,1640,5835,0,0,0,0,6320.08008,3056.87964,3056.87964,6320.08008 [f=0017260] [17260] Game End Stats Values: 39,690,17680,17680,690,540.559509,2237.98706,2237.98706,540.559509,0,0,0,0,0,0,0,0,6380.80518,281.00058,281.00058,6380.80518,2796.36304,6482.95703,6482.95703,2796.36304,380,720,720,380,7.5,76.960762,76.960762,7.5,0,1670,1670,0,9.49281311,44.1158791,44.1158791,9.49281311,0,10150,10150,0,1490,6200.4165,6200.4165,1490,310,5140,5140,310,6300.4165,1640,1640,6300.4165,0,0,0,0,6578.11572,3084.61304,3084.61304,6578.11572 [f=0017260] [17260] Game End Stats Values: 40,620,17680,17680,620,540.559509,2292.16846,2292.16846,540.559509,0,0,0,0,0,0,0,0,6423.77197,281.00058,281.00058,6423.77197,2834.49634,6629.16309,6629.16309,2834.49634,380,720,720,380,6.66666651,76.9607544,76.9607544,6.66666651,0,1670,1670,0,7.16125059,44.1714058,44.1714058,7.16125059,0,10150,10150,0,1490,6293.33301,6293.33301,1490,240,5140,5140,240,6393.33301,1640,1640,6393.33301,0,0,0,0,6725.87598,3122.74634,3122.74634,6725.87598 [f=0017304] [17304] Event [2184,393.874359,152]: 0 lost unit Solar Collector [f=0017304] gg m8 [f=0017390] Player MrTumnus left the game: normal quit [f=0017390] [17390] Event [undefined]: MrTumnus quit [f=0017396] Spectator jh_dreemurr left the game: normal quit [f=0017396] [17396] Event [undefined]: jh_dreemurr quit [f=0017402] No clients connected, shutting down server [f=0017402] Server shutdown [f=0017402] [17402] all players disconnected [f=0017467] [17467] Event [4708,211.792023,2168]: 1 finished unit Recluse [f=0017918] [17918] Event [4708,211.792023,2168]: 1 finished unit Recluse [f=0018308] [18308] Event [4708,211.792023,2168]: 1 finished unit Redback [f=0018698] [18698] Event [4708,211.792023,2168]: 1 finished unit Redback [f=0019088] [19088] Event [4708,211.792023,2168]: 1 finished unit Redback [f=0019478] [19478] Event [4708,211.792023,2168]: 1 finished unit Redback [f=0019868] [19868] Event [4708,211.792023,2168]: 1 finished unit Redback [f=0020123] [20123] Event [4708,211.792023,2168]: 1 finished unit Hermit [f=0020378] [20378] Event [4708,211.792023,2168]: 1 finished unit Hermit [f=0020386] Autoquit sending quit command. [f=0020386] [QuitAction] user exited to system [f=0020386] [SpringApp::Kill][1] fromRun=1 [f=0020386] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0020386] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0020386] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0020386] [ThreadPool::SetThreadCount][2] workers=0 [f=0020386] [SpringApp::Kill][2] [f=0020386] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0020386] [Game::KillLua][3] dtor=0 luaUI=0x521ec5a0 [f=0020386] Start widgetHandler:Shutdown [f=0020386] Shutdown - SaveOrderList Complete [f=0020386] Writing last game win data [f=0020386] Shutdown - SaveConfigData Complete [f=0020386] Shutdown Widget - Chili Highlight [f=0020386] Shutdown Widget - Save/Load API [f=0020386] Shutdown Widget - Draw After Chili [f=0020386] Shutdown Widget - EPIC Menu [f=0020386] Shutdown Widget - Chili Minimap [f=0020386] Shutdown Widget - Chili Widget Selector [f=0020386] Shutdown Widget - Local Team Colors [f=0020386] Shutdown Widget - Display Keys 2 [f=0020386] Shutdown Widget - Save Game Menu [f=0020386] Shutdown Widget - HealthBars [f=0020386] Shutdown Widget - Noises [f=0020386] Shutdown Widget - Unit Icons [f=0020386] Shutdown Widget - Win Counter [f=0020386] Shutdown Widget - SpringRTS Replay Stats [f=0020386] Shutdown Widget - BuildETA [f=0020386] Shutdown Widget - Modular Comm Info [f=0020386] Shutdown Widget - Music Player v2 [f=0020386] Shutdown Widget - State Reverse and Latency [f=0020386] Shutdown Widget - CameraShake [f=0020386] Shutdown Widget - Chili Economy Panel Default [f=0020386] Shutdown Widget - Chili EndGame Window [f=0020386] Shutdown Widget - Chili Nuke Warning [f=0020386] Shutdown Widget - Chili Selections & CursorTip v2 [f=0020386] Shutdown Widget - Chili Spectator Panels [f=0020386] Shutdown Widget - Context Menu [f=0020386] Shutdown Widget - Darkening [f=0020386] Shutdown Widget - Defense Range Zero-K [f=0020386] Shutdown Widget - Grab Input [f=0020386] Input grabbing is disabled! [f=0020386] Shutdown Widget - Highlight Geos [f=0020386] Shutdown Widget - Local Widgets Config [f=0020386] Shutdown Widget - MinimapEvents [f=0020386] Shutdown Widget - MetalFeatures (new) [f=0020386] Shutdown Widget - Missile Silo Range [f=0020386] Shutdown Widget - Point Tracker [f=0020386] Shutdown Widget - Showeco and Grid Drawer [f=0020386] Shutdown Widget - Stereo3D [f=0020386] Shutdown Widget - Attack AoE [f=0020386] Shutdown Widget - Map Edge Extension [f=0020386] Shutdown Widget - Selection Send [f=0020386] Shutdown Widget - LupsManager [f=0020386] Shutdown Widget - Newton Firezone [f=0020386] Shutdown Widget - Chili Pro Console [f=0020386] Shutdown Widget - Persistent Build Height [f=0020386] Shutdown Widget - Lasso Terraform GUI [f=0020386] Shutdown Widget - Chili Framework [f=0020386] Shutdown Widget - Lups [f=0020386] Shutdown Widget - Custom Markers [f=0020386] Shutdown Widget - Chili Core Selector [f=0020386] Shutdown Widget - Mex Placement Handler [f=0020386] Shutdown Widget - Select Keys [f=0020386] Shutdown Widget - Pause Screen [f=0020386] Shutdown Widget - Layout Handler [f=0020386] Shutdown Widget - Text To Speech Control [f=0020386] End widgetHandler:Shutdown [f=0020386] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={552628,68368211} {int,ext,rec}Allocs={15416830,0,0} {chunk,block}Bytes={68368211,0} [f=0020386] [Game::KillLua][1] dtor=0 luaGaia=(nil) [f=0020386] [Game::KillLua][2] dtor=0 luaRules=0x51d7b710 [f=0020386] Start gadgetHandler:Shutdown [f=0020386] Shutdown - StartSetup [f=0020386] Shutdown - UnitMorph [f=0020386] Shutdown - Carrier Drones [f=0020386] Shutdown - LupsNanoSpray [f=0020386] Shutdown - Missile Silo Controller [f=0020386] Shutdown - Modular Comm Info [f=0020386] Shutdown - Terrain Texture Handler [f=0020386] Shutdown - UnitCloakShield [f=0020386] Shutdown - Starlight Handler [f=0020386] End gadgetHandler:Shutdown [f=0020386] Start gadgetHandler:Shutdown [f=0020386] Shutdown - Save/Load [f=0020386] Shutdown - Teleport Throw [f=0020386] Shutdown - UnitMorph [f=0020386] Shutdown - Modular Comm Info [f=0020386] Shutdown - Retreat Command [f=0020386] Shutdown - Shockwaves [f=0020386] Shutdown - UnitCloakShield [f=0020386] Shutdown - Lups Cloak FX [f=0020386] Shutdown - Lups [f=0020386] Shutdown - Lups Shield [f=0020386] End gadgetHandler:Shutdown [f=0020386] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={15416862,0,0} {chunk,block}Bytes={0,0} [f=0020386] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={15416862,0,0} {chunk,block}Bytes={0,0} [f=0020386] [Game::KillLua][4] dtor=0 [f=0020386] [Game::~CGame][1] [f=0020386] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0020386] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0020386] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0020386] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0020386] [Game::KillLua][4] dtor=1 [f=0020386] [Game::KillMisc][1] [f=0020386] [Game::KillMisc][2] [f=0020386] [Game::KillMisc][3] [f=0020386] [Game::KillRendering][1] [f=0020386] [3DOParser::Kill] allocated 18 pieces [f=0020386] [S3OParser::Kill] allocated 431 pieces [f=0020386] [AssParser::Kill] allocated 30 pieces [f=0020386] [Game::KillInterface][1] [f=0020386] [Game::KillInterface][2] [f=0020386] [Game::KillSimulation][1] [f=0020386] [Game::KillSimulation][2] [f=0020386] [CCollisionHandler] dis-/continuous tests: 0/163895 [f=0020386] [Game::KillSimulation][3] [f=0020386] [~CPathCache(20x16)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0020386] [~CPathCache(20x16)] cacheHits=49 hitPercentage=20% numHashColls=0 maxCacheSize=21 [f=0020386] [~CPathCache(40x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0020386] [~CPathCache(40x32)] cacheHits=72 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0020386] [~CRectangleOverlapHandler] 0% overlap reduction [f=0020386] [~CRectangleOverlapHandler] 0% overlap reduction [f=0020386] [LosHandler::Kill] raycast instance cache-{hits,misses}={18134,18788}; shared=0%; cached=49% [f=0020386] [Game::KillSimulation][4] [f=0020386] [CommonDefHandler::KillStatic] 3175 sound-set data items added [f=0020386] [Game::~CGame][2] [f=0020386] [Game::~CGame][3] [f=0020386] [SpringApp::Kill][3] [f=0020386] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 215421 bytes sent 260784 bytes recv'd [f=0020386] [SpringApp::Kill][4] font=0x4491faa0 [f=0020386] [SpringApp::Kill][5] [f=0020386] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7898 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/9904e7f76e6e188b46790dc1d90fad6f.sdp (0x4498de70) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/9904e7f76e6e188b46790dc1d90fad6f.sdp" numZipFiles=7898 sumInflSize=723837kb sumReadTime=2374ms file="objects3d/corcv.s3o" indx=5113 inflSize=92kb readTime=86ms file="luaui/widgets/gui_chili_deluxeplayerlist.lua" indx=4678 inflSize=55kb readTime=33ms file="objects3d/turretaaclose.s3o" indx=5592 inflSize=42kb readTime=32ms file="luaui/configs/lang/campaign_units.en.json" indx=2909 inflSize=4kb readTime=32ms file="unittextures/factoryveh1.png" indx=7253 inflSize=1077kb readTime=23ms file="luaui/widgets/gui_selectkeys.lua" indx=4748 inflSize=11kb readTime=18ms file="luaui/widgets/gfx_outline_shader.lua" indx=4653 inflSize=13kb readTime=17ms file="scripts/jumpretreat.lua" indx=5821 inflSize=0kb readTime=15ms file="scripts/factoryplane.lua" indx=5773 inflSize=4kb readTime=13ms file="luaui/widgets/gui_fancy_teamplatter.lua" indx=4714 inflSize=7kb readTime=13ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/9904e7f76e6e188b46790dc1d90fad6f.sdp] 32297723 bytes cached in 2835 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=78 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/wanderlust_v03.sd7 (0x44a85e20) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x44c1da70) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x449e95e0) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7f43600b2770) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 156539 bytes cached in 66 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]