[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.F8YRn9SJq3/springsettings.1247179.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 1, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 35ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7fbae801bff0 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 4578 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1247179/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 217ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x460052b0] using map "Mecharavaged v1.01" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Mecharavaged v1.01", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x460052b0] using game "Zero-K v1.9.11.1" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.9.11.1", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 112ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 0), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (58 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 730ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 868ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 25ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 5 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 677ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 104ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 25ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 2ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 28ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 89ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Generic Plate Command Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Economy Multiplier Handicap Loaded gadget: Map Border Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Generic Plate Command Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_map_border.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_econ_mult.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 63ms [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: s11n gadget [f=-000001] Loaded SYNCED gadget: s11n map feature loader [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] Loaded UNSYNCED gadget: s11n_gadget_load.lua [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] henoooz333 was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Chili Minimap [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1247179/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Guard Remove [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Select Com at start [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Mex Placement Initialised with 30 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Font Cache [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [s11n] Loading s11n file... [f=-000001] [s11n] Parsing model... [f=-000001] [s11n] Populating game world... [f=-000001] [s11n] s11n loading complete. [f=-000001] Running Springboard Feature Fixer, 30, 55 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=813e967f [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=c9dd3cb2 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=c1c414ed [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=fea228da [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=b82116c [f=-000001] [Path] [PathEstimator::ReadFile] hash=b82116c file="cache/104dev-maintenance/paths/Mecharavaged v1.01.pe-b82116c.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=813e967f [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=c9dd3cb2 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=c1c414ed [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=fea228da [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=b82117c [f=-000001] [Path] [PathEstimator::ReadFile] hash=b82117c file="cache/104dev-maintenance/paths/Mecharavaged v1.01.pe2-b82117c.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (295ms, checksum e8789e7b)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={12030,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1247179/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=9800655de74d24e53b582b141a877c0b049c0e0de9b5a6dcf16b5065db72cdb4527d906d4355b0df1ebbb3b78f8b0453abab9f55450ac533cafd26610afc93b8" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=16464f309d426756b866a951a0fe951f89ff1e7b41738481d77792099003a39f66b76a16f8caf8a4b3dabb7454a68830cae7fb26bf7b2a276384aa07195dbb82]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=d2324f4b9f809c528464ef9912593d97f695d8dfc00a5d66e9a6cf776a79dc0b83a9da8448719279d14277747fbd19dc784a1c9b3ab563b27faad0c5c76eb5a6]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x537bd130,0x5eefcc70}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: 0891a2613642b7087ccc1de55fdaa0bf [f=-000001] Connection attempt from R0B0L0VER [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: R0B0L0VER changed status [f=-000001] -> Connection established (given id 1) [f=-000001] Connection attempt from PonziScheme [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: PonziScheme changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="R0B0L0VER" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=9800655de74d24e53b582b141a877c0b049c0e0de9b5a6dcf16b5065db72cdb4527d906d4355b0df1ebbb3b78f8b0453abab9f55450ac533cafd26610afc93b8" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="R0B0L0VER" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PonziScheme" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=9800655de74d24e53b582b141a877c0b049c0e0de9b5a6dcf16b5065db72cdb4527d906d4355b0df1ebbb3b78f8b0453abab9f55450ac533cafd26610afc93b8" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PonziScheme" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PonziScheme" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=16464f309d426756b866a951a0fe951f89ff1e7b41738481d77792099003a39f66b76a16f8caf8a4b3dabb7454a68830cae7fb26bf7b2a276384aa07195dbb82]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PonziScheme" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=d2324f4b9f809c528464ef9912593d97f695d8dfc00a5d66e9a6cf776a79dc0b83a9da8448719279d14277747fbd19dc784a1c9b3ab563b27faad0c5c76eb5a6]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PonziScheme" string="[Game::Load][lua{Rules,Gaia}={000000012665f7f0,0000000122dcbca0}]" [f=-000001] Allies: I choose: Engy! [f=-000001] glhf [f=-000001] [Game::ClientReadNet][LOGMSG] sender="R0B0L0VER" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=16464f309d426756b866a951a0fe951f89ff1e7b41738481d77792099003a39f66b76a16f8caf8a4b3dabb7454a68830cae7fb26bf7b2a276384aa07195dbb82]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="R0B0L0VER" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=d2324f4b9f809c528464ef9912593d97f695d8dfc00a5d66e9a6cf776a79dc0b83a9da8448719279d14277747fbd19dc784a1c9b3ab563b27faad0c5c76eb5a6]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="R0B0L0VER" string="[Game::Load][lua{Rules,Gaia}={00000000c1ad11d0,000000004847cae0}]" [f=-000001] ty,u2 [f=-000001] Allies: I choose: ROBO 1! [f=-000001] :) [f=-000001] [0] Event [5073,337.117554,1448]: 0 finished unit Engineer Commander [f=-000001] [0] Event [1561,337.118042,4467]: 1 finished unit Engineer Commander [f=0000000] [0] PonziScheme, team: 0, elo:2238, userid: 547305 [f=0000000] [0] R0B0L0VER, team: 1, elo:1711, userid: 507694 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000008] [8] Event [1624,337.115021,4568]: 1 finished unit Shieldbot Factory [f=0000012] [12] Event [4968,337.115021,1544]: 0 finished unit Jumpbot Factory [f=0000227] [227] Event [5112,337.115021,1272]: 0 finished unit Metal Extractor [f=0000228] [228] Event [1528,337.115021,4344]: 1 finished unit Metal Extractor [f=0000328] [328] Event [1432,337.115021,4344]: 1 finished unit Wind/Tidal Generator [f=0000478] [478] Event [1320,337.115021,4344]: 1 finished unit Wind/Tidal Generator [f=0000587] [587] Event [5176,337.115021,1800]: 0 finished unit Metal Extractor [f=0000658] [658] Event [1208,337.115021,4344]: 1 finished unit Wind/Tidal Generator [f=0000707] [707] Event [1636,337.115021,4568]: 1 finished unit Convict [f=0000775] [775] Event [5112,337.115021,1784]: 0 finished unit Solar Collector [f=0000800] [800] Event [4944,337.115021,1544]: 0 finished unit Pyro [f=0000838] [838] Event [1096,337.115021,4344]: 1 finished unit Wind/Tidal Generator [f=0000953] [953] Event [1636,337.115021,4568]: 1 finished unit Bandit [f=0001105] [1105] Event [1000,337.115021,4344]: 1 finished unit Metal Extractor [f=0001187] [1187] Event [984,337.115021,4440]: 1 finished unit Wind/Tidal Generator [f=0001334] [1334] Event [4616,337.115021,1800]: 0 finished unit Metal Extractor [f=0001352] [1352] Event [984,337.115021,4552]: 1 finished unit Wind/Tidal Generator [f=0001575] [1575] Event [984,337.115021,4664]: 1 finished unit Wind/Tidal Generator [f=0001632] [1632] Event [1636,337.115021,4568]: 1 finished unit Thug [f=0001716] [1716] Event [4552,337.115021,1784]: 0 finished unit Solar Collector [f=0001771] [1771] Event [4944,337.115021,1544]: 0 finished unit Pyro [f=0001789] [1789] Event [984,337.115021,4776]: 1 finished unit Wind/Tidal Generator [f=0002202] [2202] Event [1000,337.115021,4856]: 1 finished unit Metal Extractor [f=0002261] [2261] Event [4616,337.115021,1272]: 0 finished unit Metal Extractor [f=0002305] [2305] Event [1636,337.115021,4568]: 1 finished unit Convict [f=0002328] [2328] Event [1096,337.115021,4856]: 1 finished unit Wind/Tidal Generator [f=0002491] [2491] Event [1208,337.115021,4856]: 1 finished unit Wind/Tidal Generator [f=0002595] [2595] Event [4552,337.115021,1256]: 0 finished unit Solar Collector [f=0002601] [2601] Event [1636,337.115021,4568]: 1 finished unit Bandit [f=0002638] [2638] Event [1320,337.115021,4856]: 1 finished unit Wind/Tidal Generator [f=0002720] [2720] Event [4944,337.115021,1544]: 0 finished unit Pyro [f=0002810] [2810] Event [1432,337.115021,4856]: 1 finished unit Wind/Tidal Generator [f=0002901] [2901] Event [1889.99548,306.522919,4630.29883]: 1 lost unit Bandit [f=0003132] [3132] Event [1528,337.115021,4856]: 1 finished unit Metal Extractor [f=0003157] [3157] Event [4944,337.115021,1544]: 0 finished unit Constable [f=0003319] [3319] Event [1636,337.115021,4568]: 1 finished unit Thug [f=0003388] [3388] Event [2579.80347,212.772949,4378.94922]: 1 lost unit Bandit [f=0003565] [3565] Event [1636,337.115021,4568]: 1 finished unit Bandit [f=0003572] [3572] Event [3960,210.424347,984]: 0 finished unit Metal Extractor [f=0003784] [3784] Event [3896,208.98468,968]: 0 finished unit Solar Collector [f=0003840] [3840] Event [2180.48657,214.743347,4528.1958]: 1 lost unit Thug [f=0003845] [3845] Event [4944,337.115021,1544]: 0 finished unit Pyro [f=0004106] [4106] Event [1636,337.115021,4568]: 1 finished unit Thug [f=0004262] [4262] Event [3624,208.98468,904]: 0 finished unit Metal Extractor [f=0004295] [4295] Event [1636,337.115021,4568]: 1 finished unit Bandit [f=0004454] [4454] Event [3920,335.675354,2416]: 0 finished unit Radar Tower [f=0004486] [4486] Event [1636,337.115021,4568]: 1 finished unit Thug [f=0004595] [4595] Event [1636,337.115021,4568]: 1 finished unit Bandit [f=0004607] [4607] Event [3560,213.30368,888]: 0 finished unit Solar Collector [f=0004697] [4697] Event [4944,337.115021,1544]: 0 finished unit Pyro [f=0004786] [4786] Event [1636,337.115021,4568]: 1 finished unit Thug [f=0004895] [4895] Event [1636,337.115021,4568]: 1 finished unit Bandit [f=0005104] [5104] Event [1636,337.115021,4568]: 1 finished unit Thug [f=0005234] [5234] Event [1636,337.115021,4568]: 1 finished unit Bandit [f=0005251] [5251] Event [3872,335.675354,2464]: 0 finished unit Lotus [f=0005273] [5273] Event [4944,337.115021,1544]: 0 finished unit Constable [f=0005528] [5528] Event [1636,337.115021,4568]: 1 finished unit Thug [f=0005654] [5654] Event [1636,337.115021,4568]: 1 finished unit Bandit [f=0005659] [5659] Event [3240,213.30368,936]: 0 finished unit Metal Extractor [f=0005737] [5737] Event [1528,337.115021,4344]: 1 lost unit Metal Extractor [f=0005789] [5789] Event [1208,337.115021,4344]: 1 lost unit Wind/Tidal Generator [f=0005823] [5823] Event [1096,337.207794,4344]: 1 lost unit Wind/Tidal Generator [f=0005970] [5970] Event [1000,337.28775,4344]: 1 lost unit Metal Extractor [f=0005977] [5977] Event [3176,213.30368,920]: 0 finished unit Solar Collector [f=0005982] [5982] Event [1636,337.115021,4568]: 1 finished unit Thug [f=0005992] [5992] Event [984,337.28775,4440]: 1 lost unit Wind/Tidal Generator [f=0006001] [6001] Event [3984,335.675354,2400]: 0 finished unit Lotus [f=0006054] [6054] Event [984,337.115021,4552]: 1 lost unit Wind/Tidal Generator [f=0006107] [6107] Event [984,337.207794,4664]: 1 lost unit Wind/Tidal Generator [f=0006134] [6134] Event [4944,337.115021,1544]: 0 finished unit Pyro [f=0006151] [6151] Event [984,337.207794,4776]: 1 lost unit Wind/Tidal Generator [f=0006175] [6175] Event [3752,213.30368,2584]: 0 lost unit Metal Extractor [f=0006183] [6183] Event [1636,337.115021,4568]: 1 finished unit Bandit [f=0006258] [6258] Event [1000,337.188568,4856]: 1 lost unit Metal Extractor [f=0006344] [6344] Event [1096,337.115021,4856]: 1 lost unit Wind/Tidal Generator [f=0006382] [6382] Event [3765.94775,212.215851,2390.04492]: 1 lost unit Bandit [f=0006399] [6399] Event [1208,337.207794,4856]: 1 lost unit Wind/Tidal Generator [f=0006512] [6512] Event [1320,337.207794,4856]: 1 lost unit Wind/Tidal Generator [f=0006530] [6530] Event [3920.31982,213.734329,2277.60693]: 1 lost unit Bandit [f=0006550] [6550] Event [3820.12378,214.684952,2239.67554]: 0 lost unit Pyro [f=0006550] [6550] Event [1432,337.207794,4856]: 1 lost unit Wind/Tidal Generator [f=0006590] [6590] Event [3947.34692,213.403671,2322.49707]: 1 lost unit Bandit [f=0006602] [6602] Event [3987.05322,213.342377,2241.77319]: 1 lost unit Thug [f=0006641] [6641] Event [4044.14795,214.365509,2217.75244]: 1 lost unit Thug [f=0006712] [6712] Event [4138.8252,213.30368,2389.54395]: 1 lost unit Thug [f=0006743] [6743] Event [1528,337.115021,4856]: 1 lost unit Metal Extractor [f=0006791] [6791] Event [1636,337.115021,4568]: 1 finished unit Thug [f=0006795] [6795] Event [4944,337.115021,1544]: 0 finished unit Pyro [f=0007049] [7049] Event [2475.81787,206.857956,5020.78027]: 0 lost unit Pyro [f=0007119] gg [f=0007165] [7165] Event [1636,337.115021,4568]: 1 finished unit Bandit [f=0007202] ggwp [f=0007238] [7238] Event [undefined]: R0B0L0VER resigned [f=0007238] game_message: R0B0L0VER has been destroyed! [f=0007238] game_message: PonziScheme wins! [f=0007238] Submitting stats [f=0007238] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0007238] Part| Total Time|Time of the last 0.5s [f=0007238] Draw 8774.49ms 18.50% [f=0007238] Lua::Callins::Synced 2823.43ms 14.10% [f=0007238] Lua::Callins::Unsynced 11474.63ms 25.40% [f=0007238] Lua::CollectGarbage::Synced 168.15ms 0.10% [f=0007238] Lua::CollectGarbage::Unsynced 370.50ms 0.60% [f=0007238] Misc::Profiler::AddTime 28.31ms 0.00% [f=0007238] Sim 14765.05ms 67.40% [f=0007238] [7238] Received game_message: R0B0L0VER has been destroyed! [f=0007238] [7238] Received game_message: PonziScheme wins! [f=0007239] [7239] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0007239] [7239] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0007239] [7239] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0007239] [7239] Game End Stats Values: 2,2095,2060,2095,2060,0.75260383,0,0.75260383,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.73502827,7.4666667,7.73502827,7.4666667,1275,1275,1275,1275,6.45017338,6.4000001,6.45017338,6.4000001,0,0,0,0,0,0,0,0,820,785,820,785,0,0,0,0,0,0,0,0,0,0,0,0 [f=0007239] [7239] Game End Stats Values: 3,2320,2435,2320,2435,4.88060379,0.39027712,4.88060379,0.39027712,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,12.4279642,8.39999962,12.4279642,8.39999962,1275,1275,1275,1275,8.27519989,9.22601795,8.27519989,9.22601795,0,220,0,220,0,0,0,0,1045,940,1045,940,0,0,0,0,0,0,0,0,0,0,0,0 [f=0007239] [7239] Game End Stats Values: 4,2515,2520,2515,2520,7.39167309,0.39166462,7.39167309,0.39166462,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,15.0173359,10,15.0173359,10,1275,1275,1275,1275,9.10073853,10.0000925,9.10073853,10.0000925,75,220,75,220,0,0,0,0,1165,1025,1165,1025,0,0,0,0,0,0,0,0,0,0,0,0 [f=0007239] [7239] Game End Stats Values: 5,2795,2810,2795,2810,20.2392578,0.85337389,20.2392578,0.85337389,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,15.8576088,10.1333332,15.8576088,10.1333332,1275,1275,1275,1275,10.8565063,11.8974466,10.8565063,11.8974466,250,440,250,440,0,0,0,0,1270,1095,1270,1095,0,0,0,0,0,0,0,0,0,0,0,0 [f=0007239] [7239] Game End Stats Values: 6,2880,2810,2880,2810,39.5057335,3.07922506,39.5057335,3.07922506,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,19.0163174,12,19.0163174,12,1275,1275,1275,1275,11.2844324,12.1483898,11.2844324,12.1483898,250,440,250,440,0,0,0,0,1355,1095,1355,1095,0,0,0,0,0,0,0,0,0,0,0,0 [f=0007239] [7239] Game End Stats Values: 7,3180,2965,3180,2965,68.7454376,4.15167713,68.7454376,4.15167713,0,0,0,0,0,0,0,0,0,0,0,0,56.3918648,21.3325577,56.3918648,21.3325577,0,0,0,0,23.3303757,12.2666664,23.3303757,12.2666664,1275,1275,1275,1275,13.9493132,13.8048296,13.9493132,13.8048296,325,440,325,440,0,0,0,0,1580,1250,1580,1250,0,0,0,0,0,0,0,0,21.3325577,56.3918648,21.3325577,56.3918648 [f=0007239] [7239] Game End Stats Values: 8,3225,3185,3225,3185,104.234077,13.568037,104.234077,13.568037,0,0,0,0,0,0,0,0,0,0,0,0,198.944214,140.670776,198.944214,140.670776,0,0,0,0,26.253437,14,26.253437,14,1275,1275,1275,1275,14.3659105,14.627759,14.3659105,14.627759,250,660,250,660,0,75,0,75,1700,1250,1700,1250,75,0,75,0,0,0,0,0,148.509293,198.944214,148.509293,198.944214 [f=0007239] [7239] Game End Stats Values: 9,3400,3410,3400,3410,148.046265,21.1881008,148.046265,21.1881008,0,0,0,0,0,0,0,0,0,0,0,0,257.588989,191.494156,257.588989,191.494156,0,0,0,0,20.5355148,14,20.5355148,14,1275,1275,1275,1275,16.7874794,14.5080042,16.7874794,14.5080042,425,660,425,660,0,150,0,150,1700,1475,1700,1475,150,0,150,0,0,0,0,0,199.332672,263.236755,199.332672,263.236755 [f=0007239] [7239] Game End Stats Values: 10,3225,3700,3225,3700,193.055298,27.2373581,193.055298,27.2373581,0,0,0,0,0,0,0,0,0,0,0,0,258.972229,317.161377,258.972229,317.161377,0,0,0,0,20.2812805,14.9333334,20.2812805,14.9333334,1275,1275,1275,1275,17.0006027,16.2699509,17.0006027,16.2699509,250,880,250,880,0,325,0,325,1700,1545,1700,1545,325,0,325,0,0,0,0,0,324.999969,264.619995,324.999969,264.619995 [f=0007239] [7239] Game End Stats Values: 11,3650,3840,3650,3840,222.076706,27.7296085,222.076706,27.7296085,0,0,0,0,0,0,0,0,0,0,0,0,258.972229,317.161377,258.972229,317.161377,0,0,0,0,19.5070419,16,19.5070419,16,1275,1330,1275,1330,15.9347601,16.8328171,15.9347601,16.8328171,675,880,675,880,0,325,0,325,1700,1630,1700,1630,325,0,325,0,0,0,0,0,324.999969,264.619995,324.999969,264.619995 [f=0007239] [7239] Game End Stats Values: 12,3975,4130,3975,4130,233.797195,30.8735352,233.797195,30.8735352,0,0,0,0,0,0,0,0,0,0,0,0,258.972229,317.161377,258.972229,317.161377,0,0,0,0,20.172123,17.333334,20.172123,17.333334,1275,1330,1275,1330,14.7813673,18.2095947,14.7813673,18.2095947,1000,1100,1000,1100,0,325,0,325,1700,1700,1700,1700,325,0,325,0,0,0,0,0,324.999969,264.619995,324.999969,264.619995 [f=0007239] [7239] Game End Stats Values: 13,4225,4360,4225,4360,274.091339,33.6378632,274.091339,33.6378632,0,0,0,0,0,0,0,0,0,0,0,0,258.972229,317.161377,258.972229,317.161377,0,90,0,90,35.0759811,18,35.0759811,18,1275,1330,1275,1330,16.6862755,18.1842899,16.6862755,18.1842899,1250,1100,1250,1100,0,325,0,325,1700,1840,1700,1840,325,0,325,0,0,0,0,0,324.999969,264.619995,324.999969,264.619995 [f=0007239] [7239] Game End Stats Values: 14,4320,4445,4320,4445,331.687531,35.0499992,331.687531,35.0499992,0,0,0,0,0,0,0,0,0,0,0,0,258.972229,478.836151,258.972229,478.836151,0,90,0,90,37.3461113,18,37.3461113,18,1275,1330,1275,1330,17.573082,18.7608089,17.573082,18.7608089,1500,1100,1500,1100,0,480,0,480,1545,1925,1545,1925,480,0,480,0,0,0,0,0,490.267731,275.735291,490.267731,275.735291 [f=0007239] [7239] Game End Stats Values: 15,4260,4825,4260,4825,357.796021,45.6683426,357.796021,45.6683426,0,0,0,0,0,0,0,0,0,0,0,0,278.27243,797.492615,278.27243,797.492615,0,180,0,180,19.8595486,19.2000008,19.8595486,19.2000008,1275,1330,1275,1330,12.4072323,20.7078896,12.4072323,20.7078896,1750,1320,1750,1320,5.16666651,755,5.16666651,755,1235,1995,1235,1995,790,5.16666651,790,5.16666651,0,0,0,0,815.262695,328.905365,815.262695,328.905365 [f=0007239] [7239] Game End Stats Values: 16,3285,4605,3285,4605,364.655579,74.7422943,364.655579,74.7422943,0,0,0,0,0,0,0,0,0,118.591949,0,118.591949,754.03418,1719.4364,754.03418,1719.4364,0,180,0,180,11.6865215,20,11.6865215,20,1275,1330,1275,1330,8.45730305,21.9382648,8.45730305,21.9382648,1000,1100,1000,1100,225.166672,1730,225.166672,1730,1010,1995,1010,1995,1765,225.166672,1765,225.166672,0,0,0,0,1771.0083,896.01947,1771.0083,896.01947 [f=0007239] [7239] Game End Stats Values: 17,3535,4605,3535,4605,364.655579,97.8710098,364.655579,97.8710098,0,0,0,0,0,0,0,0,0,210.720123,0,210.720123,848.60083,1721.39966,848.60083,1721.39966,0,180,0,180,10.3775196,20,10.3775196,20,1275,1330,1275,1330,6.13333321,21.5419121,6.13333321,21.5419121,1250,1100,1250,1100,445.166687,1730,445.166687,1730,1010,1995,1010,1995,1765,445.166687,1765,445.166687,0,0,0,0,1845.76587,1005.68622,1845.76587,1005.68622 [f=0007239] [7239] Game End Stats Values: 18,3535,4605,3535,4605,364.655579,97.8710098,364.655579,97.8710098,0,0,0,0,0,0,0,0,0,210.720123,0,210.720123,848.60083,1721.39966,848.60083,1721.39966,0,180,0,180,10.630661,20,10.630661,20,1275,1330,1275,1330,6,20,6,20,1250,1100,1250,1100,445.166687,1730,445.166687,1730,1010,1995,1010,1995,1765,445.166687,1765,445.166687,0,0,0,0,1875.20911,1005.68622,1875.20911,1005.68622 [f=0007364] Player PonziScheme left the game: normal quit [f=0007364] [7364] Event [undefined]: PonziScheme quit [f=0007388] Spectator R0B0L0VER left the game: normal quit [f=0007388] [7388] Event [undefined]: R0B0L0VER quit [f=0007394] No clients connected, shutting down server [f=0007394] Server shutdown [f=0007394] [7394] all players disconnected [f=0007468] [7468] Event [4944,337.115021,1544]: 0 finished unit Pyro [f=0007747] [7747] Event [3752,213.30368,2584]: 0 finished unit Metal Extractor [f=0007752] [7752] Event [4792,337.115021,1560]: 0 finished unit Caretaker [f=0007815] [7815] Event [3712.01001,213.30368,2664.81665]: 0 finished unit Engineer Commander [f=0007815] game_message: Morph complete: Engy lvl 1 -> Engy lvl 2 [f=0007815] [7815] Received game_message: Morph complete: Engy lvl 1 -> Engy lvl 2 [f=0008071] [8071] Event [4944,337.115021,1544]: 0 finished unit Pyro [f=0008446] [8446] Event [3688,210.424347,2568]: 0 finished unit Solar Collector [f=0008532] [8532] Event [4824,337.115021,1352]: 0 finished unit Caretaker [f=0008743] [8743] Event [4944,337.115021,1544]: 0 finished unit Pyro [f=0008862] [8862] Event [4528,337.115021,1584]: 0 finished unit Radar Tower [f=0009216] [9216] Event [3768,213.30368,3000]: 0 finished unit Metal Extractor [f=0009220] [9220] Event [4944,337.115021,1544]: 0 finished unit Pyro [f=0009624] [9624] Event [4944,337.115021,1544]: 0 finished unit Pyro [f=0009703] [9703] Event [3704,214.743347,2984]: 0 finished unit Solar Collector [f=0009978] [9978] Event [4944,337.115021,1544]: 0 finished unit Pyro [f=0010344] [10344] Event [4944,337.115021,1544]: 0 finished unit Pyro [f=0010432] [10432] Event [3536,214.743347,3248]: 0 finished unit Lotus [f=0010698] [10698] Event [4944,337.115021,1544]: 0 finished unit Pyro [f=0011044] [11044] Event [4944,337.115021,1544]: 0 finished unit Pyro [f=0011198] Autoquit sending quit command. [f=0011198] [QuitAction] user exited to system [f=0011198] [SpringApp::Kill][1] fromRun=1 [f=0011198] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0011198] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0011198] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0011198] [ThreadPool::SetThreadCount][2] workers=0 [f=0011198] [SpringApp::Kill][2] [f=0011198] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0011198] [Game::KillLua][3] dtor=0 luaUI=0x540f5780 [f=0011198] Start widgetHandler:Shutdown [f=0011198] Shutdown - SaveOrderList Complete [f=0011198] Writing last game win data [f=0011198] Shutdown - SaveConfigData Complete [f=0011198] Shutdown Widget - Chili Highlight [f=0011198] Shutdown Widget - Save/Load API [f=0011198] Shutdown Widget - Draw After Chili [f=0011198] Shutdown Widget - EPIC Menu [f=0011198] Shutdown Widget - Chili Minimap [f=0011198] Shutdown Widget - Chili Widget Selector [f=0011198] Shutdown Widget - Local Team Colors [f=0011198] Shutdown Widget - Display Keys 2 [f=0011198] Shutdown Widget - Save Game Menu [f=0011198] Shutdown Widget - HealthBars [f=0011198] Shutdown Widget - Noises [f=0011198] Shutdown Widget - Unit Icons [f=0011198] Shutdown Widget - Win Counter [f=0011198] Shutdown Widget - SpringRTS Replay Stats [f=0011198] Shutdown Widget - BuildETA [f=0011198] Shutdown Widget - Modular Comm Info [f=0011198] Shutdown Widget - Music Player v2 [f=0011198] Shutdown Widget - State Reverse and Latency [f=0011198] Shutdown Widget - CameraShake [f=0011198] Shutdown Widget - Chili Economy Panel Default [f=0011198] Shutdown Widget - Chili EndGame Window [f=0011198] Shutdown Widget - Chili Nuke Warning [f=0011198] Shutdown Widget - Chili Selections & CursorTip v2 [f=0011198] Shutdown Widget - Chili Spectator Panels [f=0011198] Shutdown Widget - Context Menu [f=0011198] Shutdown Widget - Darkening [f=0011198] Shutdown Widget - Defense Range Zero-K [f=0011198] Shutdown Widget - Grab Input [f=0011198] Input grabbing is disabled! [f=0011198] Shutdown Widget - Highlight Geos [f=0011198] Shutdown Widget - Local Widgets Config [f=0011198] Shutdown Widget - MinimapEvents [f=0011198] Shutdown Widget - MetalFeatures (new) [f=0011198] Shutdown Widget - Missile Silo Range [f=0011198] Shutdown Widget - Point Tracker [f=0011198] Shutdown Widget - Showeco and Grid Drawer [f=0011198] Shutdown Widget - Stereo3D [f=0011198] Shutdown Widget - Attack AoE [f=0011198] Shutdown Widget - UnitShapes [f=0011198] Shutdown Widget - Map Edge Extension [f=0011198] Shutdown Widget - Selection Send [f=0011198] Shutdown Widget - LupsManager [f=0011198] Shutdown Widget - Newton Firezone [f=0011198] Shutdown Widget - Chili Pro Console [f=0011198] Shutdown Widget - Persistent Build Height [f=0011198] Shutdown Widget - Lasso Terraform GUI [f=0011198] Shutdown Widget - Chili Framework [f=0011198] Shutdown Widget - Lups [f=0011198] Shutdown Widget - Custom Markers [f=0011198] Shutdown Widget - Chili Core Selector [f=0011198] Shutdown Widget - Mex Placement Handler [f=0011198] Shutdown Widget - Select Keys [f=0011198] Shutdown Widget - Pause Screen [f=0011198] Shutdown Widget - Layout Handler [f=0011198] Shutdown Widget - Text To Speech Control [f=0011198] End widgetHandler:Shutdown [f=0011198] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={1089136,110410721} {int,ext,rec}Allocs={9655748,0,0} {chunk,block}Bytes={110410721,0} [f=0011198] [Game::KillLua][1] dtor=0 luaGaia=0x5eefcc70 [f=0011198] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={918944,99620108} {int,ext,rec}Allocs={9655749,0,0} {chunk,block}Bytes={99620108,0} [f=0011198] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={918944,99620108} {int,ext,rec}Allocs={9655749,0,0} {chunk,block}Bytes={99620108,0} [f=0011198] [Game::KillLua][2] dtor=0 luaRules=0x537bd130 [f=0011198] Start gadgetHandler:Shutdown [f=0011198] Shutdown - StartSetup [f=0011198] Shutdown - UnitMorph [f=0011198] Shutdown - Carrier Drones [f=0011198] Shutdown - LupsNanoSpray [f=0011198] Shutdown - Missile Silo Controller [f=0011198] Shutdown - Modular Comm Info [f=0011198] Shutdown - Terrain Texture Handler [f=0011198] Shutdown - UnitCloakShield [f=0011198] Shutdown - Starlight Handler [f=0011198] End gadgetHandler:Shutdown [f=0011198] Start gadgetHandler:Shutdown [f=0011198] Shutdown - Save/Load [f=0011198] Shutdown - Teleport Throw [f=0011198] Shutdown - UnitMorph [f=0011198] Shutdown - Modular Comm Info [f=0011198] Shutdown - Retreat Command [f=0011198] Shutdown - Shockwaves [f=0011198] Shutdown - UnitCloakShield [f=0011198] Shutdown - Lups Cloak FX [f=0011198] Shutdown - Lups [f=0011198] Shutdown - Lups Shield [f=0011198] End gadgetHandler:Shutdown [f=0011198] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={9655781,0,0} {chunk,block}Bytes={0,0} [f=0011198] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={9655781,0,0} {chunk,block}Bytes={0,0} [f=0011198] [Game::KillLua][4] dtor=0 [f=0011198] [Game::~CGame][1] [f=0011198] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0011198] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0011198] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0011198] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0011198] [Game::KillLua][4] dtor=1 [f=0011198] [Game::KillMisc][1] [f=0011198] [Game::KillMisc][2] [f=0011198] [Game::KillMisc][3] [f=0011198] [Game::KillRendering][1] [f=0011198] [3DOParser::Kill] allocated 1 pieces [f=0011198] [S3OParser::Kill] allocated 199 pieces [f=0011198] [AssParser::Kill] allocated 0 pieces [f=0011198] [Game::KillInterface][1] [f=0011198] [Game::KillInterface][2] [f=0011198] [Game::KillSimulation][1] [f=0011198] [Game::KillSimulation][2] [f=0011198] [CCollisionHandler] dis-/continuous tests: 0/48847 [f=0011198] [Game::KillSimulation][3] [f=0011198] [~CPathCache(24x24)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0011198] [~CPathCache(24x24)] cacheHits=15 hitPercentage=17% numHashColls=0 maxCacheSize=8 [f=0011198] [~CPathCache(48x48)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0011198] [~CPathCache(48x48)] cacheHits=11 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0011198] [~CRectangleOverlapHandler] 0% overlap reduction [f=0011198] [~CRectangleOverlapHandler] 0% overlap reduction [f=0011198] [LosHandler::Kill] raycast instance cache-{hits,misses}={1631,4168}; shared=1%; cached=27% [f=0011198] [Game::KillSimulation][4] [f=0011198] [CommonDefHandler::KillStatic] 3175 sound-set data items added [f=0011198] [Game::~CGame][2] [f=0011198] [Game::~CGame][3] [f=0011198] [SpringApp::Kill][3] [f=0011198] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 117737 bytes sent 90965 bytes recv'd [f=0011198] [SpringApp::Kill][4] font=0x45f32aa0 [f=0011198] [SpringApp::Kill][5] [f=0011198] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7898 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/9904e7f76e6e188b46790dc1d90fad6f.sdp (0x45fa0c00) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/9904e7f76e6e188b46790dc1d90fad6f.sdp" numZipFiles=7898 sumInflSize=723837kb sumReadTime=2210ms file="gamedata/explosions.lua" indx=869 inflSize=1kb readTime=33ms file="luaui/configs/keyboard_layout.lua" indx=2908 inflSize=1kb readTime=26ms file="gamedata/unitdefs_pre.lua" indx=942 inflSize=0kb readTime=24ms file="luaui/widgets/cmd_doubleclick_attackmove.lua" indx=4597 inflSize=1kb readTime=20ms file="units/cloakarty.lua" indx=6792 inflSize=3kb readTime=18ms file="gamedata/resources.lua" indx=932 inflSize=6kb readTime=18ms file="luaui/widgets/unit_marker.lua" indx=4829 inflSize=4kb readTime=15ms file="gamedata/unitdefs_checks.lua" indx=940 inflSize=3kb readTime=15ms file="luarules/gadgets/weapon_noexplode_stopper.lua" indx=1876 inflSize=2kb readTime=14ms file="bitmaps/loadpictures/jumpjets.png" indx=521 inflSize=1540kb readTime=13ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/9904e7f76e6e188b46790dc1d90fad6f.sdp] 28133782 bytes cached in 2792 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=105 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/Mecharavaged_V1.01.sd7 (0x460d0e40) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x460caa80) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1507472 bytes cached in 14 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x45fb5790) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7fbae80b2770) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 208857 bytes cached in 67 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]