[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.x0q1h5PgyL/springsettings.1247099.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 1, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 28ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f21a001bff0 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 4574 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1247099/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 204ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 4 to team 0 (#active=5) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x468d3a10] using map "Red Comet Remake 1.7" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Red Comet Remake 1.7", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x468d3a10] using game "Zero-K v1.9.11.1" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.9.11.1", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 112ms [f=-000001] [PreGame::UpdateClientNet] received local player number 4 (team 0, allyteam 0), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (38 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 504ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 568ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 12ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 5 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 665ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 101ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 25ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 24ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 85ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Generic Plate Command Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Economy Multiplier Handicap Loaded gadget: Map Border Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Generic Plate Command Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_map_border.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_econ_mult.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 61ms [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: s11n gadget [f=-000001] Loaded SYNCED gadget: s11n map feature loader [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] Loaded UNSYNCED gadget: s11n_gadget_load.lua [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] JGS was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Chili Minimap [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1247099/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Ambient Player [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Guard Remove [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Select Com at start [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Mex Placement Initialised with 40 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Font Cache [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [s11n] Loading s11n file... [f=-000001] [s11n] Parsing model... [f=-000001] [s11n] Populating game world... [f=-000001] [s11n] s11n loading complete. [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=bf3bb90f [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=f7fb6965 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=c1c414ed [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=78fb3a6f [f=-000001] [Path] [PathEstimator::ReadFile] hash=78fb3a6f file="cache/104dev-maintenance/paths/Red Comet Remake 1.7.pe-78fb3a6f.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=bf3bb90f [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=f7fb6965 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=c1c414ed [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=78fb3a7f [f=-000001] [Path] [PathEstimator::ReadFile] hash=78fb3a7f file="cache/104dev-maintenance/paths/Red Comet Remake 1.7.pe2-78fb3a7f.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (161ms, checksum 06f6906d)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={12030,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1247099/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 4 to team 0 [f=-000001] -> Connection established (given id 4) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=cbcac7aba82ab2912d242ded614a7a2482ea56990eb0c787fb8af9a35159db15d03ddc130be1440cb7a542a46d0072638e66d88e3391c43c0abd72f956167f40" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=ddd828e908d2abd35844ee691ffa215443bf1a4b1d4898c89aa6a9709406b2f1bcc9f16ead30dfbf61b8a2693a1191d7afbc9aa8a5e26c5979024d542ab6ca03]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=291e6784fcbc169675dae33cb10d3d704bbe0372e6f6099fd83b5946237685a4ca093e9dd39ab076f13fb4b9a630408405fb000b5a58c2b0e97a6a7b443c5a12]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x5a793130,0x5ae678b0}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: 637da2612ecbed8a5b8c1c259a071acf [f=-000001] Connection attempt from DanWarior [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: DanWarior changed status [f=-000001] -> Connection established (given id 0) [f=-000001] Connection attempt from Orfelius [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: Orfelius changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="DanWarior" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=cbcac7aba82ab2912d242ded614a7a2482ea56990eb0c787fb8af9a35159db15d03ddc130be1440cb7a542a46d0072638e66d88e3391c43c0abd72f956167f40" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="DanWarior" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Orfelius" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=cbcac7aba82ab2912d242ded614a7a2482ea56990eb0c787fb8af9a35159db15d03ddc130be1440cb7a542a46d0072638e66d88e3391c43c0abd72f956167f40" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Orfelius" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet] added new player FFC with number 2 to team 0 [f=-000001] > SPRINGIE:User FFC|jumpaa|7_6||False|LOOK|Dynasty|FI [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Orfelius" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=ddd828e908d2abd35844ee691ffa215443bf1a4b1d4898c89aa6a9709406b2f1bcc9f16ead30dfbf61b8a2693a1191d7afbc9aa8a5e26c5979024d542ab6ca03]" [f=-000001] Connection attempt from FFC [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Orfelius" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=291e6784fcbc169675dae33cb10d3d704bbe0372e6f6099fd83b5946237685a4ca093e9dd39ab076f13fb4b9a630408405fb000b5a58c2b0e97a6a7b443c5a12]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Orfelius" string="[Game::Load][lua{Rules,Gaia}={00000000e1307960,00000000ec5962f0}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="FFC" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=cbcac7aba82ab2912d242ded614a7a2482ea56990eb0c787fb8af9a35159db15d03ddc130be1440cb7a542a46d0072638e66d88e3391c43c0abd72f956167f40" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="FFC" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Allies: I choose: Ballsy! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="DanWarior" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=ddd828e908d2abd35844ee691ffa215443bf1a4b1d4898c89aa6a9709406b2f1bcc9f16ead30dfbf61b8a2693a1191d7afbc9aa8a5e26c5979024d542ab6ca03]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="DanWarior" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=291e6784fcbc169675dae33cb10d3d704bbe0372e6f6099fd83b5946237685a4ca093e9dd39ab076f13fb4b9a630408405fb000b5a58c2b0e97a6a7b443c5a12]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="DanWarior" string="[Game::Load][lua{Rules,Gaia}={0000000061d5f4c0,00000000983d7ec0}]" [f=-000001] Allies: I choose: Memento Mori! [f=-000001] gl hf [f=-000001] [Game::ClientReadNet][LOGMSG] sender="FFC" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=ddd828e908d2abd35844ee691ffa215443bf1a4b1d4898c89aa6a9709406b2f1bcc9f16ead30dfbf61b8a2693a1191d7afbc9aa8a5e26c5979024d542ab6ca03]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="FFC" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=291e6784fcbc169675dae33cb10d3d704bbe0372e6f6099fd83b5946237685a4ca093e9dd39ab076f13fb4b9a630408405fb000b5a58c2b0e97a6a7b443c5a12]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="FFC" string="[Game::Load][lua{Rules,Gaia}={0000000092b2ba50,00000000b3180c50}]" [f=-000001] [0] Event [620,241.341553,1972]: 0 finished unit Engineer Commander [f=-000001] [0] Event [5193,236.164093,3810]: 1 finished unit Strike Commander [f=0000000] [0] DanWarior, team: 0, elo:2597, userid: 460566 [f=0000000] [0] Orfelius, team: 1, elo:2418, userid: 236556 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000007] [7] Event [5136,240.627289,3696]: 1 finished unit Hovercraft Platform [f=0000027] [27] Event [712,241.462708,1944]: 0 finished unit Amphbot Factory [f=0000242] [242] Event [520,241.47644,1832]: 0 finished unit Metal Extractor [f=0000270] [270] Event [5272,237.301636,3896]: 1 finished unit Metal Extractor [f=0000467] [467] Event [728,241.47644,2120]: 0 finished unit Metal Extractor [f=0000511] [511] Event [5272,241.036987,3688]: 1 finished unit Solar Collector [f=0000517] [517] Event [748,241.491089,1944]: 0 finished unit Conch [f=0000655] [655] Event [616,241.220093,2088]: 0 finished unit Solar Collector [f=0000758] [758] Event [748,241.491089,1944]: 0 finished unit Duck [f=0000795] [795] Event [5248,238.705444,3744]: 1 finished unit Lotus [f=0000909] [909] Event [520,241.448975,1928]: 0 finished unit Solar Collector [f=0001095] [1095] Event [748,241.491089,1944]: 0 finished unit Duck [f=0001178] [Game::ClientReadNet] added new player RiposteR with number 3 to team 0 [f=0001178] > SPRINGIE:User RiposteR|shipaa|6_7|donator_3|False|EV0||US [f=0001191] Connection attempt from RiposteR [f=0001191] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=0001191] -> Connection established (given id 3) [f=0001195] [Game::ClientReadNet][LOGMSG] sender="RiposteR" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=cbcac7aba82ab2912d242ded614a7a2482ea56990eb0c787fb8af9a35159db15d03ddc130be1440cb7a542a46d0072638e66d88e3391c43c0abd72f956167f40" [f=0001195] [Game::ClientReadNet][LOGMSG] sender="RiposteR" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=0001312] [1312] Event [5168,241.137695,3696]: 1 finished unit Mace [f=0001424] [1424] Event [748,241.491089,1944]: 0 finished unit Duck [f=0001537] [1537] Event [960,305.65033,1504]: 0 finished unit Radar Tower [f=0001592] [Game::ClientReadNet][LOGMSG] sender="RiposteR" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=ddd828e908d2abd35844ee691ffa215443bf1a4b1d4898c89aa6a9709406b2f1bcc9f16ead30dfbf61b8a2693a1191d7afbc9aa8a5e26c5979024d542ab6ca03]" [f=0001603] [Game::ClientReadNet][LOGMSG] sender="RiposteR" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=291e6784fcbc169675dae33cb10d3d704bbe0372e6f6099fd83b5946237685a4ca093e9dd39ab076f13fb4b9a630408405fb000b5a58c2b0e97a6a7b443c5a12]" [f=0001603] [Game::ClientReadNet][LOGMSG] sender="RiposteR" string="[Game::Load][lua{Rules,Gaia}={00000000afc15060,000000012b0e4030}]" [f=0001821] [1821] Event [200,241.403198,1112]: 0 finished unit Metal Extractor [f=0001847] [1847] Event [748,241.491089,1944]: 0 finished unit Duck [f=0002226] [2226] Event [748,241.491089,1944]: 0 finished unit Duck [f=0002243] [2243] Event [264,241.494751,1112]: 0 finished unit Solar Collector [f=0002346] [2346] Event [5168,241.137695,3696]: 1 finished unit Bolas [f=0002502] [2502] Event [748,241.491089,1944]: 0 finished unit Duck [f=0002604] [2604] Event [5168,241.137695,3696]: 1 finished unit Dagger [f=0002972] [2972] Event [176,241.494751,976]: 0 finished unit Lotus [f=0002985] [2985] Event [2200,241.494751,1496]: 0 finished unit Metal Extractor [f=0003008] [3008] Event [748,241.491089,1944]: 0 finished unit Duck [f=0003664] [3664] Event [1960,241.439819,1096]: 0 finished unit Metal Extractor [f=0003875] [3875] Event [448,241.494751,976]: 0 finished unit Lotus [f=0003930] [3930] Event [748,241.491089,1944]: 0 finished unit Limpet [f=0004196] [4196] Event [1577.28955,241.368057,2018.85986]: 0 lost unit Limpet [f=0004284] [4284] Event [1581.60864,237.871658,1955.85657]: 0 lost unit Duck [f=0004316] [4316] Event [1650.81091,238.294556,1983.41504]: 0 lost unit Duck [f=0004327] [4327] Event [1812.05237,241.989777,2091.90869]: 1 finished unit Strike Commander [f=0004400] [4400] Event [1730.50598,241.587219,1718.32703]: 0 lost unit Duck [f=0004410] [4410] Event [748,241.491089,1944]: 0 finished unit Limpet [f=0004511] [4511] Event [5424.06543,241.476929,3616.42822]: 0 lost unit Duck [f=0004552] [4552] Event [1730.15369,242.036728,1756.73816]: 0 lost unit Duck [f=0004588] [4588] Event [5168,241.137695,3696]: 1 finished unit Bolas [f=0004623] [4623] Event [1567.88171,241.950119,1777.23328]: 0 lost unit Duck [f=0004651] [4651] Event [748,241.491089,1944]: 0 finished unit Duck [f=0004657] [4657] Event [5551.83936,241.432465,3599.68555]: 0 lost unit Duck [f=0004691] [4691] Event [304,241.494751,976]: 0 finished unit Lotus [f=0004731] [4731] Event [1454.69617,240.784378,1817.87329]: 1 lost unit Bolas [f=0004816] [4816] Event [1348.04333,242.018005,1797.08594]: 0 lost unit Engineer Commander [f=0004912] [4912] Event [748,241.491089,1944]: 0 finished unit Duck [f=0004958] [4958] Event [1028.72485,241.494751,1983.45874]: 0 lost unit Duck [f=0005156] [5156] Event [5168,241.137695,3696]: 1 finished unit Bolas [f=0005232] [5232] Event [748,241.491089,1944]: 0 lost unit Buoy [f=0005237] [5237] Event [748,241.491089,1944]: 0 lost unit Buoy [f=0005254] [5254] Event [748,240.981033,1944]: 0 lost unit Buoy [f=0005267] [5267] Event [748,240.23941,1944]: 0 lost unit Buoy [f=0005291] [5291] Event [960,305.65033,1504]: 0 lost unit Radar Tower [f=0005304] [5304] Event [748,240.23941,1944]: 0 lost unit Buoy [f=0005314] [5314] Event [748,240.23941,1944]: 0 lost unit Buoy [f=0005364] [5364] Event [748,240.211182,1944]: 0 lost unit Buoy [f=0005375] [5375] Event [748,240.199127,1944]: 0 lost unit Buoy [f=0005387] [5387] Event [748,240.199127,1944]: 0 lost unit Buoy [f=0005402] [5402] Event [748,240.199127,1944]: 0 lost unit Buoy [f=0005449] [5449] Event [748,241.491089,1944]: 0 lost unit Buoy [f=0005492] [5492] Event [748,241.470184,1944]: 0 lost unit Buoy [f=0005494] [5494] Event [2200,241.494751,1496]: 0 lost unit Metal Extractor [f=0005505] yoy've got to be kidding me [f=0005506] [5506] Event [2182.22119,239.968613,1536.85022]: 1 lost unit Dagger [f=0005584] [5584] Event [901.920349,241.47821,2201.54395]: 0 lost unit Duck [f=0005632] [5632] Event [undefined]: DanWarior resigned [f=0005632] game_message: DanWarior has been destroyed! [f=0005632] game_message: Orfelius wins! [f=0005632] Submitting stats [f=0005632] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0005632] Part| Total Time|Time of the last 0.5s [f=0005632] Draw 14480.63ms 7.98% [f=0005632] Lua::Callins::Synced 3466.07ms 44.31% [f=0005632] Lua::Callins::Unsynced 21047.42ms 13.77% [f=0005632] Lua::CollectGarbage::Synced 210.19ms 0.80% [f=0005632] Lua::CollectGarbage::Unsynced 662.10ms 0.40% [f=0005632] Misc::Profiler::AddTime 53.71ms 0.00% [f=0005632] Sim 9662.50ms 82.14% [f=0005632] [5632] Received game_message: DanWarior has been destroyed! [f=0005632] [5632] Received game_message: Orfelius wins! [f=0005633] [5633] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0005633] [5633] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0005633] [5633] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0005633] [5633] Game End Stats Values: 2,2060,2060,2060,2060,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,1275,1275,1275,1275,6.36499929,6.36499929,6.36499929,6.36499929,0,0,0,0,0,0,0,0,785,785,785,785,0,0,0,0,0,0,0,0,0,0,0,0 [f=0005633] [5633] Game End Stats Values: 3,2220,2445,2220,2445,0,0.0662089,0,0.0662089,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,90,0,90,0,9.46666622,8.9333334,9.46666622,8.9333334,1275,1275,1275,1275,8.29499912,10.2884121,8.29499912,10.2884121,0,80,0,80,0,0,0,0,855,1090,855,1090,0,0,0,0,0,0,0,0,0,0,0,0 [f=0005633] [5633] Game End Stats Values: 4,2620,2595,2620,2595,0,3.20452285,0,3.20452285,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,90,0,90,0,10,11.7333336,10,11.7333336,1275,1275,1275,1275,8.29499912,10.7992201,8.29499912,10.7992201,400,160,400,160,0,0,0,0,855,1160,855,1160,0,0,0,0,0,0,0,0,0,0,0,0 [f=0005633] [5633] Game End Stats Values: 5,2620,2730,2620,2730,0,3.9874332,0,3.9874332,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,90,0,90,0,10,12,10,12,1275,1330,1275,1330,8.29499912,10.6421938,8.29499912,10.6421938,400,240,400,240,0,0,0,0,855,1160,855,1160,0,0,0,0,0,0,0,0,0,0,0,0 [f=0005633] [5633] Game End Stats Values: 6,2620,3045,2620,3045,0,4.94667292,0,4.94667292,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,90,0,90,0,10,12,10,12,1275,1330,1275,1330,8.29499912,12.6429491,8.29499912,12.6429491,400,400,400,400,0,0,0,0,855,1315,855,1315,0,0,0,0,0,0,0,0,0,0,0,0 [f=0005633] [5633] Game End Stats Values: 7,2880,3125,2880,3125,0,7.06085396,0,7.06085396,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,90,0,90,0,10,13.8666668,10,13.8666668,1275,1330,1275,1330,8.29499912,13.0259447,8.29499912,13.0259447,660,480,660,480,0,0,0,0,855,1315,855,1315,0,0,0,0,0,0,0,0,0,0,0,0 [f=0005633] [5633] Game End Stats Values: 8,2880,3380,2880,3380,0,9.26605797,0,9.26605797,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,90,90,90,90,10,14,10,14,1275,1330,1275,1330,8.29499912,13.6440144,8.29499912,13.6440144,660,560,660,560,0,0,0,0,855,1400,855,1400,0,0,0,0,0,0,0,0,0,0,0,0 [f=0005633] [5633] Game End Stats Values: 9,2880,3380,2880,3380,0,9.70660114,0,9.70660114,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,90,90,90,90,10,14,10,14,1275,1330,1275,1330,8.29499912,19.9426994,8.29499912,19.9426994,660,560,660,560,0,0,0,0,855,1400,855,1400,0,70.9999466,0,70.9999466,0,0,0,0,0,0,0,0 [f=0005633] [5633] Game End Stats Values: 10,2880,3715,2880,3715,0,10.399847,0,10.399847,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,90,180,90,180,10,14,10,14,1275,1330,1275,1330,8.29499912,16.9092197,8.29499912,16.9092197,660,720,660,720,0,0,0,0,855,1485,855,1485,0,70.9999466,0,70.9999466,0,0,0,0,0,0,0,0 [f=0005633] [5633] Game End Stats Values: 11,3110,3475,3110,3475,0,10.5745716,0,10.5745716,0,0,0,0,0,0,0,0,0,0,0,0,1167.33386,443.665405,1167.33386,443.665405,90,180,90,180,9.84685993,14,9.84685993,14,1505,1330,1505,1330,8.19290543,17.4866505,8.19290543,17.4866505,660,480,660,480,400,0,400,0,855,1485,855,1485,0,470.999939,0,470.999939,0,0,0,0,522.59967,1174.04858,522.59967,1174.04858 [f=0005633] [5633] Game End Stats Values: 12,3110,1970,3110,1970,0,11.1417503,0,11.1417503,0,0,0,0,0,0,0,0,0,307.986145,0,307.986145,2072.05933,939.509827,2072.05933,939.509827,90,270,90,270,8.89541626,11.9342251,8.89541626,11.9342251,1505,55,1505,55,8.00305367,16.1356297,8.00305367,16.1356297,660,160,660,160,1995,180,1995,180,855,1485,855,1485,180,2226,180,2226,0,0,0,0,1018.44507,2134.98901,1018.44507,2134.98901 [f=0005633] [5633] Game End Stats Values: 13,3290,1835,3290,1835,0,16.2725449,0,16.2725449,0,0,0,0,0,0,0,0,0,413.492035,0,413.492035,2316.44067,974.179138,2316.44067,974.179138,90,270,90,270,9.97911358,8,9.97911358,8,1505,0,1505,0,8.28107452,13.8170538,8.28107452,13.8170538,840,80,840,80,2226.33374,180,2226.33374,180,855,1485,855,1485,180,2457.33374,180,2457.33374,0,0,0,0,1079.0033,2379.37036,1079.0033,2379.37036 [f=0005633] [5633] Game End Stats Values: 14,3210,1670,3210,1670,0,22.957119,0,22.957119,0,0,0,0,0,0,0,0,0,469.091644,0,469.091644,2795.30713,974.179138,2795.30713,974.179138,90,270,90,270,10.000001,8,10.000001,8,1505,0,1505,0,8.29499912,13.4499464,8.29499912,13.4499464,760,0,760,0,2412.00049,180,2412.00049,180,855,1400,855,1400,260,2643.00049,260,2643.00049,0,0,0,0,1098.44507,2858.23682,1098.44507,2858.23682 [f=0005637] [5637] Event [748,241.44928,1944]: 0 lost unit Buoy [f=0005638] [5638] Event [538.383301,241.485596,1702.8075]: 0 lost unit Conch [f=0005681] [5681] Event [712,241.365479,1944]: 0 lost unit Amphbot Factory [f=0005710] [5710] Event [5168,241.137695,3696]: 1 finished unit Bolas [f=0005747] Spectator DanWarior left the game: normal quit [f=0005747] [5747] Event [undefined]: DanWarior quit [f=0005778] Spectator RiposteR left the game: normal quit [f=0005778] [5778] Event [undefined]: RiposteR quit [f=0005787] Player Orfelius left the game: normal quit [f=0005787] [5787] Event [undefined]: Orfelius quit [f=0005793] Spectator FFC left the game: normal quit [f=0005793] [5793] Event [undefined]: FFC quit [f=0005799] No clients connected, shutting down server [f=0005799] Server shutdown [f=0005799] [5799] all players disconnected [f=0010006] Autoquit sending quit command. [f=0010006] [QuitAction] user exited to system [f=0010006] [SpringApp::Kill][1] fromRun=1 [f=0010006] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0010006] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0010006] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0010006] [ThreadPool::SetThreadCount][2] workers=0 [f=0010006] [SpringApp::Kill][2] [f=0010006] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0010006] [Game::KillLua][3] dtor=0 luaUI=0x5b058560 [f=0010006] Start widgetHandler:Shutdown [f=0010006] Shutdown - SaveOrderList Complete [f=0010006] Writing last game win data [f=0010006] Shutdown - SaveConfigData Complete [f=0010006] Shutdown Widget - Chili Highlight [f=0010006] Shutdown Widget - Save/Load API [f=0010006] Shutdown Widget - Draw After Chili [f=0010006] Shutdown Widget - EPIC Menu [f=0010006] Shutdown Widget - Chili Minimap [f=0010006] Shutdown Widget - Chili Widget Selector [f=0010006] Shutdown Widget - Local Team Colors [f=0010006] Shutdown Widget - Display Keys 2 [f=0010006] Shutdown Widget - Save Game Menu [f=0010006] Shutdown Widget - HealthBars [f=0010006] Shutdown Widget - Noises [f=0010006] Shutdown Widget - Unit Icons [f=0010006] Shutdown Widget - Win Counter [f=0010006] Shutdown Widget - SpringRTS Replay Stats [f=0010006] Shutdown Widget - BuildETA [f=0010006] Shutdown Widget - Modular Comm Info [f=0010006] Shutdown Widget - Music Player v2 [f=0010006] Shutdown Widget - State Reverse and Latency [f=0010006] Shutdown Widget - CameraShake [f=0010006] Shutdown Widget - Chili Economy Panel Default [f=0010006] Shutdown Widget - Chili EndGame Window [f=0010006] Shutdown Widget - Chili Nuke Warning [f=0010006] Shutdown Widget - Chili Selections & CursorTip v2 [f=0010006] Shutdown Widget - Chili Spectator Panels [f=0010006] Shutdown Widget - Context Menu [f=0010006] Shutdown Widget - Darkening [f=0010006] Shutdown Widget - Defense Range Zero-K [f=0010006] Shutdown Widget - Grab Input [f=0010006] Input grabbing is disabled! [f=0010006] Shutdown Widget - Highlight Geos [f=0010006] Shutdown Widget - Local Widgets Config [f=0010006] Shutdown Widget - MinimapEvents [f=0010006] Shutdown Widget - MetalFeatures (new) [f=0010006] Shutdown Widget - Missile Silo Range [f=0010006] Shutdown Widget - Point Tracker [f=0010006] Shutdown Widget - Showeco and Grid Drawer [f=0010006] Shutdown Widget - Stereo3D [f=0010006] Shutdown Widget - Attack AoE [f=0010006] Shutdown Widget - UnitShapes [f=0010006] Shutdown Widget - Map Edge Extension [f=0010006] Shutdown Widget - Selection Send [f=0010006] Shutdown Widget - LupsManager [f=0010006] Shutdown Widget - Newton Firezone [f=0010006] Shutdown Widget - Chili Pro Console [f=0010006] Shutdown Widget - Persistent Build Height [f=0010006] Shutdown Widget - Lasso Terraform GUI [f=0010006] Shutdown Widget - Chili Framework [f=0010006] Shutdown Widget - Lups [f=0010006] Shutdown Widget - Custom Markers [f=0010006] Shutdown Widget - Chili Core Selector [f=0010006] Shutdown Widget - Mex Placement Handler [f=0010006] Shutdown Widget - Select Keys [f=0010006] Shutdown Widget - Pause Screen [f=0010006] Shutdown Widget - Layout Handler [f=0010006] Shutdown Widget - Text To Speech Control [f=0010006] End widgetHandler:Shutdown [f=0010006] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={651181,76489363} {int,ext,rec}Allocs={11915222,0,0} {chunk,block}Bytes={76489363,0} [f=0010006] [Game::KillLua][1] dtor=0 luaGaia=0x5ae678b0 [f=0010006] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={492301,66289119} {int,ext,rec}Allocs={11915223,0,0} {chunk,block}Bytes={66289119,0} [f=0010006] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={492301,66289119} {int,ext,rec}Allocs={11915223,0,0} {chunk,block}Bytes={66289119,0} [f=0010006] [Game::KillLua][2] dtor=0 luaRules=0x5a793130 [f=0010006] Start gadgetHandler:Shutdown [f=0010006] Shutdown - StartSetup [f=0010006] Shutdown - UnitMorph [f=0010006] Shutdown - Carrier Drones [f=0010006] Shutdown - LupsNanoSpray [f=0010006] Shutdown - Missile Silo Controller [f=0010006] Shutdown - Modular Comm Info [f=0010006] Shutdown - Terrain Texture Handler [f=0010006] Shutdown - UnitCloakShield [f=0010006] Shutdown - Starlight Handler [f=0010006] End gadgetHandler:Shutdown [f=0010006] Start gadgetHandler:Shutdown [f=0010006] Shutdown - Save/Load [f=0010006] Shutdown - Teleport Throw [f=0010006] Shutdown - UnitMorph [f=0010006] Shutdown - Modular Comm Info [f=0010006] Shutdown - Retreat Command [f=0010006] Shutdown - Shockwaves [f=0010006] Shutdown - UnitCloakShield [f=0010006] Shutdown - Lups Cloak FX [f=0010006] Shutdown - Lups [f=0010006] Shutdown - Lups Shield [f=0010006] End gadgetHandler:Shutdown [f=0010006] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11915255,0,0} {chunk,block}Bytes={0,0} [f=0010006] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11915255,0,0} {chunk,block}Bytes={0,0} [f=0010006] [Game::KillLua][4] dtor=0 [f=0010006] [Game::~CGame][1] [f=0010006] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0010006] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0010006] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0010006] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0010006] [Game::KillLua][4] dtor=1 [f=0010006] [Game::KillMisc][1] [f=0010006] [Game::KillMisc][2] [f=0010006] [Game::KillMisc][3] [f=0010006] [Game::KillRendering][1] [f=0010006] [3DOParser::Kill] allocated 1 pieces [f=0010006] [S3OParser::Kill] allocated 229 pieces [f=0010006] [AssParser::Kill] allocated 33 pieces [f=0010006] [Game::KillInterface][1] [f=0010006] [Game::KillInterface][2] [f=0010006] [Game::KillSimulation][1] [f=0010006] [Game::KillSimulation][2] [f=0010006] [CCollisionHandler] dis-/continuous tests: 0/12087 [f=0010006] [Game::KillSimulation][3] [f=0010006] [~CPathCache(24x16)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0010006] [~CPathCache(24x16)] cacheHits=15 hitPercentage=28% numHashColls=0 maxCacheSize=5 [f=0010006] [~CPathCache(48x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0010006] [~CPathCache(48x32)] cacheHits=7 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0010006] [~CRectangleOverlapHandler] 0% overlap reduction [f=0010006] [~CRectangleOverlapHandler] 0% overlap reduction [f=0010006] [LosHandler::Kill] raycast instance cache-{hits,misses}={772,3209}; shared=2%; cached=17% [f=0010006] [Game::KillSimulation][4] [f=0010006] [CommonDefHandler::KillStatic] 3175 sound-set data items added [f=0010006] [Game::~CGame][2] [f=0010006] [Game::~CGame][3] [f=0010006] [SpringApp::Kill][3] [f=0010006] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 106494 bytes sent 97497 bytes recv'd [f=0010006] [SpringApp::Kill][4] font=0x46807aa0 [f=0010006] [SpringApp::Kill][5] [f=0010006] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7898 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/9904e7f76e6e188b46790dc1d90fad6f.sdp (0x468759e0) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/9904e7f76e6e188b46790dc1d90fad6f.sdp" numZipFiles=7898 sumInflSize=723837kb sumReadTime=1951ms file="objects3d/strikecom.dae" indx=5557 inflSize=999kb readTime=41ms file="bitmaps/cc/bigexplo.tga" indx=423 inflSize=256kb readTime=18ms file="luaui/widgets/unit_shapes.lua" indx=4836 inflSize=23kb readTime=15ms file="scripts/vehsupport.lua" indx=5979 inflSize=8kb readTime=14ms file="bitmaps/loadpictures/constructionmods.png" indx=514 inflSize=4000kb readTime=14ms file="luarules/gadgets/api_gameframe_orders.lua" indx=1662 inflSize=1kb readTime=13ms file="luarules/utilities/cacheinclude.lua" indx=1941 inflSize=0kb readTime=10ms file="units/chicken_dodo.lua" indx=6766 inflSize=2kb readTime=10ms file="unitpics/shieldscout.png" indx=6630 inflSize=11kb readTime=9ms file="luarules/utilities.lua" indx=1939 inflSize=0kb readTime=8ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/9904e7f76e6e188b46790dc1d90fad6f.sdp] 31531362 bytes cached in 2798 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=61 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/red_comet_remake_1.7.sd7 (0x469a6440) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x46b43070) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x468de670) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7f21a00b2770) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 208857 bytes cached in 67 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]