[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.LZikZuB4J9/springsettings.1246235.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 1, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 30ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f9f8401bff0 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 4611 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1246235/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 220ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 4 to team 0 (#active=5) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x4570c330] using map "Scaryland v1.02" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Scaryland v1.02", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x4570c330] using game "Zero-K v1.9.11.1" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.9.11.1", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 110ms [f=-000001] [PreGame::UpdateClientNet] received local player number 4 (team 0, allyteam 0), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (40 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 503ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 569ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 15ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 5 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 671ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 102ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 29ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 21ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 99ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Acid Gadget 1.0 Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Generic Plate Command Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Economy Multiplier Handicap Loaded gadget: Map Border Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Ghetto Feature Placer Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Acid Gadget 1.0 Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Generic Plate Command Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_map_border.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_econ_mult.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Ghetto Feature Placer Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 62ms [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: s11n gadget [f=-000001] Loaded SYNCED gadget: s11n map feature loader [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] Loaded UNSYNCED gadget: s11n_gadget_load.lua [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Testing last game's team 1 mapped to this game's team 1 [f=-000001] Testing last game's team 0 mapped to this game's team 0 [f=-000001] All players and teams match from last game, using last game's scores as base [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Chili Minimap [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: BuildETA [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1246235/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Guard Remove [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Select Com at start [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: AllyCursors [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Mex Placement Initialised with 28 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Font Cache [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [s11n] Loading s11n file... [f=-000001] [s11n] Parsing model... [f=-000001] [s11n] Populating game world... [f=-000001] [s11n] s11n loading complete. [f=-000001] Running Springboard Feature Fixer, 56, 106 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=edce664e [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=da236050 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=fca43d5d [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=bdf831ad [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=828e361c [f=-000001] [Path] [PathEstimator::ReadFile] hash=828e361c file="cache/104dev-maintenance/paths/Scaryland v1.02.pe-828e361c.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=edce664e [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=da236050 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=fca43d5d [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=bdf831ad [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=828e362c [f=-000001] [Path] [PathEstimator::ReadFile] hash=828e362c file="cache/104dev-maintenance/paths/Scaryland v1.02.pe2-828e362c.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (194ms, checksum 84d82c36)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={12030,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1246235/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 4 to team 0 [f=-000001] -> Connection established (given id 4) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=ff4105af86bd9600dbf3cff90c8055c66505f249a93a64f3ffa47819ab1c9f4333b734e0cfa4f2206ebdf2342d1138ee5f3f837a3fee725bea39b04d5735c768" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=97a46cc70b3c6f3174e17f6b117031f7bb8e809c1103763aa04af78a074069c119e79cd3049701ab489dd462140416b89ed664b1d3d72b35a8736bdb7959f9f8]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=ed33bf6f6a14c41cc0300b6ec54cb1155be5faa79d13b4500d6d76e6110b9454a30d405276f88d4c76fc77204a5c4e8729d252d26061b59424914512db42c716]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x51ec5340,0x52562e90}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: bc36a161fd47fce210c2643efa99294a [f=-000001] Connection attempt from PonziScheme [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: PonziScheme changed status [f=-000001] -> Connection established (given id 1) [f=-000001] Connection attempt from DanWarior [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: DanWarior changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PonziScheme" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=ff4105af86bd9600dbf3cff90c8055c66505f249a93a64f3ffa47819ab1c9f4333b734e0cfa4f2206ebdf2342d1138ee5f3f837a3fee725bea39b04d5735c768" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PonziScheme" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="DanWarior" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=ff4105af86bd9600dbf3cff90c8055c66505f249a93a64f3ffa47819ab1c9f4333b734e0cfa4f2206ebdf2342d1138ee5f3f837a3fee725bea39b04d5735c768" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="DanWarior" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PonziScheme" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=97a46cc70b3c6f3174e17f6b117031f7bb8e809c1103763aa04af78a074069c119e79cd3049701ab489dd462140416b89ed664b1d3d72b35a8736bdb7959f9f8]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PonziScheme" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=ed33bf6f6a14c41cc0300b6ec54cb1155be5faa79d13b4500d6d76e6110b9454a30d405276f88d4c76fc77204a5c4e8729d252d26061b59424914512db42c716]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PonziScheme" string="[Game::Load][lua{Rules,Gaia}={00000000bb0377c0,000000007ccfd7d0}]" [f=-000001] Allies: I choose: Engy! [f=-000001] [Game::ClientReadNet] added new player hedkeaf with number 2 to team 0 [f=-000001] > SPRINGIE:User hedkeaf|turretlaser|5_6||False|P42|Federation|UA [f=-000001] glhf [f=-000001] Connection attempt from hedkeaf [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="DanWarior" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=97a46cc70b3c6f3174e17f6b117031f7bb8e809c1103763aa04af78a074069c119e79cd3049701ab489dd462140416b89ed664b1d3d72b35a8736bdb7959f9f8]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="hedkeaf" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=ff4105af86bd9600dbf3cff90c8055c66505f249a93a64f3ffa47819ab1c9f4333b734e0cfa4f2206ebdf2342d1138ee5f3f837a3fee725bea39b04d5735c768" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="hedkeaf" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="DanWarior" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=ed33bf6f6a14c41cc0300b6ec54cb1155be5faa79d13b4500d6d76e6110b9454a30d405276f88d4c76fc77204a5c4e8729d252d26061b59424914512db42c716]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="DanWarior" string="[Game::Load][lua{Rules,Gaia}={0000000064275e80,000000009b608040}]" [f=-000001] Allies: I choose: Memento Mori! [f=-000001] u2 [f=-000001] Allies: I choose: Memento Mori! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="hedkeaf" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=97a46cc70b3c6f3174e17f6b117031f7bb8e809c1103763aa04af78a074069c119e79cd3049701ab489dd462140416b89ed664b1d3d72b35a8736bdb7959f9f8]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="hedkeaf" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=ed33bf6f6a14c41cc0300b6ec54cb1155be5faa79d13b4500d6d76e6110b9454a30d405276f88d4c76fc77204a5c4e8729d252d26061b59424914512db42c716]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="hedkeaf" string="[Game::Load][lua{Rules,Gaia}={00000000d2eca970,00000000cc5fc590}]" [f=-000001] [0] Event [379,188.674683,4754]: 0 finished unit Engineer Commander [f=-000001] [0] Event [4575,188.687256,269]: 1 finished unit Engineer Commander [f=0000000] [0] DanWarior, team: 0, elo:2503, userid: 460566 [f=0000000] [0] PonziScheme, team: 1, elo:2311, userid: 547305 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000007] [7] Event [4496,188.671875,352]: 1 finished unit Rover Assembly [f=0000009] [9] Event [456,188.671875,4648]: 0 finished unit Shieldbot Factory [f=0000227] [227] Event [264,188.671875,4776]: 0 finished unit Metal Extractor [f=0000228] [228] Event [4696,188.671875,216]: 1 finished unit Metal Extractor [f=0000299] [299] Event [4496.02979,189.316971,369.99234]: 1 finished unit Dart [f=0000316] [316] Event [456.018402,188.671875,4636]: 0 finished unit Bandit [f=0000452] [452] Event [376,188.671875,4872]: 0 finished unit Metal Extractor [f=0000513] [513] Event [4856,188.671875,312]: 1 finished unit Metal Extractor [f=0000543] [543] Event [456.018402,188.671875,4636]: 0 finished unit Bandit [f=0000552] [552] Event [328,188.609619,4888]: 0 finished unit Wind/Tidal Generator [f=0000642] [642] Event [328,188.671875,4808]: 0 finished unit Wind/Tidal Generator [f=0000696] [696] Event [4496.02979,189.316971,369.99234]: 1 finished unit Scorcher [f=0000701] [701] Event [4808,188.671875,376]: 1 finished unit Solar Collector [f=0000732] [732] Event [328,188.671875,4744]: 0 finished unit Wind/Tidal Generator [f=0000786] [786] Event [456.018402,188.671875,4636]: 0 finished unit Bandit [f=0000822] [822] Event [264,188.651123,4856]: 0 finished unit Wind/Tidal Generator [f=0000932] [932] Event [376,188.671875,4808]: 0 finished unit Wind/Tidal Generator [f=0001098] [1098] Event [4496.02979,189.316971,369.99234]: 1 finished unit Scorcher [f=0001139] [1139] Event [456.018402,188.671875,4636]: 0 finished unit Bandit [f=0001326] [1326] Event [4184,188.671875,808]: 1 finished unit Metal Extractor [f=0001501] [1501] Event [456.018402,188.671875,4636]: 0 finished unit Convict [f=0001650] [1650] Event [1895.15735,59.7394371,4215.66602]: 1 lost unit Dart [f=0001684] [1684] Event [4280,188.671875,840]: 1 finished unit Solar Collector [f=0001692] [1692] Event [800,185.953369,4112]: 0 finished unit Radar Tower [f=0001718] blyat [f=0001725] [1725] Event [4496.02979,189.316971,369.99234]: 1 finished unit Scorcher [f=0001835] [1835] Event [456.018402,188.671875,4636]: 0 finished unit Bandit [f=0002088] [2088] Event [4496.02979,189.316971,369.99234]: 1 finished unit Mason [f=0002201] [2201] Event [456.018402,188.671875,4636]: 0 finished unit Bandit [f=0002265] [2265] Event [952,188.671875,4344]: 0 finished unit Metal Extractor [f=0002502] [2502] Event [4496.02979,189.316971,369.99234]: 1 finished unit Scorcher [f=0002542] [2542] Event [344,77.104187,3256]: 0 finished unit Metal Extractor [f=0002548] [2548] Event [888,188.671875,4360]: 0 finished unit Wind/Tidal Generator [f=0002747] [2747] Event [3416.23462,77.104187,645.407593]: 1 lost unit Scorcher [f=0002780] [2780] Event [824,188.671875,4440]: 0 finished unit Wind/Tidal Generator [f=0002834] [2834] Event [536,77.104187,3208]: 0 finished unit Metal Extractor [f=0002923] [2923] Event [4728,77.104187,1912]: 1 finished unit Metal Extractor [f=0002939] [2939] Event [4568,77.104187,1896]: 1 lost unit Metal Extractor [f=0002944] [2944] Event [3299.19116,77.104187,245.187088]: 0 lost unit Bandit [f=0002947] [2947] Event [3350.60156,77.104187,403.795471]: 1 lost unit Scorcher [f=0002956] [2956] Event [456.018402,188.671875,4636]: 0 finished unit Bandit [f=0003012] [3012] Event [4496.02979,189.316971,369.99234]: 1 finished unit Scorcher [f=0003022] [3022] Event [3521.24463,89.5721283,182.524414]: 0 lost unit Bandit [f=0003036] [3036] Event [744,188.671875,4520]: 0 finished unit Wind/Tidal Generator [f=0003183] [3183] Event [800,85.7733154,3152]: 0 finished unit Radar Tower [f=0003232] [3232] Event [456.018402,188.671875,4636]: 0 finished unit Bandit [f=0003281] [3281] Event [4584,77.104187,1800]: 1 finished unit Solar Collector [f=0003299] [3299] Event [4113.92236,66.479187,1459.33533]: 1 lost unit Scorcher [f=0003322] [3322] Event [680,188.671875,4600]: 0 finished unit Wind/Tidal Generator [f=0003462] [3462] Event [3736.54102,52.6816673,1675.87878]: 0 lost unit Bandit [f=0003477] [3477] Event [456.018402,188.671875,4636]: 0 finished unit Bandit [f=0003478] [3478] Event [2984,77.104187,360]: 1 finished unit Metal Extractor [f=0003605] [3605] Event [600,188.671875,4680]: 0 finished unit Wind/Tidal Generator [f=0003614] [3614] Event [4496.02979,189.316971,369.99234]: 1 finished unit Scorcher [f=0003723] [3723] Event [1168,66.1315918,3440]: 0 finished unit Lotus [f=0003808] [3808] Event [456.018402,188.671875,4636]: 0 finished unit Bandit [f=0003895] [3895] Event [536,188.671875,4760]: 0 finished unit Wind/Tidal Generator [f=0004005] [4005] Event [4568,77.104187,1896]: 1 finished unit Metal Extractor [f=0004173] [4173] Event [456,188.671875,4840]: 0 finished unit Wind/Tidal Generator [f=0004180] [4180] Event [456.018402,188.671875,4636]: 0 finished unit Convict [f=0004214] [4214] Event [3096,77.104187,392]: 1 finished unit Solar Collector [f=0004321] [4321] Event [4712,77.104187,1816]: 1 finished unit Solar Collector [f=0004333] [4333] Event [4496.02979,189.316971,369.99234]: 1 finished unit Scorcher [f=0004556] [4556] Event [456.018402,188.671875,4636]: 0 finished unit Convict [f=0004751] [4751] Event [4496.02979,189.316971,369.99234]: 1 finished unit Scorcher [f=0004797] [4797] Event [456.018402,188.671875,4636]: 0 finished unit Bandit [f=0004841] [4841] Event [2968,77.104187,536]: 1 finished unit Metal Extractor [f=0005012] [5012] Event [1048,26.9674683,2120]: 0 finished unit Metal Extractor [f=0005038] [5038] Event [456.018402,188.671875,4636]: 0 finished unit Bandit [f=0005193] [5193] Event [4496.02979,189.316971,369.99234]: 1 finished unit Scorcher [f=0005279] [5279] Event [456.018402,188.671875,4636]: 0 finished unit Bandit [f=0005344] [5344] Event [552,188.671875,4600]: 0 finished unit Caretaker [f=0005380] [5380] Event [3048,77.104187,568]: 1 finished unit Solar Collector [f=0005387] [5387] Event [4064,66.479187,1696]: 1 finished unit Lotus [f=0005402] [5402] Event [888,30.3396606,2040]: 0 finished unit Metal Extractor [f=0005472] [5472] Event [456.018402,188.671875,4636]: 0 finished unit Bandit [f=0005622] [5622] Event [4496.02979,189.316971,369.99234]: 1 finished unit Mason [f=0005661] [5661] Event [4019.51074,64.7939148,3622.39429]: 0 lost unit Bandit [f=0005665] [5665] Event [616,188.671875,4552]: 0 finished unit Storage [f=0005680] [5680] Event [2120,77.104187,4584]: 0 finished unit Metal Extractor [f=0005798] [5798] Event [456.018402,188.671875,4636]: 0 finished unit Bandit [f=0005974] [5974] Event [1704,50.97229,3784]: 0 finished unit Metal Extractor [f=0006014] [6014] Event [4496.02979,189.316971,369.99234]: 1 finished unit Scorcher [f=0006074] [Game::ClientReadNet] added new player Hoppili with number 3 to team 0 [f=0006074] > SPRINGIE:User Hoppili|tankheavyraid|7_7|donator_0|False|Mean|Federation|DE [f=0006086] [6086] Event [1168,26.0076904,1856]: 0 finished unit Lotus [f=0006088] Connection attempt from Hoppili [f=0006088] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=0006088] -> Connection established (given id 3) [f=0006095] [Game::ClientReadNet][LOGMSG] sender="Hoppili" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=ff4105af86bd9600dbf3cff90c8055c66505f249a93a64f3ffa47819ab1c9f4333b734e0cfa4f2206ebdf2342d1138ee5f3f837a3fee725bea39b04d5735c768" [f=0006095] [Game::ClientReadNet][LOGMSG] sender="Hoppili" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=0006108] [6108] Event [3312,59.1278076,960]: 1 finished unit Lotus [f=0006167] [6167] Event [3464,48.9541626,1384]: 1 finished unit Metal Extractor [f=0006271] [6271] Event [2120,77.104187,4792]: 0 finished unit Metal Extractor [f=0006301] [6301] Event [456.018402,188.671875,4636]: 0 finished unit Bandit [f=0006317] [6317] Event [1312,161.419373,2096]: 0 finished unit Lotus [f=0006350] [Game::ClientReadNet][LOGMSG] sender="Hoppili" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=97a46cc70b3c6f3174e17f6b117031f7bb8e809c1103763aa04af78a074069c119e79cd3049701ab489dd462140416b89ed664b1d3d72b35a8736bdb7959f9f8]" [f=0006365] [Game::ClientReadNet][LOGMSG] sender="Hoppili" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=ed33bf6f6a14c41cc0300b6ec54cb1155be5faa79d13b4500d6d76e6110b9454a30d405276f88d4c76fc77204a5c4e8729d252d26061b59424914512db42c716]" [f=0006365] [Game::ClientReadNet][LOGMSG] sender="Hoppili" string="[Game::Load][lua{Rules,Gaia}={00000000eaa6c1b0,00000000f63742c0}]" [f=0006399] [6399] Event [3496,40.6326294,1512]: 1 finished unit Solar Collector [f=0006461] [6461] Event [4496.02979,189.316971,369.99234]: 1 finished unit Scorcher [f=0006484] [6484] Event [1328,160.879822,2032]: 0 finished unit Radar Tower [f=0006557] [6557] Event [1776,40.1657104,3696]: 0 finished unit Lotus [f=0006694] [6694] Event [3408,37.711792,1536]: 1 finished unit Lotus [f=0006699] [6699] Event [456.018402,188.671875,4636]: 0 finished unit Snitch [f=0006904] [6904] Event [4496.02979,189.316971,369.99234]: 1 finished unit Scorcher [f=0006906] [6906] Event [1280,66.479187,3888]: 0 finished unit Lotus [f=0006937] [6937] Event [4472,188.671875,472]: 1 finished unit Caretaker [f=0006983] [6983] Event [456.018402,188.671875,4636]: 0 finished unit Snitch [f=0007015] [7015] Event [1904,62.2042847,4240]: 0 finished unit Lotus [f=0007040] [7040] Event [1382.86121,33.3510933,1916.73682]: 1 lost unit Scorcher [f=0007118] [7118] Event [456.018402,188.671875,4636]: 0 finished unit Bandit [f=0007123] [7123] Event [4496.02979,189.316971,369.99234]: 1 finished unit Scorcher [f=0007252] [7252] Event [456.018402,188.671875,4636]: 0 finished unit Bandit [f=0007338] [7338] Event [4496.02979,189.316971,369.99234]: 1 finished unit Scorcher [f=0007358] [7358] Event [3059.72827,30.5389557,4049.54126]: 1 lost unit Scorcher [f=0007388] [7388] Event [2112,106.317749,4352]: 0 finished unit Radar Tower [f=0007399] [7399] Event [3077.80835,23.9883385,4278.15918]: 0 lost unit Bandit [f=0007479] [7479] Event [3021.71875,28.269413,4105.92432]: 0 lost unit Bandit [f=0007514] [7514] Event [2490.24487,24.6009846,544.952637]: 1 lost unit Mason [f=0007515] [7515] Event [456.018402,188.671875,4636]: 0 finished unit Bandit [f=0007518] [7518] Event [1504,65.8929443,4032]: 0 finished unit Lotus [f=0007549] [7549] Event [4496.02979,189.316971,369.99234]: 1 finished unit Scorcher [f=0007760] [7760] Event [4496.02979,189.316971,369.99234]: 1 finished unit Scorcher [f=0007785] [7785] Event [456.018402,188.671875,4636]: 0 finished unit Bandit [f=0007800] [7800] Event [2470.95654,13.1599016,385.370667]: 0 lost unit Bandit [f=0007809] [7809] Event [3632,62.0227051,1168]: 1 finished unit Radar Tower [f=0007941] [7941] Event [434.287262,23.951004,683.287964]: 0 finished unit Engineer Commander [f=0007941] game_message: Morph complete: Memento Mori lvl 1 -> Memento Mori lvl 2 [f=0007941] [7941] Received game_message: Morph complete: Memento Mori lvl 1 -> Memento Mori lvl 2 [f=0007956] [7956] Event [4496.02979,189.316971,369.99234]: 1 finished unit Mason [f=0008006] [8006] Event [2824,22.2671509,4664]: 0 finished unit Metal Extractor [f=0008088] [8088] Event [456.018402,188.671875,4636]: 0 finished unit Convict [f=0008166] [8166] Event [4496.02979,189.316971,369.99234]: 1 finished unit Scorcher [f=0008267] [8267] Event [280,26.635437,344]: 0 finished unit Metal Extractor [f=0008353] [8353] Event [456.018402,188.671875,4636]: 0 finished unit Bandit [f=0008525] [8525] Event [2984,22.651062,4584]: 0 finished unit Metal Extractor [f=0008535] [8535] Event [440,25.307312,248]: 0 finished unit Metal Extractor [f=0008614] [8614] Event [4616,188.671875,488]: 1 finished unit Caretaker [f=0008674] [8674] Event [4496.02979,189.316971,369.99234]: 1 finished unit Scorcher [f=0008699] [8699] Event [456.018402,188.671875,4636]: 0 finished unit Rogue [f=0008743] [8743] Event [320,24.4720459,464]: 0 finished unit Lotus [f=0008871] [8871] Event [1565.70898,44.6064034,1881.80408]: 1 lost unit Scorcher [f=0008913] [8913] Event [1328,160.879822,2032]: 0 lost unit Radar Tower [f=0008977] [8977] Event [456.018402,188.671875,4636]: 0 finished unit Rogue [f=0008986] [8986] Event [1168,26.0076904,1856]: 0 lost unit Lotus [f=0008993] [8993] Event [640,157.901917,528]: 0 finished unit Lotus [f=0009000] [9000] Event [1376.87805,34.5197868,1890.38989]: 1 lost unit Scorcher [f=0009032] [9032] Event [1114.85974,23.979187,1999.51953]: 1 lost unit Scorcher [f=0009034] [9034] Event [4040,24.9026489,3064]: 1 finished unit Metal Extractor [f=0009041] [9041] Event [1312,161.264954,2096]: 0 lost unit Lotus [f=0009061] [9061] Event [3916.27954,19.1629868,2898.03223]: 1 finished unit Engineer Commander [f=0009096] [9096] Event [2960,24.871521,4704]: 0 finished unit Lotus [f=0009102] [9102] Event [1048,26.9674683,2120]: 0 lost unit Metal Extractor [f=0009106] [9106] Event [4496.02979,189.316971,369.99234]: 1 finished unit Scorcher [f=0009128] [9128] Event [672,159.022522,480]: 0 finished unit Radar Tower [f=0009202] [9202] Event [888,30.3396606,2040]: 0 lost unit Metal Extractor [f=0009296] [9296] Event [456.018402,188.671875,4636]: 0 finished unit Rogue [f=0009429] [9429] Event [4056,25.2294922,3128]: 1 finished unit Solar Collector [f=0009462] [9462] Event [4344,188.671875,440]: 1 finished unit Caretaker [f=0009668] [9668] Event [4496.02979,189.316971,369.99234]: 1 finished unit Scorcher [f=0009673] hahahha [f=0009694] nice [f=0009773] [9773] Event [536,156.325073,632]: 0 finished unit Stardust [f=0009884] [9884] Event [4200,27.963562,3176]: 1 finished unit Metal Extractor [f=0009965] [9965] Event [4496.02979,189.316971,369.99234]: 1 finished unit Fencer [f=0009986] [9986] Event [456.018402,188.671875,4636]: 0 finished unit Rogue [f=0010041] [10041] Event [3216,163.800659,4576]: 0 finished unit Lotus [f=0010054] [10054] Event [2288,66.479187,2400]: 0 finished unit Radar Tower [f=0010113] [10113] Event [4496.02979,189.316971,369.99234]: 1 finished unit Fencer [f=0010147] [10147] Event [2296,22.2671509,456]: 1 finished unit Metal Extractor [f=0010298] [10298] Event [4496.02979,189.316971,369.99234]: 1 finished unit Fencer [f=0010303] [10303] Event [456.018402,188.671875,4636]: 0 finished unit Rogue [f=0010401] [10401] Event [972.474365,42.0726509,2864.53076]: 0 lost unit Snitch [f=0010401] [10401] Event [887.261292,42.308548,2811.77002]: 1 lost unit Scorcher [f=0010401] [10401] Event [910.774536,43.6858444,2761.39404]: 1 lost unit Scorcher [f=0010454] [10454] Event [4216,27.6834106,3240]: 1 finished unit Solar Collector [f=0010459] [10459] Event [800,85.7733154,3152]: 0 lost unit Radar Tower [f=0010523] [10523] Event [907.080933,52.5234413,3167.19727]: 1 lost unit Scorcher [f=0010539] [10539] Event [456.018402,188.671875,4636]: 0 finished unit Bandit [f=0010568] [10568] Event [3184,158.602295,4480]: 0 finished unit Radar Tower [f=0010595] [10595] Event [4496.02979,189.316971,369.99234]: 1 finished unit Fencer [f=0010616] [10616] Event [1136.81372,50.0566063,3175.33716]: 0 lost unit Bandit [f=0010659] [10659] Event [945.151306,50.7572479,3117.35596]: 1 lost unit Scorcher [f=0010721] [10721] Event [536,77.104187,3208]: 0 lost unit Metal Extractor [f=0010767] [10767] Event [344,77.104187,3256]: 0 lost unit Metal Extractor [f=0010781] [10781] Event [456.018402,188.671875,4636]: 0 finished unit Bandit [f=0010851] [10851] Event [490.257446,77.104187,3611.09595]: 1 lost unit Scorcher [f=0010869] [10869] Event [3968,26.635437,3296]: 1 finished unit Lotus [f=0010891] [10891] Event [4496.02979,189.316971,369.99234]: 1 finished unit Fencer [f=0010898] [10898] Event [2312,24.7625732,520]: 1 finished unit Solar Collector [f=0010938] [10938] Event [545.10083,77.104187,3680.11597]: 0 lost unit Bandit [f=0010960] [10960] Event [632.842163,125.306702,4030.73438]: 0 lost unit Rogue [f=0010964] [10964] Event [469.182922,108.035736,3964.28784]: 1 lost unit Scorcher [f=0010989] [10989] Event [483.853668,140.38826,4085.21118]: 1 lost unit Scorcher [f=0011000] [11000] Event [559.082275,87.007988,3880.5918]: 0 lost unit Bandit [f=0011021] [11021] Event [456.018402,188.671875,4636]: 0 finished unit Bandit [f=0011047] [11047] Event [477.187103,186.197952,4203.97021]: 0 lost unit Bandit [f=0011053] [11053] Event [578.746826,116.589851,4011.28198]: 0 lost unit Bandit [f=0011073] [11073] Event [4496.02979,189.316971,369.99234]: 1 finished unit Fencer [f=0011094] [11094] Event [631.105469,182.042053,4180.88721]: 1 lost unit Scorcher [f=0011098] [11098] Event [530.880432,133.118317,4052.28638]: 0 lost unit Bandit [f=0011109] [11109] Event [800,185.953369,4112]: 0 lost unit Radar Tower [f=0011117] [11117] Event [620.692017,185.987427,4215.59473]: 1 lost unit Scorcher [f=0011257] [11257] Event [456.018402,188.671875,4636]: 0 finished unit Bandit [f=0011258] [11258] Event [4496.02979,189.316971,369.99234]: 1 finished unit Fencer [f=0011329] [11329] Event [3968,26.635437,3296]: 1 lost unit Lotus [f=0011407] [11407] Event [4696,25.307312,4760]: 0 finished unit Metal Extractor [f=0011434] [11434] Event [1368,66.479187,4040]: 0 finished unit Geothermal Generator [f=0011447] [11447] Event [4496.02979,189.316971,369.99234]: 1 finished unit Fencer [f=0011529] [11529] Event [456.018402,188.671875,4636]: 0 finished unit Bandit [f=0011606] [11606] Event [2120,77.104187,4792]: 0 lost unit Metal Extractor [f=0011623] [11623] Event [4841.83008,22.7985439,4486.51611]: 1 lost unit Mason [f=0011684] [11684] Event [2136,22.651062,536]: 1 finished unit Metal Extractor [f=0011710] [11710] Event [4496.02979,189.316971,369.99234]: 1 finished unit Fencer [f=0011742] [11742] Event [456.018402,188.671875,4636]: 0 finished unit Convict [f=0011742] [11742] Event [2120,77.104187,4584]: 0 lost unit Metal Extractor [f=0011778] [11778] Event [4040,24.9026489,3064]: 1 lost unit Metal Extractor [f=0011848] [11848] Event [1958.18384,77.104187,4685.11914]: 0 lost unit Bandit [f=0011922] [11922] Event [3970.84888,25.9409256,3335.12158]: 0 lost unit Bandit [f=0011941] [11941] Event [1849.53955,77.104187,4828.15283]: 0 lost unit Bandit [f=0011949] [11949] Event [4856,24.1088867,4632]: 1 lost unit Metal Extractor [f=0011962] [11962] Event [1804.99658,90.5929565,5012.97803]: 1 lost unit Scorcher [f=0011970] [11970] Event [456.018402,188.671875,4636]: 0 finished unit Bandit [f=0011971] [11971] Event [4496.02979,189.316971,369.99234]: 1 finished unit Fencer [f=0012073] [12073] Event [3899.82617,29.9235764,3348.19263]: 0 lost unit Bandit [f=0012138] [12138] Event [4496.02979,189.316971,369.99234]: 1 finished unit Scorcher [f=0012190] [12190] Event [536,188.671875,4536]: 0 finished unit Caretaker [f=0012258] [12258] Event [456.018402,188.671875,4636]: 0 finished unit Convict [f=0012363] [12363] Event [4496.02979,189.316971,369.99234]: 1 finished unit Scorcher [f=0012380] [12380] Event [2152,22.651062,600]: 1 finished unit Solar Collector [f=0012412] [12412] Event [4160,27.2303257,3248]: 1 lost unit Picket [f=0012422] [12422] Event [456.018402,188.671875,4636]: 0 finished unit Bandit [f=0012482] [12482] Event [4768,24.9804688,4496]: 0 finished unit Lotus [f=0012542] [12542] Event [4496.02979,189.316971,369.99234]: 1 finished unit Scorcher [f=0012644] [12644] Event [600,188.671875,4472]: 0 finished unit Caretaker [f=0012681] [12681] Event [456.018402,188.671875,4636]: 0 finished unit Snitch [f=0012697] [12697] Event [4496.02979,189.316971,369.99234]: 1 finished unit Scorcher [f=0012713] [12713] Event [1272,66.499939,4040]: 0 finished unit Energy Pylon [f=0012777] [12777] Event [2096,21.3851929,384]: 1 lost unit Lotus [f=0012789] [12789] Event [456.018402,188.671875,4636]: 0 finished unit Bandit [f=0012803] [12803] Event [3987.74341,24.0347672,3171.18628]: 1 lost unit Engineer Commander [f=0012810] [12810] Event [4056,23.3147011,3128]: 1 lost unit Solar Collector [f=0012873] gg [f=0012890] [12890] Event [4496.02979,189.316971,369.99234]: 1 finished unit Scorcher [f=0012911] [12911] Event [456.018402,188.671875,4636]: 0 finished unit Bandit [f=0012921] [12921] Event [undefined]: PonziScheme resigned [f=0012921] game_message: PonziScheme has been destroyed! [f=0012921] game_message: DanWarior wins! [f=0012921] Submitting stats [f=0012921] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0012921] Part| Total Time|Time of the last 0.5s [f=0012921] Draw 23292.74ms 20.90% [f=0012921] Lua::Callins::Synced 8000.42ms 21.89% [f=0012921] Lua::Callins::Unsynced 30541.15ms 26.37% [f=0012921] Lua::CollectGarbage::Synced 334.43ms 0.00% [f=0012921] Lua::CollectGarbage::Unsynced 926.54ms 0.90% [f=0012921] Misc::Profiler::AddTime 85.14ms 0.00% [f=0012921] Sim 35333.07ms 65.97% [f=0012921] [12921] Received game_message: PonziScheme has been destroyed! [f=0012921] [12921] Received game_message: DanWarior wins! [f=0012922] [12922] Game End Stats Header: 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End Stats Values: 26,6290,6950,6290,6950,93.1653366,237.098495,93.1653366,237.098495,0,0,0,0,0,0,0,0,52.5682983,0,52.5682983,0,2100.47852,2614.99023,2100.47852,2614.99023,360,1030,360,1030,27.333334,18.7520962,27.333334,18.7520962,1555,1725,1555,1725,28.3406944,26.0303383,28.3406944,26.0303383,1260,1465,1260,1465,1940,2240.80005,1940,2240.80005,3115,2730,3115,2730,2370.80005,1940,2370.80005,1940,0.00100333,0.00501668,0.00100333,0.00501668,2695.45337,2168.75562,2695.45337,2168.75562 [f=0012922] [12922] Game End Stats Values: 27,6455,7600,6455,7600,95.641037,246.754242,95.641037,246.754242,0,0,0,0,0,0,0,0,69.1167908,0,69.1167908,0,2265.77563,3167.88428,2265.77563,3167.88428,270,1030,270,1030,27.2000008,30.612896,27.2000008,30.612896,1555,1725,1555,1725,28.1650448,32.9103889,28.1650448,32.9103889,1550,1615,1550,1615,2025,2450.80005,2025,2450.80005,3080,3230,3080,3230,2580.80005,2025,2580.80005,2025,0.00100333,82.3383942,0.00100333,82.3383942,3264.37915,2340.66772,3264.37915,2340.66772 [f=0012922] [12922] Game End Stats Values: 28,6660,7410,6660,7410,98.9096451,273.079041,98.9096451,273.079041,0,0,0,0,0,0,0,0,126.466827,0,126.466827,0,2483.60547,3644.7478,2483.60547,3644.7478,270,1030,270,1030,26.1333332,46.4048195,26.1333332,46.4048195,1555,1725,1555,1725,28.6179085,27.5105381,28.6179085,27.5105381,1840,1390,1840,1390,2410,2694.30005,2410,2694.30005,2995,3265,2995,3265,2824.30005,2410,2824.30005,2410,0.00100333,102.671883,0.00100333,102.671883,3764.77612,2586.40186,3764.77612,2586.40186 [f=0012922] [12922] Game End Stats Values: 29,6990,7875,6990,7875,100.346436,293.944519,100.346436,293.944519,0,0,0,0,0,0,0,0,136.827759,0,136.827759,0,2494.30469,4252.01221,2494.30469,4252.01221,270,1120,270,1120,28.1333332,46.9348183,28.1333332,46.9348183,1555,1725,1555,1725,28.0957851,27.3688107,28.0957851,27.3688107,2100,1465,2100,1465,2410,2789.03345,2410,2789.03345,3065,3565,3065,3565,2919.03345,2410,2919.03345,2410,0.00100333,132.338669,0.00100333,132.338669,4372.52686,2597.10107,4372.52686,2597.10107 [f=0012922] [12922] Game End Stats Values: 30,5680,8565,5680,8565,101.627968,317.17807,101.627968,317.17807,0,0,0,0,0,0,0,0,635.876892,0,635.876892,0,2494.30469,4718.0127,2494.30469,4718.0127,270,1120,270,1120,27.454546,56.3972931,27.454546,56.3972931,55,1725,55,1725,27.0255966,29.0212345,27.0255966,29.0212345,2360,1775,2360,1775,2410,4328.7002,2410,4328.7002,2995,3945,2995,3945,4528.7002,2410,4528.7002,2410,0.00100333,165.004837,0.00100333,165.004837,4901.16504,2597.10107,4901.16504,2597.10107 [f=0012961] [12961] Event [2136,22.4965858,536]: 1 lost unit Metal Extractor [f=0012970] [12970] Event [2160.24854,23.6582851,442.932312]: 1 lost unit Mason [f=0012990] [12990] Event [456.018402,188.671875,4636]: 0 finished unit Bandit [f=0013033] Spectator PonziScheme left the game: normal quit [f=0013033] [13033] Event [undefined]: PonziScheme quit [f=0013066] [13066] Event [456.018402,188.671875,4636]: 0 finished unit Bandit [f=0013108] Spectator Hoppili left the game: normal quit [f=0013108] [13108] Event [undefined]: Hoppili quit [f=0013116] Spectator hedkeaf left the game: normal quit [f=0013116] [13116] Event [undefined]: hedkeaf quit [f=0013122] Player DanWarior left the game: normal quit [f=0013122] [13122] Event [undefined]: DanWarior quit [f=0013127] [13127] Event [4464,160.355835,4624]: 0 finished unit Lotus [f=0013128] No clients connected, shutting down server [f=0013128] Server shutdown [f=0013128] [13128] all players disconnected [f=0013139] [13139] Event [456.018402,188.671875,4636]: 0 finished unit Bandit [f=0013260] [13260] Event [1152,65.7321167,3968]: 0 finished unit Lotus [f=0013380] [13380] Event [456.018402,188.671875,4636]: 0 finished unit Bandit [f=0013473] [13473] Event [4512,164.324646,4576]: 0 finished unit Radar Tower [f=0013755] [13755] Event [456.018402,188.671875,4636]: 0 finished unit Convict [f=0013905] [13905] Event [1392,66.479187,4192]: 0 finished unit Lotus [f=0013940] [13940] Event [1048,25.8070564,2120]: 0 finished unit Metal Extractor [f=0013995] [13995] Event [456.018402,188.671875,4636]: 0 finished unit Bandit [f=0014087] [14087] Event [4856,24.1088867,4632]: 0 finished unit Metal Extractor [f=0014235] [14235] Event [456.018402,188.671875,4636]: 0 finished unit Bandit [f=0014475] [14475] Event [456.018402,188.671875,4636]: 0 finished unit Bandit [f=0014715] [14715] Event [456.018402,188.671875,4636]: 0 finished unit Bandit [f=0014750] [14750] Event [888,29.1792488,2040]: 0 finished unit Metal Extractor [f=0014955] [14955] Event [456.018402,188.671875,4636]: 0 finished unit Bandit [f=0014973] Autoquit sending quit command. [f=0014973] [QuitAction] user exited to system [f=0014973] [SpringApp::Kill][1] fromRun=1 [f=0014973] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0014973] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0014973] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0014973] [ThreadPool::SetThreadCount][2] workers=0 [f=0014973] [SpringApp::Kill][2] [f=0014973] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0014973] [Game::KillLua][3] dtor=0 luaUI=0x51811e10 [f=0014973] Start widgetHandler:Shutdown [f=0014973] Shutdown - SaveOrderList Complete [f=0014973] Writing last game win data [f=0014973] Shutdown - SaveConfigData Complete [f=0014973] Shutdown Widget - Save/Load API [f=0014973] Shutdown Widget - Chili Highlight [f=0014973] Shutdown Widget - Draw After Chili [f=0014973] Shutdown Widget - EPIC Menu [f=0014973] Shutdown Widget - Chili Widget Selector [f=0014973] Shutdown Widget - Chili Minimap [f=0014973] Shutdown Widget - Local Team Colors [f=0014973] Shutdown Widget - Display Keys 2 [f=0014973] Shutdown Widget - Save Game Menu [f=0014973] Shutdown Widget - Unit Icons [f=0014973] Shutdown Widget - Noises [f=0014973] Shutdown Widget - HealthBars [f=0014973] Shutdown Widget - Win Counter [f=0014973] Shutdown Widget - BuildETA [f=0014973] Shutdown Widget - SpringRTS Replay Stats [f=0014973] Shutdown Widget - Modular Comm Info [f=0014973] Shutdown Widget - Stereo3D [f=0014973] Shutdown Widget - Showeco and Grid Drawer [f=0014973] Shutdown Widget - Point Tracker [f=0014973] Shutdown Widget - Missile Silo Range [f=0014973] Shutdown Widget - MetalFeatures (new) [f=0014973] Shutdown Widget - MinimapEvents [f=0014973] Shutdown Widget - Local Widgets Config [f=0014973] Shutdown Widget - Highlight Geos [f=0014973] Shutdown Widget - Grab Input [f=0014973] Input grabbing is disabled! [f=0014973] Shutdown Widget - Defense Range Zero-K [f=0014973] Shutdown Widget - Darkening [f=0014973] Shutdown Widget - Context Menu [f=0014973] Shutdown Widget - Chili Spectator Panels [f=0014973] Shutdown Widget - Chili Selections & CursorTip v2 [f=0014973] Shutdown Widget - Chili Nuke Warning [f=0014973] Shutdown Widget - Chili EndGame Window [f=0014973] Shutdown Widget - Chili Economy Panel Default [f=0014973] Shutdown Widget - CameraShake [f=0014973] Shutdown Widget - State Reverse and Latency [f=0014973] Shutdown Widget - Music Player v2 [f=0014973] Shutdown Widget - Attack AoE [f=0014973] Shutdown Widget - Map Edge Extension [f=0014973] Shutdown Widget - Selection Send [f=0014973] Shutdown Widget - LupsManager [f=0014973] Shutdown Widget - Newton Firezone [f=0014973] Shutdown Widget - Chili Pro Console [f=0014973] Shutdown Widget - Persistent Build Height [f=0014973] Shutdown Widget - Lasso Terraform GUI [f=0014973] Shutdown Widget - Lups [f=0014973] Shutdown Widget - Chili Framework [f=0014973] Shutdown Widget - Mex Placement Handler [f=0014973] Shutdown Widget - Chili Core Selector [f=0014973] Shutdown Widget - Custom Markers [f=0014973] Shutdown Widget - Select Keys [f=0014973] Shutdown Widget - Pause Screen [f=0014973] Shutdown Widget - Text To Speech Control [f=0014973] Shutdown Widget - Layout Handler [f=0014973] End widgetHandler:Shutdown [f=0014973] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={1635181,142533721} {int,ext,rec}Allocs={15653439,0,0} {chunk,block}Bytes={142533721,0} [f=0014973] [Game::KillLua][1] dtor=0 luaGaia=0x52562e90 [f=0014973] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={1430722,130004734} {int,ext,rec}Allocs={15653440,0,0} {chunk,block}Bytes={130004734,0} [f=0014973] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={1430722,130004734} {int,ext,rec}Allocs={15653440,0,0} {chunk,block}Bytes={130004734,0} [f=0014973] [Game::KillLua][2] dtor=0 luaRules=0x51ec5340 [f=0014973] Start gadgetHandler:Shutdown [f=0014973] Shutdown - StartSetup [f=0014973] Shutdown - UnitMorph [f=0014973] Shutdown - Carrier Drones [f=0014973] Shutdown - LupsNanoSpray [f=0014973] Shutdown - Missile Silo Controller [f=0014973] Shutdown - Modular Comm Info [f=0014973] Shutdown - Terrain Texture Handler [f=0014973] Shutdown - UnitCloakShield [f=0014973] Shutdown - Starlight Handler [f=0014973] End gadgetHandler:Shutdown [f=0014973] Start gadgetHandler:Shutdown [f=0014973] Shutdown - Save/Load [f=0014973] Shutdown - Teleport Throw [f=0014973] Shutdown - UnitMorph [f=0014973] Shutdown - Modular Comm Info [f=0014973] Shutdown - Retreat Command [f=0014973] Shutdown - Shockwaves [f=0014973] Shutdown - UnitCloakShield [f=0014973] Shutdown - Lups Cloak FX [f=0014973] Shutdown - Lups [f=0014973] Shutdown - Lups Shield [f=0014973] End gadgetHandler:Shutdown [f=0014973] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={15653484,0,0} {chunk,block}Bytes={0,0} [f=0014973] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={15653484,0,0} {chunk,block}Bytes={0,0} [f=0014973] [Game::KillLua][4] dtor=0 [f=0014973] [Game::~CGame][1] [f=0014973] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0014973] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0014973] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0014973] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0014973] [Game::KillLua][4] dtor=1 [f=0014973] [Game::KillMisc][1] [f=0014973] [Game::KillMisc][2] [f=0014973] [Game::KillMisc][3] [f=0014973] [Game::KillRendering][1] [f=0014973] [3DOParser::Kill] allocated 1 pieces [f=0014973] [S3OParser::Kill] allocated 330 pieces [f=0014973] [AssParser::Kill] allocated 34 pieces [f=0014973] [Game::KillInterface][1] [f=0014973] [Game::KillInterface][2] [f=0014973] [Game::KillSimulation][1] [f=0014973] [Game::KillSimulation][2] [f=0014973] [CCollisionHandler] dis-/continuous tests: 0/53043 [f=0014973] [Game::KillSimulation][3] [f=0014973] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0014973] [~CPathCache(20x20)] cacheHits=198 hitPercentage=38% numHashColls=0 maxCacheSize=39 [f=0014973] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0014973] [~CPathCache(40x40)] cacheHits=159 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0014973] [~CRectangleOverlapHandler] 0% overlap reduction [f=0014973] [~CRectangleOverlapHandler] 0% overlap reduction [f=0014973] [LosHandler::Kill] raycast instance cache-{hits,misses}={9461,15611}; shared=4%; cached=34% [f=0014973] [Game::KillSimulation][4] [f=0014973] [CommonDefHandler::KillStatic] 3175 sound-set data items added [f=0014973] [Game::~CGame][2] [f=0014973] [Game::~CGame][3] [f=0014973] [SpringApp::Kill][3] [f=0014973] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 158673 bytes sent 265201 bytes recv'd [f=0014973] [SpringApp::Kill][4] font=0x4563baa0 [f=0014973] [SpringApp::Kill][5] [f=0014973] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7898 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/9904e7f76e6e188b46790dc1d90fad6f.sdp (0x456a9650) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/9904e7f76e6e188b46790dc1d90fad6f.sdp" numZipFiles=7898 sumInflSize=723837kb sumReadTime=1955ms file="unittextures/factoryveh1.png" indx=7253 inflSize=1077kb readTime=24ms file="luaui/widgets/gui_nukebutton.lua" indx=4732 inflSize=16kb readTime=16ms file="luaui/images/commands/bold/disembark.png" indx=3149 inflSize=7kb readTime=15ms file="bitmaps/loadpictures/linemove.png" indx=522 inflSize=3005kb readTime=13ms file="luaui/images/lobbyranks/7_6.png" indx=3717 inflSize=46kb readTime=11ms file="luaui/configs/lang/common.en.json" indx=2914 inflSize=2kb readTime=11ms file="luaui/widgets/chili_old/headers/skinutils.lua" indx=4289 inflSize=36kb readTime=9ms file="gamedata/modrules.lua" indx=872 inflSize=4kb readTime=8ms file="luarules/gadgets.lua" indx=1656 inflSize=54kb readTime=8ms file="luaui/configs/lang/healthbars.en.json" indx=2921 inflSize=0kb readTime=7ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/9904e7f76e6e188b46790dc1d90fad6f.sdp] 32191120 bytes cached in 2815 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=142 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/Scaryland_V1.02.sd7 (0x4579f4b0) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x45797c70) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x457100b0) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7f9f840b2770) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 207630 bytes cached in 66 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]