[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.VV5NJr6g1e/springsettings.1246167.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 1, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 26ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f50ac01bff0 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 4618 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1246167/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 220ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x44aa3b70] using map "Vantage v1.2" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Vantage v1.2", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x44aa3b70] using game "Zero-K v1.9.11.1" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.9.11.1", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 110ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 1), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (58 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 530ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 616ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 26ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 5 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 675ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 100ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 24ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 2ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 22ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 93ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Generic Plate Command Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Economy Multiplier Handicap Loaded gadget: Map Border Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Generic Plate Command Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_map_border.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_econ_mult.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 68ms [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: s11n gadget [f=-000001] Loaded SYNCED gadget: s11n map feature loader [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] Loaded UNSYNCED gadget: s11n_gadget_load.lua [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] PonziScheme was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Chili Minimap [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1246167/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Guard Remove [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Select Com at start [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Mex Placement Initialised with 32 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Font Cache [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [s11n] Loading s11n file... [f=-000001] [s11n] Parsing model... [f=-000001] [s11n] Populating game world... [f=-000001] [s11n] s11n loading complete. [f=-000001] Running Springboard Feature Fixer, 32, 121 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=bd068497 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=c1c414ed [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=b5649098 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=6b852b23 [f=-000001] [Path] [PathEstimator::ReadFile] hash=6b852b23 file="cache/104dev-maintenance/paths/Vantage v1.2.pe-6b852b23.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=bd068497 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=c1c414ed [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=b5649098 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=6b852b33 [f=-000001] [Path] [PathEstimator::ReadFile] hash=6b852b33 file="cache/104dev-maintenance/paths/Vantage v1.2.pe2-6b852b33.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (271ms, checksum 41102d1b)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={12031,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1246167/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=134ac4ddac6381f91d3e8a31aeed9746749d45ec1b5c363343aa6fb3f03c849c82755442291f348fa9092cd1bb7eff8be8ded1b7f2a6d3a8f2f54970f72de8bf" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=075a299fdf34688a052b927045fa65b971a67c9b1218a4e27875b45c3a243ad28eb0d58f3bca333ad0ae7f0cf97e9b76cf6fc2107667fe0fff8b28a5d5dabf01]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=39b6037c2db015407690a48c5043d4fd631c09cb801c2f27ac89ca973c307e282a31d59035d08f57a3ae301f7e15a0dfe28110a7c7a6b3cce13c550abe19867e]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x529bfba0,0x5312df30}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: 7421a161cc8721731090277e275d2964 [f=-000001] Connection attempt from WALL [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [0] Event [undefined]: WALL changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="WALL" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=134ac4ddac6381f91d3e8a31aeed9746749d45ec1b5c363343aa6fb3f03c849c82755442291f348fa9092cd1bb7eff8be8ded1b7f2a6d3a8f2f54970f72de8bf" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="WALL" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Connection attempt from Heeheel [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: Heeheel changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Heeheel" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=134ac4ddac6381f91d3e8a31aeed9746749d45ec1b5c363343aa6fb3f03c849c82755442291f348fa9092cd1bb7eff8be8ded1b7f2a6d3a8f2f54970f72de8bf" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Heeheel" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="WALL" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=075a299fdf34688a052b927045fa65b971a67c9b1218a4e27875b45c3a243ad28eb0d58f3bca333ad0ae7f0cf97e9b76cf6fc2107667fe0fff8b28a5d5dabf01]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="WALL" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=39b6037c2db015407690a48c5043d4fd631c09cb801c2f27ac89ca973c307e282a31d59035d08f57a3ae301f7e15a0dfe28110a7c7a6b3cce13c550abe19867e]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="WALL" string="[Game::Load][lua{Rules,Gaia}={0x7fec7bbfc5f0,0x7fec00dd5a10}]" [f=-000001] Allies: I choose: Skystrike! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Heeheel" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=075a299fdf34688a052b927045fa65b971a67c9b1218a4e27875b45c3a243ad28eb0d58f3bca333ad0ae7f0cf97e9b76cf6fc2107667fe0fff8b28a5d5dabf01]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Heeheel" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=39b6037c2db015407690a48c5043d4fd631c09cb801c2f27ac89ca973c307e282a31d59035d08f57a3ae301f7e15a0dfe28110a7c7a6b3cce13c550abe19867e]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Heeheel" string="[Game::Load][lua{Rules,Gaia}={00000000e420c5c0,00000000ec542970}]" [f=-000001] Allies: I choose: test! [f=-000001] [0] Event [956,185.044434,3749]: 0 finished unit Guardian Commander [f=-000001] [0] Event [5294,191.231323,2382]: 1 finished unit Engineer Commander [f=0000000] [0] Heeheel, team: 1, elo:1797, userid: 517517 [f=0000000] [0] WALL, team: 0, elo:1623, userid: 539367 [f=0000000] [0] ?, team: 2, elo:0 [f=0000001] Playback continued [f=0000012] [12] Event [848,188.472168,3760]: 0 finished unit Rover Assembly [f=0000018] [18] Event [5168,191.200684,2448]: 1 finished unit Rover Assembly [f=0000303] [303] Event [5480,184.674805,2200]: 1 finished unit Metal Extractor [f=0000432] [432] Event [865.99231,187.689621,3759.97046]: 0 finished unit Mason [f=0000464] [464] Event [664,184.0625,3944]: 0 finished unit Metal Extractor [f=0000506] [506] Event [5416,184.019531,2184]: 1 finished unit Solar Collector [f=0000514] [514] Event [5150.00781,191.37204,2448.02954]: 1 finished unit Dart [f=0000686] [686] Event [5464,187.381836,2264]: 1 finished unit Solar Collector [f=0000689] [689] Event [666.867126,265.863098,3787.77881]: 0 finished unit Firefly [f=0000824] [824] Event [568,189.197266,3704]: 0 finished unit Metal Extractor [f=0000866] [866] Event [5512,193.021484,2424]: 1 finished unit Solar Collector [f=0000889] [889] Event [865.99231,187.689621,3759.97046]: 0 finished unit Fencer [f=0000894] [894] Event [5150.00781,191.37204,2448.02954]: 1 finished unit Mason [f=0001105] [1105] Event [5560,192.366211,2504]: 1 finished unit Solar Collector [f=0001323] [1323] Event [5150.00781,191.37204,2448.02954]: 1 finished unit Scorcher [f=0001443] [1443] Event [824,185.491211,3464]: 0 finished unit Metal Extractor [f=0001570] [1570] Event [865.99231,187.044525,3759.97046]: 0 finished unit Fencer [f=0001953] [1953] Event [5576,193.794922,2440]: 1 finished unit Metal Extractor [f=0002228] [2228] Event [776,188.123047,3432]: 0 finished unit Wind/Tidal Generator [f=0002272] [2272] Event [5320,188.445313,2680]: 1 finished unit Metal Extractor [f=0002362] [2362] Event [2338.47754,105.016945,3023.91089]: 0 lost unit Fencer [f=0002438] [2438] Event [5150.00781,191.37204,2448.02954]: 1 finished unit Scorcher [f=0002492] [2492] Event [865.99231,187.689621,3759.97046]: 0 finished unit Fencer [f=0002509] [2509] Event [4376,187.188477,3000]: 1 finished unit Metal Extractor [f=0002524] [2524] Event [2100.30737,184.291306,2811.19458]: 0 lost unit Fencer [f=0002563] [2563] Event [696,188.466797,3496]: 0 finished unit Wind/Tidal Generator [f=0002701] [2701] Event [1936.80396,188.058945,3126.17358]: 0 lost unit Mason [f=0002765] [2765] Event [2072,180.474609,3032]: 0 lost unit Stardust [f=0002834] [2834] Event [616,189.605469,3560]: 0 finished unit Wind/Tidal Generator [f=0002844] [2844] Event [5150.00781,191.37204,2448.02954]: 1 finished unit Scorcher [f=0003100] [3100] Event [536,190.561523,3640]: 0 finished unit Wind/Tidal Generator [f=0003125] [3125] Event [5256,188.832031,2664]: 1 finished unit Solar Collector [f=0003184] [3184] Event [865.99231,187.689621,3759.97046]: 0 finished unit Fencer [f=0003318] [3318] Event [456,188.789063,3704]: 0 finished unit Wind/Tidal Generator [f=0003357] [3357] Event [4152,188.445313,3032]: 1 finished unit Metal Extractor [f=0003376] [3376] Event [5304,184.84668,2744]: 1 finished unit Solar Collector [f=0003517] [3517] Event [504,185.770508,3768]: 0 finished unit Wind/Tidal Generator [f=0003545] [3545] Event [5150.00781,191.37204,2448.02954]: 1 finished unit Scorcher [f=0003566] [3566] Event [5416,191.302734,2632]: 1 finished unit Solar Collector [f=0003683] [3683] Event [865.99231,187.689621,3759.97046]: 0 finished unit Fencer [f=0003854] [3854] Event [552,185.695313,3848]: 0 finished unit Wind/Tidal Generator [f=0003959] [3959] Event [5150.00781,191.37204,2448.02954]: 1 finished unit Scorcher [f=0004049] [4049] Event [600,185.910156,3928]: 0 finished unit Wind/Tidal Generator [f=0004050] [4050] Event [865.99231,187.689621,3759.97046]: 0 finished unit Mason [f=0004141] [4141] Event [2301.45264,115.251709,2997.59497]: 0 lost unit Fencer [f=0004200] [4200] Event [5432,193.837891,2520]: 1 finished unit Solar Collector [f=0004252] [4252] Event [2116.19067,173.702805,2940.33276]: 0 lost unit Fencer [f=0004331] [4331] Event [5150.00781,191.37204,2448.02954]: 1 finished unit Mason [f=0004390] [4390] Event [5416,191.023438,2376]: 1 finished unit Solar Collector [f=0004500] [4500] Event [865.99231,187.689621,3759.97046]: 0 finished unit Fencer [f=0004502] [4502] Event [4392,120.361328,1592]: 1 finished unit Metal Extractor [f=0004955] [4955] Event [865.99231,187.689621,3759.97046]: 0 finished unit Fencer [f=0005042] [5042] Event [5032,185.158203,2280]: 1 finished unit Caretaker [f=0005102] [5102] Event [4168,92.2705078,1544]: 1 finished unit Metal Extractor [f=0005115] [5115] Event [1032,182.032227,3688]: 0 finished unit Stardust [f=0005587] [5587] Event [865.99231,187.689621,3759.97046]: 0 finished unit Fencer [f=0005827] [5827] Event [5150.00781,190.726944,2448.02954]: 1 finished unit Mason [f=0005991] [5991] Event [5150.00781,190.726944,2448.02954]: 1 finished unit Scorcher [f=0006077] [6077] Event [3744,316.84668,2240]: 1 finished unit Radar Tower [f=0006145] [6145] Event [5150.00781,190.726944,2448.02954]: 1 finished unit Scorcher [f=0006210] [6210] Event [5150.00781,191.37204,2448.02954]: 1 finished unit Dart [f=0006211] [6211] Event [840,184.728516,3608]: 0 finished unit Caretaker [f=0006359] [6359] Event [865.99231,187.689621,3759.97046]: 0 finished unit Fencer [f=0006375] [6375] Event [5150.00781,191.37204,2448.02954]: 1 finished unit Fencer [f=0006383] [6383] Event [3920,74.9541016,1712]: 1 finished unit Lotus [f=0006638] [6638] Event [5150.00781,191.37204,2448.02954]: 1 finished unit Ripper [f=0006769] [6769] Event [881.156799,274.825012,4027.43579]: 0 lost unit Firefly [f=0006793] [6793] Event [5150.00781,191.37204,2448.02954]: 1 finished unit Mason [f=0006938] [6938] Event [5150.00781,191.37204,2448.02954]: 1 finished unit Scorcher [f=0007079] [7079] Event [843.237671,263.884247,3686.58154]: 0 finished unit Firefly [f=0007086] [7086] Event [712,191.206055,3672]: 0 finished unit Caretaker [f=0007089] [7089] Event [5150.00781,190.726944,2448.02954]: 1 finished unit Scorcher [f=0007121] [7121] Event [3840,134.669922,3296]: 1 finished unit Lotus [f=0007154] [7154] Event [5150.00781,191.37204,2448.02954]: 1 finished unit Dart [f=0007271] [7271] Event [865.99231,187.689621,3759.97046]: 0 finished unit Fencer [f=0007274] [7274] Event [1102.51099,190.460846,4035.32471]: 1 lost unit Scorcher [f=0007336] [7336] Event [1126.25732,191.173843,3996.96875]: 0 lost unit Fencer [f=0007357] [7357] Event [5150.00781,190.726944,2448.02954]: 1 finished unit Fencer [f=0007398] [7398] Event [1317.1687,275.745209,3994.00854]: 0 lost unit Firefly [f=0007429] [7429] Event [2040,182.461914,3016]: 0 finished unit Stardust [f=0007709] [7709] Event [761.632324,268.012939,3739.76489]: 0 finished unit Firefly [f=0007739] [7739] Event [5150.00781,190.726944,2448.02954]: 1 finished unit Ripper [f=0007872] [7872] Event [744,186.90918,3864]: 0 finished unit Caretaker [f=0007929] [7929] Event [5150.00781,191.37204,2448.02954]: 1 finished unit Mason [f=0008044] [8044] Event [865.99231,187.689621,3759.97046]: 0 finished unit Mason [f=0008124] [8124] Event [5150.00781,190.726944,2448.02954]: 1 finished unit Scorcher [f=0008241] [8241] Event [3444.88037,52.0923119,3040.00269]: 1 lost unit Dart [f=0008276] [8276] Event [3403.03223,49.3379669,3045.74902]: 1 lost unit Dart [f=0008316] [8316] Event [5150.00781,190.726944,2448.02954]: 1 finished unit Scorcher [f=0008387] [8387] Event [5150.00781,191.37204,2448.02954]: 1 finished unit Dart [f=0008395] [8395] Event [3339.95117,47.6607285,3135.99609]: 0 lost unit Fencer [f=0008417] [8417] Event [865.99231,187.689621,3759.97046]: 0 finished unit Fencer [f=0008490] [8490] Event [3272.9353,42.0161514,3100.4917]: 0 lost unit Fencer [f=0008505] [8505] Event [3403.79541,54.2520523,3242.84326]: 1 lost unit Scorcher [f=0008562] [8562] Event [3085.80908,28.1727009,3109.65625]: 0 lost unit Fencer [f=0008566] [8566] Event [3119.04419,28.6293163,3103.64941]: 1 lost unit Scorcher [f=0008619] [8619] Event [5150.00781,190.726944,2448.02954]: 1 finished unit Fencer [f=0008634] [8634] Event [2939.33521,34.280014,3031.6189]: 0 lost unit Fencer [f=0008687] [8687] Event [2945.93164,37.0399437,2990.20483]: 0 lost unit Fencer [f=0008728] [8728] Event [1912,100.681641,4504]: 0 lost unit Stardust [f=0008928] [8928] Event [1804.48608,133.830444,4385.30371]: 0 lost unit Mason [f=0008997] [8997] Event [5150.00781,190.726944,2448.02954]: 1 finished unit Ripper [f=0009187] [9187] Event [5150.00781,190.726944,2448.02954]: 1 finished unit Mason [f=0009203] [9203] Event [1632.17969,174.745438,4191.57373]: 0 lost unit Fencer [f=0009266] [9266] Event [5240,190.368164,1160]: 1 finished unit Metal Extractor [f=0009376] [9376] Event [5150.00781,191.37204,2448.02954]: 1 finished unit Scorcher [f=0009551] [9551] Event [5150.00781,190.726944,2448.02954]: 1 finished unit Scorcher [f=0009614] [9614] Event [5150.00781,191.37204,2448.02954]: 1 finished unit Dart [f=0009651] [9651] Event [2040,182.461914,3016]: 0 lost unit Stardust [f=0009847] [9847] Event [5150.00781,190.726944,2448.02954]: 1 finished unit Fencer [f=0010019] [10019] Event [3872,158.571289,3376]: 1 finished unit Picket [f=0010150] [10150] Event [865.99231,187.689621,3759.97046]: 0 finished unit Fencer [f=0010271] [10271] Event [5150.00781,190.726944,2448.02954]: 1 finished unit Ripper [f=0010446] [10446] Event [5150.00781,191.37204,2448.02954]: 1 finished unit Mason [f=0010510] [10510] Event [3888,100.133789,1824]: 1 finished unit Picket [f=0010618] [10618] Event [5150.00781,191.37204,2448.02954]: 1 finished unit Scorcher [f=0010623] [10623] Event [4040,224.324219,872]: 1 finished unit Metal Extractor [f=0010735] [10735] Event [865.99231,187.689621,3759.97046]: 0 finished unit Fencer [f=0010760] [10760] Event [5150.00781,191.37204,2448.02954]: 1 finished unit Scorcher [f=0010829] [10829] Event [5150.00781,190.726944,2448.02954]: 1 finished unit Dart [f=0010888] [10888] Event [1923.45264,188.975922,3159.71021]: 0 lost unit Fencer [f=0010979] [10979] Event [1928,180.96875,3000]: 0 lost unit Caretaker [f=0011014] [11014] Event [5150.00781,191.37204,2448.02954]: 1 finished unit Fencer [f=0011121] [11121] Event [1913.15918,186.585648,3071.72241]: 0 lost unit Mason [f=0011240] [11240] Event [1545.32507,180.195313,3446.61084]: 0 lost unit Fencer [f=0011265] [11265] Event [865.99231,187.689621,3759.97046]: 0 finished unit Fencer [f=0011350] [11350] Event [5150.00781,191.37204,2448.02954]: 1 finished unit Ripper [f=0011542] [11542] Event [5150.00781,191.37204,2448.02954]: 1 finished unit Mason [f=0011585] [11585] Event [1359.80603,181.885605,3671.16455]: 0 lost unit Fencer [f=0011606] [11606] Event [3768,227.009766,776]: 1 finished unit Metal Extractor [f=0011645] [11645] Event [1388.9115,181.939682,3558.2168]: 1 lost unit Scorcher [f=0011648] [11648] Event [4344,180.270508,4792]: 1 finished unit Metal Extractor [f=0011719] [11719] Event [5150.00781,190.726944,2448.02954]: 1 finished unit Scorcher [f=0011773] [11773] Event [865.99231,187.689621,3759.97046]: 0 finished unit Fencer [f=0011898] [11898] Event [5150.00781,190.726944,2448.02954]: 1 finished unit Scorcher [f=0011969] [11969] Event [5150.00781,191.37204,2448.02954]: 1 finished unit Dart [f=0011969] [11969] Event [6040,187.714844,3496]: 1 finished unit Metal Extractor [f=0011993] [11993] Event [1440.81201,187.810181,3264.71631]: 1 lost unit Fencer [f=0012122] [12122] Event [5150.00781,191.37204,2448.02954]: 1 finished unit Fencer [f=0012150] [12150] Event [1157.98743,182.881454,3650.08643]: 0 lost unit Fencer [f=0012191] [12191] Event [865.99231,187.689621,3759.97046]: 0 finished unit Mason [f=0012433] [12433] Event [5150.00781,191.37204,2448.02954]: 1 finished unit Ripper [f=0012618] [12618] Event [5150.00781,191.37204,2448.02954]: 1 finished unit Mason [f=0012764] [12764] Event [4312,56.6386719,5768]: 1 finished unit Metal Extractor [f=0012838] [12838] Event [1848,116.816406,4440]: 0 lost unit Stardust [f=0012844] [12844] Event [529.962097,185.682632,3803.40601]: 0 finished unit Guardian Commander [f=0012844] game_message: Morph complete: Skystrike lvl 1 -> Skystrike lvl 2 [f=0012844] [12844] Received game_message: Morph complete: Skystrike lvl 1 -> Skystrike lvl 2 [f=0012861] [12861] Event [865.99231,187.689621,3759.97046]: 0 finished unit Fencer [f=0012869] [12869] Event [1032,182.032227,3688]: 0 lost unit Stardust [f=0012897] [12897] Event [1717.6405,155.106827,4342.94336]: 0 lost unit Mason [f=0012932] [12932] Event [5150.00781,191.37204,2448.02954]: 1 finished unit Scorcher [f=0013125] [13125] Event [1114.43982,176.840225,3709.78467]: 0 lost unit Fencer [f=0013264] [13264] Event [865.99231,187.689621,3759.97046]: 0 finished unit Fencer [f=0013302] [13302] Event [5150.00781,191.37204,2448.02954]: 1 finished unit Scorcher [f=0013332] [13332] Event [1095.08691,273.972626,3704.10986]: 0 lost unit Firefly [f=0013376] [13376] Event [1139.33484,182.316284,3733.2876]: 0 lost unit Fencer [f=0013404] [13404] Event [865.99231,187.689621,3759.97046]: 0 lost unit Fencer [f=0013420] [13420] Event [5150.00781,191.37204,2448.02954]: 1 finished unit Dart [f=0013439] [13439] Event [865.99231,187.689621,3759.97046]: 0 lost unit Fencer [f=0013457] [13457] Event [5496,57.9277344,5112]: 1 finished unit Metal Extractor [f=0013529] [13529] Event [840,184.728516,3608]: 0 lost unit Caretaker [f=0013565] [13565] Event [865.99231,187.689621,3759.97046]: 0 lost unit Fencer [f=0013649] [13649] Event [529.962097,262.682617,3803.40601]: 0 finished unit Firefly [f=0013734] [13734] Event [712,191.206055,3672]: 0 lost unit Caretaker [f=0013751] [13751] Event [865.99231,187.689621,3759.97046]: 0 lost unit Fencer [f=0013771] [13771] Event [5150.00781,191.37204,2448.02954]: 1 finished unit Fencer [f=0013780] [13780] Event [865.99231,187.689621,3759.97046]: 0 lost unit Fencer [f=0013799] [13799] Event [865.99231,187.689621,3759.97046]: 0 lost unit Fencer [f=0013820] [13820] Event [865.99231,187.689621,3759.97046]: 0 lost unit Fencer [f=0013872] [13872] Event [744,186.90918,3864]: 0 lost unit Caretaker [f=0013880] [13880] Event [865.99231,187.689621,3759.97046]: 0 lost unit Fencer [f=0013927] [13927] Event [1030.73328,274.898071,3580.79639]: 0 lost unit Firefly [f=0013952] [13952] Event [416,186.092773,3832]: 0 finished unit Fusion Reactor [f=0013959] [13959] Event [865.99231,187.689621,3759.97046]: 0 lost unit Fencer [f=0013970] [13970] Event [865.99231,187.689621,3759.97046]: 0 lost unit Fencer [f=0014070] [14070] Event [865.99231,187.689621,3759.97046]: 0 lost unit Fencer [f=0014103] [14103] Event [616,189.605469,3560]: 0 lost unit Wind/Tidal Generator [f=0014190] [14190] Event [1122.9563,180.12323,3599.91919]: 1 lost unit Fencer [f=0014198] [14198] Event [824,185.491211,3464]: 0 lost unit Metal Extractor [f=0014245] [14245] Event [776,187.03891,3432]: 0 lost unit Wind/Tidal Generator [f=0014249] [14249] Event [825.710693,265.993561,3665.06104]: 0 finished unit Firefly [f=0014273] [14273] Event [1178.23865,183.963074,3693.26978]: 1 lost unit Fencer [f=0014293] [14293] Event [1027.1405,272.828156,3695.50928]: 0 lost unit Firefly [f=0014315] [14315] Event [5150.00781,191.37204,2448.02954]: 1 finished unit Ripper [f=0014372] [14372] Event [865.99231,187.689621,3759.97046]: 0 lost unit Fencer [f=0014399] [14399] Event [750.673828,264.97229,3626.97119]: 0 lost unit Firefly [f=0014422] [14422] Event [865.99231,187.689621,3759.97046]: 0 lost unit Fencer [f=0014430] [14430] Event [865.99231,187.689621,3759.97046]: 0 lost unit Fencer [f=0014454] [14454] Event [1081.81934,180.703339,3772.70166]: 1 lost unit Scorcher [f=0014530] [14530] Event [865.99231,185.836288,3759.97046]: 0 lost unit Fencer [f=0014550] [14550] Event [1184.97607,184.190704,3650.86084]: 1 lost unit Fencer [f=0014563] [14563] Event [865.99231,185.836288,3759.97046]: 0 lost unit Fencer [f=0014565] [14565] Event [865.99231,185.836288,3759.97046]: 0 lost unit Fencer [f=0014586] [14586] Event [776.243591,182.517456,3604.80591]: 0 lost unit Guardian Commander [f=0014588] [14588] Event [5150.00781,191.37204,2448.02954]: 1 finished unit Mason [f=0014610] [14610] Event [696,183.910828,3496]: 0 lost unit Wind/Tidal Generator [f=0014612] [14612] Event [865.99231,185.480148,3759.97046]: 0 lost unit Fencer [f=0014645] [14645] Event [865.99231,185.480148,3759.97046]: 0 lost unit Fencer [f=0014672] [14672] Event [865.99231,184.427902,3759.97046]: 0 lost unit Fencer [f=0014690] [14690] Event [865.99231,184.186661,3759.97046]: 0 lost unit Fencer [f=0014724] [14724] Event [865.99231,187.218216,3759.97046]: 0 lost unit Fencer [f=0014736] [14736] Event [865.99231,186.648758,3759.97046]: 0 lost unit Fencer [f=0014752] [14752] Event [865.99231,186.648758,3759.97046]: 0 lost unit Fencer [f=0014773] [14773] Event [865.99231,185.672806,3759.97046]: 0 lost unit Fencer [f=0014775] [14775] Event [865.99231,185.343002,3759.97046]: 0 lost unit Fencer [f=0014801] [14801] Event [848,183.378693,3760]: 0 lost unit Rover Assembly [f=0014858] [14858] Event [664,184.0625,3944]: 0 lost unit Metal Extractor [f=0014885] [14885] Event [5150.00781,191.37204,2448.02954]: 1 finished unit Scorcher [f=0014895] [14895] Event [568,189.197266,3704]: 0 lost unit Metal Extractor [f=0014904] [14904] Event [600,185.369537,3928]: 0 lost unit Wind/Tidal Generator [f=0014909] [14909] Event [536,190.641846,3640]: 0 lost unit Wind/Tidal Generator [f=0014967] [14967] Event [552,186.281555,3848]: 0 lost unit Wind/Tidal Generator [f=0014970] [14970] Event [504,186.323181,3768]: 0 lost unit Wind/Tidal Generator [f=0014975] [14975] Event [456,189.639496,3704]: 0 lost unit Wind/Tidal Generator [f=0015109] game_message: WALL has been destroyed! [f=0015109] [15109] Event [undefined]: WALL resigned [f=0015109] game_message: Heeheel wins! [f=0015109] Submitting stats [f=0015109] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0015109] Part| Total Time|Time of the last 0.5s [f=0015109] Draw 16868.66ms 32.37% [f=0015109] Lua::Callins::Synced 8702.39ms 13.39% [f=0015109] Lua::Callins::Unsynced 21089.73ms 36.06% [f=0015109] Lua::CollectGarbage::Synced 262.97ms 0.20% [f=0015109] Lua::CollectGarbage::Unsynced 636.70ms 2.10% [f=0015109] Misc::Profiler::AddTime 60.78ms 0.10% [f=0015109] Sim 41304.02ms 48.35% [f=0015109] [15109] Event [416,185.561386,3832]: 0 lost unit Fusion Reactor [f=0015109] [15109] Event [463.546112,185.34726,3845.12158]: 1 lost unit Scorcher [f=0015109] [15109] Received game_message: WALL has been destroyed! [f=0015109] [15109] Received game_message: Heeheel wins! [f=0015110] [15110] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received 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33,3585,9810,9810,3585,401.458862,387.108368,387.108368,401.458862,0,0,0,0,0,0,0,0,0,281.464661,281.464661,0,1745.41895,5566.81885,5566.81885,1745.41895,0,380,380,0,49.5735588,26,26,49.5735588,1505,1330,1330,1505,15.4245996,34.0423698,34.0423698,15.4245996,0,4320,4320,0,1035,4607.2251,4607.2251,1035,2080,3780,3780,2080,4607.2251,1165,1165,4607.2251,57.9999237,247.840317,247.840317,57.9999237,5786.66016,2013.60571,2013.60571,5786.66016 [f=0015110] [15110] Game End Stats Values: 34,1345,9525,9525,1345,467.340759,387.56424,387.56424,467.340759,0,0,0,0,0,0,0,0,174.312393,412.924988,412.924988,174.312393,1858.20129,7046.24512,7046.24512,1858.20129,0,380,380,0,50.9211311,26,26,50.9211311,0,1330,1330,0,20.8306084,34.0303917,34.0303917,20.8306084,0,3915,3915,0,1310,6876.19531,6876.19531,1310,1345,3900,3900,1345,6916.58203,1570,1570,6916.58203,57.9999237,247.840317,247.840317,57.9999237,7397.58154,2369.0896,2369.0896,7397.58154 [f=0015110] [15110] Game End Stats Values: 35,1000,9655,9655,1000,477.526764,388.272797,388.272797,477.526764,0,0,0,0,0,0,0,0,210.013504,493.636383,493.636383,210.013504,1858.20129,8300.68652,8300.68652,1858.20129,0,380,380,0,42.5288277,26,26,42.5288277,0,1330,1330,0,3.96679091,34.0787239,34.0787239,3.96679091,0,4045,4045,0,1310,7186.19531,7186.19531,1310,1000,3900,3900,1000,7261.58203,1570,1570,7261.58203,57.9999237,247.840317,247.840317,57.9999237,8678.12793,2467.09619,2467.09619,8678.12793 [f=0015182] [15182] Event [5150.00781,191.37204,2448.02954]: 1 finished unit Scorcher [f=0015190] [15190] Event [5376,193.483398,1896]: 1 finished unit Fusion Reactor [f=0015240] Spectator WALL left the game: normal quit [f=0015240] [15240] Event [undefined]: WALL quit [f=0015244] [15244] Event [5400,187.091797,2008]: 1 finished unit Wind/Tidal Generator [f=0015293] [15293] Event [5150.00781,191.37204,2448.02954]: 1 finished unit Dart [f=0015324] [15324] Event [5400,183.138672,2088]: 1 finished unit Wind/Tidal Generator [f=0015394] No clients connected, shutting down server [f=0015394] Server shutdown [f=0015394] [15394] all players disconnected [f=0015541] [15541] Event [5150.00781,191.37204,2448.02954]: 1 finished unit Fencer [f=0015930] [15930] Event [5150.00781,191.37204,2448.02954]: 1 finished unit Ripper [f=0015966] [15966] Event [2160,173.470673,2864]: 1 finished unit Radar Tower [f=0016141] [16141] Event [5150.00781,191.37204,2448.02954]: 1 finished unit Mason [f=0016351] [16351] Event [5150.00781,191.37204,2448.02954]: 1 finished unit Scorcher [f=0016561] [16561] Event [5150.00781,191.37204,2448.02954]: 1 finished unit Scorcher [f=0016637] [16637] Event [5150.00781,191.37204,2448.02954]: 1 finished unit Dart [f=0016856] Autoquit sending quit command. [f=0016856] [QuitAction] user exited to system [f=0016856] [SpringApp::Kill][1] fromRun=1 [f=0016856] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0016856] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0016856] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0016856] [ThreadPool::SetThreadCount][2] workers=0 [f=0016856] [SpringApp::Kill][2] [f=0016856] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0016856] [Game::KillLua][3] dtor=0 luaUI=0x52cec2b0 [f=0016856] Start widgetHandler:Shutdown [f=0016856] Shutdown - SaveOrderList Complete [f=0016856] Writing last game win data [f=0016856] Shutdown - SaveConfigData Complete [f=0016856] Shutdown Widget - Chili Highlight [f=0016856] Shutdown Widget - Save/Load API [f=0016856] Shutdown Widget - Draw After Chili [f=0016856] Shutdown Widget - EPIC Menu [f=0016856] Shutdown Widget - Chili Minimap [f=0016856] Shutdown Widget - Chili Widget Selector [f=0016856] Shutdown Widget - Local Team Colors [f=0016856] Shutdown Widget - Display Keys 2 [f=0016856] Shutdown Widget - Save Game Menu [f=0016856] Shutdown Widget - HealthBars [f=0016856] Shutdown Widget - Noises [f=0016856] Shutdown Widget - Unit Icons [f=0016856] Shutdown Widget - Win Counter [f=0016856] Shutdown Widget - SpringRTS Replay Stats [f=0016856] Shutdown Widget - BuildETA [f=0016856] Shutdown Widget - Modular Comm Info [f=0016856] Shutdown Widget - Music Player v2 [f=0016856] Shutdown Widget - State Reverse and Latency [f=0016856] Shutdown Widget - CameraShake [f=0016856] Shutdown Widget - Chili Economy Panel Default [f=0016856] Shutdown Widget - Chili EndGame Window [f=0016856] Shutdown Widget - Chili Nuke Warning [f=0016856] Shutdown Widget - Chili Selections & CursorTip v2 [f=0016856] Shutdown Widget - Chili Spectator Panels [f=0016856] Shutdown Widget - Context Menu [f=0016856] Shutdown Widget - Darkening [f=0016856] Shutdown Widget - Defense Range Zero-K [f=0016856] Shutdown Widget - Grab Input [f=0016856] Input grabbing is disabled! [f=0016856] Shutdown Widget - Highlight Geos [f=0016856] Shutdown Widget - Local Widgets Config [f=0016856] Shutdown Widget - MinimapEvents [f=0016856] Shutdown Widget - MetalFeatures (new) [f=0016856] Shutdown Widget - Missile Silo Range [f=0016856] Shutdown Widget - Point Tracker [f=0016856] Shutdown Widget - Showeco and Grid Drawer [f=0016856] Shutdown Widget - Stereo3D [f=0016856] Shutdown Widget - Attack AoE [f=0016856] Shutdown Widget - Map Edge Extension [f=0016856] Shutdown Widget - Selection Send [f=0016856] Shutdown Widget - LupsManager [f=0016856] Shutdown Widget - Newton Firezone [f=0016856] Shutdown Widget - Chili Pro Console [f=0016856] Shutdown Widget - Persistent Build Height [f=0016856] Shutdown Widget - Lasso Terraform GUI [f=0016856] Shutdown Widget - Chili Framework [f=0016856] Shutdown Widget - Lups [f=0016856] Shutdown Widget - Custom Markers [f=0016856] Shutdown Widget - Chili Core Selector [f=0016856] Shutdown Widget - Mex Placement Handler [f=0016856] Shutdown Widget - Select Keys [f=0016856] Shutdown Widget - Pause Screen [f=0016856] Shutdown Widget - Layout Handler [f=0016856] Shutdown Widget - Text To Speech Control [f=0016856] End widgetHandler:Shutdown [f=0016856] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={807386,84293303} {int,ext,rec}Allocs={13029963,0,0} {chunk,block}Bytes={84293303,0} [f=0016856] [Game::KillLua][1] dtor=0 luaGaia=0x5312df30 [f=0016856] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={586109,70914610} {int,ext,rec}Allocs={13029964,0,0} {chunk,block}Bytes={70914610,0} [f=0016856] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={586109,70914610} {int,ext,rec}Allocs={13029964,0,0} {chunk,block}Bytes={70914610,0} [f=0016856] [Game::KillLua][2] dtor=0 luaRules=0x529bfba0 [f=0016856] Start gadgetHandler:Shutdown [f=0016856] Shutdown - StartSetup [f=0016856] Shutdown - UnitMorph [f=0016856] Shutdown - Carrier Drones [f=0016856] Shutdown - LupsNanoSpray [f=0016856] Shutdown - Missile Silo Controller [f=0016856] Shutdown - Modular Comm Info [f=0016856] Shutdown - Terrain Texture Handler [f=0016856] Shutdown - UnitCloakShield [f=0016856] Shutdown - Starlight Handler [f=0016856] End gadgetHandler:Shutdown [f=0016856] Start gadgetHandler:Shutdown [f=0016856] Shutdown - Save/Load [f=0016856] Shutdown - Teleport Throw [f=0016856] Shutdown - UnitMorph [f=0016856] Shutdown - Modular Comm Info [f=0016856] Shutdown - Retreat Command [f=0016856] Shutdown - Shockwaves [f=0016856] Shutdown - UnitCloakShield [f=0016856] Shutdown - Lups Cloak FX [f=0016856] Shutdown - Lups [f=0016856] Shutdown - Lups Shield [f=0016856] End gadgetHandler:Shutdown [f=0016856] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={13029996,0,0} {chunk,block}Bytes={0,0} [f=0016856] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={13029996,0,0} {chunk,block}Bytes={0,0} [f=0016856] [Game::KillLua][4] dtor=0 [f=0016856] [Game::~CGame][1] [f=0016856] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0016856] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0016856] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0016856] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0016856] [Game::KillLua][4] dtor=1 [f=0016856] [Game::KillMisc][1] [f=0016856] [Game::KillMisc][2] [f=0016856] [Game::KillMisc][3] [f=0016856] [Game::KillRendering][1] [f=0016856] [3DOParser::Kill] allocated 1 pieces [f=0016856] [S3OParser::Kill] allocated 299 pieces [f=0016856] [AssParser::Kill] allocated 62 pieces [f=0016856] [Game::KillInterface][1] [f=0016856] [Game::KillInterface][2] [f=0016856] [Game::KillSimulation][1] [f=0016856] [Game::KillSimulation][2] [f=0016856] [CCollisionHandler] dis-/continuous tests: 0/700658 [f=0016856] [Game::KillSimulation][3] [f=0016856] [~CPathCache(24x24)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0016856] [~CPathCache(24x24)] cacheHits=30 hitPercentage=25% numHashColls=0 maxCacheSize=13 [f=0016856] [~CPathCache(48x48)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0016856] [~CPathCache(48x48)] cacheHits=50 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0016856] [~CRectangleOverlapHandler] 0% overlap reduction [f=0016856] [~CRectangleOverlapHandler] 0% overlap reduction [f=0016856] [LosHandler::Kill] raycast instance cache-{hits,misses}={7247,8760}; shared=3%; cached=42% [f=0016856] [Game::KillSimulation][4] [f=0016856] [CommonDefHandler::KillStatic] 3175 sound-set data items added [f=0016856] [Game::~CGame][2] [f=0016856] [Game::~CGame][3] [f=0016856] [SpringApp::Kill][3] [f=0016856] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 178358 bytes sent 127322 bytes recv'd [f=0016856] [SpringApp::Kill][4] font=0x449d8aa0 [f=0016856] [SpringApp::Kill][5] [f=0016856] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7898 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/9904e7f76e6e188b46790dc1d90fad6f.sdp (0x44a46100) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/9904e7f76e6e188b46790dc1d90fad6f.sdp" numZipFiles=7898 sumInflSize=723837kb sumReadTime=2072ms file="luarules/configs/customcmds.h.lua" indx=1262 inflSize=0kb readTime=40ms file="bitmaps/loadpictures/skydust.png" indx=529 inflSize=3031kb readTime=34ms file="luaui/configs/lang/campaign_units.en.json" indx=2909 inflSize=4kb readTime=23ms file="unittextures/factoryveh1.png" indx=7253 inflSize=1077kb readTime=21ms file="luaui/widgets/gui_darkening.lua" indx=4708 inflSize=3kb readTime=20ms file="luaui/widgets/unit_transport_ai.lua" indx=4847 inflSize=32kb readTime=18ms file="luaui/widgets/unit_auto_group.lua" indx=4807 inflSize=12kb readTime=18ms file="luarules/utilities/unitstates.lua" indx=1966 inflSize=1kb readTime=16ms file="anims/cursorterramex_1.png" indx=178 inflSize=1kb readTime=13ms file="objects3d/strikecom.dae" indx=5557 inflSize=999kb readTime=12ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/9904e7f76e6e188b46790dc1d90fad6f.sdp] 33746942 bytes cached in 2814 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=58 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/vantage_v1.2.sd7 (0x44b313d0) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x44cca170) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x44a50d20) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7f50ac0b2770) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 208857 bytes cached in 67 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]