[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.I7mWOPdElb/springsettings.1245800.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 1, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 37ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f7ad001bff0 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 4638 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1245800/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 223ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x46722610] using map "Shimmershore v1.1" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Shimmershore v1.1", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x46722610] using game "Zero-K v1.9.11.1" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.9.11.1", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 114ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 0), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (58 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 640ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 742ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 11ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 20ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 5 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 673ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 101ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 24ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 44ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 89ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: s11n gadget Loaded gadget: s11n map feature loader Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Generic Plate Command Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Economy Multiplier Handicap Loaded gadget: Map Border Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Generic Plate Command Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_map_border.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: s11n_gadget_load.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_econ_mult.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] PonziScheme was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Chili Minimap [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1245800/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Guard Remove [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Select Com at start [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Mex Placement Initialised with 22 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Font Cache [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [s11n] Loading s11n file... [f=-000001] [s11n] Parsing model... [f=-000001] [s11n] Populating game world... [f=-000001] [s11n] s11n loading complete. [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=61804de5 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=ee65e996 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=c1c414ed [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=14df452a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=26899206 [f=-000001] [Path] [PathEstimator::ReadFile] hash=26899206 file="cache/104dev-maintenance/paths/Shimmershore v1.1.pe-26899206.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=61804de5 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=ee65e996 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=c1c414ed [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=14df452a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=26899216 [f=-000001] [Path] [PathEstimator::ReadFile] hash=26899216 file="cache/104dev-maintenance/paths/Shimmershore v1.1.pe2-26899216.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (300ms, checksum 237306f6)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={12030,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1245800/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=33722eca58a42f910e773f98eee14d493ce98b6fbb913dd913266887349bafad9b455cf691909b5025b22542f44e8f4466389697f596ca865a058bbcbcde255e" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=0201e6cd31c4d34e26121acfe4c1630928818b8da323d0422baba8db15002de2ea4bb3e0902229451d8179418c72933edd2c88398896a41f66535085de0a1035]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=217120298be39740d4fc0abc4d0c5a4e85d9a2e3b981f663e952398ef7ca788bfc63b64beabc8ad08e34a9c9b4599bb453815eef0363383b60ea4b12f7046f8a]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x54fb45f0,(nil)}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: 3660a0613a1659cb2c9f75ca5fdaa0bf [f=-000001] Connection attempt from SorcererYee [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: SorcererYee changed status [f=-000001] -> Connection established (given id 1) [f=-000001] Connection attempt from Skrid [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: Skrid changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="SorcererYee" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=33722eca58a42f910e773f98eee14d493ce98b6fbb913dd913266887349bafad9b455cf691909b5025b22542f44e8f4466389697f596ca865a058bbcbcde255e" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="SorcererYee" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Skrid" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=33722eca58a42f910e773f98eee14d493ce98b6fbb913dd913266887349bafad9b455cf691909b5025b22542f44e8f4466389697f596ca865a058bbcbcde255e" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Skrid" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Skrid" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=0201e6cd31c4d34e26121acfe4c1630928818b8da323d0422baba8db15002de2ea4bb3e0902229451d8179418c72933edd2c88398896a41f66535085de0a1035]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Skrid" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=217120298be39740d4fc0abc4d0c5a4e85d9a2e3b981f663e952398ef7ca788bfc63b64beabc8ad08e34a9c9b4599bb453815eef0363383b60ea4b12f7046f8a]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Skrid" string="[Game::Load][lua{Rules,Gaia}={000000006507c030,0000000000000000}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="SorcererYee" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=0201e6cd31c4d34e26121acfe4c1630928818b8da323d0422baba8db15002de2ea4bb3e0902229451d8179418c72933edd2c88398896a41f66535085de0a1035]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="SorcererYee" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=217120298be39740d4fc0abc4d0c5a4e85d9a2e3b981f663e952398ef7ca788bfc63b64beabc8ad08e34a9c9b4599bb453815eef0363383b60ea4b12f7046f8a]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="SorcererYee" string="[Game::Load][lua{Rules,Gaia}={00000000e8ba9690,0000000000000000}]" [f=-000001] Allies: I choose: Sorcerer Tank! [f=-000001] Allies: I choose: Maria Nicholas! [f=-000001] [0] Event [5115,-17.057251,669]: 0 finished unit Recon Commander [f=-000001] [0] Event [1106,-17.056519,5579]: 1 finished unit Guardian Commander [f=0000000] [0] Skrid, team: 0, elo:2095, userid: 524522 [f=0000000] [0] SorcererYee, team: 1, elo:1786, userid: 532832 [f=0000000] [0] ?, team: 2, elo:0 [f=0000002] Playback continued [f=0000014] [14] Event [5000,-17.063141,648]: 0 finished unit Amphbot Factory [f=0000112] [112] Event [1000,0,5672]: 1 finished unit Gunship Plant [f=0000317] glhf [f=0000391] [391] Event [1128,-1,5688]: 1 finished unit Metal Extractor [f=0000408] [408] Event [5032,-1,472]: 0 finished unit Metal Extractor [f=0000454] you too [f=0000470] [470] Event [5000,-17.063141,684]: 0 finished unit Duck [f=0000581] [581] Event [4936,0,504]: 0 finished unit Wind/Tidal Generator [f=0000689] [689] Event [951.361938,59.9368591,5594.5708]: 1 finished unit Firefly [f=0000716] [716] Event [4920,0,552]: 0 finished unit Wind/Tidal Generator [f=0000780] [780] Event [824,-1,5624]: 1 finished unit Metal Extractor [f=0000866] [866] Event [4888,0,600]: 0 finished unit Wind/Tidal Generator [f=0001079] [1079] Event [1000,21,5672]: 1 finished unit Wasp [f=0001274] [1274] Event [616,-1,5368]: 1 finished unit Metal Extractor [f=0001323] [1323] Event [5320,-1,520]: 0 finished unit Metal Extractor [f=0001323] [1323] Event [5000,-17.063141,684]: 0 finished unit Scallop [f=0001918] [1918] Event [5528,-1,776]: 0 finished unit Metal Extractor [f=0002112] [2112] Event [5000,-17.063141,684]: 0 finished unit Bulkhead [f=0002276] [2276] Event [1000,21,5672]: 1 finished unit Harpy [f=0002315] [2315] Event [504,7.3475647,5960]: 1 finished unit Solar Collector [f=0002827] [2827] Event [5000,-17.063141,684]: 0 finished unit Bulkhead [f=0002882] [2882] Event [760,6.72271729,3944]: 1 finished unit Metal Extractor [f=0002927] [2927] Event [715.176453,-17.063141,5312.71729]: 0 lost unit Duck [f=0002949] [2949] Event [584,7.4130249,5960]: 1 finished unit Solar Collector [f=0003213] [3213] Event [5384,10.0790405,2200]: 0 finished unit Metal Extractor [f=0003356] [3356] Event [5272,0,2040]: 0 finished unit Wind/Tidal Generator [f=0003409] [3409] Event [664,7.63320923,5960]: 1 finished unit Solar Collector [f=0003506] [3506] Event [5240,0,2088]: 0 finished unit Wind/Tidal Generator [f=0003596] [3596] Event [5000,-17.063141,684]: 0 finished unit Angler [f=0003665] [3665] Event [1000,21,5672]: 1 finished unit Harpy [f=0003671] [3671] Event [5208,0,2136]: 0 finished unit Wind/Tidal Generator [f=0003820] [3820] Event [744,6.82090759,5960]: 1 finished unit Solar Collector [f=0003941] [3941] Event [5168,0,2208]: 0 finished unit Radar Tower [f=0004162] [4162] Event [5000,-17.063141,684]: 0 finished unit Angler [f=0004208] [4208] Event [136,-1,3096]: 1 finished unit Metal Extractor [f=0004214] [4214] Event [824,6.59477234,5960]: 1 finished unit Solar Collector [f=0004509] [4509] Event [728,14.3547821,6040]: 1 finished unit Solar Collector [f=0004801] [4801] Event [808,14.2565918,6040]: 1 finished unit Solar Collector [f=0004875] [4875] Event [1000,21,5672]: 1 finished unit Wasp [f=0004903] [4903] Event [504,-1,2664]: 1 finished unit Metal Extractor [f=0005019] [5019] Event [5000,-17.063141,684]: 0 finished unit Buoy [f=0005130] [5130] Event [888,12.8938293,6040]: 1 finished unit Solar Collector [f=0005459] [5459] Event [968,11.9535828,6040]: 1 finished unit Solar Collector [f=0005875] [5875] Event [5000,-17.063141,684]: 0 finished unit Buoy [f=0005997] [5997] Event [936,6.46682739,5960]: 1 finished unit Storage [f=0006149] [6149] Event [976,72.7155304,1952]: 1 finished unit Radar Tower [f=0006155] [6155] Event [960.14386,81.3388214,2063.61963]: 1 finished unit Guardian Commander [f=0006342] [6342] Event [5000,-17.063141,684]: 0 finished unit Conch [f=0006623] [6623] Event [3287.5481,-91.655235,4384.64404]: 0 finished unit Recon Commander [f=0006623] [6623] Event [3287.5481,-91.655235,4384.64404]: 0 lost unit Recon Commander [f=0006623] game_message: Morph complete: Maria Nicholas lvl 1 -> Maria Nicholas lvl 2 [f=0006623] [6623] Received game_message: Morph complete: Maria Nicholas lvl 1 -> Maria Nicholas lvl 2 [f=0006849] [6849] Event [5000,-17.063141,684]: 0 finished unit Angler [f=0007015] [7015] Event [5000,-17.063141,684]: 0 finished unit Duck [f=0007124] [7124] Event [3000,-1,4616]: 0 finished unit Metal Extractor [f=0007264] [7264] Event [5000,-17.063141,684]: 0 finished unit Duck [f=0007327] [7327] Event [1088,14.3994141,1632]: 1 finished unit Advanced Radar [f=0007442] [7442] Event [5000,-17.063141,684]: 0 finished unit Duck [f=0007602] [7602] Event [5000,-17.063141,684]: 0 finished unit Duck [f=0007642] [7642] Event [2688,0,4896]: 0 finished unit Radar Tower [f=0007781] [7781] Event [5000,-17.063141,684]: 0 finished unit Duck [f=0008051] [8051] Event [5000,-17.063141,684]: 0 finished unit Duck [f=0008236] [8236] Event [1736,17.6873016,1224]: 1 finished unit Metal Extractor [f=0008593] [8593] Event [5176,0,552]: 0 finished unit Wind/Tidal Generator [f=0008825] [8825] Event [1000,21,5672]: 1 finished unit Revenant [f=0008854] [8854] Event [5000,-17.063141,684]: 0 finished unit Angler [f=0008855] [8855] Event [5128,0,536]: 0 finished unit Wind/Tidal Generator [f=0009132] [9132] Event [5256,0,568]: 0 finished unit Wind/Tidal Generator [f=0009396] [9396] Event [5336,0,600]: 0 finished unit Wind/Tidal Generator [f=0009399] [9399] Event [2616,0,5000]: 0 finished unit Razor [f=0009415] [9415] Event [872,80,5768]: 1 finished unit Gauss [f=0009445] [9445] Event [1672,13.6347198,1416]: 1 finished unit Stinger [f=0009562] [9562] Event [5000,-17.063141,684]: 0 finished unit Angler [f=0009568] [9568] Event [5400,0,680]: 0 finished unit Wind/Tidal Generator [f=0009778] [9778] Event [5448,0,776]: 0 finished unit Wind/Tidal Generator [f=0009973] [9973] Event [5192,0,696]: 0 finished unit Wind/Tidal Generator [f=0010157] [10157] Event [1128,-1,5688]: 1 lost unit Metal Extractor [f=0010179] [10179] Event [866.512329,191.676117,5615.87793]: 1 lost unit Harpy [f=0010220] [10220] Event [1214.10571,-15.501168,5758.521]: 0 lost unit Duck [f=0010310] [10310] Event [2048,0,5856]: 0 finished unit Radar Tower [f=0010343] [10343] Event [1073.26782,-13.640523,5793.06006]: 0 lost unit Duck [f=0010405] [10405] Event [1065.64087,-14.970914,5769.77393]: 0 lost unit Duck [f=0010737] [10737] Event [5000,-17.063141,684]: 0 finished unit Duck [f=0010886] [10886] Event [5000,-17.063141,684]: 0 finished unit Duck [f=0010904] [10904] Event [5032,-1,472]: 0 lost unit Metal Extractor [f=0010980] [10980] Event [1392.77551,-16.380318,5728]: 0 lost unit Bulkhead [f=0011050] [11050] Event [5000,-17.063141,684]: 0 finished unit Duck [f=0011215] [11215] Event [5000,-17.063141,684]: 0 finished unit Duck [f=0011233] [11233] Event [872,80,5768]: 1 lost unit Gauss [f=0011473] [11473] Event [5000,-17.063141,684]: 0 finished unit Duck [f=0011876] [11876] Event [3945.63916,14.3683786,179.639252]: 0 lost unit Duck [f=0011911] [11911] Event [5032,-1,472]: 0 finished unit Metal Extractor [f=0011917] [11917] Event [3967.87402,10.7699089,193.593246]: 0 lost unit Duck [f=0012118] [12118] Event [936,6.46682739,5960]: 1 lost unit Storage [f=0012142] [12142] Event [968,11.8926811,6040]: 1 lost unit Solar Collector [f=0012159] [12159] Event [4358.48584,86.5328827,390.819122]: 1 lost unit Firefly [f=0012165] [12165] Event [5000,-17.063141,684]: 0 finished unit Angler [f=0012169] [12169] Event [1000,0,5672]: 1 lost unit Gunship Plant [f=0012217] [12217] Event [272,6.34483337,5712]: 1 finished unit Picket [f=0012383] [12383] Event [824,-1,5624]: 1 lost unit Metal Extractor [f=0012454] [12454] Event [4032,7.01728821,208]: 1 finished unit Picket [f=0012479] [12479] Event [4156.38574,87.4509888,169.964432]: 1 finished unit Firefly [f=0012480] [12480] Event [392.941132,18.9471531,5726.55371]: 1 lost unit Wasp [f=0012510] [12510] Event [664,7.63320923,5960]: 1 lost unit Solar Collector [f=0012570] [12570] Event [5000,-17.063141,684]: 0 finished unit Angler [f=0012653] [12653] Event [4199.26611,89.856636,446.915344]: 1 lost unit Firefly [f=0012705] [12705] Event [888,12.8938293,6040]: 1 lost unit Solar Collector [f=0012805] [12805] Event [744,6.82159424,5960]: 1 lost unit Solar Collector [f=0012826] [12826] Event [824,6.56404018,5960]: 1 lost unit Solar Collector [f=0012838] [12838] Event [5000,-17.063141,684]: 0 finished unit Duck [f=0012873] [12873] Event [3464,2.50053406,152]: 1 finished unit Stinger [f=0012910] [12910] Event [616,-1,5368]: 1 lost unit Metal Extractor [f=0012959] [12959] Event [3863.19458,94.4099655,166.606308]: 1 finished unit Firefly [f=0013014] [13014] Event [4220.72412,-24.357201,764.762451]: 0 lost unit Duck [f=0013020] [13020] Event [272,6.34483337,5712]: 1 lost unit Picket [f=0013074] [13074] Event [256,5.95207214,5616]: 1 lost unit Picket [f=0013196] [13196] Event [520,-15.986023,5656]: 1 lost unit Amphbot Factory [f=0013231] [13231] Event [584,7.4130249,5960]: 1 lost unit Solar Collector [f=0013285] [13285] Event [808,14.2565918,6040]: 1 lost unit Solar Collector [f=0013433] [13433] Event [4640.08154,90.7943268,593.443665]: 1 lost unit Firefly [f=0013442] [13442] Event [5000,-17.063141,684]: 0 finished unit Bulkhead [f=0013454] [13454] Event [728,14.3344975,6040]: 1 lost unit Solar Collector [f=0013462] [13462] Event [4677.93652,-17.088663,577.165649]: 0 lost unit Angler [f=0013510] [13510] Event [4508.29541,19.1755848,234.826324]: 1 lost unit Revenant [f=0013739] [13739] Event [4037.76733,91.8296051,172.579681]: 1 finished unit Firefly [f=0013848] [13848] Event [504,7.3475647,5960]: 1 lost unit Solar Collector [f=0013861] [13861] Event [4216.47021,85.8186722,466.024567]: 1 lost unit Firefly [f=0013871] [13871] Event [5000,-17.063141,684]: 0 finished unit Bulkhead [f=0013930] [13930] Event [616,-1,5368]: 0 finished unit Metal Extractor [f=0014005] [14005] Event [4152,8.01109314,184]: 1 finished unit Stinger [f=0014130] [14130] Event [4176.56152,91.7645264,144.021042]: 1 lost unit Firefly [f=0014182] [14182] Event [4634.15039,-16.993795,482.528961]: 0 lost unit Bulkhead [f=0014306] [14306] Event [5000,-17.063141,684]: 0 finished unit Bulkhead [f=0014349] [14349] Event [824,-1,5624]: 0 finished unit Metal Extractor [f=0014408] [14408] Event [4304,9.7517395,144]: 1 finished unit Picket [f=0014460] [14460] Event [760,6.72271729,3944]: 1 lost unit Metal Extractor [f=0014482] [14482] Event [5000,-17.063141,684]: 0 finished unit Duck [f=0014579] [14579] Event [4344.17773,84.570816,178.109665]: 1 finished unit Firefly [f=0014647] [14647] Event [5000,-17.063141,684]: 0 finished unit Duck [f=0014722] [14722] Event [4472,5.13084412,232]: 1 lost unit Stinger [f=0014756] [14756] Event [4542.73828,84.1471329,623.833923]: 1 lost unit Firefly [f=0014826] [14826] Event [5000,-17.063141,684]: 0 finished unit Duck [f=0015059] [15059] Event [4205.11621,79.9087372,237.349289]: 1 finished unit Firefly [f=0015141] [15141] Event [4304.57275,83.9282303,502.809692]: 1 lost unit Firefly [f=0015288] [15288] Event [5000,-17.063141,684]: 0 finished unit Bulkhead [f=0015430] [15430] Event [4224,10.4390717,160]: 1 finished unit Picket [f=0015449] [15449] Event [4205.11621,79.9087372,237.349289]: 1 finished unit Firefly [f=0015546] [15546] Event [4310.40283,88.3056564,537.793701]: 1 lost unit Firefly [f=0015644] [15644] Event [4266.24707,81.1838303,233.985825]: 1 lost unit Firefly [f=0015719] [15719] Event [5000,-17.063141,684]: 0 finished unit Bulkhead [f=0015743] [15743] Event [4344,9.08226013,136]: 1 lost unit Stardust [f=0015777] [15777] Event [1600.0011,6.82517767,1883.94958]: 0 lost unit Duck [f=0015998] [15998] Event [4519.6958,84.3784027,177.023407]: 1 lost unit Firefly [f=0016042] [16042] Event [4687.22168,8.88589287,142.352417]: 0 lost unit Duck [f=0016150] [16150] Event [5000,-17.063141,684]: 0 finished unit Bulkhead [f=0016285] [16285] Event [4336,10.1921082,112]: 1 lost unit Picket [f=0016354] [16354] Event [4304,9.7517395,144]: 1 lost unit Picket [f=0016443] [16443] Event [976,72.7155304,1952]: 1 lost unit Radar Tower [f=0016585] [16585] Event [5000,-17.063141,684]: 0 finished unit Bulkhead [f=0016585] [16585] Event [1088,14.3994141,1632]: 1 lost unit Advanced Radar [f=0016600] [16600] Event [4224,10.4390717,160]: 1 lost unit Picket [f=0016649] [16649] Event [4049.49585,98.7558441,143.298035]: 1 finished unit Firefly [f=0016761] [16761] Event [4508.27832,97.7271042,161.768936]: 1 lost unit Firefly [f=0016813] [16813] Event [1610.98511,7.37852669,1836.64136]: 0 lost unit Buoy [f=0016862] [16862] Event [4738.62158,9.34241581,124.050026]: 0 lost unit Bulkhead [f=0017005] [17005] Event [5000,-17.063141,684]: 0 finished unit Bulkhead [f=0017069] [17069] Event [4049.49585,98.7558441,143.298035]: 1 finished unit Firefly [f=0017145] [17145] Event [4366.29639,90.2630997,287.480957]: 1 lost unit Firefly [f=0017412] [17412] Event [5000,-17.063141,684]: 0 finished unit Bulkhead [f=0017459] [17459] Event [4049.49585,98.7558441,143.298035]: 1 finished unit Firefly [f=0017507] [17507] Event [3784,84.6947479,40]: 1 finished unit Solar Collector [f=0017547] [17547] Event [4301.68359,90.008934,380.987701]: 1 lost unit Firefly [f=0017596] [17596] Event [4669.37598,11.1201534,71.9390259]: 0 lost unit Duck [f=0017725] [17725] Event [4049.49585,98.7558441,143.298035]: 1 lost unit Firefly [f=0017805] [17805] Event [3864,84.5102692,40]: 1 finished unit Solar Collector [f=0017817] [17817] Event [5000,-17.063141,684]: 0 finished unit Bulkhead [f=0017870] [17870] Event [4152,8.01109314,184]: 1 lost unit Stinger [f=0017876] [17876] Event [4197.68994,4.52388573,198.513565]: 0 lost unit Duck [f=0017913] [17913] Event [undefined]: SorcererYee resigned [f=0017913] game_message: SorcererYee has been destroyed! [f=0017913] game_message: Skrid wins! [f=0017913] Submitting stats [f=0017913] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0017913] Part| Total Time|Time of the last 0.5s [f=0017913] Draw 18415.34ms 30.30% [f=0017913] Lua::Callins::Synced 9612.11ms 10.60% [f=0017913] Lua::Callins::Unsynced 23034.49ms 35.80% [f=0017913] Lua::CollectGarbage::Synced 314.77ms 1.20% [f=0017913] Lua::CollectGarbage::Unsynced 679.55ms 0.10% [f=0017913] Misc::Profiler::AddTime 68.33ms 0.10% [f=0017913] Sim 45303.61ms 48.40% [f=0017913] [17913] Received game_message: SorcererYee has been destroyed! [f=0017913] [17913] Received game_message: Skrid wins! [f=0017914] [17914] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0017914] [17914] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0017914] [17914] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0017914] [17914] Game End Stats Values: 2,2060,2060,2060,2060,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,1275,1275,1275,1275,5.5999999,5.5999999,5.5999999,5.5999999,0,0,0,0,0,0,0,0,785,785,785,785,0,0,0,0,0,0,0,0,0,0,0,0 [f=0017914] [17914] Game End Stats Values: 3,2145,2245,2145,2245,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,9.11999989,8,9.11999989,1275,1275,1275,1275,8.69999981,8.25,8.69999981,8.25,0,80,0,80,0,0,0,0,870,890,870,890,0,0,0,0,0,0,0,0,0,0,0,0 [f=0017914] [17914] Game End Stats Values: 4,2530,2590,2530,2590,0,1.78881323,0,1.78881323,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,9.96666622,11.6000013,9.96666622,11.6000013,1275,1275,1275,1275,15.4944525,8.36925411,15.4944525,8.36925411,0,340,0,340,0,0,0,0,1255,975,1255,975,72.6665115,0,72.6665115,0,0.00049,0,0.00049,0,0,0,0,0 [f=0017914] [17914] Game End Stats Values: 5,2530,2590,2530,2590,0,4.7771697,0,4.7771697,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,12.25,11.6000013,12.25,11.6000013,1275,1275,1275,1275,13.683383,10.5492239,13.683383,10.5492239,0,340,0,340,0,0,0,0,1255,975,1255,975,86.6665039,0,86.6665039,0,0.00134333,0,0.00134333,0,0,0,0,0 [f=0017914] [17914] Game End Stats Values: 6,2530,2905,2530,2905,0,10.0257416,0,10.0257416,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,11.7833338,11.6000013,11.7833338,11.6000013,1275,1275,1275,1275,12.7500429,12.349905,12.7500429,12.349905,0,570,0,570,0,0,0,0,1255,1060,1255,1060,86.6665039,0,86.6665039,0,0.00200666,0,0.00200666,0,0,0,0,0 [f=0017914] [17914] Game End Stats Values: 7,2900,2905,2900,2905,0,15.5171423,0,15.5171423,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,9.46666622,11.6000013,9.46666622,11.6000013,1275,1275,1275,1275,12.75,13.1160927,12.75,13.1160927,300,570,300,570,0,0,0,0,1325,1060,1325,1060,86.6665039,0,86.6665039,0,0.00200666,0,0.00200666,0,0,0,0,0 [f=0017914] [17914] Game End Stats Values: 8,3055,3055,3055,3055,0,20.184803,0,20.184803,0,0,0,0,0,0,0,0,0,0,0,0,81.6484833,36.8361664,81.6484833,36.8361664,0,0,0,0,10.666667,11.6000013,10.666667,11.6000013,1275,1275,1275,1275,13.8000002,15.9722872,13.8000002,15.9722872,300,720,300,720,80,0,80,0,1480,1060,1480,1060,86.6665039,123.666664,86.6665039,123.666664,0.00200666,0,0.00200666,0,36.8361664,81.6484833,36.8361664,81.6484833 [f=0017914] [17914] Game End Stats Values: 9,3125,3390,3125,3390,0,20.5810413,0,20.5810413,0,0,0,0,0,0,0,0,0,0,0,0,81.6484833,36.8361664,81.6484833,36.8361664,0,0,0,0,12.666667,12.3200006,12.666667,12.3200006,1275,1275,1275,1275,15,14.4264164,15,14.4264164,300,900,300,900,80,0,80,0,1550,1215,1550,1215,86.6665039,123.666664,86.6665039,123.666664,0.00200666,0,0.00200666,0,36.8361664,81.6484833,36.8361664,81.6484833 [f=0017914] [17914] Game End Stats Values: 10,3495,3480,3495,3480,0,22.5737724,0,22.5737724,0,0,0,0,0,0,0,0,0,0,0,0,81.6484833,36.8361664,81.6484833,36.8361664,0,0,0,0,14.8000002,14.8799982,14.8000002,14.8799982,1275,1330,1275,1330,15,15.1328487,15,15.1328487,600,900,600,900,80,0,80,0,1620,1250,1620,1250,86.6665039,123.666664,86.6665039,123.666664,0.00200666,0,0.00200666,0,36.8361664,81.6484833,36.8361664,81.6484833 [f=0017914] [17914] Game End Stats Values: 11,3650,3660,3650,3660,0,30.2056999,0,30.2056999,0,0,0,0,0,0,0,0,0,0,0,0,81.6484833,36.8361664,81.6484833,36.8361664,0,0,0,0,17.0666676,15.1999979,17.0666676,15.1999979,1275,1330,1275,1330,16.2000008,15.5087948,16.2000008,15.5087948,600,1080,600,1080,80,0,80,0,1775,1250,1775,1250,86.6665039,123.666664,86.6665039,123.666664,0.00200666,0,0.00200666,0,36.8361664,81.6484833,36.8361664,81.6484833 [f=0017914] [17914] Game End Stats Values: 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38,3810,7920,3810,7920,0,537.049683,0,537.049683,0,0,0,0,0,0,0,0,1936.17883,2210.01587,1936.17883,2210.01587,2272.38135,6873.41162,2272.38135,6873.41162,1450,280,1450,280,8,23.6000004,8,23.6000004,1505,1670,1505,1670,12.75,28.6460705,12.75,28.6460705,300,4070,300,4070,1445,3977.50659,1445,3977.50659,555,1900,555,1900,5214.17285,1534.33325,5214.17285,1534.33325,61.6714935,469.305084,61.6714935,469.305084,7020.53467,2289.86426,7020.53467,2289.86426 [f=0017914] [17914] Game End Stats Values: 39,3810,7640,3810,7640,0,568.073914,0,568.073914,0,0,0,0,0,0,0,0,2022.17725,2405.06445,2022.17725,2405.06445,2735.7832,6956.45117,2735.7832,6956.45117,1450,280,1450,280,8,23.6000023,8,23.6000023,1505,1670,1505,1670,12.75,29.9693966,12.75,29.9693966,300,3790,300,3790,1955,3977.50659,1955,3977.50659,555,1900,555,1900,5214.17285,2044.33325,5214.17285,2044.33325,61.6714935,559.703735,61.6714935,559.703735,7166.61426,2753.26611,7166.61426,2753.26611 [f=0017914] [17914] Game End Stats Values: 40,3880,7870,3880,7870,0,597.334167,0,597.334167,0,0,0,0,0,0,0,0,2090.92603,2584.33179,2090.92603,2584.33179,2735.7832,6996.45117,2735.7832,6996.45117,1450,280,1450,280,8,23.6000004,8,23.6000004,1505,1670,1505,1670,12.75,29.0340271,12.75,29.0340271,300,4020,300,4020,1955,3977.50659,1955,3977.50659,625,1900,625,1900,5214.17285,2044.33325,5214.17285,2044.33325,61.6714935,643.169128,61.6714935,643.169128,7206.61426,2753.26611,7206.61426,2753.26611 [f=0017914] [17914] Game End Stats Values: 41,3500,7940,3500,7940,0,624.331238,0,624.331238,0,0,0,0,0,0,0,0,2134.25928,2793.33496,2134.25928,2793.33496,3089.67285,7392.22266,3089.67285,7392.22266,1000,280,1000,280,10.4615383,23.6000023,10.4615383,23.6000023,1505,1670,1505,1670,12.75,31.8267021,12.75,31.8267021,300,4090,300,4090,2035,4427.50684,2035,4427.50684,695,1900,695,1900,5664.17285,2204.33325,5664.17285,2204.33325,61.6714935,740.234314,61.6714935,740.234314,7656.30908,3119.57788,7656.30908,3119.57788 [f=0017947] [17947] Event [3904.53882,165.470444,68.3440857]: 1 lost unit Wasp [f=0018032] Spectator SorcererYee left the game: normal quit [f=0018032] [18032] Event [undefined]: SorcererYee quit [f=0018069] Player Skrid left the game: normal quit [f=0018069] [18069] Event [undefined]: Skrid quit [f=0018075] No clients connected, shutting down server [f=0018075] Server shutdown [f=0018075] [18075] all players disconnected [f=0018250] [18250] Event [5000,-17.063141,684]: 0 finished unit Bulkhead [f=0018685] [18685] Event [5000,-17.063141,684]: 0 finished unit Bulkhead [f=0019105] [19105] Event [5000,-17.063141,684]: 0 finished unit Bulkhead [f=0019540] [19540] Event [5000,-17.063141,684]: 0 finished unit Bulkhead [f=0019961] [19961] Event [5000,-17.063141,684]: 0 finished unit Bulkhead [f=0020395] [20395] Event [5000,-17.063141,684]: 0 finished unit Bulkhead [f=0020829] [20829] Event [5000,-17.063141,684]: 0 finished unit Bulkhead [f=0020950] Autoquit sending quit command. [f=0020950] [QuitAction] user exited to system [f=0020950] [SpringApp::Kill][1] fromRun=1 [f=0020950] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0020950] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0020950] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0020950] [ThreadPool::SetThreadCount][2] workers=0 [f=0020950] [SpringApp::Kill][2] [f=0020950] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0020950] [Game::KillLua][3] dtor=0 luaUI=0x54982fd0 [f=0020950] Start widgetHandler:Shutdown [f=0020950] Shutdown - SaveOrderList Complete [f=0020950] Writing last game win data [f=0020950] Shutdown - SaveConfigData Complete [f=0020950] Shutdown Widget - Chili Highlight [f=0020950] Shutdown Widget - Save/Load API [f=0020950] Shutdown Widget - Draw After Chili [f=0020950] Shutdown Widget - EPIC Menu [f=0020950] Shutdown Widget - Chili Minimap [f=0020950] Shutdown Widget - Chili Widget Selector [f=0020950] Shutdown Widget - Local Team Colors [f=0020950] Shutdown Widget - Display Keys 2 [f=0020950] Shutdown Widget - Save Game Menu [f=0020950] Shutdown Widget - HealthBars [f=0020950] Shutdown Widget - Noises [f=0020950] Shutdown Widget - Unit Icons [f=0020950] Shutdown Widget - Win Counter [f=0020950] Shutdown Widget - SpringRTS Replay Stats [f=0020950] Shutdown Widget - BuildETA [f=0020950] Shutdown Widget - Modular Comm Info [f=0020950] Shutdown Widget - Music Player v2 [f=0020950] Shutdown Widget - State Reverse and Latency [f=0020950] Shutdown Widget - CameraShake [f=0020950] Shutdown Widget - Chili Economy Panel Default [f=0020950] Shutdown Widget - Chili EndGame Window [f=0020950] Shutdown Widget - Chili Nuke Warning [f=0020950] Shutdown Widget - Chili Selections & CursorTip v2 [f=0020950] Shutdown Widget - Chili Spectator Panels [f=0020950] Shutdown Widget - Context Menu [f=0020950] Shutdown Widget - Darkening [f=0020950] Shutdown Widget - Defense Range Zero-K [f=0020950] Shutdown Widget - Grab Input [f=0020950] Input grabbing is disabled! [f=0020950] Shutdown Widget - Highlight Geos [f=0020950] Shutdown Widget - Local Widgets Config [f=0020950] Shutdown Widget - MinimapEvents [f=0020950] Shutdown Widget - MetalFeatures (new) [f=0020950] Shutdown Widget - Missile Silo Range [f=0020950] Shutdown Widget - Point Tracker [f=0020950] Shutdown Widget - Showeco and Grid Drawer [f=0020950] Shutdown Widget - Stereo3D [f=0020950] Shutdown Widget - Attack AoE [f=0020950] Shutdown Widget - Map Edge Extension [f=0020950] Shutdown Widget - Selection Send [f=0020950] Shutdown Widget - LupsManager [f=0020950] Shutdown Widget - Newton Firezone [f=0020950] Shutdown Widget - Chili Pro Console [f=0020950] Shutdown Widget - Persistent Build Height [f=0020950] Shutdown Widget - Lasso Terraform GUI [f=0020950] Shutdown Widget - Chili Framework [f=0020950] Shutdown Widget - Lups [f=0020950] Shutdown Widget - Custom Markers [f=0020950] Shutdown Widget - Chili Core Selector [f=0020950] Shutdown Widget - Mex Placement Handler [f=0020950] Shutdown Widget - Select Keys [f=0020950] Shutdown Widget - Pause Screen [f=0020950] Shutdown Widget - Layout Handler [f=0020950] Shutdown Widget - Text To Speech Control [f=0020950] End widgetHandler:Shutdown [f=0020950] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={678473,81226921} {int,ext,rec}Allocs={12723491,0,0} {chunk,block}Bytes={81226921,0} [f=0020950] [Game::KillLua][1] dtor=0 luaGaia=(nil) [f=0020950] [Game::KillLua][2] dtor=0 luaRules=0x54fb45f0 [f=0020950] Start gadgetHandler:Shutdown [f=0020950] Shutdown - StartSetup [f=0020950] Shutdown - UnitMorph [f=0020950] Shutdown - Carrier Drones [f=0020950] Shutdown - LupsNanoSpray [f=0020950] Shutdown - Missile Silo Controller [f=0020950] Shutdown - Modular Comm Info [f=0020950] Shutdown - Terrain Texture Handler [f=0020950] Shutdown - UnitCloakShield [f=0020950] Shutdown - Starlight Handler [f=0020950] End gadgetHandler:Shutdown [f=0020950] Start gadgetHandler:Shutdown [f=0020950] Shutdown - Save/Load [f=0020950] Shutdown - Teleport Throw [f=0020950] Shutdown - UnitMorph [f=0020950] Shutdown - Modular Comm Info [f=0020950] Shutdown - Retreat Command [f=0020950] Shutdown - Shockwaves [f=0020950] Shutdown - UnitCloakShield [f=0020950] Shutdown - Lups Cloak FX [f=0020950] Shutdown - Lups [f=0020950] Shutdown - Lups Shield [f=0020950] End gadgetHandler:Shutdown [f=0020950] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={12723522,0,0} {chunk,block}Bytes={0,0} [f=0020950] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={12723522,0,0} {chunk,block}Bytes={0,0} [f=0020950] [Game::KillLua][4] dtor=0 [f=0020950] [Game::~CGame][1] [f=0020950] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0020950] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0020950] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0020950] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0020950] [Game::KillLua][4] dtor=1 [f=0020950] [Game::KillMisc][1] [f=0020950] [Game::KillMisc][2] [f=0020950] [Game::KillMisc][3] [f=0020950] [Game::KillRendering][1] [f=0020950] [3DOParser::Kill] allocated 1 pieces [f=0020950] [S3OParser::Kill] allocated 457 pieces [f=0020950] [AssParser::Kill] allocated 62 pieces [f=0020950] [Game::KillInterface][1] [f=0020950] [Game::KillInterface][2] [f=0020950] [Game::KillSimulation][1] [f=0020950] [Game::KillSimulation][2] [f=0020950] [CCollisionHandler] dis-/continuous tests: 0/44446 [f=0020950] [Game::KillSimulation][3] [f=0020950] [~CPathCache(24x24)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0020950] [~CPathCache(24x24)] cacheHits=25 hitPercentage=33% numHashColls=0 maxCacheSize=9 [f=0020950] [~CPathCache(48x48)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0020950] [~CPathCache(48x48)] cacheHits=390 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0020950] [~CRectangleOverlapHandler] 0% overlap reduction [f=0020950] [~CRectangleOverlapHandler] 0% overlap reduction [f=0020950] [LosHandler::Kill] raycast instance cache-{hits,misses}={4243,12071}; shared=1%; cached=25% [f=0020950] [Game::KillSimulation][4] [f=0020950] [CommonDefHandler::KillStatic] 3175 sound-set data items added [f=0020950] [Game::~CGame][2] [f=0020950] [Game::~CGame][3] [f=0020950] [SpringApp::Kill][3] [f=0020950] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 221759 bytes sent 154997 bytes recv'd [f=0020950] [SpringApp::Kill][4] font=0x46643aa0 [f=0020950] [SpringApp::Kill][5] [f=0020950] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7898 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/9904e7f76e6e188b46790dc1d90fad6f.sdp (0x466c4450) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/9904e7f76e6e188b46790dc1d90fad6f.sdp" numZipFiles=7898 sumInflSize=723837kb sumReadTime=2282ms file="unittextures/bcore_abc_1.tga" indx=7071 inflSize=3210kb readTime=50ms file="unittextures/bcore_abc_2.tga" indx=7073 inflSize=1800kb readTime=27ms file="icons/defensetorp.png" indx=991 inflSize=2kb readTime=24ms file="unittextures/gauss3_tex1.png" indx=7266 inflSize=1103kb readTime=22ms file="bitmaps/loadpictures/buildpower.png" indx=509 inflSize=2718kb readTime=20ms file="unitpics/turretheavylaser.png" indx=6712 inflSize=10kb readTime=17ms file="objects3d/gauss.dae" indx=5247 inflSize=1556kb readTime=16ms file="luaui/widgets/unit_show_selected_range.lua" indx=4838 inflSize=3kb readTime=14ms file="effects/gundam_otaplas.lua" indx=738 inflSize=47kb readTime=14ms file="luarules/configs/cloak_shield_defs.lua" indx=1260 inflSize=1kb readTime=13ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/9904e7f76e6e188b46790dc1d90fad6f.sdp] 41825448 bytes cached in 2839 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=73 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/Shimmershore_v1.1.sd7 (0x467ab340) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x469430f0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x466c0740) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7f7ad00b2770) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 156539 bytes cached in 66 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]