[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.Pf1AY8ab82/springsettings.1245662.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 1, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 32ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f073001bff0 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 4647 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1245662/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 227ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 5 to team 0 (#active=6) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x466d4a20] using map "FrostyCove v1.13" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="FrostyCove v1.13", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x466d4a20] using game "Zero-K v1.9.11.1" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.9.11.1", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 110ms [f=-000001] [PreGame::UpdateClientNet] received local player number 5 (team 0, allyteam 0), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (40 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 549ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 611ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 16ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 5 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 654ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 94ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 22ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 24ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 110ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Generic Plate Command Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: feature placer v3 Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: we require more minerals v1.1 Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Economy Multiplier Handicap Loaded gadget: Map Border Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Generic Plate Command Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature placer v3 Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_map_border.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_econ_mult.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: we require more minerals v1.1 Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Schickelmooser was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Chili Minimap [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1245662/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Guard Remove [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Select Com at start [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Mex Placement Initialised with 36 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Font Cache [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] placing 0 unit(s) [f=-000001] placing 612 feature(s) [f=-000001] placing 0 building(s) [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=a4812c50 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=c1c414ed [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=168b43de [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=b4268622 [f=-000001] [Path] [PathEstimator::ReadFile] hash=b4268622 file="cache/104dev-maintenance/paths/FrostyCove v1.13.pe-b4268622.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=a4812c50 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=c1c414ed [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=168b43de [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=b4268632 [f=-000001] [Path] [PathEstimator::ReadFile] hash=b4268632 file="cache/104dev-maintenance/paths/FrostyCove v1.13.pe2-b4268632.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (170ms, checksum b7e017ac)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={12031,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1245662/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 5 to team 0 [f=-000001] -> Connection established (given id 5) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=1ddb045d3e82b189e52f3b584aafb72e5863a34b5965bd6c54d772fa74e3db07ad4c0c0c1b45e217a2a5af018f86141423e1de3efc28db031d341a3a05bc843c" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=801bc84a440ad79518096d41e08c45a8941b7065ccbaf8b3e6785449da9686536e791b208f70fe406d68566158b4b2447a03f5eee4b37713ea36218d16faddfd]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=37c44f6203ae34514dbe731b482b3d7a02bdfd9a65000cfafb09b75538021904ec0e296584aacfd6571c96da6fc98e1c3718ab842c300c7de9f44eb83d7e0c35]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x5281fa80,(nil)}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: 4818a061513760519be0b4cc48b97af0 [f=-000001] Connection attempt from PRO_Clopse [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: PRO_Clopse changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_Clopse" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=1ddb045d3e82b189e52f3b584aafb72e5863a34b5965bd6c54d772fa74e3db07ad4c0c0c1b45e217a2a5af018f86141423e1de3efc28db031d341a3a05bc843c" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_Clopse" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Connection attempt from Double_Helix_DNA [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: Double_Helix_DNA changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Double_Helix_DNA" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=1ddb045d3e82b189e52f3b584aafb72e5863a34b5965bd6c54d772fa74e3db07ad4c0c0c1b45e217a2a5af018f86141423e1de3efc28db031d341a3a05bc843c" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Double_Helix_DNA" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_Clopse" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=801bc84a440ad79518096d41e08c45a8941b7065ccbaf8b3e6785449da9686536e791b208f70fe406d68566158b4b2447a03f5eee4b37713ea36218d16faddfd]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_Clopse" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=37c44f6203ae34514dbe731b482b3d7a02bdfd9a65000cfafb09b75538021904ec0e296584aacfd6571c96da6fc98e1c3718ab842c300c7de9f44eb83d7e0c35]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_Clopse" string="[Game::Load][lua{Rules,Gaia}={00000000fda582b0,0000000000000000}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Double_Helix_DNA" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=801bc84a440ad79518096d41e08c45a8941b7065ccbaf8b3e6785449da9686536e791b208f70fe406d68566158b4b2447a03f5eee4b37713ea36218d16faddfd]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Double_Helix_DNA" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=37c44f6203ae34514dbe731b482b3d7a02bdfd9a65000cfafb09b75538021904ec0e296584aacfd6571c96da6fc98e1c3718ab842c300c7de9f44eb83d7e0c35]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Double_Helix_DNA" string="[Game::Load][lua{Rules,Gaia}={00000000ea3a0410,0000000000000000}]" [f=-000001] gl hf [f=-000001] [Game::ClientReadNet] added new player mahoutsukai with number 2 to team 0 [f=-000001] > SPRINGIE:User mahoutsukai|spiderassault|4_4||False|iFox||AR [f=-000001] Connection attempt from mahoutsukai [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="mahoutsukai" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=1ddb045d3e82b189e52f3b584aafb72e5863a34b5965bd6c54d772fa74e3db07ad4c0c0c1b45e217a2a5af018f86141423e1de3efc28db031d341a3a05bc843c" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="mahoutsukai" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Allies: I choose: Good fortune!! [f=-000001] glhf [f=-000001] Allies: I choose: Staying at the Shop! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="mahoutsukai" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=801bc84a440ad79518096d41e08c45a8941b7065ccbaf8b3e6785449da9686536e791b208f70fe406d68566158b4b2447a03f5eee4b37713ea36218d16faddfd]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="mahoutsukai" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=37c44f6203ae34514dbe731b482b3d7a02bdfd9a65000cfafb09b75538021904ec0e296584aacfd6571c96da6fc98e1c3718ab842c300c7de9f44eb83d7e0c35]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="mahoutsukai" string="[Game::Load][lua{Rules,Gaia}={00000000ad38c5c0,0000000000000000}]" [f=-000001] [0] Event [936,267.450012,367]: 0 finished unit Engineer Commander [f=-000001] [0] Event [4400,269.314453,4609]: 1 finished unit Strike Commander [f=0000000] [0] PRO_Clopse, team: 0, elo:2786, userid: 529075 [f=0000000] [0] Double_Helix_DNA, team: 1, elo:2422, userid: 403646 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000007] [Game::ClientReadNet] added new player ATOSTIC with number 3 to team 0 [f=0000007] > SPRINGIE:User ATOSTIC|staticarty|7_7|player_level|False||Dynasty|AT [f=0000010] [10] Event [1040,267.446533,496]: 0 finished unit Hovercraft Platform [f=0000027] Connection attempt from ATOSTIC [f=0000027] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=0000027] -> Connection established (given id 3) [f=0000036] [Game::ClientReadNet][LOGMSG] sender="ATOSTIC" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=1ddb045d3e82b189e52f3b584aafb72e5863a34b5965bd6c54d772fa74e3db07ad4c0c0c1b45e217a2a5af018f86141423e1de3efc28db031d341a3a05bc843c" [f=0000036] [Game::ClientReadNet][LOGMSG] sender="ATOSTIC" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=0000061] [61] Event [4344,268.131439,4760]: 1 finished unit Shieldbot Factory [f=0000227] [227] Event [952,267.446533,168]: 0 finished unit Metal Extractor [f=0000467] [467] Event [1040,267.446533,464]: 0 finished unit Quill [f=0000488] [488] Event [4344.01855,269.216461,4748]: 1 finished unit Convict [f=0000488] [Game::ClientReadNet] added new player nr1_rANDY_FAN with number 4 to team 0 [f=0000488] > SPRINGIE:User nr1_rANDY_FAN|turretlaser|4_7|donator_2,player_elo|False|PRO||NL [f=0000502] Connection attempt from nr1_rANDY_FAN [f=0000502] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=0000502] -> Connection established (given id 4) [f=0000508] [Game::ClientReadNet][LOGMSG] sender="nr1_rANDY_FAN" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=1ddb045d3e82b189e52f3b584aafb72e5863a34b5965bd6c54d772fa74e3db07ad4c0c0c1b45e217a2a5af018f86141423e1de3efc28db031d341a3a05bc843c" [f=0000508] [Game::ClientReadNet][LOGMSG] sender="nr1_rANDY_FAN" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=0000540] [540] Event [4200,267.678467,4984]: 1 finished unit Metal Extractor [f=0000652] [Game::ClientReadNet][LOGMSG] sender="ATOSTIC" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=801bc84a440ad79518096d41e08c45a8941b7065ccbaf8b3e6785449da9686536e791b208f70fe406d68566158b4b2447a03f5eee4b37713ea36218d16faddfd]" [f=0000677] [677] Event [504,310.629639,584]: 0 finished unit Metal Extractor [f=0000687] [Game::ClientReadNet][LOGMSG] sender="ATOSTIC" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=37c44f6203ae34514dbe731b482b3d7a02bdfd9a65000cfafb09b75538021904ec0e296584aacfd6571c96da6fc98e1c3718ab842c300c7de9f44eb83d7e0c35]" [f=0000687] [Game::ClientReadNet][LOGMSG] sender="ATOSTIC" string="[Game::Load][lua{Rules,Gaia}={00000000762eb800,0000000000000000}]" [f=0000724] [724] Event [4344.01855,269.216461,4748]: 1 finished unit Bandit [f=0000725] [725] Event [1040,267.446533,464]: 0 finished unit Dagger [f=0000821] [Game::ClientReadNet][LOGMSG] sender="nr1_rANDY_FAN" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=801bc84a440ad79518096d41e08c45a8941b7065ccbaf8b3e6785449da9686536e791b208f70fe406d68566158b4b2447a03f5eee4b37713ea36218d16faddfd]" [f=0000821] [Game::ClientReadNet][LOGMSG] sender="nr1_rANDY_FAN" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=37c44f6203ae34514dbe731b482b3d7a02bdfd9a65000cfafb09b75538021904ec0e296584aacfd6571c96da6fc98e1c3718ab842c300c7de9f44eb83d7e0c35]" [f=0000821] [Game::ClientReadNet][LOGMSG] sender="nr1_rANDY_FAN" string="[Game::Load][lua{Rules,Gaia}={00000000c20287c0,0000000000000000}]" [f=0000964] [964] Event [4344.01855,269.216461,4748]: 1 finished unit Bandit [f=0000984] [984] Event [1040,267.446533,464]: 0 finished unit Dagger [f=0001039] [1039] Event [888,267.634949,184]: 0 finished unit Wind/Tidal Generator [f=0001199] [1199] Event [4648,313.173676,4568]: 1 finished unit Metal Extractor [f=0001202] [1202] Event [4344.01855,269.216461,4748]: 1 finished unit Bandit [f=0001220] [1220] Event [4728,320.479584,4552]: 1 finished unit Solar Collector [f=0001236] [1236] Event [1040,267.446533,464]: 0 finished unit Dagger [f=0001291] [1291] Event [824,271.411133,168]: 0 finished unit Wind/Tidal Generator [f=0001442] [1442] Event [4344.01855,269.216461,4748]: 1 finished unit Bandit [f=0001493] [1493] Event [1040,267.446533,464]: 0 finished unit Dagger [f=0001546] [1546] Event [744,269.359985,168]: 0 finished unit Wind/Tidal Generator [f=0001765] [1765] Event [4632,310.832581,4488]: 1 finished unit Solar Collector [f=0001777] [1777] Event [4344.01855,269.216461,4748]: 1 finished unit Bandit [f=0001786] [1786] Event [680,269.309235,216]: 0 finished unit Wind/Tidal Generator [f=0002059] [2059] Event [808,97.9393005,1752]: 0 finished unit Metal Extractor [f=0002133] [2133] Event [616,269.309235,280]: 0 finished unit Wind/Tidal Generator [f=0002196] [2196] Event [1040,267.446533,464]: 0 finished unit Quill [f=0002337] [2337] Event [4560,308.419037,4640]: 1 finished unit Lotus [f=0002378] [2378] Event [584,269.309235,344]: 0 finished unit Wind/Tidal Generator [f=0002539] [2539] Event [4344,97.9393005,3400]: 1 finished unit Metal Extractor [f=0002616] [2616] Event [584,94.6342468,1960]: 0 finished unit Metal Extractor [f=0002665] [2665] Event [4344.01855,269.216461,4748]: 1 finished unit Convict [f=0002672] [2672] Event [568,307.498535,456]: 0 finished unit Wind/Tidal Generator [f=0002857] [2857] Event [704,91.6553497,1920]: 0 finished unit Lotus [f=0002917] [2917] Event [568,308.42627,536]: 0 finished unit Wind/Tidal Generator [f=0002937] [2937] Event [1040,267.446533,464]: 0 finished unit Dagger [f=0003088] [3088] Event [4120,267.446533,4936]: 1 finished unit Solar Collector [f=0003101] [3101] Event [4568,97.8450775,3192]: 1 finished unit Metal Extractor [f=0003180] [3180] Event [1040,267.446533,464]: 0 finished unit Dagger [f=0003386] [3386] Event [4400,94.2790985,3248]: 1 finished unit Lotus [f=0003433] [3433] Event [1040,267.446533,464]: 0 finished unit Dagger [f=0003526] [3526] Event [4232,267.460999,4920]: 1 finished unit Solar Collector [f=0003585] [3585] Event [216,310.317993,200]: 0 finished unit Metal Extractor [f=0003615] [3615] Event [912,97.9393005,1776]: 0 finished unit Lotus [f=0003866] [3866] Event [200,310.289001,312]: 0 finished unit Wind/Tidal Generator [f=0003932] [3932] Event [880,94.9531555,1872]: 0 finished unit Picket [f=0004022] [4022] Event [4936,310.289001,4952]: 1 finished unit Metal Extractor [f=0004027] [4027] Event [4984,2.94075012,3112]: 1 finished unit Solar Collector [f=0004043] [4043] Event [1040,267.446533,464]: 0 finished unit Bolas [f=0004120] [4120] Event [232,309.643921,408]: 0 finished unit Wind/Tidal Generator [f=0004175] [4175] Event [4256,271.534332,4976]: 1 finished unit Lotus [f=0004273] [4273] Event [4984,2.94075012,3032]: 1 finished unit Metal Extractor [f=0004314] [4314] Event [1040,267.446533,464]: 0 finished unit Dagger [f=0004365] [4365] Event [280,310.165771,488]: 0 finished unit Wind/Tidal Generator [f=0004479] [4479] Event [4840,311.484924,4984]: 1 finished unit Solar Collector [f=0004574] [4574] Event [4960,2.94075012,2960]: 1 finished unit Lotus [f=0004630] [4630] Event [328,319.544617,568]: 0 finished unit Wind/Tidal Generator [f=0004660] [4660] Event [4344.01855,269.216461,4748]: 1 finished unit Snitch [f=0004776] [4776] Event [168,2.94075012,2120]: 0 finished unit Metal Extractor [f=0004881] [4881] Event [424,320.914459,616]: 0 finished unit Wind/Tidal Generator [f=0004890] [4890] Event [4344.01855,269.216461,4748]: 1 finished unit Bandit [f=0004911] [4911] Event [4904,310.289001,4872]: 1 finished unit Solar Collector [f=0005171] [5171] Event [920,267.446533,360]: 0 finished unit Caretaker [f=0005233] [5233] Event [1040,267.446533,464]: 0 finished unit Bolas [f=0005265] [5265] Event [168,310.289001,232]: 0 finished unit Wind/Tidal Generator [f=0005421] [5421] Event [4344.01855,269.216461,4748]: 1 finished unit Convict [f=0005668] [5668] Event [4344.01855,269.216461,4748]: 1 finished unit Bandit [f=0005699] [5699] Event [4744,97.9393005,2008]: 1 finished unit Metal Extractor [f=0005732] [5732] Event [856,267.446533,376]: 0 finished unit Caretaker [f=0005799] [5799] Event [560,89.7346497,3040]: 0 finished unit Lotus [f=0005881] [5881] Event [1040,267.446533,464]: 0 finished unit Bolas [f=0005905] [5905] Event [4344.01855,269.216461,4748]: 1 finished unit Bandit [f=0005969] [5969] Event [872,267.446533,472]: 0 finished unit Caretaker [f=0006014] [6014] Event [4640,97.9393005,2016]: 1 finished unit Lotus [f=0006147] [6147] Event [4344.01855,269.216461,4748]: 1 finished unit Bandit [f=0006273] [6273] Event [3064,267.446533,4872]: 1 finished unit Metal Extractor [f=0006294] [6294] Event [640,89.4592285,3152]: 0 finished unit Lotus [f=0006317] [6317] Event [1040,267.446533,464]: 0 finished unit Bolas [f=0006329] ATOSTIC added point: [f=0006359] [6359] Event [4720,97.9393005,1920]: 1 finished unit Lotus [f=0006388] [6388] Event [4344.01855,269.216461,4748]: 1 finished unit Bandit [f=0006535] [6535] Event [4536,444.404602,3976]: 1 finished unit Metal Extractor [f=0006541] [6541] Event [4312,269.294739,4888]: 1 finished unit Caretaker [f=0006557] [6557] Event [408,97.9393005,3144]: 0 finished unit Metal Extractor [f=0006590] [6590] Event [4344.01855,269.216461,4748]: 1 finished unit Bandit [f=0006621] [6621] Event [2146.3186,35.3180809,2084.67188]: 1 lost unit Bandit [f=0006642] [6642] Event [1040,267.446533,464]: 0 finished unit Bolas [f=0006929] [6929] Event [4984,97.9393005,1608]: 1 finished unit Metal Extractor [f=0006939] [6939] Event [3136,267.446533,4880]: 1 finished unit Lotus [f=0006964] [6964] Event [4344.01855,269.216461,4748]: 1 finished unit Snitch [f=0006989] [6989] Event [1040,267.446533,464]: 0 finished unit Bolas [f=0007068] [7068] Event [616,444.404602,1176]: 0 finished unit Metal Extractor [f=0007097] [7097] Event [800,195.213699,3504]: 0 finished unit Radar Tower [f=0007214] [7214] Event [4896,97.9393005,1632]: 1 finished unit Lotus [f=0007269] [7269] Event [4344.01855,269.216461,4748]: 1 finished unit Bandit [f=0007271] [7271] Event [1040,267.446533,464]: 0 finished unit Scalpel [f=0007301] [7301] Event [4024,267.446533,5032]: 1 finished unit Wind/Tidal Generator [f=0007429] [7429] Event [2984,267.446533,4920]: 1 finished unit Solar Collector [f=0007472] [7472] Event [4464,444.404602,3888]: 1 finished unit Lotus [f=0007514] [7514] Event [4104,267.446533,5032]: 1 finished unit Wind/Tidal Generator [f=0007529] [7529] Event [4960,97.9393005,1536]: 1 finished unit Lotus [f=0007612] [7612] Event [1040,267.446533,464]: 0 finished unit Scalpel [f=0007686] [7686] Event [568,444.404602,1240]: 0 finished unit Wind/Tidal Generator [f=0007716] [7716] Event [1264,202.251434,3584]: 0 finished unit Lotus [f=0007784] [7784] Event [4184,267.729187,5032]: 1 finished unit Wind/Tidal Generator [f=0007864] [7864] Event [2984,267.446533,4840]: 1 finished unit Solar Collector [f=0007869] [7869] Event [4344.01855,269.216461,4748]: 1 finished unit Rogue [f=0007927] [7927] Event [504,444.404602,1256]: 0 finished unit Wind/Tidal Generator [f=0007965] [7965] Event [4832,97.9393005,1904]: 1 finished unit Picket [f=0007968] [7968] Event [4264,281.703186,5032]: 1 finished unit Wind/Tidal Generator [f=0008074] [8074] Event [1296,202.251434,3680]: 0 finished unit Picket [f=0008178] [8178] Event [4344.01855,269.216461,4748]: 1 finished unit Rogue [f=0008183] [8183] Event [1769.58789,176.380859,3853.31421]: 1 lost unit Bandit [f=0008194] [8194] Event [392,441.708374,1256]: 0 finished unit Wind/Tidal Generator [f=0008194] [8194] Event [4456,444.404602,4008]: 1 finished unit Solar Collector [f=0008205] [8205] Event [4344,293.205627,5032]: 1 finished unit Wind/Tidal Generator [f=0008280] [8280] Event [4960,97.9393005,1696]: 1 finished unit Picket [f=0008301] [8301] Event [4367.9668,14.7069569,2277.66333]: 0 lost unit Dagger [f=0008361] [8361] Event [4344,97.9393005,3400]: 1 lost unit Metal Extractor [f=0008362] [8362] Event [1232,202.251434,3792]: 0 finished unit Lotus [f=0008387] [8387] Event [4493.21973,81.5330505,2030.83972]: 0 lost unit Bolas [f=0008392] [8392] Event [4344.01855,269.216461,4748]: 1 finished unit Rogue [f=0008395] [8395] Event [1928,97.9393005,1272]: 0 finished unit Metal Extractor [f=0008406] [8406] Event [1040,267.446533,464]: 0 finished unit Scalpel [f=0008417] [8417] Event [4435.18652,98.4678802,3398.7207]: 0 lost unit Dagger [f=0008430] [8430] Event [4640,97.9393005,2016]: 1 lost unit Lotus [f=0008446] [8446] Event [280,444.382874,1256]: 0 finished unit Wind/Tidal Generator [f=0008497] [8497] Event [4553.97119,97.9393005,3295.15527]: 0 lost unit Dagger [f=0008518] [8518] Event [4400,94.2790985,3248]: 1 lost unit Lotus [f=0008555] [8555] Event [4400,269.309235,4928]: 1 finished unit Lotus [f=0008602] [8602] Event [4568,97.8450775,3192]: 1 lost unit Metal Extractor [f=0008628] [8628] Event [4568,444.404602,3880]: 1 finished unit Solar Collector [f=0008673] [8673] Event [4344.01855,269.216461,4748]: 1 finished unit Rogue [f=0008692] [8692] Event [4141.01221,97.9393005,3386.75439]: 1 lost unit Bandit [f=0008700] [8700] Event [4424,299.272156,5032]: 1 finished unit Wind/Tidal Generator [f=0008728] [8728] Event [168,444.404602,1256]: 0 finished unit Wind/Tidal Generator [f=0008802] [8802] Event [1592,202.251434,3448]: 0 finished unit Metal Extractor [f=0008806] [8806] Event [4960,2.94075012,2960]: 1 lost unit Lotus [f=0008876] [8876] Event [4344.01855,269.216461,4748]: 1 finished unit Convict [f=0008944] [8944] Event [4504,305.882263,5048]: 1 finished unit Wind/Tidal Generator [f=0008958] [8958] Event [168,442.172241,1160]: 0 finished unit Wind/Tidal Generator [f=0009033] [9033] Event [4344.01855,269.216461,4748]: 1 finished unit Bandit [f=0009051] [9051] Event [4984,2.94075012,3032]: 1 lost unit Metal Extractor [f=0009079] [9079] Event [2376,97.9393005,1320]: 0 finished unit Metal Extractor [f=0009105] [9105] Event [1040,267.446533,464]: 0 finished unit Mace [f=0009194] [9194] Event [280,442.49115,1160]: 0 finished unit Wind/Tidal Generator [f=0009269] [9269] Event [4584,313.608551,5048]: 1 finished unit Wind/Tidal Generator [f=0009270] [9270] Event [4344.01855,269.216461,4748]: 1 finished unit Bandit [f=0009281] [9281] Event [4984,2.6888442,3112]: 1 lost unit Solar Collector [f=0009329] [9329] Event [4592,97.9393005,1872]: 1 finished unit Lotus [f=0009369] [9369] Event [1040,267.446533,464]: 0 finished unit Scalpel [f=0009435] [9435] Event [392,444.346619,1176]: 0 finished unit Wind/Tidal Generator [f=0009510] [9510] Event [4344.01855,269.216461,4748]: 1 finished unit Bandit [f=0009532] [9532] Event [2656,97.9393005,1440]: 0 finished unit Radar Tower [f=0009599] [9599] Event [4664,318.000793,5048]: 1 finished unit Wind/Tidal Generator [f=0009640] [9640] Event [4344.01855,269.216461,4748]: 1 finished unit Bandit [f=0009668] [9668] Event [1456,202.251434,3792]: 0 finished unit Lotus [f=0009674] [9674] Event [4672,97.9393005,1648]: 1 finished unit Lotus [f=0009737] [9737] Event [504,444.404602,1176]: 0 finished unit Wind/Tidal Generator [f=0009749] [9749] Event [1040,267.446533,464]: 0 finished unit Scalpel [f=0009869] [9869] Event [4344.01855,269.216461,4748]: 1 finished unit Bandit [f=0009893] [9893] Event [4744,316.63092,5048]: 1 finished unit Wind/Tidal Generator [f=0009927] [9927] Event [1504,202.251434,3664]: 0 finished unit Picket [f=0009958] [9958] Event [1040,267.446533,464]: 0 finished unit Quill [f=0009992] [9992] Event [536,444.404602,1112]: 0 finished unit Wind/Tidal Generator [f=0010135] [10135] Event [4344.01855,269.216461,4748]: 1 finished unit Snitch [f=0010152] [10152] Event [1560,202.251434,3656]: 0 finished unit Solar Collector [f=0010233] [10233] Event [424,442.099762,1096]: 0 finished unit Wind/Tidal Generator [f=0010331] [10331] Event [1528,202.251434,3800]: 0 finished unit Solar Collector [f=0010360] [10360] Event [3224,97.9393005,3880]: 1 finished unit Metal Extractor [f=0010367] [10367] Event [1592,202.251434,3448]: 0 lost unit Metal Extractor [f=0010378] [10378] Event [1040,267.446533,464]: 0 finished unit Scalpel [f=0010393] [10393] Event [1504,202.251434,3664]: 0 lost unit Picket [f=0010429] [10429] Event [2454.00781,2.94075012,2165.02368]: 0 lost unit Dagger [f=0010429] [10429] Event [2451.59106,2.94075012,2214.79688]: 0 lost unit Dagger [f=0010471] [10471] Event [312,435.663605,1080]: 0 finished unit Wind/Tidal Generator [f=0010484] [10484] Event [4472,269.309235,4888]: 1 finished unit Caretaker [f=0010498] [10498] Event [4344.01855,269.216461,4748]: 1 finished unit Convict [f=0010517] [10517] Event [1774.96216,177.11673,3705.98364]: 1 lost unit Bandit [f=0010540] [10540] Event [3752,202.251434,1144]: 0 finished unit Metal Extractor [f=0010571] [10571] Event [1456,202.251434,3792]: 0 lost unit Lotus [f=0010610] [10610] Event [1400,202.251434,4008]: 0 finished unit Metal Extractor [f=0010619] [10619] Event [4064,202.251434,1520]: 1 finished unit Lotus [f=0010664] [10664] Event [1497.29749,202.251434,3996.7937]: 1 lost unit Bandit [f=0010696] [10696] Event [2104,97.9393005,4664]: 1 finished unit Metal Extractor [f=0010737] [10737] Event [2961.66406,97.9393005,3602.0061]: 1 lost unit Snitch [f=0010760] [10760] Event [4344.01855,269.216461,4748]: 1 finished unit Thug [f=0010768] [10768] Event [3808,202.251434,1264]: 0 lost unit Lotus [f=0010769] [10769] Event [200,430.169678,1064]: 0 finished unit Wind/Tidal Generator [f=0010788] [10788] Event [4824,310.368713,5048]: 1 finished unit Wind/Tidal Generator [f=0010799] [10799] Event [1505.63086,202.251434,3964.82397]: 1 lost unit Bandit [f=0010923] [10923] Event [1040,267.446533,464]: 0 finished unit Mace [f=0010938] [10938] Event [2842.53442,94.3369293,3665.698]: 1 lost unit Bandit [f=0010944] [10944] Event [3920,202.251434,1168]: 0 lost unit Lotus [f=0010964] [10964] Event [4344.01855,269.216461,4748]: 1 finished unit Thug [f=0011009] [11009] Event [4208,202.251434,1328]: 1 finished unit Lotus [f=0011013] [11013] Event [4904,313.912964,5048]: 1 finished unit Wind/Tidal Generator [f=0011027] [11027] Event [168,412.55722,984]: 0 finished unit Wind/Tidal Generator [f=0011118] [11118] Event [1400,202.251434,4008]: 0 lost unit Metal Extractor [f=0011153] [11153] Event [1040,267.446533,464]: 0 finished unit Scalpel [f=0011197] [11197] Event [2947.71362,2.7426815,2918.99072]: 1 lost unit Bandit [f=0011197] [11197] Event [2971.37769,2.82872868,2900.59058]: 1 lost unit Bandit [f=0011205] [11205] Event [1296,202.251434,3680]: 0 lost unit Picket [f=0011294] [11294] Event [1560,202.251434,3656]: 0 lost unit Solar Collector [f=0011299] [11299] Event [168,396.17691,872]: 0 finished unit Wind/Tidal Generator [f=0011330] [11330] Event [1984,97.9393005,4816]: 1 finished unit Lotus [f=0011343] [11343] Event [4256,202.251434,1280]: 1 finished unit Lotus [f=0011359] [11359] Event [1514.21521,202.332993,4051.39282]: 1 lost unit Bandit [f=0011387] [11387] Event [3224,97.9393005,3880]: 1 lost unit Metal Extractor [f=0011419] [11419] Event [1232,202.251434,3792]: 0 lost unit Lotus [f=0011453] [11453] Event [3077.58276,91.6306076,3624.66113]: 1 lost unit Convict [f=0011504] [11504] Event [1040,267.446533,464]: 0 finished unit Scalpel [f=0011544] [11544] Event [1588.68164,202.865723,3537.81567]: 1 lost unit Bandit [f=0011571] [11571] Event [1264,202.251434,3584]: 0 lost unit Lotus [f=0011579] [11579] Event [168,369.700256,760]: 0 finished unit Wind/Tidal Generator [f=0011614] [11614] Event [2088,267.446533,280]: 0 finished unit Metal Extractor [f=0011670] [11670] Event [1528,202.147522,3800]: 0 lost unit Solar Collector [f=0011720] [11720] Event [4048,196.351624,720]: 0 finished unit Lotus [f=0011729] [11729] Event [4352,202.251434,1184]: 1 finished unit Lotus [f=0011735] [11735] Event [4544,269.309235,4784]: 1 finished unit Lotus [f=0011779] [11779] Event [1040,267.446533,464]: 0 finished unit Scalpel [f=0011821] [11821] Event [3946.77979,98.2757797,3696.67798]: 1 lost unit Snitch [f=0011821] [11821] Event [3836.5813,114.206909,3805.95288]: 0 lost unit Dagger [f=0011821] [11821] Event [3902.16064,112.496521,3792.95703]: 0 lost unit Dagger [f=0011864] [11864] Event [152,346.528625,648]: 0 finished unit Wind/Tidal Generator [f=0011924] [11924] Event [2016,97.9393005,4608]: 1 finished unit Lotus [f=0011975] [11975] Event [4110.06934,97.9412231,3459.93872]: 1 lost unit Thug [f=0011992] [11992] Event [800,195.213699,3504]: 0 lost unit Radar Tower [f=0012019] [12019] Event [4157.06885,97.9430542,3361.3894]: 1 lost unit Thug [f=0012123] [12123] Event [4249.53857,98.4729919,3438.91919]: 1 lost unit Convict [f=0012139] [12139] Event [4448,202.251434,1072]: 1 finished unit Lotus [f=0012152] [12152] Event [152,327.23465,536]: 0 finished unit Wind/Tidal Generator [f=0012247] [12247] Event [4344,93.8778687,3400]: 1 lost unit Metal Extractor [f=0012286] [12286] Event [1040,267.446533,464]: 0 finished unit Mace [f=0012308] [12308] Event [4464,269.309235,4832]: 1 finished unit Lotus [f=0012351] [12351] Event [2040,97.9393005,4824]: 1 finished unit Solar Collector [f=0012365] [12365] Event [4112,202.215195,688]: 0 finished unit Picket [f=0012404] [12404] Event [152,313.594055,424]: 0 finished unit Wind/Tidal Generator [f=0012406] [12406] Event [4344.01855,269.216461,4748]: 1 finished unit Felon [f=0012498] [12498] Event [3048,97.9393005,488]: 0 finished unit Metal Extractor [f=0012499] [12499] Event [4148.61963,214.060944,4223.60742]: 0 lost unit Dagger [f=0012544] [12544] Event [1040,267.446533,464]: 0 finished unit Scalpel [f=0012547] [12547] Event [4344.01855,269.216461,4748]: 1 finished unit Bandit [f=0012638] [12638] Event [4103.32227,216.630341,4245.69336]: 0 lost unit Bolas [f=0012669] [12669] Event [4344.01855,269.216461,4748]: 1 finished unit Bandit [f=0012684] [12684] Event [640,89.4592285,3152]: 0 lost unit Lotus [f=0012739] [12739] Event [1040,267.446533,464]: 0 finished unit Scalpel [f=0012759] [12759] Event [2656,97.9393005,1440]: 0 lost unit Radar Tower [f=0012804] [12804] Event [338.457672,97.9393005,3414.2522]: 0 lost unit Engineer Commander [f=0012812] [12812] Event [2088,97.9393005,4552]: 1 finished unit Solar Collector [f=0012853] [12853] Event [4344.01855,269.216461,4748]: 1 finished unit Snitch [f=0012873] [12873] Event [4208.18945,267.409119,4507.13916]: 0 lost unit Bolas [f=0012894] [12894] Event [2376,97.9393005,1320]: 0 lost unit Metal Extractor [f=0012952] [12952] Event [4308.66016,269.306671,4473.56006]: 0 lost unit Bolas [f=0012956] [12956] Event [4217.6582,267.446533,4606.10059]: 1 lost unit Felon [f=0012979] [12979] Event [4344.01855,269.216461,4748]: 1 finished unit Convict [f=0012981] [12981] Event [4147.84033,267.446533,4572.04932]: 1 lost unit Snitch [f=0012981] [12981] Event [4119.15088,254.990234,4425.19824]: 0 lost unit Scalpel [f=0012981] [12981] Event [4157.68408,267.446533,4603.21582]: 0 lost unit Bolas [f=0012981] [12981] Event [560,89.7346497,3040]: 0 lost unit Lotus [f=0013000] [13000] Event [1040,267.446533,464]: 0 finished unit Scalpel [f=0013012] [13012] Event [1032,267.446533,184]: 0 finished unit Wind/Tidal Generator [f=0013065] [13065] Event [4208,202.251434,672]: 0 finished unit Picket [f=0013147] [13147] Event [4365.7627,271.935852,4528.58887]: 1 lost unit Bandit [f=0013156] [13156] Event [4449.05273,285.407623,4332.2334]: 0 lost unit Bolas [f=0013165] [13165] Event [408,96.1998749,3144]: 0 lost unit Metal Extractor [f=0013175] [13175] Event [4448,202.251434,1072]: 1 lost unit Lotus [f=0013198] [13198] Event [4292.90918,265.648895,4548.11035]: 1 lost unit Convict [f=0013236] [13236] Event [4459.4458,269.309235,4676.24072]: 1 lost unit Bandit [f=0013318] [13318] Event [4080.14648,267.796844,4720.85254]: 0 lost unit Scalpel [f=0013337] [13337] Event [4344.01855,269.216461,4748]: 1 finished unit Snitch [f=0013337] [13337] Event [4048.64087,202.251434,1138.18115]: 0 lost unit Scalpel [f=0013359] [13359] Event [4344.06641,269.216461,4717.25049]: 1 lost unit Snitch [f=0013361] [13361] Event [4208,202.251434,1328]: 1 lost unit Lotus [f=0013368] [13368] Event [4352,202.251434,1184]: 1 lost unit Lotus [f=0013464] [13464] Event [4064,202.251434,1520]: 1 lost unit Lotus [f=0013491] [13491] Event [4256,201.835175,1280]: 1 lost unit Lotus [f=0013494] [13494] Event [4344.01855,235.214111,4748]: 1 lost unit Thug [f=0013494] [13494] Event [4344,235.214111,4760]: 1 lost unit Shieldbot Factory [f=0013499] [13499] Event [4256,271.610931,4976]: 1 lost unit Lotus [f=0013503] [13503] Event [4031.63477,270.385284,4734.22461]: 0 lost unit Scalpel [f=0013513] [13513] Event [4184.57227,272.186829,4776.38428]: 0 lost unit Mace [f=0013568] [13568] Event [1040,267.446533,464]: 0 finished unit Mace [f=0013573] [13573] Event [undefined]: Double_Helix_DNA resigned [f=0013573] game_message: Double_Helix_DNA has been destroyed! [f=0013573] game_message: PRO_Clopse wins! [f=0013573] Submitting stats [f=0013573] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0013573] Part| Total Time|Time of the last 0.5s [f=0013573] Draw 26520.18ms 28.30% [f=0013573] Lua::Callins::Synced 8696.19ms 13.90% [f=0013573] Lua::Callins::Unsynced 30020.49ms 31.80% [f=0013573] Lua::CollectGarbage::Synced 448.65ms 0.10% [f=0013573] Lua::CollectGarbage::Unsynced 850.19ms 0.30% [f=0013573] Misc::Profiler::AddTime 70.19ms 0.00% [f=0013573] Sim 38944.10ms 59.50% [f=0013573] [13573] Received game_message: Double_Helix_DNA has been destroyed! [f=0013573] [13573] Received game_message: PRO_Clopse wins! [f=0013574] [13574] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received 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23,7230,8245,7230,8245,260.343475,564.786743,260.343475,564.786743,0,0,0,0,0,0,0,0,0,0,0,0,627.083374,862.715637,627.083374,862.715637,1100,830,1100,830,50.9337959,54.4677696,50.9337959,54.4677696,1275,1385,1275,1385,27.6202812,32.7532921,27.6202812,32.7532921,1850,2800,1850,2800,420,820,420,820,3005,3230,3005,3230,976.666687,496.666626,976.666687,496.666626,100.465767,280.72168,100.465767,280.72168,871.667603,779.65979,871.667603,779.65979 [f=0013574] [13574] Game End Stats Values: 24,7390,8680,7390,8680,345.408325,650.31189,345.408325,650.31189,0,0,0,0,0,0,0,0,0,0,0,0,627.083374,932.048889,627.083374,932.048889,1100,930,1100,930,52.3624306,67.4765625,52.3624306,67.4765625,1275,1385,1275,1385,26.0349846,34.1548805,26.0349846,34.1548805,2010,2800,2010,2800,420,820,420,820,3005,3565,3005,3565,976.666687,496.666626,976.666687,496.666626,100.465767,280.72168,100.465767,280.72168,941.000854,779.65979,941.000854,779.65979 [f=0013574] [13574] Game End Stats Values: 25,7615,8705,7615,8705,414.263275,735.511902,414.263275,735.511902,0,0,0,0,0,0,0,0,0,0,0,0,1734.48169,1392.20422,1734.48169,1392.20422,1190,740,1190,740,54.0986099,68.8906097,54.0986099,68.8906097,1275,1385,1275,1385,28.3288631,33.9971237,28.3288631,33.9971237,1640,2860,1640,2860,889.333374,1205,889.333374,1205,3510,3720,3510,3720,1521.66675,966,1521.66675,966,120.567909,280.72168,120.567909,280.72168,1425.07507,1909.53979,1425.07507,1909.53979 [f=0013574] [13574] Game End Stats Values: 26,7690,9175,7690,9175,444.012604,790.291748,444.012604,790.291748,0,0,0,0,0,0,0,0,0,0,0,0,2274.64868,1722.9375,2274.64868,1722.9375,1280,640,1280,640,43.2918472,49.9110909,43.2918472,49.9110909,1275,1385,1275,1385,28.6963539,33.7381363,28.6963539,33.7381363,1590,3480,1590,3480,1090,1430,1090,1430,3545,3670,3545,3670,1746.66675,1166.66675,1746.66675,1166.66675,154.735275,280.72168,154.735275,280.72168,1755.80835,2452.59131,1755.80835,2452.59131 [f=0013574] [13574] Game End Stats Values: 27,7515,9230,7515,9230,512.245483,847.805725,512.245483,847.805725,0,0,0,0,0,0,0,0,0,0,0,0,2533.69214,1998.55212,2533.69214,1998.55212,1460,460,1460,460,44.0901947,50.9961891,44.0901947,50.9961891,1275,1385,1275,1385,27.7024937,32.423542,27.7024937,32.423542,1440,3700,1440,3700,1410,1785,1410,1785,3340,3685,3340,3685,2101.66675,1486.66675,2101.66675,1486.66675,154.735275,280.72168,154.735275,280.72168,2046.61072,2747.79297,2046.61072,2747.79297 [f=0013574] [13574] Game End Stats Values: 28,7245,9360,7245,9360,588.707031,919.516113,588.707031,919.516113,0,0,0,0,0,0,0,0,0,0,0,0,2821.37622,2448.74292,2821.37622,2448.74292,1820,550,1820,550,47.6306839,59.8877335,47.6306839,59.8877335,1275,1330,1275,1330,27.502636,35.2750893,27.502636,35.2750893,930,3760,930,3760,1625,2415,1625,2415,3220,3720,3220,3720,2731.66675,1701.66675,2731.66675,1701.66675,154.735275,280.72168,154.735275,280.72168,2691.48291,3037.19482,2691.48291,3037.19482 [f=0013574] [13574] Game End Stats Values: 29,8100,10155,8100,10155,671.170776,999.034607,671.170776,999.034607,0,0,0,0,0,0,0,0,0,0,0,0,3396.62866,2595.00049,3396.62866,2595.00049,1910,650,1910,650,50.977581,63.8111649,50.977581,63.8111649,1275,1330,1275,1330,28.7711468,36.0677872,28.7711468,36.0677872,1625,4300,1625,4300,1705,2471.4502,1705,2471.4502,3290,3875,3290,3875,2788.11694,1781.66675,2788.11694,1781.66675,170.73613,280.72168,170.73613,280.72168,2837.74048,3612.44727,2837.74048,3612.44727 [f=0013574] [13574] Game End Stats Values: 30,7745,8095,7745,8095,759.059387,1080.79358,759.059387,1080.79358,0,0,0,0,0,0,0,0,0,21.227478,0,21.227478,4474.69043,3429.42261,4474.69043,3429.42261,1910,470,1910,470,53.3191185,65.9985199,53.3191185,65.9985199,1275,0,1275,0,29.8849506,35.5752144,29.8849506,35.5752144,1080,3800,1080,3800,4240,2631.4502,4240,2631.4502,3480,3825,3480,3825,3568.11694,4316.66699,3568.11694,4316.66699,203.171814,280.72168,203.171814,280.72168,3687.54102,4779.96143,3687.54102,4779.96143 [f=0013574] [13574] Game End Stats Values: 31,6235,7490,6235,7490,867.411621,1171.39197,867.411621,1171.39197,0,0,0,0,0,0,0,0,0,24.1867752,0,24.1867752,5955.63379,4917.95459,5955.63379,4917.95459,1370,570,1370,570,53.7982788,65.2966156,53.7982788,65.2966156,1275,0,1275,0,39.20644,31.1735134,39.20644,31.1735134,930,3180,930,3180,4945,4301.4502,4945,4301.4502,2660,3740,2660,3740,5337.1167,5021.66699,5337.1167,5021.66699,281.505127,280.72168,281.505127,280.72168,5565.01709,6266.92773,5565.01709,6266.92773 [f=0013574] [13574] Game End Stats Values: 32,6055,7270,6055,7270,890.452759,1190.38147,890.452759,1190.38147,0,0,0,0,0,0,0,0,39.8662109,24.2434006,39.8662109,24.2434006,5988.68115,5025.66309,5988.68115,5025.66309,1370,570,1370,570,54.464489,68.9235611,54.464489,68.9235611,1275,0,1275,0,30.085577,30.7830296,30.085577,30.7830296,930,2960,930,2960,5565,4301.4502,5565,4301.4502,2480,3740,2480,3740,5517.1167,5641.66699,5517.1167,5641.66699,281.505127,280.72168,281.505127,280.72168,5781.43311,6299.9751,5781.43311,6299.9751 [f=0013604] [13604] Event [4424,202.251434,696]: 0 finished unit Metal Extractor [f=0013613] [13613] Event [1016,267.446533,328]: 0 finished unit Storage [f=0013614] [13614] Event [4370.98633,202.251434,1474.91614]: 1 lost unit Strike Commander [f=0013663] gg [f=0013669] Spectator nr1_rANDY_FAN left the game: normal quit [f=0013669] [13669] Event [undefined]: nr1_rANDY_FAN quit [f=0013793] Spectator ATOSTIC left the game: normal quit [f=0013793] [13793] Event [undefined]: ATOSTIC quit [f=0013799] [Double_Helix_DNA (replay)] gg [f=0013830] Spectator Double_Helix_DNA left the game: normal quit [f=0013830] [13830] Event [undefined]: Double_Helix_DNA quit [f=0013832] [13832] Event [1040,267.446533,464]: 0 finished unit Scalpel [f=0013836] No clients connected, shutting down server [f=0013836] Server shutdown [f=0013836] [13836] all players disconnected [f=0013863] [13863] Event [1144,267.446533,184]: 0 finished unit Wind/Tidal Generator [f=0014056] [14056] Event [1040,267.446533,464]: 0 finished unit Scalpel [f=0014255] [14255] Event [1040,267.446533,464]: 0 finished unit Scalpel [f=0014616] [14616] Event [1040,267.446533,464]: 0 finished unit Mace [f=0014823] [14823] Event [1040,267.446533,464]: 0 finished unit Scalpel [f=0015032] [15032] Event [1040,267.446533,464]: 0 finished unit Scalpel [f=0015240] [15240] Event [1040,267.446533,464]: 0 finished unit Scalpel [f=0015624] [15624] Event [1040,267.446533,464]: 0 finished unit Mace [f=0015844] [15844] Event [1040,267.446533,464]: 0 finished unit Halberd [f=0016063] [16063] Event [1040,267.446533,464]: 0 finished unit Halberd [f=0016282] [16282] Event [1040,267.446533,464]: 0 finished unit Halberd [f=0016496] [16496] Event [1040,267.446533,464]: 0 finished unit Halberd [f=0016621] [16621] Event [1040,267.446533,464]: 0 finished unit Quill [f=0016837] [16837] Event [1040,267.446533,464]: 0 finished unit Scalpel [f=0017006] Autoquit sending quit command. [f=0017006] [QuitAction] user exited to system [f=0017006] [SpringApp::Kill][1] fromRun=1 [f=0017006] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0017006] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0017006] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0017006] [ThreadPool::SetThreadCount][2] workers=0 [f=0017006] [SpringApp::Kill][2] [f=0017006] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0017006] [Game::KillLua][3] dtor=0 luaUI=0x5316cd60 [f=0017006] Start widgetHandler:Shutdown [f=0017006] Shutdown - SaveOrderList Complete [f=0017006] Writing last game win data [f=0017006] Shutdown - SaveConfigData Complete [f=0017006] Shutdown Widget - Chili Highlight [f=0017006] Shutdown Widget - Save/Load API [f=0017006] Shutdown Widget - Draw After Chili [f=0017006] Shutdown Widget - EPIC Menu [f=0017006] Shutdown Widget - Chili Minimap [f=0017006] Shutdown Widget - Chili Widget Selector [f=0017006] Shutdown Widget - Local Team Colors [f=0017006] Shutdown Widget - Display Keys 2 [f=0017006] Shutdown Widget - Save Game Menu [f=0017006] Shutdown Widget - HealthBars [f=0017006] Shutdown Widget - Noises [f=0017006] Shutdown Widget - Unit Icons [f=0017006] Shutdown Widget - Win Counter [f=0017006] Shutdown Widget - SpringRTS Replay Stats [f=0017006] Shutdown Widget - BuildETA [f=0017006] Shutdown Widget - Modular Comm Info [f=0017006] Shutdown Widget - Music Player v2 [f=0017006] Shutdown Widget - State Reverse and Latency [f=0017006] Shutdown Widget - CameraShake [f=0017006] Shutdown Widget - Chili Economy Panel Default [f=0017006] Shutdown Widget - Chili EndGame Window [f=0017006] Shutdown Widget - Chili Nuke Warning [f=0017006] Shutdown Widget - Chili Selections & CursorTip v2 [f=0017006] Shutdown Widget - Chili Spectator Panels [f=0017006] Shutdown Widget - Context Menu [f=0017006] Shutdown Widget - Darkening [f=0017006] Shutdown Widget - Defense Range Zero-K [f=0017006] Shutdown Widget - Grab Input [f=0017006] Input grabbing is disabled! [f=0017006] Shutdown Widget - Highlight Geos [f=0017006] Shutdown Widget - Local Widgets Config [f=0017006] Shutdown Widget - MinimapEvents [f=0017006] Shutdown Widget - MetalFeatures (new) [f=0017006] Shutdown Widget - Missile Silo Range [f=0017006] Shutdown Widget - Point Tracker [f=0017006] Shutdown Widget - Showeco and Grid Drawer [f=0017006] Shutdown Widget - Stereo3D [f=0017006] Shutdown Widget - Attack AoE [f=0017006] Shutdown Widget - Map Edge Extension [f=0017006] Shutdown Widget - Selection Send [f=0017006] Shutdown Widget - LupsManager [f=0017006] Shutdown Widget - Newton Firezone [f=0017006] Shutdown Widget - Chili Pro Console [f=0017006] Shutdown Widget - Persistent Build Height [f=0017006] Shutdown Widget - Lasso Terraform GUI [f=0017006] Shutdown Widget - Chili Framework [f=0017006] Shutdown Widget - Lups [f=0017006] Shutdown Widget - Custom Markers [f=0017006] Shutdown Widget - Chili Core Selector [f=0017006] Shutdown Widget - Mex Placement Handler [f=0017006] Shutdown Widget - Select Keys [f=0017006] Shutdown Widget - Pause Screen [f=0017006] Shutdown Widget - Layout Handler [f=0017006] Shutdown Widget - Text To Speech Control [f=0017006] End widgetHandler:Shutdown [f=0017006] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={1147179,162750582} {int,ext,rec}Allocs={14028586,0,0} {chunk,block}Bytes={162750582,0} [f=0017006] [Game::KillLua][1] dtor=0 luaGaia=(nil) [f=0017006] [Game::KillLua][2] dtor=0 luaRules=0x5281fa80 [f=0017006] Start gadgetHandler:Shutdown [f=0017006] Shutdown - StartSetup [f=0017006] Shutdown - UnitMorph [f=0017006] Shutdown - Carrier Drones [f=0017006] Shutdown - LupsNanoSpray [f=0017006] Shutdown - Missile Silo Controller [f=0017006] Shutdown - Modular Comm Info [f=0017006] Shutdown - Terrain Texture Handler [f=0017006] Shutdown - UnitCloakShield [f=0017006] Shutdown - Starlight Handler [f=0017006] End gadgetHandler:Shutdown [f=0017006] Start gadgetHandler:Shutdown [f=0017006] Shutdown - Save/Load [f=0017006] Shutdown - Teleport Throw [f=0017006] Shutdown - UnitMorph [f=0017006] Shutdown - Modular Comm Info [f=0017006] Shutdown - Retreat Command [f=0017006] Shutdown - Shockwaves [f=0017006] Shutdown - we require more minerals v1.1 [f=0017006] Shutdown - UnitCloakShield [f=0017006] Shutdown - Lups Cloak FX [f=0017006] Shutdown - Lups [f=0017006] Shutdown - Lups Shield [f=0017006] End gadgetHandler:Shutdown [f=0017006] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={14028619,0,0} {chunk,block}Bytes={0,0} [f=0017006] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={14028619,0,0} {chunk,block}Bytes={0,0} [f=0017006] [Game::KillLua][4] dtor=0 [f=0017006] [Game::~CGame][1] [f=0017006] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0017006] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0017006] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0017006] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0017006] [Game::KillLua][4] dtor=1 [f=0017006] [Game::KillMisc][1] [f=0017006] [Game::KillMisc][2] [f=0017006] [Game::KillMisc][3] [f=0017006] [Game::KillRendering][1] [f=0017006] [3DOParser::Kill] allocated 1 pieces [f=0017006] [S3OParser::Kill] allocated 410 pieces [f=0017006] [AssParser::Kill] allocated 41 pieces [f=0017006] [Game::KillInterface][1] [f=0017006] [Game::KillInterface][2] [f=0017006] [Game::KillSimulation][1] [f=0017006] [Game::KillSimulation][2] [f=0017006] [CCollisionHandler] dis-/continuous tests: 0/3343058 [f=0017006] [Game::KillSimulation][3] [f=0017006] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0017006] [~CPathCache(20x20)] cacheHits=188 hitPercentage=43% numHashColls=0 maxCacheSize=28 [f=0017006] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0017006] [~CPathCache(40x40)] cacheHits=285 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0017006] [~CRectangleOverlapHandler] 0% overlap reduction [f=0017006] [~CRectangleOverlapHandler] 0% overlap reduction [f=0017006] [LosHandler::Kill] raycast instance cache-{hits,misses}={11400,14908}; shared=10%; cached=33% [f=0017006] [Game::KillSimulation][4] [f=0017006] [CommonDefHandler::KillStatic] 3175 sound-set data items added [f=0017006] [Game::~CGame][2] [f=0017006] [Game::~CGame][3] [f=0017006] [SpringApp::Kill][3] [f=0017006] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 181254 bytes sent 230675 bytes recv'd [f=0017006] [SpringApp::Kill][4] font=0x46607aa0 [f=0017006] [SpringApp::Kill][5] [f=0017006] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7898 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/9904e7f76e6e188b46790dc1d90fad6f.sdp (0x466e0040) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/9904e7f76e6e188b46790dc1d90fad6f.sdp" numZipFiles=7898 sumInflSize=723837kb sumReadTime=3012ms file="luaui/widgets/gui_icon_sets.lua" indx=4721 inflSize=3kb readTime=30ms file="luaui/widgets/api_chili_widgetselector.lua" indx=3873 inflSize=10kb readTime=24ms file="luaui/widgets/api_modularcomms.lua" indx=3886 inflSize=0kb readTime=22ms file="luarules/gadgets/api_saveload.lua" indx=1664 inflSize=37kb readTime=21ms file="bitmaps/aasmoketrail.tga" indx=421 inflSize=21kb readTime=16ms file="luaui/widgets/unit_auto_reclaim_heal_assist.lua" indx=4810 inflSize=4kb readTime=16ms file="luarules/gadgets/weapon_ignore_gibs.lua" indx=1874 inflSize=0kb readTime=14ms file="luaui/widgets/cmd_state_reverse_toggle.lua" indx=4611 inflSize=5kb readTime=13ms file="luaui/widgets/gui_chili_selections_and_cursortip.lua" indx=4698 inflSize=78kb readTime=12ms file="objects3d/strikecom.dae" indx=5557 inflSize=999kb readTime=12ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/9904e7f76e6e188b46790dc1d90fad6f.sdp] 31437210 bytes cached in 2821 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=22 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/FrostyCove_v1.13.sd7 (0x4676e760) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x4677bfe0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1507472 bytes cached in 14 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x466d0e20) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7f07300b2770) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 156539 bytes cached in 66 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]