[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.gPpmvqd1sI/springsettings.1245300.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 1, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 40ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f9f8401bff0 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 4679 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1245300/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 231ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x453cea80] using map "Red Comet Remake 1.7" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Red Comet Remake 1.7", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x453cea80] using game "Zero-K v1.9.11.1" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.9.11.1", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 113ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 1), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (38 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 517ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 582ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 13ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 5 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 706ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 105ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 25ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 28ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 63ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Generic Plate Command Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Economy Multiplier Handicap Loaded gadget: Map Border Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Generic Plate Command Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_map_border.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_econ_mult.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 135ms [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: s11n gadget [f=-000001] Loaded SYNCED gadget: s11n map feature loader [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] Loaded UNSYNCED gadget: s11n_gadget_load.lua [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Testing last game's team 0 mapped to this game's team 0 [f=-000001] Testing last game's team 1 mapped to this game's team 1 [f=-000001] All players and teams match from last game, using last game's scores as base [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Chili Minimap [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Ambient Player [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: BuildETA [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1245300/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Guard Remove [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Select Com at start [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: AllyCursors [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Mex Placement Initialised with 40 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Font Cache [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [s11n] Loading s11n file... [f=-000001] [s11n] Parsing model... [f=-000001] [s11n] Populating game world... [f=-000001] [s11n] s11n loading complete. [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=bf3bb90f [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=f7fb6965 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=c1c414ed [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=78fb3a6f [f=-000001] [Path] [PathEstimator::ReadFile] hash=78fb3a6f file="cache/104dev-maintenance/paths/Red Comet Remake 1.7.pe-78fb3a6f.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=bf3bb90f [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=f7fb6965 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=c1c414ed [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=78fb3a7f [f=-000001] [Path] [PathEstimator::ReadFile] hash=78fb3a7f file="cache/104dev-maintenance/paths/Red Comet Remake 1.7.pe2-78fb3a7f.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (219ms, checksum 06f6906d)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={12031,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1245300/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=cbcac7aba82ab2912d242ded614a7a2482ea56990eb0c787fb8af9a35159db15d03ddc130be1440cb7a542a46d0072638e66d88e3391c43c0abd72f956167f40" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=ddd828e908d2abd35844ee691ffa215443bf1a4b1d4898c89aa6a9709406b2f1bcc9f16ead30dfbf61b8a2693a1191d7afbc9aa8a5e26c5979024d542ab6ca03]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=291e6784fcbc169675dae33cb10d3d704bbe0372e6f6099fd83b5946237685a4ca093e9dd39ab076f13fb4b9a630408405fb000b5a58c2b0e97a6a7b443c5a12]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x59248120,0x58e4ac40}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: 90759f6176b59016e9f8aab2dbab37ef [f=-000001] Connection attempt from DanWarior [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: DanWarior changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="DanWarior" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=cbcac7aba82ab2912d242ded614a7a2482ea56990eb0c787fb8af9a35159db15d03ddc130be1440cb7a542a46d0072638e66d88e3391c43c0abd72f956167f40" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="DanWarior" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Connection attempt from izirayd [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: izirayd changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="izirayd" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=cbcac7aba82ab2912d242ded614a7a2482ea56990eb0c787fb8af9a35159db15d03ddc130be1440cb7a542a46d0072638e66d88e3391c43c0abd72f956167f40" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="izirayd" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="izirayd" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=ddd828e908d2abd35844ee691ffa215443bf1a4b1d4898c89aa6a9709406b2f1bcc9f16ead30dfbf61b8a2693a1191d7afbc9aa8a5e26c5979024d542ab6ca03]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="izirayd" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=291e6784fcbc169675dae33cb10d3d704bbe0372e6f6099fd83b5946237685a4ca093e9dd39ab076f13fb4b9a630408405fb000b5a58c2b0e97a6a7b443c5a12]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="izirayd" string="[Game::Load][lua{Rules,Gaia}={00000000609fda00,000000004837da90}]" [f=-000001] Allies: I choose: [18+ content]! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="DanWarior" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=ddd828e908d2abd35844ee691ffa215443bf1a4b1d4898c89aa6a9709406b2f1bcc9f16ead30dfbf61b8a2693a1191d7afbc9aa8a5e26c5979024d542ab6ca03]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="DanWarior" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=291e6784fcbc169675dae33cb10d3d704bbe0372e6f6099fd83b5946237685a4ca093e9dd39ab076f13fb4b9a630408405fb000b5a58c2b0e97a6a7b443c5a12]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="DanWarior" string="[Game::Load][lua{Rules,Gaia}={00000000616c0430,0000000092ad8370}]" [f=-000001] Allies: I choose: Memento Mori! [f=-000001] [0] Event [5188,241.489136,755]: 0 finished unit Engineer Commander [f=-000001] [0] Event [628,241.359009,1986]: 1 finished unit Engineer Commander [f=0000000] [0] izirayd, team: 1, elo:2993, userid: 352411 [f=0000000] [0] DanWarior, team: 0, elo:2708, userid: 460566 [f=0000000] [0] ?, team: 2, elo:0 [f=0000001] Playback continued [f=0000010] [10] Event [768,241.494751,1904]: 1 finished unit Rover Assembly [f=0000018] [18] Event [5024,241.494751,704]: 0 finished unit Hovercraft Platform [f=0000228] [228] Event [520,241.47644,1832]: 1 finished unit Metal Extractor [f=0000242] [242] Event [5192,241.485596,648]: 0 finished unit Metal Extractor [f=0000430] [430] Event [5176,241.485596,584]: 0 finished unit Solar Collector [f=0000433] [433] Event [785.99231,242.139847,1903.97034]: 1 finished unit Mason [f=0000453] [453] Event [728,241.47644,2120]: 1 finished unit Metal Extractor [f=0000643] [643] Event [5056,241.485596,704]: 0 finished unit Bolas [f=0000660] [660] Event [5120,241.485596,608]: 0 finished unit Lotus [f=0000823] [823] Event [872,241.485596,2120]: 1 finished unit Solar Collector [f=0000826] [826] Event [785.99231,242.139847,1903.97034]: 1 finished unit Scorcher [f=0001026] [1026] Event [4816,320.271301,1040]: 0 finished unit Radar Tower [f=0001030] [1030] Event [1064,241.485596,2136]: 1 finished unit Solar Collector [f=0001122] [1122] Event [5056,241.485596,704]: 0 finished unit Quill [f=0001472] [1472] Event [280,241.485596,2920]: 1 finished unit Metal Extractor [f=0001473] [1473] Event [785.99231,242.139847,1903.97034]: 1 finished unit Scorcher [f=0001702] [1702] Event [785.99231,242.139847,1903.97034]: 1 finished unit Dart [f=0001942] [1942] Event [4376,241.45813,1208]: 0 finished unit Metal Extractor [f=0002022] [2022] Event [1848,241.494751,2168]: 1 finished unit Metal Extractor [f=0002187] [2187] Event [5544,241.485596,920]: 0 finished unit Metal Extractor [f=0002238] [2238] Event [600,241.467285,3208]: 1 finished unit Metal Extractor [f=0002249] [2249] Event [4312,241.485596,1224]: 0 finished unit Solar Collector [f=0002268] [2268] Event [1848,241.494751,2264]: 1 finished unit Solar Collector [f=0002470] [2470] Event [1944,241.494751,2120]: 1 finished unit Solar Collector [f=0002658] [2658] Event [4416,241.485596,1424]: 0 finished unit Lotus [f=0002666] [2666] Event [5304.18652,241.485596,1635.23889]: 1 lost unit Scorcher [f=0002709] [2709] Event [5480,241.485596,936]: 0 finished unit Solar Collector [f=0002777] [2777] Event [785.99231,242.139847,1903.97034]: 1 finished unit Scorcher [f=0002824] [2824] Event [5056,241.485596,704]: 0 finished unit Bolas [f=0002965] [2965] Event [2288,324.693298,2304]: 1 finished unit Radar Tower [f=0002971] [2971] Event [968,241.494751,3464]: 1 finished unit Metal Extractor [f=0003080] [3080] Event [5056,241.485596,704]: 0 finished unit Dagger [f=0003276] [3276] Event [785.99231,242.139847,1903.97034]: 1 finished unit Scorcher [f=0003452] [3452] Event [920,241.494751,3560]: 1 finished unit Solar Collector [f=0003484] [3484] Event [5664,241.485596,1216]: 0 finished unit Lotus [f=0003615] [3615] Event [5056,241.485596,704]: 0 finished unit Dagger [f=0003654] [3654] Event [4302.19092,237.81926,2700.6106]: 0 lost unit Dagger [f=0003655] [3655] Event [785.99231,242.139847,1903.97034]: 1 finished unit Mason [f=0003933] [3933] Event [1080,240.927124,3416]: 1 finished unit Solar Collector [f=0004113] [4113] Event [5056,241.485596,704]: 0 finished unit Dagger [f=0004135] [4135] Event [3024,241.494751,1504]: 1 finished unit Lotus [f=0004176] [4176] Event [3784,241.47644,952]: 0 finished unit Metal Extractor [f=0004235] [4235] Event [785.99231,242.139847,1903.97034]: 1 finished unit Scorcher [f=0004323] [4323] Event [3800,241.494751,760]: 0 finished unit Metal Extractor [f=0004370] [4370] Event [5806.00879,241.218994,1498.13953]: 1 lost unit Scorcher [f=0004547] [4547] Event [1008,241.494751,3536]: 1 finished unit Lotus [f=0004563] [4563] Event [2904,241.494751,1624]: 1 finished unit Metal Extractor [f=0004599] [4599] Event [5880,241.47644,1208]: 0 finished unit Metal Extractor [f=0004683] [4683] Event [3864,241.494751,904]: 0 finished unit Solar Collector [f=0004781] [4781] Event [1459.56213,237.214355,3362.08887]: 0 lost unit Dagger [f=0004863] [4863] Event [776,241.494751,2024]: 1 finished unit Caretaker [f=0004881] [4881] Event [785.99231,242.139847,1903.97034]: 1 finished unit Scorcher [f=0005011] [5011] Event [968,241.494751,3352]: 1 finished unit Solar Collector [f=0005042] [5042] Event [3720,241.47644,808]: 0 finished unit Solar Collector [f=0005071] [5071] Event [5056,241.485596,704]: 0 finished unit Bolas [f=0005133] [5133] Event [785.99231,242.139847,1903.97034]: 1 finished unit Scorcher [f=0005276] [5276] Event [2288,324.693298,2304]: 1 lost unit Radar Tower [f=0005325] [5325] Event [3248,241.494751,1552]: 1 finished unit Lotus [f=0005381] [5381] Event [5816,241.485596,1224]: 0 finished unit Solar Collector [f=0005385] [5385] Event [3776,241.485596,880]: 0 finished unit Lotus [f=0005498] [5498] Event [2123.9126,241.490067,1717.32642]: 0 lost unit Bolas [f=0005506] [5506] Event [840,241.494751,3256]: 1 finished unit Solar Collector [f=0005556] [5556] Event [3888,241.494751,816]: 0 finished unit Radar Tower [f=0005593] [5593] Event [5056,241.485596,704]: 0 finished unit Quill [f=0005646] [5646] Event [785.99231,242.139847,1903.97034]: 1 finished unit Scorcher [f=0005673] [5673] Event [3352,241.494751,1432]: 1 finished unit Metal Extractor [f=0005706] [5706] Event [726.643616,241.474884,2064.18384]: 0 lost unit Dagger [f=0005918] [5918] Event [1784,241.494751,2920]: 1 finished unit Metal Extractor [f=0005971] [5971] Event [5056,241.485596,704]: 0 finished unit Quill [f=0005982] [5982] Event [785.99231,242.139847,1903.97034]: 1 finished unit Scorcher [f=0006032] [6032] Event [712,241.485596,3160]: 1 finished unit Solar Collector [f=0006189] [6189] Event [785.99231,242.139847,1903.97034]: 1 finished unit Mason [f=0006261] [6261] Event [2936,241.47644,1208]: 1 finished unit Metal Extractor [f=0006495] [6495] Event [3040,241.494751,1200]: 1 finished unit Lotus [f=0006572] [6572] Event [584,241.485596,3048]: 1 finished unit Solar Collector [f=0006609] [6609] Event [3024,241.485596,864]: 0 finished unit Lotus [f=0006735] [6735] Event [3136,241.494751,1280]: 1 finished unit Lotus [f=0006752] [6752] Event [3232,259.205627,912]: 0 finished unit Radar Tower [f=0006757] [6757] Event [2376,240.084839,3160]: 1 finished unit Metal Extractor [f=0006784] [6784] Event [785.99231,242.139847,1903.97034]: 1 finished unit Scorcher [f=0006960] [6960] Event [3040,241.494751,1200]: 1 lost unit Lotus [f=0006978] [6978] Event [3112,241.485596,920]: 0 lost unit Stinger [f=0007000] [7000] Event [2891.56836,241.491226,1017.3465]: 1 lost unit Scorcher [f=0007002] [7002] Event [3024,241.485596,864]: 0 lost unit Lotus [f=0007022] [7022] Event [3232,259.205627,912]: 0 lost unit Radar Tower [f=0007029] [7029] Event [785.99231,242.139847,1903.97034]: 1 finished unit Fencer [f=0007094] [7094] Event [5208,241.494751,744]: 0 finished unit Caretaker [f=0007096] [7096] Event [456,241.485596,2952]: 1 finished unit Solar Collector [f=0007153] [7153] Event [3344,241.494751,800]: 0 lost unit Lotus [f=0007241] [7241] Event [5056,241.485596,704]: 0 finished unit Bolas [f=0007299] [7299] Event [785.99231,242.139847,1903.97034]: 1 finished unit Fencer [f=0007389] [7389] Event [2424,240.560913,3384]: 1 finished unit Metal Extractor [f=0007483] [7483] Event [2960,241.494751,1088]: 1 finished unit Lotus [f=0007534] [7534] Event [3568,241.430664,816]: 0 finished unit Picket [f=0007550] [7550] Event [200,241.403198,1112]: 1 finished unit Metal Extractor [f=0007628] [7628] Event [328,241.47644,2856]: 1 finished unit Solar Collector [f=0007756] [7756] Event [785.99231,242.139847,1903.97034]: 1 finished unit Fencer [f=0007770] [7770] Event [3472,241.494751,736]: 0 finished unit Lotus [f=0007801] [7801] Event [3537.19019,241.494751,727.811401]: 0 finished unit Engineer Commander [f=0007801] game_message: Morph complete: Memento Mori lvl 1 -> Memento Mori lvl 2 [f=0007801] [7801] Received game_message: Morph complete: Memento Mori lvl 1 -> Memento Mori lvl 2 [f=0007981] [7981] Event [5432,241.485596,2008]: 0 finished unit Metal Extractor [f=0007988] [7988] Event [2856,241.494751,1176]: 1 finished unit Solar Collector [f=0008026] [8026] Event [785.99231,242.139847,1903.97034]: 1 finished unit Mason [f=0008033] [8033] Event [2448,238.336182,3168]: 1 finished unit Lotus [f=0008051] [8051] Event [3696,241.448975,960]: 0 finished unit Lotus [f=0008073] [8073] Event [4328,241.467285,1960]: 0 finished unit Metal Extractor [f=0008194] [8194] Event [2920,241.494751,1288]: 1 finished unit Solar Collector [f=0008268] [8268] Event [184,239.013672,2712]: 1 finished unit Solar Collector [f=0008347] [8347] Event [5304,241.47644,728]: 0 finished unit Caretaker [f=0008446] [8446] Event [3696,241.485596,1104]: 0 finished unit Picket [f=0008500] [8500] Event [2792,241.494751,1064]: 1 finished unit Solar Collector [f=0008551] [8551] Event [232,240.2771,184]: 1 finished unit Metal Extractor [f=0008591] [8591] Event [785.99231,242.139847,1903.97034]: 1 finished unit Fencer [f=0008604] [8604] Event [2853.49512,241.503906,1253.82251]: 1 finished unit Engineer Commander [f=0008604] [8604] Event [2853.49512,241.503906,1253.82251]: 1 lost unit Engineer Commander [f=0008692] [8692] Event [2528,237.942505,3296]: 1 finished unit Lotus [f=0008714] [8714] Event [3016,241.47644,1384]: 1 finished unit Solar Collector [f=0008806] [8806] Event [280,240.95459,2584]: 1 finished unit Solar Collector [f=0008870] [8870] Event [888,241.485596,2040]: 1 finished unit Caretaker [f=0008906] [8906] Event [2616,241.485596,1128]: 1 finished unit Solar Collector [f=0008957] [8957] Event [785.99231,242.139847,1903.97034]: 1 finished unit Fencer [f=0008968] [8968] Event [3696,241.485596,1104]: 0 lost unit Picket [f=0009066] [9066] Event [5304,241.47644,664]: 0 finished unit Storage [f=0009164] [9164] Event [984,241.485596,2040]: 1 finished unit Caretaker [f=0009278] [9278] Event [785.99231,242.139847,1903.97034]: 1 finished unit Fencer [f=0009340] [9340] Event [872,240.78064,216]: 1 finished unit Metal Extractor [f=0009345] [9345] Event [376,241.485596,2456]: 1 finished unit Solar Collector [f=0009464] [9464] Event [3400,241.320801,872]: 0 lost unit Stinger [f=0009522] [9522] Event [5368,241.494751,2024]: 0 finished unit Solar Collector [f=0009555] [9555] Event [5320,241.494751,568]: 0 finished unit Solar Collector [f=0009572] [9572] Event [1096,241.485596,2056]: 1 finished unit Caretaker [f=0009722] [9722] Event [785.99231,242.139847,1903.97034]: 1 finished unit Fencer [f=0009728] [9728] Event [2808,241.47644,2680]: 1 finished unit Metal Extractor [f=0009733] [9733] Event [5056,241.485596,704]: 0 finished unit Bolas [f=0009888] [9888] Event [264,241.439819,2776]: 1 finished unit Solar Collector [f=0009892] [9892] Event [3568,241.430664,816]: 0 lost unit Picket [f=0009909] [9909] Event [4160,241.47644,2080]: 0 finished unit Lotus [f=0009930] [9930] Event [3696,241.448975,960]: 0 lost unit Lotus [f=0009933] [9933] Event [785.99231,242.139847,1903.97034]: 1 finished unit Fencer [f=0009949] [9949] Event [2856,241.503906,1240]: 1 finished unit Stinger [f=0009967] [9967] Event [5448,241.47644,696]: 0 finished unit Solar Collector [f=0009975] [9975] Event [3472,241.494751,736]: 0 lost unit Lotus [f=0010062] [10062] Event [785.99231,242.139847,1903.97034]: 1 finished unit Fencer [f=0010148] [10148] Event [472,241.485596,2312]: 1 finished unit Solar Collector [f=0010176] [10176] Event [5056,241.485596,704]: 0 finished unit Halberd [f=0010203] [10203] Event [3784,241.858826,952]: 0 lost unit Metal Extractor [f=0010205] [10205] Event [3024,241.494751,2720]: 1 finished unit Radar Tower [f=0010216] [10216] Event [1600,240.917969,224]: 1 finished unit Lotus [f=0010218] [10218] Event [785.99231,242.139847,1903.97034]: 1 finished unit Fencer [f=0010312] [10312] Event [584,240.643311,2184]: 1 finished unit Solar Collector [f=0010379] [10379] Event [3776,241.485596,880]: 0 lost unit Lotus [f=0010464] [10464] Event [696,241.45813,2056]: 1 finished unit Solar Collector [f=0010473] [10473] Event [3720,241.576538,808]: 0 lost unit Solar Collector [f=0010577] [10577] Event [752,241.494751,1792]: 1 finished unit Rover Plate [f=0010635] [10635] Event [536,239.828491,1992]: 1 finished unit Solar Collector [f=0010656] [10656] Event [5576,241.47644,808]: 0 finished unit Solar Collector [f=0010772] [10772] Event [3864,241.494751,904]: 0 lost unit Solar Collector [f=0010778] [10778] Event [3504,236.889648,992]: 1 finished unit Lotus [f=0010802] [10802] Event [5640,238.372803,2280]: 0 finished unit Metal Extractor [f=0010834] [10834] Event [3888,241.93924,816]: 0 lost unit Radar Tower [f=0010836] [10836] Event [1552,239.920044,448]: 1 finished unit Lotus [f=0010843] [10843] Event [424,241.494751,1864]: 1 finished unit Solar Collector [f=0010855] [10855] Event [3800,241.910553,760]: 0 lost unit Metal Extractor [f=0010933] [10933] Event [770,241.494751,1792]: 1 finished unit Scorcher [f=0010989] [10989] Event [3600,239.810181,1088]: 1 finished unit Lotus [f=0011033] [11033] Event [770,241.494751,1792]: 1 finished unit Scorcher [f=0011112] [11112] Event [785.99231,242.139847,1903.97034]: 1 finished unit Fencer [f=0011185] [11185] Event [770,241.494751,1792]: 1 finished unit Scorcher [f=0011201] [11201] Event [4376,241.494751,792]: 0 finished unit Stinger [f=0011274] [11274] Event [785.99231,242.139847,1903.97034]: 1 finished unit Fencer [f=0011308] [11308] Event [3799.56836,239.604996,722.709351]: 1 lost unit Fencer [f=0011345] [11345] Event [1224,241.47644,2168]: 1 finished unit Solar Collector [f=0011355] [11355] Event [4312,241.485596,1224]: 0 lost unit Solar Collector [f=0011357] [11357] Event [3224,241.494751,2904]: 1 finished unit Metal Extractor [f=0011386] [11386] Event [770,241.494751,1792]: 1 finished unit Scorcher [f=0011405] [11405] Event [4400,241.384888,880]: 0 finished unit Lotus [f=0011443] [11443] Event [3852.55151,242.023254,1025.2655]: 1 lost unit Fencer [f=0011447] [11447] Event [785.99231,242.139847,1903.97034]: 1 finished unit Fencer [f=0011479] [11479] Event [1832,237.677002,152]: 1 finished unit Metal Extractor [f=0011496] [11496] Event [5056,241.485596,704]: 0 finished unit Quill [f=0011499] [11499] Event [3960,241.375732,2616]: 0 finished unit Metal Extractor [f=0011542] [11542] Event [1960,241.439819,1096]: 1 finished unit Metal Extractor [f=0011582] [11582] Event [770,241.494751,1792]: 1 finished unit Scorcher [f=0011590] [11590] Event [3808.07324,241.131439,1011.97223]: 1 lost unit Fencer [f=0011615] [11615] Event [5656.99707,241.422562,2932.34644]: 0 lost unit Bolas [f=0011617] [11617] Event [1352,238.235474,2184]: 1 finished unit Solar Collector [f=0011692] [11692] Event [785.99231,242.139847,1903.97034]: 1 finished unit Fencer [f=0011701] [11701] Event [5704,241.47644,936]: 0 finished unit Solar Collector [f=0011763] [11763] Event [5576,238.043213,2296]: 0 finished unit Solar Collector [f=0011771] [11771] Event [4014.60645,238.731659,2505.54321]: 0 lost unit Quill [f=0011843] [11843] Event [3960,241.375732,2616]: 0 lost unit Metal Extractor [f=0011845] [11845] Event [3776,241.485596,1152]: 1 finished unit Lotus [f=0011864] [11864] Event [5056,241.485596,704]: 0 finished unit Halberd [f=0011901] [11901] Event [770,241.494751,1792]: 1 finished unit Scorcher [f=0012003] [12003] Event [3256,241.394043,2488]: 1 finished unit Metal Extractor [f=0012008] [12008] Event [3728,242.215271,1040]: 1 finished unit Lotus [f=0012088] [12088] Event [785.99231,242.139847,1903.97034]: 1 finished unit Fencer [f=0012108] [12108] Event [1480,237.283325,2200]: 1 finished unit Solar Collector [f=0012127] [12127] Event [2048,241.485596,240]: 1 finished unit Lotus [f=0012166] [12166] Event [5056,241.485596,704]: 0 finished unit Halberd [f=0012176] [12176] Event [770,241.494751,1792]: 1 finished unit Scorcher [f=0012248] [12248] Event [2200,241.494751,1496]: 1 finished unit Metal Extractor [f=0012304] [12304] Event [785.99231,242.139847,1903.97034]: 1 finished unit Fencer [f=0012332] [12332] Event [5832,241.485596,1048]: 0 finished unit Solar Collector [f=0012411] [12411] Event [3696,238.811493,960]: 1 finished unit Lotus [f=0012443] [12443] Event [770,241.494751,1792]: 1 finished unit Scorcher [f=0012490] [12490] Event [5056,241.485596,704]: 0 finished unit Halberd [f=0012541] [12541] Event [785.99231,242.139847,1903.97034]: 1 finished unit Fencer [f=0012603] [12603] Event [1608,241.375732,2216]: 1 finished unit Solar Collector [f=0012621] [12621] Event [3344,241.47644,2528]: 1 finished unit Lotus [f=0012632] [12632] Event [770,241.494751,1792]: 1 finished unit Scorcher [f=0012731] [12731] Event [785.99231,242.139847,1903.97034]: 1 finished unit Fencer [f=0012809] [12809] Event [4432,241.47644,2128]: 0 lost unit Lotus [f=0012817] [12817] Event [4323.8833,237.266113,2387.72974]: 1 lost unit Scorcher [f=0012827] [12827] Event [770,241.494751,1792]: 1 finished unit Scorcher [f=0012835] [12835] Event [2064,241.485596,624]: 1 finished unit Lotus [f=0012844] [12844] Event [5296,241.485596,2176]: 0 finished unit Lotus [f=0012911] [12911] Event [5056,241.485596,704]: 0 finished unit Halberd [f=0012938] [12938] Event [785.99231,242.139847,1903.97034]: 1 finished unit Fencer [f=0012945] [12945] Event [4214.59521,240.909027,2276.58276]: 1 lost unit Scorcher [f=0012947] [12947] Event [4160,241.47644,2080]: 0 lost unit Lotus [f=0012961] [12961] Event [5960,239.764404,1176]: 0 finished unit Solar Collector [f=0012994] [12994] Event [4328,241.467285,1960]: 0 lost unit Metal Extractor [f=0013029] [13029] Event [770,241.494751,1792]: 1 finished unit Scorcher [f=0013079] [13079] Event [2664,238.4552,808]: 1 finished unit Metal Extractor [f=0013116] [13116] Event [1736,241.485596,2232]: 1 finished unit Solar Collector [f=0013140] [13140] Event [785.99231,242.139847,1903.97034]: 1 finished unit Fencer [f=0013160] [13160] Event [5056,241.485596,704]: 0 finished unit Halberd [f=0013210] [13210] Event [770,241.494751,1792]: 1 finished unit Scorcher [f=0013281] [13281] Event [3504,241.485596,2880]: 1 finished unit Lotus [f=0013305] [13305] Event [785.99231,242.139847,1903.97034]: 1 finished unit Fencer [f=0013403] [13403] Event [2424,241.494751,328]: 1 finished unit Metal Extractor [f=0013419] [13419] Event [5056,241.485596,704]: 0 finished unit Halberd [f=0013439] [13439] Event [770,241.494751,1792]: 1 finished unit Scorcher [f=0013440] rover is literally unbeatable bruh [f=0013446] [13446] Event [3840,241.494751,1152]: 1 finished unit Lotus [f=0013524] [13524] Event [785.99231,242.139847,1903.97034]: 1 finished unit Fencer [f=0013596] [13596] Event [770,241.494751,1792]: 1 finished unit Scorcher [f=0013628] [13628] Event [5872,241.366577,2368]: 0 finished unit Lotus [f=0013669] [13669] Event [5056,241.485596,704]: 0 finished unit Halberd [f=0013681] [13681] Event [785.99231,242.139847,1903.97034]: 1 finished unit Fencer [f=0013683] [13683] Event [1992,241.485596,2008]: 1 finished unit Solar Collector [f=0013687] [13687] Event [undefined]: DanWarior resigned [f=0013687] game_message: DanWarior has been destroyed! [f=0013687] game_message: izirayd wins! [f=0013687] Submitting stats [f=0013687] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0013687] Part| Total Time|Time of the last 0.5s [f=0013687] Draw 14560.35ms 22.50% [f=0013687] Lua::Callins::Synced 7711.90ms 17.20% [f=0013687] Lua::Callins::Unsynced 21101.76ms 31.00% [f=0013687] Lua::CollectGarbage::Synced 283.93ms 0.00% [f=0013687] Lua::CollectGarbage::Unsynced 631.50ms 0.80% [f=0013687] Misc::Profiler::AddTime 60.55ms 0.00% [f=0013687] Sim 33961.69ms 62.90% [f=0013687] [13687] Received game_message: DanWarior has been destroyed! [f=0013687] [13687] Received game_message: izirayd wins! [f=0013688] [13688] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received 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End Stats Values: 30,6865,13910,13910,6865,58.5153542,301.253357,301.253357,58.5153542,0,0,0,0,0,0,0,0,95.3612061,79.6941223,79.6941223,95.3612061,1648.50159,3273.7373,3273.7373,1648.50159,900,1980,1980,900,28.1333332,67.7333298,67.7333298,28.1333332,1560,1555,1555,1560,27.062849,57.3983002,57.3983002,27.062849,1590,4440,4440,1590,1230,2351.36841,2351.36841,1230,2815,5935,5935,2815,2514.7019,1259.66675,1259.66675,2514.7019,0,32.0000229,32.0000229,0,3304.92529,1744.13757,1744.13757,3304.92529 [f=0013688] [13688] Game End Stats Values: 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[4376,241.494751,792]: 0 lost unit Stinger [f=0013726] [13726] Event [4633.73779,235.260101,1650.896]: 0 lost unit Bolas [f=0013732] [13732] Event [4549.78857,231.293976,1552.58911]: 0 lost unit Halberd [f=0013736] [13736] Event [4515.44189,233.990707,1528.91272]: 0 lost unit Halberd [f=0013736] [13736] Event [4400,240.399017,880]: 0 lost unit Lotus [f=0013747] [13747] Event [770,241.494751,1792]: 1 finished unit Scorcher [f=0013802] Spectator DanWarior left the game: normal quit [f=0013802] [13802] Event [undefined]: DanWarior quit [f=0013840] [13840] Event [785.99231,242.139847,1903.97034]: 1 finished unit Fencer [f=0013886] [13886] Event [2640,241.467285,192]: 1 finished unit Lotus [f=0013916] [13916] Event [770,241.494751,1792]: 1 finished unit Scorcher [f=0013977] No clients connected, shutting down server [f=0013977] Server shutdown [f=0013977] [13977] all players disconnected [f=0014018] [14018] Event [785.99231,242.139847,1903.97034]: 1 finished unit Fencer [f=0014104] [14104] Event [770,241.494751,1792]: 1 finished unit Scorcher [f=0014179] [14179] Event [2024,241.485596,1880]: 1 finished unit Solar Collector [f=0014207] [14207] Event [2768,241.439819,448]: 1 finished unit Lotus [f=0014210] [14210] Event [785.99231,242.139847,1903.97034]: 1 finished unit Fencer [f=0014227] [14227] Event [3960,238.126526,2616]: 1 finished unit Metal Extractor [f=0014283] [14283] Event [770,241.494751,1792]: 1 finished unit Scorcher [f=0014364] [14364] Event [785.99231,242.139847,1903.97034]: 1 finished unit Fencer [f=0014435] [14435] Event [770,241.494751,1792]: 1 finished unit Scorcher [f=0014526] [14526] Event [785.99231,242.139847,1903.97034]: 1 finished unit Fencer [f=0014592] [14592] Event [2896,241.485596,608]: 1 finished unit Lotus [f=0014606] [14606] Event [770,241.494751,1792]: 1 finished unit Scorcher [f=0014671] [14671] Event [2040,241.47644,1752]: 1 finished unit Solar Collector [f=0014694] [14694] Event [785.99231,242.139847,1903.97034]: 1 finished unit Fencer [f=0014765] [14765] Event [770,241.494751,1792]: 1 finished unit Scorcher [f=0014852] [14852] Event [785.99231,242.139847,1903.97034]: 1 finished unit Fencer [f=0014919] [14919] Event [770,241.494751,1792]: 1 finished unit Scorcher [f=0014926] [14926] Event [4200,241.494751,3016]: 1 finished unit Metal Extractor [f=0015005] [15005] Event [785.99231,242.139847,1903.97034]: 1 finished unit Fencer [f=0015079] [15079] Event [770,241.494751,1792]: 1 finished unit Scorcher [f=0015161] [15161] Event [785.99231,242.139847,1903.97034]: 1 finished unit Fencer [f=0015180] [15180] Event [2072,241.494751,1624]: 1 finished unit Solar Collector [f=0015231] [15231] Event [770,241.494751,1792]: 1 finished unit Scorcher [f=0015320] [15320] Event [785.99231,242.139847,1903.97034]: 1 finished unit Fencer [f=0015394] [15394] Event [770,241.494751,1792]: 1 finished unit Scorcher [f=0015476] [15476] Event [785.99231,242.139847,1903.97034]: 1 finished unit Fencer [f=0015545] [15545] Event [770,241.494751,1792]: 1 finished unit Scorcher [f=0015576] Autoquit sending quit command. [f=0015576] [QuitAction] user exited to system [f=0015576] [SpringApp::Kill][1] fromRun=1 [f=0015576] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0015576] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0015576] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0015576] [ThreadPool::SetThreadCount][2] workers=0 [f=0015576] [SpringApp::Kill][2] [f=0015576] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0015576] [Game::KillLua][3] dtor=0 luaUI=0x594e2190 [f=0015576] Start widgetHandler:Shutdown [f=0015576] Shutdown - SaveOrderList Complete [f=0015576] Writing last game win data [f=0015576] Shutdown - SaveConfigData Complete [f=0015576] Shutdown Widget - Save/Load API [f=0015576] Shutdown Widget - Chili Highlight [f=0015576] Shutdown Widget - Draw After Chili [f=0015576] Shutdown Widget - EPIC Menu [f=0015576] Shutdown Widget - Chili Widget Selector [f=0015576] Shutdown Widget - Chili Minimap [f=0015576] Shutdown Widget - Local Team Colors [f=0015576] Shutdown Widget - Display Keys 2 [f=0015576] Shutdown Widget - Save Game Menu [f=0015576] Shutdown Widget - Unit Icons [f=0015576] Shutdown Widget - Noises [f=0015576] Shutdown Widget - HealthBars [f=0015576] Shutdown Widget - Win Counter [f=0015576] Shutdown Widget - BuildETA [f=0015576] Shutdown Widget - SpringRTS Replay Stats [f=0015576] Shutdown Widget - Modular Comm Info [f=0015576] Shutdown Widget - Stereo3D [f=0015576] Shutdown Widget - Showeco and Grid Drawer [f=0015576] Shutdown Widget - Point Tracker [f=0015576] Shutdown Widget - Missile Silo Range [f=0015576] Shutdown Widget - MetalFeatures (new) [f=0015576] Shutdown Widget - MinimapEvents [f=0015576] Shutdown Widget - Local Widgets Config [f=0015576] Shutdown Widget - Highlight Geos [f=0015576] Shutdown Widget - Grab Input [f=0015576] Input grabbing is disabled! [f=0015576] Shutdown Widget - Defense Range Zero-K [f=0015576] Shutdown Widget - Darkening [f=0015576] Shutdown Widget - Context Menu [f=0015576] Shutdown Widget - Chili Spectator Panels [f=0015576] Shutdown Widget - Chili Selections & CursorTip v2 [f=0015576] Shutdown Widget - Chili Nuke Warning [f=0015576] Shutdown Widget - Chili EndGame Window [f=0015576] Shutdown Widget - Chili Economy Panel Default [f=0015576] Shutdown Widget - CameraShake [f=0015576] Shutdown Widget - State Reverse and Latency [f=0015576] Shutdown Widget - Music Player v2 [f=0015576] Shutdown Widget - Attack AoE [f=0015576] Shutdown Widget - Map Edge Extension [f=0015576] Shutdown Widget - Selection Send [f=0015576] Shutdown Widget - LupsManager [f=0015576] Shutdown Widget - Newton Firezone [f=0015576] Shutdown Widget - Chili Pro Console [f=0015576] Shutdown Widget - Persistent Build Height [f=0015576] Shutdown Widget - Lasso Terraform GUI [f=0015576] Shutdown Widget - Lups [f=0015576] Shutdown Widget - Chili Framework [f=0015576] Shutdown Widget - Mex Placement Handler [f=0015576] Shutdown Widget - Chili Core Selector [f=0015576] Shutdown Widget - Custom Markers [f=0015576] Shutdown Widget - Select Keys [f=0015576] Shutdown Widget - Pause Screen [f=0015576] Shutdown Widget - Text To Speech Control [f=0015576] Shutdown Widget - Layout Handler [f=0015576] End widgetHandler:Shutdown [f=0015576] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={1214985,118545737} {int,ext,rec}Allocs={14525575,0,0} {chunk,block}Bytes={118545737,0} [f=0015576] [Game::KillLua][1] dtor=0 luaGaia=0x58e4ac40 [f=0015576] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={1005357,105768641} {int,ext,rec}Allocs={14525576,0,0} {chunk,block}Bytes={105768641,0} [f=0015576] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={1005357,105768641} {int,ext,rec}Allocs={14525576,0,0} {chunk,block}Bytes={105768641,0} [f=0015576] [Game::KillLua][2] dtor=0 luaRules=0x59248120 [f=0015576] Start gadgetHandler:Shutdown [f=0015576] Shutdown - StartSetup [f=0015576] Shutdown - UnitMorph [f=0015576] Shutdown - Carrier Drones [f=0015576] Shutdown - LupsNanoSpray [f=0015576] Shutdown - Missile Silo Controller [f=0015576] Shutdown - Modular Comm Info [f=0015576] Shutdown - Terrain Texture Handler [f=0015576] Shutdown - UnitCloakShield [f=0015576] Shutdown - Starlight Handler [f=0015576] End gadgetHandler:Shutdown [f=0015576] Start gadgetHandler:Shutdown [f=0015576] Shutdown - Save/Load [f=0015576] Shutdown - Teleport Throw [f=0015576] Shutdown - UnitMorph [f=0015576] Shutdown - Modular Comm Info [f=0015576] Shutdown - Retreat Command [f=0015576] Shutdown - Shockwaves [f=0015576] Shutdown - UnitCloakShield [f=0015576] Shutdown - Lups Cloak FX [f=0015576] Shutdown - Lups [f=0015576] Shutdown - Lups Shield [f=0015576] End gadgetHandler:Shutdown [f=0015576] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={14525608,0,0} {chunk,block}Bytes={0,0} [f=0015576] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={14525608,0,0} {chunk,block}Bytes={0,0} [f=0015576] [Game::KillLua][4] dtor=0 [f=0015576] [Game::~CGame][1] [f=0015576] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0015576] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0015576] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0015576] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0015576] [Game::KillLua][4] dtor=1 [f=0015576] [Game::KillMisc][1] [f=0015576] [Game::KillMisc][2] [f=0015576] [Game::KillMisc][3] [f=0015576] [Game::KillRendering][1] [f=0015576] [3DOParser::Kill] allocated 1 pieces [f=0015576] [S3OParser::Kill] allocated 326 pieces [f=0015576] [AssParser::Kill] allocated 21 pieces [f=0015576] [Game::KillInterface][1] [f=0015576] [Game::KillInterface][2] [f=0015576] [Game::KillSimulation][1] [f=0015576] [Game::KillSimulation][2] [f=0015576] [CCollisionHandler] dis-/continuous tests: 0/559875 [f=0015576] [Game::KillSimulation][3] [f=0015576] [~CPathCache(24x16)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0015576] [~CPathCache(24x16)] cacheHits=52 hitPercentage=22% numHashColls=0 maxCacheSize=11 [f=0015576] [~CPathCache(48x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0015576] [~CPathCache(48x32)] cacheHits=30 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0015576] [~CRectangleOverlapHandler] 0% overlap reduction [f=0015576] [~CRectangleOverlapHandler] 0% overlap reduction [f=0015576] [LosHandler::Kill] raycast instance cache-{hits,misses}={6882,11516}; shared=2%; cached=35% [f=0015576] [Game::KillSimulation][4] [f=0015576] [CommonDefHandler::KillStatic] 3175 sound-set data items added [f=0015576] [Game::~CGame][2] [f=0015576] [Game::~CGame][3] [f=0015576] [SpringApp::Kill][3] [f=0015576] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 165492 bytes sent 204922 bytes recv'd [f=0015576] [SpringApp::Kill][4] font=0x452fcaa0 [f=0015576] [SpringApp::Kill][5] [f=0015576] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7898 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/9904e7f76e6e188b46790dc1d90fad6f.sdp (0x4536a6e0) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/9904e7f76e6e188b46790dc1d90fad6f.sdp" numZipFiles=7898 sumInflSize=723837kb sumReadTime=2663ms file="unittextures/factoryveh1_invert.png" indx=7254 inflSize=1130kb readTime=34ms file="luaui/widgets/gui_attrition_counter.lua" indx=4665 inflSize=20kb readTime=31ms file="unittextures/factoryveh1.png" indx=7253 inflSize=1077kb readTime=29ms file="bitmaps/loadpictures/skydust.png" indx=529 inflSize=3031kb readTime=27ms file="luaui/widgets/gui_custom_markers.lua" indx=4706 inflSize=15kb readTime=25ms file="unittextures/factpryvej2_flip.png" indx=7257 inflSize=650kb readTime=24ms file="unitpics/pw_dropdepot.png" indx=6593 inflSize=10kb readTime=23ms file="luaui/widgets/unit_global_build_command.lua" indx=4824 inflSize=103kb readTime=23ms file="luarules/gadgets/unit_target_priority.lua" indx=1850 inflSize=15kb readTime=21ms file="luaui/widgets/gui_custommodoptions_info.lua" indx=4707 inflSize=3kb readTime=21ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/9904e7f76e6e188b46790dc1d90fad6f.sdp] 34141215 bytes cached in 2815 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=61 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/red_comet_remake_1.7.sd7 (0x45458980) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x45455fc0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x4536add0) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7f9f840b2770) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 208857 bytes cached in 67 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]