[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.j0P75wbGVy/springsettings.1245105.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 1, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 45ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f91a401bff0 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 4687 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1245105/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 218ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x45e90010] using map "DunePatrolRedux v1.1" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="DunePatrolRedux v1.1", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x45e90010] using game "Zero-K v1.9.11.1" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.9.11.1", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 111ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 0), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (38 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 566ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 646ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 24ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 16ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 5 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 674ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 130ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 24ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 24ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 64ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Generic Plate Command Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Economy Multiplier Handicap Loaded gadget: Map Border Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Generic Plate Command Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_map_border.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_econ_mult.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 62ms [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: s11n gadget [f=-000001] Loaded SYNCED gadget: s11n map feature loader [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] Loaded UNSYNCED gadget: s11n_gadget_load.lua [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] KingLunchBox was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Chili Minimap [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: BuildETA [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1245105/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Guard Remove [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Select Com at start [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: AllyCursors [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Mex Placement Initialised with 36 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Font Cache [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [s11n] Loading s11n file... [f=-000001] [s11n] Parsing model... [f=-000001] [s11n] Populating game world... [f=-000001] [s11n] s11n loading complete. [f=-000001] Running Springboard Feature Fixer, 36, 139 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=9cd52db9 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=c1c414ed [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=1c58f1f4 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=b24835a1 [f=-000001] [Path] [PathEstimator::ReadFile] hash=b24835a1 file="cache/104dev-maintenance/paths/DunePatrolRedux v1.1.pe-b24835a1.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=9cd52db9 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=c1c414ed [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=1c58f1f4 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=b24835b1 [f=-000001] [Path] [PathEstimator::ReadFile] hash=b24835b1 file="cache/104dev-maintenance/paths/DunePatrolRedux v1.1.pe2-b24835b1.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (144ms, checksum 40206c98)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={12032,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1245105/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=c89ab397b7b8e4624df7241b7bc13bf34fc30446d5ff3736dfd1b1a34f4d820880cdc935ec553f89cf0fed6e7521a0f8c652601e27fcc510277a554b82a13327" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=7cc601e3c220b58cba29b9c31a399cd60726ec7bce2465d74f5d17fc4722b34be4584a4319457d2a0fca918fff6818920bd59b891f2597c6b00e5d7084066553]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=c35a6ab58c8b4004e0e3207749e5201a59ee4e44c48b515d2310804610417573f4ef97ea6c28a895cd0374253e002b90bc8d65d0c98f3bdbbffab8a30bbdc921]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x52d36cf0,0x5b4ca4e0}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: 6af29e6107d3ae546636f46adbab37ef [f=-000001] Connection attempt from R0B0L0VER [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: R0B0L0VER changed status [f=-000001] -> Connection established (given id 1) [f=-000001] Connection attempt from PonziScheme [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: PonziScheme changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PonziScheme" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=c89ab397b7b8e4624df7241b7bc13bf34fc30446d5ff3736dfd1b1a34f4d820880cdc935ec553f89cf0fed6e7521a0f8c652601e27fcc510277a554b82a13327" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PonziScheme" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="R0B0L0VER" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=c89ab397b7b8e4624df7241b7bc13bf34fc30446d5ff3736dfd1b1a34f4d820880cdc935ec553f89cf0fed6e7521a0f8c652601e27fcc510277a554b82a13327" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="R0B0L0VER" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PonziScheme" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=7cc601e3c220b58cba29b9c31a399cd60726ec7bce2465d74f5d17fc4722b34be4584a4319457d2a0fca918fff6818920bd59b891f2597c6b00e5d7084066553]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PonziScheme" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=c35a6ab58c8b4004e0e3207749e5201a59ee4e44c48b515d2310804610417573f4ef97ea6c28a895cd0374253e002b90bc8d65d0c98f3bdbbffab8a30bbdc921]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PonziScheme" string="[Game::Load][lua{Rules,Gaia}={0000000079729e90,00000000786b64a0}]" [f=-000001] Allies: I choose: Engy! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="R0B0L0VER" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=7cc601e3c220b58cba29b9c31a399cd60726ec7bce2465d74f5d17fc4722b34be4584a4319457d2a0fca918fff6818920bd59b891f2597c6b00e5d7084066553]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="R0B0L0VER" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=c35a6ab58c8b4004e0e3207749e5201a59ee4e44c48b515d2310804610417573f4ef97ea6c28a895cd0374253e002b90bc8d65d0c98f3bdbbffab8a30bbdc921]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="R0B0L0VER" string="[Game::Load][lua{Rules,Gaia}={00000000d3216b50,00000001000df400}]" [f=-000001] glhf [f=-000001] Allies: I choose: Commander 3! [f=-000001] ty,u2 [f=-000001] [0] Event [4894,47.1115723,3621]: 0 finished unit Engineer Commander [f=-000001] [0] Event [1395,46.3540039,690]: 1 finished unit Strike Commander [f=0000000] [0] PonziScheme, team: 0, elo:2201, userid: 547305 [f=0000000] [0] R0B0L0VER, team: 1, elo:1628, userid: 507694 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000007] [7] Event [1408,46.3260803,800]: 1 finished unit Rover Assembly [f=0000022] [22] Event [4936,47.0155106,3704]: 0 finished unit Amphbot Factory [f=0000186] [186] Event [1425.99231,46.9257698,799.970337]: 1 finished unit Dart [f=0000242] [242] Event [5096,46.3260803,3576]: 0 finished unit Metal Extractor [f=0000270] [270] Event [1400,47.2768555,600]: 1 finished unit Metal Extractor [f=0000326] [326] Event [4900,47.3392944,3704]: 0 finished unit Duck [f=0000430] [430] Event [5080,46.6855774,3496]: 0 finished unit Solar Collector [f=0000496] [496] Event [1304,46.3923035,664]: 1 finished unit Solar Collector [f=0000561] [561] Event [1425.99231,46.9257698,799.970337]: 1 finished unit Mason [f=0000574] [574] Event [4900,47.3392944,3704]: 0 finished unit Duck [f=0000685] [685] Event [5032,47.499176,3352]: 0 finished unit Solar Collector [f=0000831] [831] Event [4900,47.3392944,3704]: 0 finished unit Duck [f=0000840] [840] Event [1208,47.5370178,744]: 1 finished unit Metal Extractor [f=0000917] [917] Event [4936,47.5464783,3352]: 0 finished unit Metal Extractor [f=0001041] [1041] Event [1425.99231,46.9257698,799.970337]: 1 finished unit Fencer [f=0001077] [1077] Event [3542.59399,15.9343872,2409.85449]: 1 lost unit Dart [f=0001143] [1143] Event [4840,46.4537964,3320]: 0 finished unit Solar Collector [f=0001328] [1328] Event [1128,47.5464783,664]: 1 finished unit Solar Collector [f=0001347] [1347] Event [1425.99231,46.9257698,799.970337]: 1 finished unit Dart [f=0001383] [1383] Event [4696,46.3260803,3400]: 0 finished unit Solar Collector [f=0001628] [1628] Event [4744,47.267395,3496]: 0 finished unit Metal Extractor [f=0001779] [1779] Event [1144,46.3733826,536]: 1 finished unit Solar Collector [f=0001834] [1834] Event [2216,75.5021057,872]: 1 finished unit Metal Extractor [f=0001897] [1897] Event [4840,46.4301453,3464]: 0 finished unit Solar Collector [f=0001955] [1955] Event [4900,47.3392944,3704]: 0 finished unit Duck [f=0002237] [2237] Event [2568,74.286438,920]: 1 lost unit Metal Extractor [f=0002245] [2245] Event [4968,46.6997681,3496]: 0 finished unit Solar Collector [f=0002300] [2300] Event [1048,46.3260803,520]: 1 finished unit Metal Extractor [f=0002303] [2303] Event [4900,47.3392944,3704]: 0 finished unit Duck [f=0002333] [2333] Event [1425.99231,46.9257698,799.970337]: 1 finished unit Fencer [f=0002375] [2375] Event [2178.5437,75.5021057,1034.83801]: 1 lost unit Fencer [f=0002521] [2521] Event [2167.1731,75.5021057,1145.53076]: 1 lost unit Dart [f=0002768] [2768] Event [4900,47.3392944,3704]: 0 finished unit Conch [f=0002776] [2776] Event [1425.99231,46.9257698,799.970337]: 1 finished unit Fencer [f=0003024] [3024] Event [4900,47.3392944,3704]: 0 finished unit Duck [f=0003215] [3215] Event [4704,46.3355408,3616]: 0 finished unit Lotus [f=0003225] [3225] Event [1425.99231,46.9257698,799.970337]: 1 finished unit Fencer [f=0003292] [3292] Event [2400,75.1946411,768]: 1 finished unit Lotus [f=0003318] [3318] Event [3928,75.5021057,3224]: 0 finished unit Metal Extractor [f=0003382] [3382] Event [4900,47.3392944,3704]: 0 finished unit Duck [f=0003616] [3616] Event [3864,75.5021057,3160]: 0 finished unit Solar Collector [f=0003685] [3685] Event [1425.99231,46.9257698,799.970337]: 1 finished unit Fencer [f=0003768] [3768] Event [4720,46.3260803,3232]: 0 finished unit Lotus [f=0003891] [3891] Event [4900,47.3392944,3704]: 0 finished unit Duck [f=0003931] [3931] Event [2568,74.286438,920]: 1 finished unit Metal Extractor [f=0003958] [3958] Event [3720,74.9439392,3112]: 0 finished unit Solar Collector [f=0004125] [4125] Event [1425.99231,46.9257698,799.970337]: 1 finished unit Fencer [f=0004300] [4300] Event [3576,74.286438,3176]: 0 finished unit Metal Extractor [f=0004350] [4350] Event [2459.85132,21.3423634,1404.62793]: 0 lost unit Duck [f=0004393] [4393] Event [5184,46.3260803,3264]: 0 finished unit Lotus [f=0004449] [4449] Event [2388.98145,41.2111435,1338.19128]: 0 lost unit Duck [f=0004480] [4480] Event [2301.15405,74.5021515,1159.49829]: 1 lost unit Fencer [f=0004487] [4487] Event [3704,74.3242798,3288]: 0 finished unit Solar Collector [f=0004501] [4501] Event [2328,75.4973755,872]: 1 finished unit Solar Collector [f=0004555] [4555] Event [4900,47.3392944,3704]: 0 finished unit Duck [f=0004560] [4560] Event [2110.01196,74.1896286,1311.89478]: 1 lost unit Fencer [f=0004571] [4571] Event [2073.10205,73.0939178,1367.25281]: 0 lost unit Duck [f=0004585] [4585] Event [1425.99231,46.9257698,799.970337]: 1 finished unit Fencer [f=0004616] [4616] Event [2020.66003,74.0683365,1368.2373]: 0 lost unit Duck [f=0004680] [4680] Event [3864,75.5021057,3352]: 0 finished unit Solar Collector [f=0004685] [4685] Event [2472,74.286438,904]: 1 finished unit Wind/Tidal Generator [f=0004718] [4718] Event [1936.25989,69.2799149,1524.61011]: 1 lost unit Fencer [f=0004750] [4750] Event [2033.97144,72.2795868,1409.17212]: 0 lost unit Duck [f=0004765] [4765] Event [1886.53394,75.0838547,1414.84241]: 0 lost unit Duck [f=0004812] [4812] Event [1928.57507,75.4478378,1352.77551]: 0 lost unit Duck [f=0004931] [4931] Event [3600,74.286438,3088]: 0 finished unit Lotus [f=0005016] [5016] Event [5104,47.0639954,3776]: 0 finished unit Lotus [f=0005025] [5025] Event [1425.99231,46.9257698,799.970337]: 1 finished unit Fencer [f=0005167] [5167] Event [4000,75.4973755,3168]: 0 finished unit Lotus [f=0005307] [5307] Event [4900,47.3392944,3704]: 0 finished unit Duck [f=0005426] [5426] Event [3760,74.6601257,3232]: 0 finished unit Radar Tower [f=0005485] [5485] Event [1425.99231,46.9257698,799.970337]: 1 finished unit Fencer [f=0005606] [5606] Event [2431.02637,-12.343708,2206.64233]: 0 lost unit Duck [f=0005662] [5662] Event [3680,75.0763855,3392]: 0 finished unit Lotus [f=0005854] [5854] Event [4920,46.7849121,3592]: 0 finished unit Caretaker [f=0005950] [5950] Event [1425.99231,46.9257698,799.970337]: 1 finished unit Fencer [f=0006067] [6067] Event [4900,47.3392944,3704]: 0 finished unit Archer [f=0006390] [6390] Event [1425.99231,46.9257698,799.970337]: 1 finished unit Fencer [f=0006395] [6395] Event [4900,47.3392944,3704]: 0 finished unit Archer [f=0006574] [6574] Event [3384,15.9343872,2456]: 0 finished unit Metal Extractor [f=0006798] [6798] Event [3400,15.3856812,2392]: 0 finished unit Solar Collector [f=0006808] [6808] Event [1425.99231,46.9257698,799.970337]: 1 finished unit Fencer [f=0006956] [6956] Event [4900,47.3392944,3704]: 0 finished unit Archer [f=0007014] [7014] Event [1425.99231,46.9257698,799.970337]: 1 finished unit Fencer [f=0007174] [7174] Event [5736,17.1500549,2152]: 0 finished unit Metal Extractor [f=0007250] [7250] Event [3233.44385,74.286438,3411.90894]: 0 lost unit Archer [f=0007265] [7265] Event [1425.99231,46.9257698,799.970337]: 1 finished unit Fencer [f=0007349] [7349] Event [3100.7749,74.286438,3358.3916]: 0 lost unit Archer [f=0007392] [7392] Event [2856,16.3222656,2616]: 0 finished unit Metal Extractor [f=0007447] [7447] Event [3576,74.286438,3176]: 0 lost unit Metal Extractor [f=0007471] [7471] Event [1425.99231,46.9257698,799.970337]: 1 finished unit Fencer [f=0007488] [7488] Event [2856,16.3222656,2616]: 0 lost unit Metal Extractor [f=0007491] [7491] Event [4900,47.3392944,3704]: 0 finished unit Archer [f=0007655] [7655] Event [3600,74.286438,3088]: 0 lost unit Lotus [f=0007660] [7660] Event [2872,14.9349174,2552]: 0 lost unit Solar Collector [f=0007662] [7662] Event [5880,18.015686,2072]: 0 finished unit Metal Extractor [f=0007682] [7682] Event [1425.99231,46.9257698,799.970337]: 1 finished unit Fencer [f=0007850] [7850] Event [3680,75.0763855,3392]: 0 lost unit Lotus [f=0007918] [7918] Event [2960,17.5042686,2624]: 0 lost unit Lotus [f=0007942] [7942] Event [1425.99231,46.9257698,799.970337]: 1 finished unit Fencer [f=0007989] [7989] Event [1048,46.3260803,520]: 1 lost unit Metal Extractor [f=0008093] [8093] Event [3704,74.5485077,3288]: 0 lost unit Solar Collector [f=0008101] [8101] Event [5896,18.1954346,2008]: 0 finished unit Solar Collector [f=0008104] [8104] Event [4900,47.3392944,3704]: 0 finished unit Archer [f=0008270] [8270] Event [1425.99231,46.9257698,799.970337]: 1 finished unit Fencer [f=0008294] [8294] Event [3296,15.9438477,2576]: 0 lost unit Lotus [f=0008354] [8354] Event [1184,46.7423401,608]: 1 finished unit Lotus [f=0008479] [8479] Event [4900,47.3392944,3704]: 0 finished unit Archer [f=0008505] [8505] Event [5720,17.1595154,1912]: 0 finished unit Metal Extractor [f=0008599] [8599] Event [1425.99231,46.9257698,799.970337]: 1 finished unit Fencer [f=0008716] [8716] Event [3482.18237,75.5021057,3342.87549]: 0 lost unit Archer [f=0008765] [8765] Event [3151.98608,74.286438,3327.26782]: 1 lost unit Fencer [f=0008781] [8781] Event [3325.53101,74.6157074,3409.58496]: 0 lost unit Archer [f=0008787] [8787] Event [3384,15.9343872,2456]: 0 lost unit Metal Extractor [f=0008823] [8823] Event [5736,17.1500549,1848]: 0 finished unit Solar Collector [f=0008835] [8835] Event [3155.68213,74.286438,3384.40381]: 1 lost unit Fencer [f=0008841] [8841] Event [4900,47.3392944,3704]: 0 finished unit Archer [f=0008872] [8872] Event [3720,74.9439392,3112]: 0 lost unit Solar Collector [f=0008890] [8890] Event [3141.7959,74.286438,3447.90308]: 1 lost unit Fencer [f=0008918] [8918] Event [1425.99231,46.9257698,799.970337]: 1 finished unit Fencer [f=0008999] [8999] Event [3111.72339,73.0777283,3349.9458]: 1 lost unit Fencer [f=0009025] [9025] Event [3161.25073,74.1282654,3462.6582]: 0 lost unit Archer [f=0009073] [9073] Event [3760,74.6601257,3232]: 0 lost unit Radar Tower [f=0009166] [9166] Event [4900,47.3392944,3704]: 0 finished unit Archer [f=0009245] [9245] Event [1425.99231,46.9257698,799.970337]: 1 finished unit Fencer [f=0009288] [9288] Event [3260.24512,74.286438,3360.11621]: 1 lost unit Fencer [f=0009339] [9339] Event [3218.52002,74.286438,3307.63428]: 0 lost unit Archer [f=0009498] [9498] Event [4900,47.3392944,3704]: 0 finished unit Archer [f=0009562] [9562] Event [1425.99231,46.9257698,799.970337]: 1 finished unit Fencer [f=0009692] [9692] Event [4088,15.9343872,2024]: 0 finished unit Metal Extractor [f=0009826] [9826] Event [4900,47.3392944,3704]: 0 finished unit Archer [f=0009890] [9890] Event [1425.99231,46.9257698,799.970337]: 1 finished unit Fencer [f=0009977] [9977] Event [4900,47.3392944,3704]: 0 finished unit Duck [f=0010030] [10030] Event [4104,15.9154663,1960]: 0 finished unit Solar Collector [f=0010113] [10113] Event [4900,47.3392944,3704]: 0 finished unit Duck [f=0010187] [10187] Event [1425.99231,46.2806702,799.970337]: 1 finished unit Fencer [f=0010248] [10248] Event [4900,47.3392944,3704]: 0 finished unit Duck [f=0010352] [10352] Event [4424,16.0384521,1848]: 0 finished unit Metal Extractor [f=0010397] [10397] Event [1425.99231,46.2806702,799.970337]: 1 finished unit Fencer [f=0010488] [10488] Event [4900,47.3392944,3704]: 0 finished unit Conch [f=0010585] [10585] Event [4440,16.7006836,1784]: 0 finished unit Solar Collector [f=0010607] [10607] Event [1425.99231,46.9257698,799.970337]: 1 finished unit Fencer [f=0010749] [10749] Event [5320,75.5021057,664]: 0 finished unit Metal Extractor [f=0010817] [10817] Event [1425.99231,46.2806702,799.970337]: 1 finished unit Fencer [f=0010850] [10850] Event [4272,15.9816895,1952]: 0 finished unit Picket [f=0010901] [10901] Event [4900,47.3392944,3704]: 0 finished unit Duck [f=0011027] [11027] Event [1425.99231,46.2806702,799.970337]: 1 finished unit Fencer [f=0011069] [11069] Event [5336,75.5115662,600]: 0 finished unit Solar Collector [f=0011074] [11074] Event [4808,46.7376099,3768]: 0 finished unit Caretaker [f=0011127] [11127] Event [4900,47.3392944,3704]: 0 finished unit Duck [f=0011233] [11233] Event [4900,47.3392944,3704]: 0 finished unit Duck [f=0011237] [11237] Event [1425.99231,46.9257698,799.970337]: 1 finished unit Fencer [f=0011447] [11447] Event [1425.99231,46.9257698,799.970337]: 1 finished unit Fencer [f=0011459] [11459] Event [3398.70483,75.5021057,3695.87671]: 1 lost unit Fencer [f=0011461] [11461] Event [5000,45.8057556,3880]: 0 finished unit Caretaker [f=0011464] [11464] Event [3614.26904,75.5021057,3753.40942]: 0 lost unit Archer [f=0011489] [11489] Event [2729.97705,-12.692932,2252.83643]: 0 lost unit Duck [f=0011523] [11523] Event [5512,75.5021057,504]: 0 finished unit Metal Extractor [f=0011536] [11536] Event [3623.80029,75.4835358,3633.5415]: 0 lost unit Archer [f=0011566] [11566] Event [4900,47.3392944,3704]: 0 finished unit Duck [f=0011576] [11576] Event [2882.54468,14.9349174,2538.42969]: 1 lost unit Fencer [f=0011606] [11606] Event [3559.09937,75.6054764,3389.38184]: 0 lost unit Archer [f=0011645] [11645] Event [3549.05615,75.8308487,3281.56104]: 0 lost unit Duck [f=0011657] [11657] Event [1425.99231,46.9257698,799.970337]: 1 finished unit Fencer [f=0011666] [11666] Event [4900,47.3392944,3704]: 0 finished unit Duck [f=0011683] [11683] Event [2915.12549,19.9011688,2699.31445]: 1 lost unit Fencer [f=0011691] [11691] Event [3685.3623,71.9635773,3353.18335]: 0 lost unit Duck [f=0011742] [11742] Event [3225.47778,74.286438,3236.9519]: 0 lost unit Duck [f=0011751] [11751] Event [4616,46.3308105,3608]: 0 finished unit Solar Collector [f=0011760] [11760] Event [3563.95825,75.3086624,3254.77954]: 0 lost unit Archer [f=0011839] [11839] Event [3208.29639,74.286438,3064.74536]: 0 lost unit Duck [f=0011843] [11843] Event [3168.21851,74.3180695,3075.94678]: 0 lost unit Duck [f=0011843] [11843] Event [3146.83618,74.286438,3085.83521]: 0 lost unit Duck [f=0011846] [11846] Event [3285.29492,74.286438,3165.11523]: 1 lost unit Fencer [f=0011867] [11867] Event [1425.99231,46.9257698,799.970337]: 1 finished unit Fencer [f=0011870] [11870] Event [4900,47.3392944,3704]: 0 finished unit Duck [f=0011886] [11886] Event [5528,75.549408,440]: 0 finished unit Solar Collector [f=0011887] [11887] Event [3320.15479,74.286438,3230.54004]: 1 lost unit Fencer [f=0011907] [11907] Event [3276.71533,74.3209991,3215.41772]: 0 lost unit Duck [f=0011927] [11927] Event [4616,46.3213501,3752]: 0 finished unit Solar Collector [f=0011947] ggwp [f=0011969] [11969] Event [3864,75.5021057,3352]: 0 lost unit Solar Collector [f=0012004] [12004] Event [4900,47.3392944,3704]: 0 finished unit Duck [f=0012020] [12020] Event [undefined]: PonziScheme resigned [f=0012020] game_message: PonziScheme has been destroyed! [f=0012020] game_message: R0B0L0VER wins! [f=0012020] Submitting stats [f=0012020] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0012020] Part| Total Time|Time of the last 0.5s [f=0012020] Draw 14805.21ms 15.42% [f=0012020] Lua::Callins::Synced 6188.18ms 25.87% [f=0012020] Lua::Callins::Unsynced 20036.89ms 21.09% [f=0012020] Lua::CollectGarbage::Synced 242.50ms 0.10% [f=0012020] Lua::CollectGarbage::Unsynced 562.18ms 0.90% [f=0012020] Misc::Profiler::AddTime 55.16ms 0.00% [f=0012020] Sim 32034.25ms 72.54% [f=0012020] [12020] Received game_message: PonziScheme has been destroyed! [f=0012020] [12020] Received game_message: R0B0L0VER wins! [f=0012021] [12021] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0012021] [12021] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0012021] [12021] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0012021] [12021] Game End Stats Values: 2,2100,2210,2100,2210,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,1275,1275,1275,1275,6.26666689,6.26666689,6.26666689,6.26666689,40,80,40,80,0,0,0,0,785,855,785,855,0,0,0,0,0,0,0,0,0,0,0,0 [f=0012021] [12021] Game End Stats Values: 3,2375,2440,2375,2440,0.52623737,0.0005711,0.52623737,0.0005711,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,9.60000038,10.666667,9.60000038,10.666667,1275,1275,1275,1275,8.16841602,8.00003815,8.16841602,8.00003815,40,240,40,240,0,0,0,0,1060,925,1060,925,0,0,0,0,0,0,0,0,0,0,0,0 [f=0012021] [12021] Game End Stats Values: 4,2590,2595,2590,2595,0.75710189,5.70513964,0.75710189,5.70513964,0,0,0,0,0,0,0,0,0,0,0,0,0,40,0,40,0,0,0,0,10,12.666667,10,12.666667,1275,1275,1275,1275,10.0153913,10.1136389,10.0153913,10.1136389,185,240,185,240,0,40,0,40,1130,1080,1130,1080,40,0,40,0,0,0,0,0,40,0,40,0 [f=0012021] [12021] Game End Stats Values: 5,2660,2750,2660,2750,3.5473032,17.6090717,3.5473032,17.6090717,0,0,0,0,0,0,0,0,0,0,0,0,0,40,0,40,0,0,0,0,11.8666668,15.6000004,11.8666668,15.6000004,1275,1275,1275,1275,12.2971277,11.3269291,12.2971277,11.3269291,185,240,185,240,0,40,0,40,1200,1235,1200,1235,71.6667099,0,71.6667099,0,0,0,0,0,40,0,40,0 [f=0012021] [12021] Game End Stats Values: 6,2745,2970,2745,2970,7.84930754,30.2753124,7.84930754,30.2753124,0,0,0,0,0,0,0,0,0,0,0,0,26.6733341,58.3474808,26.6733341,58.3474808,0,0,0,0,13.8666668,17.333334,13.8666668,17.333334,1275,1275,1275,1275,11.8867998,12.8444166,11.8867998,12.8444166,185,320,185,320,0,58.3333359,0,58.3333359,1285,1375,1285,1375,90.0000458,0,90.0000458,0,0,0,0,0,58.3474808,26.6733341,58.3474808,26.6733341 [f=0012021] [12021] Game End Stats Values: 7,2790,3050,2790,3050,15.5082283,58.1205215,15.5082283,58.1205215,0,0,0,0,0,0,0,0,0,0,0,0,94.242218,330.275513,94.242218,330.275513,0,0,0,0,14,19.8666668,14,19.8666668,1275,1275,1275,1275,14.1105938,13.8563471,14.1105938,13.8563471,145,400,145,400,0,243.333344,0,243.333344,1370,1375,1370,1375,275.000061,0,275.000061,0,0,0,0,0,330.275513,103.133331,330.275513,103.133331 [f=0012021] [12021] Game End Stats Values: 8,2935,3280,2935,3280,22.0281105,82.5198059,22.0281105,82.5198059,0,0,0,0,0,0,0,0,0,0,0,0,94.242218,330.275513,94.242218,330.275513,0,0,0,0,14,20,14,20,1275,1275,1275,1275,14.43466,13.6266184,14.43466,13.6266184,290,480,290,480,0,243.333344,0,243.333344,1370,1525,1370,1525,275.000061,0,275.000061,0,0,0,0,0,330.275513,103.133331,330.275513,103.133331 [f=0012021] [12021] Game End Stats Values: 9,3170,3535,3170,3535,27.101202,96.9451447,27.101202,96.9451447,0,0,0,0,0,0,0,0,0,0,0,0,94.242218,330.275513,94.242218,330.275513,90,90,90,90,14,20,14,20,1275,1275,1275,1275,14.3382063,14.0283556,14.3382063,14.0283556,435,560,435,560,0,243.333344,0,243.333344,1370,1610,1370,1610,275.000061,0,275.000061,0,0,0,0,0,330.275513,103.133331,330.275513,103.133331 [f=0012021] [12021] Game End Stats Values: 10,3400,3845,3400,3845,29.0831242,125.562477,29.0831242,125.562477,0,0,0,0,0,0,0,0,0,0,0,0,94.242218,330.275513,94.242218,330.275513,90,180,90,180,14,22,14,22,1275,1275,1275,1275,14.3987942,15.9078226,14.3987942,15.9078226,580,640,580,640,0,243.333344,0,243.333344,1455,1750,1455,1750,275.000061,0,275.000061,0,0,0,0,0,330.275513,103.133331,330.275513,103.133331 [f=0012021] [12021] Game End Stats Values: 11,3400,3930,3400,3930,33.1822624,157.392014,33.1822624,157.392014,0,0,0,0,0,0,0,0,0,0,0,0,285.794708,439.707306,285.794708,439.707306,90,270,90,270,14,24,14,24,1275,1275,1275,1275,16.2732754,16.7886372,16.2732754,16.7886372,580,480,580,480,160,388.333344,160,388.333344,1455,1905,1455,1905,420.000061,160,420.000061,160,0,0,0,0,475.275543,298.19696,475.275543,298.19696 [f=0012021] [12021] Game End Stats Values: 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End Stats Values: 26,5830,6455,5830,6455,321.984894,728.979492,321.984894,728.979492,0,0,0,0,0,0,0,0,566.62146,0,566.62146,0,2702.57251,1741.73547,2702.57251,1741.73547,180,550,180,550,16.4431667,34.6666679,16.4431667,34.6666679,1275,1275,1275,1275,14.4266977,29.1380424,14.4266977,29.1380424,2900,1440,2900,1440,2604,1488.33337,2604,1488.33337,1475,3190,1475,3190,1520,2628.33325,1520,2628.33325,327.500824,0.00101333,327.500824,0.00101333,1935.96753,2753.69312,1935.96753,2753.69312 [f=0012021] [12021] Game End Stats Values: 27,5685,6040,5685,6040,327.130524,757.914551,327.130524,757.914551,0,0,0,0,0,0,0,0,566.62146,0,566.62146,0,3829.37988,2236.22827,3829.37988,2236.22827,180,550,180,550,16.4523659,31.8666668,16.4523659,31.8666668,1275,1275,1275,1275,14.3430443,28.4623413,14.3430443,28.4623413,2755,760,2755,760,3444,1923.33337,3444,1923.33337,1475,3455,1475,3455,1955,3468.33325,1955,3468.33325,327.500824,0.00101333,327.500824,0.00101333,2513.3999,3909.98291,2513.3999,3909.98291 [f=0012021] [12021] Game End Stats Values: 28,5540,5740,5540,5740,331.132904,791.110352,331.132904,791.110352,0,0,0,0,0,0,0,0,566.62146,0,566.62146,0,4300.21143,2438.98706,4300.21143,2438.98706,180,550,180,550,17.0773315,35.0909081,17.0773315,35.0909081,1275,1275,1275,1275,14.3638515,31.0178089,14.3638515,31.0178089,2610,320,2610,320,4034,2068.3335,4034,2068.3335,1475,3595,1475,3595,2245,4138.33301,2245,4138.33301,327.500824,0.00101333,327.500824,0.00101333,2729.64966,4391.46826,2729.64966,4391.46826 [f=0012021] [12021] Event [3864,75.5021057,3160]: 0 lost unit Solar Collector [f=0012025] [12025] Event [3683.06421,70.4944,3353.30933]: 0 lost unit Duck [f=0012077] [12077] Event [1425.99231,46.2806702,799.970337]: 1 finished unit Fencer [f=0012125] Spectator PonziScheme left the game: normal quit [f=0012125] [12125] Event [undefined]: PonziScheme quit [f=0012135] Player R0B0L0VER left the game: normal quit [f=0012135] [12135] Event [undefined]: R0B0L0VER quit [f=0012141] No clients connected, shutting down server [f=0012141] Server shutdown [f=0012141] [12141] all players disconnected [f=0012333] [12333] Event [1425.99231,46.2806702,799.970337]: 1 finished unit Fencer [f=0012594] [12594] Event [1425.99231,46.9257698,799.970337]: 1 finished unit Fencer [f=0012896] [12896] Event [1425.99231,46.9257698,799.970337]: 1 finished unit Fencer [f=0013196] [13196] Event [1425.99231,46.9257698,799.970337]: 1 finished unit Fencer [f=0013494] [13494] Event [1425.99231,46.9257698,799.970337]: 1 finished unit Fencer [f=0013791] [13791] Event [1425.99231,46.9257698,799.970337]: 1 finished unit Fencer [f=0014088] [14088] Event [1425.99231,46.9257698,799.970337]: 1 finished unit Fencer [f=0014230] Autoquit sending quit command. [f=0014230] [QuitAction] user exited to system [f=0014230] [SpringApp::Kill][1] fromRun=1 [f=0014230] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0014230] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0014230] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0014230] [ThreadPool::SetThreadCount][2] workers=0 [f=0014230] [SpringApp::Kill][2] [f=0014230] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0014230] [Game::KillLua][3] dtor=0 luaUI=0x5acc8080 [f=0014230] Start widgetHandler:Shutdown [f=0014230] Shutdown - SaveOrderList Complete [f=0014230] Writing last game win data [f=0014230] Shutdown - SaveConfigData Complete [f=0014230] Shutdown Widget - Save/Load API [f=0014230] Shutdown Widget - Chili Highlight [f=0014230] Shutdown Widget - Draw After Chili [f=0014230] Shutdown Widget - EPIC Menu [f=0014230] Shutdown Widget - Chili Widget Selector [f=0014230] Shutdown Widget - Chili Minimap [f=0014230] Shutdown Widget - Local Team Colors [f=0014230] Shutdown Widget - Display Keys 2 [f=0014230] Shutdown Widget - Save Game Menu [f=0014230] Shutdown Widget - Unit Icons [f=0014230] Shutdown Widget - Noises [f=0014230] Shutdown Widget - HealthBars [f=0014230] Shutdown Widget - Win Counter [f=0014230] Shutdown Widget - BuildETA [f=0014230] Shutdown Widget - SpringRTS Replay Stats [f=0014230] Shutdown Widget - Modular Comm Info [f=0014230] Shutdown Widget - Stereo3D [f=0014230] Shutdown Widget - Showeco and Grid Drawer [f=0014230] Shutdown Widget - Point Tracker [f=0014230] Shutdown Widget - Missile Silo Range [f=0014230] Shutdown Widget - MetalFeatures (new) [f=0014230] Shutdown Widget - MinimapEvents [f=0014230] Shutdown Widget - Local Widgets Config [f=0014230] Shutdown Widget - Highlight Geos [f=0014230] Shutdown Widget - Grab Input [f=0014230] Input grabbing is disabled! [f=0014230] Shutdown Widget - Defense Range Zero-K [f=0014230] Shutdown Widget - Darkening [f=0014230] Shutdown Widget - Context Menu [f=0014230] Shutdown Widget - Chili Spectator Panels [f=0014230] Shutdown Widget - Chili Selections & CursorTip v2 [f=0014230] Shutdown Widget - Chili Nuke Warning [f=0014230] Shutdown Widget - Chili EndGame Window [f=0014230] Shutdown Widget - Chili Economy Panel Default [f=0014230] Shutdown Widget - CameraShake [f=0014230] Shutdown Widget - State Reverse and Latency [f=0014230] Shutdown Widget - Music Player v2 [f=0014230] Shutdown Widget - Attack AoE [f=0014230] Shutdown Widget - Map Edge Extension [f=0014230] Shutdown Widget - Selection Send [f=0014230] Shutdown Widget - LupsManager [f=0014230] Shutdown Widget - Newton Firezone [f=0014230] Shutdown Widget - Chili Pro Console [f=0014230] Shutdown Widget - Persistent Build Height [f=0014230] Shutdown Widget - Lasso Terraform GUI [f=0014230] Shutdown Widget - Lups [f=0014230] Shutdown Widget - Chili Framework [f=0014230] Shutdown Widget - Mex Placement Handler [f=0014230] Shutdown Widget - Chili Core Selector [f=0014230] Shutdown Widget - Custom Markers [f=0014230] Shutdown Widget - Select Keys [f=0014230] Shutdown Widget - Pause Screen [f=0014230] Shutdown Widget - Text To Speech Control [f=0014230] Shutdown Widget - Layout Handler [f=0014230] End widgetHandler:Shutdown [f=0014230] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={641201,75233992} {int,ext,rec}Allocs={12277267,0,0} {chunk,block}Bytes={75233992,0} [f=0014230] [Game::KillLua][1] dtor=0 luaGaia=0x5b4ca4e0 [f=0014230] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={443034,63022147} {int,ext,rec}Allocs={12277268,0,0} {chunk,block}Bytes={63022147,0} [f=0014230] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={443034,63022147} {int,ext,rec}Allocs={12277268,0,0} {chunk,block}Bytes={63022147,0} [f=0014230] [Game::KillLua][2] dtor=0 luaRules=0x52d36cf0 [f=0014230] Start gadgetHandler:Shutdown [f=0014230] Shutdown - StartSetup [f=0014230] Shutdown - UnitMorph [f=0014230] Shutdown - Carrier Drones [f=0014230] Shutdown - LupsNanoSpray [f=0014230] Shutdown - Missile Silo Controller [f=0014230] Shutdown - Modular Comm Info [f=0014230] Shutdown - Terrain Texture Handler [f=0014230] Shutdown - UnitCloakShield [f=0014230] Shutdown - Starlight Handler [f=0014230] End gadgetHandler:Shutdown [f=0014230] Start gadgetHandler:Shutdown [f=0014230] Shutdown - Save/Load [f=0014230] Shutdown - Teleport Throw [f=0014230] Shutdown - UnitMorph [f=0014230] Shutdown - Modular Comm Info [f=0014230] Shutdown - Retreat Command [f=0014230] Shutdown - Shockwaves [f=0014230] Shutdown - UnitCloakShield [f=0014230] Shutdown - Lups Cloak FX [f=0014230] Shutdown - Lups [f=0014230] Shutdown - Lups Shield [f=0014230] End gadgetHandler:Shutdown [f=0014230] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={12277299,0,0} {chunk,block}Bytes={0,0} [f=0014230] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={12277299,0,0} {chunk,block}Bytes={0,0} [f=0014230] [Game::KillLua][4] dtor=0 [f=0014230] [Game::~CGame][1] [f=0014230] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0014230] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0014230] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0014230] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0014230] [Game::KillLua][4] dtor=1 [f=0014230] [Game::KillMisc][1] [f=0014230] [Game::KillMisc][2] [f=0014230] [Game::KillMisc][3] [f=0014230] [Game::KillRendering][1] [f=0014230] [3DOParser::Kill] allocated 1 pieces [f=0014230] [S3OParser::Kill] allocated 298 pieces [f=0014230] [AssParser::Kill] allocated 54 pieces [f=0014230] [Game::KillInterface][1] [f=0014230] [Game::KillInterface][2] [f=0014230] [Game::KillSimulation][1] [f=0014230] [Game::KillSimulation][2] [f=0014230] [CCollisionHandler] dis-/continuous tests: 0/1840344 [f=0014230] [Game::KillSimulation][3] [f=0014230] [~CPathCache(24x16)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0014230] [~CPathCache(24x16)] cacheHits=68 hitPercentage=40% numHashColls=0 maxCacheSize=10 [f=0014230] [~CPathCache(48x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0014230] [~CPathCache(48x32)] cacheHits=26 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0014230] [~CRectangleOverlapHandler] 0% overlap reduction [f=0014230] [~CRectangleOverlapHandler] 0% overlap reduction [f=0014230] [LosHandler::Kill] raycast instance cache-{hits,misses}={3844,7909}; shared=1%; cached=31% [f=0014230] [Game::KillSimulation][4] [f=0014230] [CommonDefHandler::KillStatic] 3175 sound-set data items added [f=0014230] [Game::~CGame][2] [f=0014230] [Game::~CGame][3] [f=0014230] [SpringApp::Kill][3] [f=0014230] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 150136 bytes sent 135716 bytes recv'd [f=0014230] [SpringApp::Kill][4] font=0x45dbdaa0 [f=0014230] [SpringApp::Kill][5] [f=0014230] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7898 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/9904e7f76e6e188b46790dc1d90fad6f.sdp (0x45e42180) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/9904e7f76e6e188b46790dc1d90fad6f.sdp" numZipFiles=7898 sumInflSize=723837kb sumReadTime=2299ms file="unittextures/bcore_abc_1.tga" indx=7071 inflSize=3210kb readTime=56ms file="unittextures/bcore_abc_2.tga" indx=7073 inflSize=1800kb readTime=27ms file="luaui/widgets/gui_icon_sets.lua" indx=4721 inflSize=3kb readTime=24ms file="luaui/widgets/api_saveload.lua" indx=3888 inflSize=6kb readTime=23ms file="unittextures/factoryveh1.png" indx=7253 inflSize=1077kb readTime=22ms file="bitmaps/pd/shield.png" indx=571 inflSize=260kb readTime=21ms file="effects/annabelle.lua" indx=628 inflSize=4kb readTime=19ms file="icons/hoverscout.png" indx=1043 inflSize=1kb readTime=18ms file="luaui/widgets/api_selectionsend.lua" indx=3889 inflSize=3kb readTime=15ms file="luaui/widgets/api_set_springsettings.lua" indx=3890 inflSize=0kb readTime=14ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/9904e7f76e6e188b46790dc1d90fad6f.sdp] 38799083 bytes cached in 2810 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=87 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/DunePatrolRedux_v1.1.sd7 (0x45f227e0) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x45f21bc0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1507472 bytes cached in 14 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x45e40790) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7f91a40b2770) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 208857 bytes cached in 67 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]