[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.0Dc6yU0Zub/springsettings.1244543.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 1, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 33ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f8d8801bff0 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 4704 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1244543/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 215ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 4 to team 0 (#active=5) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x44ac26d0] using map "Desert Rumble 1.02" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Desert Rumble 1.02", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x44ac26d0] using game "Zero-K v1.9.11.1" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.9.11.1", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 109ms [f=-000001] [PreGame::UpdateClientNet] received local player number 4 (team 0, allyteam 1), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (56 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 508ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 574ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 22ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 5 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 666ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 100ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 29ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 2ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 24ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 101ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Generic Plate Command Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Economy Multiplier Handicap Loaded gadget: Map Border Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Generic Plate Command Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_map_border.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_econ_mult.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 139ms [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: s11n gadget [f=-000001] Loaded SYNCED gadget: s11n map feature loader [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] Loaded UNSYNCED gadget: s11n_gadget_load.lua [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Skrid was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Chili Minimap [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1244543/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Guard Remove [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Select Com at start [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: UnitShapes [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Mex Placement Initialised with 28 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Font Cache [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [s11n] Loading s11n file... [f=-000001] [s11n] Parsing model... [f=-000001] [s11n] Populating game world... [f=-000001] [s11n] s11n loading complete. [f=-000001] Running Springboard Feature Fixer, 28, 102 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=9ebb3f0e [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=718fe2a3 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=c1c414ed [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=80a00422 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=52af3b34 [f=-000001] [Path] [PathEstimator::ReadFile] hash=52af3b34 file="cache/104dev-maintenance/paths/Desert Rumble 1.02.pe-52af3b34.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=9ebb3f0e [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=718fe2a3 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=c1c414ed [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=80a00422 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=52af3b44 [f=-000001] [Path] [PathEstimator::ReadFile] hash=52af3b44 file="cache/104dev-maintenance/paths/Desert Rumble 1.02.pe2-52af3b44.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (269ms, checksum 9de2af4b)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={12031,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1244543/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 4 to team 0 [f=-000001] -> Connection established (given id 4) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=038ce0dbe6b28460b5dfa4c4856e883ad064a99e58db97ef7fb6d8c3114015f666efc059df1d4477e546e6d1594bd20892ac0d720a423e483ccf461a3312990c]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=9a55ce70ad1d67f8b4cfc01397fb2ca7f79c55c9c81be48731284220e92c2cd7a5f0e6c283aa74ab80b9e50253fda87ff76f3d3659848e7b9869ff7b8bb0ef42]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x52224d80,0x5d96ce80}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: 67a99d61cbde997c44caadd652e76435 [f=-000001] Connection attempt from PonziScheme [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: PonziScheme changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PonziScheme" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PonziScheme" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Connection attempt from Bakuhatsu [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: Bakuhatsu changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Bakuhatsu" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Bakuhatsu" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet] added new player CatMaster with number 2 to team 0 [f=-000001] > SPRINGIE:User CatMaster|staticcon|6_6||False|||TW [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PonziScheme" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=038ce0dbe6b28460b5dfa4c4856e883ad064a99e58db97ef7fb6d8c3114015f666efc059df1d4477e546e6d1594bd20892ac0d720a423e483ccf461a3312990c]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PonziScheme" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=9a55ce70ad1d67f8b4cfc01397fb2ca7f79c55c9c81be48731284220e92c2cd7a5f0e6c283aa74ab80b9e50253fda87ff76f3d3659848e7b9869ff7b8bb0ef42]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PonziScheme" string="[Game::Load][lua{Rules,Gaia}={000000011e9ed3a0,00000001249af5e0}]" [f=-000001] Connection attempt from CatMaster [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="CatMaster" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="CatMaster" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Allies: I choose: Engy! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Bakuhatsu" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=038ce0dbe6b28460b5dfa4c4856e883ad064a99e58db97ef7fb6d8c3114015f666efc059df1d4477e546e6d1594bd20892ac0d720a423e483ccf461a3312990c]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Bakuhatsu" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=9a55ce70ad1d67f8b4cfc01397fb2ca7f79c55c9c81be48731284220e92c2cd7a5f0e6c283aa74ab80b9e50253fda87ff76f3d3659848e7b9869ff7b8bb0ef42]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Bakuhatsu" string="[Game::Load][lua{Rules,Gaia}={00000000693bd580,0000000070f8faf0}]" [f=-000001] Allies: I choose: Grazer! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="CatMaster" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=038ce0dbe6b28460b5dfa4c4856e883ad064a99e58db97ef7fb6d8c3114015f666efc059df1d4477e546e6d1594bd20892ac0d720a423e483ccf461a3312990c]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="CatMaster" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=9a55ce70ad1d67f8b4cfc01397fb2ca7f79c55c9c81be48731284220e92c2cd7a5f0e6c283aa74ab80b9e50253fda87ff76f3d3659848e7b9869ff7b8bb0ef42]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="CatMaster" string="[Game::Load][lua{Rules,Gaia}={0000000063c70e40,00000000631afe80}]" [f=-000001] glhf [f=-000001] glhf [f=-000001] [0] Event [2247,11.7979736,1263]: 0 finished unit Engineer Commander [f=-000001] [0] Event [5998,11.8005371,2987]: 1 finished unit Guardian Commander [f=0000000] [0] Bakuhatsu, team: 1, elo:2831, userid: 450871 [f=0000000] [0] PonziScheme, team: 0, elo:2139, userid: 547305 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000014] [14] Event [2400,12.7890625,1328]: 0 finished unit Rover Assembly [f=0000061] [61] Event [6120,11.796875,2904]: 1 finished unit Amphbot Factory [f=0000208] [208] Event [2417.99243,13.4388151,1327.97034]: 0 finished unit Dart [f=0000227] [227] Event [2136,11.796875,1320]: 0 finished unit Metal Extractor [f=0000330] [330] Event [5896,11.796875,2984]: 1 finished unit Metal Extractor [f=0000415] [415] Event [2152,11.796875,1240]: 0 finished unit Solar Collector [f=0000595] [595] Event [2088,11.8395081,1096]: 0 finished unit Solar Collector [f=0000597] [597] Event [6084,11.796875,2904]: 1 finished unit Conch [f=0000621] [621] Event [2417.99243,13.4388151,1327.97034]: 0 finished unit Scorcher [f=0000645] [645] Event [6024,12.4518738,3128]: 1 finished unit Metal Extractor [f=0000689] [689] Event [6032.4541,88.796875,3047.69824]: 1 finished unit Firefly [f=0000844] [844] Event [6084,11.796875,2904]: 1 finished unit Duck [f=0000913] [913] Event [2008,11.8743896,1192]: 0 finished unit Metal Extractor [f=0000916] [916] Event [6072,14.7269287,3192]: 1 finished unit Solar Collector [f=0001101] [1101] Event [6084,11.796875,2904]: 1 finished unit Duck [f=0001169] [1169] Event [6296,137.800812,3240]: 1 finished unit Wind/Tidal Generator [f=0001278] [1278] Event [2417.99243,13.4388151,1327.97034]: 0 finished unit Scorcher [f=0001286] [1286] Event [2056,11.796875,1384]: 0 finished unit Solar Collector [f=0001358] [1358] Event [6084,11.796875,2904]: 1 finished unit Duck [f=0001615] [1615] Event [6084,11.796875,2904]: 1 finished unit Duck [f=0001686] [1686] Event [1960,12.7076721,1304]: 0 finished unit Solar Collector [f=0001881] [1881] Event [2417.99243,13.4388151,1327.97034]: 0 finished unit Scorcher [f=0002144] [2144] Event [5984,11.796875,2800]: 1 finished unit Lotus [f=0002311] [2311] Event [6084,11.796875,2904]: 1 finished unit Bulkhead [f=0002391] [2391] Event [2417.99243,13.4388151,1327.97034]: 0 finished unit Fencer [f=0002673] [2673] Event [5396.37842,11.796875,2824.00952]: 1 finished unit Guardian Commander [f=0002773] [2773] Event [2417.99243,13.4388151,1327.97034]: 0 finished unit Mason [f=0002918] [2918] Event [1288,11.796875,2136]: 0 finished unit Metal Extractor [f=0003001] [3001] Event [6084,11.796875,2904]: 1 finished unit Bulkhead [f=0003263] [3263] Event [6084,11.796875,2904]: 1 finished unit Duck [f=0003438] [3438] Event [1144,11.855011,2008]: 0 finished unit Metal Extractor [f=0003457] [3457] Event [2417.99243,13.4388151,1327.97034]: 0 finished unit Fencer [f=0003520] [3520] Event [6084,11.796875,2904]: 1 finished unit Duck [f=0003766] [3766] Event [6084,11.796875,2904]: 1 finished unit Duck [f=0003789] [3789] Event [1320,11.796875,2056]: 0 finished unit Solar Collector [f=0003798] [Game::ClientReadNet] added new player Niarteloc with number 3 to team 0 [f=0003798] > SPRINGIE:User Niarteloc|turretriot|5_6|donator_1|False|||US [f=0003806] [3806] Event [2400,13.78125,1584]: 0 finished unit Lotus [f=0003810] Connection attempt from Niarteloc [f=0003810] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=0003810] -> Connection established (given id 3) [f=0003818] [Game::ClientReadNet][LOGMSG] sender="Niarteloc" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483" [f=0003818] [Game::ClientReadNet][LOGMSG] sender="Niarteloc" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=0003874] [3874] Event [3520.58203,100.993729,2498.78223]: 1 lost unit Firefly [f=0003988] [3988] Event [1176,14.5680237,1928]: 0 finished unit Solar Collector [f=0004091] [4091] Event [3657.7771,11.796875,2757.32373]: 1 finished unit Guardian Commander [f=0004101] [Game::ClientReadNet][LOGMSG] sender="Niarteloc" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=038ce0dbe6b28460b5dfa4c4856e883ad064a99e58db97ef7fb6d8c3114015f666efc059df1d4477e546e6d1594bd20892ac0d720a423e483ccf461a3312990c]" [f=0004119] [Game::ClientReadNet][LOGMSG] sender="Niarteloc" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=9a55ce70ad1d67f8b4cfc01397fb2ca7f79c55c9c81be48731284220e92c2cd7a5f0e6c283aa74ab80b9e50253fda87ff76f3d3659848e7b9869ff7b8bb0ef42]" [f=0004119] [Game::ClientReadNet][LOGMSG] sender="Niarteloc" string="[Game::Load][lua{Rules,Gaia}={000000006d76f540,00000000485671f0}]" [f=0004144] [4144] Event [6084,11.796875,2904]: 1 finished unit Duck [f=0004199] [4199] Event [3509.01001,91.796875,2744.91455]: 1 finished unit Firefly [f=0004323] [4323] Event [2417.99243,13.4388151,1327.97034]: 0 finished unit Fencer [f=0004371] [4371] Event [1096,11.796875,2088]: 0 finished unit Solar Collector [f=0004396] [4396] Event [6084,11.796875,2904]: 1 finished unit Duck [f=0004418] [4418] Event [6053.50439,91.3410568,4697.16064]: 0 lost unit Dart [f=0004455] [4455] Event [3018.43286,102.503387,2500.79834]: 1 lost unit Firefly [f=0004589] [4589] Event [3366.67651,92.7656937,2740.01489]: 1 finished unit Firefly [f=0004660] [4660] Event [6084,11.796875,2904]: 1 finished unit Duck [f=0004745] [4745] Event [2617.76099,106.136505,2403.1355]: 1 lost unit Firefly [f=0004796] [4796] Event [2417.99243,13.4388151,1327.97034]: 0 finished unit Fencer [f=0004846] [4846] Event [1240,11.796875,2216]: 0 finished unit Solar Collector [f=0004943] [4943] Event [2544,13.78125,1280]: 0 finished unit Lotus [f=0004979] [4979] Event [3093.54688,92.7890625,2654.73828]: 1 finished unit Firefly [f=0005123] [5123] Event [2460.83228,101.363205,2570.54736]: 1 lost unit Firefly [f=0005169] [5169] Event [2984,12.7890625,2616]: 1 finished unit Solar Collector [f=0005240] [5240] Event [2417.99243,13.4388151,1327.97034]: 0 finished unit Fencer [f=0005310] [5310] Event [2543.53174,17.1207581,1989.3075]: 0 lost unit Fencer [f=0005369] [5369] Event [3076.12866,92.7890625,2661.94092]: 1 finished unit Firefly [f=0005409] [5409] Event [2952,12.7890625,2728]: 1 finished unit Solar Collector [f=0005420] [5420] Event [1312,11.796875,2272]: 0 finished unit Lotus [f=0005503] [5503] Event [6084,11.796875,2904]: 1 finished unit Duck [f=0005514] [5514] Event [2875.23779,104.071014,2339.73853]: 1 lost unit Firefly [f=0005532] [5532] Event [2528.74683,18.9595852,2046.87085]: 0 lost unit Fencer [f=0005590] [5590] Event [3000.073,12.9679642,2459.06787]: 1 lost unit Bulkhead [f=0005640] [5640] Event [2690.04248,13.7900305,2462.79175]: 0 lost unit Scorcher [f=0005641] [5641] Event [2680.60449,13.78125,2488.8667]: 0 lost unit Scorcher [f=0005759] [5759] Event [3097.5647,92.7890625,2595.50098]: 1 finished unit Firefly [f=0005769] [5769] Event [2865.45508,12.7890625,2527.75171]: 1 lost unit Duck [f=0005972] [5972] Event [2538.74219,17.9591618,2010.74585]: 0 lost unit Fencer [f=0005995] [5995] Event [2417.99243,13.4388151,1327.97034]: 0 finished unit Ripper [f=0006008] [6008] Event [2591.24756,22.3737106,2243.14526]: 0 lost unit Scorcher [f=0006037] [6037] Event [2463.74829,15.462409,1802.58191]: 0 lost unit Fencer [f=0006138] [6138] Event [2399.67285,30.5963783,1654.60876]: 1 lost unit Firefly [f=0006149] [6149] Event [3112.28369,92.7890625,2576.35327]: 1 finished unit Firefly [f=0006338] [6338] Event [2440,13.78125,1432]: 0 finished unit Caretaker [f=0006400] [6400] Event [6084,11.796875,2904]: 1 finished unit Duck [f=0006438] [6438] Event [2417.99243,13.4388151,1327.97034]: 0 finished unit Scorcher [f=0006539] [6539] Event [3112.28369,92.7890625,2576.35327]: 1 finished unit Firefly [f=0006851] [6851] Event [2417.99243,13.4388151,1327.97034]: 0 finished unit Scorcher [f=0006886] [6886] Event [2232,12.7735596,1448]: 0 finished unit Caretaker [f=0007036] [7036] Event [2784.23096,107.676491,1417.09119]: 1 lost unit Firefly [f=0007096] [7096] Event [2498.13501,106.476265,1783.63159]: 1 lost unit Firefly [f=0007105] [7105] Event [2417.99243,13.4388151,1327.97034]: 0 finished unit Scorcher [f=0007146] [7146] Event [6872,91.171875,4696]: 1 finished unit Metal Extractor [f=0007349] [7349] Event [2676.90137,98.108963,2030.17029]: 1 finished unit Firefly [f=0007363] [7363] Event [2417.99243,13.4388151,1327.97034]: 0 finished unit Scorcher [f=0007472] [7472] Event [3050.73853,109.570229,2190.33252]: 1 lost unit Firefly [f=0007472] [7472] Event [3203.09717,13.6853895,2275.52637]: 0 lost unit Scorcher [f=0007505] [7505] Event [2400,13.78125,1584]: 0 lost unit Lotus [f=0007598] [7598] Event [2417.99243,13.4388151,1327.97034]: 0 finished unit Scorcher [f=0007739] [7739] Event [2824.06079,101.29538,2016.66003]: 1 finished unit Firefly [f=0007842] [7842] Event [2676.74634,16.8746319,1835.86121]: 0 lost unit Scorcher [f=0007848] [7848] Event [2417.99243,13.4388151,1327.97034]: 0 finished unit Scorcher [f=0007864] [7864] Event [2646.00488,17.7163887,1909.53223]: 1 lost unit Duck [f=0007901] [7901] Event [2584.15259,15.7566462,1756.33594]: 0 lost unit Scorcher [f=0007918] [7918] Event [2596.23438,17.5110435,1861.80115]: 1 lost unit Duck [f=0007930] [7930] Event [2499.75244,16.907198,1894.51697]: 1 lost unit Duck [f=0007952] [7952] Event [2351.41553,100.789543,1915.57495]: 1 lost unit Firefly [f=0007969] [7969] Event [2424.29248,16.7578125,1922.52942]: 1 lost unit Duck [f=0007982] [7982] Event [2449.86938,16.6869011,1938.52148]: 1 lost unit Duck [f=0008046] [8046] Event [2262.31226,15.6262426,1924.5907]: 1 lost unit Duck [f=0008073] [8073] Event [6744,91.171875,4824]: 1 finished unit Metal Extractor [f=0008113] [8113] Event [2417.99243,13.4388151,1327.97034]: 0 finished unit Scorcher [f=0008129] [8129] Event [2705.85327,97.8403931,1925.005]: 1 finished unit Firefly [f=0008137] [8137] Event [6084,11.796875,2904]: 1 finished unit Bulkhead [f=0008213] [8213] Event [5984,11.796875,2800]: 1 lost unit Lotus [f=0008248] [8248] Event [2191.25049,137.225784,1708.92468]: 1 lost unit Firefly [f=0008349] [8349] Event [2417.99243,13.4388151,1327.97034]: 0 finished unit Scorcher [f=0008388] [8388] Event [2584.62427,15.0822945,1761.11462]: 0 lost unit Scorcher [f=0008389] [8389] Event [5817.04639,11.796875,2919.63428]: 1 lost unit Bulkhead [f=0008464] [8464] Event [5896,11.796875,2984]: 1 lost unit Metal Extractor [f=0008497] [8497] Event [6084,11.796875,2904]: 1 lost unit Duck [f=0008507] [8507] Event [6084,11.796875,2904]: 1 lost unit Duck [f=0008519] [8519] Event [2671.15137,98.3852081,2014.09485]: 1 finished unit Firefly [f=0008564] [8564] Event [6024,12.4518738,3128]: 1 lost unit Metal Extractor [f=0008586] [8586] Event [2417.99243,13.4388151,1327.97034]: 0 finished unit Scorcher [f=0008624] [8624] Event [2219.92236,125.791687,1719.83191]: 1 lost unit Firefly [f=0008635] [8635] Event [104,12.7890625,3032]: 0 finished unit Metal Extractor [f=0008651] [8651] Event [6084,11.796875,2904]: 1 lost unit Duck [f=0008655] [8655] Event [6084,11.796875,2904]: 1 lost unit Duck [f=0008692] [8692] Event [6084,11.796875,2904]: 1 lost unit Duck [f=0008702] [8702] Event [6084,11.796875,2904]: 1 lost unit Duck [f=0008909] [8909] Event [2559.0979,97.9041138,1933.34546]: 1 finished unit Firefly [f=0008909] Niarteloc added point: what [f=0008923] [8923] Event [2417.99243,13.4388151,1327.97034]: 0 finished unit Scorcher [f=0008938] [8938] Event [2528.53589,17.6359024,1911.11865]: 1 finished unit Guardian Commander [f=0008938] [8938] Event [2528.53589,17.6359024,1911.11865]: 1 lost unit Guardian Commander [f=0008958] [8958] Event [2548.88306,14.7734375,1694.22668]: 0 lost unit Scorcher [f=0009030] [9030] Event [2291.64307,97.9432983,1613.80896]: 1 lost unit Firefly [f=0009038] [9038] Event [2357.01904,12.6342077,1586.77563]: 0 lost unit Ripper [f=0009071] [9071] Event [6736,91.171875,4704]: 1 finished unit Lotus [f=0009117] [9117] Event [6084,11.796875,2904]: 1 finished unit Duck [f=0009161] [9161] Event [168,12.7890625,3016]: 0 finished unit Solar Collector [f=0009168] [9168] Event [2210.76563,12.7890625,1587.12012]: 0 lost unit Fencer [f=0009216] [9216] Event [2211.95972,12.7890625,1713.17322]: 0 lost unit Scorcher [f=0009220] [9220] Event [2417.99243,13.4388151,1327.97034]: 0 finished unit Scorcher [f=0009268] [9268] Event [2359.82056,15.3586311,1849.32922]: 0 lost unit Scorcher [f=0009299] [9299] Event [2573.44287,100.151871,1960.89478]: 1 finished unit Firefly [f=0009305] [9305] Event [2355.89111,15.9068117,1982.52893]: 0 lost unit Scorcher [f=0009351] [9351] Event [7064,211.226563,4888]: 1 finished unit Wind/Tidal Generator [f=0009373] [9373] Event [6084,11.796875,2904]: 1 finished unit Duck [f=0009437] [9437] Event [2258.76855,100.625114,1728.65723]: 1 lost unit Firefly [f=0009461] [9461] Event [2417.99243,13.4388151,1327.97034]: 0 finished unit Scorcher [f=0009501] [9501] Event [7064,211.226563,4808]: 1 finished unit Wind/Tidal Generator [f=0009514] ggwp [f=0009638] [9638] Event [2687.33691,16.62537,1808.23169]: 0 lost unit Scorcher [f=0009655] gg [f=0009661] [9661] Event [2162.61572,11.9366426,1604.38257]: 0 lost unit Scorcher [f=0009678] [9678] Event [2417.99243,13.4388151,1327.97034]: 0 finished unit Scorcher [f=0009689] [9689] Event [2594.47534,99.3517532,1884.54736]: 1 finished unit Firefly [f=0009729] [9729] Event [undefined]: PonziScheme resigned [f=0009729] game_message: PonziScheme has been destroyed! [f=0009729] game_message: Bakuhatsu wins! [f=0009729] Submitting stats [f=0009729] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0009729] Part| Total Time|Time of the last 0.5s [f=0009729] Draw 19829.72ms 7.67% [f=0009729] Lua::Callins::Synced 6072.31ms 63.55% [f=0009729] Lua::Callins::Unsynced 24232.14ms 10.56% [f=0009729] Lua::CollectGarbage::Synced 314.42ms 0.10% [f=0009729] Lua::CollectGarbage::Unsynced 781.03ms 0.40% [f=0009729] Misc::Profiler::AddTime 68.29ms 0.00% [f=0009729] Sim 21891.78ms 84.86% [f=0009729] [9729] Received game_message: PonziScheme has been destroyed! [f=0009729] [9729] Received game_message: Bakuhatsu wins! [f=0009730] [9730] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0009730] [9730] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0009730] [9730] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0009730] [9730] Game End Stats Values: 2,2170,2060,2060,2170,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,1275,1275,1275,1275,6.4000001,6,6,6.4000001,40,0,0,40,0,0,0,0,855,785,785,855,0,0,0,0,0,0,0,0,0,0,0,0 [f=0009730] [9730] Game End Stats Values: 3,2370,2375,2375,2370,0.53390336,0,0,0.53390336,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,11.1999998,8,8,11.1999998,1275,1275,1275,1275,8.03559399,8.9333334,8.9333334,8.03559399,170,80,80,170,0,0,0,0,925,1020,1020,925,0,0,0,0,0,0,0,0,0,0,0,0 [f=0009730] [9730] Game End Stats Values: 4,2655,2560,2560,2655,6.1994524,0.5914458,0.5914458,6.1994524,0,0,0,0,0,0,0,0,0,0,0,0,7.11111116,10.666667,10.666667,7.11111116,0,0,0,0,12.1333332,10.5990772,10.5990772,12.1333332,1275,1275,1275,1275,10.1110363,10.6838751,10.6838751,10.1110363,300,160,160,300,0,0,0,0,1080,1125,1125,1080,0,0,0,0,0,0.00048333,0.00048333,0,10.666667,7.11111116,7.11111116,10.666667 [f=0009730] [9730] Game End Stats Values: 5,2725,2720,2720,2725,16.0632458,4.19784069,4.19784069,16.0632458,0,0,0,0,0,0,0,0,0,0,0,0,7.11111116,10.666667,10.666667,7.11111116,0,0,0,0,14.2666664,14.3864641,14.3864641,14.2666664,1275,1275,1275,1275,10.6575871,13.8293047,13.8293047,10.6575871,300,320,320,300,0,0,0,0,1150,1125,1125,1150,0,0,0,0,0,0.00223751,0.00223751,0,10.666667,7.11111116,7.11111116,10.666667 [f=0009730] [9730] Game End Stats Values: 6,2855,2810,2810,2855,31.8460045,5.29981756,5.29981756,31.8460045,0,0,0,0,0,0,0,0,0,0,0,0,7.11111116,10.666667,10.666667,7.11111116,0,90,90,0,16,12.6213799,12.6213799,16,1275,1275,1275,1275,12.0966282,11.9484653,11.9484653,12.0966282,430,320,320,430,0,0,0,0,1150,1125,1125,1150,15.666667,0,0,15.666667,0,0.00317919,0.00317919,0,10.666667,7.11111116,7.11111116,10.666667 [f=0009730] [9730] Game End Stats Values: 7,3000,3120,3120,3000,50.0215683,6.68619299,6.68619299,50.0215683,0,0,0,0,0,0,0,0,0,0,0,0,7.11111116,10.666667,10.666667,7.11111116,0,90,90,0,16,12.5185728,12.5185728,16,1275,1355,1355,1275,11.2117043,11.9840908,11.9840908,11.2117043,575,550,550,575,0,0,0,0,1150,1125,1125,1150,15.666667,0,0,15.666667,0,0.00400837,0.00400837,0,10.666667,7.11111116,7.11111116,10.666667 [f=0009730] [9730] Game End Stats Values: 8,3205,3350,3350,3205,58.1802559,8.53458977,8.53458977,58.1802559,0,0,0,0,0,0,0,0,0,0,0,0,7.11111116,10.666667,10.666667,7.11111116,0,90,90,0,16,10.6349897,10.6349897,16,1275,1355,1355,1275,11.3439121,14.5232258,14.5232258,11.3439121,575,780,780,575,0,0,0,0,1355,1125,1125,1355,15.666667,0,0,15.666667,0,73.5040131,73.5040131,0,10.666667,7.11111116,7.11111116,10.666667 [f=0009730] [9730] Game End Stats Values: 9,3435,3510,3510,3435,71.9698181,11.1758499,11.1758499,71.9698181,0,0,0,0,0,0,0,0,0,0,0,0,7.11111116,10.666667,10.666667,7.11111116,0,90,90,0,16,10.6693535,10.6693535,16,1275,1355,1355,1275,13.4526367,16.9260998,16.9260998,13.4526367,720,940,940,720,0,0,0,0,1440,1125,1125,1440,15.666667,0,0,15.666667,0,170.754013,170.754013,0,10.666667,7.11111116,7.11111116,10.666667 [f=0009730] [9730] Game End Stats Values: 10,3665,3590,3590,3665,83.3943939,12.2901392,12.2901392,83.3943939,0,0,0,0,0,0,0,0,0,0,0,0,44.8933296,19.4213829,19.4213829,44.8933296,90,90,90,90,17.0666676,10.6659603,10.6659603,17.0666676,1275,1355,1355,1275,14.7616386,10.2576189,10.2576189,14.7616386,720,1020,1020,720,0,0,0,0,1580,1125,1125,1580,15.666667,0,0,15.666667,0,170.754013,170.754013,0,19.4213829,44.8933296,44.8933296,19.4213829 [f=0009730] [9730] Game End Stats Values: 11,3840,3770,3770,3840,107.021912,14.1309824,14.1309824,107.021912,0,0,0,0,0,0,0,0,0,0,0,0,87.4815674,76.754715,76.754715,87.4815674,90,90,90,90,20.3999996,10.6304665,10.6304665,20.3999996,1275,1455,1455,1275,15.5751677,10.1227226,10.1227226,15.5751677,825,1100,1100,825,0,40,40,0,1650,1125,1125,1650,55.6666679,80,80,55.6666679,0,170.754013,170.754013,0,76.754715,232.458588,232.458588,76.754715 [f=0009730] [9730] Game End Stats Values: 12,4145,3850,3850,4145,137.193756,15.2625246,15.2625246,137.193756,0,0,0,0,0,0,0,0,0,0,0,0,107.48156,94.0880432,94.0880432,107.48156,180,90,90,180,22.2666664,10.6209526,10.6209526,22.2666664,1275,1455,1455,1275,16.0114555,13.5037804,13.5037804,16.0114555,970,1180,1180,970,0,40,40,0,1720,1125,1125,1720,55.6666679,80,80,55.6666679,0,229.449112,229.449112,0,94.0880432,252.458603,252.458603,94.0880432 [f=0009730] [9730] Game End Stats Values: 13,4145,3920,3920,4145,170.202927,15.5816145,15.5816145,170.202927,0,0,0,0,0,0,0,0,0,0,0,0,169.310211,292.923584,292.923584,169.310211,180,90,90,180,24,11.2841129,11.2841129,24,1275,1455,1455,1275,16.2006092,16.7596111,16.7596111,16.2006092,970,1180,1180,970,0,185,185,0,1720,1195,1195,1720,200.666672,80,80,200.666672,0,330.949097,330.949097,0,292.923584,320.262787,320.262787,292.923584 [f=0009730] [9730] Game End Stats Values: 14,3830,3760,3760,3830,209.275192,16.5083447,16.5083447,209.275192,0,0,0,0,0,0,0,0,0,0,0,0,737.215271,670.580933,670.580933,737.215271,270,90,90,270,24,14.2046509,14.2046509,24,1275,1455,1455,1275,16.6048183,11.7617817,11.7617817,16.6048183,565,950,950,565,310,590,590,310,1720,1265,1265,1720,605.666687,390,390,605.666687,0,349.449097,349.449097,0,685.574951,894.890503,894.890503,685.574951 [f=0009730] [9730] Game End Stats Values: 15,3650,3760,3760,3650,251.233856,16.9803257,16.9803257,251.233856,0,0,0,0,0,0,0,0,0,0,0,0,814.232361,1076.26025,1076.26025,814.232361,270,90,90,270,24,15.665741,15.665741,24,1275,1455,1455,1275,19.5527992,10.0314655,10.0314655,19.5527992,385,950,950,385,310,1010,1010,310,1720,1265,1265,1720,1067,390,390,1067,0,349.449097,349.449097,0,1091.25427,977.87262,977.87262,1091.25427 [f=0009730] [9730] Game End Stats Values: 16,3960,3840,3840,3960,268.844055,17.6829243,17.6829243,268.844055,0,0,0,0,0,0,0,0,0,0,0,0,814.232361,1076.26025,1076.26025,814.232361,270,90,90,270,24,16.0462646,16.0462646,24,1275,1455,1455,1275,15.1740122,10.0468416,10.0468416,15.1740122,515,1030,1030,515,310,1010,1010,310,1900,1265,1265,1900,1067,390,390,1067,0,349.449097,349.449097,0,1091.25427,977.87262,977.87262,1091.25427 [f=0009730] [9730] Game End Stats Values: 17,4400,3925,3925,4400,301.890137,17.9906197,17.9906197,301.890137,0,0,0,0,0,0,0,0,0,0,0,0,854.23175,1114.11768,1114.11768,854.23175,270,90,90,270,24,16.0415592,16.0415592,24,1275,1455,1455,1275,16.2030716,11.7538462,11.7538462,16.2030716,775,1030,1030,775,310,1010,1010,310,2080,1350,1350,2080,1067,390,390,1067,0,375.44989,375.44989,0,1129.11169,1017.87201,1017.87201,1129.11169 [f=0009730] [9730] Game End Stats Values: 18,4440,3925,3925,4440,328.104218,18.346489,18.346489,328.104218,0,0,0,0,0,0,0,0,0,0,0,0,987.677063,1327.54175,1327.54175,987.677063,180,90,90,180,24,16.0388336,16.0388336,24,1275,1455,1455,1275,16.2364922,12.0237255,12.0237255,16.2364922,905,1030,1030,905,310,1230,1230,310,2080,1350,1350,2080,1287,390,390,1287,25.0000095,375.44989,375.44989,25.0000095,1342.53577,1151.3175,1151.3175,1342.53577 [f=0009730] [9730] Game End Stats Values: 19,4310,3530,3530,4310,355.796112,19.1485691,19.1485691,355.796112,0,0,0,0,0,0,0,0,0,0,0,0,1507.89429,1751.57654,1751.57654,1507.89429,180,90,90,180,24,16.2216434,16.2216434,24,1275,1455,1455,1275,19.6905746,12.0534716,12.0534716,19.6905746,775,550,550,775,790,1490,1490,790,2080,1435,1435,2080,1547,870,870,1547,64.9999084,375.44989,375.44989,64.9999084,1829.64197,1676.18445,1676.18445,1829.64197 [f=0009730] [9730] Game End Stats Values: 20,4440,3355,3355,4440,392.304504,19.3582802,19.3582802,392.304504,0,0,0,0,0,0,0,0,0,0,0,0,2052.80566,1997.38916,1997.38916,2052.80566,180,0,0,180,24,16.4044514,16.4044514,24,1275,1455,1455,1275,16.4338894,15.1250906,15.1250906,16.4338894,905,550,550,905,1199.33337,1620,1620,1199.33337,2080,1350,1350,2080,1677,1300,1300,1677,64.9999084,375.44989,375.44989,64.9999084,2102.58325,2230.96851,2230.96851,2102.58325 [f=0009730] [9730] Game End Stats Values: 21,4395,4275,4275,4395,420.232178,19.4331856,19.4331856,420.232178,0,0,0,0,0,0,0,0,0,0,0,0,2395.104,2136.42285,2136.42285,2395.104,180,0,0,180,24,15.4890289,15.4890289,24,1275,2460,2460,1275,17.3285122,10.2716608,10.2716608,17.3285122,775,550,550,775,1303,1750,1750,1303,2165,1265,1265,2165,2067,1403.66663,1403.66663,2067,64.9999084,375.44989,375.44989,64.9999084,2429.77393,2582.04834,2582.04834,2429.77393 [f=0009730] [9730] Game End Stats Values: 22,3820,4560,4560,3820,452.482819,19.4331856,19.4331856,452.482819,0,0,0,0,0,0,0,0,0,0,0,0,2575.81494,2777.75732,2777.75732,2575.81494,180,90,90,180,25.0666676,16.617115,16.617115,25.0666676,1275,2460,2460,1275,18.1500454,10.4000006,10.4000006,18.1500454,130,710,710,130,1303,2525,2525,1303,2235,1300,1300,2235,2842,1403.66663,1403.66663,2842,64.9999084,381.450073,381.450073,64.9999084,3071.1084,2795.55786,2795.55786,3071.1084 [f=0009730] [9730] Game End Stats Values: 23,3820,4595,4595,3820,477.646301,19.4331856,19.4331856,477.646301,0,0,0,0,0,0,0,0,0,0,0,0,2659.71777,2976.88721,2976.88721,2659.71777,180,90,90,180,26,20.3793602,20.3793602,26,1275,2460,2460,1275,19.4496822,10,10,19.4496822,130,710,710,130,1303,2785,2785,1303,2235,1335,1335,2235,3102,1403.66663,1403.66663,3102,78.0000076,381.450073,381.450073,78.0000076,3270.23828,2887.96362,2887.96362,3270.23828 [f=0009833] Spectator PonziScheme left the game: normal quit [f=0009833] [9833] Event [undefined]: PonziScheme quit [f=0009839] Spectator CatMaster left the game: normal quit [f=0009839] [9839] Event [undefined]: CatMaster quit [f=0009901] Spectator Niarteloc left the game: normal quit [f=0009901] [9901] Event [undefined]: Niarteloc quit [f=0009907] Player Bakuhatsu left the game: normal quit [f=0009907] [9907] Event [undefined]: Bakuhatsu quit [f=0009913] No clients connected, shutting down server [f=0009913] Server shutdown [f=0009913] [9913] all players disconnected [f=0010079] [10079] Event [2670.32764,99.9676285,1961.21777]: 1 finished unit Firefly [f=0011539] [11539] Event [2670.32764,17.4676304,1961.21777]: 1 finished unit Guardian Commander [f=0011588] [11588] Event [6084,11.796875,2904]: 1 finished unit Duck [f=0011644] [11644] Event [7080,211.226563,4728]: 1 finished unit Wind/Tidal Generator [f=0011944] [11944] Event [7080,211.226563,4648]: 1 finished unit Wind/Tidal Generator [f=0011973] [11973] Event [6084,11.796875,2904]: 1 finished unit Duck [f=0012207] [12207] Event [7080,210.110352,4568]: 1 finished unit Wind/Tidal Generator [f=0012354] [12354] Event [6084,11.796875,2904]: 1 finished unit Duck [f=0012475] [12475] Event [7080,193.305176,4488]: 1 finished unit Wind/Tidal Generator [f=0012538] [12538] Event [2670.32764,101.467628,1961.21777]: 1 finished unit Viper [f=0012744] [12744] Event [6084,11.796875,2904]: 1 finished unit Duck [f=0012769] [12769] Event [7096,168.806671,4408]: 1 finished unit Wind/Tidal Generator [f=0013031] Autoquit sending quit command. [f=0013031] [QuitAction] user exited to system [f=0013031] [SpringApp::Kill][1] fromRun=1 [f=0013031] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0013031] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0013031] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0013031] [ThreadPool::SetThreadCount][2] workers=0 [f=0013031] [SpringApp::Kill][2] [f=0013031] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0013031] [Game::KillLua][3] dtor=0 luaUI=0x52b706f0 [f=0013031] Start widgetHandler:Shutdown [f=0013031] Shutdown - SaveOrderList Complete [f=0013031] Writing last game win data [f=0013031] Shutdown - SaveConfigData Complete [f=0013031] Shutdown Widget - Chili Highlight [f=0013031] Shutdown Widget - Save/Load API [f=0013031] Shutdown Widget - Draw After Chili [f=0013031] Shutdown Widget - EPIC Menu [f=0013031] Shutdown Widget - Chili Minimap [f=0013031] Shutdown Widget - Chili Widget Selector [f=0013031] Shutdown Widget - Local Team Colors [f=0013031] Shutdown Widget - Display Keys 2 [f=0013031] Shutdown Widget - Save Game Menu [f=0013031] Shutdown Widget - HealthBars [f=0013031] Shutdown Widget - Noises [f=0013031] Shutdown Widget - Unit Icons [f=0013031] Shutdown Widget - Win Counter [f=0013031] Shutdown Widget - SpringRTS Replay Stats [f=0013031] Shutdown Widget - BuildETA [f=0013031] Shutdown Widget - Modular Comm Info [f=0013031] Shutdown Widget - Music Player v2 [f=0013031] Shutdown Widget - State Reverse and Latency [f=0013031] Shutdown Widget - CameraShake [f=0013031] Shutdown Widget - Chili Economy Panel Default [f=0013031] Shutdown Widget - Chili EndGame Window [f=0013031] Shutdown Widget - Chili Nuke Warning [f=0013031] Shutdown Widget - Chili Selections & CursorTip v2 [f=0013031] Shutdown Widget - Chili Spectator Panels [f=0013031] Shutdown Widget - Context Menu [f=0013031] Shutdown Widget - Darkening [f=0013031] Shutdown Widget - Defense Range Zero-K [f=0013031] Shutdown Widget - Grab Input [f=0013031] Input grabbing is disabled! [f=0013031] Shutdown Widget - Highlight Geos [f=0013031] Shutdown Widget - Local Widgets Config [f=0013031] Shutdown Widget - MinimapEvents [f=0013031] Shutdown Widget - MetalFeatures (new) [f=0013031] Shutdown Widget - Missile Silo Range [f=0013031] Shutdown Widget - Point Tracker [f=0013031] Shutdown Widget - Showeco and Grid Drawer [f=0013031] Shutdown Widget - Stereo3D [f=0013031] Shutdown Widget - Attack AoE [f=0013031] Shutdown Widget - Map Edge Extension [f=0013031] Shutdown Widget - Selection Send [f=0013031] Shutdown Widget - LupsManager [f=0013031] Shutdown Widget - Newton Firezone [f=0013031] Shutdown Widget - Chili Pro Console [f=0013031] Shutdown Widget - Persistent Build Height [f=0013031] Shutdown Widget - Lasso Terraform GUI [f=0013031] Shutdown Widget - Chili Framework [f=0013031] Shutdown Widget - Lups [f=0013031] Shutdown Widget - Custom Markers [f=0013031] Shutdown Widget - Chili Core Selector [f=0013031] Shutdown Widget - Mex Placement Handler [f=0013031] Shutdown Widget - Select Keys [f=0013031] Shutdown Widget - Pause Screen [f=0013031] Shutdown Widget - Layout Handler [f=0013031] Shutdown Widget - Text To Speech Control [f=0013031] End widgetHandler:Shutdown [f=0013031] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={989813,112715566} {int,ext,rec}Allocs={13126392,0,0} {chunk,block}Bytes={112715566,0} [f=0013031] [Game::KillLua][1] dtor=0 luaGaia=0x5d96ce80 [f=0013031] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={802074,101028329} {int,ext,rec}Allocs={13126393,0,0} {chunk,block}Bytes={101028329,0} [f=0013031] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={802074,101028329} {int,ext,rec}Allocs={13126393,0,0} {chunk,block}Bytes={101028329,0} [f=0013031] [Game::KillLua][2] dtor=0 luaRules=0x52224d80 [f=0013031] Start gadgetHandler:Shutdown [f=0013031] Shutdown - StartSetup [f=0013031] Shutdown - UnitMorph [f=0013031] Shutdown - Carrier Drones [f=0013031] Shutdown - LupsNanoSpray [f=0013031] Shutdown - Missile Silo Controller [f=0013031] Shutdown - Modular Comm Info [f=0013031] Shutdown - Terrain Texture Handler [f=0013031] Shutdown - UnitCloakShield [f=0013031] Shutdown - Starlight Handler [f=0013031] End gadgetHandler:Shutdown [f=0013031] Start gadgetHandler:Shutdown [f=0013031] Shutdown - Save/Load [f=0013031] Shutdown - Teleport Throw [f=0013031] Shutdown - UnitMorph [f=0013031] Shutdown - Modular Comm Info [f=0013031] Shutdown - Retreat Command [f=0013031] Shutdown - Shockwaves [f=0013031] Shutdown - UnitCloakShield [f=0013031] Shutdown - Lups Cloak FX [f=0013031] Shutdown - Lups [f=0013031] Shutdown - Lups Shield [f=0013031] End gadgetHandler:Shutdown [f=0013031] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={13126444,0,0} {chunk,block}Bytes={0,0} [f=0013031] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={13126444,0,0} {chunk,block}Bytes={0,0} [f=0013031] [Game::KillLua][4] dtor=0 [f=0013031] [Game::~CGame][1] [f=0013031] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0013031] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0013031] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0013031] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0013031] [Game::KillLua][4] dtor=1 [f=0013031] [Game::KillMisc][1] [f=0013031] [Game::KillMisc][2] [f=0013031] [Game::KillMisc][3] [f=0013031] [Game::KillRendering][1] [f=0013031] [3DOParser::Kill] allocated 1 pieces [f=0013031] [S3OParser::Kill] allocated 464 pieces [f=0013031] [AssParser::Kill] allocated 23 pieces [f=0013031] [Game::KillInterface][1] [f=0013031] [Game::KillInterface][2] [f=0013031] [Game::KillSimulation][1] [f=0013031] [Game::KillSimulation][2] [f=0013031] [CCollisionHandler] dis-/continuous tests: 0/242193 [f=0013031] [Game::KillSimulation][3] [f=0013031] [~CPathCache(28x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0013031] [~CPathCache(28x20)] cacheHits=6 hitPercentage=18% numHashColls=0 maxCacheSize=4 [f=0013031] [~CPathCache(56x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0013031] [~CPathCache(56x40)] cacheHits=2 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0013031] [~CRectangleOverlapHandler] 0% overlap reduction [f=0013031] [~CRectangleOverlapHandler] 0% overlap reduction [f=0013031] [LosHandler::Kill] raycast instance cache-{hits,misses}={3079,7663}; shared=3%; cached=25% [f=0013031] [Game::KillSimulation][4] [f=0013031] [CommonDefHandler::KillStatic] 3175 sound-set data items added [f=0013031] [Game::~CGame][2] [f=0013031] [Game::~CGame][3] [f=0013031] [SpringApp::Kill][3] [f=0013031] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 138108 bytes sent 154688 bytes recv'd [f=0013031] [SpringApp::Kill][4] font=0x449f2aa0 [f=0013031] [SpringApp::Kill][5] [f=0013031] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7898 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/9904e7f76e6e188b46790dc1d90fad6f.sdp (0x44a607f0) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/9904e7f76e6e188b46790dc1d90fad6f.sdp" numZipFiles=7898 sumInflSize=723837kb sumReadTime=2216ms file="unittextures/bcore_abc_1.tga" indx=7071 inflSize=3210kb readTime=49ms file="bitmaps/gpl/explosion2/exp00_10.tga" indx=445 inflSize=15kb readTime=37ms file="bitmaps/loadpictures/skydust.png" indx=529 inflSize=3031kb readTime=28ms file="unittextures/bcore_abc_2.tga" indx=7073 inflSize=1800kb readTime=26ms file="unittextures/factoryveh1.png" indx=7253 inflSize=1077kb readTime=23ms file="luarules/configs/capture_defs.lua" indx=1259 inflSize=0kb readTime=20ms file="unitpics/factorycloak.png" indx=6503 inflSize=11kb readTime=16ms file="luaui/widgets/gui_local_colors.lua" indx=4727 inflSize=9kb readTime=14ms file="bitmaps/gpl/gunshotglow.tga" indx=463 inflSize=64kb readTime=14ms file="luaui/widgets/chili/skins/evolved/tech_button_action_fg.png" indx=4114 inflSize=2kb readTime=13ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/9904e7f76e6e188b46790dc1d90fad6f.sdp] 38491991 bytes cached in 2813 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=169 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/DesertRumble_V1.02.sd7 (0x44b4fee0) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x44b400d0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1507472 bytes cached in 14 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x44a69560) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7f8d880b2770) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 208857 bytes cached in 67 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]