[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.2jsuASIMaW/springsettings.1244424.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 1, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 31ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f92dc01bff0 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 4712 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1244424/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 214ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 3 to team 0 (#active=4) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x45fd9950] using map "Doldrums v2.3" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Doldrums v2.3", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x45fd9950] using game "Zero-K v1.9.11.1" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.9.11.1", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 118ms [f=-000001] [PreGame::UpdateClientNet] received local player number 3 (team 0, allyteam 0), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (58 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 694ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 780ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 1ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 22ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 5 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 652ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 98ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 25ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 21ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 81ms [f=-000001] Synced LuaRules: starting loading [f=-000001] Setting up autohandicap [f=-000001] suresella, spectator, false, allyTeamID, 0, customKeys.elo, , 2286, nil [f=-000001] Heeheel, spectator, false, allyTeamID, 1, customKeys.elo,
, 1844, nil [f=-000001] Team 0, 1, 2286 [f=-000001] Team 1, 1, 1844 [f=-000001] firstAllyTeamMean, 2286 [f=-000001] secondAllyTeamMean, 1844 [f=-000001] lowerWinChance, 0.07280653 [f=-000001] autoHandicapValue, 1.20000005 Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Generic Plate Command Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Economy Multiplier Handicap Loaded gadget: Map Border Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Generic Plate Command Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_map_border.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_econ_mult.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 106ms [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: s11n gadget [f=-000001] Loaded SYNCED gadget: s11n map feature loader [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] Loaded UNSYNCED gadget: s11n_gadget_load.lua [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Kwaszati was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Chili Minimap [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1244424/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Guard Remove [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Select Com at start [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Mex Placement Initialised with 34 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Font Cache [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [s11n] Loading s11n file... [f=-000001] [s11n] Parsing model... [f=-000001] [s11n] Populating game world... [f=-000001] [s11n] s11n loading complete. [f=-000001] Running Springboard Feature Fixer, 34, 82 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=2ea366d7 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=c1c414ed [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=40e07c55 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=689df920 [f=-000001] [Path] [PathEstimator::ReadFile] hash=689df920 file="cache/104dev-maintenance/paths/Doldrums v2.3.pe-689df920.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=2ea366d7 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=c1c414ed [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=40e07c55 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=689df930 [f=-000001] [Path] [PathEstimator::ReadFile] hash=689df930 file="cache/104dev-maintenance/paths/Doldrums v2.3.pe2-689df930.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (231ms, checksum 0cac61fb)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={12032,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1244424/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 3 to team 0 [f=-000001] -> Connection established (given id 3) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=21afd1b0f886978ba3151253f5d00027fea50b1c7c6b7bf6e9058b270b2af03c27eb07f330b46b310f1888f0fe6ad3c9ea19396c9adcdd91f0d1a644d9d94d5f" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=946a82e859d70e3215b2740c17665431350b3d8c4652219dce3e18d6912c45830757fd1f67f60ae722297e359f4585c27eb89e4295185d7ccd969d6c239471ec]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=7841df130e36c15ab94f24a7fc4bbea9a52bd15350badcea053abe72311695d5bc8150235f83191c77bd8d4ac1e359bef4f9b132f2590766a39c180ff61490aa]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x53d9fe70,0x5ecea920}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: 9a669d61bce7c1e36236134248b97af0 [f=-000001] Connection attempt from suresella [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: suresella changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="suresella" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=21afd1b0f886978ba3151253f5d00027fea50b1c7c6b7bf6e9058b270b2af03c27eb07f330b46b310f1888f0fe6ad3c9ea19396c9adcdd91f0d1a644d9d94d5f" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="suresella" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Connection attempt from Heeheel [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: Heeheel changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Heeheel" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=21afd1b0f886978ba3151253f5d00027fea50b1c7c6b7bf6e9058b270b2af03c27eb07f330b46b310f1888f0fe6ad3c9ea19396c9adcdd91f0d1a644d9d94d5f" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Heeheel" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="suresella" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=946a82e859d70e3215b2740c17665431350b3d8c4652219dce3e18d6912c45830757fd1f67f60ae722297e359f4585c27eb89e4295185d7ccd969d6c239471ec]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="suresella" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=7841df130e36c15ab94f24a7fc4bbea9a52bd15350badcea053abe72311695d5bc8150235f83191c77bd8d4ac1e359bef4f9b132f2590766a39c180ff61490aa]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="suresella" string="[Game::Load][lua{Rules,Gaia}={00000000cd628e70,00000000e759f240}]" [f=-000001] Allies: I choose: Strike! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Heeheel" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=946a82e859d70e3215b2740c17665431350b3d8c4652219dce3e18d6912c45830757fd1f67f60ae722297e359f4585c27eb89e4295185d7ccd969d6c239471ec]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Heeheel" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=7841df130e36c15ab94f24a7fc4bbea9a52bd15350badcea053abe72311695d5bc8150235f83191c77bd8d4ac1e359bef4f9b132f2590766a39c180ff61490aa]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Heeheel" string="[Game::Load][lua{Rules,Gaia}={00000000e21482c0,00000000ee88b250}]" [f=-000001] Allies: I choose: test! [f=-000001] glhf! [f=-000001] [0] Event [3321,43.2893066,459]: 0 finished unit Strike Commander [f=-000001] [0] Event [2987,43.2871094,5644]: 1 finished unit Engineer Commander [f=0000000] [0] Game has noElo set. [f=0000000] [0] suresella, team: 0, elo:2286, userid: 506394 [f=0000000] [0] Heeheel, team: 1, elo:1844, userid: 517517 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000008] [8] Event [3408,43.28125,544]: 0 finished unit Tank Foundry [f=0000031] [31] Event [2992,43.28125,5424]: 1 finished unit Rover Assembly [f=0000091] glhf [f=0000222] [222] Event [2728,43.28125,5640]: 1 finished unit Solar Collector [f=0000269] [269] Event [3400,43.28125,440]: 0 finished unit Metal Extractor [f=0000304] [304] Event [2991.99805,43.9263496,5406.00781]: 1 finished unit Dart [f=0000372] [372] Event [2808,43.28125,5688]: 1 finished unit Solar Collector [f=0000381] [Game::ClientReadNet] added new player Ambulanss with number 2 to team 0 [f=0000382] > SPRINGIE:User Ambulanss|energyheavygeo|3_4||False|||PL [f=0000394] Connection attempt from Ambulanss [f=0000394] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=0000394] -> Connection established (given id 2) [f=0000403] [Game::ClientReadNet][LOGMSG] sender="Ambulanss" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=21afd1b0f886978ba3151253f5d00027fea50b1c7c6b7bf6e9058b270b2af03c27eb07f330b46b310f1888f0fe6ad3c9ea19396c9adcdd91f0d1a644d9d94d5f" [f=0000403] [Game::ClientReadNet][LOGMSG] sender="Ambulanss" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=0000537] [537] Event [2984,43.28125,5880]: 1 finished unit Solar Collector [f=0000622] [622] Event [2991.99805,43.9263496,5406.00781]: 1 finished unit Mason [f=0000625] [625] Event [3408,44.6012497,572]: 0 finished unit Welder [f=0000625] [Game::ClientReadNet][LOGMSG] sender="Ambulanss" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=946a82e859d70e3215b2740c17665431350b3d8c4652219dce3e18d6912c45830757fd1f67f60ae722297e359f4585c27eb89e4295185d7ccd969d6c239471ec]" [f=0000639] [Game::ClientReadNet][LOGMSG] sender="Ambulanss" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=7841df130e36c15ab94f24a7fc4bbea9a52bd15350badcea053abe72311695d5bc8150235f83191c77bd8d4ac1e359bef4f9b132f2590766a39c180ff61490aa]" [f=0000639] [Game::ClientReadNet][LOGMSG] sender="Ambulanss" string="[Game::Load][lua{Rules,Gaia}={0x8b2635c0,0xb8868940}]" [f=0000689] [689] Event [3144,43.28125,200]: 0 finished unit Metal Extractor [f=0000795] [795] Event [2744,43.28125,5704]: 1 finished unit Metal Extractor [f=0000945] [945] Event [3064,43.28125,184]: 0 finished unit Solar Collector [f=0001073] [1073] Event [3064,43.28125,5928]: 1 finished unit Solar Collector [f=0001215] [1215] Event [2984,43.28125,264]: 0 finished unit Solar Collector [f=0001287] [1287] Event [3408,44.6012497,572]: 0 finished unit Kodachi [f=0001331] [1331] Event [3000,43.28125,5944]: 1 finished unit Metal Extractor [f=0001528] [1528] Event [3208,43.28125,5720]: 1 finished unit Metal Extractor [f=0001559] [1559] Event [2936,43.28125,424]: 0 finished unit Metal Extractor [f=0001632] [1632] Event [2942.44385,49.7820015,1435.20264]: 1 lost unit Dart [f=0001673] [1673] Event [3192,43.28125,5656]: 1 finished unit Solar Collector [f=0001788] [1788] Event [2991.99805,43.9263496,5406.00781]: 1 finished unit Scorcher [f=0002058] [2058] Event [2991.99805,43.28125,5406.00781]: 1 finished unit Scorcher [f=0002189] [2189] Event [3160,43.28125,520]: 0 finished unit Caretaker [f=0002323] [2323] Event [2991.99805,43.28125,5406.00781]: 1 finished unit Scorcher [f=0002443] [2443] Event [3128.08008,61.8617058,4129.19873]: 0 lost unit Kodachi [f=0002585] [2585] Event [2991.99805,43.28125,5406.00781]: 1 finished unit Scorcher [f=0002716] [2716] Event [3408,44.6012497,572]: 0 finished unit Kodachi [f=0002743] [2743] Event [3016,43.28125,360]: 0 finished unit Solar Collector [f=0002781] [2781] Event [4840,46.6015625,744]: 0 finished unit Metal Extractor [f=0002851] [2851] Event [2991.99805,43.28125,5406.00781]: 1 finished unit Scorcher [f=0002857] [2857] Event [1496,43.28125,4792]: 1 finished unit Metal Extractor [f=0003056] [3056] Event [2991.99805,43.28125,5406.00781]: 1 finished unit Mason [f=0003150] [3150] Event [3224,43.28125,232]: 0 finished unit Solar Collector [f=0003409] [3409] Event [3304,43.28125,280]: 0 finished unit Solar Collector [f=0003450] [3450] Event [3144,43.28125,5448]: 1 finished unit Caretaker [f=0003488] [3488] Event [3408,44.6012497,572]: 0 finished unit Kodachi [f=0003579] [3579] Event [1304,49.2578125,5400]: 1 finished unit Metal Extractor [f=0003680] [3680] Event [3384,43.28125,328]: 0 finished unit Solar Collector [f=0004003] [4003] Event [3464,43.28125,376]: 0 finished unit Solar Collector [f=0004173] [4173] Event [4704,43.28125,1120]: 0 finished unit Lotus [f=0004230] [4230] Event [3408,44.6012497,572]: 0 finished unit Kodachi [f=0004516] [4516] Event [2991.99805,43.9263496,5406.00781]: 1 finished unit Scorcher [f=0004586] [4586] Event [2991.99805,43.9263496,5406.00781]: 1 finished unit Dart [f=0004659] [4659] Event [3136,43.28125,3936]: 1 finished unit Lotus [f=0004680] [4680] Event [3408,44.6012497,572]: 0 finished unit Kodachi [f=0004758] [4758] Event [2991.99805,43.9263496,5406.00781]: 1 finished unit Mason [f=0004808] [4808] Event [4648,43.28125,1352]: 0 finished unit Metal Extractor [f=0004968] [4968] Event [2991.99805,43.9263496,5406.00781]: 1 finished unit Fencer [f=0005034] [5034] Event [4740.00098,43.28125,1151.30896]: 1 lost unit Scorcher [f=0005060] [5060] Event [3408,44.6012497,572]: 0 finished unit Kodachi [f=0005124] [5124] Event [4704,43.28125,1120]: 0 lost unit Lotus [f=0005267] [5267] Event [2152,43.28125,1336]: 0 finished unit Metal Extractor [f=0005291] [5291] Event [3800,43.28125,3832]: 1 finished unit Metal Extractor [f=0005297] [5297] Event [2991.99805,43.9263496,5406.00781]: 1 finished unit Ripper [f=0005454] [5454] Event [2096.64966,43.28125,1434.23547]: 1 lost unit Scorcher [f=0005489] [5489] Event [2991.99805,43.9263496,5406.00781]: 1 finished unit Scorcher [f=0005504] [5504] Event [3408,44.6012497,572]: 0 finished unit Kodachi [f=0005557] [5557] Event [2991.99805,43.9263496,5406.00781]: 1 finished unit Dart [f=0005685] [5685] Event [2160,43.28125,1440]: 0 finished unit Lotus [f=0005729] [5729] Event [2005.90564,43.28125,1525.52563]: 1 lost unit Scorcher [f=0005732] [5732] Event [2991.99805,43.9263496,5406.00781]: 1 finished unit Mason [f=0005902] [5902] Event [3408,44.6012497,572]: 0 finished unit Kodachi [f=0005925] [5925] Event [2991.99805,43.9263496,5406.00781]: 1 finished unit Fencer [f=0006041] [6041] Event [4736,43.3892822,1184]: 0 finished unit Lotus [f=0006149] [6149] Event [2991.99805,43.9263496,5406.00781]: 1 finished unit Ripper [f=0006288] [6288] Event [2991.99805,43.9263496,5406.00781]: 1 finished unit Scorcher [f=0006353] [6353] Event [2991.99805,43.9263496,5406.00781]: 1 finished unit Dart [f=0006390] [6390] Event [2624,136.914063,1632]: 0 finished unit Radar Tower [f=0006475] [6475] Event [2991.99805,43.9263496,5406.00781]: 1 finished unit Mason [f=0006614] [6614] Event [2991.99805,43.28125,5406.00781]: 1 finished unit Fencer [f=0006679] [6679] Event [5334.35986,54.5788841,3251.38354]: 1 lost unit Scorcher [f=0007002] [7002] Event [2991.99805,43.28125,5406.00781]: 1 finished unit Ripper [f=0007019] [7019] Event [2344,43.28125,2312]: 0 finished unit Metal Extractor [f=0007037] [7037] Event [2296,43.28125,3464]: 1 finished unit Metal Extractor [f=0007047] [7047] Event [2832,186.054688,4144]: 1 finished unit Radar Tower [f=0007107] [7107] Event [3408,44.6012497,572]: 0 finished unit Kodachi [f=0007220] [7220] Event [2991.99805,43.28125,5406.00781]: 1 finished unit Scorcher [f=0007294] [7294] Event [2991.99805,43.9263496,5406.00781]: 1 finished unit Dart [f=0007379] [7379] Event [4856,43.28125,1144]: 0 finished unit Solar Collector [f=0007380] [7380] Event [3408,44.6012497,572]: 0 finished unit Kodachi [f=0007482] [7482] Event [2991.99805,43.28125,5406.00781]: 1 finished unit Mason [f=0007651] [7651] Event [3408,44.6012497,572]: 0 finished unit Kodachi [f=0007661] [7661] Event [4824,43.28125,1224]: 0 finished unit Solar Collector [f=0007713] [7713] Event [2991.99805,43.9263496,5406.00781]: 1 finished unit Fencer [f=0007739] [7739] Event [2464,43.28125,2624]: 0 finished unit Lotus [f=0007888] [7888] Event [2296,43.28125,3464]: 1 lost unit Metal Extractor [f=0007916] [7916] Event [6124.98242,43.28125,5127.62891]: 0 lost unit Kodachi [f=0007921] [7921] Event [3408,44.6012497,572]: 0 finished unit Kodachi [f=0007926] [7926] Event [6082.54248,43.28125,4928.83643]: 1 lost unit Scorcher [f=0007932] [7932] Event [2260.46777,43.28125,3600.00269]: 1 lost unit Dart [f=0007946] [7946] Event [4776,43.28125,1304]: 0 finished unit Solar Collector [f=0007992] [7992] Event [6102.50635,43.28125,5044.56299]: 1 lost unit Scorcher [f=0008030] [8030] Event [6121.54004,41.3057289,5127.96484]: 1 lost unit Scorcher [f=0008100] [8100] Event [2991.99805,43.28125,5406.00781]: 1 finished unit Ripper [f=0008171] [8171] Event [648,41.953125,6024]: 1 finished unit Metal Extractor [f=0008206] [8206] Event [3408,44.6012497,572]: 0 finished unit Kodachi [f=0008231] [8231] Event [4744,43.28125,1384]: 0 finished unit Solar Collector [f=0008318] [8318] Event [2991.99805,43.9263496,5406.00781]: 1 finished unit Scorcher [f=0008328] [8328] Event [4236.48291,43.28125,2726.41968]: 1 lost unit Dart [f=0008347] [8347] Event [1496,43.28125,4792]: 1 lost unit Metal Extractor [f=0008399] [8399] Event [2991.99805,43.28125,5406.00781]: 1 finished unit Dart [f=0008489] [8489] Event [3408,44.6012497,572]: 0 finished unit Kodachi [f=0008534] [8534] Event [1304,49.2578125,5400]: 1 lost unit Metal Extractor [f=0008737] [8737] Event [2991.99805,43.9263496,5406.00781]: 1 finished unit Fencer [f=0008759] [8759] Event [3408,44.6012497,572]: 0 finished unit Kodachi [f=0009044] [9044] Event [3408,44.6012497,572]: 0 finished unit Kodachi [f=0009091] [9091] Event [3000,43.28125,5944]: 1 lost unit Metal Extractor [f=0009156] [9156] Event [2991.99805,43.28125,5406.00781]: 1 finished unit Ripper [f=0009218] [9218] Event [3208,43.28125,5720]: 1 lost unit Metal Extractor [f=0009316] [9316] Event [3408,44.6012497,572]: 0 finished unit Kodachi [f=0009347] [9347] Event [2497.13037,43.9453125,3050.49316]: 1 lost unit Fencer [f=0009405] [9405] Event [3992,43.28125,4808]: 1 finished unit Metal Extractor [f=0009430] [9430] Event [2604.94482,44.0639877,2894.21704]: 0 lost unit Kodachi [f=0009516] [9516] Event [2991.99805,43.9263496,5406.00781]: 1 finished unit Scorcher [f=0009586] [9586] Event [3408,44.6012497,572]: 0 finished unit Kodachi [f=0009609] [9609] Event [2991.99805,43.9263496,5406.00781]: 1 finished unit Dart [f=0009649] [9649] Event [2897.70044,43.28125,3075.18579]: 0 lost unit Kodachi [f=0009694] [9694] Event [5373.04688,43.28125,2864.59155]: 1 lost unit Dart [f=0009746] [9746] Event [3929.20581,43.28125,4341.80762]: 1 lost unit Scorcher [f=0009758] [9758] Event [4154.48682,43.28125,4413.34326]: 0 lost unit Kodachi [f=0009882] [9882] Event [4051.41846,42.8456345,4242.78857]: 1 lost unit Mason [f=0010004] [10004] Event [3545.05542,52.7708092,4268.14404]: 1 lost unit Scorcher [f=0010051] [10051] Event [3408,44.6012497,572]: 0 finished unit Blitz [f=0010053] [10053] Event [2991.99805,43.9263496,5406.00781]: 1 finished unit Ripper [f=0010107] [10107] Event [3800,43.28125,3832]: 1 lost unit Metal Extractor [f=0010124] [10124] Event [3778.97144,43.8800201,3735.82617]: 0 lost unit Kodachi [f=0010124] [10124] Event [3815.72998,43.3822632,3712.26929]: 0 lost unit Kodachi [f=0010334] [10334] Event [3848,43.28125,2680]: 0 finished unit Metal Extractor [f=0010334] [10334] Event [3408,44.6012497,572]: 0 finished unit Kodachi [f=0010375] [10375] Event [2561.94067,47.4853477,2855.53467]: 0 lost unit Kodachi [f=0010443] [10443] Event [2991.99805,43.28125,5406.00781]: 1 finished unit Ripper [f=0010543] [10543] Event [2907.58643,43.28125,2740.13062]: 0 lost unit Kodachi [f=0010588] [10588] Event [2968.70557,43.28125,2686.04419]: 0 lost unit Kodachi [f=0010606] [10606] Event [3408,44.6012497,572]: 0 finished unit Kodachi [f=0010670] [10670] Event [2744,43.28125,5704]: 1 lost unit Metal Extractor [f=0010678] [10678] Event [2614.20166,43.2918434,5709.33691]: 0 lost unit Kodachi [f=0010683] [10683] Event [2464,43.28125,2624]: 0 lost unit Lotus [f=0010833] [10833] Event [2991.99805,43.9263496,5406.00781]: 1 finished unit Fencer [f=0010889] [10889] Event [3408,44.6012497,572]: 0 finished unit Kodachi [f=0011040] [11040] Event [2818.97949,43.28125,3150.04199]: 1 lost unit Fencer [f=0011115] [11115] Event [2840.16821,43.28125,3245.37061]: 0 lost unit Kodachi [f=0011160] [11160] Event [3080.00122,43.28125,3079.48047]: 1 lost unit Dart [f=0011166] [11166] Event [2723.09131,43.28125,3399.5293]: 1 lost unit Dart [f=0011262] [11262] Event [2497.52441,43.5233955,3088.06836]: 0 lost unit Kodachi [f=0011354] [11354] Event [2991.99805,43.9263496,5406.00781]: 1 finished unit Ripper [f=0011369] [11369] Event [3408,44.6012497,572]: 0 finished unit Blitz [f=0011632] [11632] Event [3916.34912,43.616169,4033.48022]: 0 lost unit Kodachi [f=0011641] [11641] Event [3408,44.6012497,572]: 0 finished unit Kodachi [f=0011705] [11705] Event [2991.99805,43.9263496,5406.00781]: 1 finished unit Scorcher [f=0011713] [11713] Event [3721.2771,43.0492783,4081.2793]: 0 lost unit Kodachi [f=0011739] [11739] Event [3829.61816,43.28125,4321.93164]: 0 lost unit Kodachi [f=0011789] [11789] Event [3784,43.28125,2840]: 0 finished unit Stinger [f=0011886] [11886] Event [3992,43.28125,4808]: 1 lost unit Metal Extractor [f=0011925] [11925] Event [3408,44.6012497,572]: 0 finished unit Kodachi [f=0011950] [11950] Event [2744,39.21978,5704]: 1 finished unit Metal Extractor [f=0011968] [11968] Event [2991.99805,43.9263496,5406.00781]: 1 finished unit Dart [f=0012219] [12219] Event [3408,44.6012497,572]: 0 finished unit Welder [f=0012319] [12319] Event [3512,43.28125,3080]: 0 lost unit Stinger [f=0012320] [12320] Event [3385.80518,43.28125,3190.07593]: 1 lost unit Scorcher [f=0012446] [12446] Event [3557.93359,43.28125,3385.59326]: 1 lost unit Fencer [f=0012468] [12468] Event [3408,44.6012497,572]: 0 finished unit Kodachi [f=0012505] [12505] Event [3270.92773,43.28125,5850.80176]: 0 lost unit Kodachi [f=0012639] [12639] Event [5496,43.9453125,120]: 0 finished unit Metal Extractor [f=0012652] [12652] Event [2502.56543,50.7364388,2955.375]: 0 lost unit Kodachi [f=0012658] [12658] Event [2501.46631,51.7386436,2929.80591]: 0 lost unit Blitz [f=0012658] [12658] Event [3000,39.21978,5944]: 1 finished unit Metal Extractor [f=0012706] [12706] Event [2388.42358,47.8754768,3040.65308]: 0 lost unit Kodachi [f=0012719] [12719] Event [2433.68945,43.28125,3235.35327]: 1 lost unit Ripper [f=0012721] [12721] Event [2512.82642,43.7005806,3061.13086]: 0 lost unit Kodachi [f=0012828] [12828] Event [3408,44.6012497,572]: 0 finished unit Blitz [f=0012921] [12921] Event [3208,39.21978,5720]: 1 finished unit Metal Extractor [f=0012942] [12942] Event [1958.06653,43.28125,3672.29883]: 0 lost unit Kodachi [f=0012946] [12946] Event [2991.99805,43.9263496,5406.00781]: 1 finished unit Ripper [f=0013047] [13047] Event [1728.82532,43.28125,3882.27148]: 0 lost unit Kodachi [f=0013231] [13231] Event [3736,43.28125,2696]: 0 finished unit Caretaker [f=0013391] [13391] Event [undefined]: Heeheel resigned [f=0013391] game_message: Heeheel has been destroyed! [f=0013391] game_message: suresella wins! [f=0013391] Submitting stats [f=0013391] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0013391] Part| Total Time|Time of the last 0.5s [f=0013391] Draw 22505.78ms 25.87% [f=0013391] Lua::Callins::Synced 6603.53ms 12.64% [f=0013391] Lua::Callins::Unsynced 27203.66ms 31.04% [f=0013391] Lua::CollectGarbage::Synced 309.39ms 0.00% [f=0013391] Lua::CollectGarbage::Unsynced 784.14ms 0.40% [f=0013391] Misc::Profiler::AddTime 79.01ms 0.00% [f=0013391] Sim 28232.68ms 58.31% [f=0013391] [13391] Received game_message: Heeheel has been destroyed! [f=0013391] [13391] Received game_message: suresella wins! [f=0013392] [13392] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0013392] [13392] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0013392] [13392] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0013392] [13392] Game End Stats Values: 2,2155,2060,2155,2060,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,10.079999,7.4666667,10.079999,7.4666667,1275,1275,1275,1275,6.71999931,6.26666689,6.71999931,6.26666689,40,0,40,0,0,0,0,0,840,785,840,785,0,0,0,0,0,0,0,0,0,0,0,0 [f=0013392] [13392] Game End Stats Values: 3,2430,2330,2430,2330,2.43348312,0,2.43348312,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,16.1600018,8,16.1600018,8,1275,1275,1275,1275,7.68223143,8.80000019,7.68223143,8.80000019,40,0,40,0,0,0,0,0,1115,1055,1115,1055,0,0,0,0,0,0,0,0,0,0,0,0 [f=0013392] [13392] Game End Stats Values: 4,2585,2640,2585,2640,15.9049873,0.74590522,15.9049873,0.74590522,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,18.0799999,10,18.0799999,10,1275,1275,1275,1275,10.4981012,10.0497274,10.4981012,10.0497274,40,170,40,170,0,0,0,0,1270,1195,1270,1195,0,0,0,0,0,0,0,0,0,0,0,0 [f=0013392] [13392] Game End Stats Values: 5,2830,2725,2830,2725,39.0742226,1.46687102,39.0742226,1.46687102,0,0,0,0,0,0,0,0,0,0,0,0,16,40,16,40,0,0,0,0,19.6799984,12,19.6799984,12,1275,1275,1275,1275,14.6646156,10.9813976,14.6646156,10.9813976,130,170,130,170,0,40,0,40,1425,1280,1425,1280,40,0,40,0,0,0,0,0,40,23.5302696,40,23.5302696 [f=0013392] [13392] Game End Stats Values: 6,2960,2905,2960,2905,64.6106415,1.62022114,64.6106415,1.62022114,0,0,0,0,0,0,0,0,0,0,0,0,16,40,16,40,0,0,0,0,21.6000042,12,21.6000042,12,1275,1275,1275,1275,16.1024303,12.0102234,16.1024303,12.0102234,260,170,260,170,0,40,0,40,1425,1460,1425,1460,40,0,40,0,0,0,0,0,40,23.5302696,40,23.5302696 [f=0013392] [13392] Game End Stats Values: 7,3220,2735,3220,2735,91.6241074,2.38227177,91.6241074,2.38227177,0,0,0,0,0,0,0,0,0,0,0,0,168.729691,140.402802,168.729691,140.402802,0,0,0,0,21.6000042,12,21.6000042,12,1275,1275,1275,1275,16.2008991,12.0508032,16.2008991,12.0508032,520,0,520,0,170,40,170,40,1425,1460,1425,1460,40,170,40,170,0,0,0,0,140.402802,185.625031,140.402802,185.625031 [f=0013392] [13392] Game End Stats Values: 8,3555,3060,3555,3060,117.031693,3.19139767,117.031693,3.19139767,0,0,0,0,0,0,0,0,0,0,0,0,168.729691,140.402802,168.729691,140.402802,0,0,0,0,21.6000042,13.6000004,21.6000042,13.6000004,1275,1275,1275,1275,17.3738403,13.5206089,17.3738403,13.5206089,650,170,650,170,170,40,170,40,1630,1615,1630,1615,40,170,40,170,0,0,0,0,140.402802,185.625031,140.402802,185.625031 [f=0013392] [13392] Game End Stats Values: 9,3820,3370,3820,3370,138.161667,7.22565269,138.161667,7.22565269,0,0,0,0,0,0,0,0,0,0,0,0,168.729691,183.229263,168.729691,183.229263,0,0,0,0,21.6000042,16.5333328,21.6000042,16.5333328,1275,1275,1275,1275,18.2086678,14.2689505,18.2086678,14.2689505,650,340,650,340,170,40,170,40,1895,1755,1895,1755,40,170,40,170,0,0,0,0,183.229263,185.625031,183.229263,185.625031 [f=0013392] [13392] Game End Stats Values: 10,3820,3510,3820,3510,187.788864,17.8212147,187.788864,17.8212147,0,0,0,0,0,0,0,0,0,0,0,0,168.729691,190.944351,168.729691,190.944351,0,0,0,0,21.6000023,19.4666672,21.6000023,19.4666672,1275,1275,1275,1275,22.348484,14.7063723,22.348484,14.7063723,650,340,650,340,170,40,170,40,1895,1895,1895,1895,40,170,40,170,0,0,0,0,190.944351,185.625031,190.944351,185.625031 [f=0013392] [13392] Game End Stats Values: 11,3820,3770,3820,3770,230.491806,34.6982231,230.491806,34.6982231,0,0,0,0,0,0,0,0,107.532257,0,107.532257,0,168.729691,190.944351,168.729691,190.944351,0,90,0,90,21.6000042,22,21.6000042,22,1275,1275,1275,1275,22.0468731,15.1251354,22.0468731,15.1251354,650,510,650,510,170,40,170,40,1895,1895,1895,1895,40,170,40,170,0,0,0,0,190.944351,185.625031,190.944351,185.625031 [f=0013392] [13392] Game End Stats Values: 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[13440] Event [1931.69922,43.28125,3772.36133]: 1 lost unit Ripper [f=0013580] Player suresella left the game: normal quit [f=0013580] [13580] Event [undefined]: suresella quit [f=0013676] No clients connected, shutting down server [f=0013676] Server shutdown [f=0013676] [13676] all players disconnected [f=0013691] [13691] Event [3408,44.6012497,572]: 0 finished unit Blitz [f=0013771] [13771] Event [3656,43.28125,344]: 0 finished unit Caretaker [f=0014024] [14024] Event [3408,44.6012497,572]: 0 finished unit Blitz [f=0014360] [14360] Event [3408,44.6012497,572]: 0 finished unit Blitz [f=0014540] [14540] Event [5640,43.28125,2280]: 0 finished unit Metal Extractor [f=0014744] [14744] Event [3408,44.6012497,572]: 0 finished unit Blitz [f=0015088] [15088] Event [3408,44.6012497,572]: 0 finished unit Blitz [f=0015495] [15495] Event [5320,47.9296875,3192]: 0 finished unit Metal Extractor [f=0015508] [15508] Event [3408,44.6012497,572]: 0 finished unit Blitz [f=0015822] [15822] Event [3408,44.6012497,572]: 0 finished unit Blitz [f=0016211] [16211] Event [3408,44.6012497,572]: 0 finished unit Blitz [f=0016267] [16267] Event [4968,45.2734375,3656]: 0 finished unit Metal Extractor [f=0016535] [16535] Event [3408,44.6012497,572]: 0 finished unit Blitz [f=0016898] [16898] Event [3408,44.6012497,572]: 0 finished unit Blitz [f=0016938] [16938] Event [4392,51.9140625,3192]: 0 finished unit Metal Extractor [f=0017222] [17222] Event [3408,44.6012497,572]: 0 finished unit Blitz [f=0017445] Autoquit sending quit command. [f=0017445] [QuitAction] user exited to system [f=0017445] [SpringApp::Kill][1] fromRun=1 [f=0017445] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0017445] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0017445] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0017445] [ThreadPool::SetThreadCount][2] workers=0 [f=0017445] [SpringApp::Kill][2] [f=0017445] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0017445] [Game::KillLua][3] dtor=0 luaUI=0x540394c0 [f=0017445] Start widgetHandler:Shutdown [f=0017445] Shutdown - SaveOrderList Complete [f=0017445] Writing last game win data [f=0017445] Shutdown - SaveConfigData Complete [f=0017445] Shutdown Widget - Chili Highlight [f=0017445] Shutdown Widget - Save/Load API [f=0017445] Shutdown Widget - Draw After Chili [f=0017445] Shutdown Widget - EPIC Menu [f=0017445] Shutdown Widget - Chili Minimap [f=0017445] Shutdown Widget - Chili Widget Selector [f=0017445] Shutdown Widget - Local Team Colors [f=0017445] Shutdown Widget - Display Keys 2 [f=0017445] Shutdown Widget - Save Game Menu [f=0017445] Shutdown Widget - HealthBars [f=0017445] Shutdown Widget - Noises [f=0017445] Shutdown Widget - Unit Icons [f=0017445] Shutdown Widget - Win Counter [f=0017445] Shutdown Widget - SpringRTS Replay Stats [f=0017445] Shutdown Widget - BuildETA [f=0017445] Shutdown Widget - Modular Comm Info [f=0017445] Shutdown Widget - Music Player v2 [f=0017445] Shutdown Widget - State Reverse and Latency [f=0017445] Shutdown Widget - CameraShake [f=0017445] Shutdown Widget - Chili Economy Panel Default [f=0017445] Shutdown Widget - Chili EndGame Window [f=0017445] Shutdown Widget - Chili Nuke Warning [f=0017445] Shutdown Widget - Chili Selections & CursorTip v2 [f=0017445] Shutdown Widget - Chili Spectator Panels [f=0017445] Shutdown Widget - Context Menu [f=0017445] Shutdown Widget - Darkening [f=0017445] Shutdown Widget - Defense Range Zero-K [f=0017445] Shutdown Widget - Grab Input [f=0017445] Input grabbing is disabled! [f=0017445] Shutdown Widget - Highlight Geos [f=0017445] Shutdown Widget - Local Widgets Config [f=0017445] Shutdown Widget - MinimapEvents [f=0017445] Shutdown Widget - MetalFeatures (new) [f=0017445] Shutdown Widget - Missile Silo Range [f=0017445] Shutdown Widget - Point Tracker [f=0017445] Shutdown Widget - Showeco and Grid Drawer [f=0017445] Shutdown Widget - Stereo3D [f=0017445] Shutdown Widget - Attack AoE [f=0017445] Shutdown Widget - Map Edge Extension [f=0017445] Shutdown Widget - Selection Send [f=0017445] Shutdown Widget - LupsManager [f=0017445] Shutdown Widget - Newton Firezone [f=0017445] Shutdown Widget - Chili Pro Console [f=0017445] Shutdown Widget - Persistent Build Height [f=0017445] Shutdown Widget - Lasso Terraform GUI [f=0017445] Shutdown Widget - Chili Framework [f=0017445] Shutdown Widget - Lups [f=0017445] Shutdown Widget - Custom Markers [f=0017445] Shutdown Widget - Chili Core Selector [f=0017445] Shutdown Widget - Mex Placement Handler [f=0017445] Shutdown Widget - Select Keys [f=0017445] Shutdown Widget - Pause Screen [f=0017445] Shutdown Widget - Layout Handler [f=0017445] Shutdown Widget - Text To Speech Control [f=0017445] End widgetHandler:Shutdown [f=0017445] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={1112403,105785616} {int,ext,rec}Allocs={13330252,0,0} {chunk,block}Bytes={105785616,0} [f=0017445] [Game::KillLua][1] dtor=0 luaGaia=0x5ecea920 [f=0017445] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={886242,92176579} {int,ext,rec}Allocs={13330253,0,0} {chunk,block}Bytes={92176579,0} [f=0017445] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={886242,92176579} {int,ext,rec}Allocs={13330253,0,0} {chunk,block}Bytes={92176579,0} [f=0017445] [Game::KillLua][2] dtor=0 luaRules=0x53d9fe70 [f=0017445] Start gadgetHandler:Shutdown [f=0017445] Shutdown - StartSetup [f=0017445] Shutdown - UnitMorph [f=0017445] Shutdown - Carrier Drones [f=0017445] Shutdown - LupsNanoSpray [f=0017445] Shutdown - Missile Silo Controller [f=0017445] Shutdown - Modular Comm Info [f=0017445] Shutdown - Terrain Texture Handler [f=0017445] Shutdown - UnitCloakShield [f=0017445] Shutdown - Starlight Handler [f=0017445] End gadgetHandler:Shutdown [f=0017445] Start gadgetHandler:Shutdown [f=0017445] Shutdown - Save/Load [f=0017445] Shutdown - Teleport Throw [f=0017445] Shutdown - UnitMorph [f=0017445] Shutdown - Modular Comm Info [f=0017445] Shutdown - Retreat Command [f=0017445] Shutdown - Shockwaves [f=0017445] Shutdown - UnitCloakShield [f=0017445] Shutdown - Lups Cloak FX [f=0017445] Shutdown - Lups [f=0017445] Shutdown - Lups Shield [f=0017445] End gadgetHandler:Shutdown [f=0017445] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={13330285,0,0} {chunk,block}Bytes={0,0} [f=0017445] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={13330285,0,0} {chunk,block}Bytes={0,0} [f=0017445] [Game::KillLua][4] dtor=0 [f=0017445] [Game::~CGame][1] [f=0017445] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0017445] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0017445] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0017445] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0017445] [Game::KillLua][4] dtor=1 [f=0017445] [Game::KillMisc][1] [f=0017445] [Game::KillMisc][2] [f=0017445] [Game::KillMisc][3] [f=0017445] [Game::KillRendering][1] [f=0017445] [3DOParser::Kill] allocated 1 pieces [f=0017445] [S3OParser::Kill] allocated 326 pieces [f=0017445] [AssParser::Kill] allocated 59 pieces [f=0017445] [Game::KillInterface][1] [f=0017445] [Game::KillInterface][2] [f=0017445] [Game::KillSimulation][1] [f=0017445] [Game::KillSimulation][2] [f=0017445] [CCollisionHandler] dis-/continuous tests: 0/820236 [f=0017445] [Game::KillSimulation][3] [f=0017445] [~CPathCache(24x24)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0017445] [~CPathCache(24x24)] cacheHits=17 hitPercentage=15% numHashColls=0 maxCacheSize=9 [f=0017445] [~CPathCache(48x48)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0017445] [~CPathCache(48x48)] cacheHits=14 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0017445] [~CRectangleOverlapHandler] 0% overlap reduction [f=0017445] [~CRectangleOverlapHandler] 0% overlap reduction [f=0017445] [LosHandler::Kill] raycast instance cache-{hits,misses}={4206,12026}; shared=0%; cached=26% [f=0017445] [Game::KillSimulation][4] [f=0017445] [CommonDefHandler::KillStatic] 3175 sound-set data items added [f=0017445] [Game::~CGame][2] [f=0017445] [Game::~CGame][3] [f=0017445] [SpringApp::Kill][3] [f=0017445] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 183591 bytes sent 139429 bytes recv'd [f=0017445] [SpringApp::Kill][4] font=0x45f10aa0 [f=0017445] [SpringApp::Kill][5] [f=0017445] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7898 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/9904e7f76e6e188b46790dc1d90fad6f.sdp (0x44cb57c0) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/9904e7f76e6e188b46790dc1d90fad6f.sdp" numZipFiles=7898 sumInflSize=723837kb sumReadTime=2330ms file="objects3d/strikecom.dae" indx=5557 inflSize=999kb readTime=74ms file="unittextures/factorytank_1.png" indx=7246 inflSize=4103kb readTime=48ms file="unittextures/factorytank_2.png" indx=7248 inflSize=4103kb readTime=25ms file="unittextures/factoryveh1.png" indx=7253 inflSize=1077kb readTime=23ms file="luarules/utilities/base64.lua" indx=1940 inflSize=3kb readTime=21ms file="luaui/widgets/api_selectionsend.lua" indx=3889 inflSize=3kb readTime=18ms file="luaui/widgets/api_saveload.lua" indx=3888 inflSize=6kb readTime=16ms file="objects3d/lotus_d.s3o" indx=5310 inflSize=50kb readTime=15ms file="objects3d/arm_solar.s3o" indx=4939 inflSize=20kb readTime=12ms file="objects3d/sphere.s3o" indx=5513 inflSize=101kb readTime=12ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/9904e7f76e6e188b46790dc1d90fad6f.sdp] 41633295 bytes cached in 2813 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=62 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/Doldrumsv2.3.sd7 (0x46073220) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x46060590) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x45fcfc30) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7f92dc0b2770) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 208857 bytes cached in 67 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]