[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.szEoR048Ve/springsettings.1244376.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 1, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 44ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f78a401bff0 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 4709 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1244376/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 242ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x4663e420] using map "TitanDuel 2.2" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="TitanDuel 2.2", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x4663e420] using game "Zero-K v1.9.11.1" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.9.11.1", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 114ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 0), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (40 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 504ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 574ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 15ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 5 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 684ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 99ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 23ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 22ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 119ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Generic Plate Command Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Economy Multiplier Handicap Loaded gadget: Map Border Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Generic Plate Command Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_map_border.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_econ_mult.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Testing last game's team 0 mapped to this game's team 0 [f=-000001] Cod004 was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Chili Minimap [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1244376/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Guard Remove [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Select Com at start [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Mex Placement Initialised with 32 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Font Cache [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=5b47c59f [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=6f767fcb [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=c1c414ed [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=8c825d65 [f=-000001] [Path] [PathEstimator::ReadFile] hash=8c825d65 file="cache/104dev-maintenance/paths/TitanDuel 2.2.pe-8c825d65.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=5b47c59f [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=6f767fcb [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=c1c414ed [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=8c825d75 [f=-000001] [Path] [PathEstimator::ReadFile] hash=8c825d75 file="cache/104dev-maintenance/paths/TitanDuel 2.2.pe2-8c825d75.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (163ms, checksum 90d402f5)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={12032,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1244376/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=2bf631644636b4dd74bc635dad7031f8e462e7fb2ad9d3ad2e70eb952352ad7753174a15d1dde62f6e2e7e2e98416fa7429ad1bde98ca8c369080fd3875d6d09" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=b8a59287515cd2803e6fdf35cd329cbc6fb078866c8c5dc2e59953ea5e79c2d563a1d510a8d0e9173954387a6d7e6691ebff71742c3a13bcdda468c616a56c2a]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=d82e706ec556bcaa5a653ffed76fadf90a2b902a9fcf02b00a9b2e60988929a35809e9b9bea15f8dd786b6328a2c07b795e16c6566c5bc2c7981674b220fd1a2]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x536cf4d0,(nil)}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Set water rendering mode to 0 (basic) [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: f4519d611014af939efe96f6939337a8 [f=-000001] Connection attempt from Jaeger188 [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: Jaeger188 changed status [f=-000001] -> Connection established (given id 1) [f=-000001] Connection attempt from SilverRaven [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [0] Event [undefined]: SilverRaven changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Jaeger188" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=2bf631644636b4dd74bc635dad7031f8e462e7fb2ad9d3ad2e70eb952352ad7753174a15d1dde62f6e2e7e2e98416fa7429ad1bde98ca8c369080fd3875d6d09" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Jaeger188" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="SilverRaven" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=2bf631644636b4dd74bc635dad7031f8e462e7fb2ad9d3ad2e70eb952352ad7753174a15d1dde62f6e2e7e2e98416fa7429ad1bde98ca8c369080fd3875d6d09" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="SilverRaven" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Jaeger188" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=b8a59287515cd2803e6fdf35cd329cbc6fb078866c8c5dc2e59953ea5e79c2d563a1d510a8d0e9173954387a6d7e6691ebff71742c3a13bcdda468c616a56c2a]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Jaeger188" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=d82e706ec556bcaa5a653ffed76fadf90a2b902a9fcf02b00a9b2e60988929a35809e9b9bea15f8dd786b6328a2c07b795e16c6566c5bc2c7981674b220fd1a2]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Jaeger188" string="[Game::Load][lua{Rules,Gaia}={00000000feb2c000,0000000000000000}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="SilverRaven" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=b8a59287515cd2803e6fdf35cd329cbc6fb078866c8c5dc2e59953ea5e79c2d563a1d510a8d0e9173954387a6d7e6691ebff71742c3a13bcdda468c616a56c2a]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="SilverRaven" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=d82e706ec556bcaa5a653ffed76fadf90a2b902a9fcf02b00a9b2e60988929a35809e9b9bea15f8dd786b6328a2c07b795e16c6566c5bc2c7981674b220fd1a2]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="SilverRaven" string="[Game::Load][lua{Rules,Gaia}={0xa4ec3b00,(nil)}]" [f=-000001] Allies: I choose: Guardian! [f=-000001] Allies: I choose: Engineer! [f=-000001] [0] Event [4778,174.622314,4708]: 0 finished unit Guardian Commander [f=-000001] [0] Event [279,177.439651,334]: 1 finished unit Engineer Commander [f=0000000] [0] SilverRaven, team: 0, elo:1500, userid: 546992 [f=0000000] [0] Jaeger188, team: 1, elo:1500, userid: 548186 [f=0000000] [0] ?, team: 2, elo:0 [f=0000001] Playback continued [f=0000006] [6] Event [128,175.767792,480]: 1 finished unit Hovercraft Platform [f=0000240] [240] Event [424,175.819244,328]: 1 finished unit Metal Extractor [f=0000308] [308] Event [4728,170.107483,4696]: 0 finished unit Metal Extractor [f=0000375] [375] Event [4688,184.434753,4880]: 0 finished unit Rover Assembly [f=0000505] [505] Event [96,175.819244,480]: 1 finished unit Quill [f=0000689] [689] Event [4741.62109,261.806488,4813.5874]: 0 finished unit Firefly [f=0000717] [717] Event [200,175.819244,392]: 1 finished unit Caretaker [f=0000792] [792] Event [4670.00781,187.392578,4880.02979]: 0 finished unit Mason [f=0000815] [815] Event [96,175.819244,480]: 1 finished unit Quill [f=0000994] [994] Event [4670.00781,187.392578,4880.02979]: 0 finished unit Mason [f=0001203] [1203] Event [4670.00781,186.747482,4880.02979]: 0 finished unit Scorcher [f=0001267] [1267] Event [136,175.634766,376]: 1 finished unit Solar Collector [f=0001427] [1427] Event [4670.00781,187.392578,4880.02979]: 0 finished unit Scorcher [f=0001476] [1476] Event [96,175.819244,480]: 1 finished unit Dagger [f=0001721] [1721] Event [96,175.819244,480]: 1 finished unit Dagger [f=0001960] [1960] Event [4670.00781,186.747482,4880.02979]: 0 finished unit Scorcher [f=0002050] [2050] Event [136,177.465363,296]: 1 finished unit Solar Collector [f=0002228] [2228] Event [96,175.819244,480]: 1 finished unit Dagger [f=0002331] [2331] Event [3896,186.760254,4760]: 0 finished unit Metal Extractor [f=0002496] [2496] Event [4376,181.289734,4376]: 0 finished unit Metal Extractor [f=0002702] [2702] Event [4670.00781,187.392578,4880.02979]: 0 finished unit Scorcher [f=0002962] [2962] Event [96,175.819244,480]: 1 finished unit Dagger [f=0003038] [3038] Event [4064.54272,170.583221,3990.15845]: 1 lost unit Dagger [f=0003449] [3449] Event [328,175.819244,1000]: 1 finished unit Metal Extractor [f=0003553] [3553] Event [136,177.635651,216]: 1 finished unit Solar Collector [f=0003572] [3572] Event [96,175.819244,480]: 1 finished unit Dagger [f=0003604] [3604] Event [4152,175.691528,5080]: 0 finished unit Solar Collector [f=0003968] [3968] Event [4670.00781,187.392578,4880.02979]: 0 finished unit Scorcher [f=0004078] [4078] Event [136,175.755371,696]: 1 finished unit Storage [f=0004209] [4209] Event [3304,168.525238,4744]: 0 finished unit Metal Extractor [f=0004234] [4234] Event [4200,168.525238,5000]: 0 finished unit Solar Collector [f=0004335] [4335] Event [96,175.819244,480]: 1 finished unit Dagger [f=0004386] [4386] Event [4888,165.069824,3928]: 0 finished unit Metal Extractor [f=0004458] [4458] Event [744,175.805054,600]: 1 finished unit Metal Extractor [f=0004612] [4612] Event [136,175.819244,136]: 1 finished unit Solar Collector [f=0004628] [4628] Event [4264,170.348755,4920]: 0 finished unit Solar Collector [f=0004726] [4726] Event [4670.00781,187.392578,4880.02979]: 0 finished unit Scorcher [f=0004860] [4860] Event [96,175.819244,480]: 1 finished unit Dagger [f=0004899] [4899] Event [184,175.570923,696]: 1 finished unit Storage [f=0005106] [5106] Event [4312,179.53009,4840]: 0 finished unit Solar Collector [f=0005182] [5182] Event [96,175.819244,480]: 1 finished unit Dagger [f=0005337] [5337] Event [136,175.819244,56]: 1 finished unit Solar Collector [f=0005405] [5405] Event [4670.00781,187.392578,4880.02979]: 0 finished unit Scorcher [f=0005470] [5470] Event [4488,168.596191,3528]: 0 finished unit Metal Extractor [f=0005479] [5479] Event [96,175.819244,480]: 1 finished unit Dagger [f=0005556] [5556] Event [4376,177.713684,4760]: 0 finished unit Solar Collector [f=0005808] [5808] Event [1582.90503,174.112915,1051.16248]: 1 lost unit Dagger [f=0005842] [5842] Event [96,175.819244,480]: 1 finished unit Dagger [f=0005920] [5920] Event [3232,172.420593,4656]: 0 finished unit Lotus [f=0005971] [5971] Event [472,181.289734,1608]: 1 finished unit Metal Extractor [f=0005976] [5976] Event [4424,175.812134,4680]: 0 finished unit Solar Collector [f=0006014] [6014] Event [4670.00781,187.392578,4880.02979]: 0 finished unit Scorcher [f=0006185] [6185] Event [1272,177.458252,264]: 1 finished unit Metal Extractor [f=0006218] [6218] Event [4560,175.819244,3424]: 0 finished unit Lotus [f=0006221] [6221] Event [1151.19458,175.799988,170.52504]: 0 lost unit Scorcher [f=0006415] [6415] Event [4670.00781,187.392578,4880.02979]: 0 finished unit Scorcher [f=0006817] [6817] Event [4670.00781,187.392578,4880.02979]: 0 finished unit Scorcher [f=0007149] [7149] Event [96,175.819244,480]: 1 finished unit Dagger [f=0007219] [7219] Event [4670.00781,187.392578,4880.02979]: 0 finished unit Scorcher [f=0007269] [7269] Event [96,175.819244,480]: 1 finished unit Dagger [f=0007305] [7305] Event [1784,183.177124,728]: 1 finished unit Metal Extractor [f=0007359] [7359] Event [3252.29736,174.103043,2717.54102]: 1 lost unit Dagger [f=0007454] [7454] Event [4824,174.180237,4760]: 0 finished unit Caretaker [f=0007455] [7455] Event [96,175.819244,480]: 1 finished unit Dagger [f=0007543] [7543] Event [4670.00781,187.392578,4880.02979]: 0 finished unit Scorcher [f=0007673] [7673] Event [96,175.819244,480]: 1 finished unit Dagger [f=0007802] [7802] Event [2559.11035,167.704102,1716.76978]: 1 lost unit Dagger [f=0007820] [7820] Event [4808,173.811279,4856]: 0 finished unit Caretaker [f=0007865] [7865] Event [4670.00781,187.392578,4880.02979]: 0 finished unit Scorcher [f=0007879] [7879] Event [2224.90698,177.572495,1874.93506]: 1 lost unit Dagger [f=0007915] [7915] Event [96,175.819244,480]: 1 finished unit Dagger [f=0008013] [8013] Event [4670.00781,187.392578,4880.02979]: 0 finished unit Scorcher [f=0008043] [8043] Event [2434.05591,173.899948,1179.76245]: 1 lost unit Dagger [f=0008092] [8092] Event [1784,183.177124,728]: 1 lost unit Metal Extractor [f=0008115] [8115] Event [4232,177.947845,2632]: 0 finished unit Metal Extractor [f=0008144] [8144] Event [1681.58521,175.167862,659.414795]: 1 lost unit Quill [f=0008149] [8149] Event [56,177.642761,56]: 1 finished unit Solar Collector [f=0008177] [8177] Event [4670.00781,187.392578,4880.02979]: 0 finished unit Scorcher [f=0008239] [8239] Event [96,175.819244,480]: 1 finished unit Dagger [f=0008283] [8283] Event [1272,177.458252,264]: 1 lost unit Metal Extractor [f=0008386] [8386] Event [1101.18872,175.819244,318.428986]: 0 lost unit Scorcher [f=0008424] [8424] Event [1077.86426,177.559982,451.933807]: 0 lost unit Scorcher [f=0008457] [8457] Event [958.034058,175.819244,394.183014]: 1 lost unit Dagger [f=0008462] [8462] Event [2824,173.995728,3896]: 0 finished unit Metal Extractor [f=0008467] [8467] Event [861.835938,175.809036,415.47406]: 1 lost unit Dagger [f=0008495] [8495] Event [4670.00781,187.392578,4880.02979]: 0 finished unit Scorcher [f=0008549] [8549] Event [56,177.394409,136]: 1 finished unit Solar Collector [f=0008553] [8553] Event [744,175.805054,600]: 1 lost unit Metal Extractor [f=0008558] [8558] Event [5064,174.24408,4440]: 0 finished unit Solar Collector [f=0008577] [8577] Event [633.053772,173.882431,578.228699]: 0 lost unit Scorcher [f=0008597] [8597] Event [656,175.819244,992]: 1 lost unit Picket [f=0008637] [8637] Event [639.034851,174.045227,603.840759]: 1 lost unit Dagger [f=0008660] [8660] Event [645.019165,174.07666,610.501709]: 1 lost unit Dagger [f=0008669] [8669] Event [96,175.819244,480]: 1 finished unit Dagger [f=0008715] [8715] Event [764.2099,175.717331,660.208008]: 1 lost unit Dagger [f=0008716] [8716] Event [513.240173,175.819244,944.331238]: 0 lost unit Scorcher [f=0008788] [8788] Event [328,175.819244,1000]: 1 lost unit Metal Extractor [f=0008802] [8802] Event [4670.00781,187.392578,4880.02979]: 0 finished unit Scorcher [f=0008823] [8823] Event [184,175.570923,696]: 1 lost unit Storage [f=0008853] [8853] Event [136,175.524658,696]: 1 lost unit Storage [f=0008864] [8864] Event [4984,174.237,4440]: 0 finished unit Solar Collector [f=0008993] [8993] Event [296.174805,175.812408,480.962921]: 0 lost unit Scorcher [f=0009034] [9034] Event [225.748581,175.819244,525.565308]: 1 lost unit Dagger [f=0009052] [9052] Event [96,175.819244,480]: 1 finished unit Dagger [f=0009053] [9053] Event [200,175.819244,392]: 1 lost unit Caretaker [f=0009059] [9059] Event [245.791885,175.699036,404.069458]: 0 lost unit Scorcher [f=0009098] [9098] Event [336.65979,175.819824,589.390625]: 0 lost unit Scorcher [f=0009106] [9106] Event [483.001068,176.494934,506.969788]: 1 lost unit Dagger [f=0009122] [9122] Event [4670.00781,187.392578,4880.02979]: 0 finished unit Scorcher [f=0009182] [9182] Event [4904,175.805054,4440]: 0 finished unit Solar Collector [f=0009206] [9206] Event [43.1935272,175.838272,619.770386]: 1 lost unit Dagger [f=0009275] [9275] Event [4056,175.819244,2472]: 0 finished unit Metal Extractor [f=0009395] [9395] Event [4670.00781,187.392578,4880.02979]: 0 finished unit Scorcher [f=0009457] [9457] Event [4824,171.994873,4456]: 0 finished unit Solar Collector [f=0009491] [9491] Event [128,175.819244,480]: 1 lost unit Hovercraft Platform [f=0009501] [9501] Event [1947.60742,173.526794,4205.76514]: 0 lost unit Mason [f=0009614] [9614] Event [4670.00781,187.392578,4880.02979]: 0 finished unit Scorcher [f=0009691] [9691] Event [4744,170.107483,4456]: 0 finished unit Solar Collector [f=0009820] [9820] Event [4670.00781,187.392578,4880.02979]: 0 finished unit Scorcher [f=0009842] [9842] Event [1816,179.452057,4280]: 0 lost unit Metal Extractor [f=0009889] [9889] Event [4664,170.291992,4456]: 0 finished unit Solar Collector [f=0009926] [9926] Event [undefined]: Jaeger188 resigned [f=0009926] game_message: Jaeger188 has been destroyed! [f=0009926] game_message: SilverRaven wins! [f=0009926] Submitting stats [f=0009926] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0009926] Part| Total Time|Time of the last 0.5s [f=0009926] Draw 7065.11ms 36.00% [f=0009926] Lua::Callins::Synced 3765.58ms 11.40% [f=0009926] Lua::Callins::Unsynced 10906.11ms 48.00% [f=0009926] Lua::CollectGarbage::Synced 150.39ms 0.40% [f=0009926] Lua::CollectGarbage::Unsynced 329.89ms 0.00% [f=0009926] Misc::Profiler::AddTime 32.62ms 0.10% [f=0009926] Sim 17025.77ms 37.50% [f=0009926] [9926] Received game_message: Jaeger188 has been destroyed! [f=0009926] [9926] Received game_message: SilverRaven wins! [f=0009927] [9927] Game End Stats Header: 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20,3950,5545,3950,5545,0,0,0,0,0,0,0,0,0,0,0,0,0,9.45727539,0,9.45727539,566.967102,1116.66016,566.967102,1116.66016,0,180,0,180,19.6000004,20,19.6000004,20,1275,1275,1275,1275,15.2214394,19.8989811,15.2214394,19.8989811,640,1690,640,1690,260,855,260,855,2035,2400,2035,2400,977.666626,390,977.666626,390,0,0,0,0,1139.69006,603.363342,1139.69006,603.363342 [f=0009927] [9927] Game End Stats Values: 21,3420,5295,3420,5295,0,0,0,0,0,0,0,0,0,0,0,0,0,9.45727539,0,9.45727539,931.288635,2149.47729,931.288635,2149.47729,0,180,0,180,21.8666668,22.1333332,21.8666668,22.1333332,1275,1275,1275,1275,11.4794044,22.0372829,11.4794044,22.0372829,480,1300,480,1300,650,1522.6001,650,1522.6001,1665,2540,1665,2540,1645.26672,910,1645.26672,910,0,0,0,0,2203.43677,1109.46704,2203.43677,1109.46704 [f=0009927] [9927] Game End Stats Values: 22,3080,5450,3080,5450,0,0,0,0,0,0,0,0,0,0,0,0,0,9.45727539,0,9.45727539,1134.63,2763.03394,1134.63,2763.03394,0,180,0,180,21.2000008,24.9333324,21.2000008,24.9333324,1275,1275,1275,1275,10.0093222,22.5718555,10.0093222,22.5718555,320,1300,320,1300,780,1942.6001,780,1942.6001,1485,2695,1485,2695,2065.2666,1170,2065.2666,1170,0,0,0,0,2868.38403,1385.72974,2868.38403,1385.72974 [f=0009927] [9927] Game End Stats Values: 23,2310,5670,2310,5670,0,0,0,0,0,0,0,0,0,0,0,0,0,9.45727539,0,9.45727539,1191.16675,2835.03784,1191.16675,2835.03784,0,180,0,180,19.6000004,28.3999996,19.6000004,28.3999996,1275,1275,1275,1275,10.0093222,24.0419407,10.0093222,24.0419407,320,1430,320,1430,955.333496,2642.6001,955.333496,2642.6001,715,2785,715,2785,2891.93311,1475.3335,2891.93311,1475.3335,0,0,0,0,3013.33716,1480.15234,3013.33716,1480.15234 [f=0009927] [9927] Game End Stats Values: 24,2310,5670,2310,5670,0,0,0,0,0,0,0,0,0,0,0,0,0,9.45727539,0,9.45727539,1191.16675,2835.03784,1191.16675,2835.03784,0,180,0,180,20,30,20,30,1275,1275,1275,1275,10.0093212,24.0419426,10.0093212,24.0419426,320,1430,320,1430,955.333496,2642.6001,955.333496,2642.6001,715,2785,715,2785,2891.93311,1475.3335,2891.93311,1475.3335,0,0,0,0,3013.33716,1480.15234,3013.33716,1480.15234 [f=0009937] [9937] Event [208,175.729279,336]: 1 finished unit Picket [f=0010009] [10009] Event [4670.00781,187.392578,4880.02979]: 0 finished unit Scorcher [f=0010156] [10156] Event [4670.00781,187.392578,4880.02979]: 0 finished unit Scorcher [f=0010233] Player SilverRaven left the game: normal quit [f=0010233] [10233] Event [undefined]: SilverRaven quit [f=0010239] No clients connected, shutting down server [f=0010239] Server shutdown [f=0010239] [10239] all players disconnected [f=0010317] [10317] Event [4670.00781,187.392578,4880.02979]: 0 finished unit Scorcher [f=0010480] [10480] Event [4670.00781,187.392578,4880.02979]: 0 finished unit Scorcher [f=0010642] [10642] Event [4670.00781,187.392578,4880.02979]: 0 finished unit Scorcher [f=0010804] [10804] Event [4670.00781,187.392578,4880.02979]: 0 finished unit Scorcher [f=0010966] [10966] Event [4670.00781,187.392578,4880.02979]: 0 finished unit Scorcher [f=0011128] [11128] Event [4670.00781,187.392578,4880.02979]: 0 finished unit Scorcher [f=0011291] [11291] Event [4670.00781,187.392578,4880.02979]: 0 finished unit Scorcher [f=0011452] [11452] Event [4670.00781,187.392578,4880.02979]: 0 finished unit Scorcher [f=0011615] [11615] Event [4670.00781,187.392578,4880.02979]: 0 finished unit Scorcher [f=0011777] [11777] Event [4670.00781,187.392578,4880.02979]: 0 finished unit Scorcher [f=0011939] [11939] Event [4670.00781,187.392578,4880.02979]: 0 finished unit Scorcher [f=0012102] [12102] Event [4670.00781,187.392578,4880.02979]: 0 finished unit Scorcher [f=0012264] [12264] Event [4670.00781,187.392578,4880.02979]: 0 finished unit Scorcher [f=0012426] [12426] Event [4670.00781,187.392578,4880.02979]: 0 finished unit Scorcher [f=0012589] [12589] Event [4670.00781,187.392578,4880.02979]: 0 finished unit Scorcher [f=0012750] [12750] Event [4670.00781,187.392578,4880.02979]: 0 finished unit Scorcher [f=0012913] [12913] Event [4670.00781,187.392578,4880.02979]: 0 finished unit Scorcher [f=0013075] [13075] Event [4670.00781,187.392578,4880.02979]: 0 finished unit Scorcher [f=0013237] [13237] Event [4670.00781,187.392578,4880.02979]: 0 finished unit Scorcher [f=0013399] [13399] Event [4670.00781,187.392578,4880.02979]: 0 finished unit Scorcher [f=0013561] [13561] Event [4670.00781,187.392578,4880.02979]: 0 finished unit Scorcher [f=0013723] [13723] Event [4670.00781,187.392578,4880.02979]: 0 finished unit Scorcher [f=0013886] [13886] Event [4670.00781,187.392578,4880.02979]: 0 finished unit Scorcher [f=0014041] Autoquit sending quit command. [f=0014041] [QuitAction] user exited to system [f=0014041] [SpringApp::Kill][1] fromRun=1 [f=0014041] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0014041] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0014041] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0014041] [ThreadPool::SetThreadCount][2] workers=0 [f=0014041] [SpringApp::Kill][2] [f=0014041] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0014041] [Game::KillLua][3] dtor=0 luaUI=0x5298e2b0 [f=0014041] Start widgetHandler:Shutdown [f=0014041] Shutdown - SaveOrderList Complete [f=0014041] Writing last game win data [f=0014041] Shutdown - SaveConfigData Complete [f=0014041] Shutdown Widget - Chili Highlight [f=0014041] Shutdown Widget - Save/Load API [f=0014041] Shutdown Widget - Draw After Chili [f=0014041] Shutdown Widget - EPIC Menu [f=0014041] Shutdown Widget - Chili Minimap [f=0014041] Shutdown Widget - Chili Widget Selector [f=0014041] Shutdown Widget - Local Team Colors [f=0014041] Shutdown Widget - Display Keys 2 [f=0014041] Shutdown Widget - Save Game Menu [f=0014041] Shutdown Widget - HealthBars [f=0014041] Shutdown Widget - Noises [f=0014041] Shutdown Widget - Unit Icons [f=0014041] Shutdown Widget - Win Counter [f=0014041] Shutdown Widget - SpringRTS Replay Stats [f=0014041] Shutdown Widget - BuildETA [f=0014041] Shutdown Widget - Modular Comm Info [f=0014041] Shutdown Widget - Music Player v2 [f=0014041] Shutdown Widget - State Reverse and Latency [f=0014041] Shutdown Widget - CameraShake [f=0014041] Shutdown Widget - Chili Economy Panel Default [f=0014041] Shutdown Widget - Chili EndGame Window [f=0014041] Shutdown Widget - Chili Nuke Warning [f=0014041] Shutdown Widget - Chili Selections & CursorTip v2 [f=0014041] Shutdown Widget - Chili Spectator Panels [f=0014041] Shutdown Widget - Context Menu [f=0014041] Shutdown Widget - Darkening [f=0014041] Shutdown Widget - Defense Range Zero-K [f=0014041] Shutdown Widget - Grab Input [f=0014041] Input grabbing is disabled! [f=0014041] Shutdown Widget - Highlight Geos [f=0014041] Shutdown Widget - Local Widgets Config [f=0014041] Shutdown Widget - MinimapEvents [f=0014041] Shutdown Widget - MetalFeatures (new) [f=0014041] Shutdown Widget - Missile Silo Range [f=0014041] Shutdown Widget - Point Tracker [f=0014041] Shutdown Widget - Showeco and Grid Drawer [f=0014041] Shutdown Widget - Stereo3D [f=0014041] Shutdown Widget - Attack AoE [f=0014041] Shutdown Widget - UnitShapes [f=0014041] Shutdown Widget - Map Edge Extension [f=0014041] Shutdown Widget - Selection Send [f=0014041] Shutdown Widget - LupsManager [f=0014041] Shutdown Widget - Newton Firezone [f=0014041] Shutdown Widget - Chili Pro Console [f=0014041] Shutdown Widget - Persistent Build Height [f=0014041] Shutdown Widget - Lasso Terraform GUI [f=0014041] Shutdown Widget - Chili Framework [f=0014041] Shutdown Widget - Lups [f=0014041] Shutdown Widget - Custom Markers [f=0014041] Shutdown Widget - Chili Core Selector [f=0014041] Shutdown Widget - Mex Placement Handler [f=0014041] Shutdown Widget - Select Keys [f=0014041] Shutdown Widget - Pause Screen [f=0014041] Shutdown Widget - Layout Handler [f=0014041] Shutdown Widget - Text To Speech Control [f=0014041] End widgetHandler:Shutdown [f=0014041] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={648206,77776364} {int,ext,rec}Allocs={9137774,0,0} {chunk,block}Bytes={77776364,0} [f=0014041] [Game::KillLua][1] dtor=0 luaGaia=(nil) [f=0014041] [Game::KillLua][2] dtor=0 luaRules=0x536cf4d0 [f=0014041] Start gadgetHandler:Shutdown [f=0014041] Shutdown - StartSetup [f=0014041] Shutdown - UnitMorph [f=0014041] Shutdown - Carrier Drones [f=0014041] Shutdown - LupsNanoSpray [f=0014041] Shutdown - Missile Silo Controller [f=0014041] Shutdown - Modular Comm Info [f=0014041] Shutdown - Terrain Texture Handler [f=0014041] Shutdown - UnitCloakShield [f=0014041] Shutdown - Starlight Handler [f=0014041] End gadgetHandler:Shutdown [f=0014041] Start gadgetHandler:Shutdown [f=0014041] Shutdown - Save/Load [f=0014041] Shutdown - Teleport Throw [f=0014041] Shutdown - UnitMorph [f=0014041] Shutdown - Modular Comm Info [f=0014041] Shutdown - Retreat Command [f=0014041] Shutdown - Shockwaves [f=0014041] Shutdown - UnitCloakShield [f=0014041] Shutdown - Lups Cloak FX [f=0014041] Shutdown - Lups [f=0014041] Shutdown - Lups Shield [f=0014041] End gadgetHandler:Shutdown [f=0014041] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={9137811,0,0} {chunk,block}Bytes={0,0} [f=0014041] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={9137811,0,0} {chunk,block}Bytes={0,0} [f=0014041] [Game::KillLua][4] dtor=0 [f=0014041] [Game::~CGame][1] [f=0014041] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0014041] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0014041] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0014041] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0014041] [Game::KillLua][4] dtor=1 [f=0014041] [Game::KillMisc][1] [f=0014041] [Game::KillMisc][2] [f=0014041] [Game::KillMisc][3] [f=0014041] [Game::KillRendering][1] [f=0014041] [3DOParser::Kill] allocated 1 pieces [f=0014041] [S3OParser::Kill] allocated 260 pieces [f=0014041] [AssParser::Kill] allocated 29 pieces [f=0014041] [Game::KillInterface][1] [f=0014041] [Game::KillInterface][2] [f=0014041] [Game::KillSimulation][1] [f=0014041] [Game::KillSimulation][2] [f=0014041] [CCollisionHandler] dis-/continuous tests: 0/11262 [f=0014041] [Game::KillSimulation][3] [f=0014041] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0014041] [~CPathCache(20x20)] cacheHits=16 hitPercentage=19% numHashColls=0 maxCacheSize=11 [f=0014041] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0014041] [~CPathCache(40x40)] cacheHits=644 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0014041] [~CRectangleOverlapHandler] 0% overlap reduction [f=0014041] [~CRectangleOverlapHandler] 0% overlap reduction [f=0014041] [LosHandler::Kill] raycast instance cache-{hits,misses}={5745,6849}; shared=12%; cached=34% [f=0014041] [Game::KillSimulation][4] [f=0014041] [CommonDefHandler::KillStatic] 3175 sound-set data items added [f=0014041] [Game::~CGame][2] [f=0014041] [Game::~CGame][3] [f=0014041] [SpringApp::Kill][3] [f=0014041] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 147014 bytes sent 100531 bytes recv'd [f=0014041] [SpringApp::Kill][4] font=0x46578aa0 [f=0014041] [SpringApp::Kill][5] [f=0014041] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7898 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/9904e7f76e6e188b46790dc1d90fad6f.sdp (0x4531d7c0) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/9904e7f76e6e188b46790dc1d90fad6f.sdp" numZipFiles=7898 sumInflSize=723837kb sumReadTime=2006ms file="bitmaps/pd/shield2.png" indx=572 inflSize=119kb readTime=31ms file="luaui/configs/tipconfig.lua" indx=2985 inflSize=6kb readTime=29ms file="bitmaps/gpl/explosion2/exp00_4.tga" indx=448 inflSize=16kb readTime=25ms file="unitpics/skin_support_green.png" indx=6653 inflSize=9kb readTime=25ms file="objects3d/factoryveh.dae" indx=5223 inflSize=303kb readTime=24ms file="unittextures/factoryveh1.png" indx=7253 inflSize=1077kb readTime=22ms file="luarules/configs/award_names.lua" indx=1244 inflSize=0kb readTime=18ms file="bitmaps/loadpictures/fire.png" indx=517 inflSize=3301kb readTime=18ms file="bitmaps/pd/shell.tga" indx=570 inflSize=64kb readTime=15ms file="lups/particleclasses/distortionfbo.lua" indx=4863 inflSize=9kb readTime=12ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/9904e7f76e6e188b46790dc1d90fad6f.sdp] 32347605 bytes cached in 2802 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=13 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/titanduel_2.2.sd7 (0x4670b290) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x46700b10) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x466359b0) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7f78a40b2770) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 156539 bytes cached in 66 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]