[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.pJ5A7tZAKd/springsettings.1244261.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 1, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 43ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f50b801bff0 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 4723 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1244261/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 250ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x45cdf7f0] using map "Desert Rumble 1.02" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Desert Rumble 1.02", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x45cdf7f0] using game "Zero-K v1.9.11.1" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.9.11.1", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 117ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 0), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (56 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 660ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 798ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 38ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 24ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 5 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 764ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 146ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 26ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 2ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 23ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 120ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Generic Plate Command Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Economy Multiplier Handicap Loaded gadget: Map Border Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Generic Plate Command Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_map_border.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_econ_mult.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 72ms [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: s11n gadget [f=-000001] Loaded SYNCED gadget: s11n map feature loader [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] Loaded UNSYNCED gadget: s11n_gadget_load.lua [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] izirayd was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Chili Minimap [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: BuildETA [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1244261/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Guard Remove [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Select Com at start [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Mex Placement Initialised with 28 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Font Cache [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [s11n] Loading s11n file... [f=-000001] [s11n] Parsing model... [f=-000001] [s11n] Populating game world... [f=-000001] [s11n] s11n loading complete. [f=-000001] Running Springboard Feature Fixer, 28, 102 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=9ebb3f0e [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=718fe2a3 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=c1c414ed [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=80a00422 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=52af3b34 [f=-000001] [Path] [PathEstimator::ReadFile] hash=52af3b34 file="cache/104dev-maintenance/paths/Desert Rumble 1.02.pe-52af3b34.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=9ebb3f0e [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=718fe2a3 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=c1c414ed [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=80a00422 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=52af3b44 [f=-000001] [Path] [PathEstimator::ReadFile] hash=52af3b44 file="cache/104dev-maintenance/paths/Desert Rumble 1.02.pe2-52af3b44.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (257ms, checksum 9de2af4b)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={12032,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1244261/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=038ce0dbe6b28460b5dfa4c4856e883ad064a99e58db97ef7fb6d8c3114015f666efc059df1d4477e546e6d1594bd20892ac0d720a423e483ccf461a3312990c]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=9a55ce70ad1d67f8b4cfc01397fb2ca7f79c55c9c81be48731284220e92c2cd7a5f0e6c283aa74ab80b9e50253fda87ff76f3d3659848e7b9869ff7b8bb0ef42]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x53aeb880,0x53373b20}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: 19249d610747a604086732fedbab37ef [f=-000001] Connection attempt from SorcererYee [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: SorcererYee changed status [f=-000001] -> Connection established (given id 0) [f=-000001] Connection attempt from nfrisch [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: nfrisch changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="nfrisch" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="nfrisch" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="SorcererYee" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="SorcererYee" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="SorcererYee" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=038ce0dbe6b28460b5dfa4c4856e883ad064a99e58db97ef7fb6d8c3114015f666efc059df1d4477e546e6d1594bd20892ac0d720a423e483ccf461a3312990c]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="SorcererYee" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=9a55ce70ad1d67f8b4cfc01397fb2ca7f79c55c9c81be48731284220e92c2cd7a5f0e6c283aa74ab80b9e50253fda87ff76f3d3659848e7b9869ff7b8bb0ef42]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="SorcererYee" string="[Game::Load][lua{Rules,Gaia}={000000007c09e980,0000000129469500}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="nfrisch" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=038ce0dbe6b28460b5dfa4c4856e883ad064a99e58db97ef7fb6d8c3114015f666efc059df1d4477e546e6d1594bd20892ac0d720a423e483ccf461a3312990c]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="nfrisch" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=9a55ce70ad1d67f8b4cfc01397fb2ca7f79c55c9c81be48731284220e92c2cd7a5f0e6c283aa74ab80b9e50253fda87ff76f3d3659848e7b9869ff7b8bb0ef42]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="nfrisch" string="[Game::Load][lua{Rules,Gaia}={00000000da814510,00000000c9cb44b0}]" [f=-000001] Allies: I choose: Sorcerer Strike! [f=-000001] Allies: I choose: Strike! [f=-000001] glhf [f=-000001] [0] Event [4985,11.7969666,3712]: 0 finished unit Strike Commander [f=-000001] [0] Event [397,91.1723633,215]: 1 finished unit Strike Commander [f=0000000] [0] SorcererYee, team: 0, elo:1773, userid: 532832 [f=0000000] [0] nfrisch, team: 1, elo:1500, userid: 544889 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000009] [9] Event [5056,11.796875,3600]: 0 finished unit Rover Assembly [f=0000013] [13] Event [288,91.171875,240]: 1 finished unit Hovercraft Platform [f=0000269] [269] Event [5032,11.796875,3800]: 0 finished unit Metal Extractor [f=0000270] [270] Event [424,91.171875,296]: 1 finished unit Metal Extractor [f=0000444] [444] Event [5038.00781,12.4419765,3600.02954]: 0 finished unit Mason [f=0000630] [630] Event [296,91.171875,424]: 1 finished unit Metal Extractor [f=0000674] [674] Event [5176,12.2813416,3928]: 0 finished unit Metal Extractor [f=0000800] [800] Event [256,91.171875,240]: 1 finished unit Dagger [f=0001060] [1060] Event [256,91.171875,240]: 1 finished unit Dagger [f=0001175] [1175] Event [5038.00781,12.4419765,3600.02954]: 0 finished unit Ripper [f=0001316] [1316] Event [256,91.171875,240]: 1 finished unit Dagger [f=0001561] [1561] Event [256,91.171875,240]: 1 finished unit Dagger [f=0001715] [1715] Event [5038.00781,12.4419765,3600.02954]: 0 finished unit Dart [f=0001960] [1960] Event [5040,11.796875,3280]: 0 finished unit Radar Tower [f=0001992] [1992] Event [5038.00781,12.4419765,3600.02954]: 0 finished unit Dart [f=0002098] [2098] Event [256,91.171875,240]: 1 finished unit Quill [f=0002232] [2232] Event [5038.00781,12.4419765,3600.02954]: 0 finished unit Dart [f=0002307] [2307] Event [5840,137.800812,3856]: 0 finished unit Lotus [f=0002498] [2498] Event [256,91.171875,240]: 1 finished unit Quill [f=0002755] [2755] Event [256,91.171875,240]: 1 finished unit Dagger [f=0002863] [2863] Event [5896,11.796875,2984]: 0 finished unit Metal Extractor [f=0002974] [2974] Event [882.810242,91.171875,295.016602]: 0 lost unit Dart [f=0003011] [3011] Event [256,91.171875,240]: 1 finished unit Dagger [f=0003266] [3266] Event [256,91.171875,240]: 1 finished unit Dagger [f=0003453] [3453] Event [6024,12.4518738,3128]: 0 finished unit Metal Extractor [f=0003522] [3522] Event [256,91.171875,240]: 1 finished unit Dagger [f=0003539] [3539] Event [160,14.6184082,2912]: 1 finished unit Lotus [f=0003685] [3685] Event [827.536804,105.812416,1047.54565]: 0 lost unit Dart [f=0003787] [3787] Event [256,91.171875,240]: 1 finished unit Dagger [f=0003890] [3890] Event [5872,11.796875,3104]: 0 finished unit Lotus [f=0004150] [4150] Event [5960,11.796875,3048]: 0 finished unit Solar Collector [f=0004183] [4183] Event [528,12.7890625,2976]: 1 finished unit Lotus [f=0004304] [4304] Event [256,91.171875,240]: 1 finished unit Dagger [f=0004411] [4411] Event [5912,14.114563,3192]: 0 finished unit Solar Collector [f=0004755] [4755] Event [6136,11.796875,3096]: 0 finished unit Solar Collector [f=0005026] [5026] Event [256,91.171875,240]: 1 finished unit Dagger [f=0005129] [5129] Event [6016,11.796875,2960]: 0 finished unit Lotus [f=0005342] [5342] Event [912,13.78125,2912]: 1 finished unit Lotus [f=0005596] [5596] Event [256,91.171875,240]: 1 finished unit Dagger [f=0005685] [5685] Event [5038.00781,12.4419765,3600.02954]: 0 finished unit Ripper [f=0005805] [5805] Event [224,91.171875,528]: 1 finished unit Lotus [f=0006345] [6345] Event [256,91.171875,240]: 1 finished unit Dagger [f=0006440] [6440] Event [3181.27246,13.0076447,2797.25684]: 1 lost unit Dagger [f=0006443] [6443] Event [3172.56519,13.6247053,2817.25464]: 1 lost unit Dagger [f=0006458] [6458] Event [1328,12.7890625,2784]: 1 finished unit Lotus [f=0006507] [6507] Event [5038.00781,12.4419765,3600.02954]: 0 finished unit Ripper [f=0006532] [6532] Event [3157.0542,12.6777573,2799.53784]: 1 lost unit Dagger [f=0006735] [6735] Event [5096,11.796875,3864]: 0 finished unit Solar Collector [f=0006850] [6850] Event [256,91.171875,240]: 1 finished unit Dagger [f=0007040] [7040] Event [352,91.171875,528]: 1 finished unit Lotus [f=0007225] [7225] Event [4952,11.796875,3896]: 0 finished unit Storage [f=0007383] [7383] Event [1907.78601,12.7890625,2511.17261]: 1 lost unit Dagger [f=0007390] [7390] Event [1680,12.7890625,2480]: 1 finished unit Lotus [f=0007401] [7401] Event [1826.71399,12.7890625,2485.01904]: 1 lost unit Dagger [f=0007410] [7410] Event [1776.86816,12.8776131,2447.15674]: 1 lost unit Dagger [f=0007414] [7414] Event [1821.44495,12.6104021,2534.29712]: 1 lost unit Dagger [f=0007444] [7444] Event [1708.13037,13.78125,2616.08179]: 0 lost unit Ripper [f=0007457] [7457] Event [256,91.171875,240]: 1 finished unit Dagger [f=0007769] [7769] Event [5096,11.796875,3688]: 0 finished unit Caretaker [f=0007838] [7838] Event [256,91.171875,240]: 1 finished unit Dagger [f=0007841] [7841] Event [2757.85083,19.1014709,2328.84717]: 0 lost unit Dart [f=0007903] [7903] Event [5038.00781,12.4419765,3600.02954]: 0 finished unit Ripper [f=0007953] [7953] Event [480,91.171875,560]: 1 finished unit Lotus [f=0008081] [8081] Event [5928,137.800812,3848]: 0 finished unit Geothermal Generator [f=0008403] [8403] Event [5038.00781,12.4419765,3600.02954]: 0 finished unit Ravager [f=0008502] [8502] Event [2208,14.7734375,2160]: 1 finished unit Lotus [f=0008502] [8502] Event [256,91.171875,240]: 1 finished unit Dagger [f=0008708] [8708] Event [4317.23877,37.1913567,3128.4646]: 0 finished unit Strike Commander [f=0008708] game_message: Morph complete: Sorcerer Strike lvl 1 -> Sorcerer Strike lvl 2 [f=0008708] [8708] Received game_message: Morph complete: Sorcerer Strike lvl 1 -> Sorcerer Strike lvl 2 [f=0008718] [8718] Event [4192,72.1962891,3120]: 0 finished unit Radar Tower [f=0008792] [8792] Event [5038.00781,12.4419765,3600.02954]: 0 finished unit Ripper [f=0008876] [8876] Event [592,91.171875,544]: 1 finished unit Lotus [f=0009487] [9487] Event [2944,20.6490479,2176]: 1 finished unit Lotus [f=0009532] [9532] Event [5592,137.800812,3672]: 0 finished unit Energy Pylon [f=0009675] [9675] Event [3816,14.9245911,3368]: 0 finished unit Metal Extractor [f=0009748] [9748] Event [5038.00781,12.4419765,3600.02954]: 0 finished unit Ravager [f=0009762] [9762] Event [256,91.171875,240]: 1 finished unit Dagger [f=0009915] [9915] Event [624,91.171875,480]: 1 finished unit Lotus [f=0010101] [10101] Event [5038.00781,12.4419765,3600.02954]: 0 finished unit Scorcher [f=0010122] [10122] Event [3746.53613,13.0139637,3206.43799]: 1 lost unit Dagger [f=0010135] [10135] Event [3754.4231,12.7959766,3164.75708]: 1 lost unit Dagger [f=0010149] [10149] Event [3773.13452,12.7926865,3205.3855]: 1 lost unit Dagger [f=0010159] [10159] Event [3752.79688,12.8922787,3191.88281]: 1 lost unit Dagger [f=0010434] [10434] Event [5038.00781,12.4419765,3600.02954]: 0 finished unit Scorcher [f=0010602] [10602] Event [256,91.171875,240]: 1 finished unit Dagger [f=0010747] [10747] Event [5038.00781,12.4419765,3600.02954]: 0 finished unit Scorcher [f=0010786] [10786] Event [3536,11.796875,2272]: 1 lost unit Lotus [f=0010973] [10973] Event [6744,91.171875,4824]: 0 finished unit Metal Extractor [f=0011222] [11222] Event [256,91.171875,240]: 1 finished unit Dagger [f=0011258] [11258] Event [3430.6687,14.7977057,2911.37891]: 0 finished unit Strike Commander [f=0011258] game_message: Morph complete: Sorcerer Strike lvl 2 -> Sorcerer Strike lvl 3 [f=0011258] [11258] Received game_message: Morph complete: Sorcerer Strike lvl 2 -> Sorcerer Strike lvl 3 [f=0011360] [11360] Event [2944,20.6490479,2176]: 1 lost unit Lotus [f=0011365] [11365] Event [5038.00781,12.4419765,3600.02954]: 0 finished unit Ripper [f=0011530] [11530] Event [656,91.171875,384]: 1 finished unit Lotus [f=0011556] [11556] Event [2208,14.7734375,2160]: 1 lost unit Lotus [f=0011698] [11698] Event [6872,91.171875,4696]: 0 finished unit Metal Extractor [f=0011739] [11739] Event [1754.56458,12.7881346,2396.95654]: 0 lost unit Scorcher [f=0011787] [11787] Event [5038.00781,12.4419765,3600.02954]: 0 finished unit Ravager [f=0011804] [11804] Event [256,91.171875,240]: 1 finished unit Dagger [f=0011813] [11813] Event [1680,12.7890625,2480]: 1 lost unit Lotus [f=0011988] [11988] Event [5038.00781,12.4419765,3600.02954]: 0 finished unit Scorcher [f=0012200] [12200] Event [1612.63647,130.90715,1533.7157]: 0 lost unit Scorcher [f=0012211] [12211] Event [5038.00781,12.4419765,3600.02954]: 0 finished unit Scorcher [f=0012402] [12402] Event [256,91.171875,240]: 1 finished unit Dagger [f=0012425] [12425] Event [1507.54858,137.721603,1397.51416]: 1 lost unit Dagger [f=0012436] [12436] Event [1453.98779,137.838974,1422.68005]: 1 lost unit Dagger [f=0012436] [12436] Event [5038.00781,12.4419765,3600.02954]: 0 finished unit Scorcher [f=0012826] [12826] Event [5038.00781,12.4419765,3600.02954]: 0 finished unit Ripper [f=0012846] [12846] Event [1575.69153,137.744217,1415.46191]: 1 lost unit Dagger [f=0012939] [12939] Event [688,91.171875,288]: 1 finished unit Lotus [f=0012995] [12995] Event [256,91.171875,240]: 1 finished unit Dagger [f=0013190] [13190] Event [1141.56885,12.7587557,2674.78687]: 0 lost unit Scorcher [f=0013231] [13231] Event [5038.00781,12.4419765,3600.02954]: 0 finished unit Ravager [f=0013456] [13456] Event [5038.00781,12.4419765,3600.02954]: 0 finished unit Scorcher [f=0013499] [13499] Event [912,13.78125,2912]: 1 lost unit Lotus [f=0013599] [13599] Event [256,91.171875,240]: 1 finished unit Dagger [f=0013680] [13680] Event [528,12.7890625,2976]: 1 lost unit Lotus [f=0013681] [13681] Event [5038.00781,12.4419765,3600.02954]: 0 finished unit Scorcher [f=0013692] [13692] Event [506.702362,11.8990526,3006.22559]: 0 lost unit Ravager [f=0013906] [13906] Event [5038.00781,12.4419765,3600.02954]: 0 finished unit Scorcher [f=0014060] [14060] Event [160,13.6065788,2912]: 1 lost unit Lotus [f=0014205] [14205] Event [1156.17725,137.746567,1255.37878]: 1 lost unit Dagger [f=0014214] [14214] Event [1148.00281,137.337891,1235.47913]: 1 lost unit Dagger [f=0014221] [14221] Event [256,91.171875,240]: 1 finished unit Dagger [f=0014296] [14296] Event [5038.00781,12.4419765,3600.02954]: 0 finished unit Ripper [f=0014345] [14345] Event [704,91.171875,192]: 1 finished unit Lotus [f=0014454] [14454] Event [1400,137.810272,1432]: 0 finished unit Stinger [f=0014701] [14701] Event [5038.00781,12.4419765,3600.02954]: 0 finished unit Ravager [f=0014791] [14791] Event [256,91.171875,240]: 1 finished unit Dagger [f=0014859] [14859] Event [939.788513,128.063217,1153.59717]: 1 lost unit Dagger [f=0014871] [14871] Event [908.288147,122.484695,1124.979]: 1 lost unit Dagger [f=0014926] [14926] Event [5038.00781,12.4419765,3600.02954]: 0 finished unit Scorcher [f=0015085] Player nfrisch left the game: normal quit [f=0015085] [15085] Event [undefined]: nfrisch quit [f=0015151] [15151] Event [5038.00781,12.4419765,3600.02954]: 0 finished unit Scorcher [f=0015362] [15362] Event [5038.00781,12.4419765,3600.02954]: 0 finished unit Scorcher [f=0015397] [15397] Event [256,91.171875,240]: 1 finished unit Dagger [f=0015524] [15524] Event [632.239197,91.171875,766.375244]: 1 lost unit Dagger [f=0015560] [15560] Event [592,91.171875,544]: 1 lost unit Lotus [f=0015620] [15620] Event [349.934052,91.171875,673.001282]: 0 lost unit Scorcher [f=0015630] [15630] Event [624,90.7649536,480]: 1 lost unit Lotus [f=0015664] [15664] Event [760.425659,91.2966919,388.33313]: 1 lost unit Dagger [f=0015664] [15664] Event [815.27948,91.171875,413.882965]: 1 lost unit Dagger [f=0015668] [15668] Event [480.901337,91.1960297,597.904907]: 0 lost unit Scorcher [f=0015683] [15683] Event [480,91.2572479,560]: 1 lost unit Lotus [f=0015740] [15740] Event [688,90.5185318,288]: 1 lost unit Lotus [f=0015751] [15751] Event [5038.00781,12.4419765,3600.02954]: 0 finished unit Ripper [f=0015752] [15752] Event [707.078308,91.6415787,427.389954]: 0 lost unit Ripper [f=0015787] [15787] Event [224,91.171875,528]: 1 lost unit Lotus [f=0015788] [15788] Event [656,90.6131363,384]: 1 lost unit Lotus [f=0015797] [15797] Event [807.243835,91.171875,556.877625]: 0 lost unit Ripper [f=0015810] [15810] Event [329.122772,91.2191391,585.313782]: 0 lost unit Ravager [f=0015883] [15883] Event [692.040039,90.2282639,369.257843]: 0 lost unit Ripper [f=0015902] [15902] Event [545.481873,90.3564377,506.860565]: 1 lost unit Quill [f=0015932] [15932] Event [352,91.171875,384]: 1 finished unit Picket [f=0015963] [15963] Event [632.295471,90.7311783,570.427368]: 0 lost unit Scorcher [f=0015968] [15968] Event [256,91.171875,240]: 1 finished unit Dagger [f=0016003] [16003] Event [374.202484,91.2047348,621.403015]: 1 lost unit Dagger [f=0016044] [16044] Event [352,91.171875,528]: 1 lost unit Lotus [f=0016072] [16072] Event [352,91.171875,384]: 1 lost unit Picket [f=0016102] [16102] Event [458.435791,91.1721268,423.017487]: 1 lost unit Dagger [f=0016112] [16112] Event [480,91.171875,240]: 1 lost unit Picket [f=0016122] [16122] Event [640.828613,90.4756851,443.883331]: 0 lost unit Ripper [f=0016128] [16128] Event [560,91.171875,368]: 1 lost unit Tank Foundry [f=0016155] [16155] Event [5038.00781,12.4419765,3600.02954]: 0 finished unit Ravager [f=0016253] [16253] Event [704,90.7427216,192]: 1 lost unit Lotus [f=0016299] [16299] Event [424,91.171875,296]: 1 lost unit Metal Extractor [f=0016299] [16299] Event [784.774963,90.6880951,343.71582]: 1 lost unit Dagger [f=0016322] [16322] Event [256,91.171875,240]: 1 finished unit Dagger [f=0016355] [16355] Event [667.945496,88.6168213,395.457367]: 1 lost unit Dagger [f=0016359] [16359] Event [182.663666,91.2387848,596.395569]: 0 lost unit Ravager [f=0016380] [16380] Event [5038.00781,12.4419765,3600.02954]: 0 finished unit Scorcher [f=0016387] [16387] Event [296,91.171875,424]: 1 lost unit Metal Extractor [f=0016482] [16482] Event [616.481934,90.7812576,364.000549]: 1 lost unit Dagger [f=0016484] SorcererYee has forced a win due to dropped opposition. [f=0016484] game_message: nfrisch has been destroyed! [f=0016484] [16484] Event [undefined]: nfrisch resigned [f=0016484] game_message: SorcererYee wins! [f=0016484] Submitting stats [f=0016484] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0016484] Part| Total Time|Time of the last 0.5s [f=0016484] Draw 17943.53ms 19.84% [f=0016484] Lua::Callins::Synced 9868.20ms 40.38% [f=0016484] Lua::Callins::Unsynced 22545.29ms 23.33% [f=0016484] Lua::CollectGarbage::Synced 298.72ms 0.00% [f=0016484] Lua::CollectGarbage::Unsynced 685.68ms 1.20% [f=0016484] Misc::Profiler::AddTime 63.27ms 0.00% [f=0016484] Sim 41388.35ms 67.50% [f=0016484] [16484] Received game_message: nfrisch has been destroyed! [f=0016484] [16484] Received game_message: SorcererYee wins! [f=0016485] [16485] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0016485] [16485] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0016485] [16485] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0016485] [16485] Game End Stats Values: 2,2060,2180,2060,2180,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,1275,1275,1275,1275,6.26666689,6.26666689,6.26666689,6.26666689,0,0,0,0,0,0,0,0,785,905,785,905,0,0,0,0,0,0,0,0,0,0,0,0 [f=0016485] [16485] Game End Stats Values: 3,2225,2265,2225,2265,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,8,8,8,1275,1275,1275,1275,9.0666666,8.80000019,9.0666666,8.80000019,80,0,80,0,0,0,0,0,870,990,870,990,0,0,0,0,0,0,0,0,0,0,0,0 [f=0016485] [16485] Game End Stats Values: 4,2385,2505,2385,2505,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,8,8,8,1275,1275,1275,1275,10,10,10,10,240,240,240,240,0,0,0,0,870,990,870,990,0,0,0,0,0,0,0,0,0,0,0,0 [f=0016485] [16485] Game End Stats Values: 5,2465,2545,2465,2545,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,8,8,8,1275,1275,1275,1275,13.1111097,17.1555405,13.1111097,17.1555405,320,280,320,280,0,0,0,0,870,990,870,990,46.6666374,107.333107,46.6666374,107.333107,0,0,0,0,0,0,0,0 [f=0016485] [16485] Game End Stats Values: 6,2590,2680,2590,2680,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,8,8,8,1275,1330,1275,1330,10,10,10,10,320,360,320,360,0,0,0,0,995,990,995,990,46.6666374,107.333107,46.6666374,107.333107,0,0,0,0,0,0,0,0 [f=0016485] [16485] Game End Stats Values: 7,2715,2770,2715,2770,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,36.670002,8.53333378,36.670002,8.53333378,0,90,0,90,8,8,8,8,1275,1330,1275,1330,10,10,10,10,320,360,320,360,0,0,0,0,1120,990,1120,990,46.6666374,107.333107,46.6666374,107.333107,0,0,0,0,8.53333378,36.670002,8.53333378,36.670002 [f=0016485] [16485] Game End Stats Values: 8,2875,2815,2875,2815,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,40,8.53333378,40,8.53333378,0,90,0,90,8,8,8,8,1275,1330,1275,1330,10,11.0666666,10,11.0666666,480,320,480,320,40,0,40,0,1120,1075,1120,1075,46.6666374,147.333099,46.6666374,147.333099,0,0,0,0,8.53333378,40,8.53333378,40 [f=0016485] [16485] Game End Stats Values: 9,3125,2900,3125,2900,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,76.6699982,34.1333351,76.6699982,34.1333351,90,90,90,90,8,8,8,8,1275,1330,1275,1330,10,12.3999996,10,12.3999996,640,320,640,320,40,0,40,0,1120,1160,1120,1160,46.6666374,147.333099,46.6666374,147.333099,0,0,0,0,34.1333351,76.6699982,34.1333351,76.6699982 [f=0016485] [16485] Game End Stats Values: 10,3205,2950,3205,2950,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,80,34.1333351,80,34.1333351,90,180,90,180,8,8,8,8,1275,1330,1275,1330,10,14,10,14,720,280,720,280,80,0,80,0,1120,1160,1120,1160,46.6666374,187.333099,46.6666374,187.333099,0,0,0,0,34.1333351,80,34.1333351,80 [f=0016485] [16485] Game End Stats Values: 11,3375,3090,3375,3090,0,0.92207503,0,0.92207503,0,0,0,0,0,0,0,0,0,86.2562256,0,86.2562256,80,34.1333351,80,34.1333351,180,180,180,180,8,9.46666622,8,9.46666622,1275,1330,1275,1330,10,14.0614719,10,14.0614719,800,280,800,280,80,0,80,0,1120,1300,1120,1300,46.6666374,187.333099,46.6666374,187.333099,0,0,0,0,34.1333351,80,34.1333351,80 [f=0016485] [16485] Game End Stats Values: 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38,2340,8050,2340,8050,0,1002.86285,0,1002.86285,0,0,0,0,0,0,0,0,628.65271,170.097198,628.65271,170.097198,3970.82349,5148.21533,3970.82349,5148.21533,0,720,0,720,8,41,8,41,1275,2165,1275,2165,8.60000038,29.2925968,8.60000038,29.2925968,240,2490,240,2490,2600,4167.6709,2600,4167.6709,825,2675,825,2675,4384.3374,3087.33301,4384.3374,3087.33301,0.00401104,434.660034,0.00401104,434.660034,5332.37744,4198.56201,5332.37744,4198.56201 [f=0016515] [16515] Event [169.13475,91.2826691,333.689392]: 1 lost unit Strike Commander [f=0016525] [16525] Event [288,91.0843658,240]: 1 lost unit Hovercraft Platform [f=0016527] [16527] Event [460.092773,90.420929,293.63089]: 1 lost unit Quill [f=0016587] Player SorcererYee left the game: normal quit [f=0016587] [16587] Event [undefined]: SorcererYee quit [f=0016593] No clients connected, shutting down server [f=0016593] Server shutdown [f=0016593] [16593] all players disconnected [f=0016604] [16604] Event [5038.00781,12.4419765,3600.02954]: 0 finished unit Scorcher [f=0016817] [16817] Event [5038.00781,12.4419765,3600.02954]: 0 finished unit Scorcher [f=0017205] [17205] Event [5038.00781,12.4419765,3600.02954]: 0 finished unit Ripper [f=0017611] [17611] Event [5038.00781,12.4419765,3600.02954]: 0 finished unit Ravager [f=0017836] [17836] Event [5038.00781,12.4419765,3600.02954]: 0 finished unit Scorcher [f=0018047] [18047] Event [5038.00781,12.4419765,3600.02954]: 0 finished unit Scorcher [f=0018257] [18257] Event [5038.00781,12.4419765,3600.02954]: 0 finished unit Scorcher [f=0018631] [18631] Event [5038.00781,12.4419765,3600.02954]: 0 finished unit Ripper [f=0018966] Autoquit sending quit command. [f=0018966] [QuitAction] user exited to system [f=0018966] [SpringApp::Kill][1] fromRun=1 [f=0018966] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0018966] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0018966] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0018966] [ThreadPool::SetThreadCount][2] workers=0 [f=0018966] [SpringApp::Kill][2] [f=0018966] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0018966] [Game::KillLua][3] dtor=0 luaUI=0x53d7aa50 [f=0018966] Start widgetHandler:Shutdown [f=0018966] Shutdown - SaveOrderList Complete [f=0018966] Writing last game win data [f=0018966] Shutdown - SaveConfigData Complete [f=0018966] Shutdown Widget - Save/Load API [f=0018966] Shutdown Widget - Chili Highlight [f=0018966] Shutdown Widget - Draw After Chili [f=0018966] Shutdown Widget - EPIC Menu [f=0018966] Shutdown Widget - Chili Widget Selector [f=0018966] Shutdown Widget - Chili Minimap [f=0018966] Shutdown Widget - Local Team Colors [f=0018966] Shutdown Widget - Display Keys 2 [f=0018966] Shutdown Widget - Save Game Menu [f=0018966] Shutdown Widget - Unit Icons [f=0018966] Shutdown Widget - Noises [f=0018966] Shutdown Widget - HealthBars [f=0018966] Shutdown Widget - Win Counter [f=0018966] Shutdown Widget - BuildETA [f=0018966] Shutdown Widget - SpringRTS Replay Stats [f=0018966] Shutdown Widget - Modular Comm Info [f=0018966] Shutdown Widget - Stereo3D [f=0018966] Shutdown Widget - Showeco and Grid Drawer [f=0018966] Shutdown Widget - Point Tracker [f=0018966] Shutdown Widget - Missile Silo Range [f=0018966] Shutdown Widget - MetalFeatures (new) [f=0018966] Shutdown Widget - MinimapEvents [f=0018966] Shutdown Widget - Local Widgets Config [f=0018966] Shutdown Widget - Highlight Geos [f=0018966] Shutdown Widget - Grab Input [f=0018966] Input grabbing is disabled! [f=0018966] Shutdown Widget - Defense Range Zero-K [f=0018966] Shutdown Widget - Darkening [f=0018966] Shutdown Widget - Context Menu [f=0018966] Shutdown Widget - Chili Spectator Panels [f=0018966] Shutdown Widget - Chili Selections & CursorTip v2 [f=0018966] Shutdown Widget - Chili Nuke Warning [f=0018966] Shutdown Widget - Chili EndGame Window [f=0018966] Shutdown Widget - Chili Economy Panel Default [f=0018966] Shutdown Widget - CameraShake [f=0018966] Shutdown Widget - State Reverse and Latency [f=0018966] Shutdown Widget - Music Player v2 [f=0018966] Shutdown Widget - Attack AoE [f=0018966] Shutdown Widget - Map Edge Extension [f=0018966] Shutdown Widget - Selection Send [f=0018966] Shutdown Widget - LupsManager [f=0018966] Shutdown Widget - Newton Firezone [f=0018966] Shutdown Widget - Chili Pro Console [f=0018966] Shutdown Widget - Persistent Build Height [f=0018966] Shutdown Widget - Lasso Terraform GUI [f=0018966] Shutdown Widget - Lups [f=0018966] Shutdown Widget - Chili Framework [f=0018966] Shutdown Widget - Mex Placement Handler [f=0018966] Shutdown Widget - Chili Core Selector [f=0018966] Shutdown Widget - Custom Markers [f=0018966] Shutdown Widget - Select Keys [f=0018966] Shutdown Widget - Pause Screen [f=0018966] Shutdown Widget - Text To Speech Control [f=0018966] Shutdown Widget - Layout Handler [f=0018966] End widgetHandler:Shutdown [f=0018966] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={621759,70899796} {int,ext,rec}Allocs={13770360,0,0} {chunk,block}Bytes={70899796,0} [f=0018966] [Game::KillLua][1] dtor=0 luaGaia=0x53373b20 [f=0018966] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={380800,56510767} {int,ext,rec}Allocs={13770361,0,0} {chunk,block}Bytes={56510767,0} [f=0018966] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={380800,56510767} {int,ext,rec}Allocs={13770361,0,0} {chunk,block}Bytes={56510767,0} [f=0018966] [Game::KillLua][2] dtor=0 luaRules=0x53aeb880 [f=0018966] Start gadgetHandler:Shutdown [f=0018966] Shutdown - StartSetup [f=0018966] Shutdown - UnitMorph [f=0018966] Shutdown - Carrier Drones [f=0018966] Shutdown - LupsNanoSpray [f=0018966] Shutdown - Missile Silo Controller [f=0018966] Shutdown - Modular Comm Info [f=0018966] Shutdown - Terrain Texture Handler [f=0018966] Shutdown - UnitCloakShield [f=0018966] Shutdown - Starlight Handler [f=0018966] End gadgetHandler:Shutdown [f=0018966] Start gadgetHandler:Shutdown [f=0018966] Shutdown - Save/Load [f=0018966] Shutdown - Teleport Throw [f=0018966] Shutdown - UnitMorph [f=0018966] Shutdown - Modular Comm Info [f=0018966] Shutdown - Retreat Command [f=0018966] Shutdown - Shockwaves [f=0018966] Shutdown - UnitCloakShield [f=0018966] Shutdown - Lups Cloak FX [f=0018966] Shutdown - Lups [f=0018966] Shutdown - Lups Shield [f=0018966] End gadgetHandler:Shutdown [f=0018966] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={13770393,0,0} {chunk,block}Bytes={0,0} [f=0018966] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={13770393,0,0} {chunk,block}Bytes={0,0} [f=0018966] [Game::KillLua][4] dtor=0 [f=0018966] [Game::~CGame][1] [f=0018966] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0018966] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0018966] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0018966] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0018966] [Game::KillLua][4] dtor=1 [f=0018966] [Game::KillMisc][1] [f=0018966] [Game::KillMisc][2] [f=0018966] [Game::KillMisc][3] [f=0018966] [Game::KillRendering][1] [f=0018966] [3DOParser::Kill] allocated 1 pieces [f=0018966] [S3OParser::Kill] allocated 304 pieces [f=0018966] [AssParser::Kill] allocated 92 pieces [f=0018966] [Game::KillInterface][1] [f=0018966] [Game::KillInterface][2] [f=0018966] [Game::KillSimulation][1] [f=0018966] [Game::KillSimulation][2] [f=0018966] [CCollisionHandler] dis-/continuous tests: 0/185404 [f=0018966] [Game::KillSimulation][3] [f=0018966] [~CPathCache(28x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0018966] [~CPathCache(28x20)] cacheHits=34 hitPercentage=30% numHashColls=0 maxCacheSize=8 [f=0018966] [~CPathCache(56x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0018966] [~CPathCache(56x40)] cacheHits=28 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0018966] [~CRectangleOverlapHandler] 0% overlap reduction [f=0018966] [~CRectangleOverlapHandler] 0% overlap reduction [f=0018966] [LosHandler::Kill] raycast instance cache-{hits,misses}={7030,11027}; shared=3%; cached=36% [f=0018966] [Game::KillSimulation][4] [f=0018966] [CommonDefHandler::KillStatic] 3175 sound-set data items added [f=0018966] [Game::~CGame][2] [f=0018966] [Game::~CGame][3] [f=0018966] [SpringApp::Kill][3] [f=0018966] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 200067 bytes sent 129520 bytes recv'd [f=0018966] [SpringApp::Kill][4] font=0x45c17aa0 [f=0018966] [SpringApp::Kill][5] [f=0018966] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7898 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/9904e7f76e6e188b46790dc1d90fad6f.sdp (0x45c944f0) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/9904e7f76e6e188b46790dc1d90fad6f.sdp" numZipFiles=7898 sumInflSize=723837kb sumReadTime=2403ms file="unittextures/factorytank_1.png" indx=7246 inflSize=4103kb readTime=47ms file="bitmaps/cc/bluering.tga" indx=425 inflSize=256kb readTime=29ms file="luarules/gadgets/api_subdir_gadgets.lua" indx=1665 inflSize=1kb readTime=27ms file="unittextures/factorytank_2.png" indx=7248 inflSize=4103kb readTime=24ms file="unittextures/factoryveh1.png" indx=7253 inflSize=1077kb readTime=22ms file="bitmaps/loadpictures/communication.png" indx=513 inflSize=2799kb readTime=20ms file="luaui/widgets/api_selectionsend.lua" indx=3889 inflSize=3kb readTime=19ms file="gamedata/modularcomms/weapons/napalmgrenade.lua" indx=912 inflSize=1kb readTime=19ms file="objects3d/leveler_d.dae.lua" indx=5296 inflSize=0kb readTime=18ms file="luaui/widgets/api_set_springsettings.lua" indx=3890 inflSize=0kb readTime=16ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/9904e7f76e6e188b46790dc1d90fad6f.sdp] 42927093 bytes cached in 2817 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=169 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/DesertRumble_V1.02.sd7 (0x45d75b70) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x45d7bfa0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1507472 bytes cached in 14 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x45c969b0) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7f50b80b2770) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 208857 bytes cached in 67 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]