[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.WkiXLzRH74/springsettings.1243358.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 1, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 23ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7ff9c001eb20 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 4756 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1243358/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 225ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x4559e3e0] using map "Scaryland v1.02" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Scaryland v1.02", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x4559e3e0] using game "Zero-K v1.9.11.0" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.9.11.0", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 116ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 0), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (40 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 744ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 873ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 3ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 16ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 5 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 654ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 102ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 24ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 21ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 99ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Acid Gadget 1.0 Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Generic Plate Command Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Economy Multiplier Handicap Loaded gadget: Map Border Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Ghetto Feature Placer Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Acid Gadget 1.0 Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Generic Plate Command Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_map_border.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_econ_mult.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Ghetto Feature Placer Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 111ms [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: s11n gadget [f=-000001] Loaded SYNCED gadget: s11n map feature loader [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] Loaded UNSYNCED gadget: s11n_gadget_load.lua [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] RiposteR was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Chili Minimap [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1243358/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Guard Remove [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Select Com at start [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Mex Placement Initialised with 28 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Font Cache [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [s11n] Loading s11n file... [f=-000001] [s11n] Parsing model... [f=-000001] [s11n] Populating game world... [f=-000001] [s11n] s11n loading complete. [f=-000001] Running Springboard Feature Fixer, 56, 106 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=edce664e [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=da236050 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=fca43d5d [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=bdf831ad [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=828e361c [f=-000001] [Path] [PathEstimator::ReadFile] hash=828e361c file="cache/104dev-maintenance/paths/Scaryland v1.02.pe-828e361c.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=edce664e [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=da236050 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=fca43d5d [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=bdf831ad [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=828e362c [f=-000001] [Path] [PathEstimator::ReadFile] hash=828e362c file="cache/104dev-maintenance/paths/Scaryland v1.02.pe2-828e362c.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (152ms, checksum 84d82c36)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={12031,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1243358/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=ff4105af86bd9600dbf3cff90c8055c66505f249a93a64f3ffa47819ab1c9f4333b734e0cfa4f2206ebdf2342d1138ee5f3f837a3fee725bea39b04d5735c768" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=97a46cc70b3c6f3174e17f6b117031f7bb8e809c1103763aa04af78a074069c119e79cd3049701ab489dd462140416b89ed664b1d3d72b35a8736bdb7959f9f8]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=ed33bf6f6a14c41cc0300b6ec54cb1155be5faa79d13b4500d6d76e6110b9454a30d405276f88d4c76fc77204a5c4e8729d252d26061b59424914512db42c716]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x52614ae0,0x51e6f920}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: ea149b61c1fc6f13a1a009e9557cbafe [f=-000001] Connection attempt from WALL [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [0] Event [undefined]: WALL changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="WALL" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=ff4105af86bd9600dbf3cff90c8055c66505f249a93a64f3ffa47819ab1c9f4333b734e0cfa4f2206ebdf2342d1138ee5f3f837a3fee725bea39b04d5735c768" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="WALL" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Connection attempt from ckennedy2 [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: ckennedy2 changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="ckennedy2" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=ff4105af86bd9600dbf3cff90c8055c66505f249a93a64f3ffa47819ab1c9f4333b734e0cfa4f2206ebdf2342d1138ee5f3f837a3fee725bea39b04d5735c768" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="ckennedy2" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="WALL" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=97a46cc70b3c6f3174e17f6b117031f7bb8e809c1103763aa04af78a074069c119e79cd3049701ab489dd462140416b89ed664b1d3d72b35a8736bdb7959f9f8]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="WALL" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=ed33bf6f6a14c41cc0300b6ec54cb1155be5faa79d13b4500d6d76e6110b9454a30d405276f88d4c76fc77204a5c4e8729d252d26061b59424914512db42c716]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="WALL" string="[Game::Load][lua{Rules,Gaia}={0xa6ec5aa0,0x8609e3b0}]" [f=-000001] Allies: I choose: Skystrike! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="ckennedy2" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=97a46cc70b3c6f3174e17f6b117031f7bb8e809c1103763aa04af78a074069c119e79cd3049701ab489dd462140416b89ed664b1d3d72b35a8736bdb7959f9f8]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="ckennedy2" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=ed33bf6f6a14c41cc0300b6ec54cb1155be5faa79d13b4500d6d76e6110b9454a30d405276f88d4c76fc77204a5c4e8729d252d26061b59424914512db42c716]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="ckennedy2" string="[Game::Load][lua{Rules,Gaia}={0000000068960a70,00000000e8913970}]" [f=-000001] Allies: I choose: Strike! [f=-000001] [0] Event [452,188.675049,4485]: 0 finished unit Guardian Commander [f=-000001] [0] Event [4295,188.678223,745]: 1 finished unit Strike Commander [f=0000000] [0] WALL, team: 0, elo:1544, userid: 539367 [f=0000000] [0] ckennedy2, team: 1, elo:1500, userid: 470962 [f=0000000] [0] ?, team: 2, elo:0 [f=0000001] Playback continued [f=0000015] [15] Event [576,188.671875,4560]: 0 finished unit Rover Assembly [f=0000292] [292] Event [4184,188.671875,808]: 1 finished unit Metal Extractor [f=0000356] [356] Event [4336,188.671875,840]: 1 finished unit Airplane Plant [f=0000444] [444] Event [593.99231,189.316971,4559.97021]: 0 finished unit Mason [f=0000479] [479] Event [376,188.671875,4872]: 0 finished unit Metal Extractor [f=0000689] [689] Event [388.895508,265.671875,4750.3042]: 0 finished unit Firefly [f=0000764] [764] Event [264,188.671875,4776]: 0 finished unit Metal Extractor [f=0000862] [862] Event [4298,192.671875,860.5]: 1 finished unit Crane [f=0000904] [904] Event [593.99231,189.316971,4559.97021]: 0 finished unit Fencer [f=0001418] [1418] Event [593.99231,189.316971,4559.97021]: 0 finished unit Fencer [f=0001644] [1644] Event [4696,188.671875,216]: 1 finished unit Metal Extractor [f=0001836] [1836] Event [952,188.671875,4344]: 0 finished unit Metal Extractor [f=0002264] [2264] Event [4298,192.671875,860.5]: 1 finished unit Owl [f=0002917] [2917] Event [593.99231,189.316971,4559.97021]: 0 finished unit Fencer [f=0003194] [3194] Event [344,188.671875,4792]: 0 finished unit Solar Collector [f=0004156] [4156] Event [878.760681,188.671875,4481.47656]: 0 finished unit Guardian Commander [f=0004156] game_message: Morph complete: Skystrike lvl 1 -> Skystrike lvl 2 [f=0004156] [4156] Received game_message: Morph complete: Skystrike lvl 1 -> Skystrike lvl 2 [f=0004235] [4235] Event [3212.33252,51.8085556,1003.62842]: 0 lost unit Fencer [f=0004270] [4270] Event [984,188.671875,4424]: 0 finished unit Solar Collector [f=0004329] [4329] Event [593.99231,189.316971,4559.97021]: 0 finished unit Fencer [f=0004365] [4365] Event [3142.95313,46.071991,1074.42615]: 0 lost unit Fencer [f=0004479] [4479] Event [1848,61.192627,4216]: 0 finished unit Stardust [f=0004575] [4575] Event [3768,66.479187,1096]: 1 finished unit Geothermal Generator [f=0004659] [4659] Event [920,188.671875,4264]: 0 finished unit Solar Collector [f=0004975] [4975] Event [4298,192.671875,860.5]: 1 finished unit Raven [f=0005053] [5053] Event [593.99231,189.316971,4559.97021]: 0 finished unit Fencer [f=0005086] [5086] Event [888,188.671875,4392]: 0 finished unit Solar Collector [f=0005450] [5450] Event [593.99231,189.316971,4559.97021]: 0 finished unit Mason [f=0005657] [5657] Event [504,188.671875,4936]: 0 finished unit Solar Collector [f=0005882] [5882] Event [4298,192.671875,860.5]: 1 finished unit Raven [f=0005915] [5915] Event [472,188.671875,4840]: 0 finished unit Solar Collector [f=0006082] [6082] Event [593.99231,189.316971,4559.97021]: 0 finished unit Fencer [f=0006275] [6275] Event [344,188.671875,4712]: 0 finished unit Solar Collector [f=0006419] [6419] Event [4856,188.671875,312]: 1 finished unit Metal Extractor [f=0006492] [6492] Event [1272,66.479187,3704]: 0 finished unit Stardust [f=0006697] [6697] Event [232,188.671875,4696]: 0 finished unit Solar Collector [f=0006740] [6740] Event [344,77.104187,3256]: 0 finished unit Metal Extractor [f=0006762] [6762] Event [593.99231,189.316971,4559.97021]: 0 finished unit Fencer [f=0007319] [7319] Event [593.99231,189.316971,4559.97021]: 0 finished unit Fencer [f=0007418] [7418] Event [536,77.104187,3208]: 0 finished unit Metal Extractor [f=0007447] [7447] Event [4464,188.671875,832]: 1 finished unit Tank Foundry [f=0007795] [7795] Event [593.99231,189.316971,4559.97021]: 0 finished unit Fencer [f=0007844] [7844] Event [2445.07837,41.3663979,1643.73254]: 0 lost unit Fencer [f=0007921] [7921] Event [3306.28174,21.322937,2061.65405]: 0 lost unit Fencer [f=0008153] [8153] Event [984,66.4221191,3352]: 0 finished unit Stardust [f=0008260] [8260] Event [593.99231,189.316971,4559.97021]: 0 finished unit Fencer [f=0008725] [8725] Event [593.99231,189.316971,4559.97021]: 0 finished unit Fencer [f=0008767] [8767] Event [2120,77.104187,4584]: 0 finished unit Metal Extractor [f=0008862] [8862] Event [3230.4812,52.7239571,1021.03827]: 0 lost unit Fencer [f=0009030] [9030] Event [3768,66.479187,1096]: 1 lost unit Geothermal Generator [f=0009178] [9178] Event [593.99231,189.316971,4559.97021]: 0 finished unit Fencer [f=0009382] [9382] Event [2120,77.104187,4792]: 0 finished unit Metal Extractor [f=0009392] [9392] Event [3313.65356,62.0838585,906.094971]: 0 lost unit Fencer [f=0009531] [9531] Event [3406.75415,57.4296951,1207.47192]: 0 lost unit Fencer [f=0009642] [9642] Event [593.99231,189.316971,4559.97021]: 0 finished unit Fencer [f=0009937] [9937] Event [1704,50.97229,3784]: 0 finished unit Metal Extractor [f=0010107] [10107] Event [593.99231,189.316971,4559.97021]: 0 finished unit Fencer [f=0010782] [10782] Event [1512,66.1160278,4040]: 0 finished unit Energy Pylon [f=0010797] [10797] Event [593.99231,189.316971,4559.97021]: 0 finished unit Crasher [f=0011470] [11470] Event [593.99231,189.316971,4559.97021]: 0 finished unit Crasher [f=0012146] [12146] Event [593.99231,189.316971,4559.97021]: 0 finished unit Crasher [f=0012164] [12164] Event [632,188.671875,4824]: 0 finished unit Caretaker [f=0012938] [12938] Event [4293.94287,272.626434,763.632019]: 1 lost unit Crane [f=0012994] [12994] Event [1368,66.479187,4024]: 0 finished unit Geothermal Generator [f=0012998] [12998] Event [4427.30615,75.3863983,1273.07043]: 0 lost unit Fencer [f=0013023] [13023] Event [4272.9375,169.022003,1328.08301]: 1 lost unit Raven [f=0013083] [13083] Event [536,188.671875,4392]: 0 finished unit Caretaker [f=0013121] [13121] Event [4201.60742,405.185577,1665.46558]: 1 lost unit Raven [f=0013245] [13245] Event [3768,60.4256439,1096]: 1 finished unit Geothermal Generator [f=0013558] [13558] Event [4464,189.958679,860]: 1 finished unit Ogre [f=0013648] [13648] Event [4518.63184,159.602249,998.79895]: 0 lost unit Fencer [f=0013648] [13648] Event [4548.83301,164.90329,974.589233]: 0 lost unit Fencer [f=0013654] [13654] Event [4580.979,173.835266,954.358521]: 0 lost unit Fencer [f=0013725] [13725] Event [4587.12646,160.868744,982.653015]: 0 lost unit Fencer [f=0013756] [13756] Event [3768,60.4256439,1096]: 1 lost unit Geothermal Generator [f=0013866] [13866] Event [4288.5835,68.9793396,1308.60583]: 0 lost unit Fencer [f=0014012] [14012] Event [4128.16748,65.2451553,1511.71887]: 0 lost unit Fencer [f=0014024] [14024] Event [486.55658,188.671875,4470.61816]: 0 finished unit Guardian Commander [f=0014024] game_message: Morph complete: Skystrike lvl 2 -> Skystrike lvl 3 [f=0014024] [14024] Received game_message: Morph complete: Skystrike lvl 2 -> Skystrike lvl 3 [f=0014064] [14064] Event [593.99231,189.316971,4559.97021]: 0 finished unit Impaler [f=0014231] [14231] Event [360,188.671875,4456]: 0 finished unit Caretaker [f=0014278] [14278] Event [4740.47656,164.132095,973.054077]: 0 lost unit Crasher [f=0014338] [14338] Event [4758.38867,160.989914,978.816528]: 0 lost unit Crasher [f=0014339] [14339] Event [581.400452,268.671875,4464.00098]: 0 finished unit Firefly [f=0014729] [14729] Event [1103.89734,259.309937,4489.90186]: 0 finished unit Firefly [f=0015119] [15119] Event [1328.94678,142.758362,4245.34912]: 0 finished unit Firefly [f=0015752] [15752] Event [593.99231,189.316971,4559.97021]: 0 finished unit Impaler [f=0017132] [17132] Event [424,23.2061768,392]: 0 finished unit Stardust [f=0017138] [17138] Event [3768,56.6548157,1096]: 1 finished unit Geothermal Generator [f=0017185] [17185] Event [1768,77.104187,4456]: 0 finished unit Energy Pylon [f=0017283] [17283] Event [4464,189.958679,860]: 1 finished unit Ogre [f=0017291] [17291] Event [4298,192.671875,860.5]: 1 finished unit Crane [f=0017770] [17770] Event [593.99231,189.316971,4559.97021]: 0 finished unit Impaler [f=0017832] [17832] Event [3784,60.1507454,1000]: 1 finished unit Caretaker [f=0018251] [18251] Event [593.99231,189.316971,4559.97021]: 0 finished unit Fencer [f=0018736] [18736] Event [593.99231,189.316971,4559.97021]: 0 finished unit Fencer [f=0018957] [18957] Event [4298,192.671875,860.5]: 1 finished unit Crane [f=0018976] [18976] Event [3720,59.0266418,1176]: 1 finished unit Stardust [f=0019111] [19111] Event [280,26.635437,344]: 0 finished unit Metal Extractor [f=0019204] [19204] Event [593.99231,189.316971,4559.97021]: 0 finished unit Fencer [f=0019261] [19261] Event [4464,189.958679,860]: 1 finished unit Ogre [f=0019433] [19433] Event [4328,188.671875,648]: 1 finished unit Airpad [f=0019617] [19617] Event [593.99231,189.316971,4559.97021]: 0 finished unit Fencer [f=0019797] [19797] Event [3464,48.9541626,1384]: 1 finished unit Metal Extractor [f=0020008] [20008] Event [593.99231,189.316971,4559.97021]: 0 finished unit Fencer [f=0020398] [20398] Event [593.99231,189.316971,4559.97021]: 0 finished unit Fencer [f=0020789] [20789] Event [593.99231,189.316971,4559.97021]: 0 finished unit Fencer [f=0020817] [20817] Event [440,25.307312,248]: 0 finished unit Metal Extractor [f=0021140] [21140] Event [593.99231,189.316971,4559.97021]: 0 finished unit Fencer [f=0021435] [21435] Event [3320,40.1605225,1432]: 1 finished unit Stardust [f=0021535] [21535] Event [593.99231,189.316971,4559.97021]: 0 finished unit Fencer [f=0021953] [21953] Event [593.99231,189.316971,4559.97021]: 0 finished unit Fencer [f=0021996] [21996] Event [712,77.104187,3560]: 0 finished unit Energy Pylon [f=0022051] [22051] Event [1368,66.479187,4024]: 0 finished unit Advanced Geothermal [f=0022051] game_message: Morph complete: Geothermal Generator -> Advanced Geothermal [f=0022052] [22052] Received game_message: Morph complete: Geothermal Generator -> Advanced Geothermal [f=0022417] [22417] Event [593.99231,189.316971,4559.97021]: 0 finished unit Ravager [f=0022484] [22484] Event [2968,77.104187,536]: 1 finished unit Metal Extractor [f=0022502] [22502] Event [4664,188.671875,776]: 1 finished unit Gunship Plant [f=0022640] [22640] Event [1786.01782,22.1283035,3210.39355]: 0 finished unit Guardian Commander [f=0022640] game_message: Morph complete: Skystrike lvl 3 -> Skystrike lvl 4 [f=0022640] [22640] Received game_message: Morph complete: Skystrike lvl 3 -> Skystrike lvl 4 [f=0022776] [22776] Event [593.99231,189.316971,4559.97021]: 0 finished unit Ripper [f=0022982] [22982] Event [593.99231,189.316971,4559.97021]: 0 finished unit Scorcher [f=0023027] [23027] Event [3848.84766,23.9282303,2390.55591]: 0 lost unit Fencer [f=0023030] [23030] Event [3812.31885,25.1597271,2368.77783]: 0 lost unit Fencer [f=0023090] [23090] Event [3804.2124,25.2862644,2313.85767]: 0 lost unit Fencer [f=0023111] [23111] Event [3787.93823,26.9378223,2252.59253]: 0 lost unit Fencer [f=0023115] [23115] Event [3752.75952,24.1803436,2290.5437]: 0 lost unit Fencer [f=0023116] [23116] Event [3804.54834,25.952507,2284.84351]: 0 lost unit Fencer [f=0023164] [23164] Event [593.99231,189.316971,4559.97021]: 0 finished unit Scorcher [f=0023181] [23181] Event [3694.14111,20.3081722,2323.36719]: 0 lost unit Fencer [f=0023222] [23222] Event [872,188.080444,4152]: 0 finished unit Energy Pylon [f=0023233] [23233] Event [3725.875,21.7803745,2396.19019]: 0 lost unit Fencer [f=0023302] [23302] Event [593.99231,189.316971,4559.97021]: 0 finished unit Scorcher [f=0023323] [23323] Event [4464,189.958679,860]: 1 finished unit Emissary [f=0023427] [23427] Event [593.99231,189.316971,4559.97021]: 0 finished unit Scorcher [f=0023547] [23547] Event [593.99231,189.316971,4559.97021]: 0 finished unit Scorcher [f=0023638] [23638] Event [1786.01782,104.628304,3210.39355]: 0 finished unit Viper [f=0023749] [23749] Event [1080,24.8403931,1992]: 0 finished unit Stardust [f=0023826] [23826] Event [593.99231,189.316971,4559.97021]: 0 finished unit Crasher [f=0023988] [23988] Event [744,188.671875,4856]: 0 finished unit Energy Pylon [f=0024076] [24076] Event [593.99231,189.316971,4559.97021]: 0 finished unit Crasher [f=0024208] [24208] Event [1786.01782,104.628304,3210.39355]: 0 finished unit Viper [f=0024373] [24373] Event [593.99231,189.316971,4559.97021]: 0 finished unit Crasher [f=0024437] [24437] Event [888,30.3396606,2040]: 0 finished unit Metal Extractor [f=0024487] [24487] Event [4323.55273,78.9244308,1801.11047]: 1 lost unit Ogre [f=0024950] [24950] Event [3320,40.1605225,1432]: 1 lost unit Stardust [f=0025095] [25095] Event [1048,26.9674683,2120]: 0 finished unit Metal Extractor [f=0025219] [25219] Event [593.99231,189.316971,4559.97021]: 0 finished unit Impaler [f=0025562] [25562] Event [3464,48.9541626,1384]: 1 lost unit Metal Extractor [f=0025647] [25647] Event [3580.19873,54.4868927,1371.8783]: 0 lost unit Scorcher [f=0025668] [25668] Event [3268.85156,52.3981972,1138.00427]: 0 lost unit Scorcher [f=0025668] [25668] Event [3588.4978,54.1274834,1374.93103]: 0 lost unit Scorcher [f=0025700] [25700] Event [3427.71924,57.4855919,1241.38354]: 0 lost unit Scorcher [f=0025734] [25734] Event [3332.71021,58.1016998,1213.01013]: 0 lost unit Scorcher [f=0025783] [25783] Event [3817.85498,59.6333351,1631.89185]: 1 lost unit Ogre [f=0025916] [25916] Event [593.99231,189.316971,4559.97021]: 0 finished unit Impaler [f=0025976] [25976] Event [3376.34473,57.1042519,1225.5166]: 0 lost unit Ravager [f=0026176] [26176] Event [3560.25537,34.9610023,1708.53638]: 0 lost unit Fencer [f=0026214] [26214] Event [3720,59.0266418,1176]: 1 lost unit Stardust [f=0026393] [26393] Event [3299.18115,50.3262405,1280.99329]: 0 lost unit Ripper [f=0026478] [26478] Event [593.99231,189.316971,4559.97021]: 0 finished unit Impaler [f=0026540] [26540] Event [4664,209.671875,776]: 1 finished unit Revenant [f=0026586] [26586] Event [3599.54834,39.2264366,1632.28601]: 0 lost unit Fencer [f=0026619] [26619] Event [593.99231,189.316971,4559.97021]: 0 finished unit Fencer [f=0026752] [26752] Event [593.99231,189.316971,4559.97021]: 0 finished unit Fencer [f=0026887] [26887] Event [593.99231,189.316971,4559.97021]: 0 finished unit Fencer [f=0027022] [27022] Event [593.99231,189.316971,4559.97021]: 0 finished unit Fencer [f=0027067] [27067] Event [4464,189.958679,860]: 1 finished unit Emissary [f=0027192] [27192] Event [593.99231,189.316971,4559.97021]: 0 finished unit Fencer [f=0027373] [27373] Event [593.99231,189.316971,4559.97021]: 0 finished unit Fencer [f=0027487] [27487] Event [3467.73584,103.229294,73.8221359]: 0 lost unit Crasher [f=0027553] [27553] Event [593.99231,189.316971,4559.97021]: 0 finished unit Fencer [f=0027733] [27733] Event [593.99231,189.316971,4559.97021]: 0 finished unit Fencer [f=0027913] [27913] Event [593.99231,189.316971,4559.97021]: 0 finished unit Fencer [f=0027960] [27960] Event [4120,27.963562,3048]: 0 finished unit Stardust [f=0028093] [28093] Event [593.99231,189.316971,4559.97021]: 0 finished unit Fencer [f=0028242] [28242] Event [1000,169.585266,4776]: 0 finished unit Caretaker [f=0028550] [28550] Event [3768,56.6548157,1096]: 1 lost unit Geothermal Generator [f=0028620] [28620] Event [593.99231,189.316971,4559.97021]: 0 finished unit Ravager [f=0028795] [28795] Event [3613.33008,30.7636433,1838.60706]: 0 lost unit Impaler [f=0028930] [28930] Event [4040,24.9026489,3064]: 0 finished unit Metal Extractor [f=0029186] [29186] Event [593.99231,189.316971,4559.97021]: 0 finished unit Ripper [f=0029196] [29196] Event [1144,126.654663,4856]: 0 finished unit Caretaker [f=0029366] [29366] Event [3778.6311,82.8405075,115.075996]: 0 lost unit Crasher [f=0029528] [29528] Event [593.99231,189.316971,4559.97021]: 0 finished unit Scorcher [f=0029646] [29646] Event [4406.9585,74.5298309,1311.99329]: 1 lost unit Emissary [f=0029727] [29727] Event [1984,290.67984,3088]: 0 finished unit Advanced Radar [f=0029846] [29846] Event [593.99231,189.316971,4559.97021]: 0 finished unit Scorcher [f=0030032] [30032] Event [4298,192.671875,860.5]: 1 finished unit Raven [f=0030108] [30108] Event [4200,27.963562,3176]: 0 finished unit Metal Extractor [f=0030138] [30138] Event [593.99231,189.316971,4559.97021]: 0 finished unit Scorcher [f=0030216] [30216] Event [3788.05054,121.776245,1549.8125]: 1 lost unit Raven [f=0030410] [30410] Event [593.99231,189.316971,4559.97021]: 0 finished unit Scorcher [f=0030431] [30431] Event [4468.17334,76.4165192,1313.95618]: 1 lost unit Emissary [f=0030578] [30578] Event [1877.10425,21.322937,3165.46143]: 0 finished unit Guardian Commander [f=0030578] game_message: Morph complete: Skystrike lvl 4 -> Skystrike lvl 5 [f=0030578] [30578] Received game_message: Morph complete: Skystrike lvl 4 -> Skystrike lvl 5 [f=0030620] [30620] Event [4184,188.671875,808]: 1 lost unit Metal Extractor [f=0030652] [30652] Event [593.99231,189.316971,4559.97021]: 0 finished unit Scorcher [f=0030692] [30692] Event [4464,189.958679,860]: 1 finished unit Emissary [f=0030723] [30723] Event [4526.25537,278.515015,771.001587]: 1 lost unit Crane [f=0030830] [30830] Event [4559.92285,284.922821,763.825806]: 1 lost unit Crane [f=0030846] [30846] Event [4610.99805,135.609787,1063.90637]: 1 lost unit Emissary [f=0030976] [30976] Event [593.99231,189.316971,4559.97021]: 0 finished unit Crasher [f=0031048] [31048] Event [1877.10425,105.322937,3165.46143]: 0 finished unit Viper [f=0031307] [31307] Event [593.99231,189.316971,4559.97021]: 0 finished unit Crasher [f=0031348] [31348] Event [1877.10425,105.322937,3165.46143]: 0 finished unit Firefly [f=0031379] [31379] Event [3610.0437,35.1739845,1742.78308]: 0 lost unit Scorcher [f=0031436] [31436] Event [3506.80762,35.3837357,1630.57678]: 0 lost unit Scorcher [f=0031549] [31549] Event [4464,189.958679,860]: 1 lost unit Blitz [f=0031572] [31572] Event [4464,189.958679,860]: 1 lost unit Blitz [f=0031593] [31593] Event [4464,189.958679,860]: 1 lost unit Blitz [f=0031606] [31606] Event [4558.99854,188.614685,864.431946]: 0 lost unit Fencer [f=0031614] [31614] Event [4548.03955,186.118652,903.336365]: 0 lost unit Fencer [f=0031619] [31619] Event [4598.15283,188.651291,863.581848]: 0 lost unit Fencer [f=0031658] [31658] Event [593.99231,189.316971,4559.97021]: 0 finished unit Crasher [f=0031663] [31663] Event [4464,190.079071,860]: 1 lost unit Blitz [f=0031670] [31670] Event [4464,190.079071,860]: 1 lost unit Blitz [f=0031698] [31698] Event [4464,190.079071,860]: 1 lost unit Blitz [f=0031733] [31733] Event [4464,190.079071,860]: 1 lost unit Blitz [f=0031741] [31741] Event [4464,190.079071,860]: 1 lost unit Blitz [f=0031797] [31797] Event [1877.10425,105.322937,3165.46143]: 0 finished unit Viper [f=0031862] [31862] Event [4576.11523,181.203751,930.646057]: 0 lost unit Fencer [f=0031874] [31874] Event [4576.78662,164.229874,966.662537]: 0 lost unit Fencer [f=0031878] [31878] Event [4618.99805,184.69693,923.332397]: 0 lost unit Fencer [f=0031969] [31969] Event [4464,189.958679,860]: 1 lost unit Blitz [f=0032038] [32038] Event [3461.11401,45.2941055,1424.4021]: 0 lost unit Ravager [f=0032107] [32107] Event [4464,189.958679,860]: 1 lost unit Blitz [f=0032114] [32114] Event [4204.98828,308.819275,668.104004]: 1 lost unit Revenant [f=0032153] [32153] Event [4464,189.958679,860]: 1 lost unit Blitz [f=0032248] [32248] Event [1877.10425,105.322937,3165.46143]: 0 finished unit Viper [f=0032258] [32258] Event [4664,209.671875,776]: 1 lost unit Revenant [f=0032258] [32258] Event [4664,188.671875,776]: 1 lost unit Gunship Plant [f=0032328] [32328] Event [4464,190.322449,860]: 1 lost unit Blitz [f=0032335] [32335] Event [4336,188.671875,840]: 1 lost unit Airplane Plant [f=0032355] [32355] Event [4464,188.764954,832]: 1 lost unit Tank Foundry [f=0032625] [32625] Event [4328,188.671875,648]: 1 lost unit Airpad [f=0032729] [32729] Event [593.99231,189.316971,4559.97021]: 0 finished unit Impaler [f=0032851] [32851] Event [undefined]: ckennedy2 resigned [f=0032851] game_message: ckennedy2 has been destroyed! [f=0032851] game_message: WALL wins! [f=0032851] Submitting stats [f=0032851] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0032851] Part| Total Time|Time of the last 0.5s [f=0032851] Draw 38402.05ms 30.30% [f=0032851] Lua::Callins::Synced 18658.66ms 10.50% [f=0032851] Lua::Callins::Unsynced 48266.36ms 36.30% [f=0032851] Lua::CollectGarbage::Synced 727.12ms 0.10% [f=0032851] Lua::CollectGarbage::Unsynced 1487.02ms 0.60% [f=0032851] Misc::Profiler::AddTime 141.79ms 0.00% [f=0032851] Sim 91410.84ms 53.70% [f=0032851] [32851] Received game_message: ckennedy2 has been destroyed! [f=0032851] [32851] Received game_message: WALL wins! [f=0032852] [32852] Game End Stats Header: 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65,7555,16280,7555,16280,0,3288.78027,0,3288.78027,0,0,0,0,0,0,0,0,2321.32861,302.880249,2321.32861,302.880249,6208.31641,7727.70557,6208.31641,7727.70557,0,1320,0,1320,21.333334,124,21.333334,124,1615,3360,1615,3360,19.0000019,42.7363091,19.0000019,42.7363091,2750,5860,2750,5860,5980,3825,5980,3825,3190,5740,3190,5740,4033,5980,4033,5980,846.652466,0,846.652466,0,8517.14941,6281.0459,8517.14941,6281.0459 [f=0032852] [32852] Game End Stats Values: 66,7555,16785,7555,16785,0,3478.81909,0,3478.81909,0,0,0,0,0,0,0,0,2321.32861,302.880249,2321.32861,302.880249,6439.104,8637.34375,6439.104,8637.34375,0,1320,0,1320,8,124,8,124,1615,3360,1615,3360,14,43.8692284,14,43.8692284,2750,6100,2750,6100,5980,3825,5980,3825,3190,6005,3190,6005,4033,5980,4033,5980,846.652466,0,846.652466,0,9426.78711,6511.8335,9426.78711,6511.8335 [f=0032852] [32852] Game End Stats Values: 67,6855,16695,6855,16695,0,3667.63916,0,3667.63916,0,0,0,0,0,0,0,0,2321.32861,302.880249,2321.32861,302.880249,6486.16113,8670.59375,6486.16113,8670.59375,0,1320,0,1320,8,124,8,124,1615,3360,1615,3360,14,44.587986,14,44.587986,2050,6010,2050,6010,6200,4525,6200,4525,3190,6005,3190,6005,4733,6200,4733,6200,846.652466,0,846.652466,0,9460.03711,6558.89063,9460.03711,6558.89063 [f=0032852] [32852] Game End Stats Values: 68,7155,17440,7155,17440,0,3853.90308,0,3853.90308,0,0,0,0,0,0,0,0,2321.32861,302.880249,2321.32861,302.880249,6486.16113,8875.74805,6486.16113,8875.74805,0,1320,0,1320,8,124,8,124,1615,3760,1615,3760,14,44.4176025,14,44.4176025,2350,6270,2350,6270,6200,4525,6200,4525,3190,6090,3190,6090,4733,6200,4733,6200,846.652466,0,846.652466,0,9665.19141,6558.89063,9665.19141,6558.89063 [f=0032852] [32852] Game End Stats Values: 69,6155,18670,6155,18670,0,4037.41357,0,4037.41357,0,0,0,0,0,0,0,0,2321.32861,302.880249,2321.32861,302.880249,6486.16113,9722.84766,6486.16113,9722.84766,0,1320,0,1320,8,124,8,124,1615,4860,1615,4860,14,46.2340088,14,46.2340088,1350,6400,1350,6400,6200,5525,6200,5525,3190,6090,3190,6090,5733,6200,5733,6200,846.652466,0,846.652466,0,10512.291,6598.71924,10512.291,6598.71924 [f=0032852] [32852] Game End Stats Values: 70,5670,19020,5670,19020,0,4221.5127,0,4221.5127,0,0,0,0,0,0,0,0,2321.32861,302.880249,2321.32861,302.880249,6486.16113,10855.8262,6486.16113,10855.8262,0,1320,0,1320,8,124,8,124,1615,4860,1615,4860,12.2666664,46.2732735,12.2666664,46.2732735,1350,6750,1350,6750,6200,6710,6200,6710,2705,6090,2705,6090,6918,6200,6918,6200,846.652466,0,846.652466,0,11647.7217,6598.71924,11647.7217,6598.71924 [f=0032852] [32852] Game End Stats Values: 71,5670,18980,5670,18980,0,4403.99023,0,4403.99023,0,0,0,0,0,0,0,0,2321.32861,302.880249,2321.32861,302.880249,6746.16113,11665.9678,6746.16113,11665.9678,0,1320,0,1320,8,124,8,124,1615,4860,1615,4860,12,46.1651382,12,46.1651382,1350,6710,1350,6710,6460,6710,6460,6710,2705,6090,2705,6090,6918,6460,6918,6460,846.652466,0,846.652466,0,12474.9785,6869.66553,12474.9785,6869.66553 [f=0032852] [32852] Game End Stats Values: 72,5670,18330,5670,18330,0,4587.29883,0,4587.29883,0,0,0,0,0,0,0,0,2321.32861,302.880249,2321.32861,302.880249,7880.48682,12837.5303,7880.48682,12837.5303,0,1320,0,1320,8,124,8,124,1615,4860,1615,4860,12,46.2205391,12,46.2205391,1350,6060,1350,6060,7330,6723.33301,7330,6723.33301,2705,6090,2705,6090,6931.33301,7330,6931.33301,7330,846.652466,0,846.652466,0,13726.0127,8040.8877,13726.0127,8040.8877 [f=0032852] [32852] Game End Stats Values: 73,2220,17790,2220,17790,0,4770.68408,0,4770.68408,0,0,0,0,0,0,0,0,2393.30542,302.880249,2393.30542,302.880249,8005.43506,14337.1289,8005.43506,14337.1289,0,1320,0,1320,8,124,8,124,1615,4860,1615,4860,12,46.2256432,12,46.2256432,0,5520,0,5520,7580,9015.99902,7580,9015.99902,605,6090,605,6090,11377.667,7870,11377.667,7870,846.652466,0,846.652466,0,15333.9141,8423.51758,15333.9141,8423.51758 [f=0032852] [32852] Game End Stats Values: 74,1870,18490,1870,18490,0,4953.71973,0,4953.71973,0,0,0,0,0,0,0,0,2573.30542,302.880249,2573.30542,302.880249,8071.78125,15748.2402,8071.78125,15748.2402,0,1320,0,1320,8,124,8,124,1615,4860,1615,4860,12,46.2023659,12,46.2023659,0,6220,0,6220,7580,9365.99902,7580,9365.99902,255,6090,255,6090,11727.667,7870,11727.667,7870,846.652466,0,846.652466,0,16745.0254,8489.8877,16745.0254,8489.8877 [f=0032852] [32852] Game End Stats Values: 75,1870,18490,1870,18490,0,4966.07568,0,4966.07568,0,0,0,0,0,0,0,0,2585.30542,302.880249,2585.30542,302.880249,8074.48926,15752.8398,8074.48926,15752.8398,0,1320,0,1320,8,124.000008,8,124.000008,1615,4860,1615,4860,12,46.355835,12,46.355835,0,6220,0,6220,7580,9365.99902,7580,9365.99902,255,6090,255,6090,11727.667,7870,11727.667,7870,846.652466,0,846.652466,0,16749.625,8492.59668,16749.625,8492.59668 [f=0032874] [32874] Event [3778.98145,330.993652,1924.10938]: 1 lost unit Owl [f=0032882] [32882] Event [4856,188.671875,312]: 1 lost unit Metal Extractor [f=0032888] [32888] Event [3962.05029,159.783615,604.680298]: 1 lost unit Strike Commander [f=0032918] [32918] Event [3823.68433,63.2291298,611.788818]: 0 lost unit Scorcher [f=0032981] Player WALL left the game: normal quit [f=0032981] [32981] Event [undefined]: WALL quit [f=0033135] No clients connected, shutting down server [f=0033135] Server shutdown [f=0033135] [33135] all players disconnected [f=0033208] [33208] Event [2984,23.092041,4696]: 0 finished unit Stardust [f=0033800] [33800] Event [593.99231,189.316971,4559.97021]: 0 finished unit Impaler [f=0033964] [33964] Event [936,30.4300079,4952]: 0 finished unit Singularity Reactor [f=0034036] [34036] Event [2824,22.2671509,4664]: 0 finished unit Metal Extractor [f=0034429] [34429] Event [593.99231,189.316971,4559.97021]: 0 finished unit Impaler [f=0034567] [34567] Event [593.99231,189.316971,4559.97021]: 0 finished unit Fencer [f=0034589] [34589] Event [2984,22.651062,4584]: 0 finished unit Metal Extractor [f=0034702] [34702] Event [593.99231,189.316971,4559.97021]: 0 finished unit Fencer [f=0034837] [34837] Event [593.99231,189.316971,4559.97021]: 0 finished unit Fencer [f=0034972] [34972] Event [593.99231,189.316971,4559.97021]: 0 finished unit Fencer [f=0035008] Autoquit sending quit command. [f=0035008] [QuitAction] user exited to system [f=0035008] [SpringApp::Kill][1] fromRun=1 [f=0035008] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0035008] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0035008] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0035008] [ThreadPool::SetThreadCount][2] workers=0 [f=0035008] [SpringApp::Kill][2] [f=0035008] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0035008] [Game::KillLua][3] dtor=0 luaUI=0x51fe6560 [f=0035008] Start widgetHandler:Shutdown [f=0035008] Shutdown - SaveOrderList Complete [f=0035008] Writing last game win data [f=0035008] Shutdown - SaveConfigData Complete [f=0035008] Shutdown Widget - Chili Highlight [f=0035008] Shutdown Widget - Save/Load API [f=0035008] Shutdown Widget - Draw After Chili [f=0035008] Shutdown Widget - EPIC Menu [f=0035008] Shutdown Widget - Chili Minimap [f=0035008] Shutdown Widget - Chili Widget Selector [f=0035008] Shutdown Widget - Local Team Colors [f=0035008] Shutdown Widget - Display Keys 2 [f=0035008] Shutdown Widget - Save Game Menu [f=0035008] Shutdown Widget - HealthBars [f=0035008] Shutdown Widget - Noises [f=0035008] Shutdown Widget - Unit Icons [f=0035008] Shutdown Widget - Win Counter [f=0035008] Shutdown Widget - SpringRTS Replay Stats [f=0035008] Shutdown Widget - BuildETA [f=0035008] Shutdown Widget - Modular Comm Info [f=0035008] Shutdown Widget - Music Player v2 [f=0035008] Shutdown Widget - State Reverse and Latency [f=0035008] Shutdown Widget - CameraShake [f=0035008] Shutdown Widget - Chili Economy Panel Default [f=0035008] Shutdown Widget - Chili EndGame Window [f=0035008] Shutdown Widget - Chili Nuke Warning [f=0035008] Shutdown Widget - Chili Selections & CursorTip v2 [f=0035008] Shutdown Widget - Chili Spectator Panels [f=0035008] Shutdown Widget - Context Menu [f=0035008] Shutdown Widget - Darkening [f=0035008] Shutdown Widget - Defense Range Zero-K [f=0035008] Shutdown Widget - Grab Input [f=0035008] Input grabbing is disabled! [f=0035008] Shutdown Widget - Highlight Geos [f=0035008] Shutdown Widget - Local Widgets Config [f=0035008] Shutdown Widget - MinimapEvents [f=0035008] Shutdown Widget - MetalFeatures (new) [f=0035008] Shutdown Widget - Missile Silo Range [f=0035008] Shutdown Widget - Point Tracker [f=0035008] Shutdown Widget - Showeco and Grid Drawer [f=0035008] Shutdown Widget - Stereo3D [f=0035008] Shutdown Widget - Attack AoE [f=0035008] Shutdown Widget - Map Edge Extension [f=0035008] Shutdown Widget - Selection Send [f=0035008] Shutdown Widget - LupsManager [f=0035008] Shutdown Widget - Newton Firezone [f=0035008] Shutdown Widget - Chili Pro Console [f=0035008] Shutdown Widget - Persistent Build Height [f=0035008] Shutdown Widget - Lasso Terraform GUI [f=0035008] Shutdown Widget - Chili Framework [f=0035008] Shutdown Widget - Lups [f=0035008] Shutdown Widget - Custom Markers [f=0035008] Shutdown Widget - Chili Core Selector [f=0035008] Shutdown Widget - Mex Placement Handler [f=0035008] Shutdown Widget - Select Keys [f=0035008] Shutdown Widget - Pause Screen [f=0035008] Shutdown Widget - Layout Handler [f=0035008] Shutdown Widget - Text To Speech Control [f=0035008] End widgetHandler:Shutdown [f=0035008] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={1963889,164776423} {int,ext,rec}Allocs={24711930,0,0} {chunk,block}Bytes={164776423,0} [f=0035008] [Game::KillLua][1] dtor=0 luaGaia=0x51e6f920 [f=0035008] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={1729786,150756492} {int,ext,rec}Allocs={24711931,0,0} {chunk,block}Bytes={150756492,0} [f=0035008] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={1729786,150756492} {int,ext,rec}Allocs={24711931,0,0} {chunk,block}Bytes={150756492,0} [f=0035008] [Game::KillLua][2] dtor=0 luaRules=0x52614ae0 [f=0035008] Start gadgetHandler:Shutdown [f=0035008] Shutdown - StartSetup [f=0035008] Shutdown - UnitMorph [f=0035008] Shutdown - Carrier Drones [f=0035008] Shutdown - LupsNanoSpray [f=0035008] Shutdown - Missile Silo Controller [f=0035008] Shutdown - Modular Comm Info [f=0035008] Shutdown - Terrain Texture Handler [f=0035008] Shutdown - UnitCloakShield [f=0035008] Shutdown - Starlight Handler [f=0035008] End gadgetHandler:Shutdown [f=0035008] Start gadgetHandler:Shutdown [f=0035008] Shutdown - Save/Load [f=0035008] Shutdown - Teleport Throw [f=0035008] Shutdown - UnitMorph [f=0035008] Shutdown - Modular Comm Info [f=0035008] Shutdown - Retreat Command [f=0035008] Shutdown - Shockwaves [f=0035008] Shutdown - UnitCloakShield [f=0035008] Shutdown - Lups Cloak FX [f=0035008] Shutdown - Lups [f=0035008] Shutdown - Lups Shield [f=0035008] End gadgetHandler:Shutdown [f=0035008] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={24712023,0,0} {chunk,block}Bytes={0,0} [f=0035008] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={24712023,0,0} {chunk,block}Bytes={0,0} [f=0035008] [Game::KillLua][4] dtor=0 [f=0035008] [Game::~CGame][1] [f=0035008] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0035008] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0035008] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0035008] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0035008] [Game::KillLua][4] dtor=1 [f=0035008] [Game::KillMisc][1] [f=0035008] [Game::KillMisc][2] [f=0035008] [Game::KillMisc][3] [f=0035008] [Game::KillRendering][1] [f=0035008] [3DOParser::Kill] allocated 1 pieces [f=0035008] [S3OParser::Kill] allocated 625 pieces [f=0035008] [AssParser::Kill] allocated 92 pieces [f=0035008] [Game::KillInterface][1] [f=0035008] [Game::KillInterface][2] [f=0035008] [Game::KillSimulation][1] [f=0035008] [Game::KillSimulation][2] [f=0035008] [CCollisionHandler] dis-/continuous tests: 0/87508 [f=0035008] [Game::KillSimulation][3] [f=0035008] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0035008] [~CPathCache(20x20)] cacheHits=252 hitPercentage=39% numHashColls=0 maxCacheSize=15 [f=0035008] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0035008] [~CPathCache(40x40)] cacheHits=204 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0035008] [~CRectangleOverlapHandler] 0% overlap reduction [f=0035008] [~CRectangleOverlapHandler] 0% overlap reduction [f=0035008] [LosHandler::Kill] raycast instance cache-{hits,misses}={31269,32776}; shared=3%; cached=46% [f=0035008] [Game::KillSimulation][4] [f=0035008] [CommonDefHandler::KillStatic] 3175 sound-set data items added [f=0035008] [Game::~CGame][2] [f=0035008] [Game::~CGame][3] [f=0035008] [SpringApp::Kill][3] [f=0035008] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 367527 bytes sent 202817 bytes recv'd [f=0035008] [SpringApp::Kill][4] font=0x454d6aa0 [f=0035008] [SpringApp::Kill][5] [f=0035008] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7898 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/5208a4e021f5b317f493037d781dba67.sdp (0x45553990) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/5208a4e021f5b317f493037d781dba67.sdp" numZipFiles=7898 sumInflSize=723837kb sumReadTime=2513ms file="unittextures/factorytank_1.png" indx=7246 inflSize=4103kb readTime=47ms file="unittextures/factorytank_2.png" indx=7248 inflSize=4103kb readTime=24ms file="unittextures/factoryveh1.png" indx=7253 inflSize=1077kb readTime=22ms file="objects3d/strikecom_dead_1.dae" indx=5569 inflSize=1986kb readTime=21ms file="luaui/widgets/cofctools/tracescreenray.lua" indx=4616 inflSize=13kb readTime=19ms file="luaui/widgets/api_preselection.lua" indx=3887 inflSize=6kb readTime=19ms file="objects3d/blackdawn_d.dae" indx=5009 inflSize=140kb readTime=18ms file="icons/padair.png" indx=1083 inflSize=1kb readTime=18ms file="luaui/widgets/missilesilo_range.lua" indx=4777 inflSize=5kb readTime=18ms file="unittextures/tatex/32xgouraud.tga" indx=7523 inflSize=14kb readTime=18ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/5208a4e021f5b317f493037d781dba67.sdp] 48360176 bytes cached in 2859 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=142 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/Scaryland_V1.02.sd7 (0x4562e060) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x45633f70) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x455a0560) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7ff9c00b1dc0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 207630 bytes cached in 66 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]