[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.sxTb8Njndu/springsettings.1243308.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 1, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 27ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7fe7c801eb20 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 4756 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1243308/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 201ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x44aed530] using map "Fallendell_V4" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Fallendell_V4", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x44aed530] using game "Zero-K v1.9.11.0" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.9.11.0", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 111ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 1), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (48 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 526ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 613ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 19ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 5 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 1148ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 132ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 42ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 23ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 104ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Generic Plate Command Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Economy Multiplier Handicap Loaded gadget: Map Border Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Generic Plate Command Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_map_border.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_econ_mult.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 67ms [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Testing last game's team 0 mapped to this game's team 1 [f=-000001] WALL was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Chili Minimap [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: BuildETA [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1243308/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Guard Remove [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Select Com at start [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: AllyCursors [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Mex Placement Initialised with 34 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Font Cache [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=60f9d168 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=6f767fcb [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=c1c414ed [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=6c5e0661 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=fe926cf5 [f=-000001] [Path] [PathEstimator::ReadFile] hash=fe926cf5 file="cache/104dev-maintenance/paths/Fallendell_V4.pe-fe926cf5.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=60f9d168 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=6f767fcb [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=c1c414ed [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=6c5e0661 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=fe926d05 [f=-000001] [Path] [PathEstimator::ReadFile] hash=fe926d05 file="cache/104dev-maintenance/paths/Fallendell_V4.pe2-fe926d05.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (234ms, checksum a7e19014)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={12031,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1243308/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=73f600724263c568168651d3bd5457058b430d4f8271ba052261e455356fbe42cf02b2c178c30956b4abec49787fc5153977e061f5aec57c3144c39da7348257" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=745ce8d22c0dc564dbdfe21aedfbbd0b25aa7a58d3bdf41ef1e13a289aa20e2483b08c5bc74a2f9d79ebc0090353f1cc9c42fd17276c81bc63ae7b3e07b25c55]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=3384a7424646d8e92df7973cb51e717b7601744bfc5d2f50287cffe64497d30ca567a2df00c3fabe4b5483a942986137c73e461326703ed5929cd500ed6be36e]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x51cfc7f0,0x5c5f2b40}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: f7019b6170b7fc74b72792c248b97af0 [f=-000001] Connection attempt from aceunit1 [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: aceunit1 changed status [f=-000001] -> Connection established (given id 1) [f=-000001] Connection attempt from Skrid [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: Skrid changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Skrid" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=73f600724263c568168651d3bd5457058b430d4f8271ba052261e455356fbe42cf02b2c178c30956b4abec49787fc5153977e061f5aec57c3144c39da7348257" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Skrid" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="aceunit1" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=73f600724263c568168651d3bd5457058b430d4f8271ba052261e455356fbe42cf02b2c178c30956b4abec49787fc5153977e061f5aec57c3144c39da7348257" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="aceunit1" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Skrid" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=745ce8d22c0dc564dbdfe21aedfbbd0b25aa7a58d3bdf41ef1e13a289aa20e2483b08c5bc74a2f9d79ebc0090353f1cc9c42fd17276c81bc63ae7b3e07b25c55]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Skrid" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=3384a7424646d8e92df7973cb51e717b7601744bfc5d2f50287cffe64497d30ca567a2df00c3fabe4b5483a942986137c73e461326703ed5929cd500ed6be36e]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Skrid" string="[Game::Load][lua{Rules,Gaia}={00000000608bdd80,00000000e589d420}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="aceunit1" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=745ce8d22c0dc564dbdfe21aedfbbd0b25aa7a58d3bdf41ef1e13a289aa20e2483b08c5bc74a2f9d79ebc0090353f1cc9c42fd17276c81bc63ae7b3e07b25c55]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="aceunit1" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=3384a7424646d8e92df7973cb51e717b7601744bfc5d2f50287cffe64497d30ca567a2df00c3fabe4b5483a942986137c73e461326703ed5929cd500ed6be36e]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="aceunit1" string="[Game::Load][lua{Rules,Gaia}={00000000dc5255c0,00000000d4a2f700}]" [f=-000001] Allies: I choose: Techmarine ! [f=-000001] Allies: I choose: Maria Nicholas! [f=-000001] hie [f=-000001] hey [f=-000001] gl hf [f=-000001] [0] Event [5684,12.0749664,3009]: 0 finished unit Recon Commander [f=-000001] [0] Event [329,5.75769043,2267]: 1 finished unit Engineer Commander [f=0000000] [0] aceunit1, team: 1, elo:2324, userid: 419421 [f=0000000] [0] Skrid, team: 0, elo:1985, userid: 524522 [f=0000000] [0] ?, team: 2, elo:0 [f=0000001] Playback continued [f=0000006] [6] Event [5776,5.97335815,2920]: 0 finished unit Cloakbot Factory [f=0000235] [235] Event [376,4.6496582,2088]: 1 finished unit Metal Extractor [f=0000238] you too [f=0000241] [241] Event [504,16.1776733,2264]: 1 finished unit Spider Factory [f=0000346] [346] Event [5816,4.68017578,3032]: 0 finished unit Metal Extractor [f=0000468] [468] Event [152,3.97827148,2312]: 1 finished unit Metal Extractor [f=0000482] thanks [f=0000623] [623] Event [5720,5.71777344,3080]: 0 finished unit Solar Collector [f=0000656] [656] Event [168,4.75646973,2248]: 1 finished unit Solar Collector [f=0000793] [793] Event [540,15.3338623,2264]: 1 finished unit Weaver [f=0000836] [836] Event [312,4.72595215,2072]: 1 finished unit Solar Collector [f=0000873] [873] Event [5766.3999,7.85400391,2920]: 0 finished unit Reaver [f=0000875] [875] Event [540,15.3338623,2264]: 1 finished unit Flea [f=0000965] [965] Event [540,15.3338623,2264]: 1 finished unit Flea [f=0001016] [1016] Event [168,4.60388184,2120]: 1 finished unit Solar Collector [f=0001057] [1057] Event [540,15.3338623,2264]: 1 finished unit Flea [f=0001148] [1148] Event [540,15.3338623,2264]: 1 finished unit Flea [f=0001232] [1232] Event [540,15.3338623,2264]: 1 finished unit Flea [f=0001252] [1252] Event [5766.3999,7.85400391,2920]: 0 finished unit Reaver [f=0001306] [1306] Event [216,4.77172852,2328]: 1 finished unit Solar Collector [f=0001572] [1572] Event [5766.3999,7.85400391,2920]: 0 finished unit Conjurer [f=0001737] [1737] Event [360,5.90087891,2152]: 1 finished unit Solar Collector [f=0001756] [1756] Event [540,15.3338623,2264]: 1 finished unit Weaver [f=0001966] [1966] Event [136,4.75646973,2376]: 1 finished unit Solar Collector [f=0002396] [2396] Event [136,3.38317871,2456]: 1 finished unit Solar Collector [f=0002558] [2558] Event [1016,101.054688,3544]: 1 finished unit Metal Extractor [f=0002630] [2630] Event [168,0,2600]: 1 finished unit Wind/Tidal Generator [f=0002793] [2793] Event [5766.3999,7.85400391,2920]: 0 finished unit Reaver [f=0002991] [2991] Event [540,15.3338623,2264]: 1 finished unit Redback [f=0003104] [3104] Event [200,3.79516602,2712]: 1 finished unit Solar Collector [f=0003213] [3213] Event [1336,51.8450928,1384]: 1 finished unit Metal Extractor [f=0003246] [3246] Event [1240,101.359863,3480]: 1 finished unit Metal Extractor [f=0003341] [3341] Event [3377.54614,10.8407125,2655.51489]: 1 lost unit Flea [f=0003470] [3470] Event [232,52.3944092,2904]: 1 finished unit Solar Collector [f=0003765] [3765] Event [1064,101.115723,3816]: 1 finished unit Metal Extractor [f=0003831] [3831] Event [168,53.9355469,3016]: 1 finished unit Solar Collector [f=0003875] [3875] Event [540,15.3338623,2264]: 1 finished unit Redback [f=0004164] [4164] Event [1080,101.832886,3752]: 1 finished unit Solar Collector [f=0004238] [4238] Event [152,52.0587158,3080]: 1 finished unit Metal Extractor [f=0004328] [4328] Event [1320,154.750366,1016]: 1 finished unit Metal Extractor [f=0004465] [4465] Event [216,52.4859619,3096]: 1 finished unit Solar Collector [f=0004513] [4513] Event [1000,101.863403,3608]: 1 finished unit Solar Collector [f=0004736] [4736] Event [136,52.3638916,3144]: 1 finished unit Solar Collector [f=0004847] [4847] Event [1016,154.124756,968]: 1 finished unit Metal Extractor [f=0004915] [4915] Event [88,53.493042,3064]: 1 finished unit Solar Collector [f=0004916] [4916] Event [540,15.3338623,2264]: 1 finished unit Recluse [f=0005141] [5141] Event [1728,127.74231,3552]: 1 finished unit Radar Tower [f=0005338] [5338] Event [1192,154.033203,648]: 1 finished unit Metal Extractor [f=0005454] [5454] Event [1080,101.802368,3560]: 1 finished unit Solar Collector [f=0005470] [5470] Event [88,4.68017578,2296]: 1 finished unit Solar Collector [f=0005741] [5741] Event [1176,101.939697,3464]: 1 finished unit Solar Collector [f=0005760] [5760] Event [540,15.3338623,2264]: 1 finished unit Recluse [f=0005824] [5824] Event [1488,154.811401,880]: 1 finished unit Lotus [f=0005966] [5966] Event [440,8.49487305,2104]: 1 finished unit Solar Collector [f=0006154] [6154] Event [780.391785,29.8081074,2640.81396]: 0 finished unit Recon Commander [f=0006154] game_message: Morph complete: Maria Nicholas lvl 1 -> Maria Nicholas lvl 2 [f=0006154] [6154] Received game_message: Morph complete: Maria Nicholas lvl 1 -> Maria Nicholas lvl 2 [f=0006205] [6205] Event [392,5.30578613,2024]: 1 finished unit Solar Collector [f=0006270] [6270] Event [540,15.3338623,2264]: 1 finished unit Weaver [f=0006271] [6271] Event [540,15.3338623,2264]: 1 lost unit Flea [f=0006292] [6292] Event [540,15.3338623,2264]: 1 lost unit Flea [f=0006305] [6305] Event [600.625305,12.6275187,2255.67407]: 1 lost unit Weaver [f=0006314] [6314] Event [540,15.3338623,2264]: 1 lost unit Flea [f=0006319] [6319] Event [1456,163.417358,480]: 1 finished unit Lotus [f=0006321] [6321] Event [3193.34521,3.23004961,2487.43408]: 0 lost unit Reaver [f=0006329] [6329] Event [540,15.3338623,2264]: 1 lost unit Flea [f=0006333] [6333] Event [540,15.3338623,2264]: 1 lost unit Flea [f=0006348] [6348] Event [540,15.3338623,2264]: 1 lost unit Flea [f=0006361] [6361] Event [540,15.3338623,2264]: 1 lost unit Flea [f=0006388] [6388] Event [540,15.3338623,2264]: 1 lost unit Flea [f=0006392] [6392] Event [540,15.3338623,2264]: 1 lost unit Flea [f=0006420] [6420] Event [540,15.3338623,2264]: 1 lost unit Flea [f=0006430] [6430] Event [540,15.3338623,2264]: 1 lost unit Flea [f=0006438] [6438] Event [540,15.3338623,2264]: 1 lost unit Flea [f=0006452] [6452] Event [540,15.3338623,2264]: 1 lost unit Flea [f=0006482] [6482] Event [540,15.3338623,2264]: 1 lost unit Flea [f=0006515] [6515] Event [540,15.3338623,2264]: 1 lost unit Flea [f=0006536] [6536] Event [540,15.3338623,2264]: 1 lost unit Flea [f=0006541] [6541] Event [540,15.3338623,2264]: 1 lost unit Flea [f=0006577] [6577] Event [360,6.81640625,2328]: 1 lost unit Caretaker [f=0006595] [6595] Event [540,15.3338623,2264]: 1 lost unit Flea [f=0006602] [6602] Event [540,15.3338623,2264]: 1 lost unit Flea [f=0006626] gg [f=0006640] [6640] Event [426.5495,9.18621349,2336.5]: 0 lost unit Reaver [f=0006675] [6675] Event [540,15.3338623,2264]: 1 lost unit Flea [f=0006697] [6697] Event [undefined]: aceunit1 resigned [f=0006697] game_message: aceunit1 has been destroyed! [f=0006697] game_message: Skrid wins! [f=0006697] Submitting stats [f=0006697] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0006697] Part| Total Time|Time of the last 0.5s [f=0006697] Draw 6961.66ms 10.96% [f=0006697] Lua::Callins::Synced 2089.93ms 32.77% [f=0006697] Lua::Callins::Unsynced 8476.79ms 15.14% [f=0006697] Lua::CollectGarbage::Synced 158.91ms 0.10% [f=0006697] Lua::CollectGarbage::Unsynced 301.85ms 1.00% [f=0006697] Misc::Profiler::AddTime 22.42ms 0.00% [f=0006697] Sim 12624.87ms 79.58% [f=0006697] [6697] Received game_message: aceunit1 has been destroyed! [f=0006697] [6697] Received game_message: Skrid wins! [f=0006698] [6698] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0006698] [6698] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0006698] [6698] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0006698] [6698] Game End Stats Values: 2,2060,2060,2060,2060,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,1275,1275,1275,1275,6.0666666,7,7,6.0666666,0,0,0,0,0,0,0,0,785,785,785,785,0,0,0,0,0,0,0,0,0,0,0,0 [f=0006698] [6698] Game End Stats Values: 3,2340,2480,2480,2340,0.00061815,0,0,0.00061815,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,9.0666666,9.61666679,9.61666679,9.0666666,1275,1275,1275,1275,9.50004101,12.5333881,12.5333881,9.50004101,210,25,25,210,0,0,0,0,855,1180,1180,855,0,0,0,0,0,0.00125,0.00125,0,0,0,0,0 [f=0006698] [6698] Game End Stats Values: 4,2550,2720,2720,2550,2.43205619,3.5463748,3.5463748,2.43205619,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,10,15.4499998,15.4499998,10,1275,1275,1275,1275,9.66209507,13.2366343,13.2366343,9.66209507,420,125,125,420,0,0,0,0,855,1320,1320,855,0,0,0,0,0,0.0041,0.0041,0,0,0,0,0 [f=0006698] [6698] Game End Stats Values: 5,2670,2960,2960,2670,2.90143633,12.2808952,12.2808952,2.90143633,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,10,16.1333332,16.1333332,10,1275,1275,1275,1275,9.53129196,13.5823021,13.5823021,9.53129196,420,125,125,420,0,0,0,0,975,1560,1560,975,0,0,0,0,0,0.0041,0.0041,0,0,0,0,0 [f=0006698] [6698] Game End Stats Values: 6,2670,3030,3030,2670,2.90304708,24.5509872,24.5509872,2.90304708,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,10,19.0666676,19.0666676,10,1275,1275,1275,1275,9.50010777,13.8180065,13.8180065,9.50010777,420,125,125,420,0,0,0,0,975,1630,1630,975,0,0,0,0,0,0.0041,0.0041,0,0,0,0,0 [f=0006698] [6698] Game End Stats Values: 7,2670,3220,3220,2670,2.90707397,47.889183,47.889183,2.90707397,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,10,21.2000008,21.2000008,10,1275,1275,1275,1275,9.50026894,14.9558811,14.9558811,9.50026894,420,125,125,420,0,0,0,0,975,1820,1820,975,0,0,0,0,0,0.0041,0.0041,0,0,0,0,0 [f=0006698] [6698] Game End Stats Values: 8,2880,3530,3530,2880,3.12542057,78.2878799,78.2878799,3.12542057,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,10,23.9395657,23.9395657,10,1275,1275,1275,1275,9.51455593,17.0265789,17.0265789,9.51455593,630,365,365,630,0,0,0,0,975,1890,1890,975,0,0,0,0,0,0.0041,0.0041,0,0,0,0,0 [f=0006698] [6698] Game End Stats Values: 9,2880,3745,3745,2880,3.12565804,108.31411,108.31411,3.12565804,0,0,0,0,0,0,0,0,0,0,0,0,25,4.19999981,4.19999981,25,0,0,0,0,10,24.7241726,24.7241726,10,1275,1275,1275,1275,9.50001621,19.8017483,19.8017483,9.50001621,630,340,340,630,25,0,0,25,975,2130,2130,975,0,25,25,0,0,0.0041,0.0041,0,4.19999981,25,25,4.19999981 [f=0006698] [6698] Game End Stats Values: 10,2880,4140,4140,2880,3.12595487,135.05127,135.05127,3.12595487,0,0,0,0,0,0,0,0,48.4612122,0,0,48.4612122,25,4.19999981,4.19999981,25,0,0,0,0,10,27.1751995,27.1751995,10,1275,1275,1275,1275,9.50002003,21.8491421,21.8491421,9.50002003,630,580,580,630,25,0,0,25,975,2285,2285,975,0,25,25,0,0,0.0041,0.0041,0,4.19999981,25,25,4.19999981 [f=0006698] [6698] Game End Stats Values: 11,2880,4450,4450,2880,3.1262517,171.719559,171.719559,3.1262517,0,0,0,0,0,0,0,0,160.960754,0,0,160.960754,25,4.19999981,4.19999981,25,0,0,0,0,10,30.4731255,30.4731255,10,1275,1275,1275,1275,9.50002003,24.9112186,24.9112186,9.50002003,630,580,580,630,25,0,0,25,975,2595,2595,975,0,25,25,0,0,0.0041,0.0041,0,4.19999981,25,25,4.19999981 [f=0006698] [6698] Game End Stats Values: 12,2880,5025,5025,2880,3.12654853,222.507202,222.507202,3.12654853,0,0,0,0,0,0,0,0,273.460297,0,0,273.460297,25,4.19999981,4.19999981,25,0,0,0,0,10,35.6957474,35.6957474,10,1275,1275,1275,1275,9.50002003,28.6525097,28.6525097,9.50002003,630,860,860,630,25,0,0,25,975,2890,2890,975,0,25,25,0,0,0.0041,0.0041,0,4.19999981,25,25,4.19999981 [f=0006698] [6698] Game End Stats Values: 13,2880,5165,5165,2880,3.12684536,300.988342,300.988342,3.12684536,0,0,0,0,0,0,0,0,385.959839,0,0,385.959839,25,4.19999981,4.19999981,25,0,0,0,0,10,38.3722649,38.3722649,10,1275,1330,1330,1275,9.50002003,32.3654099,32.3654099,9.50002003,630,860,860,630,25,0,0,25,975,2975,2975,975,0,25,25,0,0,0.0041,0.0041,0,4.19999981,25,25,4.19999981 [f=0006698] [6698] Game End Stats Values: 14,2880,5745,5745,2880,3.12714219,382.457703,382.457703,3.12714219,0,0,0,0,0,0,0,0,498.459381,0,0,498.459381,25,4.19999981,4.19999981,25,0,90,90,0,10,41.5721016,41.5721016,10,1275,1330,1330,1275,9.50002003,34.4312859,34.4312859,9.50002003,630,1140,1140,630,25,0,0,25,975,3185,3185,975,0,25,25,0,0,0.0041,0.0041,0,4.19999981,25,25,4.19999981 [f=0006698] [6698] Game End Stats Values: 15,3110,6055,6055,3110,3.3696301,483.418488,483.418488,3.3696301,0,0,0,0,0,0,0,0,617.868225,0,0,617.868225,295.898987,134.827667,134.827667,295.898987,0,90,90,0,10,45.9981728,45.9981728,10,1505,1330,1330,1505,9.51616764,35.7307205,35.7307205,9.51616764,630,1140,1140,630,27.333334,0,0,27.333334,975,3495,3495,975,0,27.333334,27.333334,0,0,0.0041,0.0041,0,134.827667,295.898987,295.898987,134.827667 [f=0006698] [6698] Game End Stats Values: 16,2690,5975,5975,2690,5.67389965,598.547241,598.547241,5.67389965,0,0,0,0,0,0,0,0,743.838989,236.184174,236.184174,743.838989,1568.81702,590.448669,590.448669,1568.81702,0,180,180,0,10,47.8775253,47.8775253,10,1505,1330,1330,1505,9.66458988,37.2234802,37.2234802,9.66458988,210,1140,1140,210,384.13327,420,420,384.13327,975,3325,3325,975,420,384.13327,384.13327,420,0,0.0041,0.0041,0,634.461243,1592.81702,1592.81702,634.461243 [f=0006732] [6732] Event [504,15.3338623,2264]: 1 lost unit Spider Factory [f=0006737] [6737] Event [540,9.37831688,2264]: 1 lost unit Flea [f=0006742] [6742] Event [188.693359,5.34316826,2035.30945]: 1 lost unit Engineer Commander [f=0006743] [6743] Event [537.71637,5.78894615,2316.72876]: 0 lost unit Reaver [f=0006799] Spectator aceunit1 left the game: normal quit [f=0006799] [6799] Event [undefined]: aceunit1 quit [f=0006811] Player Skrid left the game: normal quit [f=0006811] [6811] Event [undefined]: Skrid quit [f=0006817] No clients connected, shutting down server [f=0006817] Server shutdown [f=0006817] [6817] all players disconnected [f=0009395] [9395] Event [5766.3999,7.85400391,2920]: 0 finished unit Reaver [f=0011091] Autoquit sending quit command. [f=0011091] [QuitAction] user exited to system [f=0011091] [SpringApp::Kill][1] fromRun=1 [f=0011091] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0011091] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0011091] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0011091] [ThreadPool::SetThreadCount][2] workers=0 [f=0011091] [SpringApp::Kill][2] [f=0011091] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0011091] [Game::KillLua][3] dtor=0 luaUI=0x51d96fb0 [f=0011091] Start widgetHandler:Shutdown [f=0011091] Shutdown - SaveOrderList Complete [f=0011091] Writing last game win data [f=0011091] Shutdown - SaveConfigData Complete [f=0011091] Shutdown Widget - Save/Load API [f=0011091] Shutdown Widget - Chili Highlight [f=0011091] Shutdown Widget - Draw After Chili [f=0011091] Shutdown Widget - EPIC Menu [f=0011091] Shutdown Widget - Chili Widget Selector [f=0011091] Shutdown Widget - Chili Minimap [f=0011091] Shutdown Widget - Local Team Colors [f=0011091] Shutdown Widget - Display Keys 2 [f=0011091] Shutdown Widget - Save Game Menu [f=0011091] Shutdown Widget - Unit Icons [f=0011091] Shutdown Widget - Noises [f=0011091] Shutdown Widget - HealthBars [f=0011091] Shutdown Widget - Win Counter [f=0011091] Shutdown Widget - BuildETA [f=0011091] Shutdown Widget - SpringRTS Replay Stats [f=0011091] Shutdown Widget - Modular Comm Info [f=0011091] Shutdown Widget - Stereo3D [f=0011091] Shutdown Widget - Showeco and Grid Drawer [f=0011091] Shutdown Widget - Point Tracker [f=0011091] Shutdown Widget - Missile Silo Range [f=0011091] Shutdown Widget - MetalFeatures (new) [f=0011091] Shutdown Widget - MinimapEvents [f=0011091] Shutdown Widget - Local Widgets Config [f=0011091] Shutdown Widget - Highlight Geos [f=0011091] Shutdown Widget - Grab Input [f=0011091] Input grabbing is disabled! [f=0011091] Shutdown Widget - Defense Range Zero-K [f=0011091] Shutdown Widget - Darkening [f=0011091] Shutdown Widget - Context Menu [f=0011091] Shutdown Widget - Chili Spectator Panels [f=0011091] Shutdown Widget - Chili Selections & CursorTip v2 [f=0011091] Shutdown Widget - Chili Nuke Warning [f=0011091] Shutdown Widget - Chili EndGame Window [f=0011091] Shutdown Widget - Chili Economy Panel Default [f=0011091] Shutdown Widget - CameraShake [f=0011091] Shutdown Widget - State Reverse and Latency [f=0011091] Shutdown Widget - Music Player v2 [f=0011091] Shutdown Widget - Attack AoE [f=0011091] Shutdown Widget - UnitShapes [f=0011091] Shutdown Widget - Map Edge Extension [f=0011091] Shutdown Widget - Selection Send [f=0011091] Shutdown Widget - LupsManager [f=0011091] Shutdown Widget - Newton Firezone [f=0011091] Shutdown Widget - Chili Pro Console [f=0011091] Shutdown Widget - Persistent Build Height [f=0011091] Shutdown Widget - Lasso Terraform GUI [f=0011091] Shutdown Widget - Lups [f=0011091] Shutdown Widget - Chili Framework [f=0011091] Shutdown Widget - Mex Placement Handler [f=0011091] Shutdown Widget - Chili Core Selector [f=0011091] Shutdown Widget - Custom Markers [f=0011091] Shutdown Widget - Select Keys [f=0011091] Shutdown Widget - Pause Screen [f=0011091] Shutdown Widget - Text To Speech Control [f=0011091] Shutdown Widget - Layout Handler [f=0011091] End widgetHandler:Shutdown [f=0011091] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={797033,100911959} {int,ext,rec}Allocs={8091094,0,0} {chunk,block}Bytes={100911959,0} [f=0011091] [Game::KillLua][1] dtor=0 luaGaia=0x5c5f2b40 [f=0011091] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={728792,95343748} {int,ext,rec}Allocs={8091096,0,0} {chunk,block}Bytes={95343748,0} [f=0011091] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={728792,95343748} {int,ext,rec}Allocs={8091096,0,0} {chunk,block}Bytes={95343748,0} [f=0011091] [Game::KillLua][2] dtor=0 luaRules=0x51cfc7f0 [f=0011091] Start gadgetHandler:Shutdown [f=0011091] Shutdown - StartSetup [f=0011091] Shutdown - UnitMorph [f=0011091] Shutdown - Carrier Drones [f=0011091] Shutdown - LupsNanoSpray [f=0011091] Shutdown - Missile Silo Controller [f=0011091] Shutdown - Modular Comm Info [f=0011091] Shutdown - Terrain Texture Handler [f=0011091] Shutdown - UnitCloakShield [f=0011091] Shutdown - Starlight Handler [f=0011091] End gadgetHandler:Shutdown [f=0011091] Start gadgetHandler:Shutdown [f=0011091] Shutdown - Save/Load [f=0011091] Shutdown - Teleport Throw [f=0011091] Shutdown - UnitMorph [f=0011091] Shutdown - Modular Comm Info [f=0011091] Shutdown - Retreat Command [f=0011091] Shutdown - Shockwaves [f=0011091] Shutdown - UnitCloakShield [f=0011091] Shutdown - Lups Cloak FX [f=0011091] Shutdown - Lups [f=0011091] Shutdown - Lups Shield [f=0011091] End gadgetHandler:Shutdown [f=0011091] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={8091140,0,0} {chunk,block}Bytes={0,0} [f=0011091] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={8091140,0,0} {chunk,block}Bytes={0,0} [f=0011091] [Game::KillLua][4] dtor=0 [f=0011091] [Game::~CGame][1] [f=0011091] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0011091] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0011091] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0011091] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0011091] [Game::KillLua][4] dtor=1 [f=0011091] [Game::KillMisc][1] [f=0011091] [Game::KillMisc][2] [f=0011091] [Game::KillMisc][3] [f=0011091] [Game::KillRendering][1] [f=0011091] [3DOParser::Kill] allocated 1 pieces [f=0011091] [S3OParser::Kill] allocated 300 pieces [f=0011091] [AssParser::Kill] allocated 0 pieces [f=0011091] [Game::KillInterface][1] [f=0011091] [Game::KillInterface][2] [f=0011091] [Game::KillSimulation][1] [f=0011091] [Game::KillSimulation][2] [f=0011091] [CCollisionHandler] dis-/continuous tests: 0/326612 [f=0011091] [Game::KillSimulation][3] [f=0011091] [~CPathCache(24x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0011091] [~CPathCache(24x20)] cacheHits=1 hitPercentage=10% numHashColls=0 maxCacheSize=6 [f=0011091] [~CPathCache(48x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0011091] [~CPathCache(48x40)] cacheHits=2 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0011091] [~CRectangleOverlapHandler] 0% overlap reduction [f=0011091] [~CRectangleOverlapHandler] 0% overlap reduction [f=0011091] [LosHandler::Kill] raycast instance cache-{hits,misses}={380,3528}; shared=0%; cached=10% [f=0011091] [Game::KillSimulation][4] [f=0011091] [CommonDefHandler::KillStatic] 3175 sound-set data items added [f=0011091] [Game::~CGame][2] [f=0011091] [Game::~CGame][3] [f=0011091] [SpringApp::Kill][3] [f=0011091] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 116675 bytes sent 72031 bytes recv'd [f=0011091] [SpringApp::Kill][4] font=0x44a79aa0 [f=0011091] [SpringApp::Kill][5] [f=0011091] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7898 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/5208a4e021f5b317f493037d781dba67.sdp (0x44ae7f60) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/5208a4e021f5b317f493037d781dba67.sdp" numZipFiles=7898 sumInflSize=723837kb sumReadTime=1850ms file="bitmaps/flarescale01.tga" indx=439 inflSize=41kb readTime=24ms file="luaui/widgets/unit_terraform_draw.lua" indx=4846 inflSize=6kb readTime=19ms file="luaui/images/commands/states/metal_medium.png" indx=3264 inflSize=3kb readTime=19ms file="units/damagesinkrock.lua" indx=6808 inflSize=1kb readTime=17ms file="gamedata/modrules.lua" indx=872 inflSize=4kb readTime=15ms file="bitmaps/loadpictures/markers.png" indx=524 inflSize=2489kb readTime=15ms file="luarules/gadgets/unit_spawner.lua" indx=1840 inflSize=44kb readTime=12ms file="unitpics/pw_hq.png" indx=6602 inflSize=10kb readTime=11ms file="objects3d/sphere.s3o" indx=5513 inflSize=101kb readTime=9ms file="luarules/gadgets/unit_explosion_spawner.lua" indx=1784 inflSize=5kb readTime=8ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/5208a4e021f5b317f493037d781dba67.sdp] 29196104 bytes cached in 2798 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=99 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/fallendell_v4.sd7 (0x44c18fd0) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x44c0ebe0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x44af6750) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7fe7c80b1dc0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 208857 bytes cached in 67 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]