[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.9H2hMVTsrY/springsettings.1243154.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 1, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 25ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f6aa401eb20 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 4770 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1243154/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 200ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 5 to team 0 (#active=6) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x45aa6d80] using map "Wanderlust v03" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Wanderlust v03", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x45aa6d80] using game "Zero-K v1.9.11.0" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.9.11.0", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 104ms [f=-000001] [PreGame::UpdateClientNet] received local player number 5 (team 0, allyteam 0), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (32 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 472ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 534ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 10ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 5 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 661ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 95ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 22ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 0ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 20ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 87ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Generic Plate Command Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Economy Multiplier Handicap Loaded gadget: Map Border Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Generic Plate Command Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_map_border.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_econ_mult.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Testing last game's team 1 mapped to this game's team 1 [f=-000001] Testing last game's team 0 mapped to this game's team 0 [f=-000001] All players and teams match from last game, using last game's scores as base [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Chili Minimap [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: BuildETA [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1243154/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Guard Remove [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Select Com at start [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: AllyCursors [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Mex Placement Initialised with 35 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Font Cache [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=689d940 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=6f767fcb [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=c1c414ed [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=37c47106 [f=-000001] [Path] [PathEstimator::ReadFile] hash=37c47106 file="cache/104dev-maintenance/paths/Wanderlust v03.pe-37c47106.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=689d940 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=6f767fcb [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=c1c414ed [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=37c47116 [f=-000001] [Path] [PathEstimator::ReadFile] hash=37c47116 file="cache/104dev-maintenance/paths/Wanderlust v03.pe2-37c47116.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (108ms, checksum 8c1efc9d)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={12029,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1243154/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 5 to team 0 [f=-000001] -> Connection established (given id 5) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=2611967ec18fa9c5072b5381368441d6f12e7035c00cb5051aab7eff9be0b8361ab0a58cddbbabfabaf98fa61d3d5fe601f70c17fb5ecb07d77f5dc001f3cef8]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=660d661f1723b22cd79f6b8eaf7d8a36690ec075215bca111054f6f833924b309fe7b9430ee5d8df06c91445c1235c291f85b85d928807fa7992dcc477d04a6a]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x52e67270,(nil)}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: 69c39a6180234e89d2c96ae2bf54ffe2 [f=-000001] Connection attempt from ATOSTIC [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: ATOSTIC changed status [f=-000001] -> Connection established (given id 1) [f=-000001] Connection attempt from Godde [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: Godde changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="ATOSTIC" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="ATOSTIC" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Godde" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Godde" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet] added new player nr1_rANDY_FAN with number 2 to team 0 [f=-000001] > SPRINGIE:User nr1_rANDY_FAN|turretlaser|4_7|donator_2,player_elo|False|PRO||NL [f=-000001] [Game::ClientReadNet] added new player PRO_Clopse with number 3 to team 0 [f=-000001] > SPRINGIE:User PRO_Clopse|chickenr|6_5||False|PRO||NO [f=-000001] Connection attempt from nr1_rANDY_FAN [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] -> Connection established (given id 2) [f=-000001] Connection attempt from PRO_Clopse [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] -> Connection established (given id 3) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="nr1_rANDY_FAN" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="nr1_rANDY_FAN" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_Clopse" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_Clopse" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_Clopse" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=2611967ec18fa9c5072b5381368441d6f12e7035c00cb5051aab7eff9be0b8361ab0a58cddbbabfabaf98fa61d3d5fe601f70c17fb5ecb07d77f5dc001f3cef8]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_Clopse" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=660d661f1723b22cd79f6b8eaf7d8a36690ec075215bca111054f6f833924b309fe7b9430ee5d8df06c91445c1235c291f85b85d928807fa7992dcc477d04a6a]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_Clopse" string="[Game::Load][lua{Rules,Gaia}={000000011be2c070,0000000000000000}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Godde" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=2611967ec18fa9c5072b5381368441d6f12e7035c00cb5051aab7eff9be0b8361ab0a58cddbbabfabaf98fa61d3d5fe601f70c17fb5ecb07d77f5dc001f3cef8]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Godde" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=660d661f1723b22cd79f6b8eaf7d8a36690ec075215bca111054f6f833924b309fe7b9430ee5d8df06c91445c1235c291f85b85d928807fa7992dcc477d04a6a]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Godde" string="[Game::Load][lua{Rules,Gaia}={00000000b590a500,0000000000000000}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="ATOSTIC" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=2611967ec18fa9c5072b5381368441d6f12e7035c00cb5051aab7eff9be0b8361ab0a58cddbbabfabaf98fa61d3d5fe601f70c17fb5ecb07d77f5dc001f3cef8]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="ATOSTIC" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=660d661f1723b22cd79f6b8eaf7d8a36690ec075215bca111054f6f833924b309fe7b9430ee5d8df06c91445c1235c291f85b85d928807fa7992dcc477d04a6a]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="ATOSTIC" string="[Game::Load][lua{Rules,Gaia}={000000006d82d3a0,0000000000000000}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="nr1_rANDY_FAN" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=2611967ec18fa9c5072b5381368441d6f12e7035c00cb5051aab7eff9be0b8361ab0a58cddbbabfabaf98fa61d3d5fe601f70c17fb5ecb07d77f5dc001f3cef8]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="nr1_rANDY_FAN" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=660d661f1723b22cd79f6b8eaf7d8a36690ec075215bca111054f6f833924b309fe7b9430ee5d8df06c91445c1235c291f85b85d928807fa7992dcc477d04a6a]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="nr1_rANDY_FAN" string="[Game::Load][lua{Rules,Gaia}={00000000c87b1070,0000000000000000}]" [f=-000001] Allies: I choose: Recon! [f=-000001] Allies: I choose: Guardian! [f=-000001] Allies: I choose: Guardian! [f=-000001] are you rushing again? [f=-000001] [0] Event [288,211.7948,1716]: 0 finished unit Guardian Commander [f=-000001] [0] Event [4841,211.795715,2404]: 1 finished unit Recon Commander [f=0000000] [0] Godde, team: 0, elo:3327, userid: 86744 [f=0000000] [0] ATOSTIC, team: 1, elo:3095, userid: 395449 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000008] [8] Event [408,211.792023,1784]: 0 finished unit Amphbot Factory [f=0000027] [27] Event [4744,211.792023,2328]: 1 finished unit Spider Factory [f=0000113] gl [f=0000124] hf [f=0000157] [157] Event [4708,211.792023,2328]: 1 finished unit Flea [f=0000243] [243] Event [4708,211.792023,2328]: 1 finished unit Flea [f=0000282] [282] Event [168,211.792023,1784]: 0 finished unit Metal Extractor [f=0000349] [349] Event [4776,211.792023,2520]: 1 finished unit Metal Extractor [f=0000522] [Game::ClientReadNet] added new player Dave[tB] with number 4 to team 0 [f=0000522] > SPRINGIE:User Dave[tB]|turretaaclose|6_7||False|TheGBC|Dynasty|US [f=0000531] [531] Event [444,211.792023,1784]: 0 finished unit Conch [f=0000539] [539] Event [360,211.792023,1592]: 0 finished unit Metal Extractor [f=0000542] Connection attempt from Dave[tB] [f=0000542] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=0000542] -> Connection established (given id 4) [f=0000551] [Game::ClientReadNet][LOGMSG] sender="Dave[tB]" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483" [f=0000551] [Game::ClientReadNet][LOGMSG] sender="Dave[tB]" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=0000689] [689] Event [462.583313,288.792023,1688.01331]: 0 finished unit Firefly [f=0000709] [709] Event [4968,211.792023,2328]: 1 finished unit Metal Extractor [f=0000767] [767] Event [4708,211.792023,2328]: 1 finished unit Weaver [f=0000899] [Game::ClientReadNet][LOGMSG] sender="Dave[tB]" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=2611967ec18fa9c5072b5381368441d6f12e7035c00cb5051aab7eff9be0b8361ab0a58cddbbabfabaf98fa61d3d5fe601f70c17fb5ecb07d77f5dc001f3cef8]" [f=0000911] [Game::ClientReadNet][LOGMSG] sender="Dave[tB]" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=660d661f1723b22cd79f6b8eaf7d8a36690ec075215bca111054f6f833924b309fe7b9430ee5d8df06c91445c1235c291f85b85d928807fa7992dcc477d04a6a]" [f=0000911] [Game::ClientReadNet][LOGMSG] sender="Dave[tB]" string="[Game::Load][lua{Rules,Gaia}={00000000dff30030,0000000000000000}]" [f=0000954] [954] Event [444,211.792023,1784]: 0 finished unit Duck [f=0001002] [1002] Event [504,211.792023,1688]: 0 finished unit Solar Collector [f=0001125] [1125] Event [600,211.792023,2200]: 0 finished unit Metal Extractor [f=0001188] [1188] Event [4536,211.792023,1912]: 1 finished unit Metal Extractor [f=0001199] Spectator PRO_Clopse left the game: normal quit [f=0001199] [1199] Event [undefined]: PRO_Clopse quit [f=0001316] [1316] Event [4872,211.792023,2424]: 1 finished unit Solar Collector [f=0001381] [1381] Event [444,211.792023,1784]: 0 finished unit Duck [f=0001432] [1432] Event [664,211.792023,2216]: 0 finished unit Solar Collector [f=0001463] [1463] Event [1005.11389,211.792023,189.409988]: 1 lost unit Flea [f=0001587] OP drones :D [f=0001754] [1754] Event [4872,211.792023,2296]: 1 finished unit Solar Collector [f=0001766] [1766] Event [4096,372.03421,1904]: 1 finished unit Radar Tower [f=0001807] [1807] Event [444,211.792023,1784]: 0 finished unit Duck [f=0001826] [1826] Event [584,211.792023,2264]: 0 finished unit Solar Collector [f=0001911] [1911] Event [4232,329.799835,1832]: 1 finished unit Wind/Tidal Generator [f=0002107] [2107] Event [444,211.792023,1784]: 0 finished unit Duck [f=0002165] [2165] Event [504,211.792023,2200]: 0 finished unit Solar Collector [f=0002222] [2222] Event [4816,211.792023,2352]: 1 finished unit Lotus [f=0002357] [2357] Event [4708,211.792023,2328]: 1 finished unit Venom [f=0002373] [2373] Event [444,211.792023,1784]: 0 finished unit Duck [f=0002554] [2554] Event [456,211.792023,2120]: 0 finished unit Solar Collector [f=0002794] [2794] Event [4096,359.612335,1968]: 1 finished unit Lotus [f=0003014] [3014] Event [512,211.792038,2080]: 0 finished unit Lotus [f=0003017] [3017] Event [2280,304.956085,1048]: 0 finished unit Metal Extractor [f=0003062] [3062] Event [4568,211.792023,2840]: 1 finished unit Metal Extractor [f=0003184] [3184] Event [444,211.792023,1784]: 0 finished unit Duck [f=0003291] [3291] Event [4024,285.081085,1976]: 1 finished unit Wind/Tidal Generator [f=0003301] [3301] Event [4708,211.792023,2328]: 1 finished unit Venom [f=0003443] [3443] Event [1123.83105,270.929199,2426.38281]: 1 lost unit Flea [f=0003467] [3467] Event [4008,288.8125,2040]: 1 finished unit Wind/Tidal Generator [f=0003581] [3581] Event [2272,304.956085,1216]: 0 finished unit Lotus [f=0003702] [3702] Event [1024,370.792023,2208]: 0 finished unit Radar Tower [f=0003753] [3753] Event [4369.23486,100,1364.07971]: 0 lost unit Duck [f=0003765] [3765] Event [444,211.792023,1784]: 0 finished unit Conch [f=0003821] [3821] Event [4248,211.792023,3304]: 1 finished unit Metal Extractor [f=0004031] [4031] Event [444,211.792023,1784]: 0 finished unit Duck [f=0004243] [4243] Event [4708,211.792023,2328]: 1 finished unit Widow [f=0004495] [4495] Event [984,100,2760]: 0 finished unit Metal Extractor [f=0004495] [4495] Event [4904,211.792023,3752]: 1 finished unit Metal Extractor [f=0004516] [4516] Event [584,211.792023,1272]: 0 finished unit Metal Extractor [f=0004574] [4574] Event [2608,416.75296,656]: 0 finished unit Lotus [f=0004771] [4771] Event [444,211.792023,1784]: 0 finished unit Conch [f=0004846] [4846] Event [4708,211.792023,2328]: 1 finished unit Venom [f=0004975] [4975] Event [5000,211.792023,3976]: 1 finished unit Metal Extractor [f=0004990] [4990] Event [696,100,2760]: 0 finished unit Metal Extractor [f=0005054] [5054] Event [2632,393.151398,312]: 0 finished unit Metal Extractor [f=0005162] [5162] Event [888,211.792023,808]: 0 finished unit Metal Extractor [f=0005264] [5264] Event [2712,393.151398,280]: 0 finished unit Wind/Tidal Generator [f=0005332] > SPRINGIE:User PRO_Clopse|chickenr|6_5||False|PRO||NO [f=0005345] Connection attempt from PRO_Clopse [f=0005345] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=0005345] -> Connection established (given id 3) [f=0005351] [Game::ClientReadNet][LOGMSG] sender="PRO_Clopse" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483" [f=0005351] [Game::ClientReadNet][LOGMSG] sender="PRO_Clopse" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=0005358] [5358] Event [444,211.792023,1784]: 0 finished unit Duck [f=0005417] [5417] Event [1584.70752,211.792023,1836.84082]: 1 lost unit Venom [f=0005459] [5459] Event [2808,393.151398,280]: 0 finished unit Wind/Tidal Generator [f=0005515] [5515] Event [776,100,3176]: 0 finished unit Metal Extractor [f=0005549] [Game::ClientReadNet][LOGMSG] sender="PRO_Clopse" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=2611967ec18fa9c5072b5381368441d6f12e7035c00cb5051aab7eff9be0b8361ab0a58cddbbabfabaf98fa61d3d5fe601f70c17fb5ecb07d77f5dc001f3cef8]" [f=0005558] [Game::ClientReadNet][LOGMSG] sender="PRO_Clopse" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=660d661f1723b22cd79f6b8eaf7d8a36690ec075215bca111054f6f833924b309fe7b9430ee5d8df06c91445c1235c291f85b85d928807fa7992dcc477d04a6a]" [f=0005558] [Game::ClientReadNet][LOGMSG] sender="PRO_Clopse" string="[Game::Load][lua{Rules,Gaia}={000000011be2fb80,0000000000000000}]" [f=0005792] [5792] Event [4708,211.792023,2328]: 1 finished unit Venom [f=0005829] [Dave[tB]] Allies: i dont lik venoms into amph at all [f=0005832] [5832] Event [3039.19849,344.936523,631.658752]: 1 lost unit Widow [f=0005907] [5907] Event [2864,393.151398,352]: 0 finished unit Lotus [f=0005911] [5911] Event [2904,393.151398,264]: 0 finished unit Wind/Tidal Generator [f=0005911] [5911] Event [232,211.792023,360]: 0 finished unit Metal Extractor [f=0005926] [5926] Event [864,100,2960]: 0 finished unit Lotus [f=0005946] [5946] Event [444,211.792023,1784]: 0 finished unit Duck [f=0006007] lel [f=0006034] [6034] Event [2479.88599,304.956085,1795.03748]: 1 lost unit Venom [f=0006048] game_message: ATOSTIC has been destroyed! [f=0006048] [6048] Event [undefined]: ATOSTIC resigned [f=0006048] game_message: Godde wins! [f=0006048] Submitting stats [f=0006048] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0006048] Part| Total Time|Time of the last 0.5s [f=0006048] Draw 14823.67ms 12.59% [f=0006048] Lua::Callins::Synced 1329.77ms 11.89% [f=0006048] Lua::Callins::Unsynced 21539.09ms 19.78% [f=0006048] Lua::CollectGarbage::Synced 161.15ms 0.00% [f=0006048] Lua::CollectGarbage::Unsynced 682.28ms 0.70% [f=0006048] Misc::Profiler::AddTime 56.15ms 0.00% [f=0006048] Sim 8862.38ms 75.42% [f=0006048] [6048] Received game_message: ATOSTIC has been destroyed! [f=0006048] [6048] Received game_message: Godde wins! [f=0006049] [6049] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0006049] [6049] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0006049] [6049] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0006049] [6049] Game End Stats Values: 2,2110,2060,2110,2060,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,1275,1275,1275,1275,5.84890032,6.09780073,5.84890032,6.09780073,50,0,50,0,0,0,0,0,785,785,785,785,0,0,0,0,0,0,0,0,0,0,0,0 [f=0006049] [6049] Game End Stats Values: 3,2365,2295,2365,2295,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,8,8,8,1275,1275,1275,1275,8.48899937,9.23515034,8.48899937,9.23515034,50,0,50,0,0,0,0,0,1040,1020,1040,1020,0,0,0,0,0,0,0,0,0,0,0,0 [f=0006049] [6049] Game End Stats Values: 4,2520,2530,2520,2530,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,9.33333302,8,9.33333302,1275,1275,1275,1275,10.2310991,10.4791508,10.2310991,10.4791508,50,80,50,80,0,0,0,0,1195,1175,1195,1175,0,0,0,0,0,0,0,0,0,0,0,0 [f=0006049] [6049] Game End Stats Values: 5,2620,2680,2620,2680,7.23699903,0.00030485,7.23699903,0.00030485,0,0,0,0,0,0,0,0,0,0,0,0,2.45000005,25,2.45000005,25,0,0,0,0,10,10.9333334,10,10.9333334,1330,1275,1330,1275,12.0819674,11.5987682,12.0819674,11.5987682,25,160,25,160,0,25,0,25,1265,1245,1265,1245,25,0,25,0,0,0,0,0,25,2.45000005,25,2.45000005 [f=0006049] [6049] Game End Stats Values: 6,2745,2980,2745,2980,7.48676825,1.05823779,7.48676825,1.05823779,0,0,0,0,0,0,0,0,0,0,0,0,2.45000005,25,2.45000005,25,90,0,90,0,12.479085,13.8666668,12.479085,13.8666668,1330,1275,1330,1275,11.6161518,11.6692791,11.6161518,11.6692791,25,320,25,320,0,25,0,25,1300,1385,1300,1385,25,0,25,0,0,0,0,0,25,2.45000005,25,2.45000005 [f=0006049] [6049] Game End Stats Values: 7,2945,3130,2945,3130,7.86958075,4.21634912,7.86958075,4.21634912,0,0,0,0,0,0,0,0,0,0,0,0,2.45000005,25,2.45000005,25,90,0,90,0,12.8813868,16.3999996,12.8813868,16.3999996,1330,1275,1330,1275,11.625021,11.8092909,11.625021,11.8092909,225,400,225,400,0,25,0,25,1300,1455,1300,1455,25,0,25,0,0,0,0,0,25,2.45000005,25,2.45000005 [f=0006049] [6049] Game End Stats Values: 8,3120,3305,3120,3305,8.49876785,13.1345701,8.49876785,13.1345701,0,0,0,0,0,0,0,0,0,0,0,0,2.45000005,25,2.45000005,25,180,90,180,90,13.032588,18,13.032588,18,1330,1275,1330,1275,11.6421967,12.7980995,11.6421967,12.7980995,225,400,225,400,0,25,0,25,1385,1540,1385,1540,25,0,25,0,0,0,0,0,25,2.45000005,25,2.45000005 [f=0006049] [6049] Game End Stats Values: 9,3365,3475,3365,3475,9.59489918,19.3433685,9.59489918,19.3433685,0,0,0,0,0,0,0,0,0,0,0,0,2.45000005,50,2.45000005,50,180,180,180,180,14.768548,18,14.768548,18,1330,1275,1330,1275,11.6838255,15.0366726,11.6838255,15.0366726,400,480,400,480,0,50,0,50,1455,1540,1455,1540,50,0,50,0,0,0,0,0,50,2.45000005,50,2.45000005 [f=0006049] [6049] Game End Stats Values: 10,3450,3680,3450,3680,13.0191031,30.0759659,13.0191031,30.0759659,0,0,0,0,0,0,0,0,0,0,0,0,82.4500275,85.1378326,82.4500275,85.1378326,180,180,180,180,17.0357456,18,17.0357456,18,1330,1330,1330,1330,12.5848293,15.3382559,12.5848293,15.3382559,400,480,400,480,80,50,80,50,1540,1690,1540,1690,50,80,50,80,0,0,0,0,85.1378326,82.4500275,85.1378326,82.4500275 [f=0006049] [6049] Game End Stats Values: 11,3815,3765,3815,3765,16.8921833,33.78582,16.8921833,33.78582,0,0,0,0,0,0,0,0,0,0,0,0,82.4500275,85.1378326,82.4500275,85.1378326,180,180,180,180,17.524229,18,17.524229,18,1330,1330,1330,1330,13.7334557,14.8700762,13.7334557,14.8700762,680,480,680,480,80,50,80,50,1625,1775,1625,1775,50,80,50,80,0,0,0,0,85.1378326,82.4500275,85.1378326,82.4500275 [f=0006049] [6049] Game End Stats Values: 12,4015,4090,4015,4090,21.6904373,38.4933624,21.6904373,38.4933624,0,0,0,0,0,0,0,0,0,0,0,0,96.896698,170.951248,96.896698,170.951248,180,270,180,270,17.4310207,18,17.4310207,18,1330,1330,1330,1330,15.5374327,16.6878872,15.5374327,16.6878872,880,480,880,480,80,50,80,50,1625,2010,1625,2010,50,80,50,80,0,0,0,0,170.951248,96.896698,170.951248,96.896698 [f=0006049] [6049] Game End Stats Values: 13,4100,4460,4100,4460,25.4114017,40.5688019,25.4114017,40.5688019,0,0,0,0,0,0,0,0,0,0,0,0,154.683365,276.364746,154.683365,276.364746,180,270,180,270,14.7191401,18.1271725,14.7191401,18.1271725,1330,1330,1330,1330,17.2066135,20.1206608,17.2066135,20.1206608,880,560,880,560,80,50,80,50,1710,2300,1710,2300,50,80,50,80,0,0,0,0,276.364746,154.683365,276.364746,154.683365 [f=0006049] [6049] Game End Stats Values: 14,3820,4580,3820,4580,26.4367561,42.6051903,26.4367561,42.6051903,0,0,0,0,0,0,0,0,0,0,0,0,183.576706,565.137512,183.576706,565.137512,180,270,180,270,14.2899532,19.6731911,14.2899532,19.6731911,1330,1330,1330,1330,17.2756062,23.4762573,17.2756062,23.4762573,600,560,600,560,80,530,80,530,1710,2420,1710,2420,530,80,530,80,0,0,0,0,565.137512,188.866119,565.137512,188.866119 [f=0006049] [6049] Game End Stats Values: 15,85,4960,85,4960,33.6425934,45.5029907,33.6425934,45.5029907,0,0,0,0,0,0,0,0,0,0,0,0,184.68782,565.137512,184.68782,565.137512,0,450,0,450,16.7925091,22.2608356,16.7925091,22.2608356,0,1330,0,1330,18.2366562,25.1755466,18.2366562,25.1755466,0,640,0,640,80,530,80,530,85,2540,85,2540,4267.6665,80,4267.6665,80,0,0,0,0,574.781982,189.977234,574.781982,189.977234 [f=0006104] [6104] Event [3000,393.151398,264]: 0 finished unit Wind/Tidal Generator [f=0006116] [6116] Event [444,211.792023,1784]: 0 finished unit Duck [f=0006121] [Dave[tB]] Allies: oof [f=0006210] Spectator ATOSTIC left the game: normal quit [f=0006210] [6210] Event [undefined]: ATOSTIC quit [f=0006263] Spectator Dave[tB] left the game: normal quit [f=0006263] [6263] Event [undefined]: Dave[tB] quit [f=0006269] Spectator nr1_rANDY_FAN left the game: normal quit [f=0006269] [6269] Event [undefined]: nr1_rANDY_FAN quit [f=0006280] [6280] Event [444,211.792023,1784]: 0 finished unit Duck [f=0006282] Player Godde left the game: normal quit [f=0006282] [6282] Event [undefined]: Godde quit [f=0006288] No clients connected, shutting down server [f=0006288] Server shutdown [f=0006288] [6288] all players disconnected [f=0006299] [6299] Event [3096,393.151398,248]: 0 finished unit Wind/Tidal Generator [f=0006391] [6391] Event [152,211.792023,136]: 0 finished unit Metal Extractor [f=0006445] [6445] Event [444,211.792023,1784]: 0 finished unit Duck [f=0006659] [6659] Event [3224,393.151398,248]: 0 finished unit Metal Extractor [f=0006789] [6789] Event [248,100,3880]: 0 finished unit Metal Extractor [f=0008409] [8409] Event [1928,393.151398,3848]: 0 finished unit Metal Extractor [f=0009084] [9084] Event [2520,393.151398,3784]: 0 finished unit Metal Extractor [f=0009774] [9774] Event [3128,393.151398,3752]: 0 finished unit Metal Extractor [f=0011052] Autoquit sending quit command. [f=0011052] [QuitAction] user exited to system [f=0011052] [SpringApp::Kill][1] fromRun=1 [f=0011052] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0011052] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0011052] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0011052] [ThreadPool::SetThreadCount][2] workers=0 [f=0011052] [SpringApp::Kill][2] [f=0011052] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0011052] [Game::KillLua][3] dtor=0 luaUI=0x532d6820 [f=0011052] Start widgetHandler:Shutdown [f=0011052] Shutdown - SaveOrderList Complete [f=0011052] Writing last game win data [f=0011052] Shutdown - SaveConfigData Complete [f=0011052] Shutdown Widget - Save/Load API [f=0011052] Shutdown Widget - Chili Highlight [f=0011052] Shutdown Widget - Draw After Chili [f=0011052] Shutdown Widget - EPIC Menu [f=0011052] Shutdown Widget - Chili Widget Selector [f=0011052] Shutdown Widget - Chili Minimap [f=0011052] Shutdown Widget - Local Team Colors [f=0011052] Shutdown Widget - Display Keys 2 [f=0011052] Shutdown Widget - Save Game Menu [f=0011052] Shutdown Widget - Unit Icons [f=0011052] Shutdown Widget - Noises [f=0011052] Shutdown Widget - HealthBars [f=0011052] Shutdown Widget - Win Counter [f=0011052] Shutdown Widget - BuildETA [f=0011052] Shutdown Widget - SpringRTS Replay Stats [f=0011052] Shutdown Widget - Modular Comm Info [f=0011052] Shutdown Widget - Stereo3D [f=0011052] Shutdown Widget - Showeco and Grid Drawer [f=0011052] Shutdown Widget - Point Tracker [f=0011052] Shutdown Widget - Missile Silo Range [f=0011052] Shutdown Widget - MetalFeatures (new) [f=0011052] Shutdown Widget - MinimapEvents [f=0011052] Shutdown Widget - Local Widgets Config [f=0011052] Shutdown Widget - Highlight Geos [f=0011052] Shutdown Widget - Grab Input [f=0011052] Input grabbing is disabled! [f=0011052] Shutdown Widget - Defense Range Zero-K [f=0011052] Shutdown Widget - Darkening [f=0011052] Shutdown Widget - Context Menu [f=0011052] Shutdown Widget - Chili Spectator Panels [f=0011052] Shutdown Widget - Chili Selections & CursorTip v2 [f=0011052] Shutdown Widget - Chili Nuke Warning [f=0011052] Shutdown Widget - Chili EndGame Window [f=0011052] Shutdown Widget - Chili Economy Panel Default [f=0011052] Shutdown Widget - CameraShake [f=0011052] Shutdown Widget - State Reverse and Latency [f=0011052] Shutdown Widget - Music Player v2 [f=0011052] Shutdown Widget - Attack AoE [f=0011052] Shutdown Widget - Map Edge Extension [f=0011052] Shutdown Widget - Selection Send [f=0011052] Shutdown Widget - LupsManager [f=0011052] Shutdown Widget - Newton Firezone [f=0011052] Shutdown Widget - Chili Pro Console [f=0011052] Shutdown Widget - Persistent Build Height [f=0011052] Shutdown Widget - Lasso Terraform GUI [f=0011052] Shutdown Widget - Lups [f=0011052] Shutdown Widget - Chili Framework [f=0011052] Shutdown Widget - Mex Placement Handler [f=0011052] Shutdown Widget - Chili Core Selector [f=0011052] Shutdown Widget - Custom Markers [f=0011052] Shutdown Widget - Select Keys [f=0011052] Shutdown Widget - Pause Screen [f=0011052] Shutdown Widget - Text To Speech Control [f=0011052] Shutdown Widget - Layout Handler [f=0011052] End widgetHandler:Shutdown [f=0011052] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={762845,85011266} {int,ext,rec}Allocs={11264007,0,0} {chunk,block}Bytes={85011266,0} [f=0011052] [Game::KillLua][1] dtor=0 luaGaia=(nil) [f=0011052] [Game::KillLua][2] dtor=0 luaRules=0x52e67270 [f=0011052] Start gadgetHandler:Shutdown [f=0011052] Shutdown - StartSetup [f=0011052] Shutdown - UnitMorph [f=0011052] Shutdown - Carrier Drones [f=0011052] Shutdown - LupsNanoSpray [f=0011052] Shutdown - Missile Silo Controller [f=0011052] Shutdown - Modular Comm Info [f=0011052] Shutdown - Terrain Texture Handler [f=0011052] Shutdown - UnitCloakShield [f=0011052] Shutdown - Starlight Handler [f=0011052] End gadgetHandler:Shutdown [f=0011052] Start gadgetHandler:Shutdown [f=0011052] Shutdown - Save/Load [f=0011052] Shutdown - Teleport Throw [f=0011052] Shutdown - UnitMorph [f=0011052] Shutdown - Modular Comm Info [f=0011052] Shutdown - Retreat Command [f=0011052] Shutdown - Shockwaves [f=0011052] Shutdown - UnitCloakShield [f=0011052] Shutdown - Lups Cloak FX [f=0011052] Shutdown - Lups [f=0011052] Shutdown - Lups Shield [f=0011052] End gadgetHandler:Shutdown [f=0011052] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11264045,0,0} {chunk,block}Bytes={0,0} [f=0011052] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11264045,0,0} {chunk,block}Bytes={0,0} [f=0011052] [Game::KillLua][4] dtor=0 [f=0011052] [Game::~CGame][1] [f=0011052] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0011052] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0011052] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0011052] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0011052] [Game::KillLua][4] dtor=1 [f=0011052] [Game::KillMisc][1] [f=0011052] [Game::KillMisc][2] [f=0011052] [Game::KillMisc][3] [f=0011052] [Game::KillRendering][1] [f=0011052] [3DOParser::Kill] allocated 1 pieces [f=0011052] [S3OParser::Kill] allocated 236 pieces [f=0011052] [AssParser::Kill] allocated 0 pieces [f=0011052] [Game::KillInterface][1] [f=0011052] [Game::KillInterface][2] [f=0011052] [Game::KillSimulation][1] [f=0011052] [Game::KillSimulation][2] [f=0011052] [CCollisionHandler] dis-/continuous tests: 0/49877 [f=0011052] [Game::KillSimulation][3] [f=0011052] [~CPathCache(20x16)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0011052] [~CPathCache(20x16)] cacheHits=3 hitPercentage=8% numHashColls=0 maxCacheSize=6 [f=0011052] [~CPathCache(40x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0011052] [~CPathCache(40x32)] cacheHits=2 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0011052] [~CRectangleOverlapHandler] 0% overlap reduction [f=0011052] [~CRectangleOverlapHandler] 0% overlap reduction [f=0011052] [LosHandler::Kill] raycast instance cache-{hits,misses}={1416,5461}; shared=0%; cached=21% [f=0011052] [Game::KillSimulation][4] [f=0011052] [CommonDefHandler::KillStatic] 3175 sound-set data items added [f=0011052] [Game::~CGame][2] [f=0011052] [Game::~CGame][3] [f=0011052] [SpringApp::Kill][3] [f=0011052] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 115908 bytes sent 103308 bytes recv'd [f=0011052] [SpringApp::Kill][4] font=0x459d8aa0 [f=0011052] [SpringApp::Kill][5] [f=0011052] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7898 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/5208a4e021f5b317f493037d781dba67.sdp (0x45a465b0) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/5208a4e021f5b317f493037d781dba67.sdp" numZipFiles=7898 sumInflSize=723837kb sumReadTime=1953ms file="bitmaps/gpl/explosion2/exp00_10.tga" indx=445 inflSize=15kb readTime=29ms file="luaui/widgets/unit_stockpile.lua" indx=4844 inflSize=1kb readTime=21ms file="unitpics/hoverassault.png" indx=6529 inflSize=11kb readTime=15ms file="luaui/widgets/api_saveload.lua" indx=3888 inflSize=6kb readTime=15ms file="luaui/widgets/cofctools/tracescreenray.lua" indx=4616 inflSize=13kb readTime=12ms file="luaui/widgets/gui_selection_modkeys.lua" indx=4747 inflSize=7kb readTime=12ms file="luaui/widgets/unit_attack_warning.lua" indx=4806 inflSize=1kb readTime=12ms file="luaui/widgets/gfx_airjets_standalone.lua" indx=4639 inflSize=13kb readTime=11ms file="luarules/utilities/unitstates.lua" indx=1966 inflSize=1kb readTime=11ms file="luaui/widgets/gui_chili_keyboardmenu.lua" indx=4690 inflSize=31kb readTime=10ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/5208a4e021f5b317f493037d781dba67.sdp] 29470505 bytes cached in 2793 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=78 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/wanderlust_v03.sd7 (0x45b68c00) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x45d137d0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x45a59280) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7f6aa40b1dc0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 156539 bytes cached in 66 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]