[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.8WtYw4TzmB/springsettings.1243047.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 1, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 36ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f008c01eb20 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 4783 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1243047/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 215ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x455fea70] using map "Random Plateaus v1.0" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Random Plateaus v1.0", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x455fea70] using game "Zero-K v1.9.11.0" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.9.11.0", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/maps/randomplateus_v1.sdz] 45673516 bytes cached in 209 files [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 662ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 1), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (40 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 543ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 613ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 12ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 5 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 638ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 111ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 21ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 57ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 93ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker [f=-000001] Map Terrain Generation [f=-000001] Random Seed, 7734552 [f=-000001] Wave generation complete [f=-000001] Draw points, 10, factor, 0.88775814 [f=-000001] Voronoi generation complete [f=-000001] std, 167.446564, bucketWidth, 84.6810455 [f=-000001] Terrain structure complete [f=-000001] Edge processing complete [f=-000001] ApplyLineDistanceFunc [f=-000001] Tier propagation complete [f=-000001] Height application complete [f=-000001] Smoothing complete [f=-000001] Map terrain complete [f=-000001] Metal generation complete Loaded gadget: Map Terrain Generator Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Generic Plate Command Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: map_texture_generator.lua Loaded gadget: randommapgen_texture.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: WaterParams Loaded gadget: Wind generation Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Economy Multiplier Handicap Loaded gadget: Map Border Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Map Terrain Generator Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Generic Plate Command Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_map_border.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_econ_mult.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Unified Texturing Loaded gadget: Chicken control Loaded gadget: WaterParams Loaded gadget: Wind generation Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Swarmed was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Chili Minimap [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: BuildETA [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1243047/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Guard Remove [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Select Com at start [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: AllyCursors [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Mex Placement Initialised with 26 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Font Cache [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=80d9639c [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=90f56d74 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=4924d4b1 [f=-000001] [Path] [PathEstimator::ReadFile] hash=4924d4b1 file="cache/104dev-maintenance/paths/Random Plateaus v1.0.pe-4924d4b1.zip" (exists=0) [f=-000001] [LoadScreen::SetLoadMessage] text="[InitEstimator] creating PE16 cache with 1 PF thread (5 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 0 of 1600 blocks" [f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 100 of 1600 blocks" [f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 200 of 1600 blocks" [f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 300 of 1600 blocks" [f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 400 of 1600 blocks" [f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 500 of 1600 blocks" [f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 600 of 1600 blocks" [f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 700 of 1600 blocks" [f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 800 of 1600 blocks" [f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 900 of 1600 blocks" [f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 1000 of 1600 blocks" [f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 1100 of 1600 blocks" [f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 1200 of 1600 blocks" [f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 1300 of 1600 blocks" [f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 1400 of 1600 blocks" [f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 1500 of 1600 blocks" [f=-000001] [LoadScreen::SetLoadMessage] text="[InitEstimator] writing PE16 cache-file pe-4924d4b1" [f=-000001] [Path] [PathEstimator::WriteFile] hash=4924d4b1 file="cache/104dev-maintenance/paths/Random Plateaus v1.0.pe-4924d4b1.zip" (exists=0) [f=-000001] [LoadScreen::SetLoadMessage] text="[InitEstimator] written PE16 cache-file pe-4924d4b1" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=80d9639c [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=90f56d74 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=4924d4c1 [f=-000001] [Path] [PathEstimator::ReadFile] hash=4924d4c1 file="cache/104dev-maintenance/paths/Random Plateaus v1.0.pe2-4924d4c1.zip" (exists=0) [f=-000001] [LoadScreen::SetLoadMessage] text="[InitEstimator] creating PE32 cache with 1 PF thread (1 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 0 of 400 blocks" [f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 25 of 400 blocks" [f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 50 of 400 blocks" [f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 75 of 400 blocks" [f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 100 of 400 blocks" [f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 125 of 400 blocks" [f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 150 of 400 blocks" [f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 175 of 400 blocks" [f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 200 of 400 blocks" [f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 225 of 400 blocks" [f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 250 of 400 blocks" [f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 275 of 400 blocks" [f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 300 of 400 blocks" [f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 325 of 400 blocks" [f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 350 of 400 blocks" [f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 375 of 400 blocks" [f=-000001] [LoadScreen::SetLoadMessage] text="[InitEstimator] writing PE32 cache-file pe2-4924d4c1" [f=-000001] [Path] [PathEstimator::WriteFile] hash=4924d4c1 file="cache/104dev-maintenance/paths/Random Plateaus v1.0.pe2-4924d4c1.zip" (exists=0) [f=-000001] [LoadScreen::SetLoadMessage] text="[InitEstimator] written PE32 cache-file pe2-4924d4c1" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (3675ms, checksum 9ff21f46)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={12186,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Mex Placement Initialised with 26 spots. [f=-000001] Opening demofile demos/1243047/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=b2560d3e86eb2373f3a0c34c5c5a0164070165a1bd8083f7848bbda7823f4a74fc95cf9b3e99a6f8e830e7036d97df48cbe73b31f0eabd354b975dd129670120" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=717ef936ef126c032ae3ec1ada484471ca60da50d3a12542dad73062eadd5753d9d0b9c1c0c728bc0db57b05a6a9fc9ad212265bcf3c87b880f7423a4e50312b]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=2e7326107dbfbaeb4f261f3b82cad3d9189537016a0f44ac6c88735fb073aceec401924fe5c53cb03f609f4c06aa85f9a20ad869d68d22f1f6d2ca499d748257]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x5c076510,(nil)}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: 4ca29a61a87dbeb7b57fc8cebf54ffe2 [f=-000001] Connection attempt from Orfelius [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: Orfelius changed status [f=-000001] -> Connection established (given id 1) [f=-000001] Connection attempt from PonziScheme [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: PonziScheme changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Orfelius" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=b2560d3e86eb2373f3a0c34c5c5a0164070165a1bd8083f7848bbda7823f4a74fc95cf9b3e99a6f8e830e7036d97df48cbe73b31f0eabd354b975dd129670120" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Orfelius" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PonziScheme" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=b2560d3e86eb2373f3a0c34c5c5a0164070165a1bd8083f7848bbda7823f4a74fc95cf9b3e99a6f8e830e7036d97df48cbe73b31f0eabd354b975dd129670120" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PonziScheme" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PonziScheme" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=717ef936ef126c032ae3ec1ada484471ca60da50d3a12542dad73062eadd5753d9d0b9c1c0c728bc0db57b05a6a9fc9ad212265bcf3c87b880f7423a4e50312b]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PonziScheme" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=2e7326107dbfbaeb4f261f3b82cad3d9189537016a0f44ac6c88735fb073aceec401924fe5c53cb03f609f4c06aa85f9a20ad869d68d22f1f6d2ca499d748257]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PonziScheme" string="[Game::Load][lua{Rules,Gaia}={0000000115d16870,0000000000000000}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Orfelius" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=717ef936ef126c032ae3ec1ada484471ca60da50d3a12542dad73062eadd5753d9d0b9c1c0c728bc0db57b05a6a9fc9ad212265bcf3c87b880f7423a4e50312b]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Orfelius" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=2e7326107dbfbaeb4f261f3b82cad3d9189537016a0f44ac6c88735fb073aceec401924fe5c53cb03f609f4c06aa85f9a20ad869d68d22f1f6d2ca499d748257]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Orfelius" string="[Game::Load][lua{Rules,Gaia}={0000000117758b00,0000000000000000}]" [f=-000001] Allies: I choose: Engy! [f=-000001] Allies: I choose: Jumpy! [f=-000001] i have never seen this map before [f=-000001] [0] Event [4783,100.333862,4657]: 0 finished unit Engineer Commander [f=-000001] [0] Event [604,88.1727524,651]: 1 finished unit Recon Commander [f=0000000] [0] Orfelius, team: 1, elo:2347, userid: 236556 [f=0000000] [0] PonziScheme, team: 0, elo:2122, userid: 547305 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000010] [10] Event [568,86.7696915,760]: 1 finished unit Shieldbot Factory [f=0000015] [15] Event [4848,101.492386,4728]: 0 finished unit Cloakbot Factory [f=0000252] [252] Event [568,85.3755646,772]: 1 finished unit Dirtbag [f=0000257] [257] Event [4808,96.9069595,4424]: 0 finished unit Metal Extractor [f=0000334] [334] Event [648,83.7119522,712]: 1 finished unit Metal Extractor [f=0000382] [382] Event [4838.3999,101.155113,4728]: 0 finished unit Glaive [f=0000460] [460] Event [4712,94.1404266,4408]: 0 finished unit Solar Collector [f=0000587] [587] Event [4838.3999,101.155113,4728]: 0 finished unit Glaive [f=0000611] [611] Event [664,80.75177,776]: 1 finished unit Solar Collector [f=0000621] [621] Event [568,85.3755646,772]: 1 finished unit Convict [f=0000716] [716] Event [4568,88.4767303,4408]: 0 finished unit Solar Collector [f=0000782] [782] Event [4838.3999,101.155113,4728]: 0 finished unit Glaive [f=0000863] [863] Event [568,85.3755646,772]: 1 finished unit Bandit [f=0000992] [992] Event [4472,83.7119675,4408]: 0 finished unit Metal Extractor [f=0001046] [1046] Event [4838.3999,101.155113,4728]: 0 finished unit Glaive [f=0001068] [1068] Event [312,96.9069748,696]: 1 finished unit Metal Extractor [f=0001177] [1177] Event [712,81.0373611,696]: 1 finished unit Solar Collector [f=0001199] [1199] Event [4488,87.7714844,4488]: 0 finished unit Solar Collector [f=0001410] [1410] Event [4504,94.9524918,4632]: 0 finished unit Solar Collector [f=0001503] [1503] Event [504,99.124649,424]: 1 finished unit Metal Extractor [f=0001658] [1658] Event [4616,99.124649,4696]: 0 finished unit Metal Extractor [f=0001858] [1858] Event [4536,99.6851044,4744]: 0 finished unit Solar Collector [f=0001863] [1863] Event [528,90.6681137,672]: 1 finished unit Lotus [f=0001887] [1887] Event [2268.90918,151.020569,3406.67871]: 1 lost unit Dirtbag [f=0002111] [2111] Event [4392,97.5246124,4728]: 0 finished unit Solar Collector [f=0002135] [2135] Event [4838.3999,101.155113,4728]: 0 finished unit Glaive [f=0002349] [2349] Event [4838.3999,101.155113,4728]: 0 finished unit Glaive [f=0002629] [2629] Event [568,85.3755646,772]: 1 finished unit Convict [f=0002672] [2672] Event [624,98.4624405,400]: 1 finished unit Lotus [f=0002728] [2728] Event [4838.3999,101.155113,4728]: 0 finished unit Conjurer [f=0002925] [2925] Event [4838.3999,101.155113,4728]: 0 finished unit Glaive [f=0003129] [3129] Event [4838.3999,101.155113,4728]: 0 finished unit Glaive [f=0003189] [3189] Event [880,61.0411491,1232]: 1 finished unit Radar Tower [f=0003195] [3195] Event [568,85.3755646,772]: 1 finished unit Snitch [f=0003217] [3217] Event [648,95.7492905,456]: 1 finished unit Solar Collector [f=0003340] [3340] Event [4838.3999,101.155113,4728]: 0 finished unit Glaive [f=0003428] [3428] Event [4464,99.8820267,4768]: 0 finished unit Lotus [f=0003551] [3551] Event [4838.3999,101.155113,4728]: 0 finished unit Glaive [f=0003723] [3723] Event [552,91.3972473,2424]: 1 finished unit Metal Extractor [f=0003731] [3731] Event [680,98.7779846,376]: 1 finished unit Solar Collector [f=0003761] [3761] Event [4838.3999,101.155113,4728]: 0 finished unit Glaive [f=0003842] [3842] Event [4568,91.3972778,2696]: 0 finished unit Metal Extractor [f=0003922] [3922] Event [568,85.3755646,772]: 1 finished unit Bandit [f=0003974] [3974] Event [4838.3999,101.155113,4728]: 0 finished unit Glaive [f=0004032] [4032] Event [4504,90.8599777,2712]: 0 finished unit Solar Collector [f=0004128] [4128] Event [680,91.0064545,2552]: 1 finished unit Metal Extractor [f=0004165] [4165] Event [568,85.3755646,772]: 1 finished unit Bandit [f=0004247] [4247] Event [600,100.506271,344]: 1 finished unit Solar Collector [f=0004250] [4250] Event [4768,94.0070572,4288]: 0 finished unit Lotus [f=0004335] [4335] Event [4838.3999,101.155113,4728]: 0 finished unit Glaive [f=0004390] [4390] Event [4440,91.0064392,2568]: 0 finished unit Metal Extractor [f=0004407] [4407] Event [568,85.3755646,772]: 1 finished unit Bandit [f=0004572] [4572] Event [4376,90.30056,2584]: 0 finished unit Solar Collector [f=0004619] [4619] Event [688,91.0964584,2624]: 1 finished unit Lotus [f=0004656] [4656] Event [1832,13.8547792,392]: 1 finished unit Metal Extractor [f=0004801] [4801] Event [4400,90.0354996,2672]: 0 finished unit Lotus [f=0004931] [4931] Event [4838.3999,101.155113,4728]: 0 finished unit Glaive [f=0004977] [4977] Event [4384,76.2224121,4336]: 0 finished unit Lotus [f=0005209] [5209] Event [4838.3999,101.155113,4728]: 0 finished unit Ronin [f=0005304] [5304] Event [568,85.3755646,772]: 1 finished unit Bandit [f=0005390] [5390] Event [4448,88.8596573,4544]: 0 finished unit Radar Tower [f=0005476] [5476] Event [504,95.2591705,552]: 1 finished unit Caretaker [f=0005500] [5500] Event [4838.3999,101.155113,4728]: 0 finished unit Ronin [f=0005516] [5516] Event [568,85.3755646,772]: 1 finished unit Bandit [f=0005651] [5651] Event [568,85.3755646,772]: 1 finished unit Bandit [f=0005704] [5704] Event [2808,81.0413361,664]: 1 finished unit Metal Extractor [f=0005786] [5786] Event [4838.3999,101.155113,4728]: 0 finished unit Ronin [f=0005787] [5787] Event [568,85.3755646,772]: 1 finished unit Bandit [f=0005922] [5922] Event [568,85.3755646,772]: 1 finished unit Bandit [f=0006057] [6057] Event [568,85.3755646,772]: 1 finished unit Bandit [f=0006067] [6067] Event [4838.3999,101.155113,4728]: 0 finished unit Ronin [f=0006095] [6095] Event [2896,81.352562,608]: 1 finished unit Radar Tower [f=0006242] [6242] Event [3080,206.092468,3352]: 0 finished unit Metal Extractor [f=0006304] [6304] Event [568,85.3755646,772]: 1 finished unit Convict [f=0006355] [6355] Event [4838.3999,101.155113,4728]: 0 finished unit Ronin [f=0006422] [6422] Event [648,91.8402939,536]: 1 finished unit Solar Collector [f=0006505] [6505] Event [3016,208.407791,3368]: 0 finished unit Solar Collector [f=0006571] [6571] Event [568,85.3755646,772]: 1 finished unit Bandit [f=0006641] [6641] Event [4838.3999,101.155113,4728]: 0 finished unit Ronin [f=0006680] [6680] Event [4744,98.5166855,4584]: 0 finished unit Caretaker [f=0006735] [6735] Event [3024,208.758469,3248]: 0 finished unit Lotus [f=0006806] [6806] Event [4838.3999,101.155113,4728]: 0 finished unit Ronin [f=0006843] [6843] Event [712,85.2168732,616]: 1 finished unit Solar Collector [f=0006914] [6914] Event [960,157.610382,2896]: 1 finished unit Radar Tower [f=0006918] [6918] Event [568,85.3755646,772]: 1 finished unit Bandit [f=0006950] [6950] Event [2720,79.0642395,752]: 1 finished unit Lotus [f=0007065] [7065] Event [568,85.3755646,772]: 1 finished unit Bandit [f=0007093] [7093] Event [4838.3999,101.155113,4728]: 0 finished unit Ronin [f=0007168] [7168] Event [4696,101.990463,4840]: 0 finished unit Caretaker [f=0007211] [7211] Event [584,102.324684,264]: 1 finished unit Solar Collector [f=0007249] [7249] Event [4838.3999,101.155113,4728]: 0 finished unit Ronin [f=0007251] [7251] Event [2612.90088,92.4203796,4692.75049]: 0 lost unit Glaive [f=0007275] [7275] Event [568,85.3755646,772]: 1 finished unit Bandit [f=0007385] [7385] Event [4838.3999,101.155113,4728]: 0 finished unit Ronin [f=0007453] [7453] Event [536,103.05703,184]: 1 finished unit Solar Collector [f=0007483] [7483] Event [4838.3999,101.155113,4728]: 0 finished unit Glaive [f=0007536] [7536] Event [568,85.3755646,772]: 1 finished unit Bandit [f=0007577] [7577] Event [4838.3999,101.155113,4728]: 0 finished unit Glaive [f=0007672] [7672] Event [4838.3999,101.155113,4728]: 0 finished unit Glaive [f=0007751] [7751] Event [472,102.775398,104]: 1 finished unit Solar Collector [f=0007773] [7773] Event [4838.3999,101.155113,4728]: 0 finished unit Glaive [f=0007817] [7817] Event [568,85.3755646,772]: 1 finished unit Bandit [f=0007897] [7897] Event [1208,208.444504,3560]: 1 finished unit Metal Extractor [f=0007898] [7898] Event [4838.3999,101.155113,4728]: 0 finished unit Glaive [f=0007975] [7975] Event [568,85.3755646,772]: 1 finished unit Bandit [f=0007975] [7975] Event [2040,206.080002,1768]: 1 finished unit Metal Extractor [f=0008109] [8109] Event [568,85.3755646,772]: 1 finished unit Bandit [f=0008110] [8110] Event [2992,210.042999,3056]: 0 finished unit Picket [f=0008120] [8120] Event [4838.3999,101.155113,4728]: 0 finished unit Glaive [f=0008209] [8209] Event [4838.3999,101.155113,4728]: 0 finished unit Glaive [f=0008245] [8245] Event [568,85.3755646,772]: 1 finished unit Bandit [f=0008258] [8258] Event [392,101.789825,40]: 1 finished unit Solar Collector [f=0008370] [8370] Event [2096,208.671906,1856]: 1 finished unit Radar Tower [f=0008379] [8379] Event [568,85.3755646,772]: 1 finished unit Bandit [f=0008405] [8405] Event [4838.3999,101.155113,4728]: 0 finished unit Glaive [f=0008492] [8492] Event [2880,211.860947,2960]: 0 finished unit Picket [f=0008492] [8492] Event [1558.21887,124.971474,3924.74512]: 1 lost unit Bandit [f=0008564] [8564] Event [4838.3999,101.155113,4728]: 0 finished unit Glaive [f=0008604] [8604] Event [568,85.3755646,772]: 1 finished unit Rogue [f=0008652] [8652] Event [4838.3999,101.155113,4728]: 0 finished unit Glaive [f=0008671] [8671] Event [632,200.203049,3928]: 1 finished unit Metal Extractor [f=0008823] [8823] Event [4838.3999,101.155113,4728]: 0 finished unit Glaive [f=0008829] [8829] Event [568,85.3755646,772]: 1 finished unit Rogue [f=0008941] [8941] Event [2784,211.64946,2800]: 0 finished unit Picket [f=0008961] [8961] Event [3056,116.289291,736]: 1 finished unit Lotus [f=0009004] [9004] Event [4838.3999,101.155113,4728]: 0 finished unit Glaive [f=0009080] [9080] Event [152,105.918335,920]: 1 finished unit Solar Collector [f=0009085] [9085] Event [4838.3999,101.155113,4728]: 0 finished unit Glaive [f=0009235] [9235] Event [232,96.3123398,888]: 1 finished unit Solar Collector [f=0009238] [9238] Event [4838.3999,101.155113,4728]: 0 finished unit Glaive [f=0009359] [9359] Event [1040,211.869003,4064]: 1 finished unit Lotus [f=0009393] [9393] Event [2624,210.987885,2640]: 0 finished unit Picket [f=0009398] [9398] Event [568,85.3755646,772]: 1 finished unit Rogue [f=0009442] [9442] Event [4838.3999,101.155113,4728]: 0 finished unit Glaive [f=0009499] [9499] Event [312,94.7923737,840]: 1 finished unit Solar Collector [f=0009621] [9621] Event [4838.3999,101.155113,4728]: 0 finished unit Conjurer [f=0009639] [9639] Event [568,85.3755646,772]: 1 finished unit Rogue [f=0009763] [9763] Event [392,93.1601944,808]: 1 finished unit Solar Collector [f=0009772] [9772] Event [1024,213.631668,3840]: 1 finished unit Lotus [f=0009820] [9820] Event [1208,208.444504,3560]: 1 lost unit Metal Extractor [f=0009847] [9847] Event [2544,210.934174,2464]: 0 finished unit Picket [f=0009868] [9868] Event [4838.3999,101.155113,4728]: 0 finished unit Glaive [f=0009873] [9873] Event [2190.25439,209.060745,2339.54688]: 1 lost unit Bandit [f=0009894] [9894] Event [568,85.3755646,772]: 1 finished unit Rogue [f=0009904] [9904] Event [2338.37866,211.641159,2326.95703]: 1 lost unit Bandit [f=0009947] [9947] Event [3624,143.646255,344]: 1 finished unit Metal Extractor [f=0009959] [9959] Event [2544,210.934174,2464]: 0 lost unit Picket [f=0009975] [9975] Event [2416.854,211.213959,2372.93115]: 1 lost unit Bandit [f=0009978] [9978] Event [4838.3999,101.155113,4728]: 0 finished unit Glaive [f=0009983] [9983] Event [2406.36792,211.176895,2295.1062]: 1 lost unit Bandit [f=0010014] [10014] Event [472,90.9412842,760]: 1 finished unit Solar Collector [f=0010080] [10080] Event [2261.38916,152.214966,3320.58838]: 0 lost unit Ronin [f=0010104] [10104] Event [2263.10547,154.259552,2933.50781]: 0 lost unit Glaive [f=0010111] [10111] Event [4838.3999,101.155113,4728]: 0 finished unit Glaive [f=0010145] [10145] Event [2247.97998,94.5624313,3700.65576]: 0 lost unit Ronin [f=0010149] [10149] Event [568,85.3755646,772]: 1 finished unit Rogue [f=0010179] [10179] Event [2131.65454,145.544617,3505.19092]: 1 lost unit Bandit [f=0010181] [10181] Event [2378.93896,133.090683,3556.78027]: 0 lost unit Ronin [f=0010235] [10235] Event [4838.3999,101.155113,4728]: 0 finished unit Glaive [f=0010242] [10242] Event [2054.63672,146.881332,3461.7478]: 0 lost unit Glaive [f=0010279] [10279] Event [2104.00049,135.290771,3549.38794]: 0 lost unit Glaive [f=0010298] [10298] Event [2025.23547,83.0291443,3725.24268]: 1 lost unit Bandit [f=0010351] [10351] Event [568,85.3755646,772]: 1 finished unit Rogue [f=0010355] [10355] Event [3912,208.447678,1560]: 0 finished unit Metal Extractor [f=0010360] [10360] Event [4838.3999,101.155113,4728]: 0 finished unit Glaive [f=0010465] [10465] Event [4838.3999,101.155113,4728]: 0 finished unit Glaive [f=0010547] [10547] Event [568,85.3755646,772]: 1 finished unit Rogue [f=0010579] [10579] Event [4838.3999,101.155113,4728]: 0 finished unit Glaive [f=0010596] [10596] Event [2016,203.030655,1936]: 1 finished unit Lotus [f=0010689] [10689] Event [568,85.3755646,772]: 1 finished unit Bandit [f=0010801] [10801] Event [4312,30.6966534,376]: 1 finished unit Metal Extractor [f=0010819] [10819] Event [3848,204.48378,1576]: 0 finished unit Solar Collector [f=0010862] [10862] Event [2432,211.12767,2496]: 0 finished unit Picket [f=0010864] [10864] Event [4838.3999,101.155113,4728]: 0 finished unit Glaive [f=0010933] [10933] Event [568,85.3755646,772]: 1 finished unit Bandit [f=0011049] [11049] Event [4838.3999,101.155113,4728]: 0 finished unit Conjurer [f=0011073] [11073] Event [376,97.2430725,600]: 1 finished unit Caretaker [f=0011090] [11090] Event [2432,211.12767,2496]: 0 lost unit Picket [f=0011111] [11111] Event [568,85.3755646,772]: 1 finished unit Bandit [f=0011205] [11205] Event [568,85.3755646,772]: 1 finished unit Bandit [f=0011225] [11225] Event [1888,183.625961,2032]: 1 finished unit Lotus [f=0011299] [11299] Event [2126.00293,156.9599,2733.85986]: 0 lost unit Ronin [f=0011328] [11328] Event [2997.50659,28.0816212,982.360168]: 0 lost unit Glaive [f=0011378] [11378] Event [3029.62939,58.0201302,863.485413]: 0 lost unit Glaive [f=0011415] [11415] Event [3056,116.289291,736]: 1 lost unit Lotus [f=0011441] [11441] Event [3101.62915,92.0473862,759.023376]: 0 lost unit Glaive [f=0011445] [11445] Event [568,85.3755646,772]: 1 finished unit Bandit [f=0011499] [11499] Event [2425.42725,211.220795,2450.79443]: 1 lost unit Bandit [f=0011502] [11502] Event [2439.87573,211.138962,2425.8147]: 1 lost unit Bandit [f=0011504] [11504] Event [4838.3999,101.155113,4728]: 0 finished unit Conjurer [f=0011513] [11513] Event [2896,81.352562,608]: 1 lost unit Radar Tower [f=0011536] [11536] Event [2932.19824,82.3955307,586.891968]: 0 lost unit Glaive [f=0011545] [11545] Event [2616,210.94017,2504]: 0 lost unit Stinger [f=0011558] [11558] Event [2391.4812,211.000977,2591.49854]: 1 lost unit Bandit [f=0011563] [11563] Event [2808,81.4125824,664]: 1 lost unit Metal Extractor [f=0011578] [11578] Event [2026.11523,144.783249,2652.51831]: 1 lost unit Rogue [f=0011611] [11611] Event [2720,79.0959778,752]: 1 lost unit Lotus [f=0011652] [11652] Event [2573.33472,83.9841385,791.269287]: 1 lost unit Snitch [f=0011652] [11652] Event [2645.45996,85.5229034,660.770874]: 0 lost unit Glaive [f=0011652] [11652] Event [2608.37207,85.9010849,688.000488]: 0 lost unit Glaive [f=0011652] [11652] Event [2551.57349,86.6764755,708.53949]: 0 lost unit Glaive [f=0011652] [11652] Event [2569.05615,85.9466095,730.629089]: 0 lost unit Glaive [f=0011652] [11652] Event [2536.04932,86.446106,731.624146]: 0 lost unit Glaive [f=0011652] [11652] Event [2567.39355,86.7787781,688.694397]: 0 lost unit Glaive [f=0011652] [11652] Event [2661.22754,84.6745224,693.838318]: 0 lost unit Glaive [f=0011652] [11652] Event [2664.8916,81.0190506,759.616455]: 0 lost unit Glaive [f=0011652] [11652] Event [2635.30835,85.5500717,689.246338]: 0 lost unit Glaive [f=0011652] [11652] Event [2631.97607,83.2941437,768.448547]: 0 lost unit Glaive [f=0011652] [11652] Event [2586.35669,86.0806656,705.108337]: 0 lost unit Glaive [f=0011652] [11652] Event [2624.57764,85.4747009,711.613098]: 0 lost unit Glaive [f=0011652] [11652] Event [2596.78906,85.4259644,731.192627]: 0 lost unit Glaive [f=0011652] [11652] Event [2588.03076,86.6378403,672.983826]: 0 lost unit Glaive [f=0011662] [11662] Event [4488,199.993011,1192]: 0 finished unit Metal Extractor [f=0011711] [11711] Event [2624,210.987885,2640]: 0 lost unit Picket [f=0011820] [11820] Event [568,85.3755646,772]: 1 finished unit Convict [f=0011951] [11951] Event [4216,94.6554337,4728]: 0 finished unit Stardust [f=0012030] [12030] Event [2198.31128,200.581604,2500.84888]: 1 lost unit Bandit [f=0012032] [12032] Event [4838.3999,101.155113,4728]: 0 finished unit Glaive [f=0012092] [12092] Event [2504.06494,210.024384,2366.32935]: 0 lost unit Glaive [f=0012107] [12107] Event [2483.35156,210.801849,2366.12451]: 0 lost unit Glaive [f=0012108] [12108] Event [2314.26294,211.835678,2330.3584]: 1 lost unit Bandit [f=0012113] [12113] Event [2293.98657,210.190033,2517.29224]: 1 lost unit Bandit [f=0012134] [12134] Event [2416.58765,211.302673,2460.61328]: 0 lost unit Glaive [f=0012143] [12143] Event [4424,205.503464,1208]: 0 finished unit Solar Collector [f=0012165] [12165] Event [2484.43481,209.546402,2502.50635]: 0 lost unit Glaive [f=0012195] [12195] Event [568,85.3755646,772]: 1 finished unit Convict [f=0012259] [12259] Event [2386.60669,178.414581,2751.2583]: 1 lost unit Bandit [f=0012289] [12289] Event [4838.3999,101.155113,4728]: 0 finished unit Glaive [f=0012297] [12297] Event [2549.39551,210.761871,2660.61035]: 0 lost unit Glaive [f=0012310] [12310] Event [2526.57813,207.526657,2698.09106]: 0 lost unit Glaive [f=0012311] [12311] Event [2358.99878,183.561966,2727.84473]: 1 lost unit Bandit [f=0012336] [12336] Event [2376.7124,211.244339,2505.89087]: 1 lost unit Bandit [f=0012355] [12355] Event [2140.81714,106.284523,3643.23999]: 0 lost unit Ronin [f=0012406] [12406] Event [328,100.796097,432]: 1 finished unit Fusion Reactor [f=0012420] [12420] Event [568,85.3755646,772]: 1 finished unit Bandit [f=0012488] [12488] Event [2499.78369,193.812012,2754.03345]: 0 lost unit Glaive [f=0012509] [12509] Event [2317.38184,156.429169,2837.86743]: 1 lost unit Bandit [f=0012515] [12515] Event [568,85.3755646,772]: 1 finished unit Bandit [f=0012531] [12531] Event [4838.3999,101.155113,4728]: 0 finished unit Glaive [f=0012533] [12533] Event [2507.88306,210.633163,2641.9353]: 1 lost unit Bandit [f=0012534] [12534] Event [2623.79883,211.131546,2603.57446]: 0 lost unit Glaive [f=0012553] [12553] Event [1843.02527,135.204041,3410.03882]: 1 lost unit Bandit [f=0012569] [12569] Event [2528.70825,211.622513,2514.01221]: 1 lost unit Bandit [f=0012591] [12591] Event [2593.55518,210.93486,2496.88623]: 1 lost unit Bandit [f=0012619] [12619] Event [568,85.3755646,772]: 1 finished unit Bandit [f=0012724] [12724] Event [568,85.3755646,772]: 1 finished unit Bandit [f=0012786] [12786] Event [4838.3999,101.155113,4728]: 0 finished unit Glaive [f=0012815] [12815] Event [568,85.3755646,772]: 1 finished unit Bandit [f=0012885] [12885] Event [1200,203.526871,3824]: 1 finished unit Picket [f=0012904] [12904] Event [568,85.3755646,772]: 1 finished unit Bandit [f=0013008] [13008] Event [2760,211.199509,2888]: 0 finished unit Stinger [f=0013008] [13008] Event [568,85.3755646,772]: 1 finished unit Bandit [f=0013020] [13020] Event [2491.36743,92.419838,3794.8833]: 0 lost unit Ronin [f=0013056] [13056] Event [2386.10278,37.5747375,4026.32983]: 0 lost unit Ronin [f=0013100] [13100] Event [568,85.3755646,772]: 1 finished unit Bandit [f=0013120] [13120] Event [2000,186.215195,2352]: 1 finished unit Lotus [f=0013127] [13127] Event [2304.20581,26.6630783,4178.56348]: 0 lost unit Ronin [f=0013131] [13131] Event [4838.3999,101.155113,4728]: 0 finished unit Glaive [f=0013207] [13207] Event [568,85.3755646,772]: 1 finished unit Bandit [f=0013254] [13254] Event [2422.82861,83.8660736,4452.14111]: 0 lost unit Conjurer [f=0013297] [13297] Event [4838.3999,101.155113,4728]: 0 finished unit Glaive [f=0013310] [13310] Event [2312,81.0486603,4456]: 0 lost unit Metal Extractor [f=0013321] [13321] Event [2298.22607,210.17099,2557.44189]: 1 lost unit Rogue [f=0013324] [13324] Event [1280,200.935516,3648]: 1 finished unit Picket [f=0013333] [13333] Event [568,85.3755646,772]: 1 finished unit Bandit [f=0013351] [13351] Event [4304,203.757065,720]: 0 finished unit Lotus [f=0013428] [13428] Event [2784,211.64946,2800]: 0 lost unit Picket [f=0013456] [13456] Event [2234.44458,202.950119,2565.40088]: 1 lost unit Rogue [f=0013480] [13480] Event [1904,157.885773,2416]: 1 finished unit Lotus [f=0013518] [13518] Event [4200,66.0600281,4344]: 0 finished unit Stardust [f=0013526] [13526] Event [4838.3999,101.155113,4728]: 0 finished unit Glaive [f=0013534] [13534] Event [568,85.3755646,772]: 1 finished unit Rogue [f=0013580] [13580] Event [1632.51501,138.50264,4697.95068]: 1 lost unit Bandit [f=0013598] [13598] Event [1728.45703,106.951279,4634.88574]: 0 lost unit Glaive [f=0013599] [13599] Event [1577.4303,148.911041,4691.65186]: 1 lost unit Bandit [f=0013625] [13625] Event [1208,205.543503,3560]: 1 finished unit Metal Extractor [f=0013626] [13626] Event [4312,30.6966534,376]: 1 lost unit Metal Extractor [f=0013628] [13628] Event [1658.88965,130.485046,4673.32666]: 0 lost unit Glaive [f=0013659] [13659] Event [1400.87952,143.855331,4620.97363]: 1 lost unit Bandit [f=0013669] [13669] Event [568,85.3755646,772]: 1 finished unit Rogue [f=0013672] [13672] Event [4838.3999,101.155113,4728]: 0 finished unit Glaive [f=0013818] [13818] Event [568,85.3755646,772]: 1 finished unit Rogue [f=0013821] [13821] Event [4838.3999,101.155113,4728]: 0 finished unit Glaive [f=0013968] [13968] Event [568,85.3755646,772]: 1 finished unit Rogue [f=0013970] [13970] Event [4838.3999,101.155113,4728]: 0 finished unit Glaive [f=0014175] [14175] Event [2032,155.485764,2608]: 1 finished unit Lotus [f=0014181] [14181] Event [4838.3999,101.155113,4728]: 0 finished unit Glaive [f=0014317] [14317] Event [424,98.3202591,504]: 1 finished unit Caretaker [f=0014407] [14407] Event [568,85.3755646,772]: 1 finished unit Rogue [f=0014413] [14413] Event [4838.3999,101.155113,4728]: 0 finished unit Glaive [f=0014417] [14417] Event [912,212.598404,3888]: 1 finished unit Lotus [f=0014462] [14462] Event [2093.83057,80.0041656,3728.40674]: 0 lost unit Glaive [f=0014472] [14472] Event [2888,210.915268,2776]: 0 finished unit Stinger [f=0014477] [14477] Event [2076.48975,114.203621,3607.55176]: 0 lost unit Glaive [f=0014478] [14478] Event [2062.83154,68.0038147,3784.6665]: 0 lost unit Glaive [f=0014494] [14494] Event [2064.44556,134.170319,3541.49365]: 0 lost unit Glaive [f=0014497] [14497] Event [1846.05811,89.1736603,3662.85596]: 1 lost unit Bandit [f=0014499] [14499] Event [1876.95349,91.7181854,3773.40991]: 1 lost unit Bandit [f=0014547] [14547] Event [3288,13.8547764,4728]: 0 finished unit Metal Extractor [f=0014550] [14550] Event [4992,39.9421539,224]: 1 finished unit Radar Tower [f=0014559] [14559] Event [2032,139.080231,2768]: 1 finished unit Lotus [f=0014561] [14561] Event [4838.3999,101.155113,4728]: 0 finished unit Ronin [f=0014567] [14567] Event [568,85.3755646,772]: 1 finished unit Bandit [f=0014657] [14657] Event [568,85.3755646,772]: 1 finished unit Bandit [f=0014732] [14732] Event [568,85.3755646,772]: 1 finished unit Bandit [f=0014807] [14807] Event [568,85.3755646,772]: 1 finished unit Bandit [f=0014856] [14856] Event [4416,46.3594742,400]: 1 lost unit Lotus [f=0014882] [14882] Event [568,85.3755646,772]: 1 finished unit Bandit [f=0014957] [14957] Event [568,85.3755646,772]: 1 finished unit Bandit [f=0014959] [14959] Event [2523.58496,209.185898,2366.73315]: 1 lost unit Rogue [f=0015016] [15016] Event [3224,17.1274128,4744]: 0 finished unit Solar Collector [f=0015031] [15031] Event [568,85.3755646,772]: 1 finished unit Bandit [f=0015038] [15038] Event [4838.3999,101.155113,4728]: 0 finished unit Ronin [f=0015116] [15116] Event [2405.90991,155.193542,2991.46045]: 0 lost unit Ronin [f=0015121] [15121] Event [568,85.3755646,772]: 1 finished unit Bandit [f=0015196] [15196] Event [568,85.3755646,772]: 1 finished unit Bandit [f=0015271] [15271] Event [568,85.3755646,772]: 1 finished unit Bandit [f=0015279] [15279] Event [2359.29077,154.688965,3064.59863]: 0 lost unit Ronin [f=0015285] [15285] Event [4838.3999,101.155113,4728]: 0 finished unit Ronin [f=0015290] [15290] Event [1424,184.412949,3568]: 1 finished unit Picket [f=0015332] [15332] Event [2905.51807,153.263031,2080.39136]: 0 lost unit Glaive [f=0015349] [15349] Event [568,85.3755646,772]: 1 finished unit Bandit [f=0015444] [15444] Event [568,85.3755646,772]: 1 finished unit Bandit [f=0015556] [15556] Event [4838.3999,101.155113,4728]: 0 finished unit Ronin [f=0015560] [15560] Event [568,85.3755646,772]: 1 finished unit Bandit [f=0015636] [15636] Event [3302.83374,128.702744,2106.62036]: 0 lost unit Glaive [f=0015638] [15638] Event [3237.71826,145.698578,1994.2782]: 1 lost unit Bandit [f=0015647] [15647] Event [1968,126.267204,2720]: 1 finished unit Lotus [f=0015668] [15668] Event [568,85.3755646,772]: 1 finished unit Bandit [f=0015706] [15706] Event [2744,203.575455,3048]: 0 finished unit Stinger [f=0015708] [15708] Event [3239.88843,146.00322,1934.54187]: 0 lost unit Glaive [f=0015772] [15772] Event [568,85.3755646,772]: 1 finished unit Bandit [f=0015836] [15836] Event [3022.81787,112.164429,1502.09082]: 0 lost unit Glaive [f=0015859] [15859] Event [3158.45776,78.9893265,1283.68152]: 1 lost unit Bandit [f=0015874] [15874] Event [3053.05078,69.5957413,1352.17493]: 0 lost unit Glaive [f=0015883] [15883] Event [2906.40698,47.0136833,1221.91833]: 1 lost unit Bandit [f=0015888] [15888] Event [568,85.3755646,772]: 1 finished unit Bandit [f=0015890] [15890] Event [3912,208.447678,1560]: 0 lost unit Metal Extractor [f=0015902] [15902] Event [3112.93237,66.9524612,1280.36414]: 0 lost unit Glaive [f=0015903] [15903] Event [3095.60669,59.491375,1257.84338]: 0 lost unit Glaive [f=0015941] [15941] Event [3053.6377,41.6344261,1180.48267]: 0 lost unit Glaive [f=0015942] [15942] Event [3054.8645,40.3136711,1148.41101]: 0 lost unit Glaive [f=0015961] [15961] Event [3069.11426,43.4631653,1121.67114]: 0 lost unit Glaive [f=0015972] [15972] Event [1488,182.652618,3488]: 1 finished unit Picket [f=0015977] [15977] Event [1920,114.755829,2848]: 1 finished unit Lotus [f=0015997] [15997] Event [568,85.3755646,772]: 1 finished unit Bandit [f=0016001] [16001] Event [3187.65137,79.4914627,1150.43481]: 0 lost unit Glaive [f=0016010] [16010] Event [3848,204.48378,1576]: 0 lost unit Solar Collector [f=0016026] [16026] Event [undefined]: PonziScheme resigned [f=0016026] game_message: PonziScheme has been destroyed! [f=0016026] game_message: Orfelius wins! [f=0016026] Submitting stats [f=0016026] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0016026] Part| Total Time|Time of the last 0.5s [f=0016026] Draw 15569.10ms 9.49% [f=0016026] Lua::Callins::Synced 9993.10ms 31.47% [f=0016026] Lua::Callins::Unsynced 22008.06ms 14.79% [f=0016026] Lua::CollectGarbage::Synced 467.64ms 1.80% [f=0016026] Lua::CollectGarbage::Unsynced 742.47ms 0.50% [f=0016026] Misc::Profiler::AddTime 73.20ms 0.10% [f=0016026] Sim 37027.43ms 80.62% [f=0016026] [16026] Received game_message: PonziScheme has been destroyed! [f=0016026] [16026] Received game_message: Orfelius wins! [f=0016027] [16027] Event [3191.03467,79.9642792,949.419556]: 0 lost unit Glaive [f=0016027] [16027] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0016027] [16027] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0016027] [16027] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0016027] [16027] Game End Stats Values: 2,2125,2090,2090,2125,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,1275,1275,1275,1275,6.26666689,5.86666679,5.86666679,6.26666689,65,30,30,65,0,0,0,0,785,785,785,785,0,0,0,0,0,0,0,0,0,0,0,0 [f=0016027] [16027] Game End Stats Values: 3,2395,2355,2355,2395,0.69968915,0.69537473,0.69537473,0.69968915,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,10.3999996,9.0666666,9.0666666,10.3999996,1275,1275,1275,1275,8.04664612,8.04635811,8.04635811,8.04664612,195,105,105,195,0,0,0,0,925,975,975,925,0,0,0,0,0,0,0,0,0,0,0,0 [f=0016027] [16027] Game End Stats Values: 4,2615,2510,2510,2615,4.50400972,4.82762003,4.82762003,4.50400972,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,12.5333338,10.5333338,10.5333338,12.5333338,1275,1275,1275,1275,9.58695412,9.34214878,9.34214878,9.58695412,260,105,105,260,0,0,0,0,1080,1130,1130,1080,0,0,0,0,0,0,0,0,0,0,0,0 [f=0016027] [16027] Game End Stats Values: 5,2770,2595,2595,2770,15.2064686,11.4270296,11.4270296,15.2064686,0,0,0,0,0,0,0,0,0,0,0,0,14.699996,0,0,14.699996,0,0,0,0,15.6000004,12,12,15.6000004,1275,1275,1275,1275,11.1134977,11.5066271,11.5066271,11.1134977,260,105,105,260,0,0,0,0,1235,1215,1215,1235,0,0,0,0,0,0,0,0,0,14.699996,14.699996,0 [f=0016027] [16027] Game End Stats Values: 6,2975,2655,2655,2975,32.9466209,25.7025967,25.7025967,32.9466209,0,0,0,0,0,0,0,0,0,0,0,0,29.9999866,0,0,29.9999866,0,90,90,0,18,12,12,18,1275,1275,1275,1275,13.1826754,12.951704,12.951704,13.1826754,325,75,75,325,30,0,0,30,1375,1215,1215,1375,0,30,30,0,0,0,0,0,0,29.9999866,29.9999866,0 [f=0016027] [16027] Game End Stats Values: 7,3040,2865,2865,3040,62.1962662,28.6997986,28.6997986,62.1962662,0,0,0,0,0,0,0,0,0,0,0,0,29.9999866,0,0,29.9999866,0,180,180,0,20,12,12,20,1275,1275,1275,1275,13.9499769,12.1998138,12.1998138,13.9499769,390,75,75,390,30,0,0,30,1375,1335,1335,1375,0,30,30,0,0,0,0,0,0,29.9999866,29.9999866,0 [f=0016027] [16027] Game End Stats Values: 8,3290,2865,2865,3290,90.7031174,32.6474571,32.6474571,90.7031174,0,0,0,0,0,0,0,0,0,0,0,0,29.9999866,0,0,29.9999866,0,180,180,0,20,12,12,20,1275,1275,1275,1275,13.9004555,12.2631779,12.2631779,13.9004555,520,75,75,520,30,0,0,30,1495,1335,1335,1495,0,30,30,0,0,0,0,0,0,29.9999866,29.9999866,0 [f=0016027] [16027] Game End Stats Values: 9,3510,3150,3150,3510,118.698784,43.413456,43.413456,118.698784,0,0,0,0,0,0,0,0,0,0,0,0,29.9999866,0,0,29.9999866,90,180,180,90,20,13.4666662,13.4666662,20,1275,1330,1330,1275,13.8663797,12.7177334,12.7177334,13.8663797,650,235,235,650,30,0,0,30,1495,1405,1405,1495,0,30,30,0,0,0,0,0,0,29.9999866,29.9999866,0 [f=0016027] [16027] Game End Stats Values: 10,3795,3380,3380,3795,126.237946,47.2671127,47.2671127,126.237946,0,0,0,0,0,0,0,0,0,0,0,0,29.9999866,0,0,29.9999866,90,180,180,90,20,15.1999998,15.1999998,20,1275,1330,1330,1275,13.1692772,13.4569101,13.4569101,13.1692772,780,310,310,780,30,0,0,30,1650,1560,1560,1650,0,30,30,0,0,0,0,0,0,29.9999866,29.9999866,0 [f=0016027] [16027] Game End Stats Values: 11,4035,3685,3685,4035,152.995224,47.2671127,47.2671127,152.995224,0,0,0,0,0,0,0,0,0,0,0,0,29.9999866,0,0,29.9999866,180,180,180,180,21.8666668,16.9333324,16.9333324,21.8666668,1275,1330,1330,1275,16.0504837,15.4666662,15.4666662,16.0504837,845,460,460,845,30,0,0,30,1735,1715,1715,1735,0,30,30,0,0,0,0,0,0,29.9999866,29.9999866,0 [f=0016027] [16027] Game End Stats Values: 12,4260,3860,3860,4260,187.537323,58.7748375,58.7748375,187.537323,0,0,0,0,0,0,0,0,0,0,0,0,29.9999866,0,0,29.9999866,270,270,270,270,23.4666672,18,18,23.4666672,1275,1330,1330,1275,18.3028049,17.833849,17.833849,18.3028049,910,460,460,910,30,0,0,30,1805,1800,1800,1805,0,30,30,0,0,0,0,0,0,29.9999866,29.9999866,0 [f=0016027] [16027] Game End Stats Values: 13,4495,3935,3935,4495,235.286926,71.7819748,71.7819748,235.286926,0,0,0,0,0,0,0,0,0,0,0,0,29.9999866,0,0,29.9999866,360,270,270,360,24,18,18,24,1330,1330,1330,1330,19.1833076,18.8671398,18.8671398,19.1833076,1000,535,535,1000,30,0,0,30,1805,1800,1800,1805,0,30,30,0,0,0,0,0,0,29.9999866,29.9999866,0 [f=0016027] [16027] Game End Stats Values: 14,4675,4425,4425,4675,285.945862,73.5693207,73.5693207,285.945862,0,0,0,0,0,0,0,0,0,0,0,0,29.9999866,0,0,29.9999866,360,270,270,360,24,18,18,24,1330,1330,1330,1330,19.3772659,18.5191574,18.5191574,19.3772659,1180,760,760,1180,30,0,0,30,1805,2065,2065,1805,0,30,30,0,0,0,0,0,0,29.9999866,29.9999866,0 [f=0016027] [16027] Game End Stats Values: 15,4850,4630,4630,4850,311.661316,76.245491,76.245491,311.661316,0,0,0,0,0,0,0,0,0,0,0,0,29.9999866,0,0,29.9999866,360,270,270,360,24,18,18,24,1330,1385,1385,1330,17.7143631,21.7339687,21.7339687,17.7143631,1270,910,910,1270,30,0,0,30,1890,2065,2065,1890,0,53.3333473,53.3333473,0,0,0,0,0,0,29.9999866,29.9999866,0 [f=0016027] [16027] Game End Stats Values: 16,5370,4895,4895,5370,322.362762,76.7042847,76.7042847,322.362762,0,0,0,0,0,0,0,0,0,0,0,0,29.9999866,0,0,29.9999866,450,270,270,450,24.9333324,19.2000008,19.2000008,24.9333324,1330,1385,1385,1330,18.7134285,20.0305843,20.0305843,18.7134285,1450,985,985,1450,30,0,0,30,2140,2255,2255,2140,0,53.3333473,53.3333473,0,0,0,0,0,0,29.9999866,29.9999866,0 [f=0016027] [16027] Game End Stats Values: 17,5730,5260,5260,5730,336.447693,77.9294891,77.9294891,336.447693,0,0,0,0,0,0,0,0,0,0,0,0,29.9999866,4.86086941,4.86086941,29.9999866,450,360,360,450,26,21.333334,21.333334,26,1330,1440,1440,1330,18.9389915,20.0816822,20.0816822,18.9389915,1630,1135,1135,1630,30,0,0,30,2320,2325,2325,2320,0,53.3333473,53.3333473,0,0,0,0,0,4.86086941,29.9999866,29.9999866,4.86086941 [f=0016027] [16027] Game End Stats Values: 18,5975,5550,5550,5975,365.459747,78.864006,78.864006,365.459747,0,0,0,0,0,0,0,0,0,0,0,0,109.080887,120.900002,120.900002,109.080887,450,360,360,450,26,24.3999996,24.3999996,26,1330,1440,1440,1330,19.9341354,20.0623035,20.0623035,19.9341354,1875,1285,1285,1875,30,65,65,30,2320,2465,2465,2320,65,53.3333473,53.3333473,65,0,0,0,0,120.900002,116.669113,116.669113,120.900002 [f=0016027] [16027] Game End Stats Values: 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35,7485,10115,10115,7485,966.145813,739.862976,739.862976,966.145813,0,0,0,0,0,0,0,0,0,0,0,0,3428.06519,4421.96924,4421.96924,3428.06519,2080,1380,1380,2080,31.0666676,75,75,31.0666676,1330,1495,1495,1330,26.5091534,33.2911339,33.2911339,26.5091534,1050,2430,2430,1050,3110.83325,3883.16626,3883.16626,3110.83325,3025,4810,4810,3025,4038.16626,3209.16675,3209.16675,4038.16626,34.1666336,35.7999916,35.7999916,34.1666336,4788.73486,3545.33862,3545.33862,4788.73486 [f=0016027] [16027] Game End Stats Values: 36,7830,10430,10430,7830,1005.53528,817.097168,817.097168,1005.53528,0,0,0,0,0,0,0,0,0,0,0,0,3529.97632,4668.20801,4668.20801,3529.97632,2530,1470,1470,2530,32,75,75,32,1330,1495,1495,1330,26.6259594,33.6489296,33.6489296,26.6259594,945,2655,2655,945,3110.83325,4078.16626,4078.16626,3110.83325,3025,4810,4810,3025,4233.16602,3284.16675,3284.16675,4233.16602,34.1666336,35.7999916,35.7999916,34.1666336,5040.37158,3648.13208,3648.13208,5040.37158 [f=0016027] [16027] Game End Stats Values: 37,7155,10695,10695,7155,1028.4679,868.79718,868.79718,1028.4679,0,0,0,0,0,0,0,0,0,0,0,0,3786.47388,5332.64844,5332.64844,3786.47388,2530,1660,1660,2530,30.2000008,75,75,30.2000008,1330,1495,1495,1330,25.4932518,33.6699715,33.6699715,25.4932518,425,2730,2730,425,3185.83325,4753.16602,4753.16602,3185.83325,2870,4810,4810,2870,4908.16602,3434.16675,3434.16675,4908.16602,34.1666336,35.7999916,35.7999916,34.1666336,5711.70801,3947.30957,3947.30957,5711.70801 [f=0016065] [16065] Event [2760,211.733566,2888]: 0 lost unit Stinger [f=0016070] [16070] Event [568,85.3755646,772]: 1 finished unit Bandit [f=0016146] [16146] Event [568,85.3755646,772]: 1 finished unit Bandit [f=0016234] [16234] Event [568,85.3755646,772]: 1 finished unit Bandit [f=0016336] No clients connected, shutting down server [f=0016336] Server shutdown [f=0016336] [16336] all players disconnected [f=0016374] [16374] Event [568,85.3755646,772]: 1 finished unit Convict [f=0016517] [16517] Event [568,85.3755646,772]: 1 finished unit Convict [f=0016549] [16549] Event [1536,184.962311,3344]: 1 finished unit Picket [f=0016598] [16598] Event [568,85.3755646,772]: 1 finished unit Bandit [f=0016679] [16679] Event [568,85.3755646,772]: 1 finished unit Bandit [f=0016762] [16762] Event [568,85.3755646,772]: 1 finished unit Bandit [f=0016851] [16851] Event [568,85.3755646,772]: 1 finished unit Bandit [f=0016940] [16940] Event [568,85.3755646,772]: 1 finished unit Bandit [f=0017080] [17080] Event [568,85.3755646,772]: 1 finished unit Rogue [f=0017127] [17127] Event [1600,160.129578,3248]: 1 finished unit Picket [f=0017204] [17204] Event [568,85.3755646,772]: 1 finished unit Rogue [f=0017319] [17319] Event [568,85.3755646,772]: 1 finished unit Rogue [f=0017434] [17434] Event [568,85.3755646,772]: 1 finished unit Rogue [f=0017553] [17553] Event [568,85.3755646,772]: 1 finished unit Rogue [f=0019075] Autoquit sending quit command. [f=0019075] [QuitAction] user exited to system [f=0019075] [SpringApp::Kill][1] fromRun=1 [f=0019075] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0019075] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0019075] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0019075] [ThreadPool::SetThreadCount][2] workers=0 [f=0019075] [SpringApp::Kill][2] [f=0019075] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0019075] [Game::KillLua][3] dtor=0 luaUI=0x70820fc0 [f=0019075] Start widgetHandler:Shutdown [f=0019075] Shutdown - SaveOrderList Complete [f=0019075] Writing last game win data [f=0019075] Shutdown - SaveConfigData Complete [f=0019075] Shutdown Widget - Save/Load API [f=0019075] Shutdown Widget - Chili Highlight [f=0019075] Shutdown Widget - Draw After Chili [f=0019075] Shutdown Widget - EPIC Menu [f=0019075] Shutdown Widget - Chili Widget Selector [f=0019075] Shutdown Widget - Chili Minimap [f=0019075] Shutdown Widget - Local Team Colors [f=0019075] Shutdown Widget - Display Keys 2 [f=0019075] Shutdown Widget - Save Game Menu [f=0019075] Shutdown Widget - Unit Icons [f=0019075] Shutdown Widget - Noises [f=0019075] Shutdown Widget - HealthBars [f=0019075] Shutdown Widget - Win Counter [f=0019075] Shutdown Widget - BuildETA [f=0019075] Shutdown Widget - SpringRTS Replay Stats [f=0019075] Shutdown Widget - Modular Comm Info [f=0019075] Shutdown Widget - Stereo3D [f=0019075] Shutdown Widget - Showeco and Grid Drawer [f=0019075] Shutdown Widget - Point Tracker [f=0019075] Shutdown Widget - Missile Silo Range [f=0019075] Shutdown Widget - MetalFeatures (new) [f=0019075] Shutdown Widget - MinimapEvents [f=0019075] Shutdown Widget - Local Widgets Config [f=0019075] Shutdown Widget - Highlight Geos [f=0019075] Shutdown Widget - Grab Input [f=0019075] Input grabbing is disabled! [f=0019075] Shutdown Widget - Defense Range Zero-K [f=0019075] Shutdown Widget - Darkening [f=0019075] Shutdown Widget - Context Menu [f=0019075] Shutdown Widget - Chili Spectator Panels [f=0019075] Shutdown Widget - Chili Selections & CursorTip v2 [f=0019075] Shutdown Widget - Chili Nuke Warning [f=0019075] Shutdown Widget - Chili EndGame Window [f=0019075] Shutdown Widget - Chili Economy Panel Default [f=0019075] Shutdown Widget - CameraShake [f=0019075] Shutdown Widget - State Reverse and Latency [f=0019075] Shutdown Widget - Music Player v2 [f=0019075] Shutdown Widget - Attack AoE [f=0019075] Shutdown Widget - Map Edge Extension [f=0019075] Shutdown Widget - Lua Metal Decals [f=0019075] Shutdown Widget - Selection Send [f=0019075] Shutdown Widget - LupsManager [f=0019075] Shutdown Widget - Newton Firezone [f=0019075] Shutdown Widget - Chili Pro Console [f=0019075] Shutdown Widget - Persistent Build Height [f=0019075] Shutdown Widget - Lasso Terraform GUI [f=0019075] Shutdown Widget - Lups [f=0019075] Shutdown Widget - Chili Framework [f=0019075] Shutdown Widget - Mex Placement Handler [f=0019075] Shutdown Widget - Chili Core Selector [f=0019075] Shutdown Widget - Custom Markers [f=0019075] Shutdown Widget - Select Keys [f=0019075] Shutdown Widget - Pause Screen [f=0019075] Shutdown Widget - Text To Speech Control [f=0019075] Shutdown Widget - Layout Handler [f=0019075] End widgetHandler:Shutdown [f=0019075] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={897260,120005444} {int,ext,rec}Allocs={15534265,0,0} {chunk,block}Bytes={120005444,0} [f=0019075] [Game::KillLua][1] dtor=0 luaGaia=(nil) [f=0019075] [Game::KillLua][2] dtor=0 luaRules=0x5c076510 [f=0019075] Start gadgetHandler:Shutdown [f=0019075] Shutdown - StartSetup [f=0019075] Shutdown - UnitMorph [f=0019075] Shutdown - Carrier Drones [f=0019075] Shutdown - LupsNanoSpray [f=0019075] Shutdown - Missile Silo Controller [f=0019075] Shutdown - Modular Comm Info [f=0019075] Shutdown - Terrain Texture Handler [f=0019075] Shutdown - UnitCloakShield [f=0019075] Shutdown - Starlight Handler [f=0019075] End gadgetHandler:Shutdown [f=0019075] Start gadgetHandler:Shutdown [f=0019075] Shutdown - Save/Load [f=0019075] Shutdown - Teleport Throw [f=0019075] Shutdown - UnitMorph [f=0019075] Shutdown - Modular Comm Info [f=0019075] Shutdown - Retreat Command [f=0019075] Shutdown - Shockwaves [f=0019075] Shutdown - UnitCloakShield [f=0019075] Shutdown - Lups Cloak FX [f=0019075] Shutdown - Lups [f=0019075] Shutdown - Lups Shield [f=0019075] End gadgetHandler:Shutdown [f=0019075] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={15534297,0,0} {chunk,block}Bytes={0,0} [f=0019075] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={15534297,0,0} {chunk,block}Bytes={0,0} [f=0019075] [Game::KillLua][4] dtor=0 [f=0019075] [Game::~CGame][1] [f=0019075] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0019075] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0019075] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0019075] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0019075] [Game::KillLua][4] dtor=1 [f=0019075] [Game::KillMisc][1] [f=0019075] [Game::KillMisc][2] [f=0019075] [Game::KillMisc][3] [f=0019075] [Game::KillRendering][1] [f=0019075] [3DOParser::Kill] allocated 1 pieces [f=0019075] [S3OParser::Kill] allocated 341 pieces [f=0019075] [AssParser::Kill] allocated 2 pieces [f=0019075] [Game::KillInterface][1] [f=0019075] [Game::KillInterface][2] [f=0019075] [Game::KillSimulation][1] [f=0019075] [Game::KillSimulation][2] [f=0019075] [CCollisionHandler] dis-/continuous tests: 0/626736 [f=0019075] [Game::KillSimulation][3] [f=0019075] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0019075] [~CPathCache(20x20)] cacheHits=237 hitPercentage=40% numHashColls=0 maxCacheSize=26 [f=0019075] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0019075] [~CPathCache(40x40)] cacheHits=8252 hitPercentage=1% numHashColls=0 maxCacheSize=201 [f=0019075] [~CRectangleOverlapHandler] 0% overlap reduction [f=0019075] [~CRectangleOverlapHandler] 0% overlap reduction [f=0019075] [LosHandler::Kill] raycast instance cache-{hits,misses}={25200,35315}; shared=6%; cached=36% [f=0019075] [Game::KillSimulation][4] [f=0019075] [CommonDefHandler::KillStatic] 3175 sound-set data items added [f=0019075] [Game::~CGame][2] [f=0019075] [Game::~CGame][3] [f=0019075] [SpringApp::Kill][3] [f=0019075] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 201236 bytes sent 370972 bytes recv'd [f=0019075] [SpringApp::Kill][4] font=0x4558baa0 [f=0019075] [SpringApp::Kill][5] [f=0019075] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7898 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/5208a4e021f5b317f493037d781dba67.sdp (0x455f74a0) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/5208a4e021f5b317f493037d781dba67.sdp" numZipFiles=7898 sumInflSize=723837kb sumReadTime=1881ms file="luaui/widgets/chili/skins/evolved/panel_0120.png" indx=4098 inflSize=7kb readTime=22ms file="units/platespider.lua" indx=6894 inflSize=3kb readTime=13ms file="luarules/gadgets/chicken_control.lua" indx=1687 inflSize=4kb readTime=11ms file="scripts/wolverine_mine.lua" indx=5983 inflSize=2kb readTime=10ms file="bitmaps/cc/lightening.tga" indx=434 inflSize=128kb readTime=10ms file="bitmaps/loadpictures/chickenroosts.png" indx=510 inflSize=1999kb readTime=8ms file="objects3d/commsupport.s3o" indx=5079 inflSize=85kb readTime=7ms file="units/chicken_dodo.lua" indx=6766 inflSize=2kb readTime=6ms file="bitmaps/pd/lightningball.tga" indx=561 inflSize=256kb readTime=6ms file="scripts/scriptreload.lua" indx=5874 inflSize=3kb readTime=6ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/5208a4e021f5b317f493037d781dba67.sdp] 29092173 bytes cached in 2813 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=209 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/randomplateus_v1.sdz (0x4565b890) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/maps/randomplateus_v1.sdz] 19099583 bytes cached in 13 files [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x456ef5e0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1507472 bytes cached in 14 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x456d9400) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7f008c0b1dc0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 156539 bytes cached in 66 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]