[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.pIvisVmQ9x/springsettings.1242986.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 1, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 28ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7fc1fc01eb20 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 4778 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1242986/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 194ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x461876d0] using map "Red Comet Remake 1.7" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Red Comet Remake 1.7", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x461876d0] using game "Zero-K v1.9.11.0" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.9.11.0", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 109ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 1), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (38 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 491ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 547ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 18ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 5 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 650ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 92ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 22ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 29ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 61ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Generic Plate Command Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Economy Multiplier Handicap Loaded gadget: Map Border Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Generic Plate Command Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_map_border.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_econ_mult.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 56ms [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: s11n gadget [f=-000001] Loaded SYNCED gadget: s11n map feature loader [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] Loaded UNSYNCED gadget: s11n_gadget_load.lua [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] KingLunchBox was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Chili Minimap [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1242986/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Ambient Player [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Guard Remove [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Select Com at start [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Mex Placement Initialised with 40 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Font Cache [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [s11n] Loading s11n file... [f=-000001] [s11n] Parsing model... [f=-000001] [s11n] Populating game world... [f=-000001] [s11n] s11n loading complete. [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=bf3bb90f [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=f7fb6965 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=c1c414ed [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=78fb3a6f [f=-000001] [Path] [PathEstimator::ReadFile] hash=78fb3a6f file="cache/104dev-maintenance/paths/Red Comet Remake 1.7.pe-78fb3a6f.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=bf3bb90f [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=f7fb6965 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=c1c414ed [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=78fb3a7f [f=-000001] [Path] [PathEstimator::ReadFile] hash=78fb3a7f file="cache/104dev-maintenance/paths/Red Comet Remake 1.7.pe2-78fb3a7f.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (125ms, checksum 06f6906d)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={12029,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1242986/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=cbcac7aba82ab2912d242ded614a7a2482ea56990eb0c787fb8af9a35159db15d03ddc130be1440cb7a542a46d0072638e66d88e3391c43c0abd72f956167f40" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=ddd828e908d2abd35844ee691ffa215443bf1a4b1d4898c89aa6a9709406b2f1bcc9f16ead30dfbf61b8a2693a1191d7afbc9aa8a5e26c5979024d542ab6ca03]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=291e6784fcbc169675dae33cb10d3d704bbe0372e6f6099fd83b5946237685a4ca093e9dd39ab076f13fb4b9a630408405fb000b5a58c2b0e97a6a7b443c5a12]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x5a916060,0x55cc0e00}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: 99979a619fb3fa46dff179467b2b8cda [f=-000001] Connection attempt from izirayd [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: izirayd changed status [f=-000001] -> Connection established (given id 1) [f=-000001] Connection attempt from Orfelius [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: Orfelius changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="izirayd" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=cbcac7aba82ab2912d242ded614a7a2482ea56990eb0c787fb8af9a35159db15d03ddc130be1440cb7a542a46d0072638e66d88e3391c43c0abd72f956167f40" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="izirayd" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Orfelius" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=cbcac7aba82ab2912d242ded614a7a2482ea56990eb0c787fb8af9a35159db15d03ddc130be1440cb7a542a46d0072638e66d88e3391c43c0abd72f956167f40" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Orfelius" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Orfelius" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=ddd828e908d2abd35844ee691ffa215443bf1a4b1d4898c89aa6a9709406b2f1bcc9f16ead30dfbf61b8a2693a1191d7afbc9aa8a5e26c5979024d542ab6ca03]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Orfelius" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=291e6784fcbc169675dae33cb10d3d704bbe0372e6f6099fd83b5946237685a4ca093e9dd39ab076f13fb4b9a630408405fb000b5a58c2b0e97a6a7b443c5a12]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Orfelius" string="[Game::Load][lua{Rules,Gaia}={00000000e2dbac20,0000000065044a60}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="izirayd" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=ddd828e908d2abd35844ee691ffa215443bf1a4b1d4898c89aa6a9709406b2f1bcc9f16ead30dfbf61b8a2693a1191d7afbc9aa8a5e26c5979024d542ab6ca03]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="izirayd" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=291e6784fcbc169675dae33cb10d3d704bbe0372e6f6099fd83b5946237685a4ca093e9dd39ab076f13fb4b9a630408405fb000b5a58c2b0e97a6a7b443c5a12]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="izirayd" string="[Game::Load][lua{Rules,Gaia}={00000000d44816c0,00000000cc431590}]" [f=-000001] Allies: I choose: Ballsy! [f=-000001] Allies: I choose: [18+ content]! [f=-000001] [0] Event [5451,241.488708,2074]: 0 finished unit Strike Commander [f=-000001] [0] Event [773,241.499146,3326]: 1 finished unit Engineer Commander [f=0000000] [0] izirayd, team: 1, elo:3066, userid: 352411 [f=0000000] [0] Orfelius, team: 0, elo:2396, userid: 236556 [f=0000000] [0] ?, team: 2, elo:0 [f=0000001] Playback continued [f=0000009] [9] Event [5336,241.485596,2008]: 0 finished unit Shieldbot Factory [f=0000014] [14] Event [928,241.494751,3248]: 1 finished unit Hovercraft Platform [f=0000181] [181] Event [5324,241.485596,2008]: 0 finished unit Dirtbag [f=0000243] [243] Event [968,241.494751,3464]: 1 finished unit Metal Extractor [f=0000269] [269] Event [5432,241.485596,2008]: 0 finished unit Metal Extractor [f=0000411] [411] Event [896,241.494751,3248]: 1 finished unit Dagger [f=0000468] [468] Event [600,241.467285,3208]: 1 finished unit Metal Extractor [f=0000525] [525] Event [5400,241.485596,1912]: 0 finished unit Solar Collector [f=0000542] [542] Event [5324,241.485596,2008]: 0 finished unit Convict [f=0000656] [656] Event [632,241.485596,3304]: 1 finished unit Solar Collector [f=0000788] [788] Event [5324,241.485596,2008]: 0 finished unit Bandit [f=0000802] [802] Event [896,241.494751,3248]: 1 finished unit Quill [f=0000929] [929] Event [5640,238.372803,2280]: 0 finished unit Metal Extractor [f=0001051] [1051] Event [896,241.494751,3248]: 1 finished unit Dagger [f=0001307] [1307] Event [280,241.485596,2920]: 1 finished unit Metal Extractor [f=0001312] [1312] Event [896,241.494751,3248]: 1 finished unit Dagger [f=0001458] [1458] Event [5424,241.491699,1968]: 0 finished unit Lotus [f=0001553] [1553] Event [5324,241.485596,2008]: 0 finished unit Bandit [f=0001720] [1720] Event [896,241.494751,3248]: 1 finished unit Dagger [f=0001795] [1795] Event [5324,241.485596,2008]: 0 finished unit Bandit [f=0001834] [1834] Event [784,241.494751,1856]: 1 finished unit Lotus [f=0002285] [2285] Event [360,241.485596,2872]: 1 finished unit Solar Collector [f=0002295] [2295] Event [4328,241.467285,1960]: 0 finished unit Metal Extractor [f=0002313] [2313] Event [1036.24817,241.48288,3219.22705]: 0 lost unit Dirtbag [f=0002442] [2442] Event [896,241.494751,3248]: 1 finished unit Dagger [f=0002478] [2478] Event [728,241.47644,2120]: 1 finished unit Metal Extractor [f=0002643] [2643] Event [5760,239.306641,2336]: 0 finished unit Lotus [f=0002780] [2780] Event [456,241.47644,3016]: 1 finished unit Solar Collector [f=0002995] [2995] Event [504,241.467285,3160]: 1 finished unit Solar Collector [f=0003137] [3137] Event [896,241.494751,3248]: 1 finished unit Dagger [f=0003164] [3164] Event [3960,241.375732,2616]: 0 finished unit Metal Extractor [f=0003171] [3171] Event [520,241.47644,1832]: 1 finished unit Metal Extractor [f=0003213] [3213] Event [5784,240.670776,2392]: 0 finished unit Solar Collector [f=0003355] [3355] Event [792,241.494751,3352]: 1 finished unit Solar Collector [f=0003492] [3492] Event [896,241.494751,3248]: 1 finished unit Dagger [f=0003655] [3655] Event [936,241.494751,3400]: 1 finished unit Solar Collector [f=0003708] [3708] Event [616,241.467285,1848]: 1 finished unit Solar Collector [f=0003724] [3724] Event [5704,236.358643,2360]: 0 finished unit Solar Collector [f=0003997] [3997] Event [896,241.494751,3248]: 1 finished unit Dagger [f=0004035] [4035] Event [880,241.494751,3072]: 1 finished unit Hovercraft Plate [f=0004173] [4173] Event [776,241.494751,2024]: 1 finished unit Solar Collector [f=0004269] [4269] Event [896,241.494751,3248]: 1 finished unit Dagger [f=0004336] [4336] Event [5816,240.560913,2312]: 0 finished unit Solar Collector [f=0004509] [4509] Event [2832,241.494751,2816]: 0 finished unit Lotus [f=0004565] [4565] Event [900,241.494751,3072]: 1 finished unit Halberd [f=0004661] [4661] Event [5324,241.485596,2008]: 0 finished unit Felon [f=0004691] [4691] Event [896,241.494751,3248]: 1 finished unit Dagger [f=0004756] [4756] Event [656,241.403198,1936]: 1 finished unit Lotus [f=0004842] [4842] Event [2976,241.000366,2928]: 0 finished unit Picket [f=0004852] [4852] Event [900,241.494751,3072]: 1 finished unit Dagger [f=0005011] [5011] Event [896,241.494751,3248]: 1 finished unit Dagger [f=0005236] [5236] Event [5324,241.485596,2008]: 0 finished unit Convict [f=0005267] [5267] Event [5896,238.674927,2280]: 0 finished unit Solar Collector [f=0005274] [5274] Event [728,241.47644,1912]: 1 finished unit Solar Collector [f=0005343] [5343] Event [2808,241.47644,2680]: 0 finished unit Metal Extractor [f=0005430] [5430] Event [1784,241.494751,2920]: 1 finished unit Metal Extractor [f=0005525] [5525] Event [896,241.494751,3248]: 1 finished unit Dagger [f=0005731] [5731] Event [5976,238.052368,2248]: 0 finished unit Solar Collector [f=0005856] [5856] Event [608,240.533447,2064]: 1 finished unit Lotus [f=0005865] [5865] Event [2048,241.494751,2896]: 1 finished unit Lotus [f=0005879] [5879] Event [5324,241.485596,2008]: 0 finished unit Bandit [f=0005985] [5985] Event [896,241.494751,3248]: 1 finished unit Dagger [f=0006007] [6007] Event [900,241.494751,3072]: 1 finished unit Halberd [f=0006036] [6036] Event [2512,238.391113,3104]: 0 finished unit Picket [f=0006105] [6105] Event [5324,241.485596,2008]: 0 finished unit Bandit [f=0006122] [6122] Event [695.700256,230.465424,1583.64978]: 0 lost unit Bandit [f=0006226] [6226] Event [6056,237.905884,2200]: 0 finished unit Solar Collector [f=0006232] [6232] Event [912.815918,241.459763,1761.42004]: 0 lost unit Bandit [f=0006251] [6251] Event [896,241.494751,3248]: 1 finished unit Dagger [f=0006261] [6261] Event [949.515259,241.377701,1692.29395]: 0 lost unit Bandit [f=0006265] [6265] Event [900,241.494751,3072]: 1 finished unit Dagger [f=0006265] [6265] Event [4224,241.485596,1904]: 0 finished unit Lotus [f=0006295] [6295] Event [2512,238.391113,3104]: 0 lost unit Picket [f=0006349] [6349] Event [5324,241.485596,2008]: 0 finished unit Bandit [f=0006508] [6508] Event [896,241.494751,3248]: 1 finished unit Dagger [f=0006523] [6523] Event [900,241.494751,3072]: 1 finished unit Dagger [f=0006607] [6607] Event [5324,241.485596,2008]: 0 finished unit Bandit [f=0006706] [6706] Event [2512,239.61792,3056]: 0 lost unit Lotus [f=0006735] [6735] Event [6104,237.896729,2120]: 0 finished unit Solar Collector [f=0006763] [6763] Event [896,241.494751,3248]: 1 finished unit Dagger [f=0006778] [6778] Event [900,241.494751,3072]: 1 finished unit Dagger [f=0006840] [6840] Event [5324,241.485596,2008]: 0 finished unit Bandit [f=0006843] [6843] Event [2368.77881,241.301208,3045.34155]: 1 lost unit Dagger [f=0006862] [6862] Event [2528,241.467285,2944]: 0 lost unit Lotus [f=0006912] [6912] Event [2545.99683,247.704681,2670.39526]: 1 lost unit Dagger [f=0007016] [7016] Event [896,241.494751,3248]: 1 finished unit Dagger [f=0007032] [7032] Event [900,241.494751,3072]: 1 finished unit Dagger [f=0007080] [7080] Event [5324,241.485596,2008]: 0 finished unit Bandit [f=0007088] [7088] Event [2517.45117,241.455215,2938.31885]: 1 lost unit Dagger [f=0007107] [7107] Event [2514.45728,240.981323,2932.448]: 1 lost unit Dagger [f=0007118] [7118] Event [2651.92163,241.485596,2721.92334]: 1 lost unit Dagger [f=0007185] [7185] Event [1848,241.494751,2168]: 1 finished unit Metal Extractor [f=0007198] [7198] Event [2835.71167,241.485596,2553.34229]: 1 lost unit Dagger [f=0007217] [7217] Event [2928,241.494751,2704]: 0 lost unit Lotus [f=0007220] [7220] Event [2881.87158,241.474304,2865.97559]: 0 lost unit Felon [f=0007242] [7242] Event [2405.50586,241.468796,2027.60071]: 1 lost unit Dagger [f=0007260] [7260] Event [2808,241.47644,2680]: 0 lost unit Metal Extractor [f=0007272] [7272] Event [896,241.494751,3248]: 1 finished unit Dagger [f=0007287] [7287] Event [900,241.494751,3072]: 1 finished unit Dagger [f=0007299] [7299] Event [2851.33862,241.659241,2747.21924]: 1 lost unit Dagger [f=0007300] [7300] Event [2832,241.494751,2816]: 0 lost unit Lotus [f=0007328] [7328] Event [2766.82642,241.138489,2833.91235]: 1 lost unit Dagger [f=0007343] [7343] Event [2976,241.000366,2928]: 0 lost unit Picket [f=0007382] [7382] Event [5672,236.706543,2440]: 0 finished unit Solar Collector [f=0007417] [7417] Event [2858.13672,240.878876,2768.7627]: 1 lost unit Dagger [f=0007444] [7444] Event [2649.46655,241.485596,2571.71313]: 0 lost unit Bandit [f=0007476] [7476] Event [2859.55615,241.670212,2577.31396]: 1 lost unit Dagger [f=0007490] [7490] Event [3079.80176,241.494751,2673.65454]: 0 lost unit Strike Commander [f=0007513] [7513] Event [2952.61792,240.642212,2569.2395]: 1 lost unit Dagger [f=0007523] [7523] Event [2953.95605,241.351501,2793.28516]: 1 lost unit Halberd [f=0007527] [7527] Event [2919.95557,241.494705,2393.58691]: 1 lost unit Dagger [f=0007528] [7528] Event [896,241.494751,3248]: 1 finished unit Dagger [f=0007543] [7543] Event [900,241.494751,3072]: 1 finished unit Dagger [f=0007545] [7545] Event [2845.5293,241.485596,2249.44653]: 1 lost unit Dagger [f=0007582] [7582] Event [undefined]: Orfelius resigned [f=0007582] game_message: Orfelius has been destroyed! [f=0007582] game_message: izirayd wins! [f=0007582] Submitting stats [f=0007582] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0007582] Part| Total Time|Time of the last 0.5s [f=0007582] Draw 7878.04ms 11.11% [f=0007582] Lua::Callins::Synced 7088.86ms 54.46% [f=0007582] Lua::Callins::Unsynced 11442.28ms 15.97% [f=0007582] Lua::CollectGarbage::Synced 186.95ms 0.40% [f=0007582] Lua::CollectGarbage::Unsynced 342.62ms 0.20% [f=0007582] Misc::Profiler::AddTime 32.99ms 0.00% [f=0007582] Sim 19006.22ms 79.17% [f=0007582] [7582] Received game_message: Orfelius has been destroyed! [f=0007582] [7582] Received game_message: izirayd wins! [f=0007583] [7583] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0007583] [7583] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0007583] [7583] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0007583] [7583] Game End Stats Values: 2,2090,2140,2140,2090,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,1275,1275,1275,1275,6.36499929,6.36499929,6.36499929,6.36499929,30,80,80,30,0,0,0,0,785,785,785,785,0,0,0,0,0,0,0,0,0,0,0,0 [f=0007583] [7583] Game End Stats Values: 3,2355,2420,2420,2355,0.81267071,0.45880499,0.45880499,0.81267071,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,9.46666622,8.9333334,8.9333334,9.46666622,1275,1275,1275,1275,8.34917736,10.3145876,10.3145876,8.34917736,105,80,80,105,0,0,0,0,975,1065,1065,975,0,0,0,0,0,0,0,0,0,0,0,0 [f=0007583] [7583] Game End Stats Values: 4,2440,2665,2665,2440,9.36246586,1.18022418,1.18022418,9.36246586,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,10,10,10,10,1275,1275,1275,1275,10.8539877,10.638093,10.638093,10.8539877,105,240,240,105,0,0,0,0,1060,1150,1150,1060,0,0,0,0,0,0,0,0,0,0,0,0 [f=0007583] [7583] Game End Stats Values: 5,2680,2745,2745,2680,11.2115059,1.30472136,1.30472136,11.2115059,0,0,0,0,0,0,0,0,0,0,0,0,0,11.0009995,11.0009995,0,90,0,0,90,10,10,10,10,1275,1275,1275,1275,10.7132702,12.8932981,12.8932981,10.7132702,255,320,320,255,0,0,0,0,1060,1150,1150,1060,0,0,0,0,0,0,0,0,11.0009995,0,0,11.0009995 [f=0007583] [7583] Game End Stats Values: 6,2680,2835,2835,2680,18.1626682,1.4571836,1.4571836,18.1626682,0,0,0,0,0,0,0,0,0,0,0,0,0,27.5024986,27.5024986,0,90,90,90,90,10,10,10,10,1275,1275,1275,1275,11.0534105,12.8951626,12.8951626,11.0534105,255,320,320,255,0,0,0,0,1060,1150,1150,1060,0,0,0,0,0,0,0,0,27.5024986,0,0,27.5024986 [f=0007583] [7583] Game End Stats Values: 7,2825,3070,3070,2825,27.085638,2.89221859,2.89221859,27.085638,0,0,0,0,0,0,0,0,0,0,0,0,0,29.9999962,29.9999962,0,180,90,90,180,10,11.6000004,11.6000004,10,1275,1275,1275,1275,13.0208654,13.8986673,13.8986673,13.0208654,225,400,400,225,0,30,30,0,1145,1305,1305,1145,30,0,0,30,0,0,0,0,29.9999962,0,0,29.9999962 [f=0007583] [7583] Game End Stats Values: 8,2825,3290,3290,2825,28.7096157,3.69652867,3.69652867,28.7096157,0,0,0,0,0,0,0,0,0,0,0,0,0,29.9999962,29.9999962,0,180,90,90,180,10,14,14,10,1275,1275,1275,1275,12.9932642,15.2336206,15.2336206,12.9932642,225,480,480,225,0,30,30,0,1145,1445,1445,1145,30,0,0,30,0,0,0,0,29.9999962,0,0,29.9999962 [f=0007583] [7583] Game End Stats Values: 9,2980,3525,3525,2980,29.6819687,6.0328064,6.0328064,29.6819687,0,0,0,0,0,0,0,0,0,0,0,0,0,29.9999962,29.9999962,0,180,90,90,180,11.4666662,16.9333324,16.9333324,11.4666662,1275,1275,1275,1275,14.9388208,17.3247509,17.3247509,14.9388208,225,560,560,225,0,30,30,0,1300,1600,1600,1300,30,0,0,30,0,0,0,0,29.9999962,0,0,29.9999962 [f=0007583] [7583] Game End Stats Values: 10,3050,3895,3895,3050,32.5829849,6.7627635,6.7627635,32.5829849,0,0,0,0,0,0,0,0,0,0,0,0,0,29.9999962,29.9999962,0,180,90,90,180,13.1999998,20.9333324,20.9333324,13.1999998,1275,1275,1275,1275,15.3734007,17.5236645,17.5236645,15.3734007,225,640,640,225,0,30,30,0,1370,1890,1890,1370,30,0,0,30,0,0,0,0,29.9999962,0,0,29.9999962 [f=0007583] [7583] Game End Stats Values: 11,3120,4045,4045,3120,32.9443855,9.62708187,9.62708187,32.9443855,0,0,0,0,0,0,0,0,0,0,0,0,0,29.9999962,29.9999962,0,180,90,90,180,14.5333338,23.2000008,23.2000008,14.5333338,1275,1275,1275,1275,15.204093,17.6659565,17.6659565,15.204093,225,720,720,225,0,30,30,0,1440,1960,1960,1440,30,0,0,30,0,0,0,0,29.9999962,0,0,29.9999962 [f=0007583] [7583] Game End Stats Values: 12,3930,4505,4505,3930,37.3417168,16.6784039,16.6784039,37.3417168,0,0,0,0,0,0,0,0,0,0,0,0,0,29.9999962,29.9999962,0,370,180,180,370,16,24,24,16,1275,1275,1275,1275,15.473155,17.9450893,17.9450893,15.473155,845,1090,1090,845,0,30,30,0,1440,1960,1960,1440,30,0,0,30,0,0,0,0,29.9999962,0,0,29.9999962 [f=0007583] [7583] Game End Stats Values: 13,4205,4655,4655,4205,40.459034,35.1750908,35.1750908,40.459034,0,0,0,0,0,0,0,0,0,0,0,0,43.1380424,29.9999962,29.9999962,43.1380424,370,180,180,370,16.3999996,24.3999996,24.3999996,16.3999996,1275,1275,1275,1275,15.3878212,18.7081108,18.7081108,15.3878212,845,1170,1170,845,0,30,30,0,1715,2030,2030,1715,30,0,0,30,0,0,0,0,29.9999962,43.1380424,43.1380424,29.9999962 [f=0007583] [7583] Game End Stats Values: 14,4275,4820,4820,4275,55.7228279,57.7801971,57.7801971,55.7228279,0,0,0,0,0,0,0,0,0,0,0,0,45.5747108,63.0882912,63.0882912,45.5747108,370,180,180,370,18.2666664,26,26,18.2666664,1275,1275,1275,1275,18.492588,20.9710083,20.9710083,18.492588,845,1250,1250,845,0,30,30,0,1785,2115,2115,1785,30,0,0,30,0,0,0,0,63.0882912,45.5747108,45.5747108,63.0882912 [f=0007583] [7583] Game End Stats Values: 15,4360,5450,5450,4360,55.7232361,92.0084229,92.0084229,55.7232361,0,0,0,0,0,0,0,0,0,0,0,0,292.711456,354.999146,354.999146,292.711456,460,360,360,460,20.1333332,26,26,20.1333332,1275,1275,1275,1275,17.4750309,22.0518799,22.0518799,17.4750309,770,1700,1700,770,0,355,355,0,1855,2115,2115,1855,355,0,0,355,0,0,0,0,354.999146,295.669464,295.669464,354.999146 [f=0007583] [7583] Game End Stats Values: 16,4580,5610,5610,4580,58.7025146,129.645721,129.645721,58.7025146,0,0,0,0,0,0,0,0,0,0,0,0,1092.16638,893.170288,893.170288,1092.16638,460,360,360,460,22,26,26,22,1275,1275,1275,1275,17.6736202,25.4925003,25.4925003,17.6736202,920,1860,1860,920,0,398.333374,398.333374,0,1925,2115,2115,1925,398.333374,0,0,398.333374,0,0,0,0,921.709045,1095.12427,1095.12427,921.709045 [f=0007583] [7583] Game End Stats Values: 17,4730,5535,5535,4730,79.3968887,149.906784,149.906784,79.3968887,0,0,0,0,0,0,0,0,0,0,0,0,1706.79932,1524.37024,1524.37024,1706.79932,460,360,360,460,23.8666668,26,26,23.8666668,1275,1275,1275,1275,18.8546238,21.1207371,21.1207371,18.8546238,1070,1700,1700,1070,480,412.267242,412.267242,480,1925,2200,2200,1925,412.267242,480,480,412.267242,0,0,0,0,1567.76721,1711.32471,1711.32471,1567.76721 [f=0007583] [7583] Game End Stats Values: 18,2555,5005,5005,2555,109.863525,169.745789,169.745789,109.863525,0,0,0,0,0,0,0,0,500.015015,0,0,500.015015,2446.57324,2894.93188,2894.93188,2446.57324,270,360,360,270,23.8461533,26,26,23.8461533,0,1275,1275,0,17.4378185,23.4145412,23.4145412,17.4378185,375,1170,1170,375,1330,2683.26709,2683.26709,1330,1910,2200,2200,1910,2688.60034,1330,1330,2688.60034,0,0,0,0,2988.37598,2568.95996,2568.95996,2988.37598 [f=0007598] [7598] Event [2627.12915,241.485596,2150.1377]: 0 lost unit Bandit [f=0007607] [7607] Event [2376,240.084839,3160]: 1 finished unit Metal Extractor [f=0007611] [7611] Event [3012.15771,241.467285,2132.10205]: 0 lost unit Bandit [f=0007710] Spectator Orfelius left the game: normal quit [f=0007710] [7710] Event [undefined]: Orfelius quit [f=0007730] Player izirayd left the game: normal quit [f=0007730] [7730] Event [undefined]: izirayd quit [f=0007736] No clients connected, shutting down server [f=0007736] Server shutdown [f=0007736] [7736] all players disconnected [f=0007782] [7782] Event [896,241.494751,3248]: 1 finished unit Dagger [f=0007797] [7797] Event [900,241.494751,3072]: 1 finished unit Dagger [f=0007997] [7997] Event [2424,240.560913,3384]: 1 finished unit Metal Extractor [f=0008041] [8041] Event [1960,241.439819,1096]: 1 finished unit Metal Extractor [f=0008049] [8049] Event [896,241.494751,3248]: 1 finished unit Dagger [f=0008065] [8065] Event [900,241.494751,3072]: 1 finished unit Dagger [f=0008309] [8309] Event [896,241.494751,3248]: 1 finished unit Dagger [f=0008320] [8320] Event [900,241.494751,3072]: 1 finished unit Dagger [f=0008561] [8561] Event [896,241.494751,3248]: 1 finished unit Dagger [f=0008576] [8576] Event [900,241.494751,3072]: 1 finished unit Dagger [f=0008670] [8670] Event [2200,241.494751,1496]: 1 finished unit Metal Extractor [f=0008816] [8816] Event [896,241.494751,3248]: 1 finished unit Dagger [f=0008832] [8832] Event [900,241.494751,3072]: 1 finished unit Dagger [f=0009072] [9072] Event [896,241.494751,3248]: 1 finished unit Dagger [f=0009087] [9087] Event [900,241.494751,3072]: 1 finished unit Dagger [f=0009327] [9327] Event [896,241.494751,3248]: 1 finished unit Dagger [f=0009343] [9343] Event [900,241.494751,3072]: 1 finished unit Dagger [f=0009435] [9435] Event [2904,241.494751,1624]: 1 finished unit Metal Extractor [f=0009583] [9583] Event [896,241.494751,3248]: 1 finished unit Dagger [f=0009598] [9598] Event [900,241.494751,3072]: 1 finished unit Dagger [f=0009839] [9839] Event [896,241.494751,3248]: 1 finished unit Dagger [f=0009851] [9851] Event [900,241.494751,3072]: 1 finished unit Dagger [f=0010065] [10065] Event [2936,241.47644,1208]: 1 finished unit Metal Extractor [f=0010091] [10091] Event [896,241.494751,3248]: 1 finished unit Dagger [f=0010107] [10107] Event [900,241.494751,3072]: 1 finished unit Dagger [f=0010347] [10347] Event [896,241.494751,3248]: 1 finished unit Dagger [f=0010362] [10362] Event [900,241.494751,3072]: 1 finished unit Dagger [f=0010602] [10602] Event [896,241.494751,3248]: 1 finished unit Dagger [f=0010617] [10617] Event [900,241.494751,3072]: 1 finished unit Dagger [f=0010687] Autoquit sending quit command. [f=0010687] [QuitAction] user exited to system [f=0010687] [SpringApp::Kill][1] fromRun=1 [f=0010687] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0010687] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0010687] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0010687] [ThreadPool::SetThreadCount][2] workers=0 [f=0010687] [SpringApp::Kill][2] [f=0010687] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0010687] [Game::KillLua][3] dtor=0 luaUI=0x5a2ec3d0 [f=0010687] Start widgetHandler:Shutdown [f=0010687] Shutdown - SaveOrderList Complete [f=0010687] Writing last game win data [f=0010687] Shutdown - SaveConfigData Complete [f=0010687] Shutdown Widget - Chili Highlight [f=0010687] Shutdown Widget - Save/Load API [f=0010687] Shutdown Widget - Draw After Chili [f=0010687] Shutdown Widget - EPIC Menu [f=0010687] Shutdown Widget - Chili Minimap [f=0010687] Shutdown Widget - Chili Widget Selector [f=0010687] Shutdown Widget - Local Team Colors [f=0010687] Shutdown Widget - Display Keys 2 [f=0010687] Shutdown Widget - Save Game Menu [f=0010687] Shutdown Widget - HealthBars [f=0010687] Shutdown Widget - Noises [f=0010687] Shutdown Widget - Unit Icons [f=0010687] Shutdown Widget - Win Counter [f=0010687] Shutdown Widget - SpringRTS Replay Stats [f=0010687] Shutdown Widget - BuildETA [f=0010687] Shutdown Widget - Modular Comm Info [f=0010687] Shutdown Widget - Music Player v2 [f=0010687] Shutdown Widget - State Reverse and Latency [f=0010687] Shutdown Widget - CameraShake [f=0010687] Shutdown Widget - Chili Economy Panel Default [f=0010687] Shutdown Widget - Chili EndGame Window [f=0010687] Shutdown Widget - Chili Nuke Warning [f=0010687] Shutdown Widget - Chili Selections & CursorTip v2 [f=0010687] Shutdown Widget - Chili Spectator Panels [f=0010687] Shutdown Widget - Context Menu [f=0010687] Shutdown Widget - Darkening [f=0010687] Shutdown Widget - Defense Range Zero-K [f=0010687] Shutdown Widget - Grab Input [f=0010687] Input grabbing is disabled! [f=0010687] Shutdown Widget - Highlight Geos [f=0010687] Shutdown Widget - Local Widgets Config [f=0010687] Shutdown Widget - MinimapEvents [f=0010687] Shutdown Widget - MetalFeatures (new) [f=0010687] Shutdown Widget - Missile Silo Range [f=0010687] Shutdown Widget - Point Tracker [f=0010687] Shutdown Widget - Showeco and Grid Drawer [f=0010687] Shutdown Widget - Stereo3D [f=0010687] Shutdown Widget - Attack AoE [f=0010687] Shutdown Widget - Map Edge Extension [f=0010687] Shutdown Widget - Selection Send [f=0010687] Shutdown Widget - LupsManager [f=0010687] Shutdown Widget - Newton Firezone [f=0010687] Shutdown Widget - Chili Pro Console [f=0010687] Shutdown Widget - Persistent Build Height [f=0010687] Shutdown Widget - Lasso Terraform GUI [f=0010687] Shutdown Widget - Chili Framework [f=0010687] Shutdown Widget - Lups [f=0010687] Shutdown Widget - Custom Markers [f=0010687] Shutdown Widget - Chili Core Selector [f=0010687] Shutdown Widget - Mex Placement Handler [f=0010687] Shutdown Widget - Select Keys [f=0010687] Shutdown Widget - Pause Screen [f=0010687] Shutdown Widget - Layout Handler [f=0010687] Shutdown Widget - Text To Speech Control [f=0010687] End widgetHandler:Shutdown [f=0010687] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={736252,80023186} {int,ext,rec}Allocs={10994750,0,0} {chunk,block}Bytes={80023186,0} [f=0010687] [Game::KillLua][1] dtor=0 luaGaia=0x55cc0e00 [f=0010687] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={570887,69488778} {int,ext,rec}Allocs={10994751,0,0} {chunk,block}Bytes={69488778,0} [f=0010687] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={570887,69488778} {int,ext,rec}Allocs={10994751,0,0} {chunk,block}Bytes={69488778,0} [f=0010687] [Game::KillLua][2] dtor=0 luaRules=0x5a916060 [f=0010687] Start gadgetHandler:Shutdown [f=0010687] Shutdown - StartSetup [f=0010687] Shutdown - UnitMorph [f=0010687] Shutdown - Carrier Drones [f=0010687] Shutdown - LupsNanoSpray [f=0010687] Shutdown - Missile Silo Controller [f=0010687] Shutdown - Modular Comm Info [f=0010687] Shutdown - Terrain Texture Handler [f=0010687] Shutdown - UnitCloakShield [f=0010687] Shutdown - Starlight Handler [f=0010687] End gadgetHandler:Shutdown [f=0010687] Start gadgetHandler:Shutdown [f=0010687] Shutdown - Save/Load [f=0010687] Shutdown - Teleport Throw [f=0010687] Shutdown - UnitMorph [f=0010687] Shutdown - Modular Comm Info [f=0010687] Shutdown - Retreat Command [f=0010687] Shutdown - Shockwaves [f=0010687] Shutdown - UnitCloakShield [f=0010687] Shutdown - Lups Cloak FX [f=0010687] Shutdown - Lups [f=0010687] Shutdown - Lups Shield [f=0010687] End gadgetHandler:Shutdown [f=0010687] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={10994783,0,0} {chunk,block}Bytes={0,0} [f=0010687] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={10994783,0,0} {chunk,block}Bytes={0,0} [f=0010687] [Game::KillLua][4] dtor=0 [f=0010687] [Game::~CGame][1] [f=0010687] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0010687] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0010687] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0010687] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0010687] [Game::KillLua][4] dtor=1 [f=0010687] [Game::KillMisc][1] [f=0010687] [Game::KillMisc][2] [f=0010687] [Game::KillMisc][3] [f=0010687] [Game::KillRendering][1] [f=0010687] [3DOParser::Kill] allocated 1 pieces [f=0010687] [S3OParser::Kill] allocated 269 pieces [f=0010687] [AssParser::Kill] allocated 35 pieces [f=0010687] [Game::KillInterface][1] [f=0010687] [Game::KillInterface][2] [f=0010687] [Game::KillSimulation][1] [f=0010687] [Game::KillSimulation][2] [f=0010687] [CCollisionHandler] dis-/continuous tests: 0/274370 [f=0010687] [Game::KillSimulation][3] [f=0010687] [~CPathCache(24x16)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0010687] [~CPathCache(24x16)] cacheHits=62 hitPercentage=24% numHashColls=0 maxCacheSize=34 [f=0010687] [~CPathCache(48x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0010687] [~CPathCache(48x32)] cacheHits=69 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0010687] [~CRectangleOverlapHandler] 0% overlap reduction [f=0010687] [~CRectangleOverlapHandler] 0% overlap reduction [f=0010687] [LosHandler::Kill] raycast instance cache-{hits,misses}={5698,7920}; shared=8%; cached=33% [f=0010687] [Game::KillSimulation][4] [f=0010687] [CommonDefHandler::KillStatic] 3175 sound-set data items added [f=0010687] [Game::~CGame][2] [f=0010687] [Game::~CGame][3] [f=0010687] [SpringApp::Kill][3] [f=0010687] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 113830 bytes sent 123364 bytes recv'd [f=0010687] [SpringApp::Kill][4] font=0x460baaa0 [f=0010687] [SpringApp::Kill][5] [f=0010687] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7898 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/5208a4e021f5b317f493037d781dba67.sdp (0x461852c0) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/5208a4e021f5b317f493037d781dba67.sdp" numZipFiles=7898 sumInflSize=723837kb sumReadTime=1982ms file="luaui/configs/zk_keys.lua" indx=2989 inflSize=5kb readTime=26ms file="unitpics/spiderriot.png" indx=6662 inflSize=11kb readTime=25ms file="unitpics/amphimpulse.png" indx=6386 inflSize=10kb readTime=20ms file="bitmaps/gpl/groundflash.tga" indx=462 inflSize=188kb readTime=19ms file="objects3d/strikecom_dead_1.dae" indx=5569 inflSize=1986kb readTime=18ms file="bitmaps/loadpictures/fkeys.png" indx=519 inflSize=4463kb readTime=14ms file="anims/cursornormal_17.png" indx=85 inflSize=1kb readTime=12ms file="luaui/widgets/gfx_night.lua" indx=4650 inflSize=18kb readTime=12ms file="objects3d/strikecom.dae" indx=5557 inflSize=999kb readTime=12ms file="luaui/widgets/gui_specialmaphidedecals.lua" indx=4751 inflSize=1kb readTime=11ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/5208a4e021f5b317f493037d781dba67.sdp] 34363261 bytes cached in 2802 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=61 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/red_comet_remake_1.7.sd7 (0x46258dd0) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x46273040) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x4613b0a0) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7fc1fc0b1dc0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 208857 bytes cached in 67 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]