[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.EOqMaX5rvE/springsettings.1242979.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 1, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 28ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7fa20801eb20 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 4777 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1242979/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 209ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 3 to team 0 (#active=4) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x45f666d0] using map "DunePatrolRedux v1.1" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="DunePatrolRedux v1.1", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x45f666d0] using game "Zero-K v1.9.11.0" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.9.11.0", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 101ms [f=-000001] [PreGame::UpdateClientNet] received local player number 3 (team 0, allyteam 1), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (38 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 505ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 571ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 15ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 5 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 631ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 92ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 21ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 22ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 51ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Generic Plate Command Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Economy Multiplier Handicap Loaded gadget: Map Border Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Generic Plate Command Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_map_border.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_econ_mult.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 102ms [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: s11n gadget [f=-000001] Loaded SYNCED gadget: s11n map feature loader [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] Loaded UNSYNCED gadget: s11n_gadget_load.lua [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Heeheel was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Chili Minimap [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1242979/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Guard Remove [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Select Com at start [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: UnitShapes [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: Commands FX [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Mex Placement Initialised with 36 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Font Cache [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [s11n] Loading s11n file... [f=-000001] [s11n] Parsing model... [f=-000001] [s11n] Populating game world... [f=-000001] [s11n] s11n loading complete. [f=-000001] Running Springboard Feature Fixer, 36, 139 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=9cd52db9 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=c1c414ed [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=1c58f1f4 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=b24835a1 [f=-000001] [Path] [PathEstimator::ReadFile] hash=b24835a1 file="cache/104dev-maintenance/paths/DunePatrolRedux v1.1.pe-b24835a1.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=9cd52db9 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=c1c414ed [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=1c58f1f4 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=b24835b1 [f=-000001] [Path] [PathEstimator::ReadFile] hash=b24835b1 file="cache/104dev-maintenance/paths/DunePatrolRedux v1.1.pe2-b24835b1.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (147ms, checksum 40206c98)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={12031,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1242979/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 3 to team 0 [f=-000001] -> Connection established (given id 3) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=c89ab397b7b8e4624df7241b7bc13bf34fc30446d5ff3736dfd1b1a34f4d820880cdc935ec553f89cf0fed6e7521a0f8c652601e27fcc510277a554b82a13327" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=7cc601e3c220b58cba29b9c31a399cd60726ec7bce2465d74f5d17fc4722b34be4584a4319457d2a0fca918fff6818920bd59b891f2597c6b00e5d7084066553]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=c35a6ab58c8b4004e0e3207749e5201a59ee4e44c48b515d2310804610417573f4ef97ea6c28a895cd0374253e002b90bc8d65d0c98f3bdbbffab8a30bbdc921]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x52599230,0x5b5e3180}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: d6959a619fb3fa468c538ae34596f592 [f=-000001] Connection attempt from izirayd [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: izirayd changed status [f=-000001] -> Connection established (given id 1) [f=-000001] Connection attempt from Orfelius [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: Orfelius changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Orfelius" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=c89ab397b7b8e4624df7241b7bc13bf34fc30446d5ff3736dfd1b1a34f4d820880cdc935ec553f89cf0fed6e7521a0f8c652601e27fcc510277a554b82a13327" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Orfelius" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="izirayd" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=c89ab397b7b8e4624df7241b7bc13bf34fc30446d5ff3736dfd1b1a34f4d820880cdc935ec553f89cf0fed6e7521a0f8c652601e27fcc510277a554b82a13327" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="izirayd" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Orfelius" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=7cc601e3c220b58cba29b9c31a399cd60726ec7bce2465d74f5d17fc4722b34be4584a4319457d2a0fca918fff6818920bd59b891f2597c6b00e5d7084066553]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Orfelius" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=c35a6ab58c8b4004e0e3207749e5201a59ee4e44c48b515d2310804610417573f4ef97ea6c28a895cd0374253e002b90bc8d65d0c98f3bdbbffab8a30bbdc921]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Orfelius" string="[Game::Load][lua{Rules,Gaia}={00000001177570c0,00000000e2db9f00}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="izirayd" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=7cc601e3c220b58cba29b9c31a399cd60726ec7bce2465d74f5d17fc4722b34be4584a4319457d2a0fca918fff6818920bd59b891f2597c6b00e5d7084066553]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="izirayd" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=c35a6ab58c8b4004e0e3207749e5201a59ee4e44c48b515d2310804610417573f4ef97ea6c28a895cd0374253e002b90bc8d65d0c98f3bdbbffab8a30bbdc921]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="izirayd" string="[Game::Load][lua{Rules,Gaia}={00000000d4483e20,00000000aed444f0}]" [f=-000001] Allies: I choose: [18+ content]! [f=-000001] [Game::ClientReadNet] added new player rtwfroody with number 2 to team 0 [f=-000001] > SPRINGIE:User rtwfroody|cloakaa|6_6|donator_2|False|||US [f=-000001] Connection attempt from rtwfroody [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] -> Connection established (given id 2) [f=-000001] uh oh [f=-000001] [Game::ClientReadNet][LOGMSG] sender="rtwfroody" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=c89ab397b7b8e4624df7241b7bc13bf34fc30446d5ff3736dfd1b1a34f4d820880cdc935ec553f89cf0fed6e7521a0f8c652601e27fcc510277a554b82a13327" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="rtwfroody" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Allies: I choose: Ballsy! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="rtwfroody" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=7cc601e3c220b58cba29b9c31a399cd60726ec7bce2465d74f5d17fc4722b34be4584a4319457d2a0fca918fff6818920bd59b891f2597c6b00e5d7084066553]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="rtwfroody" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=c35a6ab58c8b4004e0e3207749e5201a59ee4e44c48b515d2310804610417573f4ef97ea6c28a895cd0374253e002b90bc8d65d0c98f3bdbbffab8a30bbdc921]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="rtwfroody" string="[Game::Load][lua{Rules,Gaia}={0x49cf4c20,0x889beab0}]" [f=-000001] oh yes [f=-000001] [0] Event [1364,46.3419189,702]: 0 finished unit Strike Commander [f=-000001] [0] Event [4945,46.5701904,3480]: 1 finished unit Engineer Commander [f=0000000] [0] izirayd, team: 1, elo:3063, userid: 352411 [f=0000000] [0] Orfelius, team: 0, elo:2394, userid: 236556 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000015] [15] Event [1496,46.3260803,632]: 0 finished unit Shieldbot Factory [f=0000021] [21] Event [4800,46.3284454,3360]: 1 finished unit Hovercraft Platform [f=0000177] [177] Event [1508,46.3260803,632]: 0 finished unit Dirtbag [f=0000243] [243] Event [5096,46.3260803,3576]: 1 finished unit Metal Extractor [f=0000284] [284] Event [1400,47.2768555,600]: 0 finished unit Metal Extractor [f=0000468] [468] Event [4936,47.5464783,3352]: 1 finished unit Metal Extractor [f=0000501] [501] Event [4799.95068,46.3260803,3392]: 1 finished unit Quill [f=0000542] [542] Event [1508,46.3260803,632]: 0 finished unit Convict [f=0000599] [599] Event [1208,47.5370178,744]: 0 finished unit Metal Extractor [f=0000656] [656] Event [5016,47.5464783,3384]: 1 finished unit Solar Collector [f=0000757] [757] Event [4799.95068,46.3260803,3392]: 1 finished unit Dagger [f=0000788] [788] Event [1508,46.3260803,632]: 0 finished unit Bandit [f=0000870] [870] Event [1416,46.4443359,536]: 0 finished unit Solar Collector [f=0000873] [873] Event [4744,47.267395,3496]: 1 finished unit Metal Extractor [f=0001086] [1086] Event [4824,46.3781128,3544]: 1 finished unit Solar Collector [f=0001095] [1095] Event [1336,46.8795166,584]: 0 finished unit Solar Collector [f=0001368] [1368] Event [1048,46.3260803,520]: 0 finished unit Metal Extractor [f=0001557] [1557] Event [5736,17.1500549,2152]: 1 finished unit Metal Extractor [f=0001600] [1600] Event [5016,46.4159546,3608]: 1 finished unit Solar Collector [f=0001600] [1600] Event [4799.95068,46.3260803,3392]: 1 finished unit Dagger [f=0001968] [1968] Event [1508,46.3260803,632]: 0 finished unit Bandit [f=0001993] [1993] Event [4920,46.52948,3576]: 1 finished unit Solar Collector [f=0002006] [2006] Event [1408,46.7092285,640]: 0 finished unit Lotus [f=0002132] [2132] Event [5880,18.015686,2072]: 1 finished unit Metal Extractor [f=0002147] [2147] Event [4799.95068,46.3260803,3392]: 1 finished unit Dagger [f=0002182] [2182] Event [4755.21631,225.913818,3326.19751]: 0 lost unit Dirtbag [f=0002206] [2206] Event [1508,46.3260803,632]: 0 finished unit Bandit [f=0002317] [2317] Event [5064,47.2721252,3480]: 1 finished unit Solar Collector [f=0002453] [2453] Event [1508,46.3260803,632]: 0 finished unit Bandit [f=0002476] [2476] Event [4799.95068,46.3260803,3392]: 1 finished unit Dagger [f=0002630] [2630] Event [4799.95068,46.3260803,3392]: 1 finished unit Dagger [f=0002643] [2643] Event [1040,46.3308105,560]: 0 finished unit Lotus [f=0002701] [2701] Event [5720,17.1595154,1912]: 1 finished unit Metal Extractor [f=0002807] [2807] Event [4799.95068,46.3260803,3392]: 1 finished unit Dagger [f=0002990] [2990] Event [4799.95068,46.3260803,3392]: 1 finished unit Dagger [f=0003092] [3092] Event [1016,46.3639221,616]: 0 finished unit Solar Collector [f=0003169] [3169] Event [5640,16.1377869,1880]: 1 finished unit Solar Collector [f=0003172] [3172] Event [4799.95068,46.3260803,3392]: 1 finished unit Dagger [f=0003276] [3276] Event [3027.35815,-12.692932,2079.63989]: 0 finished unit Strike Commander [f=0003276] game_message: Morph complete: Ballsy lvl 1 -> Ballsy lvl 2 [f=0003276] [3276] Received game_message: Morph complete: Ballsy lvl 1 -> Ballsy lvl 2 [f=0003442] [3442] Event [4799.95068,46.3260803,3392]: 1 finished unit Quill [f=0003542] [3542] Event [984,46.3260803,536]: 0 finished unit Solar Collector [f=0003620] [3620] Event [5720,16.8520508,1816]: 1 finished unit Solar Collector [f=0003695] [3695] Event [4799.95068,46.3260803,3392]: 1 finished unit Quill [f=0003753] [3753] Event [1508,46.3260803,632]: 0 finished unit Bandit [f=0003866] [3866] Event [4799.95068,46.3260803,3392]: 1 finished unit Dagger [f=0003992] [3992] Event [3440,15.7499084,2384]: 0 lost unit Lotus [f=0004067] [4067] Event [5832,18.3609924,1960]: 1 finished unit Solar Collector [f=0004097] [4097] Event [1384,46.3450012,696]: 0 finished unit Solar Collector [f=0004125] [4125] Event [1508,46.3260803,632]: 0 finished unit Convict [f=0004133] [4133] Event [4799.95068,46.3260803,3392]: 1 finished unit Dagger [f=0004142] [4142] Event [3491.45874,16.1421566,2614.47974]: 0 lost unit Bandit [f=0004360] [4360] Event [4712,75.487915,2280]: 1 finished unit Metal Extractor [f=0004365] [4365] Event [1508,46.3260803,632]: 0 finished unit Bandit [f=0004404] [4404] Event [3392,14.5531616,2384]: 0 finished unit Lotus [f=0004495] [4495] Event [4799.95068,46.3260803,3392]: 1 finished unit Dagger [f=0004520] [4520] Event [5784,17.2541199,2088]: 1 finished unit Solar Collector [f=0004531] [4531] Event [1304,46.4585266,776]: 0 finished unit Solar Collector [f=0004605] [4605] Event [1508,46.3260803,632]: 0 finished unit Bandit [f=0004654] [4654] Event [3928,75.5021057,3224]: 1 finished unit Metal Extractor [f=0004716] [4716] Event [4799.95068,46.3260803,3392]: 1 finished unit Dagger [f=0004835] [4835] Event [3886.8501,67.8336029,2775.62451]: 1 lost unit Dagger [f=0004845] [4845] Event [1508,46.3260803,632]: 0 finished unit Bandit [f=0004944] [4944] Event [4799.95068,46.3260803,3392]: 1 finished unit Dagger [f=0005011] [5011] Event [1224,46.486908,824]: 0 finished unit Solar Collector [f=0005036] [5036] Event [3766.96338,74.8922806,3008.28271]: 1 lost unit Dagger [f=0005073] [5073] Event [4424,16.0384521,1848]: 1 finished unit Metal Extractor [f=0005085] [5085] Event [1508,46.3260803,632]: 0 finished unit Bandit [f=0005091] [5091] Event [3898.59204,70.5249863,2793.98706]: 1 lost unit Dagger [f=0005151] [5151] Event [5712,17.1642456,1968]: 1 finished unit Lotus [f=0005162] [5162] Event [4799.95068,46.3260803,3392]: 1 finished unit Dagger [f=0005221] [5221] Event [3576,74.286438,3176]: 1 lost unit Metal Extractor [f=0005267] [5267] Event [3707.85767,74.2917862,3253.18506]: 1 lost unit Quill [f=0005325] [5325] Event [1508,46.3260803,632]: 0 finished unit Bandit [f=0005325] Spectator rtwfroody left the game: normal quit [f=0005325] [5325] Event [undefined]: rtwfroody quit [f=0005326] [5326] Event [4799.95068,46.3260803,3392]: 1 finished unit Dagger [f=0005412] [5412] Event [3928,75.5021057,3224]: 1 lost unit Metal Extractor [f=0005497] [5497] Event [4799.95068,46.3260803,3392]: 1 finished unit Dagger [f=0005561] [5561] Event [1508,46.3260803,632]: 0 finished unit Bandit [f=0005684] [5684] Event [4088,15.9343872,2024]: 1 finished unit Metal Extractor [f=0005734] [5734] Event [5792,17.3298035,1888]: 1 finished unit Lotus [f=0005801] [5801] Event [4037.2168,75.444458,3450.54297]: 1 lost unit Dagger [f=0005802] [5802] Event [1508,46.3260803,632]: 0 finished unit Bandit [f=0005805] [5805] Event [3936,75.9800873,3312]: 0 lost unit Picket [f=0005856] [5856] Event [4019.50952,75.5595703,3273.25757]: 1 lost unit Dagger [f=0005873] [5873] Event [4799.95068,46.3260803,3392]: 1 finished unit Halberd [f=0005911] [5911] Event [4120.43164,74.286438,3463.57544]: 1 lost unit Dagger [f=0005966] [5966] Event [4066.9519,74.330162,3729.73901]: 1 lost unit Dagger [f=0005986] [5986] Event [3802.37646,75.5021057,3578.60278]: 0 lost unit Bandit [f=0005987] [5987] Event [3999.71509,75.4672623,3716.21094]: 1 lost unit Dagger [f=0006014] [6014] Event [3828.00244,75.5021057,3722.28052]: 1 lost unit Dagger [f=0006021] [6021] Event [3750.47729,75.4553528,3565.10571]: 1 lost unit Dagger [f=0006035] [6035] Event [3613.43311,75.4988937,3635.07471]: 1 lost unit Dagger [f=0006039] [6039] Event [1508,46.3260803,632]: 0 finished unit Bandit [f=0006070] [6070] Event [3626.77979,75.5021057,3807.66772]: 0 lost unit Bandit [f=0006072] [6072] Event [4799.95068,46.3260803,3392]: 1 finished unit Quill [f=0006080] [6080] Event [3479.69727,75.5021057,3732.83081]: 1 lost unit Dagger [f=0006112] [6112] Event [3493.52222,75.5021057,3797.8291]: 0 lost unit Bandit [f=0006156] [6156] Event [3608.36108,75.5021057,3908.27344]: 1 lost unit Dagger [f=0006236] [6236] Event [3899.79663,75.4736252,4047.1936]: 0 lost unit Bandit [f=0006267] [6267] Event [4799.95068,46.3260803,3392]: 1 finished unit Quill [f=0006272] [6272] Event [3845.66748,75.5021057,4044.32178]: 1 lost unit Dagger [f=0006276] [6276] Event [1508,46.3260803,632]: 0 finished unit Bandit [f=0006327] [6327] Event [3779.40112,76.2804031,3878.45728]: 1 lost unit Dagger [f=0006345] [6345] Event [5584,20.9247742,1952]: 1 finished unit Lotus [f=0006365] [6365] Event [3831.87158,76.6446533,3884.91138]: 0 lost unit Strike Commander [f=0006388] [6388] Event [undefined]: Orfelius resigned [f=0006388] game_message: Orfelius has been destroyed! [f=0006388] game_message: izirayd wins! [f=0006388] Submitting stats [f=0006388] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0006388] Part| Total Time|Time of the last 0.5s [f=0006388] Draw 17783.22ms 7.66% [f=0006388] Lua::Callins::Synced 4997.13ms 59.80% [f=0006388] Lua::Callins::Unsynced 24066.71ms 11.44% [f=0006388] Lua::CollectGarbage::Synced 259.37ms 0.10% [f=0006388] Lua::CollectGarbage::Unsynced 837.54ms 0.50% [f=0006388] Misc::Profiler::AddTime 61.40ms 0.00% [f=0006388] Sim 16836.18ms 83.58% [f=0006388] [6388] Received game_message: Orfelius has been destroyed! [f=0006388] [6388] Received game_message: izirayd wins! [f=0006389] [6389] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0006389] [6389] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0006389] [6389] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0006389] [6389] Game End Stats Values: 2,2090,2060,2060,2090,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,1275,1275,1275,1275,6.13333321,6.26666689,6.26666689,6.13333321,30,0,0,30,0,0,0,0,785,785,785,785,0,0,0,0,0,0,0,0,0,0,0,0 [f=0006389] [6389] Game End Stats Values: 3,2440,2505,2505,2440,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,8.9333334,8.9333334,8,1275,1275,1275,1275,9.19999981,9.73333359,9.73333359,9.19999981,105,80,80,105,0,0,0,0,1060,1150,1150,1060,0,0,0,0,0,0,0,0,0,0,0,0 [f=0006389] [6389] Game End Stats Values: 4,2510,2575,2575,2510,3.23098111,0.66030627,0.66030627,3.23098111,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,10.9333334,10.9333334,10.9333334,10.9333334,1275,1275,1275,1275,10.2153988,11.9106874,11.9106874,10.2153988,105,80,80,105,0,0,0,0,1130,1220,1220,1130,0,0,0,0,0,0,0,0,0,0,0,0 [f=0006389] [6389] Game End Stats Values: 5,2595,2810,2810,2595,14.7704744,1.26090539,1.26090539,14.7704744,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,12,12.666667,12.666667,12,1275,1275,1275,1275,12.5026331,12.9733734,12.9733734,12.5026331,105,160,160,105,0,0,0,0,1215,1375,1375,1215,0,0,0,0,0,0,0,0,0,0,0,0 [f=0006389] [6389] Game End Stats Values: 6,2805,3045,3045,2805,16.3086376,2.05030346,2.05030346,16.3086376,0,0,0,0,0,0,0,0,0,0,0,0,10,29.9999981,29.9999981,10,90,0,0,90,12,14.9333334,14.9333334,12,1275,1275,1275,1275,12.1025438,14.3192921,14.3192921,12.1025438,225,240,240,225,0,30,30,0,1215,1530,1530,1215,30,0,0,30,0,0,0,0,29.9999981,10,10,29.9999981 [f=0006389] [6389] Game End Stats Values: 7,2970,3275,3275,2970,19.6171589,4.72358561,4.72358561,19.6171589,0,0,0,0,0,0,0,0,0,0,0,0,10,29.9999981,29.9999981,10,180,0,0,180,12,17.4666672,17.4666672,12,1275,1275,1275,1275,12.7761211,16.1782188,16.1782188,12.7761211,300,400,400,300,0,30,30,0,1215,1600,1600,1215,30,0,0,30,17.9999962,0,0,17.9999962,29.9999981,10,10,29.9999981 [f=0006389] [6389] Game End Stats Values: 8,3040,3520,3520,3040,19.9571972,7.63421202,7.63421202,19.9571972,0,0,0,0,0,0,0,0,0,0,0,0,10,29.9999981,29.9999981,10,180,0,0,180,12,18,18,12,1275,1275,1275,1275,21.0670776,17.9273758,17.9273758,21.0670776,300,560,560,300,0,30,30,0,1285,1685,1685,1285,30,0,0,30,149.333389,0,0,149.333389,29.9999981,10,10,29.9999981 [f=0006389] [6389] Game End Stats Values: 9,3340,3795,3795,3340,30.2886906,13.4236803,13.4236803,30.2886906,0,0,0,0,0,0,0,0,0,0,0,0,10,29.9999981,29.9999981,10,180,0,0,180,14,19.7333336,19.7333336,14,1505,1275,1275,1505,21.0887432,18.9415188,18.9415188,21.0887432,300,640,640,300,0,30,30,0,1355,1880,1880,1355,30,0,0,30,270.332184,8.33333015,8.33333015,270.332184,29.9999981,10,10,29.9999981 [f=0006389] [6389] Game End Stats Values: 10,3415,4070,4070,3415,37.8091812,19.490078,19.490078,37.8091812,0,0,0,0,0,0,0,0,1.82388306,0,0,1.82388306,80.1333466,73.6781464,73.6781464,80.1333466,180,0,0,180,16,21.7333336,21.7333336,16,1505,1275,1275,1505,12.5013647,18.6488686,18.6488686,12.5013647,375,720,720,375,0,73.6667099,73.6667099,0,1355,2075,2075,1355,73.6667099,0,0,73.6667099,270.332184,12.0000038,12.0000038,270.332184,73.6781464,80.1333466,80.1333466,73.6781464 [f=0006389] [6389] Game End Stats Values: 11,3695,4385,4385,3695,41.3622818,33.783577,33.783577,41.3622818,0,0,0,0,0,0,0,0,1.82388306,0,0,1.82388306,192.50676,172.945053,172.945053,192.50676,270,0,0,270,17.6000004,23.7333336,23.7333336,17.6000004,1505,1275,1275,1505,12.8190956,19.3529015,19.3529015,12.8190956,375,880,880,375,0,148.666718,148.666718,0,1545,2230,2230,1545,148.666718,0,0,148.666718,279.263336,12.0000038,12.0000038,279.263336,172.945053,194.800095,194.800095,172.945053 [f=0006389] [6389] Game End Stats Values: 12,3915,4620,4620,3915,57.0100861,50.6183739,50.6183739,57.0100861,0,0,0,0,0,0,0,0,1.82388306,0,0,1.82388306,325.62674,483.379456,483.379456,325.62674,270,0,0,270,19.6000004,25.7333336,25.7333336,19.6000004,1505,1275,1275,1505,13.0431881,22.1889877,22.1889877,13.0431881,525,960,960,525,80,148.666718,148.666718,80,1615,2385,2385,1615,148.666718,80,80,148.666718,279.263336,12.0000038,12.0000038,279.263336,483.379456,329.031433,329.031433,483.379456 [f=0006389] [6389] Game End Stats Values: 13,4135,4670,4670,4135,84.2260056,66.3405991,66.3405991,84.2260056,0,0,0,0,0,0,0,0,1.82388306,0,0,1.82388306,721.511353,793.814087,793.814087,721.511353,270,90,90,270,21.4666672,26,26,21.4666672,1505,1275,1275,1505,13.814393,24.1148148,24.1148148,13.814393,675,960,960,675,432.500366,148.666718,148.666718,432.500366,1685,2345,2345,1685,148.666718,432.500366,432.500366,148.666718,279.263336,12.0000038,12.0000038,279.263336,808.990356,754.252136,754.252136,808.990356 [f=0006389] [6389] Game End Stats Values: 14,4285,4760,4760,4285,106.398582,83.5216751,83.5216751,106.398582,0,0,0,0,0,0,0,0,1.82388306,0,0,1.82388306,773.968018,1215.32275,1215.32275,773.968018,270,180,180,270,22,26,26,22,1505,1275,1275,1505,13.4781713,23.945406,23.945406,13.4781713,825,960,960,825,597.500366,245.666626,245.666626,597.500366,1685,2345,2345,1685,245.666626,597.500366,597.500366,245.666626,279.263336,12.0000038,12.0000038,279.263336,1232.396,807.28656,807.28656,1232.396 [f=0006389] [6389] Game End Stats Values: 15,4135,4420,4420,4135,143.783585,93.3188324,93.3188324,143.783585,0,0,0,0,0,0,0,0,1.82388306,0,0,1.82388306,1421.04553,2062.24902,2062.24902,1421.04553,270,180,180,270,22,26,26,22,1505,1275,1275,1505,14.4923334,24.6531448,24.6531448,14.4923334,675,370,370,675,1397.50037,545.666626,545.666626,1397.50037,1685,2595,2595,1685,545.666626,1397.50037,1397.50037,545.666626,279.263336,12.0000038,12.0000038,279.263336,2082.0188,1522.62646,1522.62646,2082.0188 [f=0006389] [6389] Game End Stats Values: 16,2630,4430,4430,2630,151.821472,97.37883,97.37883,151.821472,0,0,0,0,0,0,0,0,1.82388306,0,0,1.82388306,1426.72302,2115.771,2115.771,1426.72302,270,270,270,270,22,26,26,22,0,1275,1275,0,14.6792946,28.0200195,28.0200195,14.6792946,675,290,290,675,1477.50037,2050.6665,2050.6665,1477.50037,1685,2595,2595,1685,2050.6665,1477.50037,1477.50037,2050.6665,279.263336,24.6666451,24.6666451,279.263336,2135.54077,1528.30396,1528.30396,2135.54077 [f=0006401] [6401] Event [4799.95068,46.3260803,3392]: 1 finished unit Dagger [f=0006520] Spectator Orfelius left the game: normal quit [f=0006520] [6520] Event [undefined]: Orfelius quit [f=0006527] Player izirayd left the game: normal quit [f=0006527] [6527] Event [undefined]: izirayd quit [f=0006533] No clients connected, shutting down server [f=0006533] Server shutdown [f=0006533] [6533] all players disconnected [f=0006535] [6535] Event [4799.95068,46.3260803,3392]: 1 finished unit Dagger [f=0006670] [6670] Event [4799.95068,46.3260803,3392]: 1 finished unit Dagger [f=0006805] [6805] Event [4799.95068,46.3260803,3392]: 1 finished unit Dagger [f=0006940] [6940] Event [4799.95068,46.3260803,3392]: 1 finished unit Dagger [f=0006990] [6990] Event [5696,17.0128784,2096]: 1 finished unit Lotus [f=0007075] [7075] Event [4799.95068,46.3260803,3392]: 1 finished unit Dagger [f=0007210] [7210] Event [4799.95068,46.3260803,3392]: 1 finished unit Dagger [f=0007345] [7345] Event [4799.95068,46.3260803,3392]: 1 finished unit Dagger [f=0007542] [7542] Event [4799.95068,46.3260803,3392]: 1 finished unit Quill [f=0007737] [7737] Event [4799.95068,46.3260803,3392]: 1 finished unit Quill [f=0007871] [7871] Event [4799.95068,46.3260803,3392]: 1 finished unit Dagger [f=0008006] [8006] Event [4799.95068,46.3260803,3392]: 1 finished unit Dagger [f=0008141] [8141] Event [4799.95068,46.3260803,3392]: 1 finished unit Dagger [f=0008276] [8276] Event [4799.95068,46.3260803,3392]: 1 finished unit Dagger [f=0008411] [8411] Event [4799.95068,46.3260803,3392]: 1 finished unit Dagger [f=0008545] [8545] Event [4799.95068,46.3260803,3392]: 1 finished unit Dagger [f=0008680] [8680] Event [4799.95068,46.3260803,3392]: 1 finished unit Dagger [f=0008714] Autoquit sending quit command. [f=0008714] [QuitAction] user exited to system [f=0008714] [SpringApp::Kill][1] fromRun=1 [f=0008714] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0008714] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0008714] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0008714] [ThreadPool::SetThreadCount][2] workers=0 [f=0008714] [SpringApp::Kill][2] [f=0008714] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0008714] [Game::KillLua][3] dtor=0 luaUI=0x54b0fcc0 [f=0008714] Start widgetHandler:Shutdown [f=0008714] Shutdown - SaveOrderList Complete [f=0008714] Writing last game win data [f=0008714] Shutdown - SaveConfigData Complete [f=0008714] Shutdown Widget - Save/Load API [f=0008714] Shutdown Widget - Chili Highlight [f=0008714] Shutdown Widget - Draw After Chili [f=0008714] Shutdown Widget - EPIC Menu [f=0008714] Shutdown Widget - Chili Widget Selector [f=0008714] Shutdown Widget - Chili Minimap [f=0008714] Shutdown Widget - Local Team Colors [f=0008714] Shutdown Widget - Display Keys 2 [f=0008714] Shutdown Widget - Save Game Menu [f=0008714] Shutdown Widget - Unit Icons [f=0008714] Shutdown Widget - Noises [f=0008714] Shutdown Widget - HealthBars [f=0008714] Shutdown Widget - Win Counter [f=0008714] Shutdown Widget - BuildETA [f=0008714] Shutdown Widget - SpringRTS Replay Stats [f=0008714] Shutdown Widget - Modular Comm Info [f=0008714] Shutdown Widget - Stereo3D [f=0008714] Shutdown Widget - Showeco and Grid Drawer [f=0008714] Shutdown Widget - Point Tracker [f=0008714] Shutdown Widget - Missile Silo Range [f=0008714] Shutdown Widget - MetalFeatures (new) [f=0008714] Shutdown Widget - MinimapEvents [f=0008714] Shutdown Widget - Local Widgets Config [f=0008714] Shutdown Widget - Highlight Geos [f=0008714] Shutdown Widget - Grab Input [f=0008714] Input grabbing is disabled! [f=0008714] Shutdown Widget - Defense Range Zero-K [f=0008714] Shutdown Widget - Darkening [f=0008714] Shutdown Widget - Context Menu [f=0008714] Shutdown Widget - Chili Spectator Panels [f=0008714] Shutdown Widget - Chili Selections & CursorTip v2 [f=0008714] Shutdown Widget - Chili Nuke Warning [f=0008714] Shutdown Widget - Chili EndGame Window [f=0008714] Shutdown Widget - Chili Economy Panel Default [f=0008714] Shutdown Widget - CameraShake [f=0008714] Shutdown Widget - State Reverse and Latency [f=0008714] Shutdown Widget - Music Player v2 [f=0008714] Shutdown Widget - Attack AoE [f=0008714] Shutdown Widget - Map Edge Extension [f=0008714] Shutdown Widget - Selection Send [f=0008714] Shutdown Widget - LupsManager [f=0008714] Shutdown Widget - Newton Firezone [f=0008714] Shutdown Widget - Chili Pro Console [f=0008714] Shutdown Widget - Persistent Build Height [f=0008714] Shutdown Widget - Lasso Terraform GUI [f=0008714] Shutdown Widget - Lups [f=0008714] Shutdown Widget - Chili Framework [f=0008714] Shutdown Widget - Mex Placement Handler [f=0008714] Shutdown Widget - Chili Core Selector [f=0008714] Shutdown Widget - Custom Markers [f=0008714] Shutdown Widget - Select Keys [f=0008714] Shutdown Widget - Pause Screen [f=0008714] Shutdown Widget - Text To Speech Control [f=0008714] Shutdown Widget - Layout Handler [f=0008714] End widgetHandler:Shutdown [f=0008714] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={1241412,114573318} {int,ext,rec}Allocs={13972098,0,0} {chunk,block}Bytes={114573318,0} [f=0008714] [Game::KillLua][1] dtor=0 luaGaia=0x5b5e3180 [f=0008714] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={1093176,104883889} {int,ext,rec}Allocs={13972099,0,0} {chunk,block}Bytes={104883889,0} [f=0008714] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={1093176,104883889} {int,ext,rec}Allocs={13972099,0,0} {chunk,block}Bytes={104883889,0} [f=0008714] [Game::KillLua][2] dtor=0 luaRules=0x52599230 [f=0008714] Start gadgetHandler:Shutdown [f=0008714] Shutdown - StartSetup [f=0008714] Shutdown - UnitMorph [f=0008714] Shutdown - Carrier Drones [f=0008714] Shutdown - LupsNanoSpray [f=0008714] Shutdown - Missile Silo Controller [f=0008714] Shutdown - Modular Comm Info [f=0008714] Shutdown - Terrain Texture Handler [f=0008714] Shutdown - UnitCloakShield [f=0008714] Shutdown - Starlight Handler [f=0008714] End gadgetHandler:Shutdown [f=0008714] Start gadgetHandler:Shutdown [f=0008714] Shutdown - Save/Load [f=0008714] Shutdown - Teleport Throw [f=0008714] Shutdown - UnitMorph [f=0008714] Shutdown - Modular Comm Info [f=0008714] Shutdown - Retreat Command [f=0008714] Shutdown - Shockwaves [f=0008714] Shutdown - UnitCloakShield [f=0008714] Shutdown - Lups Cloak FX [f=0008714] Shutdown - Lups [f=0008714] Shutdown - Lups Shield [f=0008714] End gadgetHandler:Shutdown [f=0008714] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={13972131,0,0} {chunk,block}Bytes={0,0} [f=0008714] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={13972131,0,0} {chunk,block}Bytes={0,0} [f=0008714] [Game::KillLua][4] dtor=0 [f=0008714] [Game::~CGame][1] [f=0008714] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0008714] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0008714] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0008714] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0008714] [Game::KillLua][4] dtor=1 [f=0008714] [Game::KillMisc][1] [f=0008714] [Game::KillMisc][2] [f=0008714] [Game::KillMisc][3] [f=0008714] [Game::KillRendering][1] [f=0008714] [3DOParser::Kill] allocated 1 pieces [f=0008714] [S3OParser::Kill] allocated 232 pieces [f=0008714] [AssParser::Kill] allocated 35 pieces [f=0008714] [Game::KillInterface][1] [f=0008714] [Game::KillInterface][2] [f=0008714] [Game::KillSimulation][1] [f=0008714] [Game::KillSimulation][2] [f=0008714] [CCollisionHandler] dis-/continuous tests: 0/1894618 [f=0008714] [Game::KillSimulation][3] [f=0008714] [~CPathCache(24x16)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0008714] [~CPathCache(24x16)] cacheHits=38 hitPercentage=28% numHashColls=0 maxCacheSize=18 [f=0008714] [~CPathCache(48x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0008714] [~CPathCache(48x32)] cacheHits=24 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0008714] [~CRectangleOverlapHandler] 0% overlap reduction [f=0008714] [~CRectangleOverlapHandler] 0% overlap reduction [f=0008714] [LosHandler::Kill] raycast instance cache-{hits,misses}={3750,6432}; shared=10%; cached=27% [f=0008714] [Game::KillSimulation][4] [f=0008714] [CommonDefHandler::KillStatic] 3175 sound-set data items added [f=0008714] [Game::~CGame][2] [f=0008714] [Game::~CGame][3] [f=0008714] [SpringApp::Kill][3] [f=0008714] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 92953 bytes sent 141531 bytes recv'd [f=0008714] [SpringApp::Kill][4] font=0x45e99aa0 [f=0008714] [SpringApp::Kill][5] [f=0008714] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7898 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/5208a4e021f5b317f493037d781dba67.sdp (0x45f642c0) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/5208a4e021f5b317f493037d781dba67.sdp" numZipFiles=7898 sumInflSize=723837kb sumReadTime=2079ms file="bitmaps/loadpictures/facplop.png" indx=516 inflSize=3075kb readTime=47ms file="luarules/configs/customcmds.h.lua" indx=1262 inflSize=0kb readTime=35ms file="luaui/widgets/chili/skins/evolved/tech_mainwindow_tall.png" indx=4142 inflSize=23kb readTime=22ms file="objects3d/strikecom_dead_1.dae" indx=5569 inflSize=1986kb readTime=19ms file="luarules/configs/cai/accessory/targetreachabletester.lua" indx=1248 inflSize=1kb readTime=16ms file="gamedata/unitdefs_pre.lua" indx=942 inflSize=0kb readTime=14ms file="luaui/widgets/unit_auto_group.lua" indx=4807 inflSize=12kb readTime=14ms file="bitmaps/gpl/explosion2/exp00_10.tga" indx=445 inflSize=15kb readTime=13ms file="objects3d/strikecom.dae" indx=5557 inflSize=999kb readTime=13ms file="luaui/widgets/gui_healthbars.lua" indx=4717 inflSize=50kb readTime=11ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/5208a4e021f5b317f493037d781dba67.sdp] 32608488 bytes cached in 2796 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=87 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/DunePatrolRedux_v1.1.sd7 (0x46045aa0) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x461da300) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1507472 bytes cached in 14 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x45f1a0a0) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7fa2080b1dc0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 208857 bytes cached in 67 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]