[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.tsVdWKbq8F/springsettings.1242970.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 1, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 28ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f218801eb20 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 4776 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1242970/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 213ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 4 to team 0 (#active=5) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x46914980] using map "Desert Rumble 1.02" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Desert Rumble 1.02", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x46914980] using game "Zero-K v1.9.11.0" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.9.11.0", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 107ms [f=-000001] [PreGame::UpdateClientNet] received local player number 4 (team 0, allyteam 0), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (56 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 499ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 566ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 23ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 5 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 631ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 99ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 25ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 2ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 23ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 85ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Generic Plate Command Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Economy Multiplier Handicap Loaded gadget: Map Border Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Generic Plate Command Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_map_border.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_econ_mult.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 62ms [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: s11n gadget [f=-000001] Loaded SYNCED gadget: s11n map feature loader [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] Loaded UNSYNCED gadget: s11n_gadget_load.lua [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] dominiklinha was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Chili Minimap [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1242970/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Guard Remove [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Select Com at start [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: UnitShapes [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: Commands FX [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Mex Placement Initialised with 28 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Font Cache [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [s11n] Loading s11n file... [f=-000001] [s11n] Parsing model... [f=-000001] [s11n] Populating game world... [f=-000001] [s11n] s11n loading complete. [f=-000001] Running Springboard Feature Fixer, 28, 102 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=9ebb3f0e [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=718fe2a3 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=c1c414ed [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=80a00422 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=52af3b34 [f=-000001] [Path] [PathEstimator::ReadFile] hash=52af3b34 file="cache/104dev-maintenance/paths/Desert Rumble 1.02.pe-52af3b34.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=9ebb3f0e [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=718fe2a3 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=c1c414ed [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=80a00422 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=52af3b44 [f=-000001] [Path] [PathEstimator::ReadFile] hash=52af3b44 file="cache/104dev-maintenance/paths/Desert Rumble 1.02.pe2-52af3b44.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (254ms, checksum 9de2af4b)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={12030,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1242970/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 4 to team 0 [f=-000001] -> Connection established (given id 4) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=038ce0dbe6b28460b5dfa4c4856e883ad064a99e58db97ef7fb6d8c3114015f666efc059df1d4477e546e6d1594bd20892ac0d720a423e483ccf461a3312990c]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=9a55ce70ad1d67f8b4cfc01397fb2ca7f79c55c9c81be48731284220e92c2cd7a5f0e6c283aa74ab80b9e50253fda87ff76f3d3659848e7b9869ff7b8bb0ef42]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x5406ee80,0x54cb68b0}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: 48919a610d2356ab9a3caade7b2b8cda [f=-000001] Connection attempt from Niarteloc [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: Niarteloc changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Niarteloc" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Niarteloc" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Connection attempt from PonziScheme [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: PonziScheme changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PonziScheme" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PonziScheme" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Niarteloc" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=038ce0dbe6b28460b5dfa4c4856e883ad064a99e58db97ef7fb6d8c3114015f666efc059df1d4477e546e6d1594bd20892ac0d720a423e483ccf461a3312990c]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Niarteloc" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=9a55ce70ad1d67f8b4cfc01397fb2ca7f79c55c9c81be48731284220e92c2cd7a5f0e6c283aa74ab80b9e50253fda87ff76f3d3659848e7b9869ff7b8bb0ef42]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Niarteloc" string="[Game::Load][lua{Rules,Gaia}={00000000e4364200,00000000483817f0}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PonziScheme" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=038ce0dbe6b28460b5dfa4c4856e883ad064a99e58db97ef7fb6d8c3114015f666efc059df1d4477e546e6d1594bd20892ac0d720a423e483ccf461a3312990c]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PonziScheme" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=9a55ce70ad1d67f8b4cfc01397fb2ca7f79c55c9c81be48731284220e92c2cd7a5f0e6c283aa74ab80b9e50253fda87ff76f3d3659848e7b9869ff7b8bb0ef42]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PonziScheme" string="[Game::Load][lua{Rules,Gaia}={0000000078af0b80,00000000b4b64960}]" [f=-000001] Allies: I choose: Engy! [f=-000001] Allies: I choose: Chirp! [f=-000001] glhf [f=-000001] u2 [f=-000001] [0] Event [2233,11.8085938,1222]: 0 finished unit Engineer Commander [f=-000001] [0] Event [5990,11.802124,2891]: 1 finished unit Engineer Commander [f=0000000] [0] Niarteloc, team: 0, elo:2548, userid: 500120 [f=0000000] [0] PonziScheme, team: 1, elo:2175, userid: 547305 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000005] [5] Event [2352,12.7890625,1360]: 0 finished unit Hovercraft Platform [f=0000007] [7] Event [5952,11.796875,2760]: 1 finished unit Cloakbot Factory [f=0000165] [Game::ClientReadNet] added new player Hummas with number 2 to team 0 [f=0000165] > SPRINGIE:User Hummas|spiderskirm|4_6|donator_1|False||Federation|US [f=0000186] Connection attempt from Hummas [f=0000186] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=0000186] -> Connection established (given id 2) [f=0000227] [227] Event [2136,11.796875,1320]: 0 finished unit Metal Extractor [f=0000227] [Game::ClientReadNet][LOGMSG] sender="Hummas" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483" [f=0000227] [Game::ClientReadNet][LOGMSG] sender="Hummas" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=0000228] [228] Event [5896,11.796875,2984]: 1 finished unit Metal Extractor [f=0000309] [309] Event [5942.3999,11.796875,2760]: 1 finished unit Glaive [f=0000416] [416] Event [5976,11.796875,2968]: 1 finished unit Solar Collector [f=0000452] [452] Event [2008,11.8743896,1192]: 0 finished unit Metal Extractor [f=0000456] [456] Event [2320,12.7890625,1360]: 0 finished unit Quill [f=0000512] [512] Event [5942.3999,11.796875,2760]: 1 finished unit Glaive [f=0000540] [Game::ClientReadNet][LOGMSG] sender="Hummas" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=038ce0dbe6b28460b5dfa4c4856e883ad064a99e58db97ef7fb6d8c3114015f666efc059df1d4477e546e6d1594bd20892ac0d720a423e483ccf461a3312990c]" [f=0000562] [Game::ClientReadNet][LOGMSG] sender="Hummas" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=9a55ce70ad1d67f8b4cfc01397fb2ca7f79c55c9c81be48731284220e92c2cd7a5f0e6c283aa74ab80b9e50253fda87ff76f3d3659848e7b9869ff7b8bb0ef42]" [f=0000562] [Game::ClientReadNet][LOGMSG] sender="Hummas" string="[Game::Load][lua{Rules,Gaia}={0000025e24eb6890,0000025e6a14bd00}]" [f=0000626] [626] Event [6120,11.796875,3096]: 1 finished unit Solar Collector [f=0000707] [707] Event [2320,12.7890625,1360]: 0 finished unit Dagger [f=0000707] [707] Event [5942.3999,11.796875,2760]: 1 finished unit Glaive [f=0000844] [844] Event [6024,12.4518738,3128]: 1 finished unit Metal Extractor [f=0000966] [966] Event [2320,12.7890625,1360]: 0 finished unit Dagger [f=0001011] [1011] Event [2088,11.796875,1256]: 0 finished unit Solar Collector [f=0001143] [1143] Event [5960,14.2230835,3192]: 1 finished unit Solar Collector [f=0001223] [1223] Event [2320,12.7890625,1360]: 0 finished unit Dagger [f=0001351] [1351] Event [5816,11.796875,3064]: 1 finished unit Solar Collector [f=0001386] [1386] Event [5942.3999,11.796875,2760]: 1 finished unit Glaive [f=0001598] [1598] Event [5942.3999,11.796875,2760]: 1 finished unit Glaive [f=0001628] [1628] Event [2320,12.7890625,1360]: 0 finished unit Dagger [f=0001848] [1848] Event [5808,11.796875,2912]: 1 finished unit Lotus [f=0001905] [1905] Event [3208,11.3434143,408]: 0 finished unit Metal Extractor [f=0002010] [2010] Event [5942.3999,11.796875,2760]: 1 finished unit Glaive [f=0002119] [2119] Event [2320,12.7890625,1360]: 0 finished unit Dagger [f=0002205] [2205] Event [5942.3999,11.796875,2760]: 1 finished unit Glaive [f=0002400] [2400] Event [5942.3999,11.796875,2760]: 1 finished unit Glaive [f=0002500] [2500] Event [2032,11.796875,1376]: 0 finished unit Lotus [f=0002686] [2686] Event [2320,12.7890625,1360]: 0 finished unit Quill [f=0002738] [2738] Event [1928,13.9013977,1240]: 0 finished unit Solar Collector [f=0002761] [2761] Event [5942.3999,11.796875,2760]: 1 finished unit Conjurer [f=0002980] [2980] Event [5942.3999,11.796875,2760]: 1 finished unit Glaive [f=0003093] [3093] Event [3400,17.0601196,1544]: 0 finished unit Metal Extractor [f=0003109] [3109] Event [5032,11.796875,3800]: 1 finished unit Metal Extractor [f=0003374] [3374] Event [4968,11.796875,3816]: 1 finished unit Solar Collector [f=0003578] [3578] Event [2320,12.7890625,1360]: 0 finished unit Bolas [f=0003621] [Game::ClientReadNet] added new player Orfelius with number 3 to team 0 [f=0003621] > SPRINGIE:User Orfelius|wolverine_mine|7_6||False|TheGBC|Dynasty|PL [f=0003623] [3623] Event [6064,12.7890625,2528]: 1 finished unit Lotus [f=0003636] Connection attempt from Orfelius [f=0003636] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=0003636] -> Connection established (given id 3) [f=0003644] [Game::ClientReadNet][LOGMSG] sender="Orfelius" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483" [f=0003644] [Game::ClientReadNet][LOGMSG] sender="Orfelius" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=0003693] [3693] Event [3352,13.9324036,1752]: 0 finished unit Metal Extractor [f=0003730] [3730] Event [5176,12.2813416,3928]: 1 finished unit Metal Extractor [f=0003891] [3891] Event [5942.3999,11.796875,2760]: 1 finished unit Glaive [f=0003912] [3912] Event [5112,11.796875,3944]: 1 finished unit Solar Collector [f=0003969] [Game::ClientReadNet][LOGMSG] sender="Orfelius" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=038ce0dbe6b28460b5dfa4c4856e883ad064a99e58db97ef7fb6d8c3114015f666efc059df1d4477e546e6d1594bd20892ac0d720a423e483ccf461a3312990c]" [f=0003991] [Game::ClientReadNet][LOGMSG] sender="Orfelius" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=9a55ce70ad1d67f8b4cfc01397fb2ca7f79c55c9c81be48731284220e92c2cd7a5f0e6c283aa74ab80b9e50253fda87ff76f3d3659848e7b9869ff7b8bb0ef42]" [f=0003991] [Game::ClientReadNet][LOGMSG] sender="Orfelius" string="[Game::Load][lua{Rules,Gaia}={00000000e2dbb940,0000000117757de0}]" [f=0004142] [4142] Event [4992,11.796875,3744]: 1 finished unit Lotus [f=0004146] [4146] Event [1312,137.800812,1744]: 0 finished unit Radar Tower [f=0004158] [4158] Event [3400,14.7734375,1640]: 0 finished unit Solar Collector [f=0004336] [4336] Event [5942.3999,11.796875,2760]: 1 finished unit Ronin [f=0004540] [4540] Event [3512,16.098938,1528]: 0 finished unit Solar Collector [f=0004619] [4619] Event [5942.3999,11.796875,2760]: 1 finished unit Ronin [f=0004833] [4833] Event [2320,12.7890625,1360]: 0 finished unit Bolas [f=0004868] [4868] Event [424,91.171875,296]: 0 finished unit Metal Extractor [f=0004889] [4889] Event [5942.3999,11.796875,2760]: 1 finished unit Ronin [f=0005019] [5019] Event [3568,31.7917786,1664]: 0 finished unit Lotus [f=0005152] [5152] Event [6312,87.1992493,840]: 1 finished unit Metal Extractor [f=0005159] [5159] Event [5942.3999,11.796875,2760]: 1 finished unit Ronin [f=0005405] [5405] Event [6248,87.1992493,856]: 1 finished unit Wind/Tidal Generator [f=0005429] [5429] Event [5942.3999,11.796875,2760]: 1 finished unit Ronin [f=0005462] [5462] Event [1288,11.796875,2136]: 0 finished unit Metal Extractor [f=0005495] [5495] Event [5512.62207,17.4093304,1682.09338]: 1 lost unit Glaive [f=0005505] [5505] Event [3424,13.1688843,1808]: 0 finished unit Lotus [f=0005624] [5624] Event [5942.3999,11.796875,2760]: 1 finished unit Glaive [f=0005627] [5627] Event [3816,14.9245911,3368]: 1 finished unit Metal Extractor [f=0005771] [5771] Event [488,91.171875,280]: 0 finished unit Solar Collector [f=0005796] [5796] Event [3200,188.40625,1600]: 0 finished unit Radar Tower [f=0005800] [5800] Event [6110.56494,13.7516212,2404.18115]: 0 lost unit Dagger [f=0005819] [5819] Event [5942.3999,11.796875,2760]: 1 finished unit Glaive [f=0005840] [5840] Event [6064,12.7890625,2528]: 1 lost unit Lotus [f=0005875] [5875] Event [3752,14.4013672,3384]: 1 finished unit Solar Collector [f=0005946] [5946] Event [6414.85059,14.7734375,2114.13354]: 1 lost unit Glaive [f=0006014] [6014] Event [5942.3999,11.796875,2760]: 1 finished unit Glaive [f=0006055] [6055] Event [6693.23291,12.7890625,2221.76025]: 1 lost unit Glaive [f=0006062] [6062] Event [6842.50244,12.7890625,2225.53467]: 0 lost unit Dagger [f=0006068] [6068] Event [6860.88818,12.7931061,2220.28833]: 0 lost unit Dagger [f=0006093] [6093] Event [6868.99316,12.7890625,2073.21826]: 0 lost unit Dagger [f=0006113] [6113] Event [6885.80176,15.5792933,1965.47168]: 0 lost unit Dagger [f=0006129] [6129] Event [1352,11.796875,2120]: 0 finished unit Solar Collector [f=0006209] [6209] Event [5942.3999,11.796875,2760]: 1 finished unit Glaive [f=0006212] [6212] Event [3768,18.0523071,3576]: 1 finished unit Metal Extractor [f=0006276] [6276] Event [2320,12.7890625,1360]: 0 finished unit Claymore [f=0006395] [6395] Event [6920,87.1992493,104]: 1 finished unit Metal Extractor [f=0006398] [6398] Event [296,91.171875,424]: 0 finished unit Metal Extractor [f=0006404] [6404] Event [5942.3999,11.796875,2760]: 1 finished unit Glaive [f=0006430] [6430] Event [3704,16.6337891,3592]: 1 finished unit Solar Collector [f=0006572] [6572] Event [4032,189.394562,3440]: 1 finished unit Radar Tower [f=0006674] [6674] Event [5942.3999,11.796875,2760]: 1 finished unit Ronin [f=0006726] [6726] Event [1144,11.855011,2008]: 0 finished unit Metal Extractor [f=0006830] [6830] Event [6856,87.1992493,120]: 1 finished unit Solar Collector [f=0006859] [6859] Event [360,91.171875,408]: 0 finished unit Solar Collector [f=0006864] [6864] Event [4064,176.147308,3312]: 1 finished unit Picket [f=0006944] [6944] Event [5942.3999,11.796875,2760]: 1 finished unit Ronin [f=0006980] [6980] Event [2320,12.7890625,1360]: 0 finished unit Scalpel [f=0007178] [7178] Event [1208,11.855011,1992]: 0 finished unit Solar Collector [f=0007209] [7209] Event [3936,186.84433,3696]: 1 finished unit Picket [f=0007305] [7305] Event [5942.3999,11.796875,2760]: 1 finished unit Conjurer [f=0007413] [7413] Event [7064,87.1992493,248]: 1 finished unit Metal Extractor [f=0007440] [7440] Event [480,91.171875,384]: 0 finished unit Lotus [f=0007500] [7500] Event [3632,26.9393616,3376]: 1 finished unit Lotus [f=0007540] [7540] Event [2320,12.7890625,1360]: 0 finished unit Bolas [f=0007589] [7589] Event [5942.3999,11.796875,2760]: 1 finished unit Ronin [f=0007637] [7637] Event [3241.37451,12.7811079,2539.49756]: 1 lost unit Ronin [f=0007796] [7796] Event [3046.62988,15.2880955,2124.29663]: 0 lost unit Scalpel [f=0007803] [7803] Event [2966.49438,19.9696312,2315.43188]: 1 lost unit Glaive [f=0007806] [7806] Event [2954.12915,18.4618511,2331.58813]: 1 lost unit Glaive [f=0007806] [7806] Event [2995.70654,19.4313297,2314.1123]: 1 lost unit Glaive [f=0007809] [7809] Event [2933.65796,18.4956703,2319.89893]: 1 lost unit Glaive [f=0007809] [7809] Event [2984.98755,26.4052067,2338.04761]: 1 lost unit Glaive [f=0007813] [7813] Event [3007.40771,18.5025959,2315.6814]: 1 lost unit Glaive [f=0007822] [7822] Event [3046.2832,20.7845268,2287.5957]: 1 lost unit Glaive [f=0007841] [7841] Event [3072.06738,15.1065741,2380.83105]: 1 lost unit Glaive [f=0007859] [7859] Event [5942.3999,11.796875,2760]: 1 finished unit Ronin [f=0007948] [7948] Event [7000,87.1992493,264]: 1 finished unit Solar Collector [f=0008025] [8025] Event [336,91.171875,528]: 0 finished unit Lotus [f=0008129] [8129] Event [5942.3999,11.796875,2760]: 1 finished unit Ronin [f=0008132] [8132] Event [4712,212.885376,1320]: 0 finished unit Metal Extractor [f=0008218] [8218] Event [2320,12.7890625,1360]: 0 finished unit Scalpel [f=0008399] [8399] Event [5942.3999,11.796875,2760]: 1 finished unit Ronin [f=0008622] [8622] Event [2320,12.7890625,1360]: 0 finished unit Quill [f=0008640] [8640] Event [592,91.171875,288]: 0 finished unit Lotus [f=0008669] [8669] Event [5942.3999,11.796875,2760]: 1 finished unit Ronin [f=0008673] [8673] Event [2168,11.796875,1464]: 0 finished unit Caretaker [f=0008706] [8706] Event [3488.0835,11.796875,2386.33081]: 0 lost unit Bolas [f=0008732] [8732] Event [6656,87.1992493,832]: 1 finished unit Lotus [f=0008939] [8939] Event [5942.3999,11.796875,2760]: 1 finished unit Ronin [f=0008988] [8988] Event [2320,12.7890625,1360]: 0 finished unit Scalpel [f=0009198] [9198] Event [3136.70532,6.74210882,3244.77466]: 1 lost unit Ronin [f=0009209] [9209] Event [5942.3999,11.796875,2760]: 1 finished unit Ronin [f=0009284] [9284] Event [2216,11.796875,1256]: 0 finished unit Caretaker [f=0009422] [9422] Event [2320,12.7890625,1360]: 0 finished unit Scalpel [f=0009479] [9479] Event [5942.3999,11.796875,2760]: 1 finished unit Ronin [f=0009497] [9497] Event [6256,87.1992493,528]: 1 finished unit Lotus [f=0009698] [9698] Event [2296,11.796875,1224]: 0 finished unit Caretaker [f=0009749] [9749] Event [5942.3999,11.796875,2760]: 1 finished unit Ronin [f=0009814] [9814] Event [2872.875,12.7890625,2782.86572]: 0 lost unit Bolas [f=0009819] [9819] Event [7064,12.7890625,2088]: 1 finished unit Metal Extractor [f=0009890] [9890] Event [3231.0564,12.842473,2630.93994]: 1 lost unit Ronin [f=0009891] [9891] Event [3247.82397,12.7891674,2615.16406]: 1 lost unit Ronin [f=0009933] [9933] Event [2320,12.7890625,1360]: 0 finished unit Bolas [f=0009978] [9978] Event [2778.13013,13.4402847,2484.95679]: 0 lost unit Scalpel [f=0009987] [9987] Event [3168.6145,12.7883806,2692.03467]: 1 lost unit Ronin [f=0010019] [10019] Event [5942.3999,11.796875,2760]: 1 finished unit Ronin [f=0010061] [10061] Event [4776,209.125916,1272]: 0 finished unit Solar Collector [f=0010203] [10203] Event [328,91.171875,280]: 0 finished unit Solar Collector [f=0010267] [10267] Event [2320,12.7890625,1360]: 0 finished unit Bolas [f=0010289] [10289] Event [5942.3999,11.796875,2760]: 1 finished unit Ronin [f=0010322] [10322] Event [3244.82031,12.9593506,2572.85693]: 1 lost unit Ronin [f=0010334] [10334] Event [7000,12.7890625,2104]: 1 finished unit Solar Collector [f=0010354] [10354] Event [2921.30127,12.7890625,2512.74805]: 0 lost unit Claymore [f=0010392] [10392] Event [4632,213.288452,1320]: 0 finished unit Solar Collector [f=0010487] [10487] Event [2456,212.885376,3800]: 1 finished unit Metal Extractor [f=0010559] [10559] Event [5942.3999,11.796875,2760]: 1 finished unit Ronin [f=0010593] [10593] Event [2320,12.7890625,1360]: 0 finished unit Scalpel [f=0010736] [10736] Event [2392,211.431976,3816]: 1 finished unit Solar Collector [f=0010739] [10739] Event [3034.28076,12.7807713,2681.96118]: 1 lost unit Ronin [f=0010813] [10813] Event [4808,216.633209,1400]: 0 finished unit Solar Collector [f=0010823] [10823] Event [3400.40063,11.8045368,2406.02124]: 1 lost unit Ronin [f=0010829] [10829] Event [5942.3999,11.796875,2760]: 1 finished unit Ronin [f=0010868] [10868] Event [2320,12.7890625,1360]: 0 finished unit Bolas [f=0010964] [10964] Event [216,91.171875,312]: 0 finished unit Solar Collector [f=0011046] [11046] Event [3284.40234,12.7890625,2480.06079]: 1 lost unit Ronin [f=0011099] [11099] Event [5942.3999,11.796875,2760]: 1 finished unit Ronin [f=0011102] [11102] Event [2320,12.7890625,1360]: 0 finished unit Scalpel [f=0011121] [11121] Event [3256.78394,12.6014032,2526.60254]: 1 lost unit Ronin [f=0011166] [11166] Event [2956.7915,15.9587469,2395.57788]: 0 lost unit Scalpel [f=0011235] [11235] Event [2320,12.7890625,1360]: 0 finished unit Quill [f=0011258] [11258] Event [3282.31958,12.5844469,2498.27783]: 0 lost unit Bolas [f=0011261] [11261] Event [3045.74194,12.811264,2742.3457]: 1 lost unit Ronin [f=0011283] [11283] Event [200,209.191803,120]: 0 finished unit Wind/Tidal Generator [f=0011303] [11303] Event [2352,193.545471,3984]: 1 finished unit Lotus [f=0011325] [11325] Event [3340.81372,13.8257875,2832.93433]: 1 lost unit Ronin [f=0011326] [11326] Event [3376.9585,12.2827187,2766.56958]: 1 lost unit Ronin [f=0011400] [11400] Event [5942.3999,11.796875,2760]: 1 finished unit Sling [f=0011400] [11400] Event [3385.96851,12.3284492,2810.72827]: 1 lost unit Glaive [f=0011401] [11401] Event [3368.82861,11.6192045,2793.47095]: 1 lost unit Glaive [f=0011408] [11408] Event [3374.28613,12.1841431,2820.04321]: 1 lost unit Glaive [f=0011416] [11416] Event [2320,12.7890625,1360]: 0 finished unit Bolas [f=0011446] [11446] Event [2949.39966,35.1385612,2989.84644]: 1 lost unit Ronin [f=0011508] [11508] Event [3586.89868,11.7563229,2594.90576]: 1 lost unit Ronin [f=0011535] [11535] Event [2624,173.325775,3984]: 1 finished unit Lotus [f=0011541] [11541] Event [296,203.947937,120]: 0 finished unit Wind/Tidal Generator [f=0011594] [11594] Event [2320,12.7890625,1360]: 0 finished unit Bolas [f=0011620] [11620] Event [4628.71582,207.336487,1240.06494]: 1 lost unit Conjurer [f=0011637] [11637] Event [2392,207.579498,3896]: 1 finished unit Wind/Tidal Generator [f=0011645] [11645] Event [4528,202.796844,1280]: 1 lost unit Lotus [f=0011666] [11666] Event [3475.94995,11.6967697,2476.35742]: 1 lost unit Ronin [f=0011708] [11708] Event [3055.69092,15.4705019,2377.50024]: 0 lost unit Scalpel [f=0011727] [11727] Event [2552,206.784973,3880]: 1 finished unit Wind/Tidal Generator [f=0011728] [11728] Event [5942.3999,11.796875,2760]: 1 finished unit Sling [f=0011832] [11832] Event [392,203.947937,120]: 0 finished unit Wind/Tidal Generator [f=0011837] [11837] Event [2320,12.7890625,1360]: 0 finished unit Scalpel [f=0011956] [11956] Event [4752,204.5448,1184]: 0 finished unit Lotus [f=0012030] [12030] Event [5942.3999,11.796875,2760]: 1 finished unit Sling [f=0012047] [12047] Event [2320,12.7890625,1360]: 0 finished unit Bolas [f=0012123] [12123] Event [488,203.947937,120]: 0 finished unit Wind/Tidal Generator [f=0012250] [12250] Event [4560,203.362701,1248]: 0 finished unit Lotus [f=0012289] [12289] Event [2320,12.7890625,1360]: 0 finished unit Scalpel [f=0012359] [12359] Event [5942.3999,11.796875,2760]: 1 finished unit Sling [f=0012433] [12433] Event [584,202.021698,120]: 0 finished unit Wind/Tidal Generator [f=0012435] [12435] Event [2320,12.7890625,1360]: 0 finished unit Quill [f=0012518] [12518] Event [4896,193.398193,1200]: 0 finished unit Lotus [f=0012599] [12599] Event [2320,12.7890625,1360]: 0 finished unit Bolas [f=0012660] [12660] Event [5942.3999,11.796875,2760]: 1 finished unit Sling [f=0012676] [12676] Event [3806.7522,12.7890625,3001.86133]: 1 lost unit Ronin [f=0012771] [12771] Event [2320,12.7890625,1360]: 0 finished unit Bolas [f=0012825] [12825] Event [3941.13013,13.7701273,2827.81909]: 0 lost unit Bolas [f=0012844] [12844] Event [3710.25122,11.796875,2785.59473]: 0 lost unit Scalpel [f=0012860] [12860] Event [4165.02295,22.4427223,3081.34229]: 1 lost unit Ronin [f=0012947] [12947] Event [4307.58252,48.7365303,3149.08203]: 1 lost unit Sling [f=0012968] [12968] Event [2320,12.7890625,1360]: 0 finished unit Scalpel [f=0012972] [12972] Event [5942.3999,11.796875,2760]: 1 finished unit Ronin [f=0012978] [12978] Event [4284.6001,90.8392487,3224.1665]: 1 lost unit Ronin [f=0013117] [13117] Event [4064,176.147308,3312]: 1 lost unit Picket [f=0013143] [13143] Event [2320,12.7890625,1360]: 0 finished unit Bolas [f=0013242] [13242] Event [4363.82422,17.2871208,2716.73291]: 0 lost unit Scalpel [f=0013250] [13250] Event [136,211.226563,152]: 0 finished unit Wind/Tidal Generator [f=0013256] [13256] Event [5942.3999,11.796875,2760]: 1 finished unit Ronin [f=0013353] [13353] Event [5187.49951,11.9136353,2887.46216]: 1 lost unit Sling [f=0013366] [13366] Event [2320,12.7890625,1360]: 0 finished unit Scalpel [f=0013400] [13400] Event [5308.56348,11.796875,2901.64014]: 1 lost unit Sling [f=0013494] [13494] Event [2320,12.7890625,1360]: 0 finished unit Quill [f=0013513] [13513] Event [5646.84375,11.796875,2971.1062]: 1 lost unit Sling [f=0013541] [13541] Event [5942.3999,11.796875,2760]: 1 finished unit Ronin [f=0013555] [13555] Event [120,203.947937,248]: 0 finished unit Wind/Tidal Generator [f=0013573] [13573] Event [5585.4834,11.796875,2850.91333]: 0 lost unit Bolas [f=0013597] ggwp [f=0013608] [13608] Event [5808,11.796875,2912]: 1 lost unit Lotus [f=0013658] [13658] Event [5910.68604,11.8063297,2698.42432]: 1 lost unit Ronin [f=0013661] [13661] Event [2320,12.7890625,1360]: 0 finished unit Bolas [f=0013696] [13696] Event [undefined]: PonziScheme resigned [f=0013696] game_message: PonziScheme has been destroyed! [f=0013696] game_message: Niarteloc wins! [f=0013696] Submitting stats [f=0013696] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0013696] Part| Total Time|Time of the last 0.5s [f=0013696] Draw 26071.81ms 26.00% [f=0013696] Lua::Callins::Synced 7476.67ms 14.50% [f=0013696] Lua::Callins::Unsynced 32243.31ms 31.30% [f=0013696] Lua::CollectGarbage::Synced 362.63ms 0.50% [f=0013696] Lua::CollectGarbage::Unsynced 1018.41ms 0.90% [f=0013696] Misc::Profiler::AddTime 90.66ms 0.00% [f=0013696] Sim 35485.20ms 57.60% [f=0013696] [13696] Received game_message: PonziScheme has been destroyed! [f=0013696] [13696] Received game_message: Niarteloc wins! [f=0013697] [13697] Game End Stats Header: 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Stats Values: 30,5440,8135,5440,8135,1443.61853,131.006409,1443.61853,131.006409,0,0,0,0,0,0,0,0,3028.16211,654.04895,3028.16211,654.04895,2390.43579,2903.34717,2390.43579,2903.34717,830,810,830,810,36.3879623,41.5638351,36.3879623,41.5638351,1330,1385,1330,1385,38.5401726,32.6591873,38.5401726,32.6591873,580,2140,580,2140,2220,2604.16675,2220,2604.16675,2700,3800,2700,3800,3094.16675,2520,3094.16675,2520,0,165.333679,0,165.333679,3457.58594,2978.37842,3457.58594,2978.37842 [f=0013697] [13697] Game End Stats Values: 31,5230,8475,5230,8475,1577.78308,158.80896,1577.78308,158.80896,0,0,0,0,0,0,0,0,3459.83716,654.04895,3459.83716,654.04895,2593.13599,3263.34717,2593.13599,3263.34717,730,810,730,810,35.9597816,41.4373207,35.9597816,41.4373207,1330,1385,1330,1385,38.4443359,33.2201881,38.4443359,33.2201881,470,2320,470,2320,2440,2904.16675,2440,2904.16675,2700,3960,2700,3960,3394.16675,2740,3394.16675,2740,0,223.502121,0,223.502121,3817.58594,3226.40503,3817.58594,3226.40503 [f=0013697] [13697] Game End Stats Values: 32,5040,8510,5040,8510,1641.22815,173.979568,1641.22815,173.979568,0,0,0,0,0,0,0,0,3664.13721,654.04895,3664.13721,654.04895,2738.46484,3556.77393,2738.46484,3556.77393,640,810,640,810,36.9676514,44.9788742,36.9676514,44.9788742,1330,1385,1330,1385,38.3873901,34.6672401,38.3873901,34.6672401,370,2320,370,2320,2620,3184.16675,2620,3184.16675,2700,3995,2700,3995,3674.16675,2920,3674.16675,2920,0,256.336426,0,256.336426,4149.89014,3371.73389,4149.89014,3371.73389 [f=0013701] [13701] Event [5896,11.8925667,2984]: 1 lost unit Metal Extractor [f=0013740] [13740] Event [5952,11.7874241,2760]: 1 lost unit Cloakbot Factory [f=0013822] Spectator PonziScheme left the game: normal quit [f=0013822] [13822] Event [undefined]: PonziScheme quit [f=0013835] [13835] Event [2320,12.7890625,1360]: 0 finished unit Bolas [f=0013842] [13842] Event [88,211.226563,344]: 0 finished unit Wind/Tidal Generator [f=0013978] No clients connected, shutting down server [f=0013978] Server shutdown [f=0013978] [13978] all players disconnected [f=0014043] [14043] Event [2320,12.7890625,1360]: 0 finished unit Scalpel [f=0014103] [14103] Event [72,211.226563,440]: 0 finished unit Wind/Tidal Generator [f=0014208] [14208] Event [2320,12.7890625,1360]: 0 finished unit Bolas [f=0014403] [14403] Event [2320,12.7890625,1360]: 0 finished unit Scalpel [f=0014527] [14527] Event [2320,12.7890625,1360]: 0 finished unit Quill [f=0014686] [14686] Event [2320,12.7890625,1360]: 0 finished unit Bolas [f=0014853] [14853] Event [2320,12.7890625,1360]: 0 finished unit Bolas [f=0015049] [15049] Event [2320,12.7890625,1360]: 0 finished unit Scalpel [f=0015213] [15213] Event [2320,12.7890625,1360]: 0 finished unit Bolas [f=0015408] [15408] Event [2320,12.7890625,1360]: 0 finished unit Scalpel [f=0015531] [15531] Event [2320,12.7890625,1360]: 0 finished unit Quill [f=0015690] [15690] Event [2320,12.7890625,1360]: 0 finished unit Bolas [f=0015857] [15857] Event [2320,12.7890625,1360]: 0 finished unit Bolas [f=0016052] [16052] Event [2320,12.7890625,1360]: 0 finished unit Scalpel [f=0016217] [16217] Event [2320,12.7890625,1360]: 0 finished unit Bolas [f=0016413] [16413] Event [2320,12.7890625,1360]: 0 finished unit Scalpel [f=0016536] [16536] Event [2320,12.7890625,1360]: 0 finished unit Quill [f=0016624] Autoquit sending quit command. [f=0016624] [QuitAction] user exited to system [f=0016624] [SpringApp::Kill][1] fromRun=1 [f=0016624] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0016624] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0016624] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0016624] [ThreadPool::SetThreadCount][2] workers=0 [f=0016624] [SpringApp::Kill][2] [f=0016624] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0016624] [Game::KillLua][3] dtor=0 luaUI=0x53f50d70 [f=0016624] Start widgetHandler:Shutdown [f=0016624] Shutdown - SaveOrderList Complete [f=0016624] Writing last game win data [f=0016624] Shutdown - SaveConfigData Complete [f=0016624] Shutdown Widget - Save/Load API [f=0016624] Shutdown Widget - Chili Highlight [f=0016624] Shutdown Widget - Draw After Chili [f=0016624] Shutdown Widget - EPIC Menu [f=0016624] Shutdown Widget - Chili Widget Selector [f=0016624] Shutdown Widget - Chili Minimap [f=0016624] Shutdown Widget - Local Team Colors [f=0016624] Shutdown Widget - Display Keys 2 [f=0016624] Shutdown Widget - Save Game Menu [f=0016624] Shutdown Widget - Unit Icons [f=0016624] Shutdown Widget - Noises [f=0016624] Shutdown Widget - HealthBars [f=0016624] Shutdown Widget - Win Counter [f=0016624] Shutdown Widget - BuildETA [f=0016624] Shutdown Widget - SpringRTS Replay Stats [f=0016624] Shutdown Widget - Modular Comm Info [f=0016624] Shutdown Widget - Stereo3D [f=0016624] Shutdown Widget - Showeco and Grid Drawer [f=0016624] Shutdown Widget - Point Tracker [f=0016624] Shutdown Widget - Missile Silo Range [f=0016624] Shutdown Widget - MetalFeatures (new) [f=0016624] Shutdown Widget - MinimapEvents [f=0016624] Shutdown Widget - Local Widgets Config [f=0016624] Shutdown Widget - Highlight Geos [f=0016624] Shutdown Widget - Grab Input [f=0016624] Input grabbing is disabled! [f=0016624] Shutdown Widget - Defense Range Zero-K [f=0016624] Shutdown Widget - Darkening [f=0016624] Shutdown Widget - Context Menu [f=0016624] Shutdown Widget - Chili Spectator Panels [f=0016624] Shutdown Widget - Chili Selections & CursorTip v2 [f=0016624] Shutdown Widget - Chili Nuke Warning [f=0016624] Shutdown Widget - Chili EndGame Window [f=0016624] Shutdown Widget - Chili Economy Panel Default [f=0016624] Shutdown Widget - CameraShake [f=0016624] Shutdown Widget - State Reverse and Latency [f=0016624] Shutdown Widget - Music Player v2 [f=0016624] Shutdown Widget - Attack AoE [f=0016624] Shutdown Widget - Map Edge Extension [f=0016624] Shutdown Widget - Selection Send [f=0016624] Shutdown Widget - LupsManager [f=0016624] Shutdown Widget - Newton Firezone [f=0016624] Shutdown Widget - Chili Pro Console [f=0016624] Shutdown Widget - Persistent Build Height [f=0016624] Shutdown Widget - Lasso Terraform GUI [f=0016624] Shutdown Widget - Lups [f=0016624] Shutdown Widget - Chili Framework [f=0016624] Shutdown Widget - Mex Placement Handler [f=0016624] Shutdown Widget - Chili Core Selector [f=0016624] Shutdown Widget - Custom Markers [f=0016624] Shutdown Widget - Select Keys [f=0016624] Shutdown Widget - Pause Screen [f=0016624] Shutdown Widget - Text To Speech Control [f=0016624] Shutdown Widget - Layout Handler [f=0016624] End widgetHandler:Shutdown [f=0016624] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={1137151,106623951} {int,ext,rec}Allocs={17197028,0,0} {chunk,block}Bytes={106623951,0} [f=0016624] [Game::KillLua][1] dtor=0 luaGaia=0x54cb68b0 [f=0016624] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={916980,93285834} {int,ext,rec}Allocs={17197029,0,0} {chunk,block}Bytes={93285834,0} [f=0016624] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={916980,93285834} {int,ext,rec}Allocs={17197029,0,0} {chunk,block}Bytes={93285834,0} [f=0016624] [Game::KillLua][2] dtor=0 luaRules=0x5406ee80 [f=0016624] Start gadgetHandler:Shutdown [f=0016624] Shutdown - StartSetup [f=0016624] Shutdown - UnitMorph [f=0016624] Shutdown - Carrier Drones [f=0016624] Shutdown - LupsNanoSpray [f=0016624] Shutdown - Missile Silo Controller [f=0016624] Shutdown - Modular Comm Info [f=0016624] Shutdown - Terrain Texture Handler [f=0016624] Shutdown - UnitCloakShield [f=0016624] Shutdown - Starlight Handler [f=0016624] End gadgetHandler:Shutdown [f=0016624] Start gadgetHandler:Shutdown [f=0016624] Shutdown - Save/Load [f=0016624] Shutdown - Teleport Throw [f=0016624] Shutdown - UnitMorph [f=0016624] Shutdown - Modular Comm Info [f=0016624] Shutdown - Retreat Command [f=0016624] Shutdown - Shockwaves [f=0016624] Shutdown - UnitCloakShield [f=0016624] Shutdown - Lups Cloak FX [f=0016624] Shutdown - Lups [f=0016624] Shutdown - Lups Shield [f=0016624] End gadgetHandler:Shutdown [f=0016624] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={17197061,0,0} {chunk,block}Bytes={0,0} [f=0016624] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={17197061,0,0} {chunk,block}Bytes={0,0} [f=0016624] [Game::KillLua][4] dtor=0 [f=0016624] [Game::~CGame][1] [f=0016624] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0016624] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0016624] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0016624] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0016624] [Game::KillLua][4] dtor=1 [f=0016624] [Game::KillMisc][1] [f=0016624] [Game::KillMisc][2] [f=0016624] [Game::KillMisc][3] [f=0016624] [Game::KillRendering][1] [f=0016624] [3DOParser::Kill] allocated 1 pieces [f=0016624] [S3OParser::Kill] allocated 344 pieces [f=0016624] [AssParser::Kill] allocated 2 pieces [f=0016624] [Game::KillInterface][1] [f=0016624] [Game::KillInterface][2] [f=0016624] [Game::KillSimulation][1] [f=0016624] [Game::KillSimulation][2] [f=0016624] [CCollisionHandler] dis-/continuous tests: 0/571806 [f=0016624] [Game::KillSimulation][3] [f=0016624] [~CPathCache(28x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0016624] [~CPathCache(28x20)] cacheHits=56 hitPercentage=44% numHashColls=0 maxCacheSize=6 [f=0016624] [~CPathCache(56x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0016624] [~CPathCache(56x40)] cacheHits=44 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0016624] [~CRectangleOverlapHandler] 0% overlap reduction [f=0016624] [~CRectangleOverlapHandler] 0% overlap reduction [f=0016624] [LosHandler::Kill] raycast instance cache-{hits,misses}={12412,13435}; shared=10%; cached=38% [f=0016624] [Game::KillSimulation][4] [f=0016624] [CommonDefHandler::KillStatic] 3175 sound-set data items added [f=0016624] [Game::~CGame][2] [f=0016624] [Game::~CGame][3] [f=0016624] [SpringApp::Kill][3] [f=0016624] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 175416 bytes sent 304912 bytes recv'd [f=0016624] [SpringApp::Kill][4] font=0x46848aa0 [f=0016624] [SpringApp::Kill][5] [f=0016624] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7898 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/5208a4e021f5b317f493037d781dba67.sdp (0x468bfb80) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/5208a4e021f5b317f493037d781dba67.sdp" numZipFiles=7898 sumInflSize=723837kb sumReadTime=1996ms file="bitmaps/loadpictures/windgen.png" indx=532 inflSize=2589kb readTime=35ms file="bitmaps/purpletrail.tga" indx=587 inflSize=27kb readTime=32ms file="objects3d/corsh_dead.s3o" indx=5141 inflSize=126kb readTime=27ms file="luaui/widgets/unit_shield_guard.lua" indx=4837 inflSize=7kb readTime=21ms file="luarules/gadgets/cai/heatmaphandler.lua" indx=1679 inflSize=7kb readTime=18ms file="luaui/images/commands/bold/wait_gather.png" indx=3180 inflSize=6kb readTime=17ms file="luaui/widgets/unit_show_selected_range.lua" indx=4838 inflSize=3kb readTime=14ms file="luaui/widgets/unit_oneclick_weapon.lua" indx=4832 inflSize=0kb readTime=13ms file="bitmaps/cc/pinknovaexplo.tga" indx=435 inflSize=64kb readTime=11ms file="bitmaps/other/light_red.png" indx=545 inflSize=15kb readTime=11ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/5208a4e021f5b317f493037d781dba67.sdp] 29914757 bytes cached in 2808 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=169 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/DesertRumble_V1.02.sd7 (0x469ab250) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x46994a00) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1507472 bytes cached in 14 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x46912330) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7f21880b1dc0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 208857 bytes cached in 67 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]