[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.I3ymUISBtc/springsettings.1242957.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 1, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 1406ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f453c0c3ff0 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 4849 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1242957/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 238ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x45181990] using map "Fairyland 1.31" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Fairyland 1.31", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x45181990] using game "Zero-K v1.9.11.0" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.9.11.0", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 115ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 0), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (40 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 711ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 781ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 5ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 18ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 5 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 670ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 101ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 49ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 20ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 77ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Generic Plate Command Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Economy Multiplier Handicap Loaded gadget: Map Border Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Generic Plate Command Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_map_border.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_econ_mult.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 63ms [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] dominiklinha was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Chili Minimap [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1242957/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Guard Remove [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Select Com at start [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Mex Placement Initialised with 24 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Font Cache [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=cc5be4fc [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=c1c414ed [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=556a2b80 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=1ae02670 [f=-000001] [Path] [PathEstimator::ReadFile] hash=1ae02670 file="cache/104dev-maintenance/paths/Fairyland 1.31.pe-1ae02670.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=cc5be4fc [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=c1c414ed [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=556a2b80 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=1ae02680 [f=-000001] [Path] [PathEstimator::ReadFile] hash=1ae02680 file="cache/104dev-maintenance/paths/Fairyland 1.31.pe2-1ae02680.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (240ms, checksum d2dc5219)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11995,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1242957/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=756187829bd147387711c96be3598b95a2d8eb78586f89c47c6cf417bb8a21de7c0d70555335a261833312d68bf37c201390ddcde719bd2e2747af432b2fe99f" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=4aa8fae018ee3f2161ca80b5812158103697d23ddda26d14aa94e5c66968a588deb4bd2d64ba4a4747a6386544217cc9d629b7a5c70d4a25f9db103c91e3b35e]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=883357391ba205ebc6c1392297491d5b93b224ecb97a1b8e86d3a31913587ca32c9dbecb10049963abcc13d3822e0746ac02e34308ecb1f6cdec38bce957fcd1]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x51ab3a20,0x51723540}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: d48e9a61f82a21cbdf8e4aaf572f8789 [f=-000001] Connection attempt from Ambulanss [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [0] Event [undefined]: Ambulanss changed status [f=-000001] -> Connection established (given id 0) [f=-000001] Connection attempt from PonziScheme [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: PonziScheme changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PonziScheme" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=756187829bd147387711c96be3598b95a2d8eb78586f89c47c6cf417bb8a21de7c0d70555335a261833312d68bf37c201390ddcde719bd2e2747af432b2fe99f" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Ambulanss" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=756187829bd147387711c96be3598b95a2d8eb78586f89c47c6cf417bb8a21de7c0d70555335a261833312d68bf37c201390ddcde719bd2e2747af432b2fe99f" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Ambulanss" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PonziScheme" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Ambulanss" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=4aa8fae018ee3f2161ca80b5812158103697d23ddda26d14aa94e5c66968a588deb4bd2d64ba4a4747a6386544217cc9d629b7a5c70d4a25f9db103c91e3b35e]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Ambulanss" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=883357391ba205ebc6c1392297491d5b93b224ecb97a1b8e86d3a31913587ca32c9dbecb10049963abcc13d3822e0746ac02e34308ecb1f6cdec38bce957fcd1]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Ambulanss" string="[Game::Load][lua{Rules,Gaia}={0x46066f50,0x5ac6d740}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PonziScheme" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=4aa8fae018ee3f2161ca80b5812158103697d23ddda26d14aa94e5c66968a588deb4bd2d64ba4a4747a6386544217cc9d629b7a5c70d4a25f9db103c91e3b35e]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PonziScheme" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=883357391ba205ebc6c1392297491d5b93b224ecb97a1b8e86d3a31913587ca32c9dbecb10049963abcc13d3822e0746ac02e34308ecb1f6cdec38bce957fcd1]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PonziScheme" string="[Game::Load][lua{Rules,Gaia}={0000000078aee420,00000000d27fe970}]" [f=-000001] Allies: I choose: Delay! [f=-000001] Allies: I choose: Engy! [f=-000001] gl hf [f=-000001] you too friend [f=-000001] [0] Event [4555,399.979797,297]: 0 finished unit Recon Commander [f=-000001] [0] Event [509,399.986694,4571]: 1 finished unit Engineer Commander [f=0000000] [0] Ambulanss, team: 0, elo:2267, userid: 395479 [f=0000000] [0] PonziScheme, team: 1, elo:2192, userid: 547305 [f=0000000] [0] ?, team: 2, elo:0 [f=0000001] Playback continued [f=0000008] [8] Event [640,399.978638,4600]: 1 finished unit Cloakbot Factory [f=0000008] [8] Event [4464,399.978638,352]: 0 finished unit Rover Assembly [f=0000222] [222] Event [4481.99219,400.623749,351.970367]: 0 finished unit Dart [f=0000310] [310] Event [649.599976,399.978638,4600]: 1 finished unit Glaive [f=0000318] [318] Event [472,399.978638,4888]: 1 finished unit Metal Extractor [f=0000333] [333] Event [4648,399.978638,232]: 0 finished unit Metal Extractor [f=0000418] [418] Event [536,399.978638,4856]: 1 finished unit Wind/Tidal Generator [f=0000491] [491] Event [4696,399.978638,248]: 0 finished unit Wind/Tidal Generator [f=0000508] [508] Event [472,399.978638,4776]: 1 finished unit Wind/Tidal Generator [f=0000511] [511] Event [649.599976,399.978638,4600]: 1 finished unit Glaive [f=0000598] [598] Event [424,399.978638,4696]: 1 finished unit Wind/Tidal Generator [f=0000655] [655] Event [4481.99219,400.623749,351.970367]: 0 finished unit Scorcher [f=0000686] [686] Event [4776,399.978638,280]: 0 finished unit Wind/Tidal Generator [f=0000687] [687] Event [360,399.978638,4616]: 1 finished unit Wind/Tidal Generator [f=0000706] [706] Event [649.599976,399.978638,4600]: 1 finished unit Glaive [f=0000866] [866] Event [4856,399.893188,312]: 0 finished unit Wind/Tidal Generator [f=0000917] [917] Event [296,399.978638,4696]: 1 finished unit Metal Extractor [f=0001025] [1025] Event [376,399.978638,4552]: 1 finished unit Wind/Tidal Generator [f=0001039] [1039] Event [4481.99219,400.623749,351.970367]: 0 finished unit Mason [f=0001133] [1133] Event [456,399.978638,4504]: 1 finished unit Wind/Tidal Generator [f=0001218] [1218] Event [4840,399.978638,408]: 0 finished unit Metal Extractor [f=0001233] [1233] Event [536,399.978638,4456]: 1 finished unit Wind/Tidal Generator [f=0001320] [1320] Event [649.599976,399.978638,4600]: 1 finished unit Glaive [f=0001361] [1361] Event [4792,399.978638,408]: 0 finished unit Wind/Tidal Generator [f=0001415] [1415] Event [616,399.978638,4424]: 1 finished unit Wind/Tidal Generator [f=0001527] [1527] Event [4840,399.978638,472]: 0 finished unit Wind/Tidal Generator [f=0001556] [1556] Event [584.806702,249.000549,3582.46216]: 0 lost unit Dart [f=0001602] [1602] Event [649.599976,399.978638,4600]: 1 finished unit Glaive [f=0001648] [1648] Event [4481.99219,400.623749,351.970367]: 0 finished unit Scorcher [f=0001930] [1930] Event [904,399.711609,4344]: 1 finished unit Metal Extractor [f=0002023] [2023] Event [840,399.978638,4328]: 1 finished unit Wind/Tidal Generator [f=0002088] [2088] Event [649.599976,399.978638,4600]: 1 finished unit Glaive [f=0002112] [2112] Event [760,399.978638,4328]: 1 finished unit Wind/Tidal Generator [f=0002203] [2203] Event [680,399.978638,4328]: 1 finished unit Wind/Tidal Generator [f=0002271] [2271] Event [4200,399.775696,824]: 0 finished unit Metal Extractor [f=0002293] [2293] Event [600,399.967957,4328]: 1 finished unit Wind/Tidal Generator [f=0002412] [2412] Event [4248,399.967957,824]: 0 finished unit Wind/Tidal Generator [f=0002470] [2470] Event [649.599976,399.978638,4600]: 1 finished unit Glaive [f=0002579] [2579] Event [4216,399.241638,888]: 0 finished unit Wind/Tidal Generator [f=0002613] [2613] Event [3720,249.021912,920]: 0 finished unit Metal Extractor [f=0002620] [2620] Event [4481.99219,400.623749,351.970367]: 0 finished unit Scorcher [f=0002681] [2681] Event [649.599976,399.978638,4600]: 1 finished unit Glaive [f=0002816] [2816] Event [4272,399.284363,944]: 0 finished unit Radar Tower [f=0002879] [2879] Event [649.599976,399.978638,4600]: 1 finished unit Glaive [f=0003074] [3074] Event [649.599976,399.978638,4600]: 1 finished unit Glaive [f=0003122] [3122] Event [4481.99219,400.623749,351.970367]: 0 finished unit Scorcher [f=0003179] [3179] Event [3640,249.000549,936]: 0 finished unit Solar Collector [f=0003269] [3269] Event [649.599976,399.978638,4600]: 1 finished unit Glaive [f=0003527] [3527] Event [4481.99219,400.623749,351.970367]: 0 finished unit Scorcher [f=0003630] [3630] Event [649.599976,399.978638,4600]: 1 finished unit Imp [f=0003753] [3753] Event [3584,249.000549,832]: 0 finished unit Lotus [f=0003889] [3889] Event [4920,249.000549,1800]: 0 finished unit Metal Extractor [f=0004005] [4005] Event [649.599976,399.978638,4600]: 1 finished unit Conjurer [f=0004035] [4035] Event [4481.99219,400.623749,351.970367]: 0 finished unit Scorcher [f=0004233] [4233] Event [603.586853,249.000549,3466.64087]: 0 lost unit Scorcher [f=0004342] [4342] Event [409.210114,250.31076,3623.50806]: 0 lost unit Scorcher [f=0004368] [4368] Event [4784,249.000549,1696]: 0 finished unit Lotus [f=0004380] [4380] Event [649.599976,399.978638,4600]: 1 finished unit Imp [f=0004445] [4445] Event [4481.99219,400.623749,351.970367]: 0 finished unit Scorcher [f=0004487] [4487] Event [424,249.000549,3240]: 1 finished unit Metal Extractor [f=0004589] [4589] Event [649.599976,399.978638,4600]: 1 finished unit Glaive [f=0004675] [4675] Event [488,249.01123,3256]: 1 finished unit Solar Collector [f=0004732] [4732] Event [4840,249.000549,1816]: 0 finished unit Solar Collector [f=0004784] [4784] Event [649.599976,399.978638,4600]: 1 finished unit Glaive [f=0004850] [4850] Event [4481.99219,400.623749,351.970367]: 0 finished unit Scorcher [f=0004905] [4905] Event [416,249.000549,3440]: 1 finished unit Lotus [f=0005145] [5145] Event [649.599976,399.978638,4600]: 1 finished unit Imp [f=0005148] [5148] Event [4696,249.000549,1896]: 0 finished unit Metal Extractor [f=0005226] [5226] Event [4481.99219,400.623749,351.970367]: 0 finished unit Mason [f=0005357] [5357] Event [184,249.000549,3320]: 1 finished unit Metal Extractor [f=0005520] [5520] Event [649.599976,399.978638,4600]: 1 finished unit Conjurer [f=0005545] [5545] Event [248,249.000549,3336]: 1 finished unit Solar Collector [f=0005562] [5562] Event [4744,249.000549,1816]: 0 finished unit Solar Collector [f=0005577] [5577] Event [744,399.978638,4680]: 1 finished unit Caretaker [f=0005581] [5581] Event [3130.14136,173.93158,2186.6853]: 1 lost unit Glaive [f=0005743] [5743] Event [649.599976,399.978638,4600]: 1 finished unit Imp [f=0005945] [5945] Event [649.599976,399.978638,4600]: 1 finished unit Imp [f=0005966] [5966] Event [4432,291.853333,2128]: 0 finished unit Radar Tower [f=0005967] [5967] Event [4481.99219,400.623749,351.970367]: 0 finished unit Ripper [f=0006140] [6140] Event [649.599976,399.978638,4600]: 1 finished unit Imp [f=0006348] [6348] Event [649.599976,399.978638,4600]: 1 finished unit Imp [f=0006386] [6386] Event [4481.99219,400.623749,351.970367]: 0 finished unit Scorcher [f=0006429] [6429] Event [832,399.871826,4208]: 1 finished unit Radar Tower [f=0006505] [6505] Event [649.599976,399.978638,4600]: 1 finished unit Glaive [f=0006625] [6625] Event [649.599976,399.978638,4600]: 1 finished unit Glaive [f=0006745] [6745] Event [649.599976,399.978638,4600]: 1 finished unit Glaive [f=0006766] [6766] Event [520,153.265381,232]: 0 finished unit Metal Extractor [f=0006791] [6791] Event [4481.99219,400.623749,351.970367]: 0 finished unit Scorcher [f=0006948] [6948] Event [649.599976,399.978638,4600]: 1 finished unit Conjurer [f=0007075] [7075] Event [649.599976,399.978638,4600]: 1 finished unit Glaive [f=0007164] [7164] Event [968,395.73822,4360]: 1 finished unit Solar Collector [f=0007173] [7173] Event [4584,163.711548,2776]: 0 finished unit Metal Extractor [f=0007197] [7197] Event [4481.99219,400.623749,351.970367]: 0 finished unit Scorcher [f=0007232] [7232] Event [649.599976,399.978638,4600]: 1 finished unit Glaive [f=0007328] [7328] Event [3176,162.419128,4120]: 1 finished unit Metal Extractor [f=0007330] [7330] Event [4360,399.978638,456]: 0 finished unit Caretaker [f=0007426] [7426] Event [280,166.915894,456]: 0 finished unit Metal Extractor [f=0007496] [7496] Event [4481.99219,400.623749,351.970367]: 0 finished unit Fencer [f=0007524] [7524] Event [4648,154.515076,2840]: 0 finished unit Solar Collector [f=0007562] [7562] Event [760,399.978638,4488]: 1 finished unit Caretaker [f=0007643] [7643] Event [649.599976,399.978638,4600]: 1 finished unit Glaive [f=0007727] [7727] Event [4481.99219,400.623749,351.970367]: 0 finished unit Scorcher [f=0007768] [7768] Event [3136.63379,164.564804,4136.79443]: 1 lost unit Conjurer [f=0007787] [7787] Event [1368,249.043274,4168]: 1 finished unit Metal Extractor [f=0007801] [7801] Event [3176,162.445984,4120]: 1 lost unit Metal Extractor [f=0007867] [7867] Event [4528,154.354858,2864]: 0 finished unit Lotus [f=0007874] [7874] Event [3240,160.917053,4136]: 1 lost unit Solar Collector [f=0007973] [7973] Event [296,167.5354,376]: 0 finished unit Solar Collector [f=0007976] [7976] Event [4481.99219,400.623749,351.970367]: 0 finished unit Fencer [f=0008020] [8020] Event [1432,249.01123,4184]: 1 finished unit Solar Collector [f=0008041] [8041] Event [649.599976,399.978638,4600]: 1 finished unit Glaive [f=0008149] [8149] Event [649.599976,399.978638,4600]: 1 finished unit Glaive [f=0008191] [8191] Event [520,161.265564,2360]: 1 finished unit Metal Extractor [f=0008208] [8208] Event [4481.99219,400.623749,351.970367]: 0 finished unit Scorcher [f=0008269] [8269] Event [649.599976,399.978638,4600]: 1 finished unit Glaive [f=0008382] [8382] Event [649.599976,399.978638,4600]: 1 finished unit Glaive [f=0008437] [8437] Event [456,159.577942,264]: 0 finished unit Solar Collector [f=0008455] [8455] Event [4481.99219,400.623749,351.970367]: 0 finished unit Fencer [f=0008496] [8496] Event [649.599976,399.978638,4600]: 1 finished unit Glaive [f=0008637] [8637] Event [584,156.256104,2376]: 1 finished unit Solar Collector [f=0008686] [8686] Event [649.599976,399.978638,4600]: 1 finished unit Imp [f=0008687] [8687] Event [4481.99219,400.623749,351.970367]: 0 finished unit Scorcher [f=0008797] [8797] Event [649.599976,399.978638,4600]: 1 finished unit Ronin [f=0008928] [8928] Event [649.599976,399.978638,4600]: 1 finished unit Ronin [f=0009030] [9030] Event [384,159.791565,528]: 0 finished unit Lotus [f=0009062] [9062] Event [649.599976,399.978638,4600]: 1 finished unit Ronin [f=0009064] [9064] Event [4481.99219,400.623749,351.970367]: 0 finished unit Ripper [f=0009195] [9195] Event [649.599976,399.978638,4600]: 1 finished unit Ronin [f=0009311] [9311] Event [4481.99219,400.623749,351.970367]: 0 finished unit Fencer [f=0009328] [9328] Event [649.599976,399.978638,4600]: 1 finished unit Ronin [f=0009346] [9346] Event [296,160.037231,2104]: 1 finished unit Metal Extractor [f=0009406] [9406] Event [480,158.403015,560]: 0 finished unit Radar Tower [f=0009491] [9491] Event [649.599976,399.978638,4600]: 1 finished unit Imp [f=0009542] [9542] Event [4481.99219,400.623749,351.970367]: 0 finished unit Scorcher [f=0009638] [9638] Event [649.599976,399.978638,4600]: 1 finished unit Ronin [f=0009780] [9780] Event [360,159.513855,2120]: 1 finished unit Solar Collector [f=0009793] [9793] Event [649.599976,399.978638,4600]: 1 finished unit Ronin [f=0009843] [9843] Event [4840,153.778076,3032]: 0 finished unit Metal Extractor [f=0009862] [9862] Event [4360,399.978638,568]: 0 finished unit Caretaker [f=0009909] [9909] Event [649.599976,399.978638,4600]: 1 finished unit Ronin [f=0010001] [10001] Event [4481.99219,400.623749,351.970367]: 0 finished unit Ripper [f=0010027] [10027] Event [649.599976,399.978638,4600]: 1 finished unit Ronin [f=0010051] [10051] Event [4648,159.812927,4888]: 1 finished unit Metal Extractor [f=0010121] [10121] Event [4760,156.277466,3000]: 0 finished unit Solar Collector [f=0010144] [10144] Event [649.599976,399.978638,4600]: 1 finished unit Ronin [f=0010181] [10181] Event [4481.99219,400.623749,351.970367]: 0 finished unit Fencer [f=0010263] [10263] Event [649.599976,399.978638,4600]: 1 finished unit Ronin [f=0010344] [10344] Event [4481.99219,400.623749,351.970367]: 0 finished unit Scorcher [f=0010369] [10369] Event [649.599976,399.978638,4600]: 1 finished unit Ronin [f=0010391] [10391] Event [4280,399.957275,888]: 0 finished unit Wind/Tidal Generator [f=0010442] [10442] Event [4589.17969,160.010986,4877.97705]: 1 lost unit Conjurer [f=0010474] [10474] Event [649.599976,399.978638,4600]: 1 finished unit Ronin [f=0010522] [10522] Event [4672,153.511047,3040]: 0 finished unit Lotus [f=0010525] [10525] Event [4648,159.812927,4888]: 1 lost unit Metal Extractor [f=0010579] [10579] Event [649.599976,399.978638,4600]: 1 finished unit Ronin [f=0010625] [10625] Event [4360,399.978638,840]: 0 finished unit Wind/Tidal Generator [f=0010625] [10625] Event [4481.99219,400.623749,351.970367]: 0 finished unit Ripper [f=0010684] [10684] Event [649.599976,399.978638,4600]: 1 finished unit Ronin [f=0010729] [10729] Event [4440,399.978638,792]: 0 finished unit Wind/Tidal Generator [f=0010802] [10802] Event [649.599976,399.978638,4600]: 1 finished unit Ronin [f=0010828] [10828] Event [4481.99219,400.623749,351.970367]: 0 finished unit Fencer [f=0010861] [10861] Event [4520,399.978638,744]: 0 finished unit Wind/Tidal Generator [f=0010890] [10890] Event [1768,163.861084,1144]: 0 finished unit Metal Extractor [f=0010954] [10954] Event [649.599976,399.978638,4600]: 1 finished unit Ronin [f=0010994] [10994] Event [4481.99219,400.623749,351.970367]: 0 finished unit Scorcher [f=0011035] [11035] Event [4600,399.978638,680]: 0 finished unit Wind/Tidal Generator [f=0011090] [11090] Event [656,152.934265,2192]: 1 finished unit Lotus [f=0011095] [11095] Event [656,152.934265,2192]: 1 lost unit Lotus [f=0011128] [11128] Event [496,154.450989,2048]: 1 finished unit Lotus [f=0011166] [11166] Event [649.599976,399.978638,4600]: 1 finished unit Ronin [f=0011194] [11194] Event [499.236603,153.730453,2230.83936]: 0 lost unit Scorcher [f=0011212] [11212] Event [2905.14258,167.584305,3606.8396]: 1 lost unit Glaive [f=0011214] [11214] Event [3004.86206,164.581589,3716.94507]: 1 lost unit Glaive [f=0011225] [11225] Event [2985.51831,165.276917,3692.95752]: 1 lost unit Glaive [f=0011240] [11240] Event [2932.84937,172.097839,3581.80103]: 1 lost unit Glaive [f=0011241] [11241] Event [713.879578,152.934265,2054.47656]: 1 lost unit Imp [f=0011246] [11246] Event [3028.8772,197.033417,3450.57959]: 0 lost unit Scorcher [f=0011265] [11265] Event [3174.79932,208.348236,3478.52783]: 0 lost unit Scorcher [f=0011267] [11267] Event [3082.55103,183.380249,3603.64233]: 1 lost unit Glaive [f=0011270] [11270] Event [3061.03003,184.130447,3578.75781]: 1 lost unit Glaive [f=0011270] [11270] Event [4481.99219,400.623749,351.970367]: 0 finished unit Ripper [f=0011271] [11271] Event [3095.56299,182.565155,3620.25269]: 1 lost unit Glaive [f=0011272] [11272] Event [3120.01758,186.778183,3607.19263]: 1 lost unit Glaive [f=0011281] [11281] Event [4680,399.978638,632]: 0 finished unit Wind/Tidal Generator [f=0011283] [11283] Event [649.599976,399.978638,4600]: 1 finished unit Ronin [f=0011285] [11285] Event [484.459351,155.702286,2274.47339]: 0 lost unit Scorcher [f=0011294] [11294] Event [3340.48828,201.343536,3691.15088]: 1 lost unit Glaive [f=0011308] [11308] Event [460.704803,154.061432,2253.46509]: 1 lost unit Engineer Commander [f=0011311] [11311] Event [506.893738,153.483887,2254.72974]: 0 lost unit Scorcher [f=0011317] [11317] Event [530.452087,150.675613,2262.20605]: 0 lost unit Scorcher [f=0011318] [11318] Event [3082.31177,195.116669,3509.19287]: 1 lost unit Glaive [f=0011321] [11321] Event [3066.18262,194.450912,3500.7373]: 1 lost unit Glaive [f=0011342] [11342] Event [3116.51685,201.182266,3481.23535]: 1 lost unit Glaive [f=0011353] [11353] Event [3237.20776,221.702438,3400.26538]: 0 lost unit Ripper [f=0011355] [11355] Event [3500.98242,211.972229,3727.65088]: 1 lost unit Glaive [f=0011356] [11356] Event [520,158.164825,2360]: 1 lost unit Metal Extractor [f=0011413] [11413] Event [496.351563,152.855011,2091.68408]: 1 lost unit Conjurer [f=0011434] [11434] Event [649.599976,399.978638,4600]: 1 finished unit Ronin [f=0011452] [11452] Event [4481.99219,400.623749,351.970367]: 0 finished unit Fencer [f=0011462] [11462] Event [496,154.941406,2048]: 1 lost unit Lotus [f=0011463] [11463] Event [3063.96045,193.347076,3499.03979]: 1 lost unit Glaive [f=0011476] [11476] Event [448,154.034424,2016]: 1 lost unit Lotus [f=0011478] [11478] Event [4760,399.978638,584]: 0 finished unit Wind/Tidal Generator [f=0011498] [11498] Event [3138.17114,211.306747,3417.75928]: 1 lost unit Glaive [f=0011535] [11535] Event [1944,163.594055,984]: 0 finished unit Metal Extractor [f=0011581] [11581] Event [360,159.520874,2120]: 1 lost unit Solar Collector [f=0011617] [11617] Event [4481.99219,400.623749,351.970367]: 0 finished unit Scorcher [f=0011617] [11617] Event [584,155.922852,2376]: 1 lost unit Solar Collector [f=0011626] [11626] Event [649.599976,399.978638,4600]: 1 finished unit Imp [f=0011649] [11649] Event [4840,399.978638,536]: 0 finished unit Wind/Tidal Generator [f=0011652] [11652] Event [3341.3208,218.652206,3536.55811]: 0 lost unit Scorcher [f=0011657] [11657] Event [3464.33057,248.933731,3234.42505]: 1 lost unit Glaive [f=0011799] [11799] Event [3784.30957,163.492325,2509.81592]: 1 lost unit Glaive [f=0011813] [11813] Event [649.599976,399.978638,4600]: 1 finished unit Imp [f=0011829] [11829] Event [3739.56738,154.101898,2314.81323]: 0 lost unit Scorcher [f=0011838] [11838] Event [3637.97803,160.766006,2364.29248]: 1 lost unit Glaive [f=0011894] [11894] Event [4481.99219,400.623749,351.970367]: 0 finished unit Ripper [f=0011897] ggwp [f=0011905] [11905] Event [3525.125,156.105606,2205.1062]: 1 lost unit Glaive [f=0011928] [11928] Event [4920,399.978638,488]: 0 finished unit Wind/Tidal Generator [f=0011931] [11931] Event [3074.79004,156.550507,3938.49121]: 1 lost unit Ronin [f=0011979] [11979] Event [undefined]: PonziScheme resigned [f=0011979] game_message: PonziScheme has been destroyed! [f=0011979] game_message: Ambulanss wins! [f=0011979] Submitting stats [f=0011979] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0011979] Part| Total Time|Time of the last 0.5s [f=0011979] Draw 12346.28ms 26.17% [f=0011979] Lua::Callins::Synced 6597.94ms 21.99% [f=0011979] Lua::Callins::Unsynced 16260.70ms 31.94% [f=0011979] Lua::CollectGarbage::Synced 227.05ms 0.10% [f=0011979] Lua::CollectGarbage::Unsynced 504.02ms 1.49% [f=0011979] Misc::Profiler::AddTime 47.42ms 0.00% [f=0011979] Sim 27594.70ms 57.01% [f=0011979] [11979] Received game_message: PonziScheme has been destroyed! [f=0011979] [11979] Received game_message: Ambulanss wins! [f=0011980] [11980] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0011980] [11980] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0011980] [11980] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0011980] [11980] Game End Stats Values: 2,2160,2100,2160,2100,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,1275,1275,1275,1275,6,5.86666679,6,5.86666679,65,40,65,40,0,0,0,0,820,785,820,785,0,0,0,0,0,0,0,0,0,0,0,0 [f=0011980] [11980] Game End Stats Values: 3,2395,2335,2395,2335,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,10.0563517,8.91994572,10.0563517,8.91994572,1275,1275,1275,1275,8,8,8,8,195,170,195,170,0,0,0,0,925,890,925,890,0,0,0,0,0,0,0,0,0,0,0,0 [f=0011980] [11980] Game End Stats Values: 4,2650,2540,2650,2540,7.68192673,0.44876379,7.68192673,0.44876379,0,0,0,0,0,0,0,0,0,0,0,0,17.0625,24.988018,17.0625,24.988018,0,0,0,0,14.3696346,11.5210466,14.3696346,11.5210466,1275,1275,1275,1275,10.2454615,8.42991734,10.2454615,8.42991734,260,170,260,170,0,0,0,0,1115,1095,1115,1095,0,0,0,0,0,0,0,0,24.988018,17.0625,24.988018,17.0625 [f=0011980] [11980] Game End Stats Values: 5,2750,2700,2750,2700,25.3935127,11.2426271,25.3935127,11.2426271,0,0,0,0,0,0,0,0,0,0,0,0,79.8125,71.7381363,79.8125,71.7381363,0,0,0,0,21.0597668,15.3178701,21.0597668,15.3178701,1275,1275,1275,1275,11.1807728,10.7195902,11.1807728,10.7195902,325,260,325,260,40,0,40,0,1150,1165,1150,1165,0,40,0,40,0,0,0,0,71.7381363,79.8125,71.7381363,79.8125 [f=0011980] [11980] Game End Stats Values: 6,3005,2700,3005,2700,45.8580933,22.8138008,45.8580933,22.8138008,0,0,0,0,0,0,0,0,0,0,0,0,79.8125,71.7381363,79.8125,71.7381363,0,0,0,0,20.4042149,15.3164787,20.4042149,15.3164787,1275,1275,1275,1275,12.5643063,10.7714119,12.5643063,10.7714119,390,260,390,260,40,0,40,0,1340,1165,1340,1165,0,40,0,40,0,0,0,0,71.7381363,79.8125,71.7381363,79.8125 [f=0011980] [11980] Game End Stats Values: 7,3170,3070,3170,3070,75.644249,30.5962181,75.644249,30.5962181,0,0,0,0,0,0,0,0,0,0,0,0,88.34375,121.150002,88.34375,121.150002,0,0,0,0,19.0600338,13.3108797,19.0600338,13.3108797,1275,1275,1275,1275,13.9857426,12.3854942,13.9857426,12.3854942,520,390,520,390,40,0,40,0,1375,1405,1375,1405,0,40,0,40,0,0,0,0,121.150002,88.34375,121.150002,88.34375 [f=0011980] [11980] Game End Stats Values: 8,3300,3255,3300,3255,111.153229,36.1223335,111.153229,36.1223335,0,0,0,0,0,0,0,0,0,0,0,0,119.625,137.619812,119.625,137.619812,0,0,0,0,20.7411175,15.430522,20.7411175,15.430522,1275,1330,1275,1330,14.3672638,14.3684072,14.3672638,14.3684072,650,520,650,520,40,0,40,0,1375,1405,1375,1405,0,40,0,40,0,0,0,0,137.619812,119.625,137.619812,119.625 [f=0011980] [11980] Game End Stats Values: 9,3365,3455,3365,3455,159.176514,59.8688889,159.176514,59.8688889,0,0,0,0,0,0,0,0,0,0,0,0,119.625,137.619812,119.625,137.619812,0,0,0,0,27.0890427,20.8674698,27.0890427,20.8674698,1275,1330,1275,1330,15.2015524,15.5831032,15.2015524,15.5831032,715,650,715,650,40,0,40,0,1375,1475,1375,1475,0,40,0,40,0,0,0,0,137.619812,119.625,137.619812,119.625 [f=0011980] [11980] Game End Stats Values: 10,3605,3760,3605,3760,210.490692,77.6760941,210.490692,77.6760941,0,0,0,0,0,0,0,0,0,0,0,0,119.625,137.619812,119.625,137.619812,0,90,0,90,27.3565006,21.290184,27.3565006,21.290184,1275,1330,1275,1330,15.4209452,15.72048,15.4209452,15.72048,835,780,835,780,40,0,40,0,1495,1560,1495,1560,0,40,0,40,0,0,0,0,137.619812,119.625,137.619812,119.625 [f=0011980] [11980] Game End Stats Values: 11,3810,3720,3810,3720,256.917664,101.13504,256.917664,101.13504,0,0,0,0,0,0,0,0,0,0,0,0,299.767059,409.94754,299.767059,409.94754,0,180,0,180,28.2517376,21.8124962,28.2517376,21.8124962,1275,1330,1275,1330,15.0951328,17.5639305,15.0951328,17.5639305,955,650,955,650,300,0,300,0,1580,1560,1580,1560,0,300,0,300,0,0,0,0,432.89859,300.000122,432.89859,300.000122 [f=0011980] [11980] Game End Stats Values: 12,4100,3920,4100,3920,280.852417,138.180084,280.852417,138.180084,0,0,0,0,0,0,0,0,0,0,0,0,299.767059,409.94754,299.767059,409.94754,90,180,90,180,29.3729877,22.6443424,29.3729877,22.6443424,1275,1330,1275,1330,15.4623165,18.4696693,15.4623165,18.4696693,1085,780,1085,780,300,0,300,0,1650,1630,1650,1630,0,300,0,300,0,0,0,0,432.89859,300.000122,432.89859,300.000122 [f=0011980] [11980] Game End Stats Values: 13,4305,4125,4305,4125,323.445465,177.047729,323.445465,177.047729,0,0,0,0,0,0,0,0,0,0,0,0,299.767059,409.94754,299.767059,409.94754,90,180,90,180,29.9570827,23.6405869,29.9570827,23.6405869,1275,1330,1275,1330,16.8395309,19.5245075,16.8395309,19.5245075,1205,780,1205,780,300,0,300,0,1735,1835,1735,1835,0,300,0,300,0,0,0,0,432.89859,300.000122,432.89859,300.000122 [f=0011980] [11980] Game End Stats Values: 14,4730,4195,4730,4195,371.596497,223.799652,371.596497,223.799652,0,0,0,0,0,0,0,0,0,0,0,0,368.017059,551.375,368.017059,551.375,90,180,90,180,31.1140175,24.6821327,31.1140175,24.6821327,1275,1330,1275,1330,19.2100735,21.1167946,19.2100735,21.1167946,1260,780,1260,780,300,65,300,65,2105,1905,2105,1905,65,300,65,300,0,0,0,0,574.32605,368.250122,574.32605,368.250122 [f=0011980] [11980] Game End Stats Values: 15,4970,4490,4970,4490,435.847351,283.297424,435.847351,283.297424,0,0,0,0,0,0,0,0,0,0,0,0,368.017059,551.375,368.017059,551.375,90,180,90,180,33.7860031,26.7076492,33.7860031,26.7076492,1275,1385,1275,1385,20.2833939,21.9665184,20.2833939,21.9665184,1500,1020,1500,1020,300,65,300,65,2105,1905,2105,1905,65,300,65,300,0,0,0,0,574.32605,368.250122,574.32605,368.250122 [f=0011980] [11980] Game End Stats Values: 16,5340,4620,5340,4620,498.557007,325.416534,498.557007,325.416534,0,0,0,0,0,0,0,0,0,0,0,0,368.017059,551.375,368.017059,551.375,90,180,90,180,34.3823891,27.055603,34.3823891,27.055603,1330,1385,1330,1385,20.1806431,20.8079414,20.1806431,20.8079414,1815,1150,1815,1150,300,65,300,65,2105,1905,2105,1905,65,300,65,300,0,0,0,0,574.32605,368.250122,574.32605,368.250122 [f=0011980] [11980] Game End Stats Values: 17,5595,5050,5595,5050,548.133606,347.485321,548.133606,347.485321,0,0,0,0,0,0,0,0,0,0,0,0,368.017059,551.375,368.017059,551.375,90,180,90,180,34.3618088,27.0435982,34.3618088,27.0435982,1330,1385,1330,1385,19.3051033,21.2045879,19.3051033,21.2045879,1880,1410,1880,1410,300,65,300,65,2295,2075,2295,2075,65,300,65,300,0,0,0,0,574.32605,368.250122,574.32605,368.250122 [f=0011980] [11980] Game End Stats Values: 18,5990,5530,5990,5530,600.420349,363.827179,600.420349,363.827179,0,0,0,0,0,0,0,0,0,0,0,0,368.017059,587.341003,368.017059,587.341003,90,180,90,180,36.3498878,27.4366436,36.3498878,27.4366436,1330,1385,1330,1385,20.6857834,23.7561245,20.6857834,23.7561245,2010,1555,2010,1555,300,65,300,65,2560,2410,2560,2410,65,300,65,300,0,0,0,0,610.292053,368.250122,610.292053,368.250122 [f=0011980] [11980] Game End Stats Values: 19,5885,5965,5885,5965,648.670105,376.827942,648.670105,376.827942,0,0,0,0,0,0,0,0,0,0,0,0,368.017059,814.434021,368.017059,814.434021,90,270,90,270,30.945015,26.2054443,30.945015,26.2054443,1330,1385,1330,1385,21.3499756,24.8667183,21.3499756,24.8667183,1955,1830,1955,1830,300,335.166962,300,335.166962,2510,2480,2510,2480,455.166962,300,455.166962,300,0,0,0,0,844.504089,377.189423,844.504089,377.189423 [f=0011980] [11980] Game End Stats Values: 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24,7770,7950,7770,7950,976.295044,535.726563,976.295044,535.726563,0,0,0,0,0,0,0,0,0,45.5074463,0,45.5074463,368.017059,814.434021,368.017059,814.434021,90,360,90,360,47.1568604,35.992939,47.1568604,35.992939,1330,1440,1330,1440,28.7915154,27.8349705,28.7915154,27.8349705,3445,3265,3445,3265,300,335.166962,300,335.166962,2905,2885,2905,2885,455.166962,300,455.166962,300,0.00043,0,0.00043,0,844.504089,377.189423,844.504089,377.189423 [f=0011980] [11980] Game End Stats Values: 25,7925,8385,7925,8385,1054.59253,546.312927,1054.59253,546.312927,0,0,0,0,0,0,0,0,0,45.5074463,0,45.5074463,370.646942,1019.43402,370.646942,1019.43402,90,450,90,450,47.4221725,38.883358,47.4221725,38.883358,1330,1440,1330,1440,28.1532192,26.7057552,28.1532192,26.7057552,3805,3505,3805,3505,300,540.166992,300,540.166992,2700,2990,2700,2990,660.166992,300,660.166992,300,0.00100333,0,0.00100333,0,1055.60974,386.357574,1055.60974,386.357574 [f=0011980] [11980] Game End Stats Values: 26,7905,8555,7905,8555,1131.55725,576.751099,1131.55725,576.751099,0,0,0,0,0,0,0,0,0,45.5074463,0,45.5074463,803.438293,2355.31836,803.438293,2355.31836,180,450,180,450,40.2125015,40.6177444,40.2125015,40.6177444,1330,1440,1330,1440,27.1309853,29.4958763,27.1309853,29.4958763,3695,3520,3695,3520,560,1010.16699,560,1010.16699,2700,3145,2700,3145,1130.16699,560,1130.16699,560,0.00100333,0,0.00100333,0,2511.41187,855.132446,2511.41187,855.132446 [f=0011980] [11980] Game End Stats Values: 27,5715,8370,5715,8370,1188.82263,625.80835,1188.82263,625.80835,0,0,0,0,0,0,0,0,26.3583755,45.5074463,26.3583755,45.5074463,1683.57202,3967.9436,1683.57202,3967.9436,90,450,90,450,32.8910408,44.6185493,32.8910408,44.6185493,55,1440,55,1440,21.2843704,31.8038139,21.2843704,31.8038139,3215,3145,3215,3145,1450,3469.66699,1450,3469.66699,2355,3335,2355,3335,3654.66699,1450,3654.66699,1450,0.00100333,0,0.00100333,0,4439.51074,1781.74707,4439.51074,1781.74707 [f=0011980] [11980] Game End Stats Values: 28,5485,8515,5485,8515,1239.55664,687.853577,1239.55664,687.853577,0,0,0,0,0,0,0,0,42.0787468,45.5074463,42.0787468,45.5074463,2013.73389,4279.6499,2013.73389,4279.6499,90,450,90,450,38.3225632,57.4030151,38.3225632,57.4030151,55,1440,55,1440,21.0734253,36.2045174,21.0734253,36.2045174,2985,3255,2985,3255,1580,3754.66699,1580,3754.66699,2355,3370,2355,3370,4004.66699,1580,4004.66699,1580,0.00100333,0,0.00100333,0,4800.0918,2123.33862,4800.0918,2123.33862 [f=0011984] [11984] Event [296,159.021912,2104]: 1 lost unit Metal Extractor [f=0011988] [11988] Event [1880,156.629944,1048]: 0 finished unit Solar Collector [f=0011990] [11990] Event [3472.05322,153.637161,2049.45508]: 0 lost unit Fencer [f=0011992] [11992] Event [2876.53296,153.92363,3837.48511]: 1 lost unit Ronin [f=0011997] [11997] Event [3289.85718,153.107269,1978.21484]: 1 lost unit Glaive [f=0012025] [12025] Event [3276.64868,153.254623,1988.90771]: 1 lost unit Glaive [f=0012074] [12074] Event [4481.99219,400.623749,351.970367]: 0 finished unit Fencer [f=0012238] [12238] Event [4481.99219,400.623749,351.970367]: 0 finished unit Scorcher [f=0012287] No clients connected, shutting down server [f=0012287] Server shutdown [f=0012287] [12287] all players disconnected [f=0012499] [12499] Event [4481.99219,400.623749,351.970367]: 0 finished unit Ripper [f=0012674] [12674] Event [4481.99219,400.623749,351.970367]: 0 finished unit Fencer [f=0012769] [12769] Event [1864,159.407043,1144]: 0 finished unit Solar Collector [f=0012838] [12838] Event [4481.99219,400.623749,351.970367]: 0 finished unit Scorcher [f=0013097] [13097] Event [4481.99219,400.623749,351.970367]: 0 finished unit Ripper [f=0013274] [13274] Event [4481.99219,400.623749,351.970367]: 0 finished unit Fencer [f=0013437] [13437] Event [4481.99219,400.623749,351.970367]: 0 finished unit Scorcher [f=0013697] [13697] Event [4481.99219,400.623749,351.970367]: 0 finished unit Ripper [f=0013873] [13873] Event [4481.99219,400.623749,351.970367]: 0 finished unit Fencer [f=0014037] [14037] Event [4481.99219,400.623749,351.970367]: 0 finished unit Scorcher [f=0014297] [14297] Event [4481.99219,400.623749,351.970367]: 0 finished unit Ripper [f=0014330] Autoquit sending quit command. [f=0014330] [QuitAction] user exited to system [f=0014330] [SpringApp::Kill][1] fromRun=1 [f=0014330] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0014330] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0014330] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0014330] [ThreadPool::SetThreadCount][2] workers=0 [f=0014330] [SpringApp::Kill][2] [f=0014330] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0014330] [Game::KillLua][3] dtor=0 luaUI=0x51373c40 [f=0014330] Start widgetHandler:Shutdown [f=0014330] Shutdown - SaveOrderList Complete [f=0014330] Writing last game win data [f=0014330] Shutdown - SaveConfigData Complete [f=0014330] Shutdown Widget - Chili Highlight [f=0014330] Shutdown Widget - Save/Load API [f=0014330] Shutdown Widget - Draw After Chili [f=0014330] Shutdown Widget - EPIC Menu [f=0014330] Shutdown Widget - Chili Minimap [f=0014330] Shutdown Widget - Chili Widget Selector [f=0014330] Shutdown Widget - Local Team Colors [f=0014330] Shutdown Widget - Display Keys 2 [f=0014330] Shutdown Widget - Save Game Menu [f=0014330] Shutdown Widget - HealthBars [f=0014330] Shutdown Widget - Noises [f=0014330] Shutdown Widget - Unit Icons [f=0014330] Shutdown Widget - Win Counter [f=0014330] Shutdown Widget - SpringRTS Replay Stats [f=0014330] Shutdown Widget - BuildETA [f=0014330] Shutdown Widget - Modular Comm Info [f=0014330] Shutdown Widget - Music Player v2 [f=0014330] Shutdown Widget - State Reverse and Latency [f=0014330] Shutdown Widget - CameraShake [f=0014330] Shutdown Widget - Chili Economy Panel Default [f=0014330] Shutdown Widget - Chili EndGame Window [f=0014330] Shutdown Widget - Chili Nuke Warning [f=0014330] Shutdown Widget - Chili Selections & CursorTip v2 [f=0014330] Shutdown Widget - Chili Spectator Panels [f=0014330] Shutdown Widget - Context Menu [f=0014330] Shutdown Widget - Darkening [f=0014330] Shutdown Widget - Defense Range Zero-K [f=0014330] Shutdown Widget - Grab Input [f=0014330] Input grabbing is disabled! [f=0014330] Shutdown Widget - Highlight Geos [f=0014330] Shutdown Widget - Local Widgets Config [f=0014330] Shutdown Widget - MinimapEvents [f=0014330] Shutdown Widget - MetalFeatures (new) [f=0014330] Shutdown Widget - Missile Silo Range [f=0014330] Shutdown Widget - Point Tracker [f=0014330] Shutdown Widget - Showeco and Grid Drawer [f=0014330] Shutdown Widget - Stereo3D [f=0014330] Shutdown Widget - Attack AoE [f=0014330] Shutdown Widget - Map Edge Extension [f=0014330] Shutdown Widget - Selection Send [f=0014330] Shutdown Widget - LupsManager [f=0014330] Shutdown Widget - Newton Firezone [f=0014330] Shutdown Widget - Chili Pro Console [f=0014330] Shutdown Widget - Persistent Build Height [f=0014330] Shutdown Widget - Lasso Terraform GUI [f=0014330] Shutdown Widget - Chili Framework [f=0014330] Shutdown Widget - Lups [f=0014330] Shutdown Widget - Custom Markers [f=0014330] Shutdown Widget - Chili Core Selector [f=0014330] Shutdown Widget - Mex Placement Handler [f=0014330] Shutdown Widget - Select Keys [f=0014330] Shutdown Widget - Pause Screen [f=0014330] Shutdown Widget - Layout Handler [f=0014330] Shutdown Widget - Text To Speech Control [f=0014330] End widgetHandler:Shutdown [f=0014330] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={675150,82164171} {int,ext,rec}Allocs={11466181,0,0} {chunk,block}Bytes={82164171,0} [f=0014330] [Game::KillLua][1] dtor=0 luaGaia=0x51723540 [f=0014330] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={607189,76616920} {int,ext,rec}Allocs={11466183,0,0} {chunk,block}Bytes={76616920,0} [f=0014330] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={607189,76616920} {int,ext,rec}Allocs={11466183,0,0} {chunk,block}Bytes={76616920,0} [f=0014330] [Game::KillLua][2] dtor=0 luaRules=0x51ab3a20 [f=0014330] Start gadgetHandler:Shutdown [f=0014330] Shutdown - StartSetup [f=0014330] Shutdown - UnitMorph [f=0014330] Shutdown - Carrier Drones [f=0014330] Shutdown - LupsNanoSpray [f=0014330] Shutdown - Missile Silo Controller [f=0014330] Shutdown - Modular Comm Info [f=0014330] Shutdown - Terrain Texture Handler [f=0014330] Shutdown - UnitCloakShield [f=0014330] Shutdown - Starlight Handler [f=0014330] End gadgetHandler:Shutdown [f=0014330] Start gadgetHandler:Shutdown [f=0014330] Shutdown - Save/Load [f=0014330] Shutdown - Teleport Throw [f=0014330] Shutdown - UnitMorph [f=0014330] Shutdown - Modular Comm Info [f=0014330] Shutdown - Retreat Command [f=0014330] Shutdown - Shockwaves [f=0014330] Shutdown - UnitCloakShield [f=0014330] Shutdown - Lups Cloak FX [f=0014330] Shutdown - Lups [f=0014330] Shutdown - Lups Shield [f=0014330] End gadgetHandler:Shutdown [f=0014330] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11466214,0,0} {chunk,block}Bytes={0,0} [f=0014330] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11466214,0,0} {chunk,block}Bytes={0,0} [f=0014330] [Game::KillLua][4] dtor=0 [f=0014330] [Game::~CGame][1] [f=0014330] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0014330] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0014330] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0014330] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0014330] [Game::KillLua][4] dtor=1 [f=0014330] [Game::KillMisc][1] [f=0014330] [Game::KillMisc][2] [f=0014330] [Game::KillMisc][3] [f=0014330] [Game::KillRendering][1] [f=0014330] [3DOParser::Kill] allocated 19 pieces [f=0014330] [S3OParser::Kill] allocated 330 pieces [f=0014330] [AssParser::Kill] allocated 25 pieces [f=0014330] [Game::KillInterface][1] [f=0014330] [Game::KillInterface][2] [f=0014330] [Game::KillSimulation][1] [f=0014330] [Game::KillSimulation][2] [f=0014330] [CCollisionHandler] dis-/continuous tests: 0/205283 [f=0014330] [Game::KillSimulation][3] [f=0014330] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0014330] [~CPathCache(20x20)] cacheHits=224 hitPercentage=39% numHashColls=0 maxCacheSize=49 [f=0014330] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0014330] [~CPathCache(40x40)] cacheHits=95 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0014330] [~CRectangleOverlapHandler] 0% overlap reduction [f=0014330] [~CRectangleOverlapHandler] 0% overlap reduction [f=0014330] [LosHandler::Kill] raycast instance cache-{hits,misses}={12554,19785}; shared=3%; cached=35% [f=0014330] [Game::KillSimulation][4] [f=0014330] [CommonDefHandler::KillStatic] 3175 sound-set data items added [f=0014330] [Game::~CGame][2] [f=0014330] [Game::~CGame][3] [f=0014330] [SpringApp::Kill][3] [f=0014330] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 151770 bytes sent 192506 bytes recv'd [f=0014330] [SpringApp::Kill][4] font=0x450fcaa0 [f=0014330] [SpringApp::Kill][5] [f=0014330] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7898 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/5208a4e021f5b317f493037d781dba67.sdp (0x4516a760) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/5208a4e021f5b317f493037d781dba67.sdp" numZipFiles=7898 sumInflSize=723837kb sumReadTime=2269ms file="luarules/configs/customcmds.h.lua" indx=1262 inflSize=0kb readTime=24ms file="unittextures/factoryveh1.png" indx=7253 inflSize=1077kb readTime=23ms file="bitmaps/gpl/sporetrail2.tga" indx=495 inflSize=37kb readTime=19ms file="bitmaps/loadpictures/jumpjets.png" indx=521 inflSize=1540kb readTime=19ms file="luaui/widgets/api_selectionsend.lua" indx=3889 inflSize=3kb readTime=19ms file="bitmaps/gpl/explosion3/exp02_1.png" indx=454 inflSize=5kb readTime=18ms file="luaui/widgets/chili/skins/evolved/tech_button_small_space_bk.png" indx=4128 inflSize=1kb readTime=18ms file="luaui/widgets/unit_teleport_ai_2.lua" indx=4845 inflSize=28kb readTime=15ms file="icons/padspider.png" indx=1090 inflSize=1kb readTime=15ms file="luaui/utilities/engine_range_circles.lua" indx=3868 inflSize=3kb readTime=14ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/5208a4e021f5b317f493037d781dba67.sdp] 30993252 bytes cached in 2814 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=174 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/fairyland_1.31.sd7 (0x45225640) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x45172050) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x45176d30) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7f453c01b040) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 208857 bytes cached in 67 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]