[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.MiG6vkPphR/springsettings.1242897.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 1, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 44ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f4e040b1ce0 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 4844 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1242897/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 258ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 3 to team 0 (#active=4) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x45c26a70] using map "DunePatrolRedux v1.1" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="DunePatrolRedux v1.1", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x45c26a70] using game "Zero-K v1.9.11.0" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.9.11.0", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 110ms [f=-000001] [PreGame::UpdateClientNet] received local player number 3 (team 0, allyteam 1), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (38 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 638ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 703ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 15ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 5 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 677ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 100ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 24ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 24ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 94ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Generic Plate Command Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Economy Multiplier Handicap Loaded gadget: Map Border Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Generic Plate Command Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_map_border.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_econ_mult.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 59ms [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: s11n gadget [f=-000001] Loaded SYNCED gadget: s11n map feature loader [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] Loaded UNSYNCED gadget: s11n_gadget_load.lua [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] xdacc was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Chili Minimap [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: BuildETA [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1242897/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Guard Remove [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Select Com at start [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: AllyCursors [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Mex Placement Initialised with 36 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Font Cache [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [s11n] Loading s11n file... [f=-000001] [s11n] Parsing model... [f=-000001] [s11n] Populating game world... [f=-000001] [s11n] s11n loading complete. [f=-000001] Running Springboard Feature Fixer, 36, 139 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=9cd52db9 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=c1c414ed [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=1c58f1f4 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=b24835a1 [f=-000001] [Path] [PathEstimator::ReadFile] hash=b24835a1 file="cache/104dev-maintenance/paths/DunePatrolRedux v1.1.pe-b24835a1.zip" (exists=0) [f=-000001] [LoadScreen::SetLoadMessage] text="[InitEstimator] creating PE16 cache with 1 PF thread (4 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 0 of 1536 blocks" [f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 96 of 1536 blocks" [f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 192 of 1536 blocks" [f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 288 of 1536 blocks" [f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 384 of 1536 blocks" [f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 480 of 1536 blocks" [f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 576 of 1536 blocks" [f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 672 of 1536 blocks" [f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 768 of 1536 blocks" [f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 864 of 1536 blocks" [f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 960 of 1536 blocks" [f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 1056 of 1536 blocks" [f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 1152 of 1536 blocks" [f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 1248 of 1536 blocks" [f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 1344 of 1536 blocks" [f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 1440 of 1536 blocks" [f=-000001] [LoadScreen::SetLoadMessage] text="[InitEstimator] writing PE16 cache-file pe-b24835a1" [f=-000001] [Path] [PathEstimator::WriteFile] hash=b24835a1 file="cache/104dev-maintenance/paths/DunePatrolRedux v1.1.pe-b24835a1.zip" (exists=0) [f=-000001] [LoadScreen::SetLoadMessage] text="[InitEstimator] written PE16 cache-file pe-b24835a1" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=9cd52db9 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=c1c414ed [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=1c58f1f4 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=b24835b1 [f=-000001] [Path] [PathEstimator::ReadFile] hash=b24835b1 file="cache/104dev-maintenance/paths/DunePatrolRedux v1.1.pe2-b24835b1.zip" (exists=0) [f=-000001] [LoadScreen::SetLoadMessage] text="[InitEstimator] creating PE32 cache with 1 PF thread (1 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 0 of 384 blocks" [f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 24 of 384 blocks" [f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 48 of 384 blocks" [f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 72 of 384 blocks" [f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 96 of 384 blocks" [f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 120 of 384 blocks" [f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 144 of 384 blocks" [f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 168 of 384 blocks" [f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 192 of 384 blocks" [f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 216 of 384 blocks" [f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 240 of 384 blocks" [f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 264 of 384 blocks" [f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 288 of 384 blocks" [f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 312 of 384 blocks" [f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 336 of 384 blocks" [f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 360 of 384 blocks" [f=-000001] [LoadScreen::SetLoadMessage] text="[InitEstimator] writing PE32 cache-file pe2-b24835b1" [f=-000001] [Path] [PathEstimator::WriteFile] hash=b24835b1 file="cache/104dev-maintenance/paths/DunePatrolRedux v1.1.pe2-b24835b1.zip" (exists=0) [f=-000001] [LoadScreen::SetLoadMessage] text="[InitEstimator] written PE32 cache-file pe2-b24835b1" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (2341ms, checksum 40206c98)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={12180,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1242897/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 3 to team 0 [f=-000001] -> Connection established (given id 3) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=c89ab397b7b8e4624df7241b7bc13bf34fc30446d5ff3736dfd1b1a34f4d820880cdc935ec553f89cf0fed6e7521a0f8c652601e27fcc510277a554b82a13327" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=7cc601e3c220b58cba29b9c31a399cd60726ec7bce2465d74f5d17fc4722b34be4584a4319457d2a0fca918fff6818920bd59b891f2597c6b00e5d7084066553]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=c35a6ab58c8b4004e0e3207749e5201a59ee4e44c48b515d2310804610417573f4ef97ea6c28a895cd0374253e002b90bc8d65d0c98f3bdbbffab8a30bbdc921]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x52b65b50,0x5b2f55f0}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: ea7d9a61a87dbeb7c5c11346f30d042d [f=-000001] Connection attempt from Orfelius [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: Orfelius changed status [f=-000001] -> Connection established (given id 1) [f=-000001] Connection attempt from PonziScheme [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: PonziScheme changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Orfelius" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=c89ab397b7b8e4624df7241b7bc13bf34fc30446d5ff3736dfd1b1a34f4d820880cdc935ec553f89cf0fed6e7521a0f8c652601e27fcc510277a554b82a13327" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Orfelius" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PonziScheme" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=c89ab397b7b8e4624df7241b7bc13bf34fc30446d5ff3736dfd1b1a34f4d820880cdc935ec553f89cf0fed6e7521a0f8c652601e27fcc510277a554b82a13327" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PonziScheme" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Orfelius" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=7cc601e3c220b58cba29b9c31a399cd60726ec7bce2465d74f5d17fc4722b34be4584a4319457d2a0fca918fff6818920bd59b891f2597c6b00e5d7084066553]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Orfelius" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=c35a6ab58c8b4004e0e3207749e5201a59ee4e44c48b515d2310804610417573f4ef97ea6c28a895cd0374253e002b90bc8d65d0c98f3bdbbffab8a30bbdc921]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Orfelius" string="[Game::Load][lua{Rules,Gaia}={00000000df0a10d0,00000000af56e700}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PonziScheme" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=7cc601e3c220b58cba29b9c31a399cd60726ec7bce2465d74f5d17fc4722b34be4584a4319457d2a0fca918fff6818920bd59b891f2597c6b00e5d7084066553]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PonziScheme" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=c35a6ab58c8b4004e0e3207749e5201a59ee4e44c48b515d2310804610417573f4ef97ea6c28a895cd0374253e002b90bc8d65d0c98f3bdbbffab8a30bbdc921]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PonziScheme" string="[Game::Load][lua{Rules,Gaia}={00000000a3e65030,000000005f8ce970}]" [f=-000001] Allies: I choose: Engy! [f=-000001] Allies: I choose: Ballsy! [f=-000001] glhf [f=-000001] gg [f=-000001] [0] Event [1215,47.0107422,496]: 0 finished unit Engineer Commander [f=-000001] [0] Event [4820,46.3549805,3412]: 1 finished unit Strike Commander [f=0000000] [0] Orfelius, team: 1, elo:2332, userid: 236556 [f=0000000] [0] PonziScheme, team: 0, elo:2252, userid: 547305 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000007] [7] Event [4728,46.3260803,3320]: 1 finished unit Shieldbot Factory [f=0000035] [35] Event [1280,46.4029465,320]: 0 finished unit Hovercraft Platform [f=0000226] [226] Event [4716,46.2380981,3320]: 1 finished unit Dirtbag [f=0000257] [257] Event [1400,47.2768555,600]: 0 finished unit Metal Extractor [f=0000270] [270] Event [4936,47.5464783,3352]: 1 finished unit Metal Extractor [f=0000374] [374] Event [1248,46.4831238,320]: 0 finished unit Dagger [f=0000445] [445] Event [1320,46.4916382,568]: 0 finished unit Solar Collector [f=0000540] [540] Event [4744,47.267395,3496]: 1 finished unit Metal Extractor [f=0000587] [587] Event [4716,46.2380981,3320]: 1 finished unit Convict [f=0000625] [625] Event [1176,47.3430786,648]: 0 finished unit Solar Collector [f=0000636] [636] Event [1248,46.4831238,320]: 0 finished unit Dagger [f=0000766] [766] Event [4840,46.340271,3288]: 1 finished unit Solar Collector [f=0000833] [833] Event [4716,46.2380981,3320]: 1 finished unit Bandit [f=0000873] [873] Event [1208,47.5370178,744]: 0 finished unit Metal Extractor [f=0001097] [1097] Event [1112,47.4897156,744]: 0 finished unit Solar Collector [f=0001147] [1147] Event [1248,46.4831238,320]: 0 finished unit Dagger [f=0001148] [1148] Event [4920,46.7565308,3288]: 1 finished unit Solar Collector [f=0001214] [1214] Event [4716,46.2380981,3320]: 1 finished unit Bandit [f=0001334] [1334] Event [968,46.3260803,632]: 0 finished unit Solar Collector [f=0001518] [1518] Event [5096,46.3260803,3576]: 1 finished unit Metal Extractor [f=0001585] [1585] Event [1048,46.3260803,520]: 0 finished unit Metal Extractor [f=0001753] [Game::ClientReadNet] added new player xdacc with number 2 to team 0 [f=0001753] > SPRINGIE:User xdacc|factoryspider|4_5||False|||RU [f=0001772] Connection attempt from xdacc [f=0001772] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=0001772] -> Connection established (given id 2) [f=0001807] [Game::ClientReadNet][LOGMSG] sender="xdacc" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=c89ab397b7b8e4624df7241b7bc13bf34fc30446d5ff3736dfd1b1a34f4d820880cdc935ec553f89cf0fed6e7521a0f8c652601e27fcc510277a554b82a13327" [f=0001807] [Game::ClientReadNet][LOGMSG] sender="xdacc" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=0001899] [1899] Event [1144,46.5010986,504]: 0 finished unit Solar Collector [f=0001930] [1930] Event [1248,46.4831238,320]: 0 finished unit Dagger [f=0001984] [1984] Event [5160,46.3308105,3592]: 1 finished unit Solar Collector [f=0001986] [1986] Event [1422.59448,238.634109,526.038269]: 1 lost unit Dirtbag [f=0002089] [Game::ClientReadNet][LOGMSG] sender="xdacc" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=7cc601e3c220b58cba29b9c31a399cd60726ec7bce2465d74f5d17fc4722b34be4584a4319457d2a0fca918fff6818920bd59b891f2597c6b00e5d7084066553]" [f=0002095] [Game::ClientReadNet][LOGMSG] sender="xdacc" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=c35a6ab58c8b4004e0e3207749e5201a59ee4e44c48b515d2310804610417573f4ef97ea6c28a895cd0374253e002b90bc8d65d0c98f3bdbbffab8a30bbdc921]" [f=0002095] [Game::ClientReadNet][LOGMSG] sender="xdacc" string="[Game::Load][lua{Rules,Gaia}={0x6d06d4a0,0x5ea2cca0}]" [f=0002186] [2186] Event [1248,46.4831238,320]: 0 finished unit Dagger [f=0002275] [2275] Event [1288,47.1585999,456]: 0 finished unit Solar Collector [f=0002404] [2404] Event [4716,46.2380981,3320]: 1 finished unit Bandit [f=0002507] [2507] Event [1280,46.382843,656]: 0 finished unit Lotus [f=0002649] [2649] Event [4716,46.2380981,3320]: 1 finished unit Bandit [f=0002700] [2700] Event [1248,46.4831238,320]: 0 finished unit Dagger [f=0002783] [2783] Event [5104,46.3276558,3616]: 1 finished unit Lotus [f=0002852] [2852] Event [1392,46.3166199,240]: 0 finished unit Lotus [f=0002890] [2890] Event [4716,46.2380981,3320]: 1 finished unit Bandit [f=0003095] [3095] Event [1248,46.4831238,320]: 0 finished unit Dagger [f=0003242] [3242] Event [5128,46.5247498,3672]: 1 finished unit Solar Collector [f=0003356] [3356] Event [1248,46.4831238,320]: 0 finished unit Dagger [f=0003414] [3414] Event [4716,46.2380981,3320]: 1 finished unit Rogue [f=0003612] [3612] Event [1248,46.4831238,320]: 0 finished unit Dagger [f=0003716] [3716] Event [3008,-5,2112]: 1 finished unit Lotus [f=0003792] [3792] Event [4716,46.2380981,3320]: 1 finished unit Rogue [f=0003867] [3867] Event [1248,46.4831238,320]: 0 finished unit Dagger [f=0004048] [4048] Event [4716,46.2380981,3320]: 1 finished unit Bandit [f=0004201] [4201] Event [4816,46.3497314,3344]: 1 finished unit Lotus [f=0004255] [4255] Event [3041.76196,74.286438,3309.83643]: 0 lost unit Dagger [f=0004258] [4258] Event [1248,46.4831238,320]: 0 finished unit Quill [f=0004275] [4275] Event [4716,46.2380981,3320]: 1 finished unit Bandit [f=0004292] [4292] Event [3211.35718,74.286438,3157.51392]: 1 lost unit Bandit [f=0004304] [4304] Event [3241.57544,74.286438,3391.77588]: 1 lost unit Bandit [f=0004324] [4324] Event [3197.11938,74.286438,3191.57617]: 0 lost unit Dagger [f=0004354] [4354] Event [3244.70874,74.286438,3056.6748]: 0 lost unit Dagger [f=0004510] [4510] Event [1248,46.4831238,320]: 0 finished unit Dagger [f=0004532] [4532] Event [2216,75.5021057,872]: 0 finished unit Metal Extractor [f=0004545] [4545] Event [2688,14.855896,1712]: 1 finished unit Lotus [f=0004562] [4562] Event [4716,46.2380981,3320]: 1 finished unit Bandit [f=0004765] [4765] Event [1248,46.4831238,320]: 0 finished unit Dagger [f=0004795] [4795] Event [2200,75.5021057,936]: 0 finished unit Solar Collector [f=0004901] [4901] Event [2810.07739,8.96615982,1734.49597]: 1 finished unit Strike Commander [f=0005021] [5021] Event [1248,46.4831238,320]: 0 finished unit Dagger [f=0005021] [5021] Event [4840,46.4017639,3400]: 1 finished unit Solar Collector [f=0005030] [5030] Event [4716,46.2380981,3320]: 1 finished unit Bandit [f=0005051] [5051] Event [2760,15.929657,1640]: 1 finished unit Metal Extractor [f=0005147] [5147] Event [2568,74.286438,920]: 0 finished unit Metal Extractor [f=0005276] [5276] Event [4716,46.2380981,3320]: 1 finished unit Bandit [f=0005350] [5350] Event [2552,74.286438,984]: 0 finished unit Solar Collector [f=0005450] [5450] Event [2568,74.286438,920]: 0 lost unit Metal Extractor [f=0005518] [5518] Event [4716,46.2380981,3320]: 1 finished unit Bandit [f=0005576] [5576] Event [1248,46.4831238,320]: 0 finished unit Bolas [f=0005639] [5639] Event [4920,47.2626648,3416]: 1 finished unit Solar Collector [f=0005656] [5656] Event [2486.47681,17.5303555,1474.06519]: 0 lost unit Dagger [f=0005703] [5703] Event [2594.84106,30.4176445,1282.85132]: 0 lost unit Dagger [f=0005745] [5745] Event [4716,46.2380981,3320]: 1 finished unit Bandit [f=0005910] [5910] Event [2366.10449,31.5056419,1454.38843]: 1 lost unit Bandit [f=0005951] [5951] Event [2406.49121,32.7028618,1373.96375]: 0 lost unit Dagger [f=0005984] [5984] Event [2418.61694,33.7899971,1344.86511]: 0 lost unit Dagger [f=0005985] [5985] Event [4716,46.2380981,3320]: 1 finished unit Bandit [f=0006000] [6000] Event [2288.43213,35.5471878,1517.8103]: 0 lost unit Dagger [f=0006027] [6027] Event [2364.24121,21.8418713,1558.58875]: 1 lost unit Bandit [f=0006028] [6028] Event [2380.11328,37.4051285,1381.45203]: 0 lost unit Dagger [f=0006029] [6029] Event [2387.54614,49.3499374,1291.39624]: 0 lost unit Dagger [f=0006097] ggwp [f=0006145] [6145] Event [1248,46.4831238,320]: 0 finished unit Bolas [f=0006160] [6160] Event [undefined]: PonziScheme resigned [f=0006160] game_message: PonziScheme has been destroyed! [f=0006160] game_message: Orfelius wins! [f=0006160] Submitting stats [f=0006160] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0006160] Part| Total Time|Time of the last 0.5s [f=0006160] Draw 14583.40ms 9.86% [f=0006160] Lua::Callins::Synced 2702.88ms 39.14% [f=0006160] Lua::Callins::Unsynced 19676.05ms 15.14% [f=0006160] Lua::CollectGarbage::Synced 208.56ms 0.10% [f=0006160] Lua::CollectGarbage::Unsynced 635.10ms 0.60% [f=0006160] Misc::Profiler::AddTime 51.26ms 0.00% [f=0006160] Sim 13732.48ms 78.98% [f=0006160] [6160] Received game_message: PonziScheme has been destroyed! [f=0006160] [6160] Received game_message: Orfelius wins! [f=0006161] [6161] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0006161] [6161] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0006161] [6161] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0006161] [6161] Game End Stats Values: 2,2210,2090,2090,2210,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,1275,1275,1275,1275,6.26666689,7.08888912,7.08888912,6.26666689,80,30,30,80,0,0,0,0,855,785,785,855,0,12.333334,12.333334,0,0,0,0,0,0,0,0,0 [f=0006161] [6161] Game End Stats Values: 3,2445,2440,2440,2445,0.63313884,0.00018657,0.00018657,0.63313884,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,10.9333334,8.39999962,8.39999962,10.9333334,1275,1275,1275,1275,8.04220963,9.46667862,9.46667862,8.04220963,160,105,105,160,0,0,0,0,1010,1060,1060,1010,0,12.333334,12.333334,0,0,0,0,0,0,0,0,0 [f=0006161] [6161] Game End Stats Values: 4,2665,2585,2585,2665,6.40493917,1.11392879,1.11392879,6.40493917,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,12.9333334,10.666667,10.666667,12.9333334,1275,1275,1275,1275,10.2514534,10.0742502,10.0742502,10.2514534,240,180,180,240,0,0,0,0,1150,1130,1130,1150,0,12.333334,12.333334,0,0,0,0,0,0,0,0,0 [f=0006161] [6161] Game End Stats Values: 5,2750,2670,2670,2750,19.1606655,9.81586647,9.81586647,19.1606655,0,0,0,0,0,0,0,0,0,0,0,0,16.5014992,0,0,16.5014992,0,0,0,0,15.8666668,12,12,15.8666668,1275,1275,1275,1275,11.650382,11.6467962,11.6467962,11.650382,240,180,180,240,0,0,0,0,1235,1215,1215,1235,0,12.333334,12.333334,0,0,0,0,0,0,16.5014992,16.5014992,0 [f=0006161] [6161] Game End Stats Values: 6,2980,2710,2710,2980,32.5404282,27.1674404,27.1674404,32.5404282,0,0,0,0,0,0,0,0,0,0,0,0,29.9999962,0,0,29.9999962,0,0,0,0,17.333334,12.9333334,12.9333334,17.333334,1275,1275,1275,1275,12.8919849,13.1567707,13.1567707,12.8919849,400,150,150,400,30,0,0,30,1305,1285,1285,1305,0,42.3333359,42.3333359,0,0,0,0,0,0,29.9999962,29.9999962,0 [f=0006161] [6161] Game End Stats Values: 7,3140,2860,2860,3140,54.0847588,30.0642262,30.0642262,54.0847588,0,0,0,0,0,0,0,0,0,0,0,0,29.9999962,6.66666698,6.66666698,29.9999962,90,0,0,90,19.7333336,14,14,19.7333336,1275,1275,1275,1275,13.4362907,13.7931128,13.7931128,13.4362907,400,300,300,400,30,0,0,30,1375,1285,1285,1375,0,42.3333359,42.3333359,0,0,33.6666832,33.6666832,0,6.66666698,29.9999962,29.9999962,6.66666698 [f=0006161] [6161] Game End Stats Values: 8,3390,3025,3025,3390,78.9994354,37.6102448,37.6102448,78.9994354,0,0,0,0,0,0,0,0,0,0,0,0,29.9999962,6.66666698,6.66666698,29.9999962,180,90,90,180,20,14,14,20,1275,1275,1275,1275,13.6609783,21.5919228,21.5919228,13.6609783,560,375,375,560,30,0,0,30,1375,1285,1285,1375,0,63.6666718,63.6666718,0,0,139.333542,139.333542,0,6.66666698,29.9999962,29.9999962,6.66666698 [f=0006161] [6161] Game End Stats Values: 9,3470,3215,3215,3470,113.46077,46.4317665,46.4317665,113.46077,0,0,0,0,0,0,0,0,0,33.9819641,33.9819641,0,84.0882416,6.66666698,6.66666698,84.0882416,180,90,90,180,20,15.333333,15.333333,20,1275,1275,1275,1275,14.2974234,17.8325253,17.8325253,14.2974234,640,495,495,640,30,0,0,30,1375,1355,1355,1375,0,63.6666718,63.6666718,0,0,217.999008,217.999008,0,6.66666698,84.0882416,84.0882416,6.66666698 [f=0006161] [6161] Game End Stats Values: 10,3630,3500,3500,3630,150.156143,51.9403114,51.9403114,150.156143,0,0,0,0,0,0,0,0,0,33.9819641,33.9819641,0,84.0882416,6.66666698,6.66666698,84.0882416,180,180,180,180,20,16,16,20,1275,1275,1275,1275,14.4463596,16.3894405,16.3894405,14.4463596,800,690,690,800,30,0,0,30,1375,1355,1355,1375,0,63.6666718,63.6666718,0,0,278.665771,278.665771,0,6.66666698,84.0882416,84.0882416,6.66666698 [f=0006161] [6161] Game End Stats Values: 11,3515,3515,3515,3515,177.68364,51.9403114,51.9403114,177.68364,0,0,0,0,0,0,0,0,0,33.9819641,33.9819641,0,306.888916,263.410767,263.410767,306.888916,180,270,270,180,20,16,16,20,1275,1275,1275,1275,13.8351641,12,12,13.8351641,560,615,615,560,180,240,240,180,1500,1355,1355,1500,240,213.666672,213.666672,240,0,278.665771,278.665771,0,295.0401,306.888916,306.888916,295.0401 [f=0006161] [6161] Game End Stats Values: 12,3830,3910,3910,3830,197.752533,52.197628,52.197628,197.752533,0,0,0,0,0,0,0,0,0,33.9819641,33.9819641,0,331.155823,313.864136,313.864136,331.155823,180,360,360,180,20.5333328,16,16,20.5333328,1275,1505,1505,1275,14.9379253,12.0171537,12.0171537,14.9379253,720,690,690,720,180,240,240,180,1655,1355,1355,1655,240,213.666672,213.666672,240,0,278.665771,278.665771,0,345.493469,331.155823,331.155823,345.493469 [f=0006161] [6161] Game End Stats Values: 13,4065,4215,4215,4065,209.431839,60.7817039,60.7817039,209.431839,0,0,0,0,0,0,0,0,0,33.9819641,33.9819641,0,331.155823,368.552277,368.552277,331.155823,180,360,360,180,22,20.7999992,20.7999992,22,1275,1505,1505,1275,15.7119551,13.9056053,13.9056053,15.7119551,800,840,840,800,180,240,240,180,1810,1510,1510,1810,240,213.666672,213.666672,240,0,278.665771,278.665771,0,400.18161,331.155823,331.155823,400.18161 [f=0006161] [6161] Game End Stats Values: 14,4000,4435,4435,4000,258.720551,73.9335251,73.9335251,258.720551,0,0,0,0,0,0,0,0,0,33.9819641,33.9819641,0,473.752747,894.702271,894.702271,473.752747,180,360,360,180,22.666666,18.7999992,18.7999992,22.666666,1275,1505,1505,1275,17.685915,14.8767872,14.8767872,17.685915,820,990,990,820,180,485,485,180,1725,1580,1580,1725,485,213.666672,213.666672,485,0,278.665771,278.665771,0,932.453857,479.443939,479.443939,932.453857 [f=0006161] [6161] Game End Stats Values: 15,3780,4285,4285,3780,297.649078,93.5906296,93.5906296,297.649078,0,0,0,0,0,0,0,0,0,33.9819641,33.9819641,0,937.932251,1506.13013,1506.13013,937.932251,180,360,360,180,24,20,20,24,1275,1505,1505,1275,17.5389519,15.7870092,15.7870092,17.5389519,600,840,840,600,330,885,885,330,1725,1580,1580,1725,885,438.666687,438.666687,885,0,278.665771,278.665771,0,1551.13513,1000.04749,1000.04749,1551.13513 [f=0006183] gg [f=0006191] [6191] Event [2552,74.286438,984]: 0 lost unit Solar Collector [f=0006193] [6193] Event [2401.31226,74.3369598,846.490723]: 0 lost unit Engineer Commander [f=0006225] [6225] Event [4716,46.2380981,3320]: 1 finished unit Bandit [f=0006265] Spectator PonziScheme left the game: normal quit [f=0006265] [6265] Event [undefined]: PonziScheme quit [f=0006305] Spectator xdacc left the game: normal quit [f=0006305] [6305] Event [undefined]: xdacc quit [f=0006412] Player Orfelius left the game: normal quit [f=0006412] [6412] Event [undefined]: Orfelius quit [f=0006418] No clients connected, shutting down server [f=0006418] Server shutdown [f=0006418] [6418] all players disconnected [f=0006465] [6465] Event [4716,46.2380981,3320]: 1 finished unit Bandit [f=0006870] [6870] Event [3576,74.286438,3176]: 1 finished unit Metal Extractor [f=0008898] Autoquit sending quit command. [f=0008898] [QuitAction] user exited to system [f=0008898] [SpringApp::Kill][1] fromRun=1 [f=0008898] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0008898] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0008898] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0008898] [ThreadPool::SetThreadCount][2] workers=0 [f=0008898] [SpringApp::Kill][2] [f=0008898] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0008898] [Game::KillLua][3] dtor=0 luaUI=0x5481e270 [f=0008898] Start widgetHandler:Shutdown [f=0008898] Shutdown - SaveOrderList Complete [f=0008898] Writing last game win data [f=0008898] Shutdown - SaveConfigData Complete [f=0008898] Shutdown Widget - Save/Load API [f=0008898] Shutdown Widget - Chili Highlight [f=0008898] Shutdown Widget - Draw After Chili [f=0008898] Shutdown Widget - EPIC Menu [f=0008898] Shutdown Widget - Chili Widget Selector [f=0008898] Shutdown Widget - Chili Minimap [f=0008898] Shutdown Widget - Local Team Colors [f=0008898] Shutdown Widget - Display Keys 2 [f=0008898] Shutdown Widget - Save Game Menu [f=0008898] Shutdown Widget - Unit Icons [f=0008898] Shutdown Widget - Noises [f=0008898] Shutdown Widget - HealthBars [f=0008898] Shutdown Widget - Win Counter [f=0008898] Shutdown Widget - BuildETA [f=0008898] Shutdown Widget - SpringRTS Replay Stats [f=0008898] Shutdown Widget - Modular Comm Info [f=0008898] Shutdown Widget - Stereo3D [f=0008898] Shutdown Widget - Showeco and Grid Drawer [f=0008898] Shutdown Widget - Point Tracker [f=0008898] Shutdown Widget - Missile Silo Range [f=0008898] Shutdown Widget - MetalFeatures (new) [f=0008898] Shutdown Widget - MinimapEvents [f=0008898] Shutdown Widget - Local Widgets Config [f=0008898] Shutdown Widget - Highlight Geos [f=0008898] Shutdown Widget - Grab Input [f=0008898] Input grabbing is disabled! [f=0008898] Shutdown Widget - Defense Range Zero-K [f=0008898] Shutdown Widget - Darkening [f=0008898] Shutdown Widget - Context Menu [f=0008898] Shutdown Widget - Chili Spectator Panels [f=0008898] Shutdown Widget - Chili Selections & CursorTip v2 [f=0008898] Shutdown Widget - Chili Nuke Warning [f=0008898] Shutdown Widget - Chili EndGame Window [f=0008898] Shutdown Widget - Chili Economy Panel Default [f=0008898] Shutdown Widget - CameraShake [f=0008898] Shutdown Widget - State Reverse and Latency [f=0008898] Shutdown Widget - Music Player v2 [f=0008898] Shutdown Widget - Attack AoE [f=0008898] Shutdown Widget - Map Edge Extension [f=0008898] Shutdown Widget - Selection Send [f=0008898] Shutdown Widget - LupsManager [f=0008898] Shutdown Widget - Newton Firezone [f=0008898] Shutdown Widget - Chili Pro Console [f=0008898] Shutdown Widget - Persistent Build Height [f=0008898] Shutdown Widget - Lasso Terraform GUI [f=0008898] Shutdown Widget - Lups [f=0008898] Shutdown Widget - Chili Framework [f=0008898] Shutdown Widget - Mex Placement Handler [f=0008898] Shutdown Widget - Chili Core Selector [f=0008898] Shutdown Widget - Custom Markers [f=0008898] Shutdown Widget - Select Keys [f=0008898] Shutdown Widget - Pause Screen [f=0008898] Shutdown Widget - Text To Speech Control [f=0008898] Shutdown Widget - Layout Handler [f=0008898] End widgetHandler:Shutdown [f=0008898] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={753349,82040586} {int,ext,rec}Allocs={11662784,0,0} {chunk,block}Bytes={82040586,0} [f=0008898] [Game::KillLua][1] dtor=0 luaGaia=0x5b2f55f0 [f=0008898] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={603725,72283469} {int,ext,rec}Allocs={11662785,0,0} {chunk,block}Bytes={72283469,0} [f=0008898] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={603725,72283469} {int,ext,rec}Allocs={11662785,0,0} {chunk,block}Bytes={72283469,0} [f=0008898] [Game::KillLua][2] dtor=0 luaRules=0x52b65b50 [f=0008898] Start gadgetHandler:Shutdown [f=0008898] Shutdown - StartSetup [f=0008898] Shutdown - UnitMorph [f=0008898] Shutdown - Carrier Drones [f=0008898] Shutdown - LupsNanoSpray [f=0008898] Shutdown - Missile Silo Controller [f=0008898] Shutdown - Modular Comm Info [f=0008898] Shutdown - Terrain Texture Handler [f=0008898] Shutdown - UnitCloakShield [f=0008898] Shutdown - Starlight Handler [f=0008898] End gadgetHandler:Shutdown [f=0008898] Start gadgetHandler:Shutdown [f=0008898] Shutdown - Save/Load [f=0008898] Shutdown - Teleport Throw [f=0008898] Shutdown - UnitMorph [f=0008898] Shutdown - Modular Comm Info [f=0008898] Shutdown - Retreat Command [f=0008898] Shutdown - Shockwaves [f=0008898] Shutdown - UnitCloakShield [f=0008898] Shutdown - Lups Cloak FX [f=0008898] Shutdown - Lups [f=0008898] Shutdown - Lups Shield [f=0008898] End gadgetHandler:Shutdown [f=0008898] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11662817,0,0} {chunk,block}Bytes={0,0} [f=0008898] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11662817,0,0} {chunk,block}Bytes={0,0} [f=0008898] [Game::KillLua][4] dtor=0 [f=0008898] [Game::~CGame][1] [f=0008898] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0008898] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0008898] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0008898] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0008898] [Game::KillLua][4] dtor=1 [f=0008898] [Game::KillMisc][1] [f=0008898] [Game::KillMisc][2] [f=0008898] [Game::KillMisc][3] [f=0008898] [Game::KillRendering][1] [f=0008898] [3DOParser::Kill] allocated 1 pieces [f=0008898] [S3OParser::Kill] allocated 231 pieces [f=0008898] [AssParser::Kill] allocated 33 pieces [f=0008898] [Game::KillInterface][1] [f=0008898] [Game::KillInterface][2] [f=0008898] [Game::KillSimulation][1] [f=0008898] [Game::KillSimulation][2] [f=0008898] [CCollisionHandler] dis-/continuous tests: 0/1448087 [f=0008898] [Game::KillSimulation][3] [f=0008898] [~CPathCache(24x16)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0008898] [~CPathCache(24x16)] cacheHits=19 hitPercentage=20% numHashColls=0 maxCacheSize=11 [f=0008898] [~CPathCache(48x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0008898] [~CPathCache(48x32)] cacheHits=4 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0008898] [~CRectangleOverlapHandler] 0% overlap reduction [f=0008898] [~CRectangleOverlapHandler] 0% overlap reduction [f=0008898] [LosHandler::Kill] raycast instance cache-{hits,misses}={1981,7144}; shared=1%; cached=21% [f=0008898] [Game::KillSimulation][4] [f=0008898] [CommonDefHandler::KillStatic] 3175 sound-set data items added [f=0008898] [Game::~CGame][2] [f=0008898] [Game::~CGame][3] [f=0008898] [SpringApp::Kill][3] [f=0008898] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 95291 bytes sent 99198 bytes recv'd [f=0008898] [SpringApp::Kill][4] font=0x45bb3aa0 [f=0008898] [SpringApp::Kill][5] [f=0008898] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7898 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/5208a4e021f5b317f493037d781dba67.sdp (0x45c21bf0) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/5208a4e021f5b317f493037d781dba67.sdp" numZipFiles=7898 sumInflSize=723837kb sumReadTime=3124ms file="unitpics/amphtele.png" indx=6391 inflSize=9kb readTime=241ms file="luaui/widgets/chili_old/controls/button.lua" indx=4250 inflSize=1kb readTime=46ms file="unitpics/factoryship.png" indx=6509 inflSize=9kb readTime=34ms file="luaui/widgets/cmd_unit_mover.lua" indx=4613 inflSize=2kb readTime=32ms file="luaui/widgets/dbg_startbox_editor.lua" indx=4634 inflSize=3kb readTime=32ms file="luaui/widgets/chili_old/skins/evolved/tech_mainwindow_small_flat.png" indx=4483 inflSize=7kb readTime=32ms file="luaui/widgets/gui_chili_space_waster.lua" indx=4700 inflSize=1kb readTime=31ms file="luaui/configs/lang/campaign_units.en.json" indx=2909 inflSize=4kb readTime=29ms file="luaui/widgets/gui_selection_modkeys.lua" indx=4747 inflSize=7kb readTime=28ms file="unitpics/factoryamph.png" indx=6502 inflSize=10kb readTime=25ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/5208a4e021f5b317f493037d781dba67.sdp] 28888686 bytes cached in 2791 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=87 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/DunePatrolRedux_v1.1.sd7 (0x45d52560) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x45d4db50) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1507472 bytes cached in 14 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x45c83890) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7f4e040b1fd0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 208857 bytes cached in 67 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]