[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.IKCUo7S5CW/springsettings.1242893.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 1, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 29ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7fa8600b1ce0 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 4843 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1242893/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 213ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x44de3640] using map "DunePatrolRedux v1.1" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="DunePatrolRedux v1.1", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x44de3640] using game "Zero-K v1.9.11.0" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.9.11.0", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 125ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 1), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (38 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 507ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 573ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 13ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 5 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 621ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 91ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 23ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 22ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 90ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Generic Plate Command Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Economy Multiplier Handicap Loaded gadget: Map Border Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Generic Plate Command Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_map_border.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_econ_mult.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 57ms [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: s11n gadget [f=-000001] Loaded SYNCED gadget: s11n map feature loader [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] Loaded UNSYNCED gadget: s11n_gadget_load.lua [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Testing last game's team 0 mapped to this game's team 0 [f=-000001] PonziScheme was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Chili Minimap [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1242893/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Guard Remove [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Select Com at start [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Mex Placement Initialised with 36 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Font Cache [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [s11n] Loading s11n file... [f=-000001] [s11n] Parsing model... [f=-000001] [s11n] Populating game world... [f=-000001] [s11n] s11n loading complete. [f=-000001] Running Springboard Feature Fixer, 36, 139 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=9cd52db9 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=c1c414ed [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=1c58f1f4 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=b24835a1 [f=-000001] [Path] [PathEstimator::ReadFile] hash=b24835a1 file="cache/104dev-maintenance/paths/DunePatrolRedux v1.1.pe-b24835a1.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=9cd52db9 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=c1c414ed [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=1c58f1f4 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=b24835b1 [f=-000001] [Path] [PathEstimator::ReadFile] hash=b24835b1 file="cache/104dev-maintenance/paths/DunePatrolRedux v1.1.pe2-b24835b1.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (194ms, checksum 40206c98)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={12012,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1242893/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=c89ab397b7b8e4624df7241b7bc13bf34fc30446d5ff3736dfd1b1a34f4d820880cdc935ec553f89cf0fed6e7521a0f8c652601e27fcc510277a554b82a13327" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=7cc601e3c220b58cba29b9c31a399cd60726ec7bce2465d74f5d17fc4722b34be4584a4319457d2a0fca918fff6818920bd59b891f2597c6b00e5d7084066553]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=c35a6ab58c8b4004e0e3207749e5201a59ee4e44c48b515d2310804610417573f4ef97ea6c28a895cd0374253e002b90bc8d65d0c98f3bdbbffab8a30bbdc921]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x50d0cf90,0x5a400ba0}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: 527c9a61752a9f4b23c73a893953e8e9 [f=-000001] Connection attempt from NIKITQR [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: NIKITQR changed status [f=-000001] -> Connection established (given id 0) [f=-000001] Connection attempt from Orfelius [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: Orfelius changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Orfelius" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=c89ab397b7b8e4624df7241b7bc13bf34fc30446d5ff3736dfd1b1a34f4d820880cdc935ec553f89cf0fed6e7521a0f8c652601e27fcc510277a554b82a13327" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Orfelius" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="NIKITQR" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=c89ab397b7b8e4624df7241b7bc13bf34fc30446d5ff3736dfd1b1a34f4d820880cdc935ec553f89cf0fed6e7521a0f8c652601e27fcc510277a554b82a13327" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="NIKITQR" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="NIKITQR" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=7cc601e3c220b58cba29b9c31a399cd60726ec7bce2465d74f5d17fc4722b34be4584a4319457d2a0fca918fff6818920bd59b891f2597c6b00e5d7084066553]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="NIKITQR" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=c35a6ab58c8b4004e0e3207749e5201a59ee4e44c48b515d2310804610417573f4ef97ea6c28a895cd0374253e002b90bc8d65d0c98f3bdbbffab8a30bbdc921]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="NIKITQR" string="[Game::Load][lua{Rules,Gaia}={0000000060933030,000000005aae1030}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Orfelius" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=7cc601e3c220b58cba29b9c31a399cd60726ec7bce2465d74f5d17fc4722b34be4584a4319457d2a0fca918fff6818920bd59b891f2597c6b00e5d7084066553]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Orfelius" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=c35a6ab58c8b4004e0e3207749e5201a59ee4e44c48b515d2310804610417573f4ef97ea6c28a895cd0374253e002b90bc8d65d0c98f3bdbbffab8a30bbdc921]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Orfelius" string="[Game::Load][lua{Rules,Gaia}={0000000062ba1030,00000000716279b0}]" [f=-000001] Allies: I choose: Strike! [f=-000001] Allies: I choose: Ballsy! [f=-000001] [0] Event [4775,46.4397583,3421]: 0 finished unit Strike Commander [f=-000001] [0] Event [1305,46.3915405,676]: 1 finished unit Strike Commander [f=0000000] [0] Orfelius, team: 1, elo:2332, userid: 236556 [f=0000000] [0] NIKITQR, team: 0, elo:1989, userid: 471962 [f=0000000] [0] ?, team: 2, elo:0 [f=0000001] Playback continued [f=0000011] [11] Event [1400,46.3260803,760]: 1 finished unit Shieldbot Factory [f=0000030] [30] Event [4664,46.3284454,3528]: 0 finished unit Amphbot Factory [f=0000176] [176] Event [1412,46.319458,760]: 1 finished unit Dirtbag [f=0000270] [270] Event [1208,47.5370178,744]: 1 finished unit Metal Extractor [f=0000467] [467] Event [4744,47.267395,3496]: 0 finished unit Metal Extractor [f=0000540] [540] Event [1400,47.2768555,600]: 1 finished unit Metal Extractor [f=0000565] [565] Event [1412,46.319458,760]: 1 finished unit Convict [f=0000686] [686] Event [4628,46.3260803,3528]: 0 finished unit Conch [f=0000766] [766] Event [1288,46.3781128,808]: 1 finished unit Solar Collector [f=0000797] [797] Event [1412,46.319458,760]: 1 finished unit Bandit [f=0000809] [809] Event [4936,47.5464783,3352]: 0 finished unit Metal Extractor [f=0001006] [1006] Event [1208,46.7943726,808]: 1 finished unit Solar Collector [f=0001153] [1153] Event [4628,46.3260803,3528]: 0 finished unit Conch [f=0001214] [1214] Event [4808,46.8984375,3512]: 0 finished unit Solar Collector [f=0001352] [1352] Event [1104,46.3308105,528]: 1 finished unit Lotus [f=0001457] [1457] Event [4760,46.5484009,3432]: 0 finished unit Solar Collector [f=0001469] [1469] Event [1412,46.319458,760]: 1 finished unit Bandit [f=0001703] [1703] Event [1412,46.319458,760]: 1 finished unit Bandit [f=0001735] [1735] Event [5000,47.5464783,3368]: 0 finished unit Solar Collector [f=0001907] [1907] Event [1048,46.3260803,520]: 1 finished unit Metal Extractor [f=0001919] [1919] Event [3928,75.5021057,3224]: 0 finished unit Metal Extractor [f=0001961] [1961] Event [4628,46.3260803,3528]: 0 finished unit Duck [f=0002013] [2013] Event [4920,47.2626648,3416]: 0 finished unit Solar Collector [f=0002216] [2216] Event [4628,46.3260803,3528]: 0 lost unit Duck [f=0002273] [2273] Event [4628,46.3260803,3528]: 0 lost unit Duck [f=0002330] [2330] Event [4628,46.3260803,3528]: 0 lost unit Duck [f=0002343] [2343] Event [1080,46.6619263,584]: 1 finished unit Solar Collector [f=0002374] [2374] Event [4643.25049,46.3260803,3509.00171]: 1 lost unit Dirtbag [f=0002455] [2455] Event [4872,47.1585999,3336]: 0 finished unit Solar Collector [f=0002770] [2770] Event [3576,74.286438,3176]: 0 finished unit Metal Extractor [f=0002837] [2837] Event [1000,46.3260803,584]: 1 finished unit Solar Collector [f=0002839] [2839] Event [1412,46.319458,760]: 1 finished unit Bandit [f=0002845] [2845] Event [4628,46.3260803,3528]: 0 finished unit Duck [f=0002916] [2916] Event [4952,46.8227539,3288]: 0 finished unit Solar Collector [f=0003085] [3085] Event [1412,46.319458,760]: 1 finished unit Bandit [f=0003130] [3130] Event [4628,46.3260803,3528]: 0 finished unit Duck [f=0003376] [3376] Event [984,46.3260803,504]: 1 finished unit Solar Collector [f=0003384] [3384] Event [5096,46.3260803,3576]: 0 finished unit Metal Extractor [f=0003387] [3387] Event [4628,46.3260803,3528]: 0 finished unit Duck [f=0003450] [3450] Event [1412,46.319458,760]: 1 finished unit Convict [f=0003663] [3663] Event [5160,46.3308105,3592]: 0 finished unit Solar Collector [f=0003690] [3690] Event [1412,46.319458,760]: 1 finished unit Bandit [f=0003770] [3770] Event [4628,46.3260803,3528]: 0 finished unit Duck [f=0003886] [3886] Event [1412,46.319458,760]: 1 finished unit Bandit [f=0003950] [3950] Event [5080,46.3260803,3640]: 0 finished unit Solar Collector [f=0003957] [3957] Event [3481.36768,23.7230263,2690.62695]: 1 lost unit Bandit [f=0004057] [4057] Event [1412,46.319458,760]: 1 finished unit Bandit [f=0004065] [4065] Event [3645.9502,17.4725227,2656.56982]: 0 lost unit Strike Commander [f=0004080] [4080] Event [1312,46.4443359,752]: 1 finished unit Lotus [f=0004088] [4088] Event [3649.69824,16.3151474,2765.5979]: 1 lost unit Bandit [f=0004090] [4090] Event [3681.48169,24.9658661,2781.02808]: 1 lost unit Bandit [f=0004128] [4128] Event [4628,46.3260803,3528]: 0 finished unit Duck [f=0004220] [4220] Event [5032,46.340271,3560]: 0 finished unit Solar Collector [f=0004379] [4379] Event [3296,15.929657,2448]: 1 finished unit Lotus [f=0004379] [4379] Event [1412,46.319458,760]: 1 finished unit Bandit [f=0004449] [4449] Event [3576,74.286438,3176]: 0 lost unit Metal Extractor [f=0004537] [4537] Event [1412,46.319458,760]: 1 finished unit Bandit [f=0004621] [4621] Event [1064,46.3260803,456]: 1 finished unit Solar Collector [f=0004708] [4708] Event [3110.68433,34.9841957,2693.55859]: 1 lost unit Bandit [f=0004714] [4714] Event [1412,46.319458,760]: 1 finished unit Bandit [f=0004717] [4717] Event [3306.37256,54.972641,2779.97778]: 0 lost unit Duck [f=0004771] [4771] Event [3274.63794,36.2526016,2718.39014]: 0 lost unit Duck [f=0004832] [4832] Event [3299.44678,35.0031815,2715.31836]: 0 lost unit Duck [f=0004834] [4834] Event [3184,16.0384521,2544]: 1 finished unit Lotus [f=0004835] [4835] Event [5304,46.3213501,3496]: 0 finished unit Storage [f=0004859] [4859] Event [3294.56372,39.0416527,2731.58862]: 0 lost unit Duck [f=0004882] [4882] Event [1412,46.319458,760]: 1 finished unit Bandit [f=0004919] [4919] Event [5240,46.3118896,3432]: 0 finished unit Wind/Tidal Generator [f=0004975] [4975] Event [964.69104,46.3260803,680.00415]: 0 lost unit Duck [f=0005056] [5056] Event [1144,46.6619263,456]: 1 finished unit Solar Collector [f=0005059] [5059] Event [1412,46.319458,760]: 1 finished unit Bandit [f=0005198] [5198] Event [3248,19.6712646,2640]: 1 finished unit Lotus [f=0005198] [5198] Event [5112,46.3308105,3512]: 0 finished unit Solar Collector [f=0005239] [5239] Event [1412,46.319458,760]: 1 finished unit Bandit [f=0005420] [5420] Event [1412,46.319458,760]: 1 finished unit Bandit [f=0005463] [5463] Event [4628,46.3260803,3528]: 0 finished unit Duck [f=0005625] [5625] Event [1412,46.319458,760]: 1 finished unit Bandit [f=0005633] [5633] Event [3928,75.5021057,3224]: 0 lost unit Metal Extractor [f=0005715] [5715] Event [4628,46.3260803,3528]: 0 finished unit Duck [f=0005766] [5766] Event [1536.95789,46.3260803,512.490051]: 0 lost unit Duck [f=0005803] [5803] Event [3917.28955,75.6838303,3145.39917]: 1 lost unit Bandit [f=0005808] [5808] Event [4063.11743,74.9929733,3351.69189]: 0 lost unit Duck [f=0005865] [5865] Event [1412,46.319458,760]: 1 finished unit Bandit [f=0005970] [5970] Event [4628,46.3260803,3528]: 0 finished unit Duck [f=0006117] [6117] Event [1412,46.319458,760]: 1 finished unit Bandit [f=0006197] [6197] Event [1192,46.7281494,616]: 1 finished unit Caretaker [f=0006225] [6225] Event [4628,46.3260803,3528]: 0 finished unit Duck [f=0006368] [6368] Event [1412,46.319458,760]: 1 finished unit Convict [f=0006566] [6566] Event [1412,46.319458,760]: 1 finished unit Bandit [f=0006607] [6607] Event [4628,46.3260803,3528]: 0 finished unit Duck [f=0006776] [6776] Event [4744,46.7470703,3544]: 0 finished unit Caretaker [f=0006867] [6867] Event [1412,46.319458,760]: 1 finished unit Rogue [f=0007067] [7067] Event [1412,46.319458,760]: 1 finished unit Rogue [f=0007088] [7088] Event [4760,46.4017639,3608]: 0 finished unit Solar Collector [f=0007132] [7132] Event [4341.75244,42.0783577,2194.06763]: 1 lost unit Bandit [f=0007133] [7133] Event [4628,46.3260803,3528]: 0 finished unit Duck [f=0007185] [7185] Event [4363.74805,72.9079132,2478.69995]: 0 lost unit Duck [f=0007191] [7191] Event [4591.25049,76.6567917,2504.448]: 0 lost unit Duck [f=0007193] [7193] Event [4282.9834,66.5089569,2465.38403]: 0 lost unit Duck [f=0007243] [7243] Event [4735.3042,77.6473236,2540.31079]: 1 lost unit Bandit [f=0007244] [7244] Event [3632,39.3475494,2832]: 1 finished unit Lotus [f=0007264] [7264] Event [1412,46.319458,760]: 1 finished unit Rogue [f=0007322] [7322] Event [4628,46.3260803,3528]: 0 finished unit Duck [f=0007368] [7368] Event [2216,75.5021057,872]: 1 finished unit Metal Extractor [f=0007393] [7393] Event [1412,46.319458,760]: 1 finished unit Bandit [f=0007395] [7395] Event [4660.38477,46.7952271,3129.88257]: 0 lost unit Duck [f=0007534] [7534] Event [4628,46.3260803,3528]: 0 finished unit Duck [f=0007588] [7588] Event [1412,46.319458,760]: 1 finished unit Bandit [f=0007764] [7764] Event [4183.38428,72.9564743,2654.18677]: 1 lost unit Bandit [f=0007799] [7799] Event [4628,46.3260803,3528]: 0 finished unit Duck [f=0007887] [7887] Event [408,17.1358643,1944]: 1 finished unit Metal Extractor [f=0007890] [7890] Event [1412,46.319458,760]: 1 finished unit Bandit [f=0007975] [7975] Event [3504,73.9931641,2960]: 1 finished unit Lotus [f=0008111] [8111] Event [1412,46.319458,760]: 1 finished unit Bandit [f=0008292] [8292] Event [4628,46.3260803,3528]: 0 finished unit Scallop [f=0008322] [8322] Event [1412,46.319458,760]: 1 finished unit Bandit [f=0008620] [8620] Event [2568,74.286438,920]: 1 finished unit Metal Extractor [f=0008704] [8704] Event [1412,46.319458,760]: 1 finished unit Convict [f=0008766] [8766] Event [4304,74.0783081,3440]: 0 finished unit Radar Tower [f=0008859] [8859] Event [264,17.9494629,2024]: 1 finished unit Metal Extractor [f=0008933] [8933] Event [1412,46.319458,760]: 1 finished unit Bandit [f=0008967] [8967] Event [3632,74.2249451,2992]: 1 finished unit Picket [f=0009155] [9155] Event [4628,46.3260803,3528]: 0 finished unit Scallop [f=0009239] [9239] Event [1412,46.319458,760]: 1 finished unit Convict [f=0009474] [9474] Event [424,17.1595154,2184]: 1 finished unit Metal Extractor [f=0009532] [9532] Event [1412,46.319458,760]: 1 finished unit Bandit [f=0009609] [9609] Event [3496,74.286438,504]: 1 finished unit Metal Extractor [f=0009699] [9699] Event [1412,46.319458,760]: 1 finished unit Bandit [f=0009724] [9724] Event [3584,74.7644196,3088]: 1 finished unit Picket [f=0009823] [9823] Event [1412,46.319458,760]: 1 finished unit Bandit [f=0009952] [9952] Event [1412,46.319458,760]: 1 finished unit Bandit [f=0009980] [9980] Event [4320,73.1038818,3312]: 0 finished unit Picket [f=0010010] [10010] Event [3902.1355,75.5328903,3353.15967]: 0 lost unit Duck [f=0010035] [10035] Event [3857.7417,76.9306488,3306.85425]: 0 lost unit Duck [f=0010097] [10097] Event [3742.53125,74.446785,3228.27905]: 0 lost unit Duck [f=0010143] [10143] Event [1412,46.319458,760]: 1 finished unit Rogue [f=0010227] [10227] Event [3584,74.7644196,3088]: 1 lost unit Picket [f=0010253] [10253] Event [4628,46.3260803,3528]: 0 finished unit Scallop [f=0010277] [10277] Event [3688,74.286438,840]: 1 finished unit Metal Extractor [f=0010279] [10279] Event [3632,74.2249451,2992]: 1 lost unit Picket [f=0010321] [10321] Event [3817.29272,75.4904938,3036.89038]: 0 lost unit Scallop [f=0010338] [10338] Event [1412,46.319458,760]: 1 finished unit Rogue [f=0010385] [10385] Event [3681.67334,74.2835541,3016.72168]: 0 lost unit Scallop [f=0010547] [10547] Event [1412,46.319458,760]: 1 finished unit Rogue [f=0010581] [10581] Event [5240,46.3118896,3432]: 0 lost unit Wind/Tidal Generator [f=0010586] [10586] Event [undefined]: NIKITQR resigned [f=0010586] game_message: NIKITQR has been destroyed! [f=0010586] game_message: Orfelius wins! [f=0010586] Submitting stats [f=0010586] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0010586] Part| Total Time|Time of the last 0.5s [f=0010586] Draw 12647.35ms 15.90% [f=0010586] Lua::Callins::Synced 7370.55ms 21.40% [f=0010586] Lua::Callins::Unsynced 17346.51ms 22.60% [f=0010586] Lua::CollectGarbage::Synced 205.41ms 0.00% [f=0010586] Lua::CollectGarbage::Unsynced 544.29ms 0.20% [f=0010586] Misc::Profiler::AddTime 51.28ms 0.00% [f=0010586] Sim 27965.86ms 71.40% [f=0010586] [10586] Received game_message: NIKITQR has been destroyed! [f=0010586] [10586] Received game_message: Orfelius wins! [f=0010587] [10587] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received 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14,2170,4235,4235,2170,188.400543,91.0102921,91.0102921,188.400543,0,0,0,0,0,0,0,0,228.351898,20.610321,20.610321,228.351898,1139.26367,2080.84839,2080.84839,1139.26367,0,450,450,0,23.5634174,22,22,23.5634174,0,1275,1275,0,11.4883757,17.404398,17.404398,11.4883757,80,825,825,80,405,2079.6665,2079.6665,405,2090,1685,1685,2090,2079.6665,405,405,2079.6665,0,374.002014,374.002014,0,2105.53784,1227.68347,1227.68347,2105.53784 [f=0010587] [10587] Game End Stats Values: 15,2330,4565,4565,2330,225.173065,109.860809,109.860809,225.173065,0,0,0,0,0,0,0,0,228.351898,20.610321,20.610321,228.351898,1139.26367,2080.84839,2080.84839,1139.26367,0,450,450,0,23.2037067,22,22,23.2037067,0,1275,1275,0,10.4515009,15.2567015,15.2567015,10.4515009,240,975,975,240,405,2079.6665,2079.6665,405,2090,1865,1865,2090,2079.6665,405,405,2079.6665,0,409.003082,409.003082,0,2105.53784,1227.68347,1227.68347,2105.53784 [f=0010587] [10587] Game End Stats Values: 16,2410,4760,4760,2410,251.569916,132.742935,132.742935,251.569916,0,0,0,0,0,0,0,0,228.351898,20.610321,20.610321,228.351898,1139.26367,2080.84839,2080.84839,1139.26367,0,450,450,0,23.0891113,22,22,23.0891113,0,1275,1275,0,9.75979042,27.7254639,27.7254639,9.75979042,320,1050,1050,320,405,2079.6665,2079.6665,405,2090,1985,1985,2090,2079.6665,433.666687,433.666687,2079.6665,0,598.33429,598.33429,0,2105.53784,1227.68347,1227.68347,2105.53784 [f=0010587] [10587] Game End Stats Values: 17,2500,4925,4925,2500,293.258698,139.501221,139.501221,293.258698,0,0,0,0,0,0,0,0,228.351898,20.610321,20.610321,228.351898,1418.41199,2353.34058,2353.34058,1418.41199,0,450,450,0,23.3296795,22,22,23.3296795,0,1275,1275,0,11.4626265,17.5172043,17.5172043,11.4626265,160,1215,1215,160,480,2319.6665,2319.6665,480,2340,1985,1985,2340,2319.6665,508.666687,508.666687,2319.6665,17.0447578,664.663574,664.663574,17.0447578,2379.94116,1508.72888,1508.72888,2379.94116 [f=0010587] [10587] Game End Stats Values: 18,2580,5295,5295,2580,336.789368,145.048965,145.048965,336.789368,0,0,0,0,0,0,0,0,228.351898,20.610321,20.610321,228.351898,1436.05518,2439.12866,2439.12866,1436.05518,0,540,540,0,25.0479031,22,22,25.0479031,0,1275,1275,0,11.7142229,13.4365168,13.4365168,11.7142229,240,1410,1410,240,555,2399.6665,2399.6665,555,2340,2070,2070,2340,2399.6665,583.666687,583.666687,2399.6665,43.2392044,664.663574,664.663574,43.2392044,2469.55151,1555.05078,1555.05078,2469.55151 [f=0010587] [10587] Game End Stats Values: 19,2660,5470,5470,2660,375.964081,158.839569,158.839569,375.964081,0,0,0,0,0,0,0,0,228.351898,20.610321,20.610321,228.351898,1482.37659,2502.19604,2502.19604,1482.37659,0,630,630,0,25.0406704,22,22,25.0406704,0,1275,1275,0,15.6255388,15.7193737,15.7193737,15.6255388,320,1410,1410,320,630,2399.6665,2399.6665,630,2340,2155,2155,2340,2406.99976,658.666687,658.666687,2406.99976,111.989296,664.663574,664.663574,111.989296,2532.6189,1601.37219,1601.37219,2532.6189 [f=0010587] [10587] Game End Stats Values: 20,2920,5620,5620,2920,408.061676,165.936539,165.936539,408.061676,0,0,0,0,0,0,0,0,228.351898,20.610321,20.610321,228.351898,1482.37659,2502.19604,2502.19604,1482.37659,0,630,630,0,25.0334396,22,22,25.0334396,0,1275,1275,0,10.1398401,16.4731312,16.4731312,10.1398401,580,1560,1560,580,630,2399.6665,2399.6665,630,2340,2155,2155,2340,2406.99976,658.666687,658.666687,2406.99976,111.989296,664.663574,664.663574,111.989296,2532.6189,1601.37219,1601.37219,2532.6189 [f=0010587] [10587] Game End Stats Values: 21,2975,6085,6085,2975,454.598816,178.755966,178.755966,454.598816,0,0,0,0,0,0,0,0,228.351898,20.610321,20.610321,228.351898,1482.37659,2502.19604,2502.19604,1482.37659,0,730,730,0,24.8642006,22,22,24.8642006,55,1275,1275,55,11.1024799,18.7212944,18.7212944,11.1024799,580,1635,1635,580,630,2399.6665,2399.6665,630,2340,2445,2445,2340,2406.99976,658.666687,658.666687,2406.99976,111.989296,664.663574,664.663574,111.989296,2532.6189,1601.37219,1601.37219,2532.6189 [f=0010587] [10587] Game End Stats Values: 22,3235,6205,6205,3235,499.984772,186.452164,186.452164,499.984772,0,0,0,0,0,0,0,0,228.351898,20.610321,20.610321,228.351898,1482.37659,2571.5293,2571.5293,1482.37659,0,730,730,0,24.571888,22,22,24.571888,55,1275,1275,55,11.0257292,20.5130787,20.5130787,11.0257292,840,1635,1635,840,630,2399.6665,2399.6665,630,2340,2565,2565,2340,2406.99976,658.666687,658.666687,2406.99976,111.989296,664.663574,664.663574,111.989296,2601.95215,1601.37219,1601.37219,2601.95215 [f=0010587] [10587] Game End Stats Values: 23,3235,6700,6700,3235,545.624939,193.087509,193.087509,545.624939,0,0,0,0,0,0,0,0,228.351898,20.610321,20.610321,228.351898,1482.37659,2571.5293,2571.5293,1482.37659,0,830,830,0,24.4747524,22,22,24.4747524,55,1275,1275,55,11.0426741,23.2423592,23.2423592,11.0426741,840,1860,1860,840,630,2399.6665,2399.6665,630,2340,2735,2735,2340,2406.99976,658.666687,658.666687,2406.99976,111.989296,664.663574,664.663574,111.989296,2601.95215,1601.37219,1601.37219,2601.95215 [f=0010587] [10587] Game End Stats Values: 24,3095,6900,6900,3095,591.128967,194.992477,194.992477,591.128967,0,0,0,0,0,0,0,0,228.351898,20.610321,20.610321,228.351898,1673.31982,3240.00244,3240.00244,1673.31982,100,630,630,100,24.1698627,22,22,24.1698627,55,1275,1275,55,11.0336018,24.2603321,24.2603321,11.0336018,600,2175,2175,600,830,2899.6665,2899.6665,830,2340,2820,2820,2340,2906.99976,858.666687,858.666687,2906.99976,111.989296,664.663574,664.663574,111.989296,3278.76685,1836.41101,1836.41101,3278.76685 [f=0010587] [10587] Game End Stats Values: 25,2800,7020,7020,2800,607.984436,197.210419,197.210419,607.984436,0,0,0,0,0,0,0,0,228.351898,20.610321,20.610321,228.351898,1715.51123,3358.16968,3358.16968,1715.51123,100,630,630,100,24.16716,22,22,24.16716,55,1275,1275,55,10.1069241,30.4438953,30.4438953,10.1069241,340,2295,2295,340,830,3194.6665,3194.6665,830,2305,2820,2820,2305,3201.99976,858.666687,858.666687,3201.99976,111.989296,702.334839,702.334839,111.989296,3396.93408,1878.60242,1878.60242,3396.93408 [f=0010603] [10603] Event [5304,46.5410767,3496]: 0 lost unit Storage [f=0010603] [10603] Event [4368,65.7956848,3248]: 0 finished unit Picket [f=0010676] [10676] Event [1412,46.319458,760]: 1 finished unit Bandit [f=0010732] [10732] Event [824,75.5021057,3448]: 1 finished unit Metal Extractor [f=0010805] [10805] Event [1412,46.319458,760]: 1 finished unit Bandit [f=0010845] Player Orfelius left the game: normal quit [f=0010845] [10845] Event [undefined]: Orfelius quit [f=0010874] No clients connected, shutting down server [f=0010874] Server shutdown [f=0010874] [10874] all players disconnected [f=0010930] [10930] Event [1412,46.319458,760]: 1 finished unit Bandit [f=0011052] [11052] Event [1412,46.319458,760]: 1 finished unit Bandit [f=0011180] [11180] Event [1412,46.319458,760]: 1 finished unit Bandit [f=0011360] [11360] Event [632,75.5021057,3608]: 1 finished unit Metal Extractor [f=0011372] [11372] Event [1412,46.319458,760]: 1 finished unit Rogue [f=0011567] [11567] Event [1412,46.319458,760]: 1 finished unit Rogue [f=0011762] [11762] Event [1412,46.319458,760]: 1 finished unit Rogue [f=0012065] [12065] Event [1096,74.286438,3736]: 1 finished unit Metal Extractor [f=0013013] Autoquit sending quit command. [f=0013013] [QuitAction] user exited to system [f=0013013] [SpringApp::Kill][1] fromRun=1 [f=0013013] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0013013] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0013013] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0013013] [ThreadPool::SetThreadCount][2] workers=0 [f=0013013] [SpringApp::Kill][2] [f=0013013] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0013013] [Game::KillLua][3] dtor=0 luaUI=0x5179dee0 [f=0013013] Start widgetHandler:Shutdown [f=0013013] Shutdown - SaveOrderList Complete [f=0013013] Writing last game win data [f=0013013] Shutdown - SaveConfigData Complete [f=0013013] Shutdown Widget - Chili Highlight [f=0013013] Shutdown Widget - Save/Load API [f=0013013] Shutdown Widget - Draw After Chili [f=0013013] Shutdown Widget - EPIC Menu [f=0013013] Shutdown Widget - Chili Minimap [f=0013013] Shutdown Widget - Chili Widget Selector [f=0013013] Shutdown Widget - Local Team Colors [f=0013013] Shutdown Widget - Display Keys 2 [f=0013013] Shutdown Widget - Save Game Menu [f=0013013] Shutdown Widget - HealthBars [f=0013013] Shutdown Widget - Noises [f=0013013] Shutdown Widget - Unit Icons [f=0013013] Shutdown Widget - Win Counter [f=0013013] Shutdown Widget - SpringRTS Replay Stats [f=0013013] Shutdown Widget - BuildETA [f=0013013] Shutdown Widget - Modular Comm Info [f=0013013] Shutdown Widget - Music Player v2 [f=0013013] Shutdown Widget - State Reverse and Latency [f=0013013] Shutdown Widget - CameraShake [f=0013013] Shutdown Widget - Chili Economy Panel Default [f=0013013] Shutdown Widget - Chili EndGame Window [f=0013013] Shutdown Widget - Chili Nuke Warning [f=0013013] Shutdown Widget - Chili Selections & CursorTip v2 [f=0013013] Shutdown Widget - Chili Spectator Panels [f=0013013] Shutdown Widget - Context Menu [f=0013013] Shutdown Widget - Darkening [f=0013013] Shutdown Widget - Defense Range Zero-K [f=0013013] Shutdown Widget - Grab Input [f=0013013] Input grabbing is disabled! [f=0013013] Shutdown Widget - Highlight Geos [f=0013013] Shutdown Widget - Local Widgets Config [f=0013013] Shutdown Widget - MinimapEvents [f=0013013] Shutdown Widget - MetalFeatures (new) [f=0013013] Shutdown Widget - Missile Silo Range [f=0013013] Shutdown Widget - Point Tracker [f=0013013] Shutdown Widget - Showeco and Grid Drawer [f=0013013] Shutdown Widget - Stereo3D [f=0013013] Shutdown Widget - Attack AoE [f=0013013] Shutdown Widget - Map Edge Extension [f=0013013] Shutdown Widget - Selection Send [f=0013013] Shutdown Widget - LupsManager [f=0013013] Shutdown Widget - Newton Firezone [f=0013013] Shutdown Widget - Chili Pro Console [f=0013013] Shutdown Widget - Persistent Build Height [f=0013013] Shutdown Widget - Lasso Terraform GUI [f=0013013] Shutdown Widget - Chili Framework [f=0013013] Shutdown Widget - Lups [f=0013013] Shutdown Widget - Custom Markers [f=0013013] Shutdown Widget - Chili Core Selector [f=0013013] Shutdown Widget - Mex Placement Handler [f=0013013] Shutdown Widget - Select Keys [f=0013013] Shutdown Widget - Pause Screen [f=0013013] Shutdown Widget - Layout Handler [f=0013013] Shutdown Widget - Text To Speech Control [f=0013013] End widgetHandler:Shutdown [f=0013013] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={773538,83238254} {int,ext,rec}Allocs={12153313,0,0} {chunk,block}Bytes={83238254,0} [f=0013013] [Game::KillLua][1] dtor=0 luaGaia=0x5a400ba0 [f=0013013] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={586713,71601577} {int,ext,rec}Allocs={12153314,0,0} {chunk,block}Bytes={71601577,0} [f=0013013] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={586713,71601577} {int,ext,rec}Allocs={12153314,0,0} {chunk,block}Bytes={71601577,0} [f=0013013] [Game::KillLua][2] dtor=0 luaRules=0x50d0cf90 [f=0013013] Start gadgetHandler:Shutdown [f=0013013] Shutdown - StartSetup [f=0013013] Shutdown - UnitMorph [f=0013013] Shutdown - Carrier Drones [f=0013013] Shutdown - LupsNanoSpray [f=0013013] Shutdown - Missile Silo Controller [f=0013013] Shutdown - Modular Comm Info [f=0013013] Shutdown - Terrain Texture Handler [f=0013013] Shutdown - UnitCloakShield [f=0013013] Shutdown - Starlight Handler [f=0013013] End gadgetHandler:Shutdown [f=0013013] Start gadgetHandler:Shutdown [f=0013013] Shutdown - Save/Load [f=0013013] Shutdown - Teleport Throw [f=0013013] Shutdown - UnitMorph [f=0013013] Shutdown - Modular Comm Info [f=0013013] Shutdown - Retreat Command [f=0013013] Shutdown - Shockwaves [f=0013013] Shutdown - UnitCloakShield [f=0013013] Shutdown - Lups Cloak FX [f=0013013] Shutdown - Lups [f=0013013] Shutdown - Lups Shield [f=0013013] End gadgetHandler:Shutdown [f=0013013] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={12153346,0,0} {chunk,block}Bytes={0,0} [f=0013013] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={12153346,0,0} {chunk,block}Bytes={0,0} [f=0013013] [Game::KillLua][4] dtor=0 [f=0013013] [Game::~CGame][1] [f=0013013] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0013013] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0013013] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0013013] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0013013] [Game::KillLua][4] dtor=1 [f=0013013] [Game::KillMisc][1] [f=0013013] [Game::KillMisc][2] [f=0013013] [Game::KillMisc][3] [f=0013013] [Game::KillRendering][1] [f=0013013] [3DOParser::Kill] allocated 1 pieces [f=0013013] [S3OParser::Kill] allocated 241 pieces [f=0013013] [AssParser::Kill] allocated 35 pieces [f=0013013] [Game::KillInterface][1] [f=0013013] [Game::KillInterface][2] [f=0013013] [Game::KillSimulation][1] [f=0013013] [Game::KillSimulation][2] [f=0013013] [CCollisionHandler] dis-/continuous tests: 6/917711 [f=0013013] [Game::KillSimulation][3] [f=0013013] [~CPathCache(24x16)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0013013] [~CPathCache(24x16)] cacheHits=47 hitPercentage=21% numHashColls=0 maxCacheSize=31 [f=0013013] [~CPathCache(48x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0013013] [~CPathCache(48x32)] cacheHits=34 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0013013] [~CRectangleOverlapHandler] 0% overlap reduction [f=0013013] [~CRectangleOverlapHandler] 0% overlap reduction [f=0013013] [LosHandler::Kill] raycast instance cache-{hits,misses}={6628,9735}; shared=5%; cached=35% [f=0013013] [Game::KillSimulation][4] [f=0013013] [CommonDefHandler::KillStatic] 3175 sound-set data items added [f=0013013] [Game::~CGame][2] [f=0013013] [Game::~CGame][3] [f=0013013] [SpringApp::Kill][3] [f=0013013] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 137936 bytes sent 146701 bytes recv'd [f=0013013] [SpringApp::Kill][4] font=0x44d1eaa0 [f=0013013] [SpringApp::Kill][5] [f=0013013] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7898 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/5208a4e021f5b317f493037d781dba67.sdp (0x44df3770) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/5208a4e021f5b317f493037d781dba67.sdp" numZipFiles=7898 sumInflSize=723837kb sumReadTime=2116ms file="luarules/gadgets/ai_cai.lua" indx=1657 inflSize=137kb readTime=25ms file="bitmaps/loadpictures/constructionmods.png" indx=514 inflSize=4000kb readTime=21ms file="luaui/images/lobbyranks/3_3.png" indx=3682 inflSize=91kb readTime=20ms file="bitmaps/gpl/corelaser.png" indx=442 inflSize=10kb readTime=19ms file="objects3d/strikecom_dead_1.dae" indx=5569 inflSize=1986kb readTime=19ms file="scripts/dynamiccommander.lua" indx=5754 inflSize=11kb readTime=19ms file="luarules/gadgets/cai/allyteaminfohandler.lua" indx=1673 inflSize=2kb readTime=19ms file="objects3d/lotustest2.s3o" indx=5311 inflSize=97kb readTime=15ms file="luaui/widgets/chili/skins/evolved/combobox_ctrl_fg.png" indx=4080 inflSize=2kb readTime=15ms file="luaui/widgets/gui_chili_proconsole_test.lua" indx=4694 inflSize=47kb readTime=14ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/5208a4e021f5b317f493037d781dba67.sdp] 33638655 bytes cached in 2809 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=87 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/DunePatrolRedux_v1.1.sd7 (0x44e815a0) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x44e6d4f0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1507472 bytes cached in 14 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x44d9fe80) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7fa8600b1fd0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 208857 bytes cached in 67 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]