[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.OMD2BfynJa/springsettings.1242260.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 1, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 30ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f51d001b2f0 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 4926 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1242260/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 228ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x451e2f90] using map "Cobalt Dream v1.1" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Cobalt Dream v1.1", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x451e2f90] using game "Zero-K v1.9.9.1" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.9.9.1", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 109ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 1), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (38 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 563ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 622ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 12ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 5 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 636ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 100ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 24ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 21ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 81ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Economy Multiplier Handicap Loaded gadget: Map Border Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_map_border.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_econ_mult.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 110ms [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: s11n gadget [f=-000001] Loaded SYNCED gadget: s11n map feature loader [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] Loaded UNSYNCED gadget: s11n_gadget_load.lua [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] ATOSTIC was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Chili Minimap [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1242260/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Guard Remove [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Select Com at start [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Mex Placement Initialised with 44 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Font Cache [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [s11n] Loading s11n file... [f=-000001] [s11n] Parsing model... [f=-000001] [s11n] Populating game world... [f=-000001] [s11n] s11n loading complete. [f=-000001] Running Springboard Feature Fixer, 44, 78 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=55079fce [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=aad9a4a2 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=b1e064c9 [f=-000001] [Path] [PathEstimator::ReadFile] hash=b1e064c9 file="cache/104dev-maintenance/paths/Cobalt Dream v1.1.pe-b1e064c9.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=55079fce [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=aad9a4a2 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=b1e064d9 [f=-000001] [Path] [PathEstimator::ReadFile] hash=b1e064d9 file="cache/104dev-maintenance/paths/Cobalt Dream v1.1.pe2-b1e064d9.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (138ms, checksum 48665436)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11993,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1242260/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=e83948aa6840334dfa941769d2c19a3ee3f5352fa5245859a90c6479e49c3e1562a8cc2709fdc8d7452eef69adaf0e96fe2d33789bdeecff969fb51b19cd2b35" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=c68b5d4662947fada55ba2fe0dc4d07ac401af93ed23700012474a8fd97e0a615fbc2eb194a95f43a464ff493a10726caef2c1b513b2f63112983edac3d294e7]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=81daf6f00dc22fa499674950aada58c06a241d82283ddcb436ae8a6c6eea80ec72aedc78df7419a3a36ef82a57533b5992fd56759506c6cfb20a097455e8257c]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x51ec16e0,0x5156bdb0}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: 327799614dfe590cd55ecfd118df2838 [f=-000001] Connection attempt from therxyy [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: therxyy changed status [f=-000001] -> Connection established (given id 1) [f=-000001] Connection attempt from PonziScheme [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: PonziScheme changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PonziScheme" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=e83948aa6840334dfa941769d2c19a3ee3f5352fa5245859a90c6479e49c3e1562a8cc2709fdc8d7452eef69adaf0e96fe2d33789bdeecff969fb51b19cd2b35" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="therxyy" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=e83948aa6840334dfa941769d2c19a3ee3f5352fa5245859a90c6479e49c3e1562a8cc2709fdc8d7452eef69adaf0e96fe2d33789bdeecff969fb51b19cd2b35" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="therxyy" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PonziScheme" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PonziScheme" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=c68b5d4662947fada55ba2fe0dc4d07ac401af93ed23700012474a8fd97e0a615fbc2eb194a95f43a464ff493a10726caef2c1b513b2f63112983edac3d294e7]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PonziScheme" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=81daf6f00dc22fa499674950aada58c06a241d82283ddcb436ae8a6c6eea80ec72aedc78df7419a3a36ef82a57533b5992fd56759506c6cfb20a097455e8257c]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PonziScheme" string="[Game::Load][lua{Rules,Gaia}={0000000117285f20,0000000104623aa0}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="therxyy" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=c68b5d4662947fada55ba2fe0dc4d07ac401af93ed23700012474a8fd97e0a615fbc2eb194a95f43a464ff493a10726caef2c1b513b2f63112983edac3d294e7]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="therxyy" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=81daf6f00dc22fa499674950aada58c06a241d82283ddcb436ae8a6c6eea80ec72aedc78df7419a3a36ef82a57533b5992fd56759506c6cfb20a097455e8257c]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="therxyy" string="[Game::Load][lua{Rules,Gaia}={0000000065904b20,00000000e4dbd0a0}]" [f=-000001] Allies: I choose: Engy! [f=-000001] hello! [f=-000001] glhf [f=-000001] gay [f=-000001] Allies: I choose: Zeta! [f=-000001] >:( [f=-000001] u2u2 [f=-000001] [0] Event [347,195.769287,924]: 0 finished unit Engineer Commander [f=-000001] [0] Event [3836,195.765198,5080]: 1 finished unit Recon Commander [f=0000000] [0] therxyy, team: 1, elo:2796, userid: 391158 [f=0000000] [0] PonziScheme, team: 0, elo:2254, userid: 547305 [f=0000000] [0] ?, team: 2, elo:0 [f=0000006] [6] Event [3744,195.761719,5072]: 1 finished unit Tank Foundry [f=0000008] Playback continued [f=0000012] [12] Event [400,195.761719,1008]: 0 finished unit Rover Assembly [f=0000287] [287] Event [408,195.761719,696]: 0 finished unit Metal Extractor [f=0000357] [357] Event [3928,195.761719,5112]: 1 finished unit Metal Extractor [f=0000473] [473] Event [400.029633,196.406815,1025.99231]: 0 finished unit Dart [f=0000475] [475] Event [344,195.761719,760]: 0 finished unit Solar Collector [f=0000624] [624] Event [3848,195.761719,5192]: 1 finished unit Solar Collector [f=0000655] [655] Event [248,195.761719,904]: 0 finished unit Solar Collector [f=0000838] [838] Event [3744.04297,197.081726,5044]: 1 finished unit Welder [f=0000872] [872] Event [168,195.761719,1032]: 0 finished unit Metal Extractor [f=0000872] [872] Event [400.029633,196.406815,1025.99231]: 0 finished unit Scorcher [f=0001105] [1105] Event [216,195.761719,1128]: 0 finished unit Solar Collector [f=0001234] [1234] Event [3128,195.761719,4904]: 1 finished unit Metal Extractor [f=0001390] [1390] Event [360,195.761719,1272]: 0 finished unit Solar Collector [f=0001396] [1396] Event [3256,338.818359,4760]: 1 finished unit Wind/Tidal Generator [f=0001551] [1551] Event [3688,195.761719,5448]: 1 finished unit Metal Extractor [f=0001601] [1601] Event [400.029633,196.406815,1025.99231]: 0 finished unit Scorcher [f=0001624] [1624] Event [3192,338.818359,4712]: 1 finished unit Wind/Tidal Generator [f=0001687] [1687] Event [3744.04297,197.081726,5044]: 1 finished unit Kodachi [f=0001800] [1800] Event [616,195.761719,1384]: 0 finished unit Metal Extractor [f=0001859] [1859] Event [3624,195.761719,5384]: 1 finished unit Solar Collector [f=0001994] [1994] Event [520,195.761719,1352]: 0 finished unit Solar Collector [f=0002240] [2240] Event [3056,338.8125,4624]: 1 finished unit Lotus [f=0002305] [2305] Event [648,195.761719,1496]: 0 finished unit Solar Collector [f=0002384] [2384] Event [3504,195.761719,5216]: 1 finished unit Lotus [f=0002411] [2411] Event [400.029633,196.406815,1025.99231]: 0 finished unit Scorcher [f=0002845] [2845] Event [400.029633,196.406815,1025.99231]: 0 finished unit Fencer [f=0002860] [2860] Event [2632,195.761719,4200]: 1 finished unit Metal Extractor [f=0002936] [2936] Event [3480,195.761719,4760]: 1 finished unit Metal Extractor [f=0003130] [3130] Event [3744.04297,197.081726,5044]: 1 finished unit Kodachi [f=0003159] [3159] Event [2536,195.761719,4216]: 1 finished unit Solar Collector [f=0003293] [3293] Event [400.029633,196.406815,1025.99231]: 0 finished unit Fencer [f=0003299] [3299] Event [3304,337.523438,4696]: 1 finished unit Wind/Tidal Generator [f=0003362] [3362] Event [1464,195.761719,1944]: 0 finished unit Metal Extractor [f=0003491] [3491] Event [3272,338.71875,4616]: 1 finished unit Wind/Tidal Generator [f=0003510] [3510] Event [2576,195.761719,4320]: 1 finished unit Lotus [f=0003595] [3595] Event [1528,195.761719,1928]: 0 finished unit Solar Collector [f=0003742] [3742] Event [400.029633,196.406815,1025.99231]: 0 finished unit Fencer [f=0003824] [3824] Event [3184,338.818359,4624]: 1 finished unit Radar Tower [f=0003850] [3850] Event [1544,195.761719,2056]: 0 finished unit Solar Collector [f=0004017] [4017] Event [3744.04297,197.081726,5044]: 1 finished unit Kodachi [f=0004042] [4042] Event [2096,195.761719,4192]: 1 finished unit Lotus [f=0004172] [4172] Event [702.779846,195.761719,2850.96582]: 0 lost unit Fencer [f=0004181] [4181] Event [400.029633,196.406815,1025.99231]: 0 finished unit Fencer [f=0004379] [4379] Event [3816,195.761719,4264]: 1 finished unit Metal Extractor [f=0004462] [4462] Event [2026.82788,195.761719,1991.52466]: 0 lost unit Fencer [f=0004623] a bit overconfident in those fencers [f=0004629] [4629] Event [400.029633,196.406815,1025.99231]: 0 finished unit Fencer [f=0004638] [4638] Event [1704,195.761719,4120]: 1 finished unit Metal Extractor [f=0004648] [4648] Event [3744.04297,197.081726,5044]: 1 finished unit Kodachi [f=0004802] [4802] Event [1912,195.761719,2856]: 0 finished unit Metal Extractor [f=0004973] [4973] Event [1608,195.761719,4152]: 1 finished unit Solar Collector [f=0004990] [4990] Event [1976,195.761719,2840]: 0 finished unit Solar Collector [f=0005174] [5174] Event [3744.04297,197.081726,5044]: 1 finished unit Kodachi [f=0005275] [5275] Event [1992,195.761719,2952]: 0 finished unit Solar Collector [f=0005378] [5378] Event [400.029633,196.406815,1025.99231]: 0 finished unit Ripper [f=0005422] [5422] Event [1504,195.761719,4144]: 1 finished unit Lotus [f=0005472] [5472] Event [408,195.761719,696]: 0 lost unit Metal Extractor [f=0005515] [5515] Event [3768,195.761719,3560]: 1 finished unit Metal Extractor [f=0005699] [5699] Event [3744.04297,197.081726,5044]: 1 finished unit Kodachi [f=0005729] [5729] Event [1928,195.761719,3000]: 0 finished unit Caretaker [f=0005816] [5816] Event [400.029633,196.406815,1025.99231]: 0 finished unit Fencer [f=0005950] [5950] Event [3848,195.761719,3432]: 1 finished unit Metal Extractor [f=0005961] [5961] Event [1920,195.761719,3072]: 0 finished unit Picket [f=0006102] [6102] Event [1872,195.761719,3056]: 0 finished unit Lotus [f=0006138] [6138] Event [936,195.761719,4488]: 1 finished unit Metal Extractor [f=0006255] [6255] Event [3744.04297,197.081726,5044]: 1 finished unit Welder [f=0006260] [6260] Event [2000,195.761719,3040]: 0 finished unit Lotus [f=0006433] [6433] Event [400.029633,196.406815,1025.99231]: 0 finished unit Mason [f=0006518] [6518] Event [888,195.761719,4344]: 1 finished unit Solar Collector [f=0006595] [6595] Event [3176,195.761719,2968]: 1 finished unit Metal Extractor [f=0006788] [6788] Event [1064,195.761719,4296]: 1 finished unit Solar Collector [f=0006805] [6805] Event [3744.04297,197.081726,5044]: 1 finished unit Kodachi [f=0006854] [6854] Event [400.029633,196.406815,1025.99231]: 0 finished unit Fencer [f=0006911] [6911] Event [3096,195.761719,3032]: 1 finished unit Solar Collector [f=0006960] [6960] Event [3165.73022,184.070709,994.051392]: 0 lost unit Dart [f=0007150] [7150] Event [3544,195.761719,5064]: 1 finished unit Caretaker [f=0007163] [7163] Event [1192,195.761719,4232]: 1 finished unit Solar Collector [f=0007221] [7221] Event [3176,195.761719,3176]: 1 finished unit Solar Collector [f=0007248] [7248] Event [3744.04297,197.081726,5044]: 1 finished unit Kodachi [f=0007280] [7280] Event [2016,195.761719,3168]: 0 finished unit Picket [f=0007302] [7302] Event [400.029633,196.406815,1025.99231]: 0 finished unit Fencer [f=0007419] [7419] Event [408,194.859161,696]: 0 finished unit Metal Extractor [f=0007563] [7563] Event [3720,195.761719,5240]: 1 finished unit Caretaker [f=0007595] [7595] Event [2096,195.761719,3344]: 0 finished unit Picket [f=0007616] [7616] Event [1248,195.761719,4304]: 1 finished unit Lotus [f=0007644] [7644] Event [3744.04297,197.081726,5044]: 1 finished unit Kodachi [f=0007751] [7751] Event [400.029633,196.406815,1025.99231]: 0 finished unit Fencer [f=0007856] [7856] Event [3744.04297,197.081726,5044]: 1 finished unit Welder [f=0007884] [7884] Event [3400,195.761719,2312]: 1 finished unit Metal Extractor [f=0007989] [7989] Event [2160,195.761719,3504]: 0 finished unit Picket [f=0007989] [7989] Event [496,195.86792,688]: 0 finished unit Lotus [f=0008057] [8057] Event [3744.04297,197.081726,5044]: 1 finished unit Kodachi [f=0008200] [8200] Event [400.029633,196.406815,1025.99231]: 0 finished unit Fencer [f=0008252] [8252] Event [3744.04297,197.081726,5044]: 1 finished unit Kodachi [f=0008300] [8300] Event [3960,195.761719,5240]: 1 finished unit Solar Collector [f=0008332] 1sev [f=0008347] therxyy paused the game [f=0008347] cool [f=0008347] what is the pause button btw [f=0008347] do you ahve limited pauses? or can poeple abuse this system? [f=0008347] unlimited pause i but u can just unpause i think [f=0008347] cool [f=0008347] gogo? [f=0008347] Yeahs ure [f=0008347] therxyy unpaused the game [f=0008379] [8379] Event [2224,195.761719,3648]: 0 finished unit Picket [f=0008529] [8529] Event [3744.04297,197.081726,5044]: 1 finished unit Kodachi [f=0008585] [8585] Event [3912,195.761719,5320]: 1 finished unit Solar Collector [f=0008589] [8589] Event [3160,195.761719,1656]: 1 finished unit Metal Extractor [f=0008613] [8613] Event [2936,195.761719,6072]: 1 finished unit Metal Extractor [f=0008634] [8634] Event [720,195.761719,976]: 0 finished unit Lotus [f=0008750] [8750] Event [3160,195.761719,1656]: 1 lost unit Metal Extractor [f=0008796] [8796] Event [2512.31372,195.761719,2592.00195]: 0 lost unit Fencer [f=0008914] [8914] Event [2453.76343,195.77507,1730.72241]: 1 lost unit Kodachi [f=0008966] [8966] Event [3848,195.761719,5400]: 1 finished unit Solar Collector [f=0008982] [8982] Event [400.029633,196.406815,1025.99231]: 0 finished unit Ripper [f=0008991] [8991] Event [3744.04297,197.081726,5044]: 1 finished unit Blitz [f=0009048] [9048] Event [2714.26099,195.761719,1530.44263]: 0 lost unit Fencer [f=0009048] [9048] Event [2648,195.761719,5992]: 1 finished unit Metal Extractor [f=0009194] [9194] Event [3744.04297,197.081726,5044]: 1 finished unit Kodachi [f=0009205] [9205] Event [2096,195.761719,4192]: 1 lost unit Lotus [f=0009232] [9232] Event [3800,195.761719,5480]: 1 finished unit Solar Collector [f=0009292] [9292] Event [752,195.761719,1232]: 0 finished unit Lotus [f=0009398] [9398] Event [598.15979,195.761719,2634.80518]: 0 lost unit Fencer [f=0009431] [9431] Event [400.029633,196.406815,1025.99231]: 0 finished unit Fencer [f=0009562] [9562] Event [1014.11353,195.761719,2585.31885]: 0 lost unit Fencer [f=0009562] [9562] Event [3744.04297,197.081726,5044]: 1 finished unit Blitz [f=0009571] [9571] Event [3736,195.761719,5560]: 1 finished unit Solar Collector [f=0009630] [9630] Event [1279.29199,196.139069,2576.46924]: 0 lost unit Fencer [f=0009704] [9704] Event [1524.09082,195.761719,2686.92065]: 0 lost unit Fencer [f=0009725] [9725] Event [696,195.761719,3832]: 1 finished unit Metal Extractor [f=0009810] [9810] Event [1902.51953,195.761719,2315.25684]: 1 lost unit Kodachi [f=0009866] [9866] Event [4008,195.761719,5416]: 1 finished unit Solar Collector [f=0009868] [9868] Event [2038.04321,195.761719,2111.60791]: 0 lost unit Fencer [f=0009880] [9880] Event [400.029633,196.406815,1025.99231]: 0 finished unit Fencer [f=0009920] [9920] Event [1848,195.761719,5160]: 1 finished unit Metal Extractor [f=0009923] [9923] Event [680,195.761719,1368]: 0 finished unit Solar Collector [f=0010005] [10005] Event [3744.04297,197.081726,5044]: 1 finished unit Blitz [f=0010076] [10076] Event [3960,195.761719,5496]: 1 finished unit Solar Collector [f=0010317] [10317] Event [400.029633,196.406815,1025.99231]: 0 finished unit Fencer [f=0010371] [10371] Event [3912,195.761719,5576]: 1 finished unit Solar Collector [f=0010373] [10373] Event [3744.04297,197.081726,5044]: 1 finished unit Blitz [f=0010380] [10380] Event [1976,195.761719,4856]: 1 finished unit Metal Extractor [f=0010521] [10521] Event [968,195.761719,1240]: 0 finished unit Metal Extractor [f=0010614] [10614] Event [2576,195.761719,4320]: 1 lost unit Lotus [f=0010677] [10677] Event [2632,195.761871,4200]: 1 lost unit Metal Extractor [f=0010699] [10699] Event [3744.04297,197.081726,5044]: 1 finished unit Blitz [f=0010739] [10739] Event [400.029633,196.406815,1025.99231]: 0 finished unit Fencer [f=0010740] [10740] Event [832,195.761719,3856]: 1 finished unit Lotus [f=0010749] [10749] Event [2256,195.761719,3776]: 0 finished unit Picket [f=0010935] [10935] Event [1624,195.761719,4536]: 1 finished unit Metal Extractor [f=0011001] [11001] Event [1032,195.761719,1224]: 0 finished unit Solar Collector [f=0011029] [11029] Event [3744.04297,197.081726,5044]: 1 finished unit Blitz [f=0011109] [11109] Event [2288,195.761719,3888]: 0 finished unit Picket [f=0011136] [11136] Event [2536,195.761719,4216]: 1 lost unit Solar Collector [f=0011187] [11187] Event [400.029633,196.406815,1025.99231]: 0 finished unit Fencer [f=0011287] [11287] Event [1040,195.761719,3376]: 1 finished unit Lotus [f=0011360] [11360] Event [3696,96.0644531,1376]: 1 finished unit Radar Tower [f=0011454] [11454] Event [2288,195.761719,4000]: 0 finished unit Picket [f=0011559] [11559] Event [3744.04297,197.081726,5044]: 1 finished unit Ogre [f=0011577] [11577] Event [400.029633,196.406815,1025.99231]: 0 finished unit Mason [f=0011646] [11646] Event [784,195.761719,3232]: 1 lost unit Lotus [f=0011799] [11799] Event [2336,195.761719,4096]: 0 finished unit Picket [f=0011864] [11864] Event [1240,194.414063,5928]: 1 finished unit Metal Extractor [f=0012019] [12019] Event [2120,195.761719,1288]: 0 finished unit Metal Extractor [f=0012144] [12144] Event [2336,195.761719,4208]: 0 finished unit Picket [f=0012255] [12255] Event [1040,195.761719,3376]: 1 lost unit Lotus [f=0012276] [12276] Event [2120,195.761719,1288]: 0 lost unit Metal Extractor [f=0012309] [12309] Event [3160,194.859161,1656]: 1 finished unit Metal Extractor [f=0012312] [12312] Event [400.029633,196.406815,1025.99231]: 0 finished unit Ripper [f=0012447] [12447] Event [3744.04297,197.081726,5044]: 1 finished unit Minotaur [f=0012485] [12485] Event [2184,195.601501,1272]: 0 finished unit Solar Collector [f=0012492] [12492] Event [1464,195.761719,1944]: 0 lost unit Metal Extractor [f=0012515] [12515] Event [1704,195.761719,4120]: 1 lost unit Metal Extractor [f=0012519] [12519] Event [2017.53406,195.868958,1263.71631]: 0 lost unit Mason [f=0012721] [12721] Event [1544,195.761719,2056]: 0 lost unit Solar Collector [f=0012753] [12753] Event [400.029633,196.406815,1025.99231]: 0 finished unit Fencer [f=0012759] [12759] Event [2352,195.761719,4304]: 0 finished unit Picket [f=0012784] [12784] Event [1528,195.789795,1928]: 0 lost unit Solar Collector [f=0012794] [12794] Event [216,75.3632813,4952]: 1 finished unit Metal Extractor [f=0012883] [12883] Event [488,195.761719,1144]: 0 finished unit Caretaker [f=0012984] [12984] Event [2472,195.761719,1608]: 1 finished unit Metal Extractor [f=0013023] [13023] Event [696,195.761719,3832]: 1 lost unit Metal Extractor [f=0013047] [13047] Event [400.029633,196.406815,1025.99231]: 0 finished unit Fencer [f=0013089] [13089] Event [2352,195.761719,4384]: 0 finished unit Picket [f=0013113] [13113] Event [635.123413,195.771317,2166.41553]: 0 lost unit Ripper [f=0013143] [13143] Event [832,195.761719,3856]: 1 lost unit Lotus [f=0013169] [13169] Event [184,75.2929688,5192]: 1 finished unit Metal Extractor [f=0013215] [13215] Event [1242.98621,195.761719,3713.75659]: 1 lost unit Recon Commander [f=0013245] [13245] Event [3800,195.761719,5320]: 1 finished unit Caretaker [f=0013297] [13297] Event [968,195.761719,1240]: 0 lost unit Metal Extractor [f=0013316] [13316] Event [763.626648,195.761719,1139.58386]: 1 lost unit Kodachi [f=0013322] [13322] Event [3744.04297,197.081726,5044]: 1 finished unit Minotaur [f=0013377] [13377] Event [360,195.761719,1144]: 0 finished unit Caretaker [f=0013389] [13389] Event [2352,195.761719,4448]: 0 finished unit Picket [f=0013422] [13422] Event [400.029633,196.406815,1025.99231]: 0 finished unit Fencer [f=0013450] [13450] Event [1193.51782,195.761719,1138.66309]: 1 lost unit Kodachi [f=0013469] [13469] Event [1032,195.601501,1224]: 0 lost unit Solar Collector [f=0013490] [13490] Event [2408,195.761719,2024]: 1 finished unit Metal Extractor [f=0013494] [13494] Event [1976,195.761719,4856]: 1 lost unit Metal Extractor [f=0013695] [13695] Event [318.950134,195.761719,1724.03406]: 0 lost unit Mason [f=0013715] [13715] Event [1504,195.761719,4144]: 1 lost unit Lotus [f=0013759] [13759] Event [400.029633,196.406815,1025.99231]: 0 finished unit Fencer [f=0013778] [13778] Event [3744.04297,197.081726,5044]: 1 finished unit Ogre [f=0013861] [13861] Event [2632,194.993744,4200]: 0 lost unit Metal Extractor [f=0014018] [14018] Event [1633.5769,195.761719,2636.45117]: 1 lost unit Kodachi [f=0014065] [14065] Event [1192,195.761719,4232]: 1 lost unit Solar Collector [f=0014073] [14073] Event [3744.04297,197.081726,5044]: 1 finished unit Blitz [f=0014081] [14081] Event [2696,195.641632,4184]: 0 lost unit Solar Collector [f=0014116] [14116] Event [400.029633,196.406815,1025.99231]: 0 finished unit Fencer [f=0014237] [14237] Event [2288,195.761719,3888]: 0 lost unit Picket [f=0014240] [14240] Event [2352,195.687408,4304]: 0 lost unit Picket [f=0014256] [14256] Event [2256,195.761719,3776]: 0 lost unit Picket [f=0014283] [14283] Event [2851.68579,195.761719,4524.89551]: 1 lost unit Kodachi [f=0014293] [14293] Event [2336,195.761719,4096]: 0 lost unit Picket [f=0014356] [14356] Event [2120,194.859161,1288]: 1 finished unit Metal Extractor [f=0014376] [14376] Event [2175.3457,195.360336,3995.03809]: 0 lost unit Engineer Commander [f=0014386] [14386] Event [3744.04297,197.081726,5044]: 1 finished unit Blitz [f=0014396] [14396] Event [2288,193.919373,4000]: 0 lost unit Picket [f=0014415] [14415] Event [2184,195.761719,1272]: 0 lost unit Solar Collector [f=0014434] ggwp [f=0014479] [14479] Event [2050.4458,196.245178,3786.08472]: 0 lost unit Scorcher [f=0014498] [14498] Event [400.029633,196.406815,1025.99231]: 0 finished unit Ripper [f=0014506] [14506] Event [undefined]: PonziScheme resigned [f=0014506] game_message: PonziScheme has been destroyed! [f=0014506] game_message: therxyy wins! [f=0014506] Submitting stats [f=0014506] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0014506] Part| Total Time|Time of the last 0.5s [f=0014506] Draw 11582.87ms 9.34% [f=0014506] Lua::Callins::Synced 8175.21ms 44.63% [f=0014506] Lua::Callins::Unsynced 16525.68ms 14.21% [f=0014506] Lua::CollectGarbage::Synced 301.13ms 0.10% [f=0014506] Lua::CollectGarbage::Unsynced 538.81ms 0.20% [f=0014506] Misc::Profiler::AddTime 49.04ms 0.00% [f=0014506] Sim 30638.44ms 81.51% [f=0014506] [14506] Received game_message: PonziScheme has been destroyed! [f=0014506] [14506] Received game_message: therxyy wins! [f=0014507] [14507] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0014507] [14507] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0014507] [14507] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0014507] [14507] Game End Stats Values: 2,2060,2060,2060,2060,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,1275,1275,1275,1275,6.13333321,9.28888321,9.28888321,6.13333321,0,0,0,0,0,0,0,0,785,785,785,785,0,51.333252,51.333252,0,0,0,0,0,0,0,0,0 [f=0014507] [14507] Game End Stats Values: 3,2455,2315,2315,2455,0,0.29454499,0.29454499,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,10.666667,9.0666666,9.0666666,10.666667,1275,1275,1275,1275,8,8.0196352,8.0196352,8,170,0,0,170,0,0,0,0,1010,1040,1040,1010,0,51.333252,51.333252,0,0,0,0,0,0,0,0,0 [f=0014507] [14507] Game End Stats Values: 4,2525,2400,2400,2525,7.48620367,0.46397504,0.46397504,7.48620367,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,12.9333334,10,10,12.9333334,1275,1275,1275,1275,10.3657475,8.27796268,8.27796268,10.3657475,170,0,0,170,0,0,0,0,1080,1125,1125,1080,0,51.333252,51.333252,0,0,0,0,0,0,0,0,0 [f=0014507] [14507] Game End Stats Values: 5,2725,2730,2730,2725,14.3835926,1.95179892,1.95179892,14.3835926,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,15.6000004,11.888382,11.888382,15.6000004,1275,1275,1275,1275,10.4598265,11.0325212,11.0325212,10.4598265,300,175,175,300,0,0,0,0,1150,1280,1280,1150,0,51.333252,51.333252,0,0,0,0,0,0,0,0,0 [f=0014507] [14507] Game End Stats Values: 6,2880,2890,2890,2880,28.0161743,4.7583847,4.7583847,28.0161743,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,90,90,0,16.9333324,15.51264,15.51264,16.9333324,1275,1275,1275,1275,12.775507,14.4537754,14.4537754,12.775507,300,175,175,300,0,0,0,0,1305,1350,1350,1305,0,85.3332825,85.3332825,0,0,0,0,0,0,0,0,0 [f=0014507] [14507] Game End Stats Values: 7,3080,2980,2980,3080,53.8226814,11.5464096,11.5464096,53.8226814,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,180,180,0,19.6000004,16.2296734,16.2296734,19.6000004,1275,1275,1275,1275,13.7204342,12.4525356,12.4525356,13.7204342,430,175,175,430,0,0,0,0,1375,1350,1350,1375,0,85.3332825,85.3332825,0,0,0,0,0,0,0,0,0 [f=0014507] [14507] Game End Stats Values: 8,3220,3325,3325,3220,86.229332,18.1459713,18.1459713,86.229332,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,180,180,0,20,15.7167921,15.7167921,20,1275,1275,1275,1275,14.1604424,14.3066368,14.3066368,14.1604424,570,350,350,570,0,0,0,0,1375,1520,1520,1375,0,85.3332825,85.3332825,0,0,0,0,0,0,0,0,0 [f=0014507] [14507] Game End Stats Values: 9,3515,3555,3555,3515,97.0038757,22.338726,22.338726,97.0038757,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,270,270,0,20,15.7628279,15.7628279,20,1275,1275,1275,1275,13.5183039,16.2795162,16.2795162,13.5183039,710,350,350,710,0,0,0,0,1530,1660,1660,1530,0,85.3332825,85.3332825,0,0,0,0,0,0,0,0,0 [f=0014507] [14507] Game End Stats Values: 10,3725,3875,3875,3725,123.600273,26.3249664,26.3249664,123.600273,0,0,0,0,0,0,0,0,0,0,0,0,10.2966909,0,0,10.2966909,0,360,360,0,22.5333328,17.3904934,17.3904934,22.5333328,1275,1330,1330,1275,15.7730923,16.2657509,16.2657509,15.7730923,850,525,525,850,0,0,0,0,1600,1660,1660,1600,0,85.3332825,85.3332825,0,0,0,0,0,0,10.2966909,10.2966909,0 [f=0014507] [14507] Game End Stats Values: 11,3585,3960,3960,3585,173.549805,37.9899063,37.9899063,173.549805,0,0,0,0,0,0,0,0,0,0,0,0,113.263603,280.000183,280.000183,113.263603,0,360,360,0,24,20.9708042,20.9708042,24,1275,1330,1330,1275,17.3299675,17.1776657,17.1776657,17.3299675,710,525,525,710,0,280,280,0,1600,1745,1745,1600,280,85.3332825,85.3332825,280,0,0,0,0,280.000183,123.560295,123.560295,280.000183 [f=0014507] [14507] Game End Stats Values: 12,3810,4220,4220,3810,206.605225,50.4355659,50.4355659,206.605225,0,0,0,0,0,0,0,0,0,0,0,0,123.560295,280.000183,280.000183,123.560295,0,360,360,0,24,21.2034569,21.2034569,24,1275,1330,1330,1275,16.6036949,20.0297108,20.0297108,16.6036949,850,700,700,850,0,280,280,0,1685,1830,1830,1685,280,85.3332825,85.3332825,280,0,0,0,0,280.000183,133.856979,133.856979,280.000183 [f=0014507] [14507] Game End Stats Values: 13,4190,4465,4465,4190,244.644943,63.4962654,63.4962654,244.644943,0,0,0,0,0,0,0,0,0,0,0,0,205.933823,311.620056,311.620056,205.933823,0,360,360,0,26,21.8344669,21.8344669,26,1275,1330,1330,1275,18.5359802,20.8707104,20.8707104,18.5359802,1090,875,875,1090,0,280,280,0,1825,1900,1900,1825,280,85.3332825,85.3332825,280,0,0,0,0,311.620056,216.230515,216.230515,311.620056 [f=0014507] [14507] Game End Stats Values: 14,4425,4815,4815,4425,281.902863,80.7961578,80.7961578,281.902863,0,0,0,0,0,0,0,0,0,0,0,0,205.933823,365,365,205.933823,0,450,450,0,27.2000008,21.9389362,21.9389362,27.2000008,1275,1330,1330,1275,17.0171928,22.48666,22.48666,17.0171928,1230,1050,1050,1230,0,365,365,0,1920,1985,1985,1920,365,85.3332825,85.3332825,365,0,0,0,0,369.292236,216.230515,216.230515,369.292236 [f=0014507] [14507] Game End Stats Values: 15,4705,5170,5170,4705,306.926331,102.274902,102.274902,306.926331,0,0,0,0,0,0,0,0,0,0,0,0,205.933823,365,365,205.933823,280,450,450,280,28,24.8777428,24.8777428,28,1275,1330,1330,1275,15.668232,25.298584,25.298584,15.668232,1230,1050,1050,1230,0,365,365,0,1920,2340,2340,1920,365,85.3332825,85.3332825,365,0,0,0,0,369.292236,216.230515,216.230515,369.292236 [f=0014507] [14507] Game End Stats Values: 16,4825,5325,5325,4825,365.78479,106.871475,106.871475,365.78479,0,0,0,0,0,0,0,0,0,0,0,0,224.663101,421.806946,421.806946,224.663101,280,450,450,280,28,26.6140041,26.6140041,28,1275,1330,1330,1275,18.4461155,26.8397732,26.8397732,18.4461155,1230,1050,1050,1230,0,365,365,0,2040,2495,2495,2040,365,85.3332825,85.3332825,365,12.6666718,0,0,12.6666718,426.099182,234.959793,234.959793,426.099182 [f=0014507] [14507] Game End Stats Values: 17,4925,5890,5890,4925,422.078461,113.288605,113.288605,422.078461,0,0,0,0,0,0,0,0,0,0,0,0,233.670456,461.806976,461.806976,233.670456,280,450,450,280,28,29.9328175,29.9328175,28,1275,1330,1330,1275,19.4973621,28.4278088,28.4278088,19.4973621,1330,1225,1225,1330,0,405,405,0,2040,2885,2885,2040,405,85.3332825,85.3332825,405,34.1666336,0,0,34.1666336,466.099213,243.967148,243.967148,466.099213 [f=0014507] [14507] Game End Stats Values: 18,5350,6580,6580,5350,443.920807,121.463882,121.463882,443.920807,0,0,0,0,0,0,0,0,0,0,0,0,233.670456,461.806976,461.806976,233.670456,480,540,540,480,28,34.6823006,34.6823006,28,1275,1330,1330,1275,16.256155,28.5450191,28.5450191,16.256155,1470,1575,1575,1470,0,405,405,0,2125,3135,3135,2125,405,85.3332825,85.3332825,405,34.1666336,0,0,34.1666336,466.099213,243.967148,243.967148,466.099213 [f=0014507] [14507] Game End Stats Values: 19,5680,7025,7025,5680,472.280518,134.458069,134.458069,472.280518,0,0,0,0,0,0,0,0,0,0,0,0,254.26384,461.806976,461.806976,254.26384,670,540,540,670,28,34.3443985,34.3443985,28,1275,1330,1330,1275,17.890646,29.6662827,29.6662827,17.890646,1610,1750,1750,1610,0,405,405,0,2125,3405,3405,2125,405,85.3332825,85.3332825,405,34.1666336,0,0,34.1666336,466.099213,264.560516,264.560516,466.099213 [f=0014507] [14507] Game End Stats Values: 20,5920,7445,7445,5920,512.399902,141.588242,141.588242,512.399902,0,0,0,0,0,0,0,0,0,0,0,0,698.396057,461.806976,461.806976,698.396057,770,540,540,770,28,33.0731697,33.0731697,28,1275,1330,1330,1275,18.6746292,30.4753437,30.4753437,18.6746292,1750,2100,2100,1750,0,405,405,0,2125,3475,3475,2125,405,85.3332825,85.3332825,405,34.1666336,0,0,34.1666336,466.099213,708.692749,708.692749,466.099213 [f=0014507] [14507] Game End Stats Values: 21,6110,7795,7795,6110,573.190735,153.665924,153.665924,573.190735,0,0,0,0,0,0,0,0,0,0,0,0,1024.19788,628.351074,628.351074,1024.19788,860,540,540,860,28,36.8829498,36.8829498,28,1275,1330,1330,1275,20.0527172,32.9385147,32.9385147,20.0527172,1850,2225,2225,1850,260,545,545,260,2125,3700,3700,2125,545,345.333282,345.333282,545,34.1666336,0,0,34.1666336,632.643188,1044.79114,1044.79114,632.643188 [f=0014507] [14507] Game End Stats Values: 22,6060,8035,8035,6060,635.66333,170.696014,170.696014,635.66333,0,0,0,0,0,0,0,0,0,0,0,0,1174.92407,881.807739,881.807739,1174.92407,950,450,450,950,28,39.2937851,39.2937851,28,1275,1330,1330,1275,20.1648388,34.7353401,34.7353401,20.1648388,1710,2400,2400,1710,350,825,825,350,2125,3855,3855,2125,825,435.333282,435.333282,825,34.1666336,0,0,34.1666336,886.099854,1288.07019,1288.07019,886.099854 [f=0014507] [14507] Game End Stats Values: 23,5640,8385,8385,5640,698.427307,187.646545,187.646545,698.427307,0,0,0,0,0,0,0,0,0,0,0,0,1446.82104,1441.80859,1441.80859,1446.82104,950,450,450,950,28,41.2823029,41.2823029,28,1275,1330,1330,1275,20.1842613,35.663372,35.663372,20.1842613,1290,2525,2525,1290,525,1385,1385,525,2125,4080,4080,2125,1385,610.333252,610.333252,1385,34.1666336,0,0,34.1666336,1446.10095,1572.22314,1572.22314,1446.10095 [f=0014507] [14507] Game End Stats Values: 24,5850,8840,8840,5850,764.7052,206.969757,206.969757,764.7052,0,0,0,0,0,0,0,0,0,0,0,0,1446.82104,1441.80859,1441.80859,1446.82104,950,450,450,950,29.7333336,43.8573875,43.8573875,29.7333336,1275,1330,1330,1275,20.41852,39.0215454,39.0215454,20.41852,1430,2825,2825,1430,525,1385,1385,525,2195,4235,4235,2195,1385,610.333252,610.333252,1385,34.1666336,0,0,34.1666336,1446.10095,1572.22314,1572.22314,1446.10095 [f=0014507] [14507] Game End Stats Values: 25,6175,9510,9510,6175,812.641785,236.240982,236.240982,812.641785,0,0,0,0,0,0,0,0,0,0,0,0,1670.38184,1526.4491,1526.4491,1670.38184,1050,450,450,1050,30,46.0242577,46.0242577,30,1275,1330,1330,1275,20.2624454,41.2847443,41.2847443,20.2624454,1570,3425,3425,1570,700,1385,1385,700,2280,4305,4305,2280,1385,785.333252,785.333252,1385,34.1666336,0,0,34.1666336,1593.53162,1797.06726,1797.06726,1593.53162 [f=0014507] [14507] Game End Stats Values: 26,6485,9825,9825,6485,852.301208,272.513641,272.513641,852.301208,0,0,0,0,0,0,0,0,0,0,0,0,1690.53821,1526.4491,1526.4491,1690.53821,1150,450,450,1150,30.9333324,49.4114227,49.4114227,30.9333324,1275,1330,1330,1275,20.6439533,41.6181793,41.6181793,20.6439533,1710,3725,3725,1710,770,1385,1385,770,2350,4320,4320,2350,1385,855.333252,855.333252,1385,34.1666336,0,0,34.1666336,1593.53162,1817.22363,1817.22363,1593.53162 [f=0014507] [14507] Game End Stats Values: 27,6705,10470,10470,6705,914.614868,308.58374,308.58374,914.614868,0,0,0,0,0,0,0,0,0,0,0,0,1816.77649,1526.4491,1526.4491,1816.77649,1250,540,540,1250,32,48.5008392,48.5008392,32,1275,1385,1385,1275,22.1542454,42.4046707,42.4046707,22.1542454,1710,4225,4225,1710,827.066711,1385,1385,827.066711,2470,4320,4320,2470,1385,912.399963,912.399963,1385,34.1666336,0,0,34.1666336,1593.53162,1943.46191,1943.46191,1593.53162 [f=0014507] [14507] Game End Stats Values: 28,6990,10555,10555,6990,948.816345,340.090485,340.090485,948.816345,0,0,0,0,0,0,0,0,0,0,0,0,2019.86511,1551.15588,1551.15588,2019.86511,1450,540,540,1450,32,43.3864555,43.3864555,32,1275,1385,1385,1275,20.6801014,45.4337845,45.4337845,20.6801014,1710,4225,4225,1710,827.066711,1385,1385,827.066711,2555,4405,4405,2555,1385,912.399963,912.399963,1385,34.1666336,34,34,34.1666336,1627.65247,2146.55078,2146.55078,1627.65247 [f=0014507] [14507] Game End Stats Values: 29,7010,11315,11315,7010,1002.47473,374.845581,374.845581,1002.47473,0,0,0,0,0,0,0,0,0,15.6928406,15.6928406,0,2336.41772,1955.88281,1955.88281,2336.41772,1450,450,450,1450,31.2000008,42.6732635,42.6732635,31.2000008,1275,1385,1385,1275,22.1105595,45.2503433,45.2503433,22.1105595,1950,5075,5075,1950,1002.06671,1675,1675,1002.06671,2335,4405,4405,2335,1675,1087.3999,1087.3999,1675,34.1666336,34,34,34.1666336,2042.14331,2494.7334,2494.7334,2042.14331 [f=0014507] [14507] Game End Stats Values: 30,7430,11400,11400,7430,1033.57947,374.845581,374.845581,1033.57947,0,0,0,0,0,0,0,0,0,15.6928406,15.6928406,0,3270.55957,2181.80566,2181.80566,3270.55957,1550,450,450,1550,30,43.6165428,43.6165428,30,1275,1385,1385,1275,18.0736523,43.0666656,43.0666656,18.0736523,2230,5075,5075,2230,1087.06665,1815,1815,1087.06665,2375,4490,4490,2375,1815,1172.3999,1172.3999,1815,34.1666336,34,34,34.1666336,2268.0647,3517.21924,3517.21924,2268.0647 [f=0014507] [14507] Game End Stats Values: 31,7555,10800,10800,7555,1042.24658,379.007874,379.007874,1042.24658,0,0,0,0,0,0,0,0,0,442.911377,442.911377,0,4384.48438,2637.78613,2637.78613,4384.48438,1750,360,360,1750,28.2666664,41.2659454,41.2659454,28.2666664,1275,110,110,1275,15.6444731,43.6108208,43.6108208,15.6444731,2130,5575,5575,2130,2887.06665,2210,2210,2887.06665,2400,4755,4755,2400,2210,2972.3999,2972.3999,2210,34.1666336,34,34,34.1666336,2730.57837,4742.66895,4742.66895,2730.57837 [f=0014507] [14507] Game End Stats Values: 32,7575,11210,11210,7575,1066.83264,390.020721,390.020721,1066.83264,0,0,0,0,0,0,0,0,0,608.847412,608.847412,0,4846.00195,2825.19678,2825.19678,4846.00195,1750,270,270,1750,27.4666672,38.0575027,38.0575027,27.4666672,1275,110,110,1275,15.639082,44.7508545,44.7508545,15.639082,2270,6075,6075,2270,2977.06665,2385.6001,2385.6001,2977.06665,2280,4755,4755,2280,2385.6001,3062.3999,3062.3999,2385.6001,34.1666336,68,68,34.1666336,2917.98901,5206.76172,5206.76172,2917.98901 [f=0014507] [14507] Game End Stats Values: 33,5940,11475,11475,5940,1087.77625,395.79245,395.79245,1087.77625,0,0,0,0,0,0,0,0,0,715.700623,715.700623,0,5983.87598,4766.99365,4766.99365,5983.87598,1250,270,270,1250,26,38.8157883,38.8157883,26,0,110,110,0,20.0629158,42.6347809,42.6347809,20.0629158,2410,6325,6325,2410,3397.06665,4083.40015,4083.40015,3397.06665,2280,4770,4770,2280,4183.40039,3482.3999,3482.3999,4183.40039,104.166824,68,68,104.166824,4901.87012,6372.80566,6372.80566,4901.87012 [f=0014507] [14507] Game End Stats Values: 34,5980,11475,11475,5980,1096.70593,400.650543,400.650543,1096.70593,0,0,0,0,0,0,0,0,2.70049119,769.889771,769.889771,2.70049119,6235.28857,4945.53076,4945.53076,6235.28857,1250,270,270,1250,21.5,37.9200897,37.9200897,21.5,0,110,110,0,13.2324486,45.2145157,45.2145157,13.2324486,2520,6325,6325,2520,3397.06665,4283.40039,4283.40039,3397.06665,2210,4770,4770,2210,4383.40039,3482.3999,3482.3999,4383.40039,104.166824,68,68,104.166824,5194.28662,6647.3335,6647.3335,5194.28662 [f=0014512] [14512] Event [648,195.761719,1496]: 0 lost unit Solar Collector [f=0014515] [14515] Event [2160,195.761719,3504]: 0 lost unit Picket [f=0014521] [14521] Event [2352,195.761719,4384]: 0 lost unit Picket [f=0014532] [14532] Event [2336,195.008545,4208]: 0 lost unit Picket [f=0014543] [14543] Event [1912,195.769958,2856]: 0 lost unit Metal Extractor [f=0014552] [14552] Event [616,195.721298,1384]: 0 lost unit Metal Extractor [f=0014555] [14555] Event [1532.87097,195.76178,3841.41626]: 0 lost unit Ripper [f=0014565] ggg [f=0014640] Spectator PonziScheme left the game: normal quit [f=0014640] [14640] Event [undefined]: PonziScheme quit [f=0014646] Player therxyy left the game: normal quit [f=0014646] [14646] Event [undefined]: therxyy quit [f=0014652] No clients connected, shutting down server [f=0014652] Server shutdown [f=0014652] [14652] all players disconnected [f=0014677] [14677] Event [3744.04297,197.081726,5044]: 1 finished unit Blitz [f=0014951] [14951] Event [2248,195.761719,984]: 1 finished unit Metal Extractor [f=0014976] [14976] Event [3744.04297,197.081726,5044]: 1 finished unit Blitz [f=0015230] [15230] Event [3744.04297,197.081726,5044]: 1 finished unit Blitz [f=0015499] [15499] Event [3744.04297,197.081726,5044]: 1 finished unit Blitz [f=0015794] [15794] Event [3744.04297,197.081726,5044]: 1 finished unit Blitz [f=0015805] [15805] Event [2856,194.941406,216]: 1 finished unit Metal Extractor [f=0016040] [16040] Event [3744.04297,197.081726,5044]: 1 finished unit Blitz [f=0016294] [16294] Event [3744.04297,197.081726,5044]: 1 finished unit Blitz [f=0016549] [16549] Event [3744.04297,197.081726,5044]: 1 finished unit Blitz [f=0016804] [16804] Event [3744.04297,197.081726,5044]: 1 finished unit Blitz [f=0017059] [17059] Event [3744.04297,197.081726,5044]: 1 finished unit Blitz [f=0017316] [17316] Event [3744.04297,197.081726,5044]: 1 finished unit Blitz [f=0017574] [17574] Event [3744.04297,197.081726,5044]: 1 finished unit Blitz [f=0017843] [17843] Event [3744.04297,197.081726,5044]: 1 finished unit Blitz [f=0017852] Autoquit sending quit command. [f=0017852] [QuitAction] user exited to system [f=0017852] [SpringApp::Kill][1] fromRun=1 [f=0017852] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0017852] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0017852] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0017852] [ThreadPool::SetThreadCount][2] workers=0 [f=0017852] [SpringApp::Kill][2] [f=0017852] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0017852] [Game::KillLua][3] dtor=0 luaUI=0x51604e60 [f=0017852] Start widgetHandler:Shutdown [f=0017852] Shutdown - SaveOrderList Complete [f=0017852] Writing last game win data [f=0017852] Shutdown - SaveConfigData Complete [f=0017852] Shutdown Widget - Chili Highlight [f=0017852] Shutdown Widget - Save/Load API [f=0017852] Shutdown Widget - Draw After Chili [f=0017852] Shutdown Widget - EPIC Menu [f=0017852] Shutdown Widget - Chili Minimap [f=0017852] Shutdown Widget - Chili Widget Selector [f=0017852] Shutdown Widget - Local Team Colors [f=0017852] Shutdown Widget - Display Keys 2 [f=0017852] Shutdown Widget - Save Game Menu [f=0017852] Shutdown Widget - HealthBars [f=0017852] Shutdown Widget - Noises [f=0017852] Shutdown Widget - Unit Icons [f=0017852] Shutdown Widget - Win Counter [f=0017852] Shutdown Widget - SpringRTS Replay Stats [f=0017852] Shutdown Widget - BuildETA [f=0017852] Shutdown Widget - Modular Comm Info [f=0017852] Shutdown Widget - Music Player v2 [f=0017852] Shutdown Widget - State Reverse and Latency [f=0017852] Shutdown Widget - CameraShake [f=0017852] Shutdown Widget - Chili Economy Panel Default [f=0017852] Shutdown Widget - Chili EndGame Window [f=0017852] Shutdown Widget - Chili Nuke Warning [f=0017852] Shutdown Widget - Chili Selections & CursorTip v2 [f=0017852] Shutdown Widget - Chili Spectator Panels [f=0017852] Shutdown Widget - Context Menu [f=0017852] Shutdown Widget - Darkening [f=0017852] Shutdown Widget - Defense Range Zero-K [f=0017852] Shutdown Widget - Grab Input [f=0017852] Input grabbing is disabled! [f=0017852] Shutdown Widget - Highlight Geos [f=0017852] Shutdown Widget - Local Widgets Config [f=0017852] Shutdown Widget - MinimapEvents [f=0017852] Shutdown Widget - MetalFeatures (new) [f=0017852] Shutdown Widget - Missile Silo Range [f=0017852] Shutdown Widget - Point Tracker [f=0017852] Shutdown Widget - Showeco and Grid Drawer [f=0017852] Shutdown Widget - Stereo3D [f=0017852] Shutdown Widget - Attack AoE [f=0017852] Shutdown Widget - UnitShapes [f=0017852] Shutdown Widget - Map Edge Extension [f=0017852] Shutdown Widget - Selection Send [f=0017852] Shutdown Widget - LupsManager [f=0017852] Shutdown Widget - Newton Firezone [f=0017852] Shutdown Widget - Chili Pro Console [f=0017852] Shutdown Widget - Persistent Build Height [f=0017852] Shutdown Widget - Lasso Terraform GUI [f=0017852] Shutdown Widget - Chili Framework [f=0017852] Shutdown Widget - Lups [f=0017852] Shutdown Widget - Custom Markers [f=0017852] Shutdown Widget - Chili Core Selector [f=0017852] Shutdown Widget - Mex Placement Handler [f=0017852] Shutdown Widget - Select Keys [f=0017852] Shutdown Widget - Pause Screen [f=0017852] Shutdown Widget - Layout Handler [f=0017852] Shutdown Widget - Text To Speech Control [f=0017852] End widgetHandler:Shutdown [f=0017852] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={739823,80006814} {int,ext,rec}Allocs={12088116,0,0} {chunk,block}Bytes={80006814,0} [f=0017852] [Game::KillLua][1] dtor=0 luaGaia=0x5156bdb0 [f=0017852] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={508735,66120455} {int,ext,rec}Allocs={12088117,0,0} {chunk,block}Bytes={66120455,0} [f=0017852] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={508735,66120455} {int,ext,rec}Allocs={12088117,0,0} {chunk,block}Bytes={66120455,0} [f=0017852] [Game::KillLua][2] dtor=0 luaRules=0x51ec16e0 [f=0017852] Start gadgetHandler:Shutdown [f=0017852] Shutdown - StartSetup [f=0017852] Shutdown - UnitMorph [f=0017852] Shutdown - Carrier Drones [f=0017852] Shutdown - LupsNanoSpray [f=0017852] Shutdown - Missile Silo Controller [f=0017852] Shutdown - Modular Comm Info [f=0017852] Shutdown - Terrain Texture Handler [f=0017852] Shutdown - UnitCloakShield [f=0017852] Shutdown - Starlight Handler [f=0017852] End gadgetHandler:Shutdown [f=0017852] Start gadgetHandler:Shutdown [f=0017852] Shutdown - Save/Load [f=0017852] Shutdown - Teleport Throw [f=0017852] Shutdown - UnitMorph [f=0017852] Shutdown - Modular Comm Info [f=0017852] Shutdown - Retreat Command [f=0017852] Shutdown - Shockwaves [f=0017852] Shutdown - UnitCloakShield [f=0017852] Shutdown - Lups Cloak FX [f=0017852] Shutdown - Lups [f=0017852] Shutdown - Lups Shield [f=0017852] End gadgetHandler:Shutdown [f=0017852] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={12088149,0,0} {chunk,block}Bytes={0,0} [f=0017852] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={12088149,0,0} {chunk,block}Bytes={0,0} [f=0017852] [Game::KillLua][4] dtor=0 [f=0017852] [Game::~CGame][1] [f=0017852] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0017852] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0017852] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0017852] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0017852] [Game::KillLua][4] dtor=1 [f=0017852] [Game::KillMisc][1] [f=0017852] [Game::KillMisc][2] [f=0017852] [Game::KillMisc][3] [f=0017852] [Game::KillRendering][1] [f=0017852] [3DOParser::Kill] allocated 1 pieces [f=0017852] [S3OParser::Kill] allocated 410 pieces [f=0017852] [AssParser::Kill] allocated 23 pieces [f=0017852] [Game::KillInterface][1] [f=0017852] [Game::KillInterface][2] [f=0017852] [Game::KillSimulation][1] [f=0017852] [Game::KillSimulation][2] [f=0017852] [CCollisionHandler] dis-/continuous tests: 0/463756 [f=0017852] [Game::KillSimulation][3] [f=0017852] [~CPathCache(16x24)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0017852] [~CPathCache(16x24)] cacheHits=54 hitPercentage=21% numHashColls=0 maxCacheSize=10 [f=0017852] [~CPathCache(32x48)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0017852] [~CPathCache(32x48)] cacheHits=93 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0017852] [~CRectangleOverlapHandler] 0% overlap reduction [f=0017852] [~CRectangleOverlapHandler] 0% overlap reduction [f=0017852] [LosHandler::Kill] raycast instance cache-{hits,misses}={5771,16693}; shared=2%; cached=23% [f=0017852] [Game::KillSimulation][4] [f=0017852] [CommonDefHandler::KillStatic] 3172 sound-set data items added [f=0017852] [Game::~CGame][2] [f=0017852] [Game::~CGame][3] [f=0017852] [SpringApp::Kill][3] [f=0017852] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 189077 bytes sent 255864 bytes recv'd [f=0017852] [SpringApp::Kill][4] font=0x45116aa0 [f=0017852] [SpringApp::Kill][5] [f=0017852] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7888 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/eb7f2665a88de6cb7a2eebe7582d3fad.sdp (0x43ebb7c0) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/eb7f2665a88de6cb7a2eebe7582d3fad.sdp" numZipFiles=7888 sumInflSize=723787kb sumReadTime=2190ms file="unittextures/factorytank_1.png" indx=7236 inflSize=4103kb readTime=51ms file="unittextures/factoryveh1.png" indx=7243 inflSize=1077kb readTime=50ms file="bitmaps/loadpictures/windgen.png" indx=528 inflSize=2589kb readTime=42ms file="unittextures/factorytank_2.png" indx=7238 inflSize=4103kb readTime=24ms file="bitmaps/other/foam.tga" indx=537 inflSize=12kb readTime=22ms file="unitpics/gunshipassault.png" indx=6507 inflSize=10kb readTime=19ms file="luaui/widgets/unit_start_state.lua" indx=4833 inflSize=45kb readTime=17ms file="luaui/widgets/api_i18n.lua" indx=3873 inflSize=3kb readTime=15ms file="bitmaps/gpl/wakelarge.png" indx=494 inflSize=124kb readTime=15ms file="luaui/widgets/autoquit.lua" indx=3885 inflSize=1kb readTime=15ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/eb7f2665a88de6cb7a2eebe7582d3fad.sdp] 40822340 bytes cached in 2817 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=67 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/Cobalt_Dream_v1.1.sd7 (0x45277d40) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x452757e0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x451ec940) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7f51d001aec0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 208857 bytes cached in 67 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]